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22:09, 9th May 2024 (GMT+0)

ARCHIVE: Kingmaker.

Posted by MittensFor group 0
Scott
Wed 18 Sep 2013
at 07:52
  • msg #31

Re: Kingmaker

  Scott steps over even more (alive) bodies, and says "Thanks for holding him still Tread, Glad nobody got hurt."  He said, while punching the bandit's face into unconsciousness.

  "I think I'm going to need more than fifty feet of rope before this trip is over."  Silly Monk, you can just reuse the ropes after they inevitably refuse to do anything but spitefully go to their death.
Narrator
player, 256 posts
The Voice
Helping plots along
Wed 18 Sep 2013
at 07:59
  • msg #32

Re: Kingmaker

As an officer in the Stag Lord’s
army, Happs wears a small silver amulet shaped in the
likeness of a stag’s skull—even though Happs has yet to
actually meet the Stag Lord in person.

XP 200 CR 1/2
Combat Gear alchemist’s fire (2); Other Gear leather armor,
dagger, composite longbow (+2 Str) with 20 arrows, 2 days of
trail rations, silver Stag Lord amulet worth 20 gp, 35 gp

Each bandit:
XP 135 each CR 1/3
Gear leather armor, longbow with 20 arrows, short sword, 2 days
of trail rations, 10 gp

Oleg lets the PCs take any bits of gear they want from
the bandits—anything left over he’ll claim as new stock.
If the PCs claim the gear and then propose selling it to
Oleg, he’ll gladly purchase the gear from them at full price
(as long as he’s got the money and stock to carry out the
transaction). In any event, if the PCs protected the trading
post, Oleg offers the group a reward consisting of 50 gp
and all three potions in his stockroom. Further, he tells
the PCs that they’re welcome to stay free of charge in his
guest house as long as they want. He and his wife will even
provide meals for them for free.

Quest: Wanted : bandits:
Source: Wanted poster at Oleg’s Trading Post
Task: The bandits in the Greenbelt need to be
shown that their actions will not be tolerated.
Capture or defeat at least six of them to send
a message.
Completion: Any six bandits defeated completes this
quest.
Reward: One week after the sixth defeat, bandit
activity is noticeably affected and the swordlords
send a reward of 400 gp.

Tread
player, 52 posts
Prissy, girly girl
...who's a TANK
Thu 19 Sep 2013
at 20:56
  • msg #33

Re: Kingmaker

Tread is sure to claim what looks like stuff they can use, and then ties up the bandits. She looks to be quite angry at the bandits and says, "Good job, everyone. Thanks for your help."

Tread goes to wake Happs. She has her sword at her side, but not in her hand. With clear anger in her voice, Tread asks, "OK, you... where is Svetlana's ring?"
Joey
player, 48 posts
Thu 19 Sep 2013
at 22:24
  • msg #34

Re: Kingmaker

Joey concentrates on a prayer and uses his detect evil spell.  "Unsurprisingly, the spell says they are all evil."

"Why should I tell you?" Happs answers Tread, "You're just going to kill me once I tell you what you want to know."
Scott
Thu 19 Sep 2013
at 22:32
  • msg #35

Re: Kingmaker

  While Scott can't question the convenience of such a spell, he never did like the fact it was a bit of a crutch and easily abused against those who don't ask questions.  "That might depend on how sorry you are, and what you'd actually do to make up for it."

  Somehow, Scott doubts there is anything close to a jail or prison.  The paperwork makes them judge, jury and executioner.  It doesn't mention jailer.
Tread
player, 53 posts
Prissy, girly girl
...who's a TANK
Thu 19 Sep 2013
at 22:45
  • msg #36

Re: Kingmaker

Tread says, "Scott's right. If even bandits like you can spare the lives of your victims, will not people who bothered to keep you alive continue to do so?"
Joey
player, 49 posts
Thu 19 Sep 2013
at 23:15
  • msg #37

Re: Kingmaker

"Ok, so you'll keep me alive.  That's encouraging."

"You haven't answered her question."

"Right.  The ring.  Uh...  I think Topper Red wound up with it.  Unless he's lost it again."
Scott
Thu 19 Sep 2013
at 23:23
  • msg #38

Re: Kingmaker

  "Topper Red has a habit of losing wedding rings?  No wonder he took someone else's then." Probably not the point, but it still comes to mind.
Tread
player, 54 posts
Prissy, girly girl
...who's a TANK
Sat 21 Sep 2013
at 00:09
  • msg #39

Re: Kingmaker

Tread says, "OK.. so... you took something THAT precious to someone and gave it to someone who someone who couldn't give two hoots about it? What is wrong with you people?"

Eli manages to say, "...what about where this Topper guy is?"

Tread nods. "Right. Where's the bandit hideout and where is Topper? And where is that lady you guys came with before?"
Joey
player, 50 posts
Sat 21 Sep 2013
at 00:35
  • msg #40

Re: Kingmaker

The bandits don't have much in the way of scruples, and given enough time all offer info on the others to save their own necks.

Fluff:
These bandits are led by a cruel and vindictive
woman named Kressle—although she’s not present at
this time, having entrusted the collection to her second-
in-command and sometime-lover Happs Bydon. Happs is
a crude and foul-mouthed man who turned to banditry
after he was caught running a protection racket in Restov
while also, in theory, serving as a soldier and city guard.
He fled the city when he learned that the law was coming
for him, abandoning a wife and two children to suffer the
shame of his crimes. He’s found that banditry agrees with
him—he quite enjoys the outdoors, and the occasional
tumble with Kressle is nice too. He suspects that she’s
working for an even more important bandit, but for now is
content being the second-biggest fish in the bandit camp
at Thorn Ford (area K). As an officer in the Stag Lord’s
army, Happs wears a small silver amulet shaped in the
likeness of a stag’s skull—even though Happs has yet to
actually meet the Stag Lord in person.

Ayles Megesen: Ayles is a soft-spoken man
whose calm demeanor should not be taken
for passivity—Ayles enjoys the act of torture
the most among the bandits, and often
spends hours after a fight “exploring”
surviving victims.
Cragger Kench: A former cutpurse,
Cragger was beaten senseless by the Stag Lord
for drinking a bottle of his liquor, and his
injuries have left him a little dim-witted—
although not so dim-witted as Auchs.
Dirty Jeb Megesen : Ayles’s younger
brother, Dirty Jeb likes to think he
got his nickname for his penchant
for fighting dirty, when in fact the
moniker stems from his aversion to
hygiene.
Falgrim Sneeg (Not here): Falgrim Sneeg is an
older Varisian with graying hair and an unruly beard. A
former mercenary, he possesses an unnerving calm in the
face of violence.
Fat Norry: Behind only Auchs in size, Fat Norry
somehow never seems to lose weight despite the hard lives
the bandits live. This rotund bandit is rarely seen without
some sort of food clutched in a greasy hand.
Jex the Snitch (Not here): The least popular with the men but
perhaps the Stag Lord’s favorite minion is this aptly-
nicknamed man. His penchant for reporting the other
bandits’ mistakes to the Stag Lord is likely to earn him a
shallow grave before much longer.
Topper Red (Not here): Topper Red was a struggling street poet
from the city of Pitax. He fled that city when an affair turned
sour, and eventually joined the Stag Lord's ranks while
romanticizing the thrilling life of a lawless brigand.


The location of the bandit camp is "a few miles up the Thorn River."  Kessle and the others will be expecting the return of these guys within a few days.

"I suggest we execute these scum and hurry over to the other bandits," Joey says, "By their own testimony, they're all deserving, we don't have the means for keeping prisoners, and if they should escape, there's no question they'd have no problems with putting the Leventon's lives and livelihood at risk."
Scott
Sat 21 Sep 2013
at 00:45
  • msg #41

Re: Kingmaker

  "Honestly, I can see the reasoning there.  It's just a bit awkward how often we will probably have merciless criminals who would kill us even if they said they wouldn't call us hypocrites for doing the same."
Eli
player, 147 posts
Child Prodigy
Future Archmage
Sat 21 Sep 2013
at 00:52
  • msg #42

Re: Kingmaker

In an uncharacteristically loud and bold moment, Eli yells with a tone of desperation as if he was the one about to be executed, "But we led them to believe we were keeping them alive! Isn't that the same as lying if we kill them?! What about second chances?! We could put manacles on them and have them fix things around here! Like those catapults!"

Tread blinks in surprise, having only known the kid for a week or so herself. "I... guess that's up to the Leventons. But don't forget we are charged with the duty of putting bandits to death."
Joey
player, 51 posts
Sat 21 Sep 2013
at 01:02
  • msg #43

Re: Kingmaker

Joey bows and prays.

"Sarenrae is a goddess of Justice, but also of second chances," he says, "I suggest that we instead hobble the prisoners.  With broken legs, they won't be able to do any harm to the Leventons while we are away, and it is a much more merciful punishment than they deserve.  They can make themselves useful with whatever sit-down jobs can be found for them.  Hopefully we'll have more time to set up a proper prison after we capture the others."
Scott
Sat 21 Sep 2013
at 01:08
  • msg #44

Re: Kingmaker

  Monk is glad the kid is speaking up, even if some would consider it an inconvenience.  "Well, breaking legs is easy at least.  Hopefully keeping honest from here on remains at least that easy.  The bandit's didn't seem very sorry, but maybe some them will at least act repentant when their options are a broken leg or a broken neck."
Tread
player, 55 posts
Prissy, girly girl
...who's a TANK
Sat 21 Sep 2013
at 01:15
  • msg #45

Re: Kingmaker

Eli seems to calm down. Tread nods in agreement. Soon, the criminals are cripples. Tread says, "Don't make us regret sparing your lives, you you will regret the results."
Joey
player, 52 posts
Sat 21 Sep 2013
at 01:35
  • msg #46

Re: Kingmaker

With Svetlana busy splinting broken legs, Oleg has an alone talk with the group.

"Thanks for dealing with these bandits," he glances to make sure his wife isn't listening and lowers his voice, "Since you'll be going out into the wilderness and fighting the other bandits anyway, maybe you keep an eye out for Svetlana's ring...."

Quest:
Task: Although his wife claims it’s not a big loss
compared to what the bandits could have taken, Oleg
knows the theft of her wedding ring has distressed
her. She’s forbidden him from risking life and limb to
recover it, but if anyone else can find the ring and
return it to him, he’ll be very grateful.
Completion: Track down the ring. The bandits were the last
to have it, but they might have lost or sold it already.
Reward: Oleg promises 1,000 gp in trading post credit
if his wife’s ring can be recovered.</quest>

He offers a few other wanted posters as well.

<quote More quests>
W anted : t uskgutter
Source: Wanted poster at Oleg’s Trading Post
Task: Every Greenbelt hunter has a story about
Tuskgutter, each wilder than the last. Whoever
manages to kill the ill-tempered beast will get a
nice reward from old, retired Vekkel Benzen, who
lost his leg to the monster pig a year ago.
Completion: Deliver Tuskgutter’s head to Oleg’s.
Reward: Vekkel has promised his masterwork longbow
and six  +1 animal bane arrows to whoever can kill
Tuskgutter. He also promises to share the head
cheese he plans to make out of this trophy.

W anted : t atzlWyrm
Source: Wanted poster at Oleg’s Trading Post
Task: The way everyone talks about tatzlwyrms,
one might think they’re swarming throughout the
Stolen Lands. This isn’t the case; they’re actually
quite rare. A tatzlwyrm head would be a great
conversation piece at Oleg’s. He has promised a
reward for anyone who can deliver one.
Completion: Slay a tatzlwyrm and deliver its head.
Reward: Oleg will pay 600 gp for a relatively
undamaged tatzlwyrm head.

k obolds in the h ills
Source: Wanted poster at Oleg’s Trading Post
Task: The Sootscale kobolds dwell in a cave
somewhere in the Kamelands. Normally not a
problem, they’ve been riled up by something lately.
Find their lair and ensure that the kobolds aren’t
going to continue being a threat.
Completion: End the kobold threat.
Reward: The swordlords send a reward of 800 gp
once the kobold activity is under control.

Wanted: Bandits
Source: Wanted poster at Oleg’s Trading Post
Task: The bandits in the Greenbelt need to be
shown that their actions will not be tolerated.
Capture or defeat at least six of them to send
a message.
Completion: Any six bandits defeated completes this
quest.
Reward: One week after the sixth defeat, bandit
activity is noticeably affected and the swordlords
send a reward of 400 gp.

Each quest in this module is worth 100xp / char


Joey tries to comfort Eli.  "Concern for the lives of others is to be commended, young man."
This message was last edited by the player at 01:36, Sat 21 Sept 2013.
Scott
Sat 21 Sep 2013
at 01:45
  • msg #47

Re: Kingmaker

  Scott things the Tatzylwyrm will probably be the hardest of these new sidequests to accomplish.  Not due to their rarity, but because they would have to do it without punching it in the face.  That's crazy talk.

  "Respect for the living is a good thing to be able to keep a hold of.  It can be hard to manage when traveling the wilds."  Fortunately, Scott isn't bloodthirsty so much as doesn't mind if what is trying to kill him lives or dies.
Tread
player, 56 posts
Prissy, girly girl
...who's a TANK
Sat 21 Sep 2013
at 01:50
  • msg #48

Re: Kingmaker

Tread nods to Oleg. "Already on it, sir..."

Eli gives a hopeful smile at Joey and Scott. "...thanks..." Tread then says, "If the bandits were expected to leave right away, we'll need to leave soon so their being late won't alarm the other bandits when we get to their camp."
This message was last edited by the player at 01:50, Sat 21 Sept 2013.
Joey
player, 53 posts
Sat 21 Sep 2013
at 01:57
  • msg #49

Re: Kingmaker

"You're welcome," Joey answers with a smile and hair-ruffle for the boy, "But Scott is right to warn you that the wilds can be harsh.  Be prepared for the inevitability of a villain or two dying along the way despite our best efforts."

He looks up to Tread and nods.

As the group is prepping the horses to go, Joey suggesting that the group take all 6 to have spare loot carting capability, Svetlana approaches them, glancing about to see that her husband isn't listening.

"Since you'll be going south anyway," she whispers...

quest:
m oon r adish s oup
Source: Svetlana Leveton at Oleg’s Trading Post
Task: Oleg’s been under a lot of stress lately, and
Svetlana would love to cook him his favorite meal
(moon radish soup) to help him relax. Unfortunately,
moon radishes are relatively rare. A patch grows
about 16 miles south of the trading post.
Completion: Bring Svetlana a basket of moon
radishes.
Reward: Svetlana is ready to pay a 250 gp reward
to anyone who can bring her enough moon radishes to
make soup.

This message was last edited by the player at 01:58, Sat 21 Sept 2013.
Scott
Sat 21 Sep 2013
at 02:15
  • msg #50

Re: Kingmaker

  "If we come across them, I guess we could bring them back...  What is the difference between a moon radish and a regular radish?" About 16 miles Scott, didn't you read the quest?
Tread
player, 57 posts
Prissy, girly girl
...who's a TANK
Sat 21 Sep 2013
at 02:23
  • msg #51

Re: Kingmaker

Tread says, "No problem, Svetlana. And rest assured it won't be too out of our way if we get them." she smiles.

Soon, Tread is mounting up with the others and agrees to what Joey said about taking more than one horse. Due to her size and weight, Tread actually is sure to have her equipment, sword, shield and helmet all on a different horse so she isn't burdening the horse she's on too much.

Eli rides on the horse that has Tread's stuff so he can help hand it to her in case of danger.
Narrator
player, 257 posts
The Voice
Helping plots along
Sat 21 Sep 2013
at 02:27
  • msg #52

Re: Kingmaker

Svetlana gave a detailed description on how to find and recognize moon radishes.  Joey encourages Tread to travel with armor and weapon equipped given that the horse could probably carry two Treads before being slowed down noticeably.

While the group is taking a mid-afternoon break from their long journey, a squad of greenscale kobolds pop up from their hiding places within the tall grass!
This message was last edited by the player at 02:32, Sat 21 Sept 2013.
Tread
player, 58 posts
Prissy, girly girl
...who's a TANK
Sat 21 Sep 2013
at 02:34
  • msg #53

Re: Kingmaker

Tread charges the nearest kobold and slashes it dead with one swipe of her sword!
Joey
player, 54 posts
Sat 21 Sep 2013
at 03:23
  • msg #54

Re: Kingmaker

Two kobolds flank Tread shreiking, "Kill kill kill!"

Their weapons glance harmlessly off her armor.  Joey steps back and slashes a kobold across it's leg with his glaive.

"Surrender and be spared!" he shouts at them!

Another kobold attacks Joey, but he dodges!
This message was last edited by the player at 03:30, Sat 21 Sept 2013.
Scott
Sat 21 Sep 2013
at 03:44
  • msg #55

Re: Kingmaker

  While there are more enemies to one side, and Scot might be able to hit more than one enemy at a time, he feels for the moment it would be best to try and clear out the danger to Tread's back as he steps over to the Kobold flanking the tall warrior, and... Slaps the kobold in the face.

  This doesn't quite do the job, so he drops them with the back of his hand on the backswing  "Otherwise this one's tombstone will read 'slapped to death'... If we gave them tomebtones.  Or marked graves.  look I just slapped someone half to death give up seriously."

OOC: 5 step.  Flurry vs kobold, hit, hit.  4 dmg, 7 dmg.

Kobold HP: 5-slapped=silly.

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