TotOM: Dib's Wagon of Doom
A quick investigation of what the goblins carried as well as what was left within the 'Wagon of Doom' reveals that the goblins had 4 Light Crossbows along with 40 bolts, 3 sets of Spiked Armor, one set of Smoldering Mithril Spiked Armor, a Briarthorn Bracers four scimitars, a spellbook containing Tasha's Caustic Brew, Disguise Self, Feed the Forest, Silent Image, Shield, Cobra Fangs, Detect Poison and Disease, and Alarm. Also on Dib they find a Camper's Respite which seems to have been slightly modified somehow and within the wagon they find a Polybolos crossbow and 30 bolts for it along with a sack of coins and a few bottles of cheap spirits.
OOC:
Spiked armor is a medium armor consisting of a leather coat and leggings covered with lots of spikes typically made from metal or stone. It costs 75gp, has an AC of 14+ Dexterity Modifier (Max 2), has Disadvantage on Stealth and weights 45lbs. The spikes can be used as a weapon with both the light and finesse properties that inflicts 1d4 piercing damage when hit or when grappling an enemy.
The Smoldering Mithril Spiked Armor worn by Erg due to being made of Mithril does not cause disadvantage on stealth, weights only 22.5lbs and has puffs of forest green smoke that rise from the armor. It is considered a magic item or common rairty. The Smoldering Mithril Spiked Armor is worth 395gp, which is still 5gp LESS than a breastplate... [75 for the armor, 50 for smoldering+270 to be made of mithril] This armor does not require attunement.
Also, Erg had a Briarthorn Bracers which is an uncommon wondrous item that does not require attunement. these magically inscribed leather bracers provide a +1 bonus to AC and the wearer does not consider undergrowth and forested conditions to be difficult terrain.]
Dib had a Quirky Camper's Respite which is an uncommon magical rod. While a normal camper's respite only functions as a torch when lit as a rod, this Camper's Respite functions as a burning Alchemical Torch when its brazier is lit. Also while the brazier is lit, the wielder can freely use the Control Flames cantrip, which must have been how Dib prevented the Wagon of Doom from catching on fire.
Within the wagon, the party manages to salvage the turret which is in fact a Polybolos still in excellent condition along with 30 bolts for it, 11 of which are still in the magazine attached to the Polybolos. The Polybolos crossbow is worth 550gp, weighs 48lbs, and does 2d8 piercing with a range of 150/600 but can only fire once a round even with a magazine that can carry 12 double-sized bolts. Loading six bolts into the magazine is an action, it takes one action to deploy or put away the polybolos and it cannot before when not deployed on a stationary surface (if places on a vehicle the vehicle can still move while the polybolos is ready to fire.) The bolts have double the cost and weight of normal crossbow bolts so collectively the 30 polybolos bolts are worth 3gp and weigh 4.5 pounds.
A few bottles of cheap spirits collectively wort 7gp and a total of 13gp and 247sp with most of the money being in a sack.
This message was last edited by the player at 23:02, Wed 02 June 2021.