RolePlay onLine RPoL Logo

, welcome to Mittens' Dungeon

04:29, 21st May 2024 (GMT+0)

Chapter One: Unity.

Posted by NarratorFor group 0
Narrator
player, 1 post
Sun 26 Oct 2008
at 13:17
  • msg #1

Chapter One: Unity

History:

A few generations ago, the kingdom of Kei was ruled by an extremely strict tyrant.  Toward the end of his reign, the severity of King Evan's heavy hand became nothing less than wholesale genocide.  The number of lives lost to the executioner's axe is estimated to be in the hundreds of thousands.  Dirk, a courageous young official in the king's court took it upon himself to punish the king by beheading him and his family.  He met very little resistance.  Before long the official was crowned the new king.

King Dirk ruled in a very fair even-handed manner compared to his predecessor, and the kingdom slowly recuperated.  But he had his own flaws.  He was very suspicious of outsiders, even xenophobic.  When the King's daughter, Princess Hope, fell in love with the elf Prince Eöl Tulcakelumë, he forbade their romance.  She forsook her royal name, ran away from home, and married her lover against his will.

The King Dirk's second eldest son Justin was very hot-headed to begin with, but when he learned of the loss of his sister he was so furious with his father he plotted to overthrow him.  In one night, he and his rebels slew his brothers and the king.  They planted evidence that suggested the elves were to blame.  He took the throne and declared war on his brother-in-law's kingdom.

The war was short lived.  Not only did the kingdom of Kei lack the resources to wage war on the ancient elf kingdom, but the new king was quickly slipping into the tyranny of two generations ago.  When the truth came out that he assassinated his family, he was soon deposed.  The elf King Angrod who conquered Kei had no desire to rule a human realm, so he gave the crown to his son Eöl.

King Eöl shared his crown equally with his wife Hope.  They renamed the capitol city "Unity" and enacted laws to encourage racial equality.  The kingdom grew as elves, dwarfs, halflings, and others integrated into the society.  Though they did away with the official rules of ascension by birthright, their firstborn son Justin proved to be such a natural born leader, they named him king at a relatively early age and served as his advisers.

Himself now a father of a son and daughter, King Justin has been renowned as one of the most lenient kings in all history.  The current immigration law allows anyone who can speak the common tongue to become a citizen.  Even Drow are openly welcomed to join.  At least officially.  Laws don't remove racial and religious tensions.  Some criticize that King Justin's leniency has allowed crime to rise and it may eventually lead to rebellion.

The people's favored heir is King Justin's son, Adam.  He's very charismatic, generous, good looking, etc.  But his family also knows him to be lazy and uninterested in matters of state.  His sister Meren is the parents' favored choice for their heir.  She's strong willed and practical, and cares much for her people's future.  Yet her lack of diplomacy has earned her little favor in the eyes of the court officials or the people.  Some say King Justin may even choose an heir outside his family.




UNITY REGIONAL BENEFIT
 Add Diplomacy to your class skill list.
 +2 to Diplomacy checks.
 Add an extra language of your choice (Besides Abyssal and Supernal).

 Despite Unity being relatively new, Unity has been around long enough for anyone who remembers the tyranny before Eöl to be too old for adventuring. Thus, anyone who was born in Unity when it was called "Unity" has benefited from prosperity rather than tyranny. The continued support of racial acceptance, coupled with the fact that more and more races have arrived and even been born in Unity means that the people of Unity are not only used to most races, but have become accustomed to meeting new ones. For this reason, most people in Unity are not racist, but even those who are know well enough how to get along with other races. Therefor, players with the Unity Regional Benefit can add the Diplomacy skill to their class skill list and receive a +2 bonus to Diplomacy checks.  Finally, due to the fact people who live in Unity always hear more than the Common tongue, any player character who grew up in Unity gains one extra language of choice.




MILITIA

Every citizen of Unity is expected to take part in it's security against all enemies foreign and domestic.  Officially, the bulk of the army of Unity is made up of it's citizens, both men and women.  One of the responsibilities of every citizen strong enough to wield a weapon is to own one and become proficient enough to use it effectively.  Formal weapons training is part of P.E. and usually begins in a child's first year of school, though by then most parents have already trained the child in the safe use of weapons.  To qualify for graduation, young adults must be proficient in at at least on weapon.  In time of war, they are to present their arms to the local sheriff and carry out his orders.

Law enforcement is handled similarly.  Every resident aware of a crime in progress is expected to assist the authorities in capturing the perpetrators or risk being prosecuted as accomplices.  (Usually, shouting "Suspect sighted!" while running for cover is enough to qualify as assisting the authorities.  If you want to anger the local authorities and be thrown in jail, try using the words "diplomatic immunity" as an excuse.)  If a man-hunt is needed, the sheriff may temporarily deputize citizens (usually volunteers) to supplement the standing force.  Those deputized are required to postpone their other obligations until the are relieved of duty.




Kei has the standard laws of a 'Lawful Good' society.  (See Unity laws thread.)
This message was last edited by the player at 02:25, Thu 06 Nov 2008.
Narrator
player, 2 posts
Sun 26 Oct 2008
at 13:31
  • msg #2

Re: Chapter One: Unity

I may flesh out the background a little more, but that's the basic idea.  The story begins in Unity, the capital city of Kei.  Feel free to introduce your character as a visitor, a natural-born citizen, or whatever.  Unity is a large city by D&D standards with a population near half a million.  Quests abound for adventurers and are generally commissioned at the nearest sheriff's office.  As with any city, some neighborhoods are more prone to crime, some are known for commerce, some for an abundance of a specific race, etc.  The story will begin at the neighborhood that typifies the rest of the city - the one that is home to the immigration office.
This message was last edited by the player at 14:29, Sun 26 Oct 2008.
Emerald
player, 2 posts
Vixen Rogue
Lv.?
Sun 26 Oct 2008
at 20:33
  • msg #3

Re: Chapter One: Unity

Emerald has just been let into the city via the immigration office and is brand new here. She gets a lot of looks even here since she is the first of her race to have come to the city. Emerald smiles as she looks about...

"What a place.." she says confidently. After all... what the immigration office doesn't know is that Emerald herself has a shady history, making her quite familiar with the darker side of places. Meaning she's not scared of any trouble-makers that may be lurking in the dark since they may very well be her friends shortly.

But due to how different Emerald looks, she does wonder if she'll get trouble from the meat headed types who decide to pick on her. Still, Emerald believes she can handle herself well enough. This is the true beginning of Emerald's adventures...
Blake
player, 2 posts
Human Arcane Guy
Nonexistent Implement
Tue 28 Oct 2008
at 01:11
  • msg #4

Re: Chapter One: Unity

  What the immigration office didn’t know about Blake, was that he did not have a shady history.

  Of course, they (nor Blake) knew that the guy off to his left once tried and failed to run a BBQ’d Prawns cart a few years back. But neither case is very dramatic, so why are we even mentioning it?

  There were good reasons they didn’t know these things about Blake though (unless they had been doing some coincidentally accurate random scrying on the side).  One would be the fact that, as Blake wasn’t exactly intending to do that whole ‘become a citizen’ thing right now, and possibly not later either, he had no reason to consult with immigration services in the first place.

  Well, unless that reputed oh so understanding openness to all people and races etc to Unity city only applied to those who unified themselves with the city officially and abandoning their original homes.  But that would be silly, and they’d never get any visitors or much in the way of business relations that way.

  ‘Of course, it’s not nonstop personal parts dropping off freezing here, so it could have it’s upshots if it were the case.’ Blake thought to himself as he finished considering the general situation of the city, and ridiculous speculations regarding.  ‘And today I learn there are Hafling shifters’ He further considers as he looks past the shorty short Fox at the previously mentioned immigration office.  Wouldn’t hurt to look into the place later at least, to see if their standards really were low enough to accept him.

21:00, Today: Blake rolled 19 using 1d20+18. Blake, for giggles History Check T10. (off to my traditional start.  Thank goodness you can’t crit fail a skill check)
21:01, Today: Blake rolled 21 using 1d20+15. Blake, for giggles StreetWise T10.

Grall
player, 1 post
Orc Warlord
Tue 28 Oct 2008
at 01:59
  • msg #5

Re: Chapter One: Unity

An orc in chain mail approaches, grumbling to himself something about "'civic duty' my green behind."

"Welcome to Unity, Traveler," he says with a forced smile, "May I see your passport?"

He holds out his hand expectantly.

(To those characters who aren't native, the city guard would have directed them to the immigration office for a temporary travel visa / passport...  But the office is as crowded and confusing as any modern bureaucracy.)
This message was last edited by the player at 02:04, Tue 28 Oct 2008.
Gilant
player, 1 post
Githyanki Swordmage
Level 1
Tue 28 Oct 2008
at 03:02
  • msg #6

Re: Chapter One: Unity

As Gilant is one of those who have just been allowed into the city, he is still suspicious that anyone familiar with Githyanki like him, would likely know that most Githyanki are xenophobic and hostile, although those are two traits that Gilant lacks. However Gilant still hopes that no one will find issue with his race here. Gilant wonders if he is the only Githyanki that has to come to Unity, at least with peaceful intentions that is.

When the orc asks for people's passports, it draws the attention of a tall and gaunt humanoid wearing fine, but simple, clothing that covers most of his body, including a hood which obscures much of his profile. What can be seen of this individual reveals that he has almost skeletal features, and that he definitely is not native to the area.

Gilant pulls out the papers and looks at them, before holding them out with his right hand. After all they are the papers he received at the immigration officer as Gilant wonders if the what he has heard about Unity is true. "I believe you mean these?"

With his left hand, Gilant brushes a stray strand of hair his dark silvery hair out of his face as he glances around and almost seems to grin at the wide variety of races present here.
Mittens
GM, 76 posts
DM of much tolerance
(pets banhammer) >;)
Tue 28 Oct 2008
at 03:30
  • msg #7

Re: Chapter One: Unity

A shifter in full plate armor named Mittens approaches with a cheerful spring in her step, holding an official looking scroll in her hand.  She ear-twitches in curiosity at the very interesting mix of uncommon races standing in stark contrast next to the unassuming Blake.

"Wow!" she thinks to herself, "And here I thought I was gunna be out of place!"

She stands by, official scroll clearly in view, patiently waiting for Grall to finish his business before interrupting.
This message was last edited by the GM at 03:43, Tue 28 Oct 2008.
Grall
player, 2 posts
Orc Warlord
Tue 28 Oct 2008
at 03:43
  • msg #8

Re: Chapter One: Unity

Grall glances at Mittens and returns his gaze to Gilant's passport.  He impatiently motions his left hand indicating he wants her to hand over the document which she does.

"STUDENT!" Grall roars in amusement, reading aloud what's written in the 'occupation' field of Gilant's papers, "Student of battle.  I can tell.  You seek audience with the renowned blade-master Derek I'll wager.  Sorry to burst your bubble, Gilant, but Mr. High-And-Mighty doesn't give audience to just anyone..."

He hands Gilant his papers back, then holds up his finger with a glace to Blake, Emerald, and Gilant, indicating "one sec," then begins reading the paper Mittens handed him.

"So you're a for-real Githyanki," he continues, his eyes darting back-and-forth across the page, "No offense, but I thought you guys were a myth, the kind of stuff you tell little ones at night to scare them out of their...  OH FOR TEMPUS' SAKE!"

He clenches his fist around the letter in his hand, making a visible effort to keep from losing his temper.  He takes a deep breath and forces a calmer demeanor.

"Hmmm..." he thinks out loud, "Maybe I can kill two boar with one spear.  YOU THREE!"

He looks between Blake, Emerald, and Gilant with a confident smirk.

"You're in luck!  I can tell you're the kind to not shy away from a challenge, especially one that could put you in a better position to get what you want from this conf...  this lovely city!  Around here we have a program for traveling merc... heroes to prove themselves by completing a quest issued by the office of foreign affairs.  This will fulfill the 'community service' option of your extended residency application, eliminating the need to pay the processing fee.  In short, we go out, kick some bad-guy's behind, and in one day climb a rung higher on the social ladder!  'Course, there's always other options like unclogging the aqueduct."
This message was last edited by the player at 05:25, Tue 28 Oct 2008.
Gilant
player, 4 posts
Githyanki Swordmage
Level 1
Tue 28 Oct 2008
at 05:33
  • msg #9

Re: Chapter One: Unity

Gilant doesn't look pleased with how Grall thinks so lowly of him as the Githyanki grins slightly as he speaks in the Deep Speech, (Deep Speech)"And I can tell that you are one who speaks without thinking of the ramifications first."(Deep Speech) Gilant then switches to speaking in common as he adds, "You have a strange way of making an offer, first you mock and belittle me, then offer a deal. Is this how those in Unity normally offers deals?"

As Gilant pulls back his hood, revealing his face and that his hair is shoulder length, he calmly adds, "Yes, I am a Githyanki. And most historical myths have a seed of truth. And if your wondering, there are Githyanki that are even more bloodthirsty and sadistic than the myths describe. After all, your myths are told by non-Githyanki witnesses, but the most famous warriors among the Githyanki don't leave non-Githyanki witnesses of their exploits alive." While Gilant thinks Grall doesn't know the meaning of the word tact, but Gilant doesn't show even the slightest hint of hostility as the Githyanki knows that doing so would only be a distraction from his goals, as Gilant wonders if this society he has sought out in order to try and find a place he can live and learn in peace really exists or if it is just a facade. After all his first impression of it reminds himself of the Githyanki society he left behind...do as you are told by those in power, or those in power make your lives miserable and costly.
This message was last edited by the player at 05:37, Tue 28 Oct 2008.
Blake
player, 7 posts
Human Arcane Guy
Nonexistent Implement
Tue 28 Oct 2008
at 08:04
  • msg #10

Re: Chapter One: Unity

  Hmm.  Slaughter unspecified people he’s never met because they were ‘bad guys’, or pay for something he didn’t particularly feel like paying for.

  Gee, tough call. Really.  Wait, was the other guy saying something?  Oh, from the last few words Blake could make a bet with ridiculously certain odds he could figure what they had been going on about had it even been a novels length of words.  Or summed up in one (if extended for style) word,

  DOOOOOOOOOM.

 ‘Why do I have a sudden urge to curse a Richards?’  Blake mused, he didn’t even know a Richards.  He shrugged and said  “Well, I guess I’ll just have to settle for only being bloodthirsty enough to kill unspecified ‘bad guys’ solely because of monetary convenience.  Oh my, I hope that’s violent enough.  It probably wouldn’t bode well if I wasn’t psychotic enough to handle being a killer for hire.  But alas, the things you do for the good of the city and all that.  Sacrifices must be made, both personal and other people.”

  Moral gray area?  What?  No.  That would suggest that one wasn’t morally color blind from time to time.
Emerald
player, 3 posts
Vixen Rogue
Lv.?
Wed 29 Oct 2008
at 00:48
  • msg #11

Re: Chapter One: Unity

Emerald offers her papers to the Orc, figuring she may as well be as upfront and honest with the local guard as possible, even though he is distracted. But upon him saying he can tell they are all the kind who aren't afraid of challenges, she just silently points at herself with an inquisitive look of surprise. She turns an ear towards the Githyanki and makes a note to herself to learn that language.

To Blake's commentary, Emerald seems amused as she snorts from stifling a chuckle. A githyanki, a human and a fox being sent on a mission by an orc? Only in Unity. And yes... that entire time, she doesn't have anything to say yet.
Grall
player, 3 posts
Orc Warlord
Wed 29 Oct 2008
at 18:23
  • msg #12

Re: Chapter One: Unity

"Well put, Gilant!" Grall answers in surprise with a cheerful chuckle, "You've made your point for both of us!  You can judge Unity by me the same way I can judge all Githyanki by you!  I meant no offense.  In fact, I'd love to test your skills in combat against my own if time allows."

He takes Emerald's offered papers and skims them while listening to Blake.

"'Psychotic?!'" he answers with a grin, "'Killer for hire!?'  An honest man!  I like that!"

He loses his smile.

"Too bad the big-wigs only appreciate honesty to a certain extent.  Be careful what you say around the sheriff.  Use words like 'psychotic killer for hire' around him, and you might raise suspicion."

He turns to Emerald with a confused look, offering her papers back.

"'Tourist?'  Surely you jest.  Use Gilant's 'student' or even 'pilgrim to the temple of so-and-so' if you don't want them asking you a lot of questions."

He then turns back to Joe, holding out his hand expecting Joe to hand him his application.

"And what's you're excuse for leaving your home for this craz...  bustling city of opportunity."
Mittens
GM, 83 posts
DM of much tolerance
(pets banhammer) >;)
Wed 29 Oct 2008
at 18:31
  • msg #13

Re: Chapter One: Unity

Mittens ears stand straight up and her eyes brighten the moment Grall mentions the word "combat."

"OOH!" she interjects excitedly, raising her fists to her mouth, "If you like, you can use the arena in the Temple of Tempus!  We've got all sorts of sparring gear!  It's not far from here, we could go there now!  You could talk to his excellency about his letter too!  Ooh!  And I get to fight the winner!"

She smiles and wags her tail, eyes darting from Grall to Gilant and back like a cat who's watching two people opening cans of tuna.

(Grall looks annoyed with her.)
This message was last edited by the GM at 18:36, Wed 29 Oct 2008.
Blake
player, 8 posts
Human Arcane Guy
Nonexistent Implement
Wed 29 Oct 2008
at 22:22
  • msg #14

Re: Chapter One: Unity

  Blake nods in agreement with Grall's sum up.  "True, official types never like it looked at too closely that they hire any passing stranger to kill people that inconvenience them and their city... Oh, you were talking about me?  Well I had never considered doing such before until you brought it up.  Is it particularly hard to do?"

  He shrugged, and said "As for why I'm here, have you ever been to Narfell?"

  Narfell.  It's freaking freezing up there Mr. Bigglesworth.  And going to warmer climates than home that still have the comforts of home (in this case, getting them in the first place may be the case) is a traditional reason for tourism if there ever was one.
Gilant
player, 6 posts
Githyanki Swordmage
Level 1
Fri 31 Oct 2008
at 21:15
  • msg #15

Re: Chapter One: Unity

Gilant nods with a slight smirk on his face at Grall's response. The Githyanki is currently trying to not to look at Blake like the human is some sort of weird aberration. On the other hand Gilant isn't paying any real attention to Emerald at the moment since she has done nothing to make herself worth notice.

Mittens on the other hand gets herself almost as much of Gilant's attention as Grall, when she suggests a place where duels can take place as to Gilant, that means there is a place he can get 'practice' as Gilant knows that book experience is important, but it has its limits, and a place where practice with some safeguards can occur is a good place in Gilant's book. However Gilant currently doesn't say anything as he rubs his chin while obviously considering both Grall's and Mitten's respective offers.
Emerald
player, 4 posts
Vixen Rogue
Lv.?
Fri 31 Oct 2008
at 22:16
  • msg #16

Re: Chapter One: Unity

Emerald gives a grin to the orc. "No, sir... I'm not kidding. I'm a tourist. When I heard about Unity, I wanted to come check it out. But thanks for the advice anyhow..."

She glances at the conversation going on and starts trying to figure out the people present. Blake seems to be heartless, but with a twisted sense of humor. Grall seems to be gruff, but prolly a real gummibear on the inside. Gilant seems like a smart guy who still has some lingering paranoia from his people... rightfully so. And Mittens seems like a crazed puppy dog stuck in some shifter body. But it's still too early to judge. Either way, Emerald knows she's going to have fun learning new languages here if Gilant is any indication.
Grall
player, 4 posts
Orc Warlord
Sat 1 Nov 2008
at 01:27
  • msg #17

Re: Chapter One: Unity

To Emerald, Grall raises an eyebrow but doesn't respond.  Perhaps it's common for... whatever she is... to go touring armed to the teeth in leather armor.  To Blake he chuckles.

"Narfell?" he asks, "Nope.  I'm guessing that's where you're from and the conditions aren't too pleasant.  Hard to do?  The paperwork is the worst part of living here in my opinion.  Speaking of which, you do have a completed residency application don't you?  The Sheriff will just send you back here if you show up at his office without one."

To Mittens he just sighs.

"Tempting.  Perhaps after we find out whatever mission the Sheriff gives us.  It could be helpful to be familiar with each other's skills if we wind up on the same team.  In any case, those who are ready come with me."

Grall heads for the exit and from there leads the way to the Sheriff's office.
Mittens
GM, 88 posts
DM of much tolerance
(pets banhammer) >;)
Sat 1 Nov 2008
at 01:32
  • msg #18

Re: Chapter One: Unity

Mittens follows Grall even though she doesn't need to fulfill any residency requirements.

"Never fought a Githyanki before!" she thinks to herself, her heart pounding with excitement, "Or an Orc.  Or a fox!  And that Human is oozing as much confidence as the rest of them!  I can't wait for the fighting to start!"
Narrator
player, 5 posts
Sat 1 Nov 2008
at 01:54
  • msg #19

Re: Chapter One: Unity

For those who choose to join Grall, he leads the way down the cobblestone street to an impressive masonry building crawling with guards and detectives.  He bypasses the long line to the clerk and enters the main office through a side door.  Guards gaze suspiciously at the Grall and his company - except for Mittens who usually apparently commands about as much attention as drying paint.  Grall leans his hand on the desk of some tired looking, overweight, old orc woman and smiles at her.

"What can I do for you, young man?"
she asks him in her raspy, slow voice.

"These visitors would like to opt for the more exciting version of 'community service.'  I've already looked over their residency forms, so they're good to go."

"I'll be the judge of that, hun," she answers, indicating for the group to hand over their paperwork, "Let's see your I.D. too."

"OH FOR THE LOVE OF!" Grall bellows, "You know me!  I'm a citizen now!  That's not necessary!"

"Rules are rules, young man," she answers in the same tired tone as before, "You should know the drill by now.  Suppose you were a Doppelganger spy?"

Grall grumbles about citizens shouldn't be treated like suspects and he hands over his I.D.  The old woman answers his grumbling with a deliberate, "Ha. Ha. Ha."
This message was last edited by the player at 01:56, Sat 01 Nov 2008.
Gilant
player, 7 posts
Githyanki Swordmage
Level 1
Sat 1 Nov 2008
at 02:03
  • msg #20

Re: Chapter One: Unity

Gilant follows Grall, in part since he doesn't have much money so paying the fees would be difficult for him, and also because he doesn't really have much in the way of job skills unless he wanted to be a historian, which really isn't something he wants to be. Not to mention that legal jobs for swordsmen wishing to use their skills in combat aren't all that easy to get if you don't know anyone in the system.

Upon seeing the bureaucratic nonsense that even Grall is having to go through, but keeps quiet for the moment since he figures drawing any extra attention to himself would only be problematic right now.
Emerald
player, 5 posts
Vixen Rogue
Lv.?
Sat 1 Nov 2008
at 16:22
  • msg #21

Re: Chapter One: Unity

Emerald follows the bunch and hands over her paperwork to the elderly orc lady and strokes her chin in thought. This city has some decent security. Rightfully so, since the lady has a point... Emerald can't help but wonder how Doppelgangers are treated in this city. After all... even a Doppelganger who is upfront about being such can still shape shift into anyone around and pull all kinds of pranks or even illegal activity. Not to mention steal someone's I.D.

Emerald, of course, doesn't mention how EASY that whole stealing bit would be. But she gives the elderly orc a bright smile, complete with ears perked and tail wagging. Seems the fox is happy enough, bureaucracy or not. And it's this same bureaucracy that might even be making her so happy. After all... what all the other present company sees as an annoying obstacle, Emerald sees as a potential challenge.

"If I were to take a guess, you lost a bet or something and wound up having to do this processing job against your better judgment, eh Grall? Look on the bright side... this is an opportunity to make some potentially powerful future allies as more people pour into the city."

She doubts an orc cares about powerful allies as much as, say, a human would. But orcs always respected powerful people generically... so Emerald figured it was worth a shot pointing that out and maybe later, deliver the punchline by proving how powerful she can be.
Blake
player, 10 posts
Arcane Guy
Nonexistent Implement
Sun 2 Nov 2008
at 05:07
  • msg #22

Re: Chapter One: Unity

  Super confident killer.  That’s Blake.  Because admissions that you’ve never killed for profit and were uncertain how well you’d do attempting so were both wonderful evidence of competence in those areas.

  At least in Sdrawkcab Ssa Yzarc Town.

  “I’m sure she’s as thrilled by this as we are, unless one of us has an unhealthy enthusiasm for this sort of thing.  Incidentally, does this mean I can ignore you when you ask me for my ID?”  This last part in regards to Grall.  Blake wondered how many times people would ask for ID before even the slightest thing actually came to show for it.

  Because so far he’d had nothing practical to show for handing over his ID the umptyninth (is that even a real number?) time other than not getting thrown out every span of thirty seconds through five minutes.  He may just let them if it kept up, as he might get to skip walking if the throwing was literal and they had a nice arc to the toss.
This message was last edited by the player at 00:51, Tue 04 Nov 2008.
Narrator
player, 6 posts
Mon 3 Nov 2008
at 23:54
  • msg #23

Re: Chapter One: Unity

Mittens also hands over her I.D.  Grall grunts in reply.  He wasn't stuck with this task by losing a bet.  Rather it's another frustrating episode in his personal fight with the system.  He also doesn't appreciate Blake suggesting ignoring him in the future.

"Only if you want to wind up being interrogated by the intelligence agency," Roz warns Blake, "And I'd say there isn't enough enthusiasm for procedure."  (This said to Emerald as well.)

Roz returns the team their I.D.s and papers then gives Emerald and Gilant a smirk.  "Don't get many of your kind here.  I recommend spending some time at the office of cultural affairs as soon as possible as indicated on your application.  They'll do a better job of showing you how things work around here than Grall has."

She then escorts the team into the Sheriff's office who looks busier than a one-armed archer.

"Got some visiting heroes," Roz says.

The sheriff looks up from his work and stares icicles at the group with his one good eye then returns to his work.

"Give 'em to Bordachelli," he says.

Roz takes them to Bridgett's desk and asks them to wait for her.
This message was last edited by the player at 01:20, Tue 04 Nov 2008.
Gilant
player, 8 posts
Githyanki Swordmage
Level 1
Tue 4 Nov 2008
at 04:06
  • msg #24

Re: Chapter One: Unity

The Githyanki nods to Roz as he puts away his papers, although Gilant resists the urge to sigh as he doubts the 'office of cultural affairs' would really be happy to hear about Githyanki society if they asked about it, but the swordmage knows that learning about Unity society would be handy since he doubts it is like the society fate has let him escape from.

As Gilant follows along first to the sheriff's desk and then to 'Bridgett's desk' as Gilant wonders what task will be assigned to the group. As such Gilant doesn't see the need to say anything.
Blake
player, 12 posts
Arcane Guy
Nonexistent Implement
Tue 4 Nov 2008
at 07:41
  • msg #25

Re: Chapter One: Unity

  ‘Ah, the joys of kind, civilized cities.  I’ll find one eventually.’ Had a certain Rogue been here instead of some Mysterious Dungeon, they'd wonder why it was more potentially life threatening to them to be in Unity than Luskan, which had an abundance of organized crime, disorganized crime, zombies, and a floating island that dripped acid making regular passes over the city.

  So, they had to wait for yet another thing.  In this case for someone to show up.  So in order to cut a long wait short, Blake got started on a potentially longer task… Wait, what?

  Well it’s like this.  When the universe is trying to waste your time, then it’s a good idea to put that empty space to good use, depriving it of its ability to hassle you.
  A way to add to the effectiveness of this, is to hassle the universe by forcing it’s hand.  The more it has to show, the better.

  So, what was Blake going to do to pass the time?
  Why, he was going to Reread his application (in case there were any other ‘suggestions’ to be faced like Gilant did, etc).
  And he was going to reread the copies of city policy and admissions policy he had been given.
  And the list of prominent legalities.
  And if for some strange reason important legal details that could never have happened unnoticed suddenly pop up for the first time, he was going to start…

  Asking people questions. What?  Were you expecting something evil and sinister?  Not all legal issues require such you know.

  Of course, this was all provided Bridget took more than sixty seconds to show up.  However, considering the incredibly by the book nature everyone has been enforcing so far, it would be rather odd if all of a sudden they did not want him to take some time to review the laws and such before they left (It wouldn't do to have his 'service' not count because of a legal technicality).

  Which he will do if necessary.

  "Any incidental legal quirk any of you was curious over, considering I'm rechecking that sort of thing?" He asked their little group.  Blake wasn't greedy, he could share metaphysical turnabout with others.
This message was last edited by the player at 07:55, Tue 04 Nov 2008.
Emerald
player, 6 posts
Vixen Rogue
Lv.?
Tue 4 Nov 2008
at 13:17
  • msg #26

Re: Chapter One: Unity

Emerald scratches behind her ear as she thinks on Blake's question. "Well my papers recommend going to the Cultural Affairs office... does yours?" After all... Emerald is curious if the mere fact Blake is human has some impact on his standing as a citizen by default. Which would be ironic... a city claiming to be all-inclusive and against racism indicating that rare races like hers and Gilant's had to go through an extra hoop...
Bridget
player, 2 posts
Tue 4 Nov 2008
at 13:27
  • msg #27

Re: Chapter One: Unity

Bridget enters the room holding a scroll and walks to her desk to drop the scroll off before looking at the people present. She stays standing and locks eyes with the others in the room. She then says, "Welcome to Unity. I have a task here to recover some stolen property that belongs to Unity. If you are here, you must have shown interest in aiding in this procedure. But before you do, you must sign this. Once you do, we can be on our way." she presents the scroll and soon unravels it. It has some simple, blunt statements and a good amount of space to sign in.

The scroll reads thus:

-I agree to follow the orders of Bridget Bordecelli. I agree that if I do not follow her orders, I am liable to not receive the benefits of this mission.
-I agree to return all the treasure found and keep none for myself. Should I take any of the treasure, I understand it would be stealing and accept the legal consequences I will receive.
-Unity is not held responsible for any injuries or death that may occur to me while I am on this mission.


.....well at least she's not asking for I.D. or their papers. Just a signature.
Mittens
GM, 93 posts
DM of much tolerance
(pets banhammer) >;)
Tue 4 Nov 2008
at 15:32
  • msg #28

Re: Chapter One: Unity

Mittens immediately signs the paper like she's done this before and can't wait to get started.  As it turns out, that's exactly how she feels.  ^.^

Grall signs a little more reluctantly.  He overheard a rumor about how strict this Bordachelli is.

"Legal quirk?" Grall asks, "Only if you find one that can get me into officer training school without a recommendation letter."

Unless Timothius objects,
Once all the formalities are out of the way, Bridgett leads the group to the woods outside the city walls.  On the way, she methodically familiarizes herself with each members offensive and defensive capabilities.  She follows the directions she was given in her intelligence report to the place suspected to be the lair of the bandits.  The occupants didn't do a very good job covering their tracks, and clues point to an outcropping of rock as the entrance.  There are several felled bushes (indicated in dark green on the map) blocking the entrance to a cave.

Addition to the contract: Deputies and their hired help are under strict orders to apprehend criminals without killing them.  They are expected to use the minimum necessary force when enforcing law.

(We've got team members who have the same first initial, so I indicated Grall with a red Gr and Mittens with a blue M.)
http://spreadsheets.google.com...GO9l1BM0Og&hl=en

Other details:  The team was transported via horse-drawn wagon.  The driver is an old human man who lost a leg in the war.  There's room enough in the wagon for the team and many prisoners.  Time of day: mid-afternoon.  Weather: sunny.

This message was last edited by the GM at 03:34, Thu 06 Nov 2008.
Blake
player, 14 posts
Arcane Guy
Nonexistent Implement
Wed 5 Nov 2008
at 21:13
  • msg #29

Re: Chapter One: Unity

  ‘Hmm, judging by the end result, either I’m just that good, or things are just that bad’

  Going straight from skimming through legal documents to try and answer Grall’s question, to all of them standing outside some cave people thought bushes would actually hide.  It’d normally take a good hunk of levels before someone could accomplish such.

  Shame all the legal documents he’d been given aside from the latest one were blank.  But it did explain why nobody knew laws until people had the chance to point out they were breaking one.

 ‘And I’ve apparently signed legally binding documents while reality has been out.  Ah well, at least this time I got to actually look at the thing first.  Progress is progress.’

  “So… Are these evil bushes?  Bushes with Beartraps in them?  Or is it a hopeful sign we are dealing with people even stupider than I am?”

OOC: Even though Blake is starting to go crazier from the parade of ‘LoL why didn’t you know that law?... No you can’t know the laws’ events, skipping right to the mission is the more convenient for all involved option.
Though now he's all curious what will happen if he goes to a library <.<

This message was last edited by the player at 21:22, Wed 05 Nov 2008.
Gilant
player, 9 posts
Githyanki Swordmage
Level 1
Wed 5 Nov 2008
at 22:27
  • msg #30

Re: Chapter One: Unity

Gilant thinks back to how after reading the scroll Bridget had requested everyone sign that if instead of simply signing it, he should have first asked about what was stolen... after all if the stolen property is something dangerous itself, this could be a suicide run than a recovery mission.

But now that the group is outside the cavern blocked by bushes, Gilant considers Blake's comments and then speaks up, "Well these bushes could conceal a trap, this seems way to easy to have found this place. So either these thieves are stupid, in which case it surprises me they weren't captured in the act of stealing the property. It is probably more likely that they either don't care if anyone follows them as they expect to be able to kill anyone attempting to recover the property via traps or in battle; or this could all a decoy they set up to throw us off the track and they are really somewhere else."
Mittens
GM, 96 posts
DM of much tolerance
(pets banhammer) >;)
Thu 6 Nov 2008
at 03:43
  • msg #31

Re: Chapter One: Unity

"One way to find out!"

Mittens walks up to the bushes and examines them carefully.
22:40, Today: Mittens rolled 8 using 1d20+2. looking for bush traps.  :p.

"Nope!" she says confidently, "No traps here!"

She grabs a bush and pulls it out of the way.

A slight tug is felt while the bush is moved followed by the sound of breaking pottery echoing loudly from within the cave.  The shimmer of a fishing line can be seen leading into the cave from the trunk of the bush in her hand.

"Oops," Mittens says sheepishly, "Well at least it wasn't a trap."
This message was last edited by the GM at 03:53, Thu 06 Nov 2008.
Grall
player, 5 posts
Orc Warlord
Thu 6 Nov 2008
at 03:51
  • msg #32

Re: Chapter One: Unity

Grall face-palms.

"No.  Not a trap.  Just an alarm to let them know it's time to escape!"
Bridget
player, 3 posts
Thu 6 Nov 2008
at 13:35
  • msg #33

Re: Chapter One: Unity

(OOC: Chris mentioned that Bridget would have collected the information from the characters as to what their battle methods are on the way to the destination, so Bridget essentially knows the IC version of everyone's respective character sheets. At least, those who shared. For now, I'm saying Bridget knows about Emmy knowing how to check and disarm traps. On your posts, let me know if you told anything to Bridget about yourselves and what you told her. This message is approved by Mittens Inc.)

Bridget raises her voice "Don't." she says, clearly and loud enough for anyone (including Mittens) to have heard her. But she's too late and Mittens has activated the trap. After Grall says his peace, Bridget speaks firmly but in a cold tone, "Disarming and checking traps is for Emerald, Mittens. If you do something like that again, you are off the mission." After all... even Bridget allows mistakes. But not too many. It's 2 strikes for her.

Bridget turns to look at the others. "We can't let the enemy run with what belongs to Unity. Whoever is with me, follow. But do not charge ahead. Emerald, keep an eye open for traps or anything related. Stay near me."

Bridget goes inside the cave and keeps Emerald nearby so Emerald can do as told without Bridget falling into a trap (Since Bridget is leading the way now).
Emerald
player, 7 posts
Vixen Rogue
Lv.?
Thu 6 Nov 2008
at 13:36
  • msg #34

Re: Chapter One: Unity

At the sight of Mittens setting off a trap, Emerald covers her mouth with an expression like "I can't believe she did that", but in an amused way... she is giggling. She really wants to tease Mittens, but since she wants to make a good first impression for her entry into Unity, she decides against it for now.

Emerald follows alongside Bridget as told and keeps an eye out for traps or anything for that matter.

(OOC: Emerald's foxy ears are wide open. She is using Perception, which is 15. So if the traps are "well hidden" as apposed to "Poorly hidden", I'll actually have to roll dice to see if I can find them. Otherwise, 15 is an automatic find.)
Blake
player, 15 posts
Arcane Guy
Nonexistent Implement
Fri 7 Nov 2008
at 04:19
  • msg #35

Re: Chapter One: Unity

  “Well let’s just hope they didn’t bother with a second exit then.  Of course, fire code has never been a pressing concern for criminal lairs.” Blake comments as he draws his favorite sharp object (because it’s his, and tends not to stab him) while stepping around the remaining bushes.

  “I wonder if this leads anywhere convenient, they’d have to be able to hear it now wouldn’t they?” he wondered as he considered the length of fishing line continuing on into the cave.  Of course, unless it was a surprisingly complicated one, they’d probably arrive at it’s end destination from the wonders of single existing pathway.
Gilant
player, 10 posts
Githyanki Swordmage
Level 1
Fri 7 Nov 2008
at 04:20
  • msg #36

Re: Chapter One: Unity

Gilant sighs upon seeing Mitten's impatience end up alerting the criminals to the groups presence and mutters, "There goes the element of surprise." as the Gityhanki draws his sword before moving into the cave with Emerald and Bridget.
Mittens
GM, 97 posts
DM of much tolerance
(pets banhammer) >;)
Fri 7 Nov 2008
at 13:12
  • msg #37

Re: Chapter One: Unity

"I'm not charging ahead!" Mittens asserts as she walks briskly to take her position in front of the group, "Just doing my job of defending.  I thought the team supposed to follow me what with me carrying this big shield and all."

She stares into the tunnel ahead.

"Wow," she whispers, "Sure is dark in there!  I smell smoke and something like a stable."

Dark enough that even with low-light vision, she wouldn't be able to see well enough to fight effectively.

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the GM at 13:20, Fri 07 Nov 2008.
Grall
player, 6 posts
Orc Warlord
Fri 7 Nov 2008
at 15:40
  • msg #38

Re: Chapter One: Unity

Grall follows closely behind Mittens.  When he sees a dark room ahead he activates a sunrod and tosses it inside.  The sunrod lands on the floor revealing that it's covered in straw.  (indicated in yellow on the map)  From where he's standing, all he can see is a few bales of straw, a pitchfork, and a flat shovel.  Growling emerges from somewhere in the otherwise unimpressive room.  On the far side of the room is a long tunnel that leads to a dead end.  (Indicated in darkening grey...  phb 221 - sunrod spreads bright light in all directions to a radius of 20 squares. But since it landed on a straw floor I'll make it slightly less effective.  Areas of total darkness indicated in dark blue since my monitor doesn't show any difference between black and deep grey.)

"That solves the dark problem," he says while loosing his whip, "And if that growling is any indication, we're about to find out where the smell is coming from!  See any traps, Emerald?"
This message was last edited by the player at 15:55, Fri 07 Nov 2008.
Narrator
player, 11 posts
Fri 7 Nov 2008
at 16:26
  • msg #39

Re: Chapter One: Unity

Initiative:

Unseen foe(s) - 16.
Gilant, 15 19.  (forgot we had 2 warlords.)
Mittens rolled 13 using 1d20+4. Initiative (included warlord bonuses from now on).
Grall - 11.
Emerald - 22.
Blake - 5.
Bridget - 13.

House rule reminder:  Gilant doesn't have to wait for Emerald to take her turn, but the rest of the team must wait for the foe to take a turn.  This limitation only lasts for the first round of combat.  For the rest of the encounter, every time the foe takes it's turn, any member of the PC team is free to take a turn regardless of PC initiative order.  (Yes, I realize this means combat could wind up with Gilant choosing to take a turn immediately before and immediately after the foe, but such is the trade-off for allowing for differing schedules.)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 16:27, Fri 07 Nov 2008.
Emerald
player, 8 posts
Vixen Rogue
Lv.?
Fri 7 Nov 2008
at 22:42
  • msg #40

Re: Chapter One: Unity

Emerald moves to the end of the hallway to get a much better view of the room and keeps her back pressed up against the wall before peering around at said room. Continuing her task at hand, she kept an eye open for traps or such and is especially concerning herself with the makers of those growling noises. Emerald would then hold up a number of fingers equal to her Charisma Modifier how many enemies she saw.

(Emerald readies an action "Sly Flourish" using Short Sword if any one enemy gets too close.)
This message was last edited by the player at 22:55, Fri 07 Nov 2008.
Gilant
player, 11 posts
Githyanki Swordmage
Level 1
Sat 8 Nov 2008
at 00:35
  • msg #41

Re: Chapter One: Unity

Realizing the danger Emerald is in, Gilant hurries south and stops next to Mittens as he says softly, "If I don't do something quick, Emerald is going to get herself killed out there," as the Githyanki looks at Emerald and using just the power of his mind he safely hurls Emerald through the air over his and Mitten's heads placing Emerald down just north of Mittens as Gilant says, "Foolish girl, you'll get yourself killed up there by yourself, so your coming back here since a group must fight together or its members will die alone," as Gilant isn't stupid enough to charge into a room and be munched by three growling foes, especially after having lost his Cadre to similar rash actions they did thinking that as Githyanki they couldn't loose.

[OOC:
Move Action: Move south 3 squares.
Move Action (Instead of Standard Action): Use Telekinetic Leap on Emerald, & moved her 4 squares maintaining line of sight between me and her during the move. (Also, if a wolf moves 1 square east of Mittens it is still adjacent to Emerald and thus Emerald's readied action will still be triggered. Nasty surprise for the poor critter. And much wiser than any other option I had that would result in at least one person being flanked.)
Minor Action: Unused.
]

Gray Wolf
player, 1 post
Sat 8 Nov 2008
at 01:54
  • msg #42

Re: Chapter One: Unity

The wolves were irritated enough by the crashing of the pottery.  Add to that a sudden extremely bright light and unfamiliar scents and an intruder!  They round the corner and charge!  The hall is too narrow for all 3 wolves to attack.  The instincts of the two that can tell them that the Githyanki is the best target, and they both attack him!

20:46, Today: Gray Wolf rolled 28 using 1d20+8. charge attack vs. Gilant. Critical!  (8 damage)
20:46, Today: Gray Wolf rolled 19 using 1d20+8. charge attack vs. Gilant.
20:48, Today: Gray Wolf rolled 4 using 1d6+2. damage from bite attack.

Emerald's readied sly flourish hits!

20:35, Today: Mittens, on behalf of Emerald, rolled 16 using 1d20+8. readied sly flourish vs. Wolf 1.
20:40, Today: Mittens, on behalf of Emerald, rolled 10 using 1d6+7. sly flourish damage.

Wolf defenses:
AC 16; Fort 14, Reflex 14, Will 13

Wolf 1 HP: 28 of 38
Wolf 2 HP: 38
Wolf 3 HP: 38

Gilant current HP: 19
This message was last edited by the player at 02:02, Sat 08 Nov 2008.
Mittens
GM, 99 posts
DM of much tolerance
(pets banhammer) >;)
Sat 8 Nov 2008
at 02:18
  • msg #43

Re: Chapter One: Unity

"If you're thinking of payback against my foxy friend," Mittens challenges the wolf in front of her, "Think again!"

She jabs at the wolf with a holy strike, but the wolf evades the attack!

21:17, Today: Mittens rolled 10 using 1d20+7. holy strike vs. Wolf 1.

Wolf 1 is marked with Mittens' divine challenge.
Grall
player, 7 posts
Orc Warlord
Sat 8 Nov 2008
at 02:48
  • msg #44

Re: Chapter One: Unity

"Gilant!" Grall says, snapping his whip at the injured wolf in front of Mittens, "How 'bout some sweet revenge on this one?!"

(Inspiring word minor power used on Gilant.  Gilant recovers 11 HP.)

21:54, Today: Grall rolled 25 using 1d20+7. furious smash vs. Wolf 1 Fort defense. 4 damage.  Grall grants +3 to Gilant's next attack and damage rolls.  Wolf 1 also takes a -2 penalty to attack rolls agains Mittens until the end of Grall's next turn.
This message was last edited by the player at 03:29, Sat 08 Nov 2008.
Gilant
player, 12 posts
Githyanki Swordmage
Level 1
Sat 8 Nov 2008
at 03:20
  • msg #45

Re: Chapter One: Unity

After Gilant is struck by both of the wolves that attacked him, he glares angrily and looks injured but not bloodied. When Grall uses his inspiring words to help Gilant recover, the Githyanki looks quite relieved as he says, "Gladly," as the Githyanki strikes at the wolf (Wolf one) and when his blade strikes, a sizzling bolt of lightning leaps
from the wolf, nearly strikes the wolf standing next to it, although the second wolf manages to avoid the bolt.

[OOC:
Minor Action: Aegis of Shielding on Wolf 2.
Standard Action: Lightning Clash attacks Wolf1, secondary Wolf 2.
Move Action: Not used.
22:04, Today: Gilant rolled 26 using 1d20+10. Lightning Clash vs Wolf 1. Will Suck.
22:06, Today: Gilant rolled 8 using 1d10+7. Lightning Clash dmg to Wolf1. Will Suck.
22:07, Today: Gilant rolled 9 using 1d20+7. Lit. C. 2nd Att vs Ref. Wolf 2 Will Suck.
It seems 'will suck' isn't so effective for Gilant.

Wolf1 16hp left
Wolf2 38hp left
Wolf3 38hp left

Gilant 30 hp left, 10 Surges left.
]

This message was last edited by the player at 04:38, Sat 08 Nov 2008.
Blake
player, 16 posts
Arcane Guy
Nonexistent Implement
Sat 8 Nov 2008
at 05:14
  • msg #46

Re: Chapter One: Unity

  “Stop trying to eat my recent acquaintances.  Well, unless the alternative is eating me.”  Blake’s commentary was followed up by taking a shot at the Wolf everyone else seemed to be focusing on... Well, at least he showed that patch of wall who’s boss.

  “While it’s good that I’m accurate enough not to hit any of you people in the back of the head,"  Seriously, Blake had to shoot past like, the entire party, but considering the entire party was between him and pointy teeth death, not so bad,  "I think at this rate mild singeing and a blasted enemy would be preferable... So, is the guy outside equipped to handle captured wolves?”

  Of course, there was the possibility that Unity didn't give a damn for things that didn't speak common.  Or have fingers.

  [ (Standard: Eldritch Blast, Miss ;  Minor: Curse Wolf 1 )
  Yet ANOTHER 3 on my die (Even if Bridget had time to boost me, it wouldn’t help).  3 seems to be a magic number alright.  A magic number of I HATE YOU.  And considering the wolves and the rest of our little group, I’ve come to the unfortunate Dejavu feeling of ‘oh *censored*.  Everyone else has ludicrous dodge (AC), so my above average dodge will be useless’ once more in a game.]

This message was last edited by the player at 05:17, Sat 08 Nov 2008.
Emerald
player, 9 posts
Vixen Rogue
Lv.?
Sat 8 Nov 2008
at 17:59
  • msg #47

Re: Chapter One: Unity

Emerald lets out a fox yelp as she suddenly gets telekinetically grabbed and thrown aside to a safe place. "Thanks, Gilant." she says in an honestly grateful tone. "Guess my curiosity got the better of me." Once again, temptation arises as she is tempted to say something to the effect of "I can handle myself, though," but knows that such a statement sounds egotistical and would only discourage an ally from bothering to help you whether because the ally believes you or because they are angry at you for being ungrateful. Either way, she doesn't take it for granted when someone is watching her back.

Emerald decides to take Gilant's advice even more and uses her dagger on the wolf of everyone's aggression, slicing a nasty wound in the wolf before weaving between her allies for Bridget to take her place near the wolf.

(11:47, Today: Emerald rolled 23 using 1d20+9. King's Castle.)
(11:49, Today: Emerald rolled 8 using 2d4+5. King's Castle - Damage.)
Bridget
player, 4 posts
Sat 8 Nov 2008
at 18:00
  • msg #48

Re: Chapter One: Unity

....maaaaaybe Unity didn't give a care about wolves. But rules are rules. Bridget is one to follow the letter of the law. And while they appear to be wolves, they could be evil druids in wolf form, someone's pet under mind control, doppelgangers with a weird fetish or any number of reasons to be in trouble for killing them.

Bridget doesn't say much on the yanking and Emerald's venturing forward since it's time to fight. Nor does she object to Mittens being in front. Bridget isn't a control freak or a psychologist, nor does she care about either... she simply is someone who does what she can to get the task done in the most efficient way she knows possible. That said, Bridget takes the cue from Emerald and gets into an ideal position. Seeing the wolf has not much left in it, Bridget decides to conserve her harder attack for later and brings her sword down on the wolf, causing not quite enough to finish the thing off. However, as she was harming the wolf, she leaves an obvious opening to Mittens for both the first wolf and the second... her choice.

(11:55, Today: Emerald rolled 21 using 1d20+7. Furious Smash - Attack.)
(Furious Smash does 5 damage. No roll for damage.)
(Mittens now has a +2 vs either Wolf1 or Wolf2)

(OOC note: First off, I goofed and accidentally rolled Bridget's attack with Emerald's name. Secondly, if any of you think I'm going "no kill!" because that's the kind of guy I am OOC, it's coincidence, I swear! Bridget would kill if the law allowed it. But until it's necessary, Bridget is going to just put her enemies into submission since that's the law.)
This message was last edited by the player at 18:01, Sat 08 Nov 2008.
Gray Wolf
player, 2 posts
Sat 8 Nov 2008
at 18:40
  • msg #49

Re: Chapter One: Unity

The first wolf is reeling from the team's onslaught, but is still able to retaliate.  It snaps at Mittens but it's teeth don't get around her shin guards.  It decides to cut it's losses and shifts back cautiously, snarling menacingly.

The second wolf answers Gilant's aegis with another vicious bite!  It shifts to it's right to protect the first wolf.

The third wolf happens to be the alpha male of the group.  It's noticed that Emerald is the one who's hurt the first wolf the most, making her the favored target.  Problem is, Mittens is blocking the way.  Only one way to solve that problem - grab her and pull her out of the way.  It snaps it's jaws around Mittens' shin guard and prepares to pull her!


13:16, Today: Gray Wolf rolled 16 using 1d20+7. wolf 1 bite attack vs. Mittens.
Miss.
13:27, Today: Gray Wolf rolled 27 using 1d20+7. wolf 2 bite vs. Gilant. Critical!  8 damage.
13:35, Today: Gray Wolf rolled 16 using 1d20+2. wolf 3 grab vs. Gilant. Mittens (str vs. reflex) Grab!  (PHB 290)

Gilant 22 hp left, 10 Surges left.
Wolf1 3hp left
Wolf2 38hp left
Wolf3 38hp left (has Mittens in a grab)
This message was last edited by the player at 20:37, Sat 08 Nov 2008.
Grall
player, 7 posts
Orc Warlord
Sun 9 Nov 2008
at 00:30
  • msg #50

Re: Chapter One: Unity

Grall notices the third wolf preparing to drag Mittens away.

"That's what you think!" he barks at it while swinging his whip at the wolf, lashing it across the face!

"Mittens!  Strike this one!"

19:27, Today: Grall rolled 16 using 1d20+7. furious smash vs. Wolf 3 Fort defense. Hit!  4 damage.  Target takes a -2 to attack rolls against Mittens.  Mittens gains +3 to next attack and damage roll against Wolf 3.
This message was last edited by the player at 00:46, Sun 09 Nov 2008.
Mittens
GM, 106 posts
DM of much tolerance
(pets banhammer) >;)
Sun 9 Nov 2008
at 00:43
  • msg #51

Re: Chapter One: Unity

"Thanks for not blasting me, Blake," Mittens answers Blake, "And I'm sure we can handle these dogs without any outside help - especially once they've been subdued."

"Oh that was clever!" she commends the wolves after they use wolf tactics to save their injured member, then looks at the wolf that grabbed her, "But not so clever to get a mouth full of steel, pup!"
(Wolf 3 is marked with Mittens' Divine Challenge.)

She takes Grall's advice and brings her longsword down on the wolf.

19:34, Today: Mittens rolled 19 using 1d20+9. enfeebling strike vs. wolf 3.
19:36, Today: Mittens rolled 8 using 1d8+6. damage from enfeebling strike.
Wolf takes -2 to it's attacks.

Wolf1 3hp left (No longer marked)
Wolf2 38hp left (marked with Gilant's Aegis.)
Wolf3 26hp left (has Mittens in a grab, is marked by her divine challenge, takes a -2 to attacks and another -2 to attacks vs. Mittens.)
Gilant
player, 16 posts
Githyanki Swordmage
Level 1
Sun 9 Nov 2008
at 01:34
  • msg #52

Re: Chapter One: Unity

After taking yet another hit, Gilant notices that a wolf grabs Mittens and then grins as that wolf takes a beating from Mittens and Grall. Gilant snarls, "Let go of her. And if you grab me, I'm sure Mittens will just use her Divine Challenge on you, so try something else. Now, I'm getting tired of you wolves. Fear my sword!" as Gilant sweeps his sword releasing a blast of force against the two wolves adjacent to Gilant.

[OOC:
Minor Action: Place Aegis of Shielding on Wolf 3 (the wolf that has grabbed Mittens)
Move Action: Not used.
Standard Action: Sword Burst Attacks Wolf 2 and wolf 3.
Dice Result: 12 (With +4 from int bonus it becomes a 16, which hits wolf 2
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYqDgM
Dice Result: 11 (With +4 from int bonus it becomes a 15, which hits wolf 3
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYvzUM
Dice Result: 2 (With +4 int bonus it becomes 6 points of force dmg to the wolves.)
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYszgM

Wolf1 3hp left
Wolf2 32hp left (No longer has aegis of shielding on it)
Wolf3 20hp left (has Mittens in a grab, is marked by Shield of Aegis, takes a -2 to attacks and another -2 to attacks vs. Mittens, plus -2 to everyone but Gilant.)
]

This message was last edited by the player at 01:43, Sun 09 Nov 2008.
Blake
player, 18 posts
Arcane Guy
Nonexistent Implement
Sun 9 Nov 2008
at 03:28
  • msg #53

Re: Chapter One: Unity

  Another day, another failure to hit a near dead hardly moving target.  “It’s not a good sign when I’m considering attempting to punch it in the face as an alternative means.”

  Look at it this way.  If the wolf was biting his face off, at least then Blake would have succeeded in making contact with the damned thing.

[ (Move: Duh.  Standard: Fail as usual)
I wonder if they would accept ‘Failure: Standard Action’ as a rules update?]

Emerald
player, 10 posts
Vixen Rogue
Lv.?
Sun 9 Nov 2008
at 11:11
  • msg #54

Re: Chapter One: Unity

(OOC: Found that the other dice roller won't work unless I have a google account. I'm getting flashbacks to a very expensive and frustrating event. I'd rather miss this time than spend the next 2,000 years signing up for yet another account. It would work, I think, if we were going by the honor system, but I guess not enough people trust each other enough for that. Though personally, I trust everyone here.)

Emerald puts a rock in her sling and hurls it at one of the wolves. Not that it matters which one, since the rock missed so it's anyone's guess which one she was aiming for.

"On the bright side," Emerald said to Blake, "The wolves can't escape at least."


(06:04, Today: Emerald rolled 14 using 1d20+7. Sly Flourish. )
Bridget
player, 5 posts
Strategy Machine
Lawful Good
Sun 9 Nov 2008
at 11:23
  • msg #55

Re: Chapter One: Unity

Bridget swings her sword at Wolf 2 again, but misses this time as it steps aside and growls at her. She was going to give Gilant some advice vs Wolf 3, but the miss was so distracting and so bad, it was one of those where Bridget decides not to draw attention to herself at all.

(06:17, Today: Bridget rolled 8 using 1d20+7. Furious Smash - Attack. )
(OOC: Take THAT, suckuz! I rolled a ONE! That's right! I beat all you alls's bad luck! Woooohooo!)
Gray Wolf
player, 3 posts
Moon shmoon.
Sun 9 Nov 2008
at 20:43
  • msg #56

Re: Chapter One: Unity

Emerald and Blake's attacks succeed in frightening the first wolf who whimpers at it's leader for permission to retreat.  The alpha wolf decides that it would be a wise tactic, lets go of Mittens and barks a full withdraw.  All wolves shift back cautiously before running around the corner, out of sight.

(Wolf 1 uses a move action and readies a charge against the first foe to enter the room.  Double move for wolf 2 and 3, shift 1 space then standard move.  The team no longer has line of sight to the wolves.  You don't need General Akbar to tell you.  It's a trap.)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en

Wolf1 3hp left
Wolf2 32hp left
Wolf3 20hp left (no longer has Mittens in a grab, is marked by Shield of Aegis.)
This message was last edited by the player at 20:51, Sun 09 Nov 2008.
Gilant
player, 17 posts
Githyanki Swordmage
Level 1
Mon 10 Nov 2008
at 00:32
  • msg #57

Re: Chapter One: Unity

Gilant shakes his head as he sees the Wolves falling back into what is obviously a trap. "They are probably going to try to ambush the first person that walks into the room, although if we act fast, only one of them will be able to respond fast enough with an attack, and I think we can use that to our advantage."
Gilant then turns to Mittens briefly, speakign with a grin on his face, "Mittens, all you need to do is move just far enough to just enter the room, and be ready to attack one of the wolves as soon as it moves next to you. At the same time moment I'll be marking it  with my Aegis of Shielding as well, which should screw up whatever plans it has, since it'll not know I'm there till its too late to do anything about it," before Gilant moves into a position from which he'll be able to 'assist' Mittens in trying to turn this trap into one against the wolves, without entering the room himself.

[OOC:
Standard action: Readied Action to use Aegis of Shielding on the first wolf to move adjacent to Mittens, after Mittens enters the room. (Which Gilant expects would put Mittens one square north and to the east of Gilant.)
Move Action: Moving 2 squares to the east.
Minor Action: Not used.
]

This message was last edited by the player at 01:33, Mon 10 Nov 2008.
Blake
player, 19 posts
Arcane Guy
Nonexistent Implement
Mon 10 Nov 2008
at 02:22
  • msg #58

Re: Chapter One: Unity

  Blake sighed softly (as opposed to melodramatically) as he stepped closer to the carnage... Or would that be maintained distance with the carnage?

  “I suppose it’s fortunate that Wolves don’t speak common.  But then it would hardly be giving much away if it knew out plans were ‘beat the sheenola out of them’, now would it?”

[ (Move: Duh.  Standard: Ima Chargin Mah Lazer! Ready action, E Blast to first LoS wolf to move closer. As I could hit W3 from here, P. 274 PHB
  Shadow Walk, +2 vs all.  I must remember that any encounter that starts up after we’ve been moving means Blake starts with it on, but he HAS been standing still past few turns, heh.
  Wolf 1 still cursed
  Also, Blake has claim to first 1 rolled this encounter, when Mittens did his Initiative check ;D ]

Mittens
GM, 111 posts
DM of much tolerance
(pets banhammer) >;)
Mon 10 Nov 2008
at 03:20
  • msg #59

Re: Chapter One: Unity

"Sounds like a good plan!" Mittens answers Gilant.

She readies her shield (full defense) and steps forward cautiously.  As Gilant expected, a wolf charges at Mittens!  But before it's jaws can reach her, Gilant marks it with his Aegis of Shielding.  Blake's readied Eldridge blast hits the ground under the wolf's feet.  The wolf's face meet's Mittens shield, and it yelps.

Since Gilant already marked it, she challenges the pack leader.

"Oh sure!" she snaps at the alpha wolf, "Send in the pup that's nearly dead!  Coward!"

22:16, Today: Gray Wolf rolled 13 using 1d20+5. bite vs. Mittens.
22:07, Today: Mittens, on behalf of Blake, rolled 8 using 1d20+4. Eldrige blast vs. Wolf 1.


Wolf1 3hp left (marked by Gilant's of Aegis.)
Wolf2 32hp left
Wolf3 20hp left (is marked by Divine Challenge.)
This message was last edited by the GM at 03:31, Mon 10 Nov 2008.
Grall
player, 8 posts
Orc Warlord
Mon 10 Nov 2008
at 03:43
  • msg #60

Re: Chapter One: Unity

"What the HELL?!" Grall gawks, "I can hardly believe this wolf isn't dead yet.  What?  Does it have some special ninja powers that emerge when it's near dead?!  Well see if you can dodge THIS!  Mittens!  To my right!"

(Mittens shifts down 1 square as a free action.)

He skillfully snaps his whip at the wolf, but the wolf evades the attack!  Grall nearly falls over.

"EYE OF GRUUMSH!" he curses, "What the hell did we do to make Avandra hate us!?"

 yeesh.  rolled a 2 and my last bit of patience with this roller is gone.  this'll be the last round i use rpol's roller.
This message was last edited by the player at 03:52, Mon 10 Nov 2008.
Emerald
player, 11 posts
Vixen Rogue
Lv.?
Mon 10 Nov 2008
at 13:25
  • msg #61

Re: Chapter One: Unity

Emerald moves up behind Gilant and whispers a quick prayer, "Please Avandra, bless this attack." before slinging another rock. And missing. Again. "Well I never claimed to be a Cleric, but I think Grall is right. Either one of us ticked off Avandra or this Wolf is a ninja in disguise."

Personally, she thinks Avandra is just a fairytale. After all... as a rogue, she believes you make your own luck. So she's somewhat upset with herself right now since she is failing.

(OOC: Emerald used Deft Strike, moved two squares diagonally to be behind Gilant as per the power's ability. She readies a move action to run away in case a wolf moves in her direction. And yeah... I used the new dice roller this time.)
Bridget
player, 6 posts
Strategy Machine
Lawful Good
Mon 10 Nov 2008
at 13:33
  • msg #62

Re: Chapter One: Unity

Bridget moves over to be next to Mittens and says, "Don't give up just yet. None of us are as wounded as the dog. We still have them out-matched." With that said, Bridget swings her sword at the wolf and misses. There are coincidences and then there are miracles. Grall may have a point. The wolf seems able to dodge everything thrown at it. But despite this, she shows neither frustration or embarrassment. Just calm and cold.

(OOC: ..................the previous roll for Emerald was a 3. This time, I've got a 1. Again. Go me! So can I start complaining and say Rollr is broken yet? :p J/K)

http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYyTUM
This message was last edited by the player at 13:38, Mon 10 Nov 2008.
Gray Wolf
player, 4 posts
Moon shmoon.
Mon 10 Nov 2008
at 16:30
  • msg #63

Re: Chapter One: Unity

In spite of Mitten's accusations, the alpha wolf didn't order the bloody ninja wolf to attack.  He orders it to back off.  Alpha then commands the healthiest dog to charge at Bridget.  He then moves to the northeast a bit and charges at Mittens head-on.

W1 double move: shift and move down.
W2 move and charge @ Bridget.  (Bridget takes 5 damage.)
W3 move and charge @ Mittens.  (Misses by a wide margin.)

[5] 08-11-10 17:24:39 - c_fewell@hotmail.com
Wolf 3 charge vs. Mittens AC.
1d20 +8
4 + 8 = 12

[4] 08-11-10 17:23:04 - c_fewell@hotmail.com
W2 damage vs. Bridget
1d6 +2
3 + 2 = 5

[3] 08-11-10 17:22:04 - c_fewell@hotmail.com
Wolf 2 charge attack (+1 to basic melee) vs. Bridget AC.
1d20 +8
18 + 8 = 26


Bridget 17 of 22 hp.
Wolf1 3hp left (marked by Gilant's of Aegis.)
Wolf2 32hp left
Wolf3 20hp left (marked by Divine Challenge.)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 16:30, Mon 10 Nov 2008.
Grall
player, 9 posts
Orc Warlord
Mon 10 Nov 2008
at 16:52
  • msg #64

Re: Chapter One: Unity

Grall really hates retreat, even if really is just a tactical withdraw, but that's the best option right now if Bridget is to survive for long.

"Everyone focus on Mitten's dog!"
he commands, cracking his whip at the third wolf before stepping back, "Blake!  Blast him good!  Bridget!  Step back after your attack so Gilant can take the front!  Gilant!  Pin it down so it can't retreat again!"

[6] 08-11-10 17:48:41 - c_fewell@hotmail.com
Grall furious smash vs Wolf 3.
1d20 +7
14 + 7 = 21
4 damage, and Blake gets +3 to next attack and damage roll vs. Wolf 3.  Wolf takes -2 to attack rolls vs. Mittens.

Wolf1 3hp left (marked by Gilant's Aegis.  Cursed by Blake.)
Wolf2 32hp left
Wolf3 16hp left (marked by Divine Challenge.  -2 to attack rolls vs. Mittens)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en

(I'm going to delay Mittens for a bit till after Blake has a chance to blast the alpha wolf.)
This message was last edited by the player at 17:04, Mon 10 Nov 2008.
Bridget
player, 7 posts
Strategy Machine
Lawful Good
Mon 10 Nov 2008
at 20:31
  • msg #65

Re: Chapter One: Unity

Bridget nods in agreement as she shifts back and meanwhile gives Mittens a command, "Don't relent, Mittens. Keep at the wolf that's attacking you like Grall said."

(OOC: Bridget uses Commander's Strike on Mittens. +3 to Mittens' damage against Wolf 3.)
This message was last edited by the player at 20:33, Mon 10 Nov 2008.
Narrator
player, 14 posts
Mon 10 Nov 2008
at 20:41
  • msg #66

Re: Chapter One: Unity

Bridget's Commander's Strike is a success!  Mittens takes a free swing at the alpha wolf on her command and inflicts a serious wound!

[8] 08-11-10 21:38:14 - c_fewell@hotmail.com
Commander Strike damage vs. Wolf 3.
1d8 +7
2 + 7 = 9

[7] 08-11-10 21:37:02 - c_fewell@hotmail.com
Mittens basic melee vs. Wolf 3. (Bridget's Commander's strike)
1d20 +7
12 + 7 = 19


Wolf1 3hp left (marked by Gilant's Aegis.  Cursed by Blake.)
Wolf2 32hp left
Wolf3 7hp left (marked by Divine Challenge.  -2 to attack rolls vs. Mittens)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
Blake
player, 22 posts
Arcane Guy
Nonexistent Implement
Mon 10 Nov 2008
at 21:35
  • msg #67

Re: Chapter One: Unity

  Blake Considered the condition of the two visible wolves, and figured A) to go for the overkill... Well, so far as knocking something unconsious could be overkill, and B) get a head start on preparations to hassle the so far just fine wolf.  Not that it would make a huge diffrence if he saved that for later though, considering there isn't much Blake would want to use a Minor Action fo-OHNO!  The Fourth wall is breaching!  Panic in the Disco!... Ahem.

  But first!  "Let's try a different approach.  Screw, Avandra!"  This said, the target of Blake's more direct ire had a pain in its widdle wolf heart and slumped to the ground with little in the way of fanfare or special effects.

  "Hmm, I wonder if I should insult Pelor's mother next?  Or save it for a special occasion?"

[ (Standard: Vamp Grasp, Wolf 3.  Minor: Curse Wolf 2.)
  Hit Wolf 3
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwY0DgM
  Murphy's inverse law of rolls.  If you have a huge enough bonus for a near guaranteed win, THEN you will roll high (Seriously, I got enough to hit without any +'s).
  KO'd the hell out of Wolf 3 with 18 DMG.
  8 Temp HP for Blake
  Wolf 2 Cursed.
  No more +2 vs all.

Gilant
player, 18 posts
Githyanki Swordmage
Level 1
Mon 10 Nov 2008
at 22:59
  • msg #68

Re: Chapter One: Unity

The Githyanki swordmage sighs as he listens to the orders given to him as Blake deals with one of the wolves in a most excessive fashion. "Guess you won't mind if I instead try to deal with wolf that Blake hasn't... done whatever it is he has done to it."

Gilant then shifts next to Wolf 2 and takes a mighty swing at the wolf with his bastard sword as he says, "Now stay put you mangy mutt, or it will be more than your ears that ring." as Gilant's blow strikes the wolf with a lot of force while it creates a field of sound which Gilant knows will become loud enough to harm the wolf, if the wolf tries to escape.

Gilant wonders if the wolf will stay put and above taking damage from the field before it dissipates, or if the wolf will flee in an attempt to avoid the wounds the others will inflict on it if it doesn't move.

[OOC:
Move Action: Shift next to Wolf 2
Standard Action: Attacking Wolf 2 with Booming Blade.
(Used Hamete.org's dice roller as a test, and I do like the results.)
[9] 1d20 +7 => 19 + 7 = 26 [Gilant trying to hit Wolf 2 with Booming Blade.]
[10] 1d10 +4 => 9 + 4 = 13 [Gilant's Booming Blade damage to Wolf 2. Also if Wolf 2 moves away (including if it shifts away) from Gilant on it's next turn, it takes an additional 1d6+3 Thunder Damage.
Minor Action: Not used.

Nice I nearly critted a wolf, and knocked it silly with my sword.
Gilant 22 hp left, 10 Surges left.
Bridget 17 of 22 hp.
Wolf1 3hp left (marked by Gilant's Aegis.  Cursed by Blake.)
Wolf2 19hp left (Cursed by Blake. Will take 1d6+3 Thunder Damage if it moves, including a shift, away from Gilant on its next turn.)
Wolf3 -11hp left (KOed or dead, take your pick this puppy is down)
]

Mittens
GM, 113 posts
DM of much tolerance
(pets banhammer) >;)
Mon 10 Nov 2008
at 23:42
  • msg #69

Re: Chapter One: Unity

Mittens just knew holding back a second would pay off!  ^.^

"Darktastic, Blake!" Mittens cheers! "That was the most amazing dog-paddle I've ever seen in any of my 9 lives!"

She turns to face the second wolf and challenges it.

"You're next, pup!"

She then boldly moves into a flanking position, deflecting it's opportunity attack with her shield.  She then brings down her sword on the wolf... but it skillfully evades her strike.  -.-


[12] 08-11-11 00:36:32 - c_fewell@hotmail.com
Mittens holy strike +2 for flanking vs. Wolf 2.
1d20 +9
2 + 9 = 11

[11] 08-11-11 00:34:02 - c_fewell@hotmail.com
Wolf 2 opportunity attack vs. Mittens.
1d20 +7
4 + 7 = 11


Wolf1 3hp left (marked by Gilant.  Cursed by Blake.)
Wolf2 19hp left (marked by Mittens.  Cursed by Blake. Will take 1d6+3 Thunder Damage if it moves, including a shift, away from Gilant on its next turn.)
Emerald
player, 12 posts
Vixen Rogue
Lv.?
Tue 11 Nov 2008
at 13:22
  • msg #70

Re: Chapter One: Unity

Emerald twirls her sling yet again and lets loose one of the stones from her pouch. This time, it actually lands on something besides the ground! "...OK, that's spooky." but she still doesn't believe in gods.

Emerald
Sly Flourish
Sling      : +7 vs AC; 1d6+7 dmg

[14] 08-11-11 02:08:25 - c_fewell@hotmail.com
Sly flourish damage vs. Wolf 2.
1d6 +7
3 + 7 = 10

[13] 08-11-11 02:07:44 - c_fewell@hotmail.com
Emerald sly flourish vs. Wolf 2.
1d20 +7
18 + 7 = 25


Wolf1 3hp left (marked by Gilant.  Cursed by Blake.)
Wolf2 9hp left (marked by Mittens.  Cursed by Blake. Will take 1d6+3 Thunder Damage if it moves, including a shift, away from Gilant on its next turn.)
This message was last edited by the player at 13:24, Tue 11 Nov 2008.
Gray Wolf
player, 5 posts
Moon shmoon.
Tue 11 Nov 2008
at 01:33
  • msg #71

Re: Chapter One: Unity

The first wolf moves to the upper right of Grall's sunrod then charges Mittens.  While the damage it would have caused Mittens is canceled out by Gilant's Aegis, it still succeeds in knocking her down.  The second wolf grabs Mittens by the throat then shakes it's head violently, inflicting deep wounds.  It carefully moves out from between Mittens and Gilant, feeling more comfortable if fewer foes can see it.

[17] 08-11-11 02:23:04 - c_fewell@hotmail.com
Wolf 2 bite damage vs. Mittens. (Wolves do bonus damage to prone targets.)
2d6 +2
6 + 6 + 2 = 14

[16] 08-11-11 02:20:04 - c_fewell@hotmail.com
Wolf 2 bite vs. Mittens. (+2 for flanking)
1d20 +9
18 + 9 = 27

[15] 08-11-11 02:16:11 - c_fewell@hotmail.com
Wolf 1 charge (+1 and +2 for flanking) vs. Mittens.
1d20 +10
17 + 10 = 27 25. forgot to account for Gilant's mark. still hits.


Mittens 13 of 27hp left. (bloodied)
Wolf1 3hp left (marked by Gilant.  Cursed by Blake.)
Wolf2 9hp left (marked by Mittens.  Cursed by Blake. Still adjacent to Gilant, so booming blade doesn't kick in.)
(trying out a new style of indicating where creatures moved during their turn by indicating starting positions in light grey.)
This message was last edited by the player at 01:52, Tue 11 Nov 2008.
Grall
player, 10 posts
Orc Warlord
Tue 11 Nov 2008
at 02:18
  • msg #72

Re: Chapter One: Unity

Grall races to Mittens side, sharing her rage.  "Mittens!" he commands, cracking his whip at the second wolf, "UP! Retaliate!"

[18] 08-11-11 03:16:16 - c_fewell@hotmail.com
Grall furious smash vs. Wolf 2.
1d20 +7
2 + 7 = 9
miss. ;.;  These wolves are legend.  Good thing Blake hit that last one so hard or we'd have another near-dead ninja on our hands.
Mittens
GM, 114 posts
DM of much tolerance
(pets banhammer) >;)
Tue 11 Nov 2008
at 02:40
  • msg #73

Re: Chapter One: Unity

The call of the wild!  The thrill of the hunt!  It's so... invigorating!  Mittens stands back up, her fur standing on end, her grinning face covered in her own blood, her eyes wide and wild, adrenaline coursing through her veins.  This is what she lives for!  Her feral instincts kick in.  She drops her shield, grabs the base of her longsword with her freed hand, and savagely attacks the second wolf with all her might!  The wolf falls to the ground motionless.  She spins around and grins menacingly at the first wolf.

(Longtooth shifting, minor.  Stand up, move.  Drop shield and 2-hand longsword, free.  Piercing smite marks 2(wis) adjacent foes, though I don't think it counts as a divine challenge.)

[20] 08-11-11 03:28:33 - c_fewell@hotmail.com
Piercing smite damage vs. wolf 1. (+1 for using longsword 2handed and +2 for longtooth shifting.)
2d8 +3
6 + 6 + 3 7 oops forgot to add in my Str mod. = 19

[19] 08-11-11 03:25:11 - c_fewell@hotmail.com
Mittens piercing smite vs. Wolf 1. (reflex)
1d20 +7
7 + 7 = 14 barely hit... but hit!


Mittens 13 of 27hp left. (bloodied, +2 regen kicks in next turn.)
Wolf1 3hp left (marked by Mittens.  Cursed by Blake.)
Wolf2 -10hp. :P
This message was last edited by the GM at 02:41, Tue 11 Nov 2008.
Blake
player, 23 posts
Arcane Guy
Nonexistent Implement
Tue 11 Nov 2008
at 02:59
  • msg #74

Re: Chapter One: Unity

  "It's nice to see Mitten's can get revenge all by themselves.  I was considering, oy, going out in the open for a better shot."

  "Ima firing mah lazer! Neaaaryg!"  A tiny floating black head appears over the still standing Wolf raining a bright beam of doom down towards it... and scorching a nice line in innocent straw instead.

  "Of course, a better shot may have helped there too, I guess."

[ (Standard: Miss Dire Radiance.  No Shoopdawhoop for me) ]
This message was last edited by the player at 03:00, Tue 11 Nov 2008.
Gilant
player, 19 posts
Githyanki Swordmage
Level 1
Tue 11 Nov 2008
at 03:38
  • msg #75

Re: Chapter One: Unity

Seeing an opportunity to end this confrontation, Gilant circles around and flanks Wolf1 with Mittens and swings his sword at the wolf and easily manages to strike it hard enough to drop it to the ground. "Finally that is over, so what's next after these ninja wolves? Pirate squirrels?"

[OOC:
Move Action:Move around to flank Wolf 1
Standard Action: Booming Blade on Wolf 1.
[21](Gilant using Booming Blade (with flanking) on Wolf 1) 1d20 +9 => 11 + 9 = 20
[22](Gilant's Booming Blade damage to wolf 1.) 1d10 +4 => 7 + 4 = 11
Wolf1 is now at -8hp...
Gilant still at 22 of 31hp and has 10 surges left.
]

Mittens
GM, 115 posts
Paladin of Tempus
(at least for now.)
Tue 11 Nov 2008
at 04:06
  • msg #76

Re: Chapter One: Unity

(Since combat is over, I'll post out of turn.  So there.)

Mittens' throat has healed well enough for her to speak, but it's still painful enough that she thinks she can't.  Without a word, she wipes the blood from her sword and sheaths it, smiling cheerfully at her allies.  :)  What an encounter!  She kneels down and prays to Tempus that he grant these worthy foes life that they may fight again some day!

(Mittens takes 10 to apply her healing skill on the wolves to stabilize their condition.)

Should a wolf show signs of life, she then takes out some rope from her S.A.K. and hog-ties it.

(Mittens 15 of 27hp)
Bridget
player, 8 posts
Strategy Machine
Lawful Good
Tue 11 Nov 2008
at 13:06
  • msg #77

Re: Chapter One: Unity

Bridget gets to aiding Mittens with helping the wolves out, seemingly unaffected by anything that happened. "Good job, everyone." she says in a cold tone, like encounters with ninja wolves is a standard procedure. "Take a short break, get these wolves patched up and tied up. Then we can proceed farther in."

She looks to Gilant and says, "I had heard that Githyanki have mental abilities similar to the one you demonstrated. How often can you do that and what are it's limits?" After all... telekinetically yanking allies or throwing allies around, much less enemies, is something Bridget can see coming in even more useful than just a simple rescue like what was demonstrated earlier.
Emerald
player, 12 posts
Vixen Rogue
Lv.?
Tue 11 Nov 2008
at 13:07
  • msg #78

Re: Chapter One: Unity

Emerald is downright scared of Mittens. For a brief moment, seeing a wolf tear away at Mittens' throat had Emerald horrified at such a gruesome sight and worried for Mittens. But seeing Mittens grin with her own blood on her face and then further expressing her excitement afterwords, Emerald is convinced Mittens is entirely out of her mind. "Well on the bright side, none of you have to worry about me going ahead of any of you." She keeps a good distance from Mittens, using the excuse of taking a rest BEFORE patching wolves up so she doesn't have to be anywhere near that crazed sanguipath. She was GOING to ask if Mittens is OK, but she's afraid of Mittens spinning her head around 180 degrees and saying something like "Of course, my fine young morsel." So she rests, hugs her knees and wonders what the next encounter is going to be like. After all... Mittens may be crazy, but the others don't seem to be. Though clearly, the Githyanki is a paranoid, jumpy one. Not her place to judge, though. She knows she has no idea what this guy's background is. And if she knew, she'd understand him freaking out over her doing her job.
Gilant
player, 20 posts
Githyanki Swordmage
Level 1
Tue 11 Nov 2008
at 22:57
  • msg #79

Re: Chapter One: Unity

Although Gilant shares some of the same concerns Emerald has about Mittens as the Githyanki thinks that the paladin might enjoy combat a bit to much, which could lead her into making disastrous choices for the group. Fortunately for Gilant, Bridget's question gives him something else to focus on for the moment.

Gilant then tries to explain his racial ability of Telekinetic leap to Bridget,"The ability you saw me use is called Telekinetic Leap, and all Githyanki pocess it. Although it is most often used by Githyanki on themselves which is why it has its name, we can use it on our allies, but not our enemies. I'd say, I can use my Telekinetic Leap as often as an Eladrin can use their innate teleporting ability. However, I have to maintain line of sight on whoever I use it on when not using it on myself. It has a descent range to which it can be used on others, but the flight itself is limited to about how far the average person wearing heavy armor could move in a few seconds."
Blake
player, 24 posts
Arcane Guy
Nonexistent Implement
Tue 11 Nov 2008
at 23:24
  • msg #80

Re: Chapter One: Unity

  It doesn't take an insight check to figure something is wrong for the shortest member of their moderate group (hey, it'd be a little group if there weren't like, six of them).

  "Look at it this way.  Beneficial mental instabilities beat the alternative...  Well, unless you consider the 'completely sane' alternative,  But what are the odds of that happening."

  Some people have a different outlook on 'crazy'.  Such as having higher standards of insanity to be required before they consider someone truly such.  And for some strange reason, Blake sees the ability to kick the ass of something that has taken a hunk out of your neck as good thing.

  Of course, why let that stop you from comments along those lines anyways?  If people did, then hardly anyone would be called complete idiots because 'taker of idiotic actions taken at this moment' doesn't sound as good.

Hp/THp: 30 / 8
Surges: 10

This message was last edited by the player at 23:24, Tue 11 Nov 2008.
Grall
player, 11 posts
Orc Warlord
Wed 12 Nov 2008
at 04:22
  • msg #81

Re: Chapter One: Unity

"Good work indeed!" Grall agrees with Bridget enthusiastically, "If those bandits don't have a back door, I'd say they have little chance of of excape with this team on the job!

He smiles at Mittens, "Tempus would be proud."  (Inspiring word)

"Thanks for the explanation, Gilant" Grall continues, "I too have a nice little trick from my heritage like you and Mittens.  I can recover about as much health on a successful strike against a foe as if a paladin had used the famous 'lay on hands' prayer on me.  Only fair I should tell you as you've shared.  As far cursing the gods goes..."

He glances at Blake with a look like he thinks Blake to be more crazy than Mittens.

"I'm no devotee, but I'm not one to tempt fate either.  I'd sooner risk offending Bridget here than be cursed with a lifetime of bad luck or even get blacklisted by the clerics of the city."


He picks up his sunrod and holds it high in hopes of getting a better view of what's ahead.  There's hints of rooms branching off from both the lower path and the path to the right.  He then locks his gaze on the broken pottery in the corner of the room.

"Hmmm," he begins, at an unusually low volume, "If we go down one path, and the bandits are down the other, they could escape through here... unless..."

He studies the floor then stoops down.  He picks up the end of the fishing line that used to be tied to the now broken pottery then gives a smirk to Emerald.

"I'll bet rigging alarms is just as much part of your skill set as finding 'em is, isn't it?" he asks rhetorically, "That pitchfork over there would make a nice loud sound if it were to fall over.  You look like you got nimble fingers.  How 'bout you set up a simple trip alarm for us?"

He then sits with his back to a wall, lays the sunrod on the ground in front of him, and digs a snack and drink out of his pack.

[23] 08-11-12 04:53:46 - c_fewell@hotmail.com
Grall inspiring word vs Mittens. :P
1d6
6 = 6


(Mittens 27 of 27hp) 10 surges left.

(I'll go ahead and presume everyone in the team is taking a short rest to recuperate.  This encounter will not count toward a milestone, but better to have your encounter powers and HP back.  OOPS!  Looks like it will count!  phb 259.  Speaking of which, I recommend Bridget use inspiring word on Gilant then spend a healing surge to recover her own lost HP.)
This message was last edited by the player at 04:35, Wed 12 Nov 2008.
Mittens
GM, 117 posts
Paladin of Tempus
(at least for now.)
Wed 12 Nov 2008
at 05:01
  • msg #82

Re: Chapter One: Unity

"From half dead to full health in 12 seconds!" Mittens mews cheerfully, "Thanks, Grall!  I really appreciated that in more ways than one!  And the rest of you too!  Wow!  What fighters!"

(Not to mention raving blood-thirsty werewolf shifter lunatic to cheerful kitten in 12 seconds flat.)

It doesn't escape Mittens' notice that Emerald is uncomfortable with her what with her 17 passive insight and the DC being of the check being 0 according to Blake.  ;p  In any case, she figures the best way to reassure Emerald that this paladin's kind of crazy is the same kind that makes rational people run into a burning building armed with a hose, wearing a heavy asbestos suit and plastic helmet, and carrying an even heavier backpack - is to agree with Emerald.

"Sounds like a good idea, Emerald," she says, "You can check for traps from right behind me from now on.  By Tempus I'll do everything in my power to protect you and the others from harm."
Blake
player, 25 posts
Arcane Guy
Nonexistent Implement
Wed 12 Nov 2008
at 08:47
  • msg #83

Re: Chapter One: Unity

  "And yet if I had insulted Lolth's hairy leg problem"  Hey, Spider Queen. Duh.  "I doubt most of them would care too much."

  "I'm taking fate into my own hands.  Striking back, verbally, against those robbing us of self worth if people cant believe they can even hit animals without divine approval, and encouraging others to fight on their own.  Change is inevitable, and it will take work and faith in skill to improve for the better without gods."
  Blake shrugged.

  "Of course, like many times when you are following commandments as listed, it doesn't matter what your own intentions and interpretation are.  So I usually find it easier to ignore this sort of thing, than to try and get into a justification contest that has no real correct answer for either side.  I'd have an easier time trying to get across that killing is still killing, regardless of whether it's a Lamia or an orphan."

  Blake seriously doubted the Raven Queen would quietly die just because it was supposedly 'their time'.  But to be fair, neither would Blake.
This message was last edited by the player at 08:53, Wed 12 Nov 2008.
Bridget
player, 9 posts
Strategy Machine
Lawful Good
Wed 12 Nov 2008
at 15:36
  • msg #84

Re: Chapter One: Unity

Bridget nods to Gilant's answer and says, "That will come in very handy in the near future. Rest up. You could be the difference between this group winning or retreating." (Inspiring Word)

Once done with bandaging and tying a wolf, Bridget faces Grall. "That was good thinking under stress, Grall. I will be reporting your reliable actions when this mission is over."

She then looks to Emerald. "Grall has a point. Give it a try, Emerald." Then looks to Blake. "Personally, I don't have problem with you taking your fate into your own hands. But as a team, we hold each others' fates in each others' hands. You did good, but do keep these words in mind."

(Rolled a 4 using a 1d6. Gilant gets an extra 4 HP to his healing surge value)
([24] 08-11-12 16:48:59 - c_fewell@hotmail.com
1d6
4 = 4)
(Bridget rests)
This message was last edited by the player at 16:27, Wed 12 Nov 2008.
Emerald
player, 13 posts
Vixen Rogue
Lv.?
Wed 12 Nov 2008
at 15:42
  • msg #85

Re: Chapter One: Unity

Emerald's fur stands on end slightly as she puts on a scared smile. The smiling blood-face is talking to me! she thinks to herself before just nodding.

Upon Grall's suggestion, Emerald heads over to examine the pottery and the line. "You assume correctly, Grall..." she mentions. Emerald then proceeds to look for ways of setting something up. "What were you thinking? Luring them into this room? Keeping this room from becoming an enemy ambush? Or using these materials in another room?"

Her fears are calmed some when near Grall, not to mention when focused on something she prides herself in.
Gilant
player, 22 posts
Githyanki Swordmage
Level 1
Wed 12 Nov 2008
at 22:26
  • msg #86

Re: Chapter One: Unity

Gilant nods at hearing Bridget's response to his explanation of what Telekinetic Leap is capable of. Gilant then feels refreshed as Bridget uses inspiring words on him, to which Gilant responds with a, "Thank you," Gilant glances at the wolves being 'tended to' and asks, "Okay, so is Unity going to be putting those wolves on trial for aiding the thieves?" as Gilant is a bit confused as to why the wolves are receiving the same treatment he'd expect the thieves to get.

[OOC: Taking a short rest now. Back at 31 of 31HP and has 9 Healing surges left.]
Grall
player, 12 posts
Orc Warlord
Thu 13 Nov 2008
at 14:12
  • msg #87

Re: Chapter One: Unity

"Hairy legs!" Grall laughs, then tries to contain himself while the others talk, snickering.  But when Gilant asks about putting wolves on trial he breaks down.  He just roars laughing till he's in tears.  Yes... you just saw an orc cry.  He eventually collects himself and calms down, drying his eyes.

"Well!" he pants, "I haven't had a laugh that good in a long time!  A trial for wolves!  That's rich!  Unity gives that impression, doesn't it?  I'd almost think they would!  Ahhh...  Um...  Whew...  No, Emerald.  I meant for you to make an 'alarm' like the one Mittens triggered so we'll know if they're trying to escape while we're elsewhere.  You need only rig the fishing line across there."

He points to the right side of the room.

"Blake...  Wow!  You have a stronger spirit than a lot of orcs I've known!  Well put!  Gods be damned!  Forge your own destiny!  And that comment about killing could have been taken word-for-word from the mouth of the most savage of orc warlords!  Orphans or Lamia!  Kill 'em all!"

Grall punches his two fists together in an orcish salute at Blake with a grin.
Mittens
GM, 122 posts
Paladin of Tempus
(at least for now.)
Thu 13 Nov 2008
at 14:29
  • msg #88

Re: Chapter One: Unity

Mittens giggles along with Grall until the "gods be damned part" then loses her smile.  Then at his "kill 'em all" comment she looks confused.

"Or word-for-word from the lips of a peace-loving vegetarian," she corrects, "And I don't think Gilant was joking.  More importantly, the gods are real.  And they're real powerful too.  Anyone concerned about their own survival should respect their power if not their ideals.  While Blake is right that it doesn't take a blessing from the gods to take down an animal, there was a great deal of divine intervention in the forging of Unity not the least of which was Tempus' influence in the last war.  Gods be damned?  Sure.  Once you're more powerful than they are.  Defeat Tempus in combat and I'll pay my respect to you.  Until then, be careful who you challenge or you might just be taken up on your offer."

She takes out her canteen and begins to wash the blood from her face in hopes it will make Emerald more comfortable.
Dave Onslaught
player, 1 post
aka Cross
aka Shadowsoul
Thu 13 Nov 2008
at 15:15
  • msg #89

Re: Chapter One: Unity

OOC:  I'm the RL friend of our favorite Paladin of Tempus, Mittens.  Happy to be joining everyone here.  I'll be stepping into a striker role as a Ranger.  Should be able to post an in-character greeting later today.

*wriggles around furiously*  EVIL STRAITJACKET!!!
Bridget
player, 10 posts
Strategy Machine
Lawful Good
Sat 15 Nov 2008
at 15:26
  • msg #90

Re: Chapter One: Unity

Bridget watches the bunch debate and says, "Things don't have to be that complicated. The orders were simple. Detain with minimum necessary force. Try not to kill. Bring back criminals and the things they stole. But whether the gods are real or not, people are." Bridget begins as she faces Blake, "And it would be unwise to offend someone who believes in such gods when they are going to be covering your back in a fight."

Bridget then looks around at the others. "I reiterate. No killing unless you have no choice. I realize killing would be an easier task, so if any of you consider this mission too difficult, you may go back to Unity and find another task."

She's speaking to the group generically, but that last paragraph was mostly meant for Grall. "I doubt that is the case, though, as you all proved more than capable. Now, if you are all ready, we should go farther in."

Her cold tone continues to prove she couldn't care less how the group feels and isn't remotely annoyed with any of them. Never raised her voice.
Emerald
player, 14 posts
Vixen Rogue
Lv.?
Sat 15 Nov 2008
at 15:26
  • msg #91

Re: Chapter One: Unity

Emerald finishes creating an "alarm" to let the group know if someone tries escaping the room. "I'm ready." she says, seemingly only slightly relieved by Mittens wiping off her face. She heads over to follow Bridget.
Gilant
player, 23 posts
Githyanki Swordmage
Level 1
Sat 15 Nov 2008
at 21:16
  • msg #92

Re: Chapter One: Unity

Gilant observes the others reactions to his question, as he didn't mean for it to be a joke as he doesn't know all that much about the bureaucratic nature of Unity so he wouldn't put it past them to try something he finds 'silly'. Given Grall's reaction to the Githyanki's comment, Gilant asks, "Okay, if the wolves aren't going to be put on trial, what will become of them?."
Blake
player, 26 posts
Arcane Guy
Nonexistent Implement
Sun 16 Nov 2008
at 04:35
  • msg #93

Re: Chapter One: Unity

  Blake stops trying to figure out how ignoring the gods is bad, but beating them up is totally cool and respectable after (23:31, Today: Blake rolled 1 using 1d10. Thinks about it how long?) one second.

  "I'm all set to go.  But as I had no plans to rush off ahead of everyone I'll just wait until a direction is actually picked or you start heading somewhere."  Blake doubted he would have to wait long...  Though he also didn't doubt he may wish he had depending on what they see next.
This message was last edited by the player at 04:53, Sun 16 Nov 2008.
Grall
player, 13 posts
Orc Warlord
Sun 16 Nov 2008
at 05:09
  • msg #94

Re: Chapter One: Unity

Grall just smears his face with his hand.  He should know better than say "Gods be damned" with a paladin around.  At least the sermon was a short one.

"I'm curious to find out, Gilant," Grall answers with a smirk as he stands back up, "And Bridget makes a good point - Time to get moving!"

He moves to the "south" side of the room.

"Mittens.  Take point since you enjoy it so much.  Emerald, to her left, scanning for traps.  Anything happens, you back up.  Behind them, Gilant, me, Bridget, Blake.  Let's move!"

Grall holds up his sunrod to light the way.

(He moves in step with the others as they advance)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 14:01, Sun 16 Nov 2008.
Mittens
GM, 133 posts
Paladin of Tempus
(at least for now.)
Sun 16 Nov 2008
at 05:27
  • msg #95

Re: Chapter One: Unity

Mittens equips her shield, draws her sword, and moves to the south hall.  There she waits for Emerald before moving further in.

(Mittens readies her further move actions to be in step with Emerald.  She also takes 10 to assist her in her perception checks adding a +2 to Emerald's perception.)

(DM ruling: Characters can "move in step" by readying their move actions to follow the leader - effectively moving as one fig on the map.  See the OOC thread for a more detailed explanation.)
This message was last edited by the GM at 14:56, Sun 16 Nov 2008.
Bridget
player, 11 posts
Strategy Machine
Lawful Good
Sun 16 Nov 2008
at 12:59
  • msg #96

Re: Chapter One: Unity

Bridget goes along with Grall's suggestion and proceeds to also give an answer to Gilant. "If the wolves are found to be non-sentient beings, they will not be put on trial. What else will be decided on their fate is up to the judge. They could be put down if aggression was programmed too deeply into their minds. Or they could be set free deep in the woods where they belong. But what will become of them is not our concern. Ours is to merely bring them in as we were told."

(Bridget also moves in step and takes 10 to perception to aid Emerald, making Emerald's total 19.  Just one more adjacent ally aiding other will take Emerald over 20.)
This message was last edited by the GM at 13:20, Sun 16 Nov 2008.
Emerald
player, 15 posts
Vixen Rogue
Lv.?
Sun 16 Nov 2008
at 13:01
  • msg #97

Re: Chapter One: Unity

Emerald nods to Grall and says, "Sure, Grall." She does what she can to scan for traps. "Any assistance in looking for traps is appreciated. I may be skillful at it, but more eyes are always better."

(Once she has a third adjacent ally to aid her, she is taking 10 to perception for finding traps for a total of 21.  She will advance cautiously, making sure the team advances with her while she watches for trap triggers.)
This message was last edited by the GM at 14:06, Sun 16 Nov 2008.
Gilant
player, 24 posts
Githyanki Swordmage
Level 1
Sun 16 Nov 2008
at 15:59
  • msg #98

Re: Chapter One: Unity

Gilant moves himself into the position Grall requested and is ready to move with the others as they advance down the corridor while also trying to aid Emerald in looking for traps, although the swordmage keeps his sword drawn and ready, just in case, "Let's get this over with, I just hope this cave doesn't turn out to be a huge cavern that takes weeks to track down the thieves. Since if it does, odds are we'll run out of rope to tie up our enemies with, and it would take a long time to get them all out of the cave and to Unity."

[OOC: Gilant moves in step and takes 10 to perception to aid Emerald, making Emerald's total 21. If that isn't enough to find the traps, we're in over our heads.]
Narrator
player, 25 posts
Mon 17 Nov 2008
at 01:53
  • msg #99

Re: Chapter One: Unity

At the end of the hall Emerald's sharp eyes easily detect the presence of a trap trigger.  She stops the team when when she gets close enough to notice the two pressure plates built into the floor.  There's a narrow gap in the floor filled with a strip of wood in front of the pressure plates.

With Emerald focused on finding traps, Mittens was free to search for her favorite thing: foes!  At the same time Emerald stops the group, Mittens notices the presence of 4 someones in the room ahead.  She holds out four fingers so the rest of the team knows.

Gilant was paying very careful attention too.  An uneasy sense of deja vu crawls across his skin.  The instant Emerald stops the group and Mittens indicates 4 potential foes ahead, he remembers his training with perfect clarity.  The trap trigger at the end of a hall, the presence of foes in a dark room beyond, the gap in the floor ahead - it's probably a spring loaded door with a second door behind the group at the entrance to the hall.  Trap the group in a hall and fire at them through murder holes or fill the hall with deadly gas.  Whether by charging in or by backing off, the group better not be in the hall if the trap trigger is activated.


The enemy notices that Emerald detected their trap and prepares to attack!

(The trap takes a thievery check of 10 to disable.  It takes an athletics check of 10 to jump over, or 5 with a running start.)

INITIATIVE:
Bridget & Gilant > Foe group 2 > Blake, Mittens, & Emerald > Foe group 1 > Grall


[29] 08-11-17 03:08:18 - c_fewell@hotmail.com
Bridget initiative (+4 feat, +4 thanks to 2 warlords)
1d20 +8
13 + 8 = 21

[28] 08-11-17 03:06:35 - c_fewell@hotmail.com
Gilant initiative. Will suck.
1d20 +4
13 + 4 = 17 21 (+4 thanks to 2 warlords)

[26] 08-11-17 02:56:26 - c_fewell@hotmail.com
Foe group 2 initiative
1d20 +5
15 + 5 = 20

[30] 08-11-17 03:09:38 - c_fewell@hotmail.com
Mittens initiative (+4 thanks to 2 warlords)
1d20 +4
8 + 4 = 12

[32] 08-11-17 03:12:01 - c_fewell@hotmail.com
Blake initiative (+4 thanks to 2 warlords)
1d20 +4
8 + 4 = 12

[27] 08-11-17 03:05:42 - c_fewell@hotmail.com
Emerald initiative.
1d20 +5
1 + 5 = 6 10 (+4 thanks to 2 warlords)

[25] 08-11-17 02:56:00 - c_fewell@hotmail.com
Foe group 1 initiative.
1d20 +6
3 + 6 = 9

[31] 08-11-17 03:10:59 - c_fewell@hotmail.com
Grall initiative (+4 thanks to 2 warlords)
1d20 +5
4 + 5 = 9


This message was last edited by the player at 03:14, Mon 17 Nov 2008.
Gilant
player, 25 posts
Githyanki Swordmage
Level 1
Mon 17 Nov 2008
at 03:52
  • msg #100

Re: Chapter One: Unity

Gilant quickly explains in a soft voice as soon as he recognizes the trap, "The trap is probably a spring loaded door, I'd expect there should have been a second door behind us at the entrance to the hall, but if there was we would have already found it so I'm not sure about that part. But the idea behind this trap is to get the victims to stay in the hall and fire at them through murder holes or fill the hall with deadly gas.  So either by jumping over the trap with a running jump, or by backing off, we better not be in the hall if the trap trigger is activated..although we should try and focus on protecting Emerald while she finishes disabling the trap," before Gilant moves a bit to the east as he builds up speed turning south and easily jumping over the trap square to land just inside the room, as the Githyanki quickly takes up a defensive position as he adds, "At least one other person will need to jump over the trap to help me protect Emerald. But if you doubt you can make the jump, just wait till the trap is disabled. Better safe than sorry."

[OOC:
Move Action: Move East 1 square, then move south one square and running jump over the trap square, and land one square south of the trap square south of Emerald.
[33] (Gilant making an Athletics's check for a running jump over the trap square south of Emerald.) 1d20 +6 => 8 + 6 = 14 (success)
Standard Action: Total Defense (+2 Defenses)
Minor Action: Not used.
]

Bridget
player, 12 posts
Strategy Machine
Lawful Good
Mon 17 Nov 2008
at 12:41
  • msg #101

Re: Chapter One: Unity

Without so much as a second passing by and before Gilant can even finish his request, Bridget runs and jumps over the other trap square and takes a defensive position, leaning closer to Gilant's position in case Mittens decides to jump over the trap also. Like Gilant, Bridget takes the defensive position.

Bridget looks about calmly, despite her soldier-like stance and says, "Be extra careful. I suspect there is more than meets the eye."

(OOC: Made running jump and have an athletics of 8. Don't need to roll since I'd be able to jump at least 1 square with a running jump. Also, took full defense, so I too am +2 to defenses.)
Human Guard
player, 1 post
Mon 17 Nov 2008
at 13:04
  • msg #102

Re: Chapter One: Unity

The first Human Guard was carefully aiming his crossbow at Emerald, but shifted his aim at the last second when Gilant got in the way.  The bolt misses Gilant by a long shot.

The second Human Guard was aiming at Mittens but Bridget got in the way.  This time the bolt flew true and wounded Bridget.

(Stealth is part of a move action according to the erratta.  The guards didn't move from their position, so ignore their stealth rolls.)

[34] 08-11-17 13:49:29 - c_fewell@hotmail.com
Guard 1 crossbow attack vs Gilant AC 21
1d20 +9
2 + 9 = 11

[35] 08-11-17 13:52:37 - c_fewell@hotmail.com
Guard 12 crossbow attack vs Bridget AC 19
1d20 +9
19 + 9 = 28

[36] 08-11-17 13:57:33 - c_fewell@hotmail.com
xbow damage
1d8 +2
3 + 2 = 5


Bridget 17 of 22 HP.

Human Guard defenses:
HP 47
AC 18; Fort 16; Ref 15; Will 14
This message was last edited by the player at 13:23, Mon 17 Nov 2008.
Emerald
player, 16 posts
Vixen Rogue
Lv.?
Mon 17 Nov 2008
at 13:21
  • msg #103

Re: Chapter One: Unity

Emerald kneels down and starts on disabling the trap as soon as Gilant starts talking. No sooner than he and Bridget have jumped forward than Emerald has the trap for one square disabled. "This one's disabled, Mittens." she says hurriedly, but somewhat quietly. After all... the less the enemy knows, the better.

(OOC: Emerald has a thievery of 10. She automatically succeeds in disabling the trap. Right side trap disabled.)
Mittens
GM, 135 posts
Paladin of Tempus
(at least for now.)
Mon 17 Nov 2008
at 13:33
  • msg #104

Re: Chapter One: Unity

That's just what she wanted to hear!  ^.^

"Wheee!!" Mittens shouts as she rushes forward with a big smile on her face!  She charges at the guard that shot Bridget but her sword glances off his chainmail.  She then challenges the less than confident looking foe that was hiding behind him. (bandit 2)

"You're under arrest!" she asserts, "Hands in the air!"

(Divine Challenge vs Bandit 2)

[39] 08-11-17 14:27:37 - c_fewell@hotmail.com
Mittens charge(+1) vs Guard 2 AC 18
1d20 +8
8 + 8 = 16

Narrator
player, 26 posts
Mon 17 Nov 2008
at 22:57
  • msg #105

Re: Chapter One: Unity

Human Bandit defenses:

HP 37
AC 16; Fort 12; Ref 14; Will 12
Blake
player, 28 posts
Arcane Guy
Nonexistent Implement
Tue 18 Nov 2008
at 02:01
  • msg #106

Re: Chapter One: Unity

  "Bridget, is there any chance you could order Mittens to stop being suicidal?"  While one may as well request Briget order Blake to give up being annoyed people want to kill him, at least 'Don't get killed' has practical combat applications.

  The logic of 'Better them than me' has some practical value, and a reasonable chance of being put to use.
  The logic of 'Better the enemy and none of us' meanwhile, is much more useful, but difficult to get done regardless of the intent and actions of all involved.

  Only slightly less suicidal, considering it was still moving closer to the enemy before there was a convenient Multiple Person Shield between him and everything else, was Blake's own travel into the room as he took a shot at the other heavily armed human.  Well, at least he showed that wall a thing or two.

[(Standard: Failure.  Move: Duh.  Minor: Curse g1, Nearest I can SEE.  Unless I can X-Ray vision Curse either g2 or b2)
  Snags with Fog of War.  You can not make combat decisions based on what your character can see at the end of their movement, because OOCly you're eyeballs don’t work in real time. B1 could be one tile to my right for all I know.  I'd take advantage of this the other way around, but NPC control knows where PC's are at all times ;D  ]

This message was last edited by the player at 02:28, Tue 18 Nov 2008.
Human Bandit
player, 1 post
We will rob them!
We won't rob them.
Tue 18 Nov 2008
at 02:55
  • msg #107

Re: Chapter One: Unity

Both bandits throw a dagger at Mittens and both miss by a wide margin.  They both then lurk deeper into the shadows hoping to remain hidden from the rest of Bridget's posse.

[43] 08-11-18 03:51:31 - c_fewell@hotmail.com
Bandit 2 sneakyness.
1d20 +9
12 + 9 = 21

[42] 08-11-18 03:51:07 - c_fewell@hotmail.com
Bandit 1 sneakyness.
1d20 +9
5 + 9 = 14


(To be hidden requires superior cover.  For now, they have superior cover from all but Mittens.  This means that except for Mittens they're effectively invisible to anyone who's passive perception they beat.  A PC who can't see them can make an active Perception check to try and locate them...  or move to a place where they no longer have superior cover.)
Grall
player, 14 posts
Orc Warlord
Tue 18 Nov 2008
at 03:21
  • msg #108

Re: Chapter One: Unity

"Sometimes rushing the line is a good strategy," Grall says as he himself rushes into the room before charging at the first guard, "This is one of those times!"

He cracks his whip, but it bounces harmlessly off the guard's chainmail.

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 03:42, Tue 18 Nov 2008.
Gilant
player, 26 posts
Githyanki Swordmage
Level 1
Tue 18 Nov 2008
at 04:28
  • msg #109

Re: Chapter One: Unity

Gilant moves forward to make sure that Mittens doesn't get surrounded and upon reacing his destination he turns to face the Guard standing next to him and shouts out in Deep Speach, (Deep Speech)"Time for my blade to dine on flesh and blood,"(Deep Speech) as Gilant strikes the guard with a devastating blow with his bastard sword, which causes Gilant to grin with glee as a field of sound punishes the guard, and Gilant knows that the sound will become louder if the guard tries to back off. Gilant then speaks up in common as he says with a smile on his face, What you now hear is the sound of your defeat, stand your ground and face me and you will fall to my arcane powers. I suggest that you to submit to our request for your surrender. At least then, you won't have to worry that this room will be your tomb.

[OOC:
Move Action: Move south to be one square west of Mittens
Standard Action: Booming Blade against Guard 1
[47] (Gilant Booming Blade vs Guard 1) 1d20 +7 => 20 + 7 = 27 CRIT!
Guard 1 suffers 14 pts of damage. (Guard 1 takes another 1d6+3 thunder damage if he moves away from Gilant on his turn.)
Minor Action: Aegis of shielding against Guard1

Guard1 has 33hp left, is marked with Aegis of Shielding, and will suffer 1d6+3 thunder damage if he moves away from Gilant on his turn.
]

This message was last edited by the player at 04:32, Tue 18 Nov 2008.
Narrator
player, 27 posts
Tue 18 Nov 2008
at 04:38
  • msg #110

Re: Chapter One: Unity

The guards are so surprised by the sudden onslaught and the power of Gilant's attack, they hesitate.

(Delaying guards till just before the bandits.)
Blake
player, 29 posts
Arcane Guy
Nonexistent Implement
Tue 18 Nov 2008
at 05:36
  • msg #111

Re: Chapter One: Unity

  "Well, I guess I'll take your word for it then Grall."  Hey, its not like it was a bridge and/or cliff everyone was jumping off of here.  Right?

  The slight sense that Blake wasn't completely solid around the edges (how does a three dimensional being have edges anyways?) continued as he paced around the other side of the wall, and found himself looking face to back of skull with a bandit.

  'Jackpot... I find myself wondering about my choice of mental wording.'  Blake thought, as a painful, but unfortunately less than final sensation gripped the bandit's heart.

[ (Move: Duh. Minor: Curse b2.  Standard: Vamp vs b2, 16 DMG. )
Blake Temp HP: 8
b2 HP: 37-16 = 21

You rolled 12,4 using 2d8+4,1d6 ((4,4,4)) Jackpot.
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwY_D8M

This message was last edited by the player at 05:40, Tue 18 Nov 2008.
Mittens
GM, 136 posts
Paladin of Tempus
(at least for now.)
Tue 18 Nov 2008
at 06:39
  • msg #112

Re: Chapter One: Unity

"Wow!" Mittens cheers, "Nice attack, Gilant!"

She's tempted to try a flashy piercing strike, but decides to go with a more tactical attack.

"The Githyanki is right," she challenges the second guard with a smile, "You should surrender if you want to live, but to be honest... I'd be happier if you didn't surrender!"

(Divine Challenge vs Guard 2)

She jabs at him with her sword but again the attack glances off his armor.

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
Bridget
player, 13 posts
Strategy Machine
Lawful Good
Tue 18 Nov 2008
at 12:23
  • msg #113

Re: Chapter One: Unity

Bridget doesn't object to Mittens' statement since deception is the art of war and thus, combat. But she does make it a point to keep an eye on Mittens since Bridget herself isn't entirely sure if Mittens is thinking straight or if she is remembering that they are not to kill... if they can help it.

To Blake's question, Bridget says, "She isn't being suicidal." as she begins to pick up her pace to charge, "Suicidal would be staying back so they can fire more arrows at us."

(Bridget double-moves, using her second move to charge at Human Bandit 2.)
(1d20 -> 11. +8 (Str, charge and Weapon Prof) = 19.)
(1d8 -> 1. +4 (Str) = 5 damage.)
(HB2 HP: 21-5 = 16.)
This message was last edited by the player at 13:00, Tue 18 Nov 2008.
Emerald
player, 17 posts
Vixen Rogue
Lv.?
Tue 18 Nov 2008
at 12:31
  • msg #114

Re: Chapter One: Unity

Emerald also hurries forward, figuring it wouldn't do for her to be a target for the ranged attackers. Sure, she has ranged attacks herself, but this is a losing battle for anyone who isn't on the other side of that wall. Maybe, if she was a ranger of legendary proportions, she might have tried shooting through the arrow slits. But she's not. Emerald's job is to get in close and hurt the enemies badly while they are distracted with tanks like, say, a paladin.

Doing much the same as Bridget, Emerald also charges since that is her best bet at the moment, to which she stumbles and misses.

(OOC: Which reminds me.. was wondering where or if I could bring in T'shock, Angel or Liberty.)

(Emerald does the same as Bridget.)
(Rolled epically low.)
This message was last edited by the player at 12:57, Tue 18 Nov 2008.
Human Guard
player, 2 posts
Madness...
This is Sparta-ta-ta-ta!!
Tue 18 Nov 2008
at 17:49
  • msg #115

Re: Chapter One: Unity

"Maybe we should listen to them," the first guard suggests.

"NO!" the second guard answers, knocking down Mittens with his halberd, "The strikers are flanking to the right.  Knock down the other defender and come with me to take them out!"

The second guard, still reeling from Gilant's attack, fails to strike Gilant by a wide margin.  Conflicted with the knowledge that moving away from Gilant will be painful, the fear of the Githyanki's curse, and the flanking maneuver of Blake and the others, decides to move with his ally.  He pays the painful consequence of Gilant's booming blade and lets out a curse of his own.

[53] 08-11-18 18:36:55 - c_fewell@hotmail.com
Gilant AoO attack vs. Guard 1 AC. Will suck.
1d20 +4
9 + 4 = 13

[52] 08-11-18 18:35:58 - c_fewell@hotmail.com
Gilant booming blade damage vs Guard 1
1d6 +3
1 + 3 = 4

[51] 08-11-18 18:32:23 - c_fewell@hotmail.com
Guard 1 powerful strike vs. Gilant AC
1d20 +10
5 + 10 = 15

[50] 08-11-18 18:31:29 - c_fewell@hotmail.com
G2 powerful strike damage vs Mittens
1d10 +7
10 + 7 = 17

[49] 08-11-18 18:29:53 - c_fewell@hotmail.com
Guard 2 powerful strike vs. Mittens AC
1d20 +10
19 + 10 = 29


Mittens takes 17 damage and is knocked prone.
G1 takes 4 damage.
This message was last edited by the player at 00:22, Wed 19 Nov 2008.
Human Bandit
player, 2 posts
We will rob them!
We won't rob them.
Tue 18 Nov 2008
at 18:00
  • msg #116

Re: Chapter One: Unity

The first bandit tosses a dagger at Emerald and misses, then tries to hide behind the west wall.

The second bandit swings his club at Bridget, misses, then shifts back behind the nearby guard.  "Thanks, Bill."

[56] 08-11-18 18:59:24 - c_fewell@hotmail.com
Bandit 1 stealth check.
1d20 +9
9 + 9 = 18

Blake
player, 30 posts
Arcane Guy
Nonexistent Implement
Wed 19 Nov 2008
at 02:27
  • msg #117

Re: Chapter One: Unity

  Mittens would possibly benefit from footwear normally associated with rouges at this point.  That or a spring on their back.

  'It would be a shame if that guy got an extra dose of shock for nothing.'  Blake considered as the first guard (or was that second? It was easy to get them mixed up) dealt with the issues of Booming Blade

  Unfortunately for them, Blake decided to ensure that he had a worse day going for them than they were having.  "Now, purely for academic reasons.  Would you say being shot in the face with Eldritch energies would be considered more of a burning sensation, a stinging sensation, or something else?"

[ (Minor: Curse g2.  Only b1 to go.  Standard, E Blast to g1)
 Gilant did all his stuff to g1, so it'd be g1 who took the 4 damage.  Easy enough mistake to make (I had to reread twice to be sure, and I kept typing g2 in this post -.o) and not like it was a life or KO difference :D
No more Shadow walk ;.;
G1: 29-16 = 13

http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYgUAM ]

Grall
player, 14 posts
Orc Warlord
Wed 19 Nov 2008
at 05:16
  • msg #118

Re: Chapter One: Unity

"Looks like you got your wish, Mittens!" Grall says with a smirk, moving his whip from his main hand to his off hand, "Bill's not going to surrender!"

(Inspiring word to Mittens.  6+4HP)

"Gilant!" he continues as he moves south, unsheathing his longsword and readying a guarding attack, "Get in there and attack all three!  I got ya covered!  Emerald!  Shift south for Gilant's attack!"

(Drop sunrod: free.  Swap whip to off hand: free.  Unsheath sword: minor.  Gilant readies covering attack.  Attacks bandit 2 and gives the 4 AC bonus to the first ally (presumably Gilant) who goes adjacent to either Grall or the bandit.) defeats the bandit with maximum damage!  o.O I knew there was a good reason the orc was carrying a longsword around!)

[59] 08-11-19 06:09:17 - c_fewell@hotmail.com
Grall longsword guarding attack damage vs. bandit 2.
2d8 +4
8 + 8 + 4 = 20

[58] 08-11-19 05:55:22 - c_fewell@hotmail.com
Grall guarding attack vs. bandit 2 AC
1d20 +7
15 + 7 = 22

[57] 08-11-19 05:50:12 - c_fewell@hotmail.com
Grall inspiring word to Mittens
1d6
4 = 4


Grall expended encounter power: guarding attack.  (Holding whip in off hand)
This message was last edited by the player at 05:34, Wed 19 Nov 2008.
Narrator
player, 29 posts
Wed 19 Nov 2008
at 15:02
  • msg #119

Re: Chapter One: Unity

(OOC: Emerald gave the go-ahead for shifting her down a square so Gilant will have flanking on both guards when he moves in.)
Gilant
player, 27 posts
Githyanki Swordmage
Level 1
Wed 19 Nov 2008
at 23:04
  • msg #120

Re: Chapter One: Unity

Gilant chuckles and says, "You won't escape me that easily. This is your last chance to surrender to us or end up like your fallen comrade," as the Githyanki pursues the Guard he struck earlier, moving into a position that lets him flank both guards as he sweeps his swording sending out a blast of force that due to his positioning smacks into Guard 1 with full force as the swordmage continues to batter Guard1, although Guard 2 manages to avoid being struck by the wave.

[OOC:
Move Action: Move South East 3 squares to new position on map.
Standard Action: Sword Burst vs both guards, flanking them with Emerald and Bridget. Sword burst is Int vs. Ref.
[60] Gilant using Sword Burst, with flanking bonus, against Guard 1 1d20 +6 -> 9 + 6 = 15, Hits
[61] Gilant using Sword Burst, with flanking bonus, against Guard 2 1d20 +6 -> 6 + 6 = 12, Misses
[62] Gilant's Sword Burst (Force) Damage (to Guard 1) 1d6 +4 -> 6 + 4 = 10 points of force damage.
G1 13 - 10 = 3hp remaining, and is still marked with Aegis of Shielding.
Minor Action: Unused.
]

Narrator
player, 30 posts
Thu 20 Nov 2008
at 03:29
  • msg #121

Re: Chapter One: Unity

Was asked to clarify the details about the arrow-slit wall... and... discovered my recollection of castle construction was inverted.  The bevel should be facing south, not north like I had indicated.  I'll be correcting the map to better show the orientation of the arrow slits.  Here's a picture of what an arrow slit should look like: http://en.wikipedia.org/wiki/Arrow_slit

Top of map is assumed to be north.

The wall is 5' thick and 20' long.  The character ^ indicates an arrow slit - which is a bevel in the face of the wall beginning 4' off the ground rising to about 7' off the ground.  The angle of the bevel is about 45 degrees.  The openings on the north face of the wall are about 6" wide and widen to about 5' wide on the south face.  The wall is designed to give those adjacent to the south side of the wall superior cover against those more than a few feet north of the wall while providing no cover to those north of the wall.  However, anyone north of the wall has superior cover from those south of the wall who are not adjacent to the south face.  Also, those adjacent to an arrow slit on the north side can see those on the south side clearly and suffer no ranged attack penalty.  Melee reach weapons suffer a -5 penalty if used through the arrow slit from either side.
Mittens
GM, 139 posts
Paladin of Tempus
(at least for now.)
Thu 20 Nov 2008
at 03:48
  • msg #122

Re: Chapter One: Unity

Mittens gets herself up off the ground and charges at the guards but again her sword misses.

"No really," she snaps threateningly at the guard that knocked her down, "Don't surrender!  I want to pay you back!"

(Divine challenge vs. guard 2.  Got a better attack roll when I accidentally used a d10.  Looks like she's not going to get a single hit this encounter.  -.-)
This message was last edited by the GM at 03:49, Thu 20 Nov 2008.
Emerald
player, 18 posts
Vixen Rogue
Lv.?
Thu 20 Nov 2008
at 04:21
  • msg #123

Re: Chapter One: Unity

Emerald shifts to her left (As per the earlier action indicated by the DM) and flanks the first guard for Gilant. Even while the guard is distracted with Gilant's attack, Emerald attacks at the same time! The guard lucks out and is moved by Gilant's attack just enough that Emerald's attack glances off his armor. Emerald frowns some, but prepares her dagger for the next attack.

(Rolled a 4. +2 for flank, +9 using dagger. Total of 15 vs AC. Miss. D'oh.)
Bridget
player, 14 posts
Strategy Machine
Lawful Good
Thu 20 Nov 2008
at 04:28
  • msg #124

Re: Chapter One: Unity

Taking full advantage of the flanking, Bridget attacks the second guard while also making sure that guard won't attack Gilant. "I'm the leader of this group. If you want to take us down, you should focus on me first." (Combat Challenge)

With those words, Bridget then attacks with a calculated blow, leaving Guard 2 exposed to Gilant while giving Gilant a quick hand gesture to point out the opening!


(Warlord's Favor vs Guard 2. Roll was 15. +10 = I don't care what defenses they have, that hits. Gilant gets +4 to his attack against Guard 2.)
(2d8 dmg = 7. + 4 = 13 total dmg on Guard 2.)
(Guard 2 current HP = 35)
(Guard 2 is marked until the end of Bridget's next turn.)
This message was last edited by the player at 04:31, Thu 20 Nov 2008.
Human Guard
player, 3 posts
Madness...
This is Sparta-ta-ta-ta!!
Thu 20 Nov 2008
at 18:32
  • msg #125

Re: Chapter One: Unity

"I SURRENDER!" the first Guard relents.

"Don't be a fool!" the second one objects, "They're private mercs hired by the merchants to recover the treasure!  They'll kill you if you surrender!  Follow me!"

"Good point."

The second guard shifts to the east then tries to escape, evading Bridget and Emerald's attacks of opportunities; but not Blake's.

The first guard shifts northeast and follows his ally while he distracts the others.

[72] 08-11-20 19:25:56 - c_fewell@hotmail.com
Blake dagger damage vs. G2. 1d4 +3 1 + 3 = 4

[71] 08-11-20 19:25:06 - c_fewell@hotmail.com
Blake dagger AoO vs. G2. 1d20 +6 19 + 6 = 25

[70] 08-11-20 19:22:44 - c_fewell@hotmail.com
Emerald dagger AoO vs. G2. 1d20 +4 10 + 4 = 14

[69] 08-11-20 19:21:06 - c_fewell@hotmail.com
Bridget AoO vs. G2. 1d20 +7  2 + 7 = 9

[68] 08-11-20 19:20:14 - c_fewell@hotmail.com
Mittens AoO vs. G2. 1d20 +7 >= 18 2 + 7 = 9 ... failure


[67] 08-11-20 19:05:46 - c_fewell@hotmail.com
Guard 2 recharge powerful strike 1d6 2 = 2 fail.

[66] 08-11-20 19:05:30 - c_fewell@hotmail.com
Guard 1 recharge powerful strike 1d6 6 = 6 succeed.


Guard 2 takes 4 damage.
Human Bandit
player, 3 posts
We will rob them!
We won't rob them.
Thu 20 Nov 2008
at 18:45
  • msg #126

Re: Chapter One: Unity

The remaining bandit thinks he'll be clever and moves in to pick up Grall's sunrod then tries to hide it under his leather breastplate.  But between the sunrod's size, how bright it is, and the way his leather armor doesn't co-operate, he only succeeds in dimming the room while making himself the easiest target in the room.

"Aw hell!" he curses, knowing it's pointless to keep quiet, "You'll never find the treasure unless you spare me!"

(Run to Grall's sunrod, granting combat advantage.  Pick up sunrod, minor.  Attempt to hide it, minor.)

(DM ruling: The an area of burst 1 around the bandit is considered bright light.  Most of the the rest of the room is dim light.  Total darkness indicated by deep blue grants superior concealment.  Attack rolls against targets concealed in dim light take a -2 penalty.  Obviously, using a minor action to activate a new light source bright enough to reach your dimly lit target negates the penalty.)
This message was last edited by the player at 19:02, Thu 20 Nov 2008.
Grall
player, 15 posts
Orc Warlord
Thu 20 Nov 2008
at 19:08
  • msg #127

Re: Chapter One: Unity

"Mittens!" Grall shouts, "Gilant!  Block the door!  Don't let them escape!"

(Delaying the rest of Grall's turn till a more RL convenient time.)
Gilant
player, 28 posts
Githyanki Swordmage
Level 1
Thu 20 Nov 2008
at 22:39
  • msg #128

Re: Chapter One: Unity

In reaction to the latest changes to the situation, Gilant rushes around towards the door staying far enough away from the guards to avoid drawing attacks from them, but being close enough momentarily to place his aegis of shielding on Guard 2 as Gilant shouts out, "You are mistaken, we are not mercenaries. We are a group sent by Unity to bring you all to justice for your crimes, I don't care about what you stole, just bringing you to justice. Escape is futile, the exit is blocked, surrender and I'm sure the courts in Unity will not be as harsh upon you compared to if you continue to resist us. And if you continue to act so foolishly I'll stop holding back, and I can guarantee that at least one of you would be struck down with my Dimensional Thunder instantly no matter what you do, and the rest would soon follow. So surrender and live, or fight and die... your choice."


[OOC:
Move Action: Move six squares
Standard Action: used as move action to move six more squares.
Minor Action: use Aegis of Shielding on Guard 2.
ACTION POINT: Bonus Action: Move to final position one square south of the disarmed trap square. (Thus to exit a foe must trigger the trap and suffer an AoO from Gilant.)

Gilant spent his Action Point, to accomplish a wise tactical move without drawing any AoOs. Also if Mittens uses an action point, and 3 movement actions, she can end her turn moving in a similar fashion as I did one square west of Gilant, despite a movement of 5 by moving to the places I marked on the map as *1, *2, *3. Thus blocking off the enemy's escape route as Grall requested.

Gilant's threat isn't an idle boast, if he uses his daily, the 5 ongoing damage that occurs no matter what is enough to drop Guard 1. I don't even want to know what Guard1 is thinking hearing this, given what Gilant has done during this encounter so far.]

This message was last edited by the player at 22:47, Thu 20 Nov 2008.
Blake
player, 31 posts
Arcane Guy
Nonexistent Implement
Fri 21 Nov 2008
at 03:16
  • msg #129

Re: Chapter One: Unity

  Blake considered where the others were after Grall's suggestion, and how freaking far Gilant just had to go in order to do nothing but stand in front of a door and make threats (if at least ones they could back up).

  Then he considered how far others would have to go in order to just reach the guards.  And how far he would have to go in order to A) provide 'help' by blocking the door.  B) Still maintain that whole 'safer distance' situation for the moment.

  Who said you couldn't mix selfishness with selflessness?

  "Normally I'd be happy to just let people run, less potential injury for me that way.  Unfortunately, I happen to have some slight professional pride."  This said as Blake ran straight up the room past the guards while drawing his still conveniently burning torch, then angled towards Gilant's position as he dropped it to the floor.

  50 Gp, and the best use he'd had for the thing so far was inferior to disposable goods floor lighting. Oy.

[ (Move: Duh.  Standard: Move.  Minor: Draw magic torch.  Free: Drop torch during movements.)
Yes, I'm using a 50 Gp magic item as a cheap flare -.-
Shadow Walk is go, yay!
On top of Dim lighting? I forget how many shades darker it takes to hit that. Or what the scale of darkening past bright lights is.]

Bridget
player, 15 posts
Strategy Machine
Lawful Good
Fri 21 Nov 2008
at 13:42
  • msg #130

Re: Chapter One: Unity

Bridget yells out to the brigands, "You have already been defeated! A trap awaits in the other room, set up by our rogue!" and with that, she looks over to the one who said he needs be spared and says, "Don't worry. It is as my comrad said: We are not here to kill. Simply to arrest criminals and bring you to justice. Compliance will only help you in the events to follow. So stay put. Emerald! Arrest this man!" And with that, she hurries after the ones trying to escape, trusting Emerald to watch her back.

....if Bridget had any idea Gilant was preparing to use something he could only use once per day on guys who were all but peeing in their pants, she would probably lecture him. But she doesn't have any idea. Besides... in the end, as long as the job gets done, Bridget won't complain. Each person has their own way of dealing with problems.

(Move Action: Moved over to Guards 1 and 2.)
(Readied Action: If the guards move over towards Gilant, Bridget will use "Commander's Strike" on Gilant to attack whatever guard winds up adjacent to him first.)
(If the DM will allow me a different readied action depending on a different enemy action, then Bridget will use "Furious Smash" and give the bonus to Blake if an enemy attacks Bridget.)
This message was last edited by the GM at 13:47, Fri 21 Nov 2008.
Emerald
player, 19 posts
Vixen Rogue
Lv.?
Fri 21 Nov 2008
at 13:42
  • msg #131

Re: Chapter One: Unity

Emerald decides to run forward a bit and get the one who took Grall's sunrod and first says, "On the ground! Hands behind your head!" with a smirk and her dagger ready. Should the guard refuse, Emerald will be ready. She always wanted to be on the other side of the law, arresting someone for once.

(Move Action to get to guard with sunrod. Readying a standard action to attack with Sly Flourish if the guard tries to run away or attack Emerald. And the guy would provoke the AoO on top of that if he tries to leave the square.)
Mittens
GM, 142 posts
Paladin of Tempus
(at least for now.)
Fri 21 Nov 2008
at 17:18
  • msg #132

Re: Chapter One: Unity

Mittens rushes around the wall, sword drawn, only to find that Blake and Gilant have already blocked the door, and Bridget is ready to strike down anyone who resists arrest.

"First one to budge gets it!" she threatens, readying a charge against the first foe to move, "And... um... Thanks, Blake."
Grall
player, 16 posts
Orc Warlord
Fri 21 Nov 2008
at 17:28
  • msg #133

Re: Chapter One: Unity

Grall joins Emerald in approaching the bandit, and to further emphasize the point that they're not killers, sheaths his longsword.

"We've already been more than lenient with you guys," he points out, "I was careful to simply knock out your cohort.  Even your attack dogs were spared.  You're outnumbered, surrounded, and out of your league.  Face it.  If we wanted to kill you you'd be dead already.  And rightfully so.  We coulda claimed self defense.  Just don't expect to be as lucky as the guy I knocked out...  No telling what nightmarish spell the Githyanki swordmage has up his sleeve."

Just in case they don't surrender, Grall readies a furious smash if the bandit should resist arrest.
Narrator
player, 32 posts
Fri 21 Nov 2008
at 17:48
  • msg #134

Re: Chapter One: Unity

The first human guard and the bandit drop their weapons and hold up their hands.  The second guard face-palms and does the same.

"The treasure is in the south wall," the bandit reveals, "The panel can only be opened by simultaneously pulling six switches hidden in the arrow wall.  But you better hurry.  I heard there's a timer.  Dunno if it's magical or mechanical, but according to what I heard, any second now and the treasure will fall through a trap door to alert the others that it's time to escape with the loot.  So... since I told ya, that means I get a reduced sentence, right?"

The guards glance at the bandit in surprise, one glances down at his halberd.

(Obviously, you'd need a perception check to find a switch.  There's a time limit, so no taking 10.  I'll set the DC at 10 per switch in bright light, 20 in dim light.)
This message was last edited by the player at 01:50, Sat 22 Nov 2008.
Blake
player, 32 posts
Arcane Guy
Nonexistent Implement
Fri 21 Nov 2008
at 20:17
  • msg #135

Re: Chapter One: Unity

  "So, let me see if I understand this correctly.  There is a timed security measure, set to go off any second that you were not worried about at all until just now.  The only way to keep it from going off is if six, coincidentally how many of checked this room, people all drop everything and pull them at once.  If it's not done, others panic and ditch your hideout."  Blake was considering facepalming, but one of the guards already did such for him.

  "That is an incredibly retarded system considering there are not enough of you to pull all the switches in here, and any sane people you have to reach six would have come at least more than thirty seconds ahead of time to make sure their loot does get ejected.  Or maybe you were planning on having the wolves help seeing how nobody else has bothered to?  Besides, it's hardly helpful to talk about switches, but not obviously point them out.  Maybe if you were actually helpful there might be a chance of leniency"

  In case it wasn't obvious,  Blake thinks they're making things up to make every single one of them go away from the door so the criminals can flee while Unity representatives were to busy being gullible morons.

[ (Minor: Curse b1, that’s all of em.  Standard:  Ready action, E Blast g1 in the face if needed (or someone else if that’s not an option.  Also, as it's a free action,  Swordmage Warding will be used IF any of the enemies reach halberd melee range.) ]
This message was last edited by the player at 20:20, Fri 21 Nov 2008.
Narrator
player, 33 posts
Fri 21 Nov 2008
at 20:41
  • msg #136

Re: Chapter One: Unity

(OOC:  Woohoo!  Gratz to Blake for seeing through the bluff!  Rolled a 20 on the bandit's bluff check, but the other two rolled low, hence their reaction.  Was gunna use the "perception roll" as insight for the characters to decide what to give away, but now I don't have to.  :p  Yay!)
This message was last edited by the player at 01:45, Sat 22 Nov 2008.
Gilant
player, 29 posts
Githyanki Swordmage
Level 1
Mon 24 Nov 2008
at 18:10
  • msg #137

Re: Chapter One: Unity

The githyanki grins when the thieves drop their weapons, but when the bandit starts going on about a timed trap, Gilant is about to speak up to remind them that he is after bringing the criminals to justice, not fetching a treasure, when Blake points out the obvious problems with the 'story' that the bandit made up.

At that point Gilant chuckles and says, "As Blake has pointed out, that sort of security system seems rather stupid... if we didn't show up, how would you keep your 'companions' from running off with your loot as there are only four of you here and as you said six panels? Even if such a stupid setup really existed... I wouldn't care since we are here take you all back to Unity. And if you don't have the stolen goods with you, I'm sure those in unity will just hand out harsher sentences for you, so odds are you'd end up talking and telling the authorities where your 'friends' went with the loot if only to save your own skins."

It is quite obvious that Gilant isn't going to drop his guard until he is sure that the four thieves have been properly detained. Gilant then forms an near demonic looking grin on his face as he says, "So when we tie these guys up and escort them to the others outside, we're supposed to tie each finger separately to insure they don't try some silly rope escape trick right? I mean the alternative would be to chop off their hands, but the authorities in Unity wouldn't appreciate that, even if the hands could be reattached later with magic. The penalties for crimes can be so much harsher in Githyanki society, but I'm still not sure what is allowable and what isn't in these lands. Still you don't hear about Githyanki criminals as they have no hands, and often no heads, and some of them are fed to undead or worse. Although, if these guys do try to escape from the ropes, we may be left with no choice to chop off the hands, so unless you want to be known as the Handless Thieves, please don't try any silly escape tricks, it will only make us mad. And then I might get permission to carry out Githyanki justice."
Bridget
player, 16 posts
Strategy Machine
Lawful Good
Mon 24 Nov 2008
at 20:09
  • msg #138

Re: Chapter One: Unity

Bridget sheathes her sword and proceeds to start binding the guards (Unless they interrupt with something). While she is at it, Bridget listens to Gilant and can't help but realize now how useful having a Githyanki can be since they have a reputation that can intimidate foes... especially human ones.

"There is still a chance he speaks the truth and part of the mission is to get the treasure. Emerald, when you are done binding the man in front of you, start searching the room for triggers. Mittens, come help me tie these men up. Gilant, Blake, you two are situated where I need you to be for now. Good work blocking the exit."

She then looks directly to Gilant. "To prevent the risk of escape, the man outside has a special sleeping agent that will keep the prisoners asleep until awakened."

Bridget then looks at the guard she is binding. "But he is correct. Our orders are to bring you in alive. There is nothing in there about bringing you in one piece. But be thankful we are, in fact, from Unity. A place that produces people who even consider bringing you back in one piece as an option. Do not try me or my allies, though, or I will allow Gilant to do as he pleases." she points at Gilant to indicate who she means, knowing full well Gilant is probably the most fearsome person in the room.

(OOC: Figured the king would have a means of keeping said prisoners. And in a world of magic like DnD, a magic sleeping potion seems reasonable for a king's resources. Like the goody-two-shoes version of KILLING these guys. :) )
This message was last edited by the player at 20:30, Mon 24 Nov 2008.
Emerald
player, 20 posts
Vixen Rogue
Lv.?
Mon 24 Nov 2008
at 20:13
  • msg #139

Re: Chapter One: Unity

Emerald says, "Sure thing!" as she proceeds to tie the guy up. Should she be met with no resistance, she carries out her new orders and begins scanning the place for triggers.
Grall
player, 17 posts
Orc Warlord
Tue 25 Nov 2008
at 16:41
  • msg #140

Re: Chapter One: Unity

"Good thinking, Blake," Grall commends with a smile as he disarms the bandit and recovers his sunrod, "You saw through his trick.  As for you, Bandit, if you want to be helpful, how 'bout you tell us more about what's down the other hallway?  More of your gang, no doubt, but how many?  What are their arms?  Are there any traps?  As the warlock pointed out, if you want leniency, try not lying.  If you care a whit about the safety of your allies in the other rooms, you'll give us every possible advantage so we won't be forced to use Githyanki justice on them either."

[76] 08-11-25 17:37:19 - c_fewell@hotmail.com
Grall intimidate / diplomacy vs. Bandit Will
1d20 +8 >= 11
7 + 8 = 15 ... success

Mittens
GM, 145 posts
Paladin of Tempus
(at least for now.)
Tue 25 Nov 2008
at 16:48
  • msg #141

Re: Chapter One: Unity

Mittens carries out Bridget's orders, clearly disappointed that the enemies surrendered.

"Take off that armor," she orders the injured guards after making sure they're completely disarmed.

When they comply, she does her best to help heal their wounds.

"That's one heck of a jab you got there," she commends her foe, "It's a real shame we couldn't finish our fight.  Look me up in the temple of Tempus when you get out of prison so we can have a proper duel."
Human Bandit
player, 4 posts
We will rob them!
We won't rob them.
Tue 25 Nov 2008
at 17:08
  • msg #142

Re: Chapter One: Unity

The bandit winces at the dilemma.  Rat out his allies and risk their vengeance or say nothing and risk they'll get seriously hurt?

"Heal my pal and I'll believe you," he answers with a tilt of his head toward the fallen bandit.

Grall does as he asks, so the bandit spills the beans.

"In the next room there's 2 walls that Jake and his buddies like to use for cover so they can catch intruders by surprise.  His buddies aren't so tough, but Jake's a lunatic.  He likes it when you hit him!  He will not surrender.  Ever!

"There's a room beyond that.  That's where the boss is.  He knows magic, and he fights smart.  He'll blast you into next Tuesday without breaking a sweat.  On top of that his bodyguards are tough as nails.  Oh yeah.  And he booby trapped the room to impale intruders when you least expect it.  Good luck with that fight."
Human Guard
player, 4 posts
Madness...
This is Sparta-ta-ta-ta!!
Tue 25 Nov 2008
at 17:10
  • msg #143

Re: Chapter One: Unity

The guards don't add anything to the bandit's info and just stare at Mittens like she's from another planet.

"Church of Tempus?  That figures.  Jake's gunna like you."
Blake
player, 34 posts
LV 1 PCs vs LV 4 Mage
Send LV 4 Help.
Wed 26 Nov 2008
at 08:32
  • msg #144

Re: Chapter One: Unity

  Why would they chop off their hands?  That's needless violence.  It's their legs they would use to run away.

  "Right, do what I'm already doing.  No problem.  Just let me know when we're leaving here so I can grab my stuff."
Gilant
player, 30 posts
Githyanki Swordmage
Level 1
Wed 26 Nov 2008
at 18:19
  • msg #145

Re: Chapter One: Unity

Gilant rests the tip of his sword on the ground as he mutters,
"Too bad the boss probably also has an escape route planned that uses another exit if the main doors to the chamber are blocked. It would be too easy to just seal them in that room till their supplies run out and then they beg us to let them out. But that doesn't work if there is a second exit to the room we don't know about. And since this guy is so smart, he has to have a second way out of the room, so care to tell us where that method is? Odds are such a passageway wouldn't be trapped as it would only hinder his own escape." Gilant glances at the prisoners and doubts they have an answer as he fully expects them to not know of their superior's secret escape route as the Githyanki expects the boss wold keep it a secret to save his own butt at their expense.
Human Bandit
player, 5 posts
We will rob them!
We won't rob them.
Wed 26 Nov 2008
at 18:43
  • msg #146

Re: Chapter One: Unity

"The boss has a magical portal," the bandit reveals, "but I dunno how it works."
Narrator
player, 42 posts
Wed 26 Nov 2008
at 18:51
  • msg #147

Re: Chapter One: Unity

In the back wall of the room, Emerald finds an untrapped panel that opens without having to activate any "switches."  Behind the panel is a locked treasure chest, but the lock is easy enough to open with her thief's tools.  Inside the chest she finds:

Viscious Rod +1, (AV 102),
Heavy Jousting Shield +1, (AV 118),
Swiftshot hand crossbow +1, (AV 79),
Leather Veteran's Armor +1, (AV 55),
Inescapable Longsword +1, (AV 70),
Vanguard Whip +1, (AV 81).

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 03:14, Fri 28 Nov 2008.
Emerald
player, 21 posts
Vixen Rogue
Lv.?
Thu 27 Nov 2008
at 12:35
  • msg #148

Re: Chapter One: Unity

Emerald peeks inside the chest and grins wide. "Hey guys... I think I found some really nice stuff in here!" She lists off what is in there and then looks in Bridget's direction and asks, "Are we allowed to use these things against our soon-to-be opponents? After all... these could be the stolen property."
Bridget
player, 17 posts
Strategy Machine
Lawful Good
Thu 27 Nov 2008
at 12:41
  • msg #149

Re: Chapter One: Unity

Bridget nods. "Yes. We may use them. In the same way one might use a gold brick to throw at an enemy's head in order to keep that enemy from stealing it, we too are permitted to use the stolen goods to our advantage if it means bringing the criminals to justice. According to the law, putting a criminal away takes higher priority than returning what was stolen."

She then looks the items over. "We will return what was stolen. It's just convenient that the stolen items make it easier to do so."

(OOC: I'm making assumptions here since Chris is asleep. So if I'm wrong, the narrator will need to correct me. But what I posted here seems to make sense. A criminal being captured is equal to the goods stolen as well as any future stolen property. Therefor is worth more in the eyes of the law.)
Grall
player, 18 posts
Orc Warlord
Fri 28 Nov 2008
at 03:25
  • msg #150

Re: Chapter One: Unity

"In that case I think we should divvy the loot according to who can use the items most effectively," Grall suggests, "I'll wager I'm the most skilled with a whip in this group so I'll be borrowing that.  Mittens, heavy shield for you.  Blake, magical rod for you."

Grall takes the whip then hands out the other 2 items to persons mentioned.  He stows his old whip in his pack and gives the new one a few swings to get a feel for it.
Mittens
GM, 151 posts
Paladin of Tempus
(at least for now.)
Fri 28 Nov 2008
at 03:31
  • msg #151

Re: Chapter One: Unity

Mittens accepts the shield with a smile after strapping her old one to her back.  She too acquaints herself to the feel of the new gear.

"So let's get going!" she suggests, "Adventure awaits!  The badguys could be escaping!"
Blake
player, 39 posts
Arcane Guy
Master of the DOOMSickle
Fri 28 Nov 2008
at 08:24
  • msg #152

Re: Chapter One: Unity

  Now that the enemies are somewhat dealt with,  Blake recovers his own magical light source before pocketing it and heading back to his original position.
  "Thanks.  I wonder, if I die will people complain that I didn't return this thing?"

  Sharp object in one hand, blunt object not intended to hit people with in the other hand.  He'll continue on when everyone else does.  It's hard to follow up behind the crowd if the crowd doesn't move to follow in the first place.
Bridget
player, 18 posts
Strategy Machine
Lawful Good
Fri 28 Nov 2008
at 13:25
  • msg #153

Re: Chapter One: Unity

Bridget looks over the items with Grall and grabs the longsword before sheathing it. She makes no comment concerning her personal choice. Bridget then hands the crossbow back to Emerald. "Cover our backs with this, Emerald." she says before offering the leathery vest to Gilant and saying "You can use this one. It should help you find enough within yourself to do your best attack more than once today."

She looks coldly to Mittens' direction and nods. "Haste is good. But I remind you: Do not hurry too much. Better the criminals get away and you live than risk you dying over being too hasty."

With that said, she heads back to the room they came from in a quickened pace, Emerald following soon after. Of course, Bridget brings the new prisoners along so they can be put into the wagon.

(OOC: Not posting Emerald for now.)
This message was last edited by the player at 13:26, Fri 28 Nov 2008.
Gilant
player, 31 posts
Githyanki Swordmage
Level 1
Tue 2 Dec 2008
at 06:19
  • msg #154

Re: Chapter One: Unity

Gilant sheaths his sword when Bridget hands him the leathery vest so that the Githyanki can properly don the armor before saying, "So what will be our next move? We know where they are, but simply charging in would be foolish given what we know." as Gilant glances back and forth between those still present in the room.
Grall
player, 19 posts
Orc Warlord
Wed 3 Dec 2008
at 04:52
  • msg #155

Re: Chapter One: Unity

"Advancing to the next room as soon as possible could be our only option if we don't want them to slip away through that portal," Grall points out, "Though a little strategy could go a long way..."

Grall lays out some crossbow bolts on the ground to represent the borders of the room ahead.  He then uses some gold coins to indicate allies and sling bullets to indicate enemies.

>>>-------> >>>-------> >>>------->
                    GBB
                G   GGB
>>>-------> >>>------->
                      ^
                      |
                      |
                      |
                      |
                      ^
                      ^
                      ^
"I'm thinking we lure them into the hallway so they won't be able to flank us.  Then, if we form an L formation with a defender on either extreme and Bridget at the elbow, we could effectively isolate one foe to focus our attacks on that foe..."

He "kills" one of the foes then shifts the coins back some with pebbles chasing them.

"Then if we give some ground to flip the L into an r, we could give some relief to the forward defender and they might fall for it again."

>>>-------> >>>-------> >>>------->
                  GGB
              G   GB
>>>-------> >>>------->
                      ^
                      |
                      |
                      |
                      |
                      ^
                      ^
                      ^

"If they catch on and back up, then we push in and flank 'em."
>>>-------> >>>-------> >>>------->
                        GBG
                       GBG
>>>-------> >>>------->
                      ^
                      |
                      |
                      |
                      |
                      ^
                      ^
                      ^

He glances at his allies to see if they get the idea before he takes his coins off the floor.
This message was last edited by the player at 05:02, Wed 03 Dec 2008.
Mittens
GM, 154 posts
Paladin of Tempus
(at least for now.)
Wed 3 Dec 2008
at 05:20
  • msg #156

Re: Chapter One: Unity

"Sounds great!" Mittens says hastily as she takes the front, "I wunna be the front part of the L!"

"That's fine, but stop short of the room," Grall answers, "Emerald should be the one to catch their attention.  She could get the drop on 'em, fire a few bolts, and Gilant could yank her out of trouble just like last time.  I'll be sure to keep the light dim till then so they'll be less likely to see her coming."

(Mittens just answers with a smile and a thumbs-up.)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the GM at 05:54, Wed 03 Dec 2008.
Bridget
player, 19 posts
Strategy Machine
Lawful Good
Thu 4 Dec 2008
at 00:32
  • msg #157

Re: Chapter One: Unity

Bridget watches Grall's illustration and nods in agreement. "A solid plan, Grall. Since you're the biggest here, you and Gilant can take the prisoners to the wagon. I'm positive you two can catch up with the rest of us quickly. We'll meet you in the middle of the hall. Don't worry. I will not charge in until everyone is present. If we get charged, I'll retreat to the first room where you can meet us."

She looks to the others and says, "There is a saying: A bird in hand is better than two in the bush. That said, whenever we get prisoners, we will make sure they remain prisoners, even at the cost of letting the others get away. Those are the rules. But nobody is to charge in alone unless specifically told to do so. Each encounter with the enemy can and will be different."

She looks back at Grall. "Far as I can tell, their boss probably knows we are here, but chances are high he doesn't know we've outlasted his front defenses. I doubt he has reason to run just because some pots shattered. A child could have set those off. Or a small animal. Let's do this safely. I agree that time is important, but beware of feeling rushed. That is what we want our enemies to feel... not us."
Emerald
player, 22 posts
Vixen Rogue
Lv.?
Thu 4 Dec 2008
at 00:52
  • msg #158

Re: Chapter One: Unity

Emerald shrugs with a smile and follows along with Bridget to the first room as the others come along and hands the reigns of her own captive over to Grall when Bridget indicates for her to do so.
Narrator
player, 48 posts
Thu 4 Dec 2008
at 17:18
  • msg #159

Re: Chapter One: Unity


When Grall makes it to the entrance, he slams into an invisible magical barrier that blocks his exit.  No amount of shouting, punching, or kicking budges the barrier.  The prisoners look very surprised.

"Did YOU know the boss could conjure something like that?" one asks.

"No way the boss could pull something like THIS off," the bandit answers, "Hell, if he could, why the heck not seal the entrance BEFORE these intruders came in?"
This message was last edited by the player at 18:23, Thu 04 Dec 2008.
Gilant
player, 32 posts
Githyanki Swordmage
Level 1
Thu 4 Dec 2008
at 22:36
  • msg #160

Re: Chapter One: Unity

Liking Grall's 'battleplan', and hearing how Mitten's has already volunteered to be the 'front' part of the 'L', Gilant says, "That makes me the upper part of the 'L'."

When Bridget instructs both Grall and himself to escort the prisoners to the wagon, Gilant simply nods and assists Grall in escorting the prisoners. Upon Grall encountering the barrier, Gilant unsheathes his sword and taps it against the barrier as he inspects the barrier before saying, "A barrier like this is definitely beyond anything I'd have expected to see around parts like this. Who ever placed this, doesn't want anyone to leave anytime soon. We should report this to Bridget, as it changes the situation significantly. At least whoever placed it doesn't want us dead as it would be easier to just collapse the cave than to erect a barrier as strong as this one."

[OOC: Taking ten on Knowledge: Arcana to try to identify the barrier by seeing it in action, via seeing it block Grall and my sword, since the result is 19 and the DC is 15 + 1/2 (round down) the level of magic, that means if it is level 9 or less I'd be able to identify it. I'm assuming I fail this check, so I'd not know what it is, but I'd also know that it is definitely beyond anything that a group of low level people would normally encounter. If somehow a 19 is enough to Identify the barrier I'll edit my post accordingly but I fully expect it to be a failure. And yes it would be easier to collapse the cave, just damage the roof enough and it would collapse in on itself.]
Narrator
player, 50 posts
Fri 5 Dec 2008
at 02:17
  • msg #161

Re: Chapter One: Unity

(OOC: You assume correctly, Gilant.  But just for giggles, I'll let the players know that I'm basing it off the lvl 10 Wizard encounter power in Dragon 364 pg 62 "Illusary Wall."  Reason I went with magical barrier instead of cave-in is I wanted to keep leaving through the front door today an option instead of having 18 rounds of "Grall clears more rubble.")
Grall
player, 20 posts
Orc Warlord
Fri 5 Dec 2008
at 02:22
  • msg #162

Re: Chapter One: Unity

Grall nods at Gilant and reports what they discovered to Bridget.

"Well there's always the back door," he points out, "If the wizard doesn't cooperate we can apply some persuasion."

He cracks his knuckles.  His face shows that he's quite annoyed with the situation.
Bridget
player, 20 posts
Strategy Machine
Lawful Good
Fri 5 Dec 2008
at 14:17
  • msg #163

Re: Chapter One: Unity

When Gilant and Grall report, Bridget is, as usual, unaffected. She hears them out and says, "Knock them out and be careful not to permanently injure them. Let's get moving." She looks at the prisoners with a cold stare one might expect from a statue. "When you meet your boss in the courtroom, I will see to it you have the chance to thank him for your extra inconvenience."

Bridget leads the way to the next room, doing just like she had indicated earlier: Not enter until everyone is together.
Emerald
player, 23 posts
Vixen Rogue
Lv.?
Fri 5 Dec 2008
at 14:19
  • msg #164

Re: Chapter One: Unity

Emerald looks at Grall as if to say she expects Grall to do the knocking out. Then follows behind Bridget. Having heard what Gilant and Grall had to report, she comments, "We must be facing someone powerful. But with our only way out being sealed off, I guess we don't have a choice but to push forward."
Blake
player, 42 posts
Arcane Guy
Master of the DOOMSickle
Sat 6 Dec 2008
at 09:02
  • msg #165

Re: Chapter One: Unity

  Blake considered the first thing that came to mind that could have caused such a thing... Then the second thing... Then the third thing, then he stopped bothering.

  "Unless Unity has a tendency to jack up prices over time, I'm seriously considering paying cash instead of 'equal worth' community service from now on."

  Become a citizen of Unity.  Risk death.  Fight things you wouldn't expect to have a reasonable chance to survive against.  Have to deal with those who had tried to kill you two minutes ago in a non lethal way that still leaves them nearby and able to wake up in five minutes or less.  Get nothing to show for it on grounds of criminal charges if you take anything.

  All for the low low theoretical equivalent value of Fifty Gold Pieces.  Had Blake known, he wouldn't have bought that torch.

OOC Style: *eyes previous posts*  From here, Assume Blake is following along behind the group until he actually has to do something.
This message was last edited by the player at 10:27, Sat 06 Dec 2008.
Gilant
player, 33 posts
Githyanki Swordmage
Level 1
Thu 11 Dec 2008
at 23:13
  • msg #166

Re: Chapter One: Unity

Gilant assists Grall in knocking out the prisoners if the orc is willing to accept the githyanki's assistance before Gilant will head off to follow Bridget so he can assume the part of the 'L' position he'll be at once the group is ready to enter the next room.

Once Gilant is near Bridget he asks, "Bridget, I'm guessing that in situations when a mission turns out to be more than what people signed up for, that there will be some sort of compensation for the additional burden or difficulty? Or is it as Blake was hinting at, that the equivalent community service isn't truly equivalent."
Grall
player, 21 posts
Orc Warlord
Fri 12 Dec 2008
at 03:33
  • msg #167

Re: Chapter One: Unity

Grall does as he's told and joins the team as they advance down the hall.  He stows his sunrod so the enemy won't be quite as alerted to their presence.  This leaves Blake's torch as the only source of light.

(OOC: If Blake hangs back far enough, I think Emerald could use the low light as concealment for a stealth check to try and get the drop on the enemy.)

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 03:40, Fri 12 Dec 2008.
Bridget
player, 21 posts
Strategy Machine
Lawful Good
Fri 12 Dec 2008
at 13:16
  • msg #168

Re: Chapter One: Unity

Bridget says in response to Gilant, "Compensation is given according to deed. How much compensation or what kind I am not saying until we are done here. Unity is about paying people for their actions. Criminals are payed with jail time. Heroes are payed with praise, gratitude and the knowledge they helped the cause of good. Selfish bounty hunters are payed with gold, but not respect. An eye for an eye and an attitude for an attitude."

She glances to Blake. "But whether you get anything or not should be the least of your worries compared to survival, teamwork and making sure the criminals don't get away."

But once again, the lack of anger or concern in her voice is ice cold. Bridget looks forward and says, "Let's maintain silence for now."

Having the team move with her, Bridget has Mittens continue to take point, but Bridget is not far behind Mittens and makes sure Gilant isn't far behind either.
Emerald
player, 24 posts
Vixen Rogue
Lv.?
Fri 12 Dec 2008
at 13:17
  • msg #169

Re: Chapter One: Unity

Emerald continues to follow, looking for traps as they all creep forward. She made no comment on the earlier inquiries, thankful that she is being given a chance in the first place. Her feet seem to move without a sound. She is beside Mittens, but rather than upset Gilant again, doesn't go any farther than that. If anything, Gilant's earlier actions have her keeping an eye on him just as much as she has her eye out for traps.

But when they come upon the next room, Emerald peeks at Bridget and with an inquisitive expression, points at herself and then forward. Bridget simply nods, allowing Emerald to sneak forward ahead of the others.

(Taking 10 in Stealth for a total of 20.)
This message was last edited by the player at 13:31, Fri 12 Dec 2008.
Narrator
player, 53 posts
Fri 12 Dec 2008
at 14:00
  • msg #170

Re: Chapter One: Unity

(Frustrated with the lighting game mechanic.  The whole "they can see you, but you can't see them" business...  I think I have an idea that ties into Blake's OOC post.)

The moment Emerald edges forward, Mittens would have followed to remain adjacent, but Blake put away his torch.  The entire group is now cloaked in total darkness, unable to see anything, even with low light vision.  Mittens stifles a giggle at what she thinks is Blake pulling a prank.  Grall rubs his chin thoughtfully, trying to figure out a way to prevent their light from alerting the enemy to the team's approach while still having some way of being able to see.  Just before he can whisper his thoughts to the group, the faint squeak of a tiny hinge can be heard that lights the room ahead ever so slightly.  Whispers can be heard coming from inside the room.

(From the perspective of the bandits:

The intruders were approaching down the hall, talking about risk and reward when suddenly their torch went out and everything went pitch black and completely quiet.  That's just creepy!  Torches don't just blink out completely all of a sudden without a sound!  Jake opens his lantern a tiny bit to see the nervous faces of his cohorts.

"What the hell just happened?" he whispers.

"Something from outside musta got 'em.  Maybe some necromancer just... I dunno... zapped 'em into the shadowfell or something."

*gulp*  "...As if this day could get any worse.")

(OOC: I can't find an example of the lantern I'm thinking of.  It's the medieval version of a flashlight.  The light from the lit candle is completely blocked until you open the little door or slide open a shutter.  It's kinda like this signal lantern: http://home.att.net/~JVNautilu...y/HunleyLantern.html

only instead of a lens there's a mechanism for letting the light out or blocking it kinda like this: http://commons.wikimedia.org/w...dex.html?curid=91632

In any case, the bandits would have snuffed their lights when they heard the crash of their pottery-alarm.  Except for Jake.  I figured Jake to be important enough to have the fancy lantern.

BTW At this point it's too dark for Emerald to scout for traps.  However, the team can approach in total concealment and get the drop on the enemy.  So it's a trade-off.)
This message was last edited by the player at 15:29, Fri 12 Dec 2008.
Bridget
player, 22 posts
Strategy Machine
Lawful Good
Mon 15 Dec 2008
at 22:19
  • msg #171

Re: Chapter One: Unity

Bridget points to Emerald, points to where the light is coming from, but instantly holds up her finger as if to say wait. Then points to Gilant and then Emerald before she makes a yanking motion. Then holds up five fingers and counts down. Once her hand is a fist, she points to the light, indicating it's time for the team to charge in.
This message was last edited by the player at 22:54, Mon 15 Dec 2008.
Emerald
player, 25 posts
Vixen Rogue
Lv.?
Mon 15 Dec 2008
at 23:00
  • msg #172

Re: Chapter One: Unity

Emerald gets the gist of it and sneaks forward with the intention of turning the corner and attacking with First Strike and Sneak Attack added into the factor. She smiles as she takes her new found friend, the Swiftshot hand crossbow, and fires at the first bandit before firing at the second one so quick, she manages to pull it off before it's time for Gilant to yank her! Though even as she's yanked, she lets off one more shot with the crossbow! She doesn't yelp this time, though, since it was part of the plan and thus, she fully expected it. This time, though, she has a big grin on her face.

(Move Action: Move 6 squares to see around corner)
(Standard Action: Sly Flourish)
-rolled 2 using 1d20. +9=11 total. Miss on bandit 1.)
(Minor Action: Use crossbow's encounter power: Make a ranged basic attack)
-rolled 13 using 1d20. +9=22 total. Hit on Bandit 2 unless he's a god among bandits.
-rolled 3d6 for dmg (1d6 for crossbow, 2d6 for sneak attack) with result of 9. +5 from dex = 14 dmg total vs Bandit 2.

(Standard Action as per next round: Sly Flourish)
please roll for me, DM. the dice roller won't let me load the page that lets me send you the results.
This message was last edited by the player at 13:49, Fri 19 Dec 2008.
Narrator
player, 54 posts
Mon 15 Dec 2008
at 23:05
  • msg #173

Re: Chapter One: Unity

Jake defenses: (J)
HP 66; AC 15; Fort 15; Ref 14; Will 14

Bandit defenses: (b1-b2)
HP 37; AC 16; Fort 12; Ref 14; Will 12

Rabble defenses: (r1-r3)
HP 1; (a missed attack never damages a minion)
AC 15; Fort 13; Ref 11; Will 11
Blake
player, 45 posts
Arcane Guy
Master of the DOOMSickle
Wed 24 Dec 2008
at 02:22
  • msg #174

Re: Chapter One: Unity

  After what seemed like half a month, but clearly couldn't have been as only a few seconds had passed, Blake's temptation to just go and do something for the sake of something happening was resisted.  And he stayed behind all the other people who would hopefully all die before things got to his own personal suffering ready to shoot the first guy to come around a corner.

  Because getting a clear shot in the first place expecting others to come along will repeatedly get called a stupid suicidal thing to do when nobody else goes along with you.

Minor: Mark first guy to enter LoS
Standard: Ready Action, Dire Radiance to First guy to enter LoS

This message was last edited by the player at 05:19, Mon 29 Dec 2008.
Gilant
player, 34 posts
Githyanki Swordmage
Level 1
Mon 29 Dec 2008
at 04:59
  • msg #175

Re: Chapter One: Unity

After both Mittens and himself get into position, Gilant waits for Emerald to let loose with her ambush/surprise attacks and then uses his Telekinetic Leap ability to move her back so she ends up behind Mittens and next to himself.

[OOC: Surprise Round action: use Telekinetic Leap on Emerald after she takes her action for the surprise round.]
Mittens
GM, 157 posts
Paladin of Tempus
(at least for now.)
Mon 29 Dec 2008
at 14:45
  • msg #176

Re: Chapter One: Unity

(Thanks to game mechanics, I'll be a little out of character, Mittens not having her sword drawn?!, for the sake of avoiding something that's even more out of character: Mittens NOT ATTACKING?!)

Mittens carefully edges forward with her hand on the wall as a guide.  When she feels the corner of the room she stops, takes out her sling, and lets fly a rock at the nearest foe which misses by a wide margin.  The sound of her clanking plate armor is plenty for the rest of the team to gauge where she is.

(Move, minor, standard.)
This message was last edited by the GM at 15:01, Mon 29 Dec 2008.
Grall
player, 21 posts
Orc Warlord
Mon 29 Dec 2008
at 14:48
  • msg #177

Re: Chapter One: Unity

Grall uses a similar strategy to carefully move forward and attack with his sling.

[98] 08-12-29 15:50:10 - c_fewell@hotmail.com
Grall basic ranged sling attack vs. bandit 1 AC (cover canceled by surprise combat advantage).
1d20 +1 >= 16
15 + 1 = 16 ... success (oops.  forgot warlords are proficient in simple ranged weapons.  no matter, hits anyway.)

[99] 08-12-29 15:52:55 - c_fewell@hotmail.com
sling damage
1d6 +1
6 + 1 = 7
This message was last edited by the player at 14:54, Mon 29 Dec 2008.
Narrator
player, 59 posts
Mon 29 Dec 2008
at 14:46
  • msg #178

Re: Chapter One: Unity

(Bridget didn't take advantage of the surprise round other than to move closer to the action.)

"AN AMBUSH!" Jake bellows angrily as he opens the lantern completely, "Cowardly law dogs!  I'll make you wish you were never born!"

"Where'd they go?" he mutters to his allies under his breath.

They point in the direction Emerald flew off to, not that they can see her anymore.

[DM Ruling: Jake had secretly readied the action "open lantern" for the moment anything startling happening.  PHB 262 says lanterns shed bright light to a distance of 10 squares, (as good as campfire and better than a torch?! :/), so now the bandit team has no low-light concealment.  I started rolling initiative and got irritated with the confusing initiative order / lighting issues.  I'll just rule that the bad-guys delayed their turns waiting for critical-fail-initiative-roll Jake to move the light to where they can actually SEE the enemy.

In other words, good-guys first -> bad guys last.

In the future I think I'll just average the badguys initiative bonuses and roll once which in this case would have been about FOUR for the entire bandit team.

A side note: Now that the surprise round is over, the enemy is no longer "flat-footed" and does not grant combat advantage for being surprised.  Only Emerald has combat advantage against anyone thanks to her "first strike" rogue feature.

Side note 2: Not that bandit 1 will live long enough to see his turn, but if he does, and Joe decided to use Dire radiance a second time and hits, I'll allow the power's secondary effect to double up.  This means he'd take 2d6+8 damage if for some insane reason bandit 1 decides to move closer to Joe.]


Bandit 1 shouts in pain when Blake's readied dire radiance explodes in his face while the rest of his body shudders from the resonating curse.

[94] 08-12-29 15:02:52 - c_fewell@hotmail.com
Blake dire radiance vs. bandit 1 fort.
1d20 +4 >= 12  (oops.  forgot to add in cover from the wall.  no matter it hits anyway.)
16 + 4 = 20 ... success

[95] 08-12-29 15:05:41 - c_fewell@hotmail.com
dire radiance damage.
1d6 +4
5 + 4 = 9

[96] 08-12-29 15:10:32 - c_fewell@hotmail.com
curse damage
1d6
6 = 6

Bandit 1 HP: 37-15-7 = 15 (bloodied. will take another 1d6+4 on his turn if he moves closer to Joe)
Bandit 2 HP: 37-14 = 23
Jake     HP: 66
Rabble 1 HP: 1
Rabble 2 HP: 1
Rabble 3 HP: 1

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 15:53, Mon 29 Dec 2008.
Mittens
GM, 158 posts
Paladin of Tempus
(at least for now.)
Mon 29 Dec 2008
at 15:30
  • msg #179

Re: Chapter One: Unity

"Hipocrite!" Mittens retorts furiously, "Your allies told us all about your cowardly ambush tactics!  You're lower than a DOG!  At least your pets at the entrance had the guts to face me head on!"

Mittens lets fly another stone at the closest visible enemy, which again misses by a wide margin.  She then puts her sling away.

(Divine challenge, attack, stow weapon.  Minor, standard, minor.  PHB 91 says nothing about having to have LoS to the target of divine challenge.  Also thanks to quirky wording, since she's challenged a new target on her turn she doesn't have to engage her mark this turn to prevent the power from failing.)
Grall
player, 22 posts
Orc Warlord
Mon 29 Dec 2008
at 15:46
  • msg #180

Re: Chapter One: Unity

"Heh," Grall says calmly with a smirk, "Don't let him get to you, Mittens.  I realize cats hate being called dogs, but he's just trying to rattle you.  Typical combat tactic."

He raises his voice to make sure Jake can hear.

"Sounds to me like poor Jake is scared.  Understandably so.  We just clobbered his guard dogs and his allies in that trapped room like they weren't even there.  Look.  Jake.  Spare yourself the pain and embarrassment of a crushing defeat.  Surrender."

He slings another well aimed rock at the first bandit.

[102] 08-12-29 16:41:55 - c_fewell@hotmail.com
Grall basic ranged sling attack vs. bandit 1 AC (+2 from cover).
1d20 +3 >= 18
20 + 3 = 23 ... success (crit!  That's max damage for the second time in a row!  Go Grall!)

Bandit 1 HP: 15-7 = 8 (bloodied. will take another 1d6+4 on his turn if he moves closer to Joe)
Bridget
player, 23 posts
Strategy Machine
Lawful Good
Wed 31 Dec 2008
at 12:31
  • msg #181

Re: Chapter One: Unity

[DM note: Swap this and Emerald's post for making more sense movement order wise]

Bridget listens carefully to the things said and the tones, but mostly for any movement. With Grall taking care of Unity's end of trash-talk, Bridget focuses more on keeping the team stable. She reaches to put a hand on Mittens to pat her shoulder in a reassuring teammate manner. Then moves her gaze towards where Jake and his band is. "Grall is correct." Bridget begins in a soft tone. "The enemy is attempting to get in your head. Don't let them. Stay firm. Solid. And stick to the plan."

Bridget gets into a position and readies herself for the inevitable "frightened animal" lashing out that is about to come.

(Standard: Bridget readies an action: If an enemy gets within melee range, Bridget will use Furious Smash on that enemy. If she needs to move into position via the plan, she does so now as her move action.)
This message was last edited by the GM at 12:40, Wed 31 Dec 2008.
Emerald
player, 28 posts
Vixen Rogue
Lv.?
Wed 31 Dec 2008
at 12:31
  • msg #182

Re: Chapter One: Unity

Emerald whispers "Thanks" with a smile to Gilant, then frowns a bit at Jake's comment. Law dogs? Then in a whisper, she admits with a tone of minor guilt and amusement mingled together, "I think they just called you all dogs since all they've seen so far is me..."

Emerald prepares herself as she steps over to be behind the others to make good use of the crossbow which she has already fallen in love with. Maybe there are perks to working on the side of the law after all... besides the ones everyone else insist on. "I got your backs, everyone..." she whispers with a smile.

She then lets loose another bolt towards the bandit from her current position before backing up to make room for Bridget. :)

(Standard: Emerald uses Sly Flourish on B1 and misses.)
This message was last edited by the GM at 12:43, Wed 31 Dec 2008.
Blake
player, 46 posts
Arcane Guy
Master of the DOOMSickle
Mon 5 Jan 2009
at 00:39
  • msg #183

Re: Chapter One: Unity

  Blake recalls said pets also took a significant bite out of Mittens.  That sort of thing wouldn't be very good either.

  He steps past Emerald after she takes her shot in order to A) be slightly closer to the targets if not yet having an easier shot at them.  B) Give the impression you could miss him if you weren't paying attention.

  Some take Shadow Walk literally.  Blake prefers to have his eldritch actions be less obvious, unless it's something that will be regardless like melting someone's face off.

  [ (Move: 3. Standard: Ready Action, Dire Radiance to First Enemy to enter unobscured LoS (Due to scenery, not lighting)
  Shadow Walk Get? only moved 3, not 3 away from start -.-) ]

This message was last edited by the player at 23:10, Fri 09 Jan 2009.
Gilant
player, 35 posts
Githyanki Swordmage
Level 1
Sat 10 Jan 2009
at 00:32
  • msg #184

Re: Chapter One: Unity

As the Githyanki realizes that there is not much likelihood of any of the thieves coming within his melee range, but there is the significant chance several of them might attack him from afar, Gilant takes a defensive posture focusing on his defense at the expense of an offense right now.

[OOC: Standard Action: Total Defense, Gilant has a +2 bonus to all Defenses till the beginning of his next turn.]
Jake
player, 1 post
Bandit Subcommander.
Arm wrestling champ.
Sat 10 Jan 2009
at 03:53
  • msg #185

Re: Chapter One: Unity

Jake moves around the wall to shed some light on the situation.  Blake fires his readied dire radiance spell, but it fails to harm Jake.

"The rest of you focus on the others," he orders, "The paladin is all mine!"

He places the lantern on the ground then charges Mittens, but she deflects his sword with her shield.

[104] 09-01-10 04:50:54 - c_fewell@hotmail.com
Jake charge attack (+1) vs. Mittens AC.
1d20 +8 >= 20
6 + 8 = 14 ... failure


[105] 09-01-10 05:35:01 - c_fewell@hotmail.com
Blake readied dire radiance vs. Jake fort.
1d20 +4 >= 15
5 + 4 = 9 ... failure

This message was last edited by the player at 04:54, Sat 10 Jan 2009.
Human Bandit
player, 6 posts
We will rob them!
We won't rob them.
Sat 10 Jan 2009
at 05:04
  • msg #186

Re: Chapter One: Unity

"I don't think I'm gunna make it, boss!" the first bandit says, "I'll do my best."

He tosses a well aimed dagger at Gilant but his foe evades the attack.  He then takes cover behind the wall hoping to stay alive.

[106] 09-01-10 06:13:53 - c_fewell@hotmail.com
Bandit 1 dagger throw vs. Gilant AC (who has cover from Mittens, full defense, and is juuust out of close range for a total of +6)
1d20 +6 >= 25
14 + 6 = 20 ... failure





"We'll get these guys," the second bandit assures.

He moves out into the open and flicks a dagger with such precision it penetrates Gilant's readied defense.

[107] 09-01-10 06:18:46 - c_fewell@hotmail.com
Bandit 1 dagger throw vs. Gilant AC (who has full defense for a total of +2)
1d20 +6 >= 21
20 + 6 = 26 ... success


7 damage to Gilant.
This message was last edited by the player at 05:22, Sat 10 Jan 2009.
Human Rabble
player, 1 post
There's strength in #s
Robble Robble!
Sat 10 Jan 2009
at 06:04
  • msg #187

Re: Chapter One: Unity

The first human rabble charges the closest target, Mittens, and hits her squarely with his club.

[108] 09-01-10 06:43:19 - c_fewell@hotmail.com
Rabble 1 charge vs. Mittens AC
1d20 +6 >= 20
17 + 6 = 23 ... success
4 damage to Mittens


The second human rabble moves out into the open then charges Mittens, also hitting her soundly with his club.

[109] 09-01-10 06:52:46 - c_fewell@hotmail.com
Rabble 2 charge vs. Mittens AC
1d20 +6 >= 20
17 + 6 = 23 ... success
4 damage to Mittens


"What the hell did I just tell you oafs?!" Jake barks angrily, "The paladin is MINE!"


The third rabble heeds his commander's order and goes after Gilant instead.  But Bridget was ready for him and furiously smashes him into unconsciousness.

[111] 09-01-10 07:00:55 - c_fewell@hotmail.com
Bridget readied furious smash vs. Rabble 3 fort (+2 defenses from "Mob Rule" feature)
1d20 +7 >= 15
19 + 7 = 26 ... success


http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 06:07, Sat 10 Jan 2009.
Blake
player, 47 posts
Arcane Guy
Master of the DOOMSickle
Sat 10 Jan 2009
at 07:05
  • msg #188

Re: Chapter One: Unity

  Blake dramatically... Just stands there.  My, how helpful.

  Oh, would you look at that?  It seems the first rabble has caught a sudden case of 'OhGodsImOnSuddenlyOnFireForNoGoodReason'.
  Stop, check.
  Drop, check.
  Roll... Hmm, seems they failed that part, instead going to step 'pass out from the pain' (Just as non-lethal as shield based skull fracture.  Of course, your skin isn't a vital organ so much as the brain is)

  Two out of three aint bad?

  [  (Minor: Mark R2.   Standard: Hellish Rebuke VS R1, Hit's for Why Roll Damage?)  ]
http://rollr.appspot.com/view/...CxIIRGljZVJvbGwYpE0M
9+4=13 vs 11

This message was last edited by the player at 07:14, Sat 10 Jan 2009.
Grall
player, 24 posts
Orc Warlord
Sat 10 Jan 2009
at 18:46
  • msg #189

Re: Chapter One: Unity

Grall grins that the plan is beginning to fall into place.

"Mittens!  You're hurt!" he says sarcastically pretending to be concerned, "And we've only defeated two of them so far!  Looks like we underestimated them!  You'd better fall back, Mittens.  Gilant.  Would you be so kind as to take the front so she can escape?"

(Not taking any actions with Grall yet.)
This message was last edited by the player at 18:47, Sat 10 Jan 2009.
Gilant
player, 37 posts
Githyanki Swordmage
Level 1
Sat 10 Jan 2009
at 20:10
  • msg #190

Re: Chapter One: Unity

Gilant looks a bit annoyed that one of the two daggers hit him as he says, "I can handle that, although I do think we should continue to thin out the crowd, especially since I suspect that either 'Mr. Honor' here has no honor and he told them to gain up on whoever he attacked, or he has no control over those he supposedly commands. So Human, if you are serious about your request, why not order your lackeys to back off, if your so serious about wanting them to not interfere in your fight with Mittens. Till I see that your 'friends' won't try to stab Mittens in the back, I see no reason to not assist in order to level the playing field." Gilant shifts next to Mittens as the Githyanki places his aegis of shielding on Jake. The Githyanki then swings his bastard sword at Jake, but his swing goes wide as teh Githyanki wonders what Jake will do next.

[OOC:
Minor Action: Shield of Aegis on Jake.
Move Action: Shift East 1 square.
Standard Action: Booming Blade vs. Jake
[112] 09-01-10 20:56:08 - c_fewell@hotmail.com
1d20 +7 >= 15
4 + 7 = 11 ... failure
Gilant has 24hp left.]

Emerald
player, 29 posts
Vixen Rogue
Lv.?
Sun 11 Jan 2009
at 20:27
  • msg #191

Re: Chapter One: Unity

Emerald smirks, gets into position and one could almost see a heart fly from her head as she shoots with her new found frien-err... crossbow. With precision and seemingly little effort, Emerald sends a bolt past all her allies and into the the Rabble she was aiming at, making him fall unconscious. She lets out a giggle and says, "Don't worry! He's not dead! Just taking a nap!"

She tilts her head up slightly, perking her ears and letting the light reflect off her eyes back at the human group.

(Rolled a 15. Didn't even need my dex or proficiency! But add +7 and you have 22! Whee!)
Grall
player, 25 posts
Orc Warlord
Sun 11 Jan 2009
at 20:43
  • msg #192

Re: Chapter One: Unity

Grall's eyes flash as he notices an opportunity to trap Jake.

"Mittens!" he says as he advances to attack Jake with his whip, "Advance!"

When Mittens follows his cue, he further elaborates his plan.

"Now behind him!  Bridget!  Advance!  When you two have him flanked, attack!"

(move: shift east 1.  free: drop sling.  minor: ready whip. standard: attack)

[114] 09-01-11 21:38:35 - c_fewell@hotmail.com
Grall Wolf Pack Tactics vs. Jake AC.
1d20 +8 >= 15
12 + 8 = 20 ... success

[115] 09-01-11 21:39:04 - c_fewell@hotmail.com
damage
1d4 +5
4 + 5 =
9 damage

(As a free action Mittens may shift 1 square)
This message was last edited by the player at 20:44, Sun 11 Jan 2009.
Mittens
GM, 160 posts
Paladin of Tempus
(at least for now.)
Sun 11 Jan 2009
at 20:53
  • msg #193

Re: Chapter One: Unity

"Mittens! Advance!" she parrots with a smile, "Now that's what I like to hear!"

She shifts into position and readies her sword to attack Jake at the moment she was ordered to.

(Free: Shift northeast from Grall's wolf pack tactics.  Move: shift southeast.  Free: drop sling.  Minor: Draw sword.  Free: Student of the sword, +1 to next attack roll.  Standard: Ready Piercing Smite for the moment Bridget flanks Jake.  No divine challenge this turn.)

[Both piercing smite and student of the sword mark a target.  Unfortunately I can find no indication in the PHB that Mittens can choose to not override Gilant's aegis with her own mark. *grumbles*  Gilant's aegis remains]
This message was last edited by the GM at 01:37, Mon 12 Jan 2009.
Bridget
player, 24 posts
Strategy Machine
Lawful Good
Sun 11 Jan 2009
at 21:15
  • msg #194

Re: Chapter One: Unity

Bridget scoots forward as per Grall's advice. Of course, she can't argue against flanking in this situation. Bridget quickly raises her voice along with her sword! "Gilant! An opening!" this said as she clashes her sword with Jake's armor in such a fashion as to not only wound him, but cause him to cringe from reflex in such a way as to leave the very opening Bridget was pointing out to Gilant.

(Move Action: Scoot into space Mittens once occupied. Standard Action: Warlord's Favor Encounter Power. No other actions needed. ;) )
(Rolled a 17. A natural 17. Plus 7+2 = win.)
(Damage? I rolled 2d8 and got max. 16. Plus 4 = 20.)
(Gilant now has a +4 to his attack vs Jake)
This message was last edited by the player at 21:18, Sun 11 Jan 2009.
Narrator
player, 60 posts
Sun 11 Jan 2009
at 21:18
  • msg #195

Re: Chapter One: Unity

[117] 09-01-11 22:12:03 - c_fewell@hotmail.com
Mittens' readied Piercing Smite (+2 from flank, +1 from MC feat) vs. Jake's reflex
1d20 +10 >= 14
14 + 10 = 24 ... success

[119] 09-01-11 22:19:35 - c_fewell@hotmail.com
Piercing Smite Damgage
2d8 +4
8 + 1 + 4 = 13 damage.

Jake HP: 66-20-13=33 Jake is bloodied and is marked by Mittens. Gillant
This message was last edited by the player at 01:36, Mon 12 Jan 2009.
Jake
player, 2 posts
Bandit Subcommander.
Arm wrestling champ.
Sun 11 Jan 2009
at 21:38
  • msg #196

Re: Chapter One: Unity

Enraged by the pain, Jake lashes out in a fury against Mittens, but she deflects the attack with her trusty new shield.  He lets out a primal battlecry and follows up with a powerful thrust that deals a critical wound to Mittens.  He then shifts south to break the flanking position she and Bridget have against him.

(free: battle fury.  standard: attack.  move: shift)

[120] 09-01-11 22:31:45 - c_fewell@hotmail.com
Jake battle fury attack (+4) vs. Mittens' AC
1d20 +11 >= 20
7 + 11 = 18 ... failure

[121] 09-01-11 22:33:40 - c_fewell@hotmail.com
Jake basic attack vs. Mittens AC
1d20 +7 >= 20
20 + 7 = 27 ... success

[122] 09-01-11 22:37:21 - c_fewell@hotmail.com
critical damage vs. Mittens
1d12 +16
9 + 16 -8 from Gilant's Aegis of Shielding= 17 damage

Mits HP down to 2.
This message was last edited by the player at 01:31, Mon 12 Jan 2009.
Human Bandit
player, 6 posts
We will rob them!
We won't rob them.
Sun 11 Jan 2009
at 21:50
  • msg #197

Re: Chapter One: Unity

The second bandit considers his options and decides that a chewing out from Jake is better than going to prison.  He moves forward to attack Mittens with his mace and knocks her unconscious.

"Don't be at mad me, Jake," he says in his defense, "They're not fighting fair."

(Dazing Strike: target is dazed until the end of the bandit's next turn, and bandit shifts 1 square.)

[123] 09-01-12 15:49:16 - c_fewell@hotmail.com
Bandit 2 Dazing Strike (+2 from flanking) vs. Mittens AC
1d20 +6 >= 20
15 + 6 = 21 ... success


[124] 09-01-12 16:42:16 - c_fewell@hotmail.com
dazing strike damage
1d8 +1
1 + 1 =
2 damage

Mittens HP = 0 dying, and dazed


The first bandit rushes forward and stands above the lantern.  He throws a dagger at Bridget then and closes the lantern, enveloping the room in utter darkness.

(move, standard, minor)

[125] 09-01-12 16:57:37 - c_fewell@hotmail.com
Bandit 1 dagger throw vs. Bridget AC
1d20 +6 >= 17
17 + 6 = 23 ... success


[126] 09-01-12 16:58:44 - c_fewell@hotmail.com
dagger damage
1d4 +3
4 + 3 =
7

Bridget HP: 22-7=15
This message was last edited by the GM at 20:03, Mon 12 Jan 2009.
Grall
player, 26 posts
Orc Warlord
Mon 12 Jan 2009
at 16:16
  • msg #198

Re: Chapter One: Unity

"Mittens!" Grall bellows as he fishes out his sunrod, "You got 'em where you want 'em!  Finish him!"

He then charges at the bandit that felled Mittens but the bandit evades.  When his first attack fails, he follows up with a guarding attack, but the bandit defects the attack with his mace.

(Minor: break out the sunrod.  Minor: Inspiring word to Mittens.  Standard: charge.  Spend action point: guarding attack.  Grall now has 1 AP left.)

[127] 09-01-12 17:04:18 - c_fewell@hotmail.com
Inspiring word, lol
1d6
1 = 1
(Mittens HP is now 7, but she's still dazed and prone.)

[128] 09-01-12 17:09:54 - c_fewell@hotmail.com
Grall charge (+1) vs. Bandit 2 AC
1d20 +9 >= 16
2 + 9 = 11 ... failure


[129] 09-01-12 17:11:46 - c_fewell@hotmail.com
Grall guarding attack vs. Bandit 2 AC
1d20 +8 >= 16
3 + 8 = 11 ... failure
  Ah well. I suppose Grall can't be uber all the time.
Mittens
GM, 161 posts
Paladin of Tempus
(at least for now.)
Mon 12 Jan 2009
at 16:28
  • msg #199

Re: Chapter One: Unity

"Nice swing you got there, buddy," Mittens says in a broken voice with bubbles over her head, "Let's see you try that again!"

(Dazed: Can take 1 action in your turn.  Standard action: 2nd wind.)

Mittens HP = 13.  (still bloodied, prone, and dazed.)
This message was last edited by the GM at 22:33, Mon 12 Jan 2009.
Gilant
player, 39 posts
Githyanki Swordmage
Level 1
Mon 12 Jan 2009
at 23:29
  • msg #200

Re: Chapter One: Unity

The Githyanki growls in anger as Grall and Mitten's impromptu change in plans results in Mittens momentarily dropping to the ground. "Next time stick with the plan as your improving is only pissing me off."
Gilant then glances momentarily at bandit 2 and Jake before shouting, "And you two will suffer my wraith!" Gilant quickly shifts next to Jake and then capitalizes on the opening created for him slashing into Jake with a massive strike from his bastard sword. As Gilant's blade strikes true, a sizzling bolt of lightning leaps from Jake as Gilant's blade leaves Jake's body and briefly points at Bandit 2. The bolt of lightning then brutally strikes Bandit 2, leaving the bandit blooded.
Gilant cackles as he quickly strikes out at Jake again  with his bastard sword while snarling, "You are a fool, to think that the Paladin was the most dangerous one here. And that shall be your undoing, for there is now no escape for you or your companions." Gilant's second blow strikes almost as hard as the first, but unlike the first it creates a field of sound, that will only grow louder if Jake decides to move away from Gilant on Jake's turn.

[OOC:
Free Action: Spend Action Point for extra Standard Action, due to Property of Veteran's Armor this also gives Gilant a +1 to all attacks and all defenses until the beginning of his next round. No Action Points remaining.
Minor Action: Not used since Jake is still Marked with Aegis of Shielding.
Move Action: Shift 1 square to move adjacent to Jake
Standard Action 1: Lightning Class vs Jake
[130] 09-01-12 23:48:13 - c_fewell@hotmail.com
Gilant using Lightning Clash on Jake (With +4 bonus from Bridgett and +1 from Property of Veteran's armor, so +12 vs AC)
1d20 +12 >= 15
7 + 12 = 19 ... success
[131] 09-01-12 23:51:59 - c_fewell@hotmail.com
Lightning Clash Damage to Jake
1d10 +4
10 + 4 = 14
[132] 09-01-13 00:00:14 - c_fewell@hotmail.com
Gilant's secondary attack from Lightning Class vs Bandit 2 (since bandit 1 would get cover/concealment due to being behind bandit 2) with +1 from veteran's armor property. +8 vs Reflex
1d20 +8 >= 14
15 + 8 = 23 ... success
[133] 09-01-13 00:00:47 - c_fewell@hotmail.com
Lightning Clash secondary attack lightning dmg to bandit 2.
1d6 +4
6 + 4 = 10
Standard Action 2: Booming Blade vs Jake
[134] 09-01-13 00:02:00 - c_fewell@hotmail.com
Gilant Extra Attack from Action Point on Jake, Booming Blade (+12 vs AC as same bonuses still apply)
1d20 +12 >= 15
13 + 12 = 25 ... success
[135] 09-01-13 00:03:09 - c_fewell@hotmail.com
Booming Blade Damage to Jake (Plus Jake takes 1d6+3 thunder dmg if Jake moves away from Gilant on Jake's turn.)
1d10 +4
9 + 4 = 13

Jake just got the sliced and diced for 14+13=27 damage. Jake now has 33-27=6hp left, and will take another 1d6+3 thunder damage if he moves away from Gilant on his turn from booming Blade.
Bandit 2 has taken 10 damage so 23-10=13hp left and is now blooded.
Gilant still has 24hp left.]

This message was last edited by the player at 01:42, Tue 13 Jan 2009.
Blake
player, 48 posts
Arcane Guy
Master of the DOOMSickle
Tue 13 Jan 2009
at 00:44
  • msg #201

Re: Chapter One: Unity

    Considering all the attention Jake was getting from everyone, it seemed only fair that Blake attempt to try his hand at such as he walked forwards in order to get a clearer shot at the guy...  Okay, ANOTHER clearer shot at the guy...

  Blake suspected he knew who trained the wolves.

  [  (AP usage: Standard action.  Standard: fail.  Standard: Fail some more.  Move: duh.  Minor: Curse Jake.)  A 4 and a 3.  Yaaaay wasted AP.  At least I have shadow walk and that single temp HP from the fallen Rabble.]
Bridget
player, 25 posts
Strategy Machine
Lawful Good
Wed 14 Jan 2009
at 14:03
  • msg #202

Re: Chapter One: Unity

Bridget can smell Jake's downfall and doesn't like what he's done with Mittens. "Gilant has challenged your resolve, Mittens. Prove your worth and stand your ground!" This said as she can already tell Mittens is the kind who rather than take insult to a challenge like that would be invigorated. She also was getting a command out of the way.

Concerning the plan, Bridget will talk with Grall after to fight while the group rests. But right now, "Channel that annoyance at the enemy, Gilant. Not your teammates." she says in her usual cold tone. She'll congratulate him for his stellar performance, though... when the fight is over.

(Minor: Inspiring Word. Rolled 1d6 for result of 6. Standard: Commander's Strike. Move: Unused)
(Mittens has +3 to her damage and can now make a basic melee attack as part of Bridget's turn against Jake.)

[137] 09-01-14 15:18:39 - c_fewell@hotmail.com
Bridget Inspiring word
1d6
6 = 6

This message was last edited by the GM at 14:19, Wed 14 Jan 2009.
Emerald
player, 30 posts
Vixen Rogue
Lv.?
Wed 14 Jan 2009
at 14:04
  • msg #203

Re: Chapter One: Unity

Emerald moves up to get a clearer shot at Bandit 2. With a sly smile, she lets forth another bolt and says, "Let's get this fight done. We got bigger fish to fry." she reminds the group, since they all know there is a boss in the near future. "If they haven't already run away, that is."

(Move: Emerald moves up one square. Standard: Sly Flourish. Minor: Unused.)

[138] 09-01-14 15:21:33 - c_fewell@hotmail.com
Emerald sly flourish vs. B2 AC
1d20 +7 >= 16
11 + 7 = 18 ... success

[139] 09-01-14 15:22:37 - c_fewell@hotmail.com
sly flourish damage
1d6 +7
4 + 7 =
11

Bandit 2 HP= 2
This message was last edited by the GM at 17:58, Wed 14 Jan 2009.
Narrator
player, 64 posts
Wed 14 Jan 2009
at 14:17
  • msg #204

Re: Chapter One: Unity

Still reeling from Gilant's onslaught, Jake is unprepared to defend himself from the paladin he thought was unconcious; dazed at best.  In answer to Bridget's command, Mittens swings her sword up at Jake and hits him squarely between the legs.  Jake lets out a yelp and collapses unconscious from the pain.

"Oh dear," she says in all ernestness, "I hope I didn't cause any permanent damage."

[136] 09-01-14 15:16:04 - c_fewell@hotmail.com
Mittens basic melee attack (-2 for being prone) vs. Jake
1d20 +5 >= 15
20 + 5 = 25 ... success


CRITICAL!  LOL!  XD

Jake HP = -9

Mittens HP = 25
This message was last edited by the player at 18:10, Wed 14 Jan 2009.
Human Bandit
player, 7 posts
We will rob them!
We won't rob them.
Wed 14 Jan 2009
at 18:15
  • msg #205

Re: Chapter One: Unity

Both bandits wince then immediately drop their weapons and put their hands in the air.

"We surrender!" they exclaim, "Have mercy!"
This message was last edited by the player at 18:16, Wed 14 Jan 2009.
Grall
player, 27 posts
Orc Warlord
Wed 14 Jan 2009
at 18:25
  • msg #206

Re: Chapter One: Unity

Grall begins to bind one of the bandits and smirks at Gilant.   "Well well well!" he says with a slight chuckle, "He did channel it at our enemies!  If this is the result, I need to remember to annoy you more often!  What an attack!"

He looks down at Mittens with a feigned frightened look.  "Maybe not the most dangerous, but dangerous enough to guard my groin!"
This message was last edited by the player at 18:40, Wed 14 Jan 2009.
Mittens
GM, 162 posts
Paladin of Tempus
(at least for now.)
Wed 14 Jan 2009
at 18:31
  • msg #207

Re: Chapter One: Unity

Mittens glances at Grall and grins awkwardly with a blush before kneeling over Jake to tend to his more serious injuries.  "I didn't mean to...  Any of you men trained in healing?  I don't want to have to...  you know.... poor guy."

She tucks her ears back looking a little sad and begins to pray over him.  Jake groans and begins to regain consciousness.

(Minor: Lay on Hands.)
This message was last edited by the GM at 18:38, Wed 14 Jan 2009.
Blake
player, 49 posts
Arcane Guy
Master of the DOOMSickle
Fri 16 Jan 2009
at 04:55
  • msg #208

Re: Chapter One: Unity

  "Considering your luck with violence in here, you should probably take care of yourself more before worrying about those that tried to kill you."

  The consideration of 'Hey, Free lantern' don't occur to Blake, as he has this desire to have his hands free for both stabbing, and lighting people on fire.  And it would be a little hard to have both as an option while holding a lantern.
Gilant
player, 40 posts
Githyanki Swordmage
Level 1
Tue 20 Jan 2009
at 20:31
  • msg #209

Re: Chapter One: Unity

Gilant grins as Jake ends up being 'disabled' by Mittens in the manner that he is as the other two enemies still conscious surrender. "On the bright side I think the humans might be better off without someone like him fathering children later." Gilant then checks his blade to make sure it is clean before sheathing it.

Gilant then glares at Bridget when she suggests that he should channel his anger against his foes, and was about to speak about how he did, when Grall speaks up and states as much in Grall's own words. However, upon hearing Grall's comment about possibly pissing off the Githyanki swordmage more often, Gilant retorts, "It is not wise to piss off a Githyanki intentionally... In general, we tend to either kill those who piss us off enough, that is if we are in a good mood. If we are in bad mood... expect a fate worse than death. The best example of this is Vlaakith, the githyanki lich-queen in Tu’narath, who is both very skilled in necromancy and enjoys feeding on people's souls." Although by the tone of Gilant's words it is somewhat obvious that he doesn't approve of Vlaakith's methods, but the Githyanki Swordmage can't think of a better example than her of why it is not a good idea to intentionally draw the ire of a Githyanki.

Gilant then glances between Mittens and Grall and softly says, "Next time, when a plan is working, don't abandon it for a reckless spur of the moment maneuver that is just as likely to get one of us killed as it is to work successfuly."
Bridget
player, 26 posts
Strategy Machine
Lawful Good
Sat 24 Jan 2009
at 21:26
  • msg #210

Re: Chapter One: Unity

The battle now done, Bridget helps bind the enemy and says, "Well done, everyone. Especially Gilant and Mittens. But Gilant is right: Deviating from the plan is a bad idea. Especially when the plan is working. We won, but we would have done better if we stuck to the plan. I didn't say anything about it during the battle because I did not want the enemy to know we had a plan for them to foil. Grall, what you suggested was sound, quick thinking, but it wasn't the plan."

Of course, never a hint of any emotion behind her words. "I suspect our lives will depend on following a plan in our fight against their boss. But that said, we need more than one plan." She looks back at Gilant. "We've found your telekinesis worked flawlessly. We'll use that again." she looks at Mittens, "Try not to ostracize yourself." she then looks at Grall, "Change the plan with your quick thinking, but only if the plan is not working." she then looks at Emerald, "You heard what I said to Gilant. That means you and him make a good combination for the start of combat." she then looks at Blake. "You've been doing fine, but I have a question. Do any of your attacks involve the elements like Gilant, or are they something else entirely?"
Emerald
player, 31 posts
Vixen Rogue
Lv.?
Sat 24 Jan 2009
at 21:27
  • msg #211

Re: Chapter One: Unity

Emerald helps bind the newly captured enemies. She hrms as she feels the emotional dissonance and looks over the various people before trying to figure out whether she should open her mouth or not. "Before we move on, is everyone OK? Are there any other thoughts on how to proceed? Last thing we need is the team to fall apart because of unforeseen pet peeves or other such things. Whatever we decide on, we'll need to all be in agreement and then stick to it as Gilant and Bridget said."
Blake
player, 50 posts
Arcane Guy
Master of the DOOMSickle
Sun 25 Jan 2009
at 07:18
  • msg #212

Re: Chapter One: Unity

  It showed that Blake's methods had gotten the results he was going for, when someone spontaneously bursting into flames when there were few known magic users nearby didn't suggest he had control of elemental powers.  Useful stuff.

  He still needed to work on the snag of people automatically assuming leather armor and the lack of bow or fancy mystical rune covered garments meant he wanted to steal their wallet and slit their throat.

  "Lighting people a little on fire and extreme sunburn can be done readily enough.  Lighting someone a lot on fire is for special occasions, one of which is probably coming up, and I'll put to use if it seems likely to work.  Though it's less likely faster sorts will get more than singed.  And unlike Gilant's use of such, I can't stab people and use magic at the same time."

  Well, there were spells that did that, but 'sudden giant spike from nowhere' still wasn't the same as stabbing someone with any given sword and frying their brains at the same time.  Blake considered the plain dagger in one hand, and the conveniently on loan rod in the other, before putting the rod away.

  It would be a hindrance for that he had in mind.

OOC Style: Enc powers never turned up, and didn’t get hit, so why bother to rest?  Blake will follow along behind once the party gets going again.
Grall
player, 28 posts
Orc Warlord
Fri 30 Jan 2009
at 20:55
  • msg #213

Re: Chapter One: Unity

After a brief unsuccessful interrogation of Jake and his men, Grall assists in binding the prisoners.

"I'm sure Jake and his potential progeny will be fine, unfortunately," Grall comments, "Oh well.  As for pet peeves, I think it's safe to say this whole endeavor is petting our peeves and the sooner it's over the better.  Plan?  Without knowing what to expect other than magic and traps...  If there's lots of foes we back up to force 'em into a pinch point.  If there isn't we surround 'em.  Our foxy friend can deal with the traps."

He forces the nearest prisoner to walk in front of him while he searches the room.

"Lucky you.  You get to find traps for me."

No traps are triggered.  Grall finds a door at the southeast end of the room.  Grall tells his team of his find then orders the bandit to open the door.  The bandit looks nervous, and hesitates.

(Short rest for everyone.  Yay.)
This message was last edited by the player at 21:16, Fri 30 Jan 2009.
Mittens
GM, 163 posts
Paladin of Tempus
(at least for now.)
Fri 30 Jan 2009
at 21:13
  • msg #214

Re: Chapter One: Unity

After tending to her own wounds, Mittens smiles and gives a thumbs-up.

"Ready!"


(I've lost track of how many healing surges she's used, but I doubt she's anywhere near empty.  Perhaps I'll do the math some other time.)
Gilant
player, 41 posts
Githyanki Swordmage
Level 1
Mon 9 Feb 2009
at 00:21
  • msg #215

Re: Chapter One: Unity

After taking a short rest, Gilant says, "I'm ready, but before we move into the next room, think we should search this room to see if anything of use can be found?  After all we found some stuff in the last room we had to deal with thieves in. Plus we might be able to place some traps in this room and if necessary fall back and use them against the adversaries we will be facing next."

Gilant glances around to see what everyone's reaction to his suggestion is before drawing his sword and making sure he is ready, just in case it is decided to move on without any further hesitation.
Bridget
player, 28 posts
Strategy Machine
Lawful Good
Thu 12 Feb 2009
at 21:10
  • msg #216

Re: Chapter One: Unity

Gilant's question was a fair one since there is a balance between staying alive and accomplishing the mission. "No need to place traps unless they are traps you can set quickly. But searching the room is a good idea. We may find something more valuable than weapons, such as information. But keep in mind we are running short on time before this guy decides to escape."

Bridget doesn't let it be known she already suspects the boss has no intention of escaping and that this whole cave is, in fact, a trap. After all... what kind of Arch Magery was that barrier earlier? Bridget believes she and her band of adventurers are outclassed in ways she doesn't even want to imagine. But outclassing can not account for determinations, smart plans and luck. That said, Bridget decides it best to say a quick prayer to Avandra that win or lose, she and her comrades will make it out alive.
Emerald
player, 32 posts
Vixen Rogue
Lv.?
Thu 12 Feb 2009
at 21:11
  • msg #217

Re: Chapter One: Unity

Emerald instantly gets to searching, hoping to find something sparkly or shiny. Oh sure, she knows she won't keep any of it. But even holding something sparkly now would be a nice comfort for her until she gets to Unity. "Gilant? I was wondering... what was it that brought you to Unity?" She noticed many people giving Gilant the same kinds of looks they were giving orcs in the town gates. And since Gilant had an even smaller temper than the orc so far, it's perked her curiousity quite a bit.
Blake
player, 52 posts
Arcane Guy
Master of the DOOMSickle
Fri 13 Feb 2009
at 07:52
  • msg #218

Re: Chapter One: Unity

  "Well, I suppose it's a sign of encouragement that you haven't gotten any group you’ve lead killed yet."  Well, that or she had cut her losses and returned alone.  But naaah.

  Not a whole lot for Blake to do beyond what he had previously stated were his simplistic intentions.  Well, one low effort thing came to mind that anyways.  Blake headed over by the door Grall and the Human Shield prisoner were by, and opted to see if there was anything of Arcane not nearby.

[  While trying to ID plot magic is a sad insanity inducing (to me at least) waste of time (that I still attempt),  general sensing of magic might not be?  Then again, there is the bizarre quirk of how the more powerful and blatant the magic, the harder it is to detect.  Detect tiny little cantrips, easy.  Detect an evil mass of writhing tentacles 5 tiles away from you that takes up 4 tiles, hard.

Aaanyways, DC 20 + Half level of item/effect/ritual/etc.  Blake's current sense range is 6, as our underpaid and overworked staff are still level 1.  The desk clerk is probably higher level than us from intimidate and accounting checks alone ;D

http://rollr.appspot.com/view/...CxIIRGljZVJvbGwY5XMM
...Rolled a 7.  7+10=17... Fail.This is surprisingly hard.  Gale just managed to detect the iron dogs by one.  I'd be less worried if Team Unity wasn't fighting things multiple levels higher than them.

roll Edit. That would be more my making a silly mistake.]

This message was last edited by the player at 15:58, Fri 13 Feb 2009.
Gilant
player, 42 posts
Githyanki Swordmage
Level 1
Fri 13 Feb 2009
at 14:40
  • msg #219

Re: Chapter One: Unity

Gilant glances at Emerald and relies, "In short, being the last of my cadre with no desire, or a way, to go back to where I came from. There is much more to it than that, but for now that is all that is relevant."

Gilant then looks back to the door and wonders to himself how he should try and deal with the foes on the other side of it.

[OOC: Blake, why did you both roll a die and 'take ten'? You can't do both for the same check, or are you assuming the other five people in the group are able to aid you in your check?]
This message was last edited by the player at 14:41, Fri 13 Feb 2009.
Grall
player, 29 posts
Orc Warlord
Sat 14 Feb 2009
at 17:30
  • msg #220

Re: Chapter One: Unity

(( Gillant is trained in arcana and could take 10 to assist Blake, who if he also took 10 the total check would be 22.  I'll go ahead and assume they do to reveal the following:  The door is a magical trap!  Surprised?  The trigger is: either attempting to open the door when it's locked or failing an attempt at unlocking the door. ))

Grall's face furrows in a deep frown.  More from Blake's mention of dead subordinates than anything, but he redirects his thoughts to the task at hand.

"Don't like this door, eh?" he asks the prisoner, "Good as dead if you open it, aren't you?  I can be more merciful than a machine, but I have my limits.  Tell us why you hesitate."




Mittens after briefly inspecting the lantern on the floor decides it's of no practical use to her.  She heads toward the door and stands guard next to Grall.
This message was last edited by the player at 17:42, Sat 14 Feb 2009.
Human Bandit
player, 8 posts
We will rob them!
We won't rob them.
Sat 14 Feb 2009
at 17:40
  • msg #221

Re: Chapter One: Unity

"It's trapped," the bandit answers, "The boss put some kind of curse on it.  'You try and open this door and you die,' he said.  That's all I know besides the obvious details that he keeps the key on his person and he locked the door after entering that room."
Blake
player, 53 posts
Arcane Guy
Master of the DOOMSickle
Sat 28 Feb 2009
at 08:45
  • msg #222

Re: Chapter One: Unity

  "Well, unless you manage to unlock it on the first go.  But considering how things have been going today I don't think directly playing with death would be a good plan for Emerald."

  Blake considered the door, ignoring the logistical facepalmings of locking yourself in a room with armed guards who might disagree with this (then again, if they need their boss to get how stabbing him might not be the best plan).  Things to actually consider, if the 'curse' was a one shot deal.  And if so, how picky it was about targets if they just ties some rope to the handle and hucked a rock attached to the other end away from the door.

  "I suppose even if we were allowed to do that sort of thing, threatening to kill you if you don’t open the door that will kill you for us would be a stupid plan even you could see the flaws in."

  In other news, hey.  Free Lantern... Well, unless Unity officials considered THAT loot to turn in as well.

OOC Style: I'm reminded of Thieves Guild literature in Quest For Glory 4.  Regarding Magical traps, it suggests you take up religion.  Fortunately, MacGuyvery worked better than religion.
This message was last edited by the player at 20:43, Fri 10 Apr 2009.
Bridget
player, 29 posts
Strategy Machine
Lawful Good
Mon 13 Apr 2009
at 06:42
  • msg #223

Re: Chapter One: Unity

Bridget looks from the bandit to Emerald and then to Blake. "A curse. Blake, see if you can figure out what sort of curse it is. If there is one. If there is no curse, then Emerald can disarm it."
Emerald
player, 33 posts
Vixen Rogue
Lv.?
Tue 14 Apr 2009
at 02:38
  • msg #224

Re: Chapter One: Unity

Emerald decides it best to let Gilant tell of himself as he feels comfortable sharing. Besides... she's rarely pushy. She notices the sheer wealth of what she finds in the box she just lockpicked... 12 platinum pieces, 55 gold pieces, 34 silver pieces, and 71 copper pieces. No shiny gems, but plat is nice to caress once in a while. She bites her lower lip, tempted to keep it all. But between this being her first mission within the law AND the fact she's very curious about Unity and how much it rewards good, Emerald decides to be fully honest. This time.

"There's a lot of loot here." she says. "About 12 and a half plat, with more to spare. Who's in charge of holding cash?"
Bridget
player, 30 posts
Strategy Machine
Lawful Good
Tue 14 Apr 2009
at 03:18
  • msg #225

Re: Chapter One: Unity

Bridget says, "Me." and quickly takes the money off of Emerald.
Gilant
player, 43 posts
Githyanki Swordmage
Level 1
Tue 14 Apr 2009
at 04:08
  • msg #226

Re: Chapter One: Unity

Gilant glances at the door and mutters, "Well we need to get past the door, which means the magical trap must be dealt with, as Gilant ponders the situation before turning to Emerald and asking, "Do you think that you and Blake could work together to disable the trap on the door?"

The Githyanki glances at a bandit prisoner and thinks to himself, 'there is no point in using a prisoner to do it. I know enough that would not be tolerated back in Unity,' instead Gilant says, "Okay any suggestions since we can't wait here forever? I guess having the prisoners dig a new entrance into the room to bypass the trap would not only take too long but be a bad idea from a strategic standpoint..."
Blake
player, 57 posts
Arcane Guy
Master of the DOOMSickle
Tue 14 Apr 2009
at 20:21
  • msg #227

Re: Chapter One: Unity

  "If someone attempts to open it while its locked, or if someone screws up picking the lock it will go off.  Hence my outlook on making Emerald try possibly being a bad plan..."  Blake considered the lantern he had just picked up, and the door with its cheap yet annoyingly enchanted lock.  His and Gilant's observations didn’t indicate mere harm, it indicated Death.  Even legendary methods of killing such as the 'Finger Of Death' left a chance of survival.  But here, a simple lock outdid that by leaving no such chance.

  Have we mentioned Blake finds Unity's exchange rates and outlook on what is 'fair' to be a sad and pathetic joke, merely a few hours into having been to the place?

 "It is however, a wooden door in a stone cave.  And wood burns rather easily, enchanted lock or not.  Yes it would be faster if Emerald could pick the lock, but considering the results if she can't, censored Unity citizenship if taking to time to burn it down makes us too late to catch someone who likely Isn't even here anymore."

  Blake looked over to Emerald and asked "Unless of course you're confident enough of your skill, and the 'how much worse can it get?' pattern today doesn't phase you.  Then sure, see if you can open it.  I'd help if I could, but I don't exactly have any rituals for disenchantment.  And if I did, it would likely be a similar situation to the barrier out front where it's beyond us."

  Blake gestured towards the door with the still oil filled lantern and said "If not, then I'll just burn our way through in a nice, indirect manner.  But it would just figure if the trap also knew who set a fire.    Or I could just try and open the door and hope I live, as methods aside, I'm the most likely to survive of any of us here.  And you do seem to be in such a rush."
The death rant is because, seeing how we succeeded in our team Arcana check but got nothing beyond the triggers,  we got nothing to say otherwise that isn't the result.  Considering the 'lol, too high level cause of plot' mechanics of the magical stuff we've been running into, we were probably lucky to confirm that magic was involved at all.

There is a reason Blake wants to pick up disenchant item later on.  Sadly, the whole 'lol, someone higher level than you for plot reasons cast this than you' situation would make that useless even if it could disenchant locks and such.  Just as it would be completely useless to dispose of plot devices before bringing them to the mount doom equivalent of asking nicely for the plot NPC to get rid of them.

As for Helping Emerald, while there is the generic 'aid check' thing, IS there even a way to do a damn thing against magical shenanigans without a ritual?

And as Blake has the largest HP (35 now that he has the feat), fort check, and endurance skill, I'm considering having him just try to open the door himself and take a near death experience at this rate just to get it over with.

And if this goes on for another full round of poses without results, he will.  Unless of course the trap, being magical, can magically trigger an infinite amount of times until it is disarmed.

This message was last edited by the player at 20:35, Tue 14 Apr 2009.
Mittens
GM, 174 posts
Paladin of Tempus
(at least for now.)
Tue 14 Apr 2009
at 23:09
  • msg #228

Re: Chapter One: Unity

"Niiice looot!" Mittens commends Emerald on her find, "I wonder if we'll get to keep some of it as part of our reward?"

She turns her attention to the locked door.

"Meh," she says sceptically, "I'll bet the guy was probably exaggerating.  I doubt the trap is all THAT powerful.  I'll just bash it down!"

She backs up several feet, readies her shield, and grinds her foot across the floor while grunting trying to imitate a bull ready to charge a matador.
Grall
player, 30 posts
Orc Warlord
Tue 14 Apr 2009
at 23:16
  • msg #229

Re: Chapter One: Unity

"Hold your horses," Grall tells Mittens, "I've got an idea that's less likely to break bones."

He unpacks a rope from his S.A.K. and hands one end of it to the prisoner.  He backs away, unwinding the rope as he goes to judge the distance.

"We could tie this to the handle, stand at a distance, and yank the darn thing off it's hinges!" he suggests to the team, "Whatever curse is on that door will likely only effect the rope.  If that don't work we could go with the other ideas suggested.  Wuddya say?"
Bridget
player, 31 posts
Strategy Machine
Lawful Good
Wed 15 Apr 2009
at 05:57
  • msg #230

Re: Chapter One: Unity

Bridget nods to Grall. "Good idea, Grall." she commends. "Everyone into position for pulling."
Emerald
player, 34 posts
Vixen Rogue
Lv.?
Wed 15 Apr 2009
at 05:58
  • msg #231

Re: Chapter One: Unity

Emerald gives Mittens a bright smile and thumbs up to her comment. Then to Grall / Bridget, she grins nervously and rubs behind her head, "Uh... I'll cheer you all on since I'm too little to help. I'd just dangle from the rope."
Gilant
player, 44 posts
Githyanki Swordmage
Level 1
Fri 17 Apr 2009
at 03:44
  • msg #232

Re: Chapter One: Unity

Gilant moves into position to assist with the rope as he asks, "Once we do this those inside the room will probably attack, so what is the plan? Are we going to stay out of the doorway on this side of the room and have them come to us? Or are we going to do something else? Charging in blindly sounds like a bad idea to me as that is begging to step into a trap or ambush."
Blake
player, 59 posts
Arcane Guy
Master of the DOOMSickle
Fri 17 Apr 2009
at 22:04
  • msg #233

Re: Chapter One: Unity

  "Oh Grall, you and your making sense."  Credit where it's due and all that.  Blake turns to Gilant (easy enough when grabbing the rope behind them)

  "Well they likely know we are coming anyways.  And unfortunately if we do opt to wait out here for them, what possible reason would they have to come out and meet us without an advantage, if they felt locking themselves where they are now was a good plan.  Beyond initial extra trap considerations if there is nobody on the other side of this door, we should probably hurry as much as is safe so we can actually enter sometime today without more things trying to stop us."
Narrator
player, 72 posts
Fri 17 Apr 2009
at 23:50
  • msg #234

Re: Chapter One: Unity

After the rope is secured to the handle and the team steps a respectable distance from the door, everyone pulls together in a nice unified yoink.  The trap is triggered, spraying a cloud of poison all over the end of Grall's rope but nowhere near the adventurers.  When the cloud settles, the door looks like it's seen better days: dangling limply from what's left of the upper hinge.
This message was last edited by the player at 01:53, Sat 18 Apr 2009.
Mittens
GM, 176 posts
Paladin of Tempus
(at least for now.)
Sat 18 Apr 2009
at 02:01
  • msg #235

Re: Chapter One: Unity

Mittens moves forward and pushes the door open.  There's a hall beyond that turns to the south.

"No ambushes or traps yet," she says to the others, waiting for further orders.
Grall
player, 31 posts
Orc Warlord
Sat 18 Apr 2009
at 02:05
  • msg #236

Re: Chapter One: Unity

Grall folds his arms and rubs his chin.

"Something tells me the boss wizard won't fall for my 'lure into the hallway so we don't fall into his traps' strategy, so...  I dunno.  Maybe try and talk him into surrender?"
Blake
player, 60 posts
Arcane Guy
Master of the DOOMSickle
Fri 24 Apr 2009
at 04:29
  • msg #237

Re: Chapter One: Unity

  "Yes, I'm sure this time they will peacefully listen to our request instead of trying to kill us if anything between us and them doesn't do it first... On that note, armored and bigger than Dagger armed people first."

  Hey, he can always blame those 'proper tactics' Gilant was enthusiastic about.
Gilant
player, 46 posts
Githyanki Swordmage
Level 1
Mon 27 Apr 2009
at 00:48
  • msg #238

Re: Chapter One: Unity

The Githyanki looks at the blade in his hand and then at the now opened doorway as he says, "Then I guess we proceed cautiously and be prepared to deal with the rest of the hostile bandits."

Gilant moves up next to Mittens and adds, "We also have to be on the lookout for ambush attacks, so be on your guard."
Bridget
player, 32 posts
Strategy Machine
Lawful Good
Tue 5 May 2009
at 03:00
  • msg #239

Re: Chapter One: Unity

Bridget stands to the side of the door, pulls out her sun rod and tosses it through the doorway to see what happens to it. If nothing bad should befall the sun rod, Bridget will then peek a little farther inside.
Emerald
player, 35 posts
Vixen Rogue
Lv.?
Tue 5 May 2009
at 03:25
  • msg #240

Re: Chapter One: Unity

Emerald holds her crossbow, ready to strike anyone who attacks Bridget.
Narrator
player, 75 posts
Wed 13 May 2009
at 17:37
  • msg #241

Re: Chapter One: Unity

The light of the sunrod exposes the glint of another fishing line that was apparently attached to the door.  Probably another warning rigged to be triggered when the door moved - as if the noise of a door being yanked off it's hinges wasn't enough to warn the occupant - but one gets the feeling that the one who set the fishing line was expecting a more subtle intrusion.

"Who are you and what do you want?" a hostile sounding voice from somewhere further in calls, "And watch out for the acid pit if you value your life."

The dusty floor criss-crossed with shoe prints conceals no traps that Emerald can see, it only tells of someone who cares little for tiding up.  Peeking carefully around the corner, one can see a pit spanned by a wide wooden plank.  A strange smell seems to be coming from somewhere at the bottom of the pit.  Beyond the plank is another stone floor followed by another pit spanned by another plank, then another stone floor, and a wood panel wall.

(( Still no initiative, so move freely on the map. ))

http://spreadsheets.google.com...GO9l1BM0Og&hl=en
This message was last edited by the player at 17:43, Wed 13 May 2009.
Blake
player, 61 posts
Arcane Guy
Master of the DOOMSickle
Mon 18 May 2009
at 06:40
  • msg #242

Re: Chapter One: Unity

  "Well that rules out omniscience from their growing list of tricks." Blake muttered in regards to the voice's questions.

  It really would have been too much to ask that all the silly death/inconvenience traps were at the front of the place it seems.  But then Blake hasn't built up the proper cynical outlook to such like he has to many things, what with having done not that much Dungeon Crawling Cave searching so far.
Grall
player, 32 posts
Orc Warlord
Sat 30 May 2009
at 19:08
  • msg #243

Re: Chapter One: Unity

"Oh how nice of you to warn us," Grall answers sarcastically, "To answer your question, I'm Grall the mercenary.  I was looking for a decent place to take a nap before slipping into Unity to find my mark, buut I was rudely interrupted.  Me and my gang just brushed aside your attack dogs, both the four leg and the two leg variety.  At least that silly poison door of yours provided some amusement.

"Now, not that I'm not annoyed with the poor welcome we've received, but it seems you and I have a problem in common.  You see, no sooner did we enter this place than a magical wall blocked us in.  Now I know me and my crew will find a way to deal with this minor set-back one way another, but I'm sure it matters to you that we take the way that doesn't include you getting beaten senseless like your puny friend 'Jake.'  So come out here and dispel the barrier and we'll be on our way. You can have this filthy hole all to yourself."


Grall gives a big wink to the rest of the team to indicate what was already obvious.  He's trying to trick the guy into coming out of hiding.
This message was last edited by the player at 19:14, Sat 30 May 2009.
Mittens
GM, 181 posts
Paladin of Tempus
(at least for now.)
Sat 30 May 2009
at 19:13
  • msg #244

Re: Chapter One: Unity

"Oh come ON!" Mittens groans quite audiably, "Why do you always have to try and talk people out of fighting!?  I've been looking forward to fighting 'the boss' this whole time!"

Whether or not she's intentionally playing along with Grall's ruse is anyone's guess.

"Don't listen to him, Mr. Mage!"
she calls out, "I'd be more than happy if you take the option that includes us fighting!  I've been saving my best move just for you!"
This message was last edited by the GM at 22:28, Sat 30 May 2009.
Emerald
player, 36 posts
Vixen Rogue
Lv.?
Sat 30 May 2009
at 23:21
  • msg #245

Re: Chapter One: Unity

Emerald decides to join in. "You know, you're being awfully nice to them, Grall. And I mean no offense by that, but still... I don't know that Gilant will be so nice." she then calls towards the voice on the other side of the door, "I'd take Grall up on his offer if I were you! Very tough, very angry orc who's doing everything in his power to exercise self control for my sake!"
Bridget
player, 33 posts
Strategy Machine
Lawful Good
Sat 30 May 2009
at 23:24
  • msg #246

Re: Chapter One: Unity

Bridget plays along, giving Grall a nod. Then asks in a loud enough tone for the opponent to hear, but not yelling. "Well, boss? How long do we give them?" After all... if the enemy thought the orc was taking orders from a human, it would put some doubt on Grall's story. But put the orc in charge...
Gilant
player, 47 posts
Githyanki Swordmage
Level 1
Sat 6 Jun 2009
at 15:28
  • msg #247

Re: Chapter One: Unity

Gilant looks like he doesn't expect those around the corner to agree to a peaceful solution so he just growls angrily in deep speech, not caring if anyone in earshot can understand him or not, (Deep Speech)"Does anyone here really believe that this mage will cooperate? I fully expect that we will have to beat him and his remaining companions into a bloody pulp to get out of this cave. So for once I agree with the bloodthirsty battle-crazed shifter."(Deep Speech) although given the tone in which Gilant speaks it is difficult to tell if he is going along with Grall or just muttering in annoyance about being stuck in the cave. In either case the Githyanki keeps his sword ready as he moves up to be adjacent to Bridget without rounding the corner.
Blake
player, 62 posts
Arcane Guy
Master of the DOOMSickle
Sun 7 Jun 2009
at 07:32
  • msg #248

Re: Chapter One: Unity

  Blake quirks his head and says <Goblin>"I'm sorry, I don't speak Spanish.</Goblin> In regards to Gilants muttering.  Then goes back to considering the door, pulling the borrowed rod out once more while sheathing his dagger.

  He says in a lower but still conveniently audible to his coworkers tone,  "I'm ready to provide literal fire support of course if it becomes needed yet again.  But this still requires someone more competent in direct action to head in first."

OOC Style: Such a long unread and unused detail may have been forgotten, but Emerald and Lib know Goblin.  Not that Blake knows this.
This message was last edited by the player at 07:38, Sun 07 June 2009.
Emerald
player, 37 posts
Vixen Rogue
Lv.?
Sun 7 Jun 2009
at 22:35
  • msg #249

Re: Chapter One: Unity

Emerald giggles and says <Goblin>"Silly..."</Goblin> somewhat quietly. She can't help but wonder why the human knows goblin, hoping he's a fellow linguist like herself.

(OOC: Well Blake knows now. At least about Emmy knowing Goblin)
Human Mage
player, 1 post
Pew pew pew!
Lasers pew pew!
Tue 9 Jun 2009
at 00:11
  • msg #250

Re: Chapter One: Unity

"Magic wall?" the voice answers in surprise, "Certainly not my doing.  And it's not the style of the Unity Police to do something like that...  Something strange is going on...  Something strange indeed....  Well, Mr. Grall, I'm convinced you and your allies are indeed powerful enough to defeat me should I challenge you, so I won't.  Of course, I'm also not foolish enough to believe that you won't kill me the moment I break the magic wall for you, both out of annoyance with me and because I will have seen your faces.  So I'll just stay right here until you break out yourself, safely ignorant of what you look like.  Don't bother coming in here, either.  The place is riddled with deadly traps.  At least one of you will probably die before you kill me, and I'm sure none of you is so determined to get at me as to risk their life."
This message was last edited by the player at 00:16, Tue 09 June 2009.
Grall
player, 33 posts
Orc Warlord
Tue 9 Jun 2009
at 00:18
  • msg #251

Re: Chapter One: Unity

Grall face-palms that his plan didn't work out at all like he wanted.

"Now what?" he asks Bridget in a whisper.
Gilant
player, 48 posts
Githyanki Swordmage
Level 1
Thu 11 Jun 2009
at 16:27
  • msg #252

Re: Chapter One: Unity

The Githyanki bursts out laughing as he chuckles while continuing to speak in his native tongue, (Deep Speech)"What an arrogant human. He amuses me."(Deep Speech)

Gilant stops chucking as he switches to the more common language being spoken by those present, with a deadly serious tone in his voice, "Githyanki do not appreciate having to speak in your tongue, so I will only say this once because you amuse me. And I will also use simple words to insure that your remaining lackeys also can comprehend the situation you are placing them in. Mr. Grall is leading a group that is part of a much larger organization, one which has Githyanki among its allies. You all are no threat to us, and seeing our faces will not make a difference. Piss us off, and you will you wish you had slit your own throat before we are done with you. There are fates worse than death...and Githyanki are very fond of them. So be more sensible than your foolish allies that we have already dealt with and cooperate by removing the magic barrier as Mr. Grall has requested. Do this and none of you will be killed or tortured as there would be no reason for us to waste time doing either since Mr. Grall wants us to stick to the mission. Annoy us by standing in our way and issuing baseless threats and the situation will change and Mr. Grall will give the order several of us want him to give right now. In that case you will learn first hand what Githyanki and our allies can do to those who intentionally displease us. Remember that the only thing stalling my hand is not your traps or your remaining minions... it is Mr. Grall's orders as I have been instructed to follow his orders during this mission."

Gilant grins as he holds the flat of his blade near his face as he glances at Grall, partially concealing the Githyanki's grin. Gilant knows he has carefully chosen his words to only state truths that have been 'twisted by omitting certain details' while also building upon what has already been said about him. Gilant just wonders if Grall will be able to make the most of the 'truths' that Gilant has mentioned, even if they do sound rather different due to the ommitted components such as that organization being the forces of Unity, and that the number of Githyanki allies it has is just one. Gilant also doesn't mention that those who would slit their throats would be those wanting to avoid justice at any cost, and that their fates won't be up to him. Also Gilant doesn't mention that he is also to follow the orders of Bridget, but that is beside the point. Right now Gilant just wants to know...are any of these foolish thieves going to piss themselves before this is over due to the situation their boss has gotten them into.

[OOC: If you want consider this a history check to bring up scary information/facts to try to convince the mage that not cooperating is a bad idea. After all if I take ten that is a 21, which would pass a difficult lvl 1 DC check and then some.]
This message was last edited by the player at 16:32, Thu 11 June 2009.
Grall
player, 34 posts
Orc Warlord
Sat 13 Jun 2009
at 17:01
  • msg #253

Re: Chapter One: Unity

"And Mr. Grall is losing his patience," Grall grunts as he steps into the room, "I gave my name for a reason.  Notoriety.  Nobody paid me to kill you, but as the Githyanki here pointed out, my crew's just aching to make you regret that fact.  So you tell me, should I let them have their way with you?"

He scans the room ahead carefully and spots someone watching him from behind cover.

"There.  Now you've seen my face.  Can't use that excuse anymore."
Human Mage
player, 2 posts
Pew pew pew!
Lasers pew pew!
Sat 13 Jun 2009
at 17:03
  • msg #254

Re: Chapter One: Unity

"Very well," the human answers, as he stepps out and approaches Grall, "Just keep that Githyanki out of striking distance from me."
Blake
player, 63 posts
Arcane Guy
Master of the DOOMSickle
Sun 5 Jul 2009
at 03:05
  • msg #255

Re: Chapter One: Unity

  Blake doesn't make any comments about 'striking distance' and Mages.  But then he is both still hidden around the corner, and also qualified for reaching out and maiming someone at a distance.

  He does glance towards Bridget in case they have any indications of a 'try to fry their face off from here'  or 'just stay where you are until something comes up' outlook.
Bridget
player, 34 posts
Strategy Machine
Lawful Good
Sun 5 Jul 2009
at 13:19
  • msg #256

Re: Chapter One: Unity

Bridget stands by for when the wizard exits the door. Once he does, she doesn't waste time and goes for the grab. Being a law enforcer, Bridget is familiar with a number of grapples and holds. She tries not to seem too anxious about it, but doesn't have to try hard since Bridget is quite experienced at expressing no emotion.

(Standard Action: Grab. STR vs REF)
(Rolled a 16. Yeah, I'm sure I grabbed him)


(OOC: Note... I thought I had posted these posts. Sorry!)
Emerald
player, 38 posts
Vixen Rogue
Lv.?
Sun 5 Jul 2009
at 13:19
  • msg #257

Re: Chapter One: Unity

Emerald has her crossbow ready in case the wizard tries anything funny. She is especially careful to make sure she DOESN'T hit Bridget if it comes down to firing at the wizard.

(Standard Action: Readied action. Sly Flourish vs Wizard if he succeeds in escaping Bridget with intent to harm.)
Human Mage
player, 2 posts
Pew pew pew!
Lasers pew pew!
Sun 5 Jul 2009
at 17:14
  • msg #258

Re: Chapter One: Unity

The mage is startled by the sudden onset of sharp pain to his upper body joints being applied by the frigid faced human woman...  not the githyanki.  not the orc.  not the shifter in full plate armor.  not even the...what-the-hell-is-that-furry-thing-pointing-a-crossbow-at-me!?  The mage's only struggles are the expected body reflex of moving in the direction "suggested" by the chin-na pain Bridget applies.

"What the hell?!" the mage objects, "I'll be needing the use of my arms if I'm to break the barrier!  No need to be so rough!"

((No initiative still.  The mage isn't resisting.  But if you're waiting on someone else's post, please say so ooc... they may be waiting on you.))
This message was last edited by the player at 17:14, Sun 05 July 2009.
Grall
player, 35 posts
Orc Warlord
Sun 5 Jul 2009
at 17:13
  • msg #259

Re: Chapter One: Unity

"Oh don't be such a baby," Grall says with a smirk, "You should know the drill.  We're not taking any chances you'll try and double-cross us.  Good work, Bridget!  Mittens.  Get the rope."
Mittens
GM, 188 posts
Paladin of Tempus
(at least for now.)
Sun 5 Jul 2009
at 17:21
  • msg #260

Re: Chapter One: Unity

"You got it, bawss!" Mittens answers, doing her best to imitate the stereotypical henchman accent.

She grabs the rope and drags it over to the mage then proceeds to attempt to tie him in a manner that emulates hand-and-leg irons.  The art of restraining a person with rope while still leaving them the option of walking is apparently eluding her.

"Um... maybe you'd be better at this," she says, looking at Emerald.
This message was last edited by the GM at 17:22, Sun 05 July 2009.
Gilant
player, 49 posts
Githyanki Swordmage
Level 1
Sun 5 Jul 2009
at 20:53
  • msg #261

Re: Chapter One: Unity

The Githyanki Swordmage speaks up as he keeps his distance from the human mage, "I'm sure you will prefer this method of insuring you don't double-cross us compared to what I would have done."

Gilant then smirks as he fully intends on complying with the human mage's wish to not approach him, so long as the human mage doesn't try anything funny. Gilant gives no hint to whether he is continuing the persona of the scary Githyanki, or if he truly has a different method that he would have recommended and used.
This message was last edited by the player at 20:56, Sun 05 July 2009.
Blake
player, 65 posts
Arcane Guy
Master of the DOOMSickle
Mon 6 Jul 2009
at 01:14
  • msg #262

Re: Chapter One: Unity

  "It's been a bad day.  I'm sure you've had some where you were ready to fry the next problem more times than strictly necessary...  Actually, today might just qualify as such a day for you as well.  So if that eventuality comes about, I would appreciate it if you only fry me as many times as necessary, exactly."

  Blake glances back down the way we came.  "Though I doubt I will show such restraint if anything else tries to get between us, our new friend, and getting out of here.  I'm half expecting a Bulette to pop up and eat this guy just to vex us."
Emerald
player, 39 posts
Vixen Rogue
Lv.?
Sat 18 Jul 2009
at 13:49
  • msg #263

Re: Chapter One: Unity

Emerald nodnods and demonstrates the correct way to tie someone up. Hands behind his back and tied to be pointed away from each other (such that the arms are crossed behind him). Then ties the ankles with just enough leway for walking. "There ya go! All set. Hey boss.. we gonna set the guy free if he gets us outta here? I mean... he thought we were from Unity, so obviously, he's bothering THEM for us." she says to continue the act they are unlawful scalawags.
Bridget
player, 35 posts
Strategy Machine
Lawful Good
Sat 18 Jul 2009
at 13:50
  • msg #264

Re: Chapter One: Unity

Bridget keeps the mage in a hold. Soon as Mittens demonstrates her FAIL at rope tying and asks Emerald to try, Bridget looks at Emerald. Bridget hears Emerald's comment and says, "She has a point, Grall. Unity is trying to unite heroes and stop any criminal activity like it's their duty to police everyone, even those outside of their kingdom." All of this true and at no point is Bridget lying. She still says this like a totally sub-zero emotionless person, but then that's part of what makes her bluff nigh impossible to see through. Upon the ropes being tied, however, Bridget finally lets go.
Grall
player, 36 posts
Orc Warlord
Sat 18 Jul 2009
at 19:55
  • msg #265

Re: Chapter One: Unity

"As opposed to kill him?" Grall asks as he walks to the west toward the exit, "I don't kill for free, and you shouldn't either.  Cheapens your rep."

Grall inspects the ropes binding the other prisoners.  When he's satisfied they're still nice and secure, he continues west.
Mittens
GM, 199 posts
Paladin of Tempus
(at least for now.)
Sat 18 Jul 2009
at 20:03
  • msg #266

Re: Chapter One: Unity

"Thanks, Emerald!" Mittens says with a cheerful smile, "I'm sorry you havn't been having a good day, Blake.  It's been great for me at least.  A land shark would be the perfect addition!"

She stabs at the air with her sword as she follows Grall's lead.
Human Mage
player, 3 posts
Pew pew pew!
Lasers pew pew!
Sat 18 Jul 2009
at 20:32
  • msg #267

Re: Chapter One: Unity

The mage glances between the members of this eclectic team and remains silent.  The sight of his helpless allies in bonds is both encouraging and disheartening.  On the one hand, he's glad they're not dead.  On the other, these mercenaries are apparently telling the truth about how one-sided the fights were.  When the group arrives at the exit to the cave, he squints his eyes.

"I'm not sensing any barrier," he says, "This may be far beyond my ability to dispel."
Grall
player, 37 posts
Orc Warlord
Sat 18 Jul 2009
at 20:35
  • msg #268

Re: Chapter One: Unity

Grall hucks a rock at the place where the invisible wall was, and discovers why the use of the word "was."  The barrier is not there anymore.

"Well doesn't that just go to figure!" he grunts.
Blake
player, 66 posts
Arcane Guy
Master of the DOOMSickle
Sun 19 Jul 2009
at 03:52
  • msg #269

Re: Chapter One: Unity

  Blake facepalms.  "I'm at a loss, really I am."  Even if they finally make it back to Unity, and they were for some reason inclined to pay them more than fifty gold worth of citizenship charge, it would be rather difficult to trust them.

  It also lead him to wonder why Grall and Bridget put up with it so far.
Bridget
player, 36 posts
Strategy Machine
Lawful Good
Sun 19 Jul 2009
at 13:15
  • msg #270

Re: Chapter One: Unity

Bridget reaches forward to put her hand where the barrier once was. "Alright. Let's get everyone aboard and head back then." she doesn't say where to, lest the wizard try to escape prematurely. "Mittens, you can put blindfolds on them."
Emerald
player, 40 posts
Vixen Rogue
Lv.?
Sun 19 Jul 2009
at 13:15
  • msg #271

Re: Chapter One: Unity

Emerald giggles and fox-trots through the entrance. "Yay! Freedom!" Little does she know, she'll be meeting someone by that name some day and using the exact same phrase as a cheer. O.o
Gilant
player, 50 posts
Githyanki Swordmage
Level 1
Sun 19 Jul 2009
at 20:30
  • msg #272

Re: Chapter One: Unity

Gilant looks just as puzzled as the mage about the absence of the barrier. "I don't think its over. If that barrier wasn't placed to keep us in the cave, then it was placed to keep someone out of the cave. Whoever placed it would have only allowed it to drop after completing their objective or if whoever they were trying to deal with defeated them. In either case, the victor of that confrontation may still be hanging around."
Grall
player, 38 posts
Orc Warlord
Mon 20 Jul 2009
at 17:33
  • msg #273

Re: Chapter One: Unity

"Gilant makes an excellent point," Grall agrees, "Stay on guard.  We move together."

Once Mittens has had a chance to blindfold the captured mage, Grall leads the way back to the prison wagon.  When the team arrives, they find it in the same state that Eli, Michael, Shale, and the others left it - without a horse or a driver.  Difference is, it had been moved to the side of the road, and Mr. Dolan Butterbur is harnassing his horse back to his own carriage.  He doesn't notice the approach of the PCs.
This message was last edited by the player at 22:06, Mon 20 July 2009.
Blake
player, 67 posts
Arcane Guy
Master of the DOOMSickle
Tue 21 Jul 2009
at 10:47
  • msg #274

Re: Chapter One: Unity

  Blake does not ask if they indented to blindfold the wolves as well.  Because if he did so, there seemed a likely chance they would make him do it.

  Of course, with the latest development he mutters "Ah yes, of course.  Their objective is to piss us off.  It all makes sense now."

  Then again, there was no way all the people they had beaten would fit in the cart anyways.  Even if they didn't bring the wolves.
Dolan Butterbur
Tue 21 Jul 2009
at 16:07
  • msg #275

Re: Chapter One: Unity

The portly human is startled when he hears Blake's voice and turns to face the adventurers.  He widens his eyes in surprise at their appearance.  He hurriedly finishes harnessing his horse then scurries to the driver seat of his cart.

"Textiles are hard to sell on the black market," he points out, "Not worth your trouble!"
Bridget
player, 37 posts
Strategy Machine
Lawful Good
Tue 21 Jul 2009
at 18:10
  • msg #276

Re: Chapter One: Unity

Bridget immediately interrupts the otherwise escaping man with, "Halt! I am Bridget of the Unity Police Force! Who goes there?!"

Yes, the cat is out of the bag, but now it's too late for the captives. However, Bridget doesn't take her chances as she has her sword drawn and ready to cut the wizard down.
Emerald
player, 41 posts
Vixen Rogue
Lv.?
Tue 21 Jul 2009
at 18:11
  • msg #277

Re: Chapter One: Unity

Emerald doesn't take her chances either and has her crossbow drawn. But she's pointing it at the guy who wants to get away. Just in case.
Mittens
GM, 200 posts
Paladin of Tempus
(at least for now.)
Tue 21 Jul 2009
at 19:32
  • msg #278

Re: Chapter One: Unity

Speaking of cats being let out of the bag, Mittens races to the cart, hops on, and snatches the reigns from the poor frightened textile merchant.

"Uh uh uh!" she reproves with a smile, shaking her finger at him, "You'll not be getting away with stealing, you naughty boy you!"
Dolan Butterbur
Tue 21 Jul 2009
at 19:40
  • msg #279

Re: Chapter One: Unity

~Unity Police Force!?~ Dolan asks himself in shock, ~I doubt that!  An Orc, a shifter, two humans, and two... whatevers?!  All armed to the teeth and pushing around an unarmed man!  More like they're the ones who kidnapped the driver, and that harmless man they have tied up is the victim!  Then again... Unity is famed for being the only place where such diverse races get along so well on an official basis...~

That moment's hesitation was all Mittens needed to get the drop on him, and now he's stuck.  He thinks better of reaching for his crossbow.  Best to just cooperate now, criminals or otherwise.

"Stealing?!" he asks in surprise, "Stealing what?!  I'm a textile merchant making an honest living!  I even did Unity a favor by moving that cart off the road!  I have the voucher to prove it!"
This message was last edited by the GM at 19:42, Tue 21 July 2009.
Mittens
GM, 201 posts
Paladin of Tempus
(at least for now.)
Tue 21 Jul 2009
at 19:46
  • msg #280

Re: Chapter One: Unity

"Oh," Mittens replies, looking a little disappointed, "My mistake.  Sorry."
Human Mage
player, 4 posts
Pew pew pew!
Lasers pew pew!
Tue 21 Jul 2009
at 19:50
  • msg #281

Re: Chapter One: Unity

The mage doesn't make any attempt to escape.  He's so convinced that he's been captured by mercenaries that he thinks that Bridget and Mittens are bluffing Dolan.  Not quite sure why they are, but then it kind of makes sense what with Grall insisting that killing for free isn't his style.
Blake
player, 68 posts
Arcane Guy
Master of the DOOMSickle
Tue 21 Jul 2009
at 20:19
  • msg #282

Re: Chapter One: Unity

  "It is rather difficult to steal something by leaving it on the side of the road as well.  But I'm coming to question my grasp of what should be obvious or not today."
Gilant
player, 51 posts
Githyanki Swordmage
Level 1
Fri 24 Jul 2009
at 05:07
  • msg #283

Re: Chapter One: Unity

The Githyanki Swordmage isn't really sure what to say that would help. Instead of focusing on Dolan, Githyanki Swordmage remains alert and keeps glancing around as if expecting someone to attack the group at any moment.

Gilant turns to Blake tries to ponder the meaning behind what Blake has said before Gilant turns away shaking his head while refusing to bring up the possibility that has just crossed his mind, 'what if the person who created the arcane barrier is still around, and is now using illusions to mess with what everyone perceives?'
Grall
player, 39 posts
Orc Warlord
Fri 24 Jul 2009
at 18:16
  • msg #284

Re: Chapter One: Unity

"Textile merchant, you say?" Grall asks, walking around the prison cart, looking for clues to make sense of the situation before taking the voucher from the fat man's hand and reading it aloud.

"Official Unity City Voucher issued by the office of blah blah blah," he reads aloud, "...to Dolan Butterbur for assisting the South Gate Guards on this day of blah blah blah in the matter of...  it's blank.  But it is signed.  So what happened?"
This message was last edited by the player at 18:18, Fri 24 July 2009.
Dolan Butterbur
Fri 24 Jul 2009
at 18:24
  • msg #285

Re: Chapter One: Unity

"I don't know why they left that part blank," he replies, "I guess because I'm in a hurry.  And there isn't really enough room on that little thing to put the whole story there.  What happened was..."

Dolan lights his pipe and relays the story covered in the first part of "Chapter 1.5: The road to Unity" from his own perspective.

"...So of course I had no choice but to harness my horse to that heavy cart and pull it off the road myself.  I was just about to be on my way when you all showed up.  I really must be going.  I'm way behind schedule as it is..."
Mittens
GM, 202 posts
Paladin of Tempus
(at least for now.)
Fri 24 Jul 2009
at 18:33
  • msg #286

Re: Chapter One: Unity

Mittens scrunches her nose and waves her hand in front of her face when Dolan begins smoking.  She hops off the cart shortly after to get some fresh air.

"Worse than a land shark," Mittens complains, "A long boring walk home.  Maybe we'll be lucky and get to see some more action before the day is done.  I'll go check the merchant's cargo for anything criminal."

Dolan objects, insisting that Mitten's gauntlets could snag the cloth, so Mittens sighs and shrugs.

"Looks like we need your nimble fingers again, Emerald."
Bridget
player, 38 posts
Strategy Machine
Lawful Good
Sun 26 Jul 2009
at 13:07
  • msg #287

Re: Chapter One: Unity

Bridget pulls out her own papers to show to the man that she's an official from Unity. "We're not lying to you." she says quietly. "But these criminals believe we are bandits. It was the best way to get them out alive and with the least amount of bloodshed. Either way, if we were criminals, would we be heading to Unity? Because that is where we are going."
Emerald
player, 42 posts
Vixen Rogue
Lv.?
Sun 26 Jul 2009
at 13:07
  • msg #288

Re: Chapter One: Unity

Emerald goes to aid Mittens. Upon finding nothing, Emerald says, "Nothing criminal here."
Gilant
player, 52 posts
Githyanki Swordmage
Level 1
Mon 27 Jul 2009
at 21:16
  • msg #289

Re: Chapter One: Unity

Gilant starts to silently keep his eye on the human mage as the Githyanki suspects that sooner or later the mage will realize the truth of the situation.
Blake
player, 69 posts
Arcane Guy
Master of the DOOMSickle
Tue 28 Jul 2009
at 09:55
  • msg #290

Re: Chapter One: Unity

  Blake's sarcasm has been nearly tapped out at the moment.  The sole reason for not falling into complete apathy at this point being of course what Gilant is sensibly concerned about.

  "Boredom frequently involves a lack of things trying to kill or annoy you.  To say that I can live with boredom would be a bit obvious in that case."
Grall
player, 40 posts
Orc Warlord
Tue 28 Jul 2009
at 18:42
  • msg #291

Re: Chapter One: Unity

"You and me both," Grall agrees with Blake.

He looks over at Bridget.

"So I guess then without evidence or probable cause we let him go on his merry way?"
Bridget
player, 39 posts
Strategy Machine
Lawful Good
Tue 28 Jul 2009
at 18:44
  • msg #292

Re: Chapter One: Unity

Bridget says, "Yes. Let's get the wagon and go back."
This message was last edited by the player at 18:46, Tue 28 July 2009.
Emerald
player, 43 posts
Vixen Rogue
Lv.?
Tue 28 Jul 2009
at 18:44
  • msg #293

Re: Chapter One: Unity

Emerald can't help but fantasize various ways to get miss serious-pants to lighten up and maybe even laugh.
Mittens
GM, 203 posts
Paladin of Tempus
(at least for now.)
Tue 28 Jul 2009
at 20:51
  • msg #294

Re: Chapter One: Unity

Mittens waves bye-bye to the merchant who wastes no time leaving the area.

"It doesn't seem right that we should have to be the ones to push the prison cart back to town after all our effort capturing the criminals," she declares, "Especially if it were weighed down further with prisoners inside.  I say we strap some of the prisoners to the front and have them pull it to start working off their debt to society...  And perhaps minimize chances of any escape attempts."
Gilant
player, 53 posts
Githyanki Swordmage
Level 1
Tue 4 Aug 2009
at 01:05
  • msg #295

Re: Chapter One: Unity

Gilant chuckles in an almost sinister tone as he says, "I like that idea," as the Githyanki swordmage doesn't care if the reasons why he likes the idea differ from Mittens' since he thinks it would at least be amusing to pull up to the guards at Unity and asks them which cell the 'horses' should be stabled in.
Blake
player, 70 posts
Arcane Guy
Master of the DOOMSickle
Thu 6 Aug 2009
at 10:31
  • msg #296

Re: Chapter One: Unity

  "Even if there were still horses, it isn't nearly big enough for everyone regardless.  But if you want to add many additional hours onto the trip back by having people shove a heavy object, that's not my decision."

  Of course considering the sheer amount of people they had to go through, there might be just enough to push the thing faster than the original horse method.
Human Mage
player, 5 posts
Pew pew pew!
Lasers pew pew!
Thu 6 Aug 2009
at 15:47
  • msg #297

Re: Chapter One: Unity

So they were law enforcement all this time.  Since when does Unity have Githyanki, Orcs, and where-folk working for the POLICE?!  The Crown must be mad!  This can't last.  Sooner or later they'll wind up fighting amongst themselves.  Perhaps I could help that along...  No.  That human woman would likely see through it and they'd be all the more united against me.  I'll just remain quiet and let nature take it's course.
Grall
player, 41 posts
Orc Warlord
Thu 6 Aug 2009
at 15:56
  • msg #298

Re: Chapter One: Unity

"Mittens did point out that they'd have a harder time of escape if they were tied to said heavy object," Grall points out, "Which would be worth the extra time invested given the 'people trying to kill you' point that you made earlier.  Perhaps pulling would work better than pushing.  An excellent idea, Mittens.  Let's make it happen.  And let's put those guard dogs inside the wagon...  I doubt they'll co-operate with the pulling of the wagon."

Grall begins roping the Human Mage to the cart's harness, being sure to check that he doesn't have any sharp objects for cutting rope with.
This message was last edited by the player at 16:06, Thu 06 Aug 2009.
Mittens
GM, 204 posts
Paladin of Tempus
(at least for now.)
Thu 6 Aug 2009
at 16:00
  • msg #299

Re: Chapter One: Unity

"Yezzir bawz!" Mittens chimes before trotting off to grab the still unconscious guard dogs, "Me go get woof-woofs!"

She returns with one under each arm, making it look easy.
Bridget
player, 40 posts
Strategy Machine
Lawful Good
Fri 7 Aug 2009
at 04:48
  • msg #300

Re: Chapter One: Unity

Bridget turns to face the human mage and says, "By now, you have figured out we deceived you. However, not once have I lied to you and I keep to that. That said, I promise you that you will be treated fairly and dealt with much more mercifully than most suspect. Think about it: We convinced you not to fight and now you are unharmed. Unity is about justice, but it is also about understanding. If you have justice without understanding, you have tyrrany. And I guarantee you, Unity is *not* a tyrant kingdom. If you have questions, direct them to me."

Although she spoke all of this in her usual cold tone, she was staring at the mage's eyes, not wavering in the least. However, she finally breaks eye contact with the mage in order to address Mittens.

"Mittens. If you see what looks like danger or an ambush, be sure to inform Grall or I immediately and in the most discrete tone possible."

She then looks at Gilant. "You seem the most ready to stop any resistance. I'm putting you in charge of keeping the prisoners in check."

She then looks at Emerald, "While Mittens keeps watch on one side of the cart, you keep watch on the other side."

Bridget looks at Blake. "You can keep a general eye out. Best to have an extra set of eyes generally looking around just in case one of us misses something."

Finally, Bridget addresses Grall. "You and I can discuss things in the cart while we keep watch over the dogs as well as keeping an eye on the rear of the cart."

This isn't to say she doesn't help tie the prisoners to the front of the cart. She does. Just that once she's done, Bridget goes inside the cart with Grall to make sure the dogs stay put and that the backside of the cart is watched. In this way, Emerald and Mittens are watching the sides of the cart, Gilant is watching the front end (since the prisoners are in front, pulling the cart and Gilant was asked to watch them), and Grall and Bridget watch the rear while discussing plans for when they reach Unity.

(OOC: I plan to RP some conversation on the way to Unity, but if the GM decides to get us there *now*, I won't object. I'll simply fill in Grall on what was "discussed" during the trip)
Emerald
player, 44 posts
Vixen Rogue
Lv.?
Fri 7 Aug 2009
at 04:49
  • msg #301

Re: Chapter One: Unity

Emerald looks somewhat disappointed that the word is out that they are law enforcers. She was having fun acting like a rapscallion again. But she does as told, helping with setting the prisoners in place and then finally taking the side of the cart that Mittens doesn't take. She glances towards Gilant. "So all in a good day's work? Or do you feel it would have been easier to just pay the initial toll? Scratch that... of course it would have been easier. Do you think it would have been *better* to pay the initial toll?"
Blake
player, 71 posts
Arcane Guy
Master of the DOOMSickle
Fri 14 Aug 2009
at 06:56
  • msg #302

Re: Chapter One: Unity

  Blake makes a conscious effort to avoid sighing in a melodramatic manner, and sets upon his... Well actually not to terrible task really.

  Though he does hope he doesn't end up missing something that should have been obvious to the more perceptive as they go on their way.
Narrator
player, 90 posts
Fri 28 Aug 2009
at 15:52
  • msg #303

Re: Chapter One: Unity

The group returns to Unity without incident, albeit a bit slower than they would have gone there with a horse.  It's clear from the sunken postures and sullen faces, that the prisoners are quite humiliated with their task, so even Grall's cracking whip and mocking "giddeup!" commands don't motivate them to move with more enthusiasm.

At about the same time as their arrival at Unity's south gate, another prison cart escorted by 3 soldiers - a warforged and two humans - arrives.  (The other 3 would have been given the task of keeping an eye on the captured Kobolds inside the cart.)  The one-legged driver of the other cart jumps to his foot in surprise!

"Emerald!" he gasps, "You made it back!  It's good to see you and the others are OK!  I see your mission was a success!  But where are Briget and Grall?  Please tell me they're OK!"
This message was last edited by the player at 15:55, Fri 28 Aug 2009.
Grall
player, 42 posts
Orc Warlord
Fri 28 Aug 2009
at 16:12
  • msg #304

Re: Chapter One: Unity

Grall hops out of back of the cart, and approaches the other group with a confused look on his face.

"We're fine," he answers, with a not-so-friendly glance at Mortin, who gives no reaction, "But what the heck happened to you!?"

"I didn't abandon you!" the veteran insists, jumping to the conclusion that he was being accused, "I was ambushed and overwhelmed!  Even if I had both my legs there's no way I could have fought off so many Kobolds!  Their human master cast some spell over the entrance to the cave you were in, but I was never given the chance to give a shout of warning to you!"

"Calm down, man," Grall answers, "I wasn't accusing you of stealing the horse...  What became of it, by the way?"

"The mage took it.  Rode bare-back down Southport Road.  Said something in some strange language to the Kobolds, and they dragged me off to the west.  I'm no expert on Kobods, but I'd swear they were under his complete domination.  They acted more like mindless slaves than hired servants."
Mortin
player, 7 posts
Bravura Warlord
Do as I do.
Fri 28 Aug 2009
at 16:19
  • msg #305

Re: Chapter One: Unity

"Then my task is not complete," Mortin says, "I'll give chase as soon as we've reported all this."

"Consider it reported, sir!" one of the gate guards answers enthusiastically.

Mortin turns to address Grall's group, intentionally appearing to not include the orc.

"Well done, brave souls!" he commends, "In spite of the many difficulties you faced, you succeed your mission!  I'm sure a handsome reward awaits you!"
Bridget
player, 41 posts
Strategy Machine
Lawful Good
Sat 29 Aug 2009
at 04:42
  • msg #306

Re: Chapter One: Unity

On the way to Unity, Bridget discussed with Grall about legalities and such, but also made plans in case of ambushes. Nothing one wouldn't expect from Bridget.

When the wagon arrives in Unity and Grall steps out, Bridget also steps out of the back and looks about as everything comes together. She looks at Mortin and asks, "Who are these people?" as she gestures to Reverie, Eli, Michael and Shale. She already knows the others, including Freedom.

Concerning Mortin intentionally not addressing Grall, Bridget noticed, sure, but figured Grall didn't really need an "attaboy" because he was already an official from Unity, thus simply doing his job. Just like Bridget.

Beyond that, however, Bridget is quite aware of racism. Though she may not know if Mortin is your "orcs are evil" type like 90% of the world.
This message was last edited by the player at 04:44, Sat 29 Aug 2009.
Emerald
player, 45 posts
Vixen Rogue
Lv.?
Sat 29 Aug 2009
at 04:45
  • msg #307

Re: Chapter One: Unity

Emerald smiles to the one-legged man, "Gosh, wow. Thanks for the concern, heh..." she says with a grin. Then turns to face Mortin and curtsies. "Thank you, sir. No handsomer a reward than being a citizen of Unity." Emerald considered saying something like "Would that handsome reward be you?" just to watch the man's reaction, but decides she'll wait before she gets so bold with people in Unity. First impressions and all...
Reverie
player, 20 posts
Lover of Stars
Poet
Sat 29 Aug 2009
at 04:46
  • msg #308

Re: Chapter One: Unity

Reverie turns to see the others who Mortin just addressed and smiles at them. More travelers like herself! And one of them is very odd looking like herself.

Since Mortin was the one who was addressed by Bridget, Reverie leaves the introducing to him.
Eli
player, 21 posts
Child Prodigy
Future Archmage
Sat 29 Aug 2009
at 04:46
  • msg #309

Re: Chapter One: Unity

Eli blinks at the sight of these other adventurers and asides to Mortin, "They managed to bring back that guy there without a scratch on him." he points out the human wizard. "What if these aren't the people you think they are and are actually the ambushers disguised as the heroes?"

(OOC: Heh... he's a smart kid. But he's also still a kid and thus doesn't think things like "magic can't make disguises that good" and instead thinks things like "Maybe I'll learn enough to summon a Unicorn with lobster claws tomorrow!" so I figured even if Eli doesn't know from Dopplegangers, he'd at least figure the mention of an arcane guy was enough for him to think that possiblility.)
This message was last edited by the player at 04:48, Sat 29 Aug 2009.
Blake
player, 72 posts
Arcane Guy
Master of the DOOMSickle
Sat 29 Aug 2009
at 05:00
  • msg #310

Re: Chapter One: Unity

  Blake by this point suspects Unity's 'reward' will be a fine for a lost horse.  So maybe he's getting a tad cynical about the political situation.  Particularly when this all started off with charging more than a common person will ever see at once in their life (work off with community service, it's only several years work per single year you get to live here, totally reasonable), and the default outlook on him being 'An obvious murderer for hire, having said they never killed anyone'.

  Of course, this pessimistic line of thought is sidetracked by his learning what the sudden urge to eat a small child's face from sheer seething annoyance feels like.  Sadly, verbal scorn has failed him beyond basics.

  "I am really starting to loathe this place, and I have not spent thirty minutes inside it altogether."

  The only good news from all this is he is no longer annoyed with Grall personally (much), because they have had to deal with the more directly lethal hassles as well.
This message was last edited by the player at 05:09, Sat 29 Aug 2009.
Freedom
player, 8 posts
Warforged Warden
Level 1
Fri 18 Dec 2009
at 22:20
  • msg #311

Re: Chapter One: Unity

Freedom overhears Eli's question to Morton and shakes his head, before speaking up to try and Calm Eli's concerns, “They are who they say they are. I know Bridget, and she is loyal to Unity.” It is only after speaking up that Freedom realizes he has spoken out of turn and might get reprimanded by Morton for answering for a superior officer.
This message was last edited by the player at 10:16, Mon 21 Dec 2009.
Shale
player, 19 posts
Gnome, Level 1
Fey-Pact Warlock
Fri 18 Dec 2009
at 22:20
  • msg #312

Re: Chapter One: Unity

The gnome turns to Bridget when she asks her question and after seeing that no one else has introduce him, the gnome speaks up, “My name is Shale, pleased to meet you.”

 After Michael introduces himself, Shale comments, “Then it sounds like we may have the opportunity to have some more fun in the near future.”
Michael
player, 18 posts
Human, Lvl 1 Wizard
Fri 18 Dec 2009
at 22:20
  • msg #313

Re: Chapter One: Unity

When the wagon arrives in Unity and Grall steps out, Bridget also steps out of the back and looks about as everything comes together. She looks at Mortin and asks, "Who are these people?" as she gestures to Reverie, Eli, Michael and Shale. She already knows the others, including Freedom.

After Shale introduces himself, Michael figures he should as well so he turns to Bridget and says, “I am Michael. It seems there has been a lot going on that seems to all be interconnected. And I suspect a lot more will unfold before everything unfolds.”

Upon hearing Shale's comment about having 'fun' Micheal frowns and says, “Your type of fun is chaotic and unusual. But I will not deny the effectiveness of getting foes to fight each other for us.”
Gilant
player, 54 posts
Githyanki Swordmage
Level 1
Fri 18 Dec 2009
at 22:20
  • msg #314

Re: Chapter One: Unity

On the way back to unity Gilant chuckled at Emerald after she asked her question, and responded by saying "For me, this is more fun, besides why should I pass up the chance to use my skils. I can't become stronger by taking the easy path."

After returning to Unity and meeting up with the other group, Gilant chuckles at Blake's comment about starting to dislike the place as Gilant feels the opposite as he says, "And prior to reaching Unity I feared the town might be boring. But I've had a most interesting time, I do hope things won't become boring from this point on."

After hearing Shale and Michael introduce themselves, Gilant laughs almost menacingly, "Okay I may not know much about the little one, but if he can make his foes dance to his tune...I like his style of fun, so long as it doesn't deprive me of the chance to scare the piss out of them with my abilities."
This message was last edited by the player at 22:21, Fri 18 Dec 2009.
Bridget
player, 42 posts
Strategy Machine
Lawful Good
Sat 19 Dec 2009
at 18:55
  • msg #315

Re: Chapter One: Unity

Bridget addresses Blake's concern immediately, "If you hate the place, leave." she says in her usual cold, calm, matter-of-fact tone, "It isn't healthy to stay somewhere you dislike. However, if you do decide to stay, make sure your loathing is limited to non-criminal outlets. Concerning payment, if you leave instead of choosing citizenship, you will be payed the fee it would have cost along with the bonus you were going to get for doing your job well. If you stay, of course, you will receive citizenship and be given the bonus. Your choice."

She then looks at Shale and Michael. "Well met. I suspect the same, Michael. And if you are interested in finding out more, be sure you are welcome to be aboard for future developments."

Bridget knows she isn't speaking out of turn because this is Unity policy. ANYONE can help in some way where either justice or just plain protecting the peace is concerned.

She watches the Shale/Gilant exchange and nods. "All methods of stopping the enemy are welcome except methods that involve harming the innocent. Unity will not concern itself with how you do what you do as long as you do so without being a criminal. This includes having as much fun as possible without crossing the line."
Emerald
player, 46 posts
Vixen Rogue
Lv.?
Sat 19 Dec 2009
at 18:56
  • msg #316

Re: Chapter One: Unity

Emerald waits for Bridget and Reverie to address Blake before asiding to him, "So... why was it again you came here then?" she asks more in genuine curiosity than in anything.

She hears about Shale's methods and grins. "Hey Shale, if you ever take over my mind, just be sure to leave me a note letting me know what happened." she slightly teases, a sly grin on her face.
Reverie
player, 21 posts
Lover of Stars
Poet
Sat 19 Dec 2009
at 18:56
  • msg #317

Re: Chapter One: Unity

Reverie smiles brightly as she sees Shale not only got positive attention, but pulls all the attention away from her. Yes. Never mind the lady made of shadow who more or less turned someone to stone with pure fear the likes of which no mortal can fathom. There is absolutely nothing about her you should be concerned about.

Reverie watches Bridget address Blake and then does so herself with a soft voice and an adoring smile as though babying Blake.

"I don't pretend to know what you've been through, Blake.
But from the looks of it, you still have arms and legs.
Whatever bothers you about this town, do tell.
Perhaps I can help show you it's not Hell."


After all... she knows there are things far worse than law-enforcing towns that give people the choice of helping out or paying gold in order to become citizens. There are things worse than death. And well... there are things worse than those things.
Eli
player, 22 posts
Child Prodigy
Future Archmage
Sat 19 Dec 2009
at 18:57
  • msg #318

Re: Chapter One: Unity

Eli ohs at Freedom's words and gets a smile. "Uh... OK. Thanks, sir. Not like I was trying to get anyone thrown in prison who didn't deserve it. Just making sure people have their senses open is all..."

He gives Blake a Kermit-the-frog "yeesh" look and steps to hide behind Freedom.

But then he realizes he hasn't answered Bridget's question. "I'm Eli of House Vogel." he says, having been trained to answer that way. "Pleased to meetchya..."
Narrator
player, 91 posts
Mon 21 Dec 2009
at 04:27
  • msg #319

Re: Chapter One: Unity

Speaking of house Vogel...  A dwarven warlord arrives with several mounted guards, all wearing fancy tabards over their armor bearing a crest to match what's embroidered on Eli's clothes.

"Well met, all," he bellows in a jovial tone, "Word has reached my master's ear that a certain young man has been playing hero."

He opens his arms, welcoming a hug from Eli, but he continues to address the gathering.

"You all are invited to dinner at the palace as guests of the Vogel family."

The one legged driver gawks at the warlord, then at Eli, then back at the warlord.  He then points at himself with a inquisitive look as if asking if he's invited too, and the dwarf nods.  The man smiles, and gives a respectful salute.
This message was last edited by the player at 04:34, Mon 21 Dec 2009.
Mortin
player, 8 posts
Bravura Warlord
Do as I do.
Mon 21 Dec 2009
at 04:28
  • msg #320

Re: Chapter One: Unity

Mortin shakes his head.

"Unfortunately there's still a dangerous criminal on the loose, and I must..."

Randal interrupts with a hand on his Captain's shoulder.  He thumbs proudly at his canine companion and says nothing.

Mortin chuckles.

"Well it looks like I have a more capable volunteer.  Thank you for the invitation.  I gladly accept.  I sure could use a nice meal right about now."
Mittens
GM, 209 posts
Paladin of Tempus
(at least for now.)
Mon 21 Dec 2009
at 04:31
  • msg #321

Re: Chapter One: Unity

Mittens claps her gauntleted hands together with a clang.

"Hot dog!" she exclaims, "Yummy grub from the famous palace chef!  You bet I'm comin!  So what's on the menu?"
Grall
player, 43 posts
Orc Warlord
Mon 21 Dec 2009
at 04:38
  • msg #322

Re: Chapter One: Unity

Grall gawks at the invitation, and points at himself in the same way the cripple wagon driver did.  Again, the dwarf nods, and earns himself a smile.

"Well I'll be..." he mutters, then speaks up, thumbing at Mittens, "Yeah.  What she said!"
Blake
player, 73 posts
Arcane Guy
Master of the DOOMSickle
Mon 21 Dec 2009
at 10:29
  • msg #323

Re: Chapter One: Unity

  Blake comments to Emerald his past repeated answer to that question, though it felt as if months had passed since he had last pointed it out "Luskan is very cold, and it isn't here.  This seems to be a difficult thing concept to convey so far for some reason."

  They consider Reverie's similarly sounding words.  "I suppose that the place itself isn't the one assuming I'm actually a violent psychopath because I agreed to a job offer, which would apply to all of us if it were true.  Or assuming musing about the moral difference between killing monsters and killing the less monstrous means I want everything to die.  Or assuming I'm a violent murderer in disguise due to us managing not murder someone.  That would be because of specific individuals."  Now if people had commented on his in battle tendency to light peoples faces on fire, that would have been fine.  But nooo, they had to go on about the terrible horrible things he hadn't done or wouldn't (probably) do.

  Blake glances over at Grall, "Some bothering to make up for it more than others.  And if we've managed not to assault each other beyond verbally this long, Unity might still have something going for it.  More so if I have the opportunity to get clothing not reminiscent of acid fumes before I accept that invitation."

OOC: I know my intent on what I wanted item and powers wise for Blake has changed since that PM listing stuff I made *checks* Over a year ago now.  But I honestly can't remember what I wanted (beyond pact blade being a non issue since I had 'use E blast in melee' feat pointed out to me)... Or even half of what Blake's powers were without checking his sheet.
This message was last edited by the player at 10:34, Mon 21 Dec 2009.
Freedom
player, 10 posts
Warforged Warden
Level 1
Mon 4 Jan 2010
at 00:32
  • msg #324

Re: Chapter One: Unity

Freedom nods in response to what Eli says before becoming almost as still as a statue when the Dwarven Warlord makes the the offer regarding dinner. As a Warforged, Freedom does not typically eat, but does not wish to be rude, so the Warden then looks to Mortin after the Captain speaks up and asks, “Since as a Warforged I do not need to eat, do you want me to assist Randal?”
Gilant
player, 55 posts
Githyanki Swordmage
Level 1
Mon 4 Jan 2010
at 00:32
  • msg #325

Re: Chapter One: Unity

The Githyanki nods to to Bridget with an almost sinister grin on his face as Gilant interprets this as so long as he doesn't cause collateral damage to Unity or its citizens he can do whatever he wants in apprehending someone. "That is dangerously close to the ends justify the means. With the ends being that the citizens of Unity are protected. I can work with that." Gilant doesn't mention that there are Githyanki who would abuse that by being intentionally being so brutal to criminals in an attempt to give the townsfolk nightmares when they see the criminals brought back to town, just for laughs. Even though Gilant isn't that bad, he has no qualms with 'playing' with his prey to hone his skills.

When the offer for dinner as a guest of the Vogel family is made, Gilant figures that a meal by the chefs of the Vogel family would probably be better than what he can afford on his own, the Swordmage calmly says, "I accept your kind offer, a good meal sounds nice after the day we've had."
Michael
player, 19 posts
Human, Lvl 1 Wizard
Mon 4 Jan 2010
at 00:32
  • msg #326

Re: Chapter One: Unity

Michael nods to Bridget and replies, “I am quite interested in seeing this through to the end. It would be similar to leaving a mystery novel left only half read and that would irritate me.”

Michael is somewhat pleased to see that Bridget's response seems to have quieted Shale for the moment, although Shale's comment about how those the gnome controls are still fully aware of what they are doing disturbs him slightly.

After the Dwarf Warlord invites everyone to dinner as guests of the Vogel family, Michael turns to the Dwarf Warlord and politely replies, “I would be delighted to attend.”
Shale
player, 20 posts
Gnome, Level 1
Fey-Pact Warlock
Mon 4 Jan 2010
at 00:32
  • msg #327

Re: Chapter One: Unity

Shale ponders if he should continue to stick around or wander off when Shale grins at being told that using foes as puppets for his amusement is a perfectly acceptable method of dealing with criminals.

When Emerald comments about leaving a note, Shale laughs and says gleefully, “That would be unnecessary, as those I 'take control of' are fully aware of what is going on around them, just not why they are doing what they are doing. Thus they remember everything afterwards.”

After the Dwarven Warlord invites the group to have dinner as guests of the Vogel family, Shale's pondering ends and he says, “That sounds good to me,” as the gnome expects that the dinner would not only be tasty, but possibly entertaining given the differing personalities present and how they are likely to act around nobility. Although Shale has to remind himself that pranking the hosts would be in bad taste. But it might be amusing to make it sound as if someone is starving by having loud 'hunger' noises seemingly originate from someone's gut if someone starts acting like a 'party pooper'.
Mortin
player, 9 posts
Bravura Warlord
Do as I do.
Mon 4 Jan 2010
at 18:57
  • msg #328

Re: Chapter One: Unity

Mortin rolls his eyes at Freedom's suggestion.

"I want you where I can keep an eye on you," he answers, "You're comin' with me."
Emerald
player, 47 posts
Vixen Rogue
Lv.?
Tue 5 Jan 2010
at 22:22
  • msg #329

Re: Chapter One: Unity

Emerald lightly finger-shakes at Blake. "Now now... there's no reason to insult my intelligence. Perhaps I should have added "instead of anywhere else" to the end of my question?"

She hrms at Shale. "That actually sounds like fun. Unless, of course, you have me do things I don't like."

Still, the fact people can remember what happened could be a bad thing for Shale. Emerald thinks to herself. I'll have to make sure it never comes to that...

She gets closer to shale and whispers to him in Elven.  She then winks at him with a smile. If she had met Shale earlier and seen how hard it was for him to trust others in the first place, she might not have said anything to him. But she wasn't there.

She then grins widely. "An offered meal? At a friend's place? You bet!"
This message was last edited by the player at 22:23, Tue 05 Jan 2010.
Bridget
player, 43 posts
Strategy Machine
Lawful Good
Tue 5 Jan 2010
at 22:27
  • msg #330

Re: Chapter One: Unity

Bridget takes notice of Mortin's distrust. She first answers the Vogel rep. "I accept the invitation." she then walks over to Mortin and asks him, "Do you distrust Freedom?" before following the others and pulling out some parchment to write on. If anyone bothers looking at what she's writing, it seems to be some kind of shorthand record of the recent events, which she is writing for herself so she will do her *real* paperwork accurately later on after the obligatory meal with inviting nobles.
Reverie
player, 22 posts
Lover of Stars
Poet
Tue 5 Jan 2010
at 22:44
  • msg #331

Re: Chapter One: Unity

"Oh glee of glees, a meal for me." Reverie answers with a soft smile as she follows the others.

"I'm happy to be making friends,
But I'd like to ask a favor.
I have some wounds I need to mend
but my healing skills wavered."


She then looks at her wound and back to the rep.

"That said, I hate to sound demanding...
But could I ask you give me a hand please?"

Eli
player, 23 posts
Child Prodigy
Future Archmage
Tue 5 Jan 2010
at 22:53
  • msg #332

Re: Chapter One: Unity

Eli smiles wide and feels a little proud his parents would invite so many to eat. He hopes food is enough to cheer up the scary guy who glared at him for being cautious.

He hurries over to the Dwarven Warlord, arms open. "Uncle Darthic!" he calls to the warlord before glomping him. Nevermind the guy's name is Darthic Bral, which is dwarven for "Flaming Warrior born in anger" (OOC: No really... it is... and oddly sounds like Darth Maul)
Freedom
player, 11 posts
Warforged Warden
Level 1
Wed 6 Jan 2010
at 02:41
  • msg #333

Re: Chapter One: Unity

Freedom responds to Mortin's 'order' with a salute and a “Yes sir.” As to Freedom, Mortin is his commanding officer who needs to be obeyed. However the expressionless look on Freedom's face conceals whatever emotions Freedom has about the situation.

Freedom then turns to Reverie and asks her, “I will assist if I can,” as Freedom still feels it is his duty to help and protect the others in any way he can.
This message was last edited by the player at 02:44, Wed 06 Jan 2010.
Shale
player, 21 posts
Gnome, Level 1
Fey-Pact Warlock
Wed 6 Jan 2010
at 02:42
  • msg #334

Re: Chapter One: Unity

Shale shrugs at Emerald's concern about someone trying to use Shale as a scapegoat as he replies in Elven, (Elven) “I'm not worried about that. And anyone who understands how such manipulation works would laugh at such a claim. It is impossible to control someone else's body long enough for them to commit a crime. And such control can't be done at great range. Besides where would the fun be in controling someone if you couldn't witness them making a fool of themself?” (Elven)
Michael
player, 20 posts
Human, Lvl 1 Wizard
Wed 6 Jan 2010
at 02:42
  • msg #335

Re: Chapter One: Unity

Although Michael didn't hear what Emerald said, he did hear and understand Shale's response, which leads Michael to have a vague idea what Emerald asked the gnome. Michael then speaks up in Elven (Elven) “One should always be aware of what languages those around them know. I may not have a full grasp of what you to are talking about, but I am curious to know what you two are discussing,” (Elven) even though Michael has a vague idea.
Gilant
player, 56 posts
Githyanki Swordmage
Level 1
Wed 6 Jan 2010
at 02:42
  • msg #336

Re: Chapter One: Unity

As the Githyanki does not know Elven he doesn't know whatever Shale, Emerald, and Michael are talking about. Likewise Gilant doesn't see anything wrong with how Mortin is treating Freedom since in Githyanki society 'trust' is not exactly a common commodity since there could always be someone trying to backstab their way up the ranks. Thus Gilant mutters softly to himself in Deepspeech, (Deepspeech) "This area has its perks, but I do not know if I will ever fully understand its culture. Maybe I'll learn something interesting at this dinner." (Deepspeech)
Blake
player, 75 posts
Arcane Guy
Master of the DOOMSickle
Wed 6 Jan 2010
at 21:25
  • msg #337

Re: Chapter One: Unity

  Blake shrugs in regards to Emerald's latest comment, and gives a rather shallow answer "It was the cheapest ticket to a major city at the time."

  They consider the wide variety of 'we just finished brutalizing others and getting brutalized by others' people around him.  "I would expect them to give us some time to recover at the very least.  Can't have dinner guests passing out from blood loss in the soup, after all."

  Mittens might possibly be able to pass of their blood streaked face and neck as 'BBQ sauce, honest' depending on how much any passing nobles will believe this for the sake of their peace of mind rather than accept the accurate facts.
Darthic Bral
NPC, 1 post
Ye Olde Warlord
Trusted advisor
Thu 7 Jan 2010
at 03:24
  • msg #338

Re: Chapter One: Unity

Darthic gladly hugs Eli back and hoists him onto his shoulder.  "Well well well," he says, "You sure have made some exotic friends, Eli."

He faces Reverie and smiles.  "A poet!  Your words match the rest of your beauty!  You'll be well taken care of in the Vogel house."

To Blake he says, "Yes of course.  You will be given plenty time to freshen up before the meal is served."

To Mittens with a proud smile, "A better question might be 'what won't be on the table, already ready to eat?'"

To Gilant's Deep Speech, and the others speaking in Elven, Darthic raises an eyebrow but says nothing.

"Right this way, everyone."

On the way, he and his squad are stopped by the Sheriff who dismounts his horse and approaches Bridget.  He inquires of the recovered stolen property then announces to the group.

"I have received word from the victims that you are welcome to any magic weapons or armor you found, they ask only their treasure box be returned.  You have their thanks, and the thanks of the City."

He accepts the treasure box from Bridget, mounts his horse, and rides off with the prisoners' gate guard escort.
This message was last edited by the player at 05:04, Thu 07 Jan 2010.
Narrator
player, 102 posts
The Voice
Helping plots along
Fri 8 Jan 2010
at 03:44
  • msg #339

Re: Chapter One: Unity

Through the convenience of the city's teleportation service, the group arrives at the lower palace grounds in short order.  The injured are well looked after and cleaned up by a squad of doting servants who all seem to be in a great mood.  Once everyone is presentable, the group is taken inside, ushered through a few halls, and into a dining hall.  The room itself is about 30' wide and 60' long.   A grand oak table dominates the center of the room, and ornately carved chairs line it's sides.  The table is already set with a sumptuous feast that includes a wide variety of dishes from several cultural themes.

Eli's parents welcome him with a warm hug then welcome the rest of the group.  Eli's parents are both wearing crowns and customary royal clothing, but their faces and posture are pleasant and welcoming.  They ask Darthic to see to everyone's seating.  Eli is seated first near the center of the table next to his parents.  Mortin is seated to his left and Freedom is seated at the end of the table to Mortin's left.  Across from them...  forget it, here's a map:

http://spreadsheets.google.com...XJtTWZadlE&hl=en

"Everyone please,"
Eli's father says, "Feel free to dig in!  We'll have introductions once we've all had a chance to enjoy some of this fine food!"
Darthic Bral
NPC, 2 posts
Ye Olde Warlord
Trusted advisor
Fri 8 Jan 2010
at 04:18
  • msg #340

Re: Chapter One: Unity

Darthic gobbles a hunk of bread and gulps down some of his drink.

"Darthic Bral at yer service," he introduces, "Veteran of many wars, military adviser to His Magesty King Vogel, and best of all... tutor to Prince Eli Vogel."

He leans forward, turns his grinning face to Eli, and winks.

Through DM arbitration, post order remains unchanged.
This message was last edited by the player at 04:33, Fri 08 Jan 2010.
Mortin
player, 10 posts
Bravura Warlord
Do as I do.
Fri 8 Jan 2010
at 05:31
  • msg #341

Re: Chapter One: Unity

After an appetiser, Mortin speaks up.

"Mortin.  Captain of the South Gate Guard.  Thank you for the hospitality, your highnesses."

He nods respectfully toward the center of the table.
Grall
player, 44 posts
Orc Warlord
Fri 8 Jan 2010
at 05:40
  • msg #342

Re: Chapter One: Unity

After sampling a few things from other cultures, Grall resorts to the more Dwarven fare as it resembles more closely what he likes.

"Grall," he introduces, "Apprentice Deputy of the South Gate Police.  I'm curious how the military police wound up mixed up in all this."
Mittens
GM, 217 posts
Paladin of Tempus
(at least for now.)
Fri 8 Jan 2010
at 05:44
  • msg #343

Re: Chapter One: Unity

By now Mittens has had a taste of just about everything on the table, and can't decide on a favorite.

"Mittens," she introduces, "Paladin of Tempus!  And yeah... Thaaank you!  For the very yummie treat!  This all just 'cause the little prince wound up rescuing the driver that dropped me and my buddies off?"
Bridget
player, 44 posts
Strategy Machine
Lawful Good
Fri 8 Jan 2010
at 06:06
  • msg #344

Re: Chapter One: Unity

Bridget is sticking with human food, but is having a small portion of elven food, due to her rather deep understanding of subtle tastes. "Bridget. Coordinator for Security and Citizen Relations in Unity."

She then looks over at Mittens' plate. And then turns her attention to Mittens herself as the question is asked. She believes that was obvious, but turns to look at the Vogels anyhow to see how they will answer.
Eli
player, 24 posts
Child Prodigy
Future Archmage
Fri 8 Jan 2010
at 06:10
  • msg #345

Re: Chapter One: Unity

Eli blushes, but smiles when Darthic references him. When he feels he has a chance to speak, he does so, "I'm Eli Vogel. But you all pretty well know about me by now..." he quiets down, shyly.
Emerald
player, 48 posts
Vixen Rogue
Lv.?
Fri 8 Jan 2010
at 06:25
  • msg #346

Re: Chapter One: Unity

Emerald looks towards Darthic and says in Dwarven, "It's an honor to meet you." She grins up at Grall. Then looks about the room, speaking in Common. "I'm Emerald Haynsworth. Just a foreigner looking to explore the world and fit in with Unity's society..."
Reverie
player, 23 posts
Lover of Stars
Poet
Fri 8 Jan 2010
at 06:31
  • msg #347

Re: Chapter One: Unity

Reverie is also curious of the answers to the questions asked. Seeing others introduce themselves, she does so as well.

"An honor to be here among the Vogels.
You're a fine example of how to be truly noble.
My name, dear friends, is Reverie,
And Emerald has much in common with me."

Blake
player, 76 posts
Ima chargin my Eldritcth!
At melee range no less
Fri 8 Jan 2010
at 08:37
  • msg #348

Re: Chapter One: Unity

  Blake is ahead by a stick of 'I curse you slightly harder than usual'.  That makes for a magic stick, two gold, and Citizenship to Unity.

  What does it say for your lack of options other than 'Adventuring' from lack of other applicable job skills future, when for what is often an important and fondly remembered moment for such people 'how many meals can I get out of selling this dangerous and arcane object?' is your main question.
  On the bright side, Blake is completely uninjured and has all their heal surges at the moment despite it all.  So there is always that pleasant detail. And the whole dining with Royalty thing could end up not going poorly.

  Regardless, Blake opts for the food closest to him that would count as a full meal.  "Thank you for extending this invitation.  I am Blake, investigating alternative heating for Narfel.  Though this is mostly just fancy wording for potential locations some would prefer to live instead."

  At least all that talk about the increasing cold in Narfel reaching the point no life could survive will never come to pass unless a book expansion or plot device is involved.
Freedom
player, 12 posts
Warforged Warden
Level 1
Sat 9 Jan 2010
at 02:27
  • msg #349

Re: Chapter One: Unity

Despite not eating since a Warforged doesn't eat, Freedom glances around to observe what the others choose to eat. Instead Freedom silently thinks to himself, 'I wonder what it is like to taste food, or to feel hunger.' After Mortin introduces himself as the Captain of the South Gate Guard, Freedom politely introduces himself, “I am Freedom, a member of the South Gate Guard serving under Captain Mortin.”
Gilant
player, 57 posts
Githyanki Swordmage
Level 1
Sat 9 Jan 2010
at 02:27
  • msg #350

Re: Chapter One: Unity

Valuing the practical applications of a good meal, Gilant tries a bit of pretty much everything available in order to see which types of foods he likes best. "The food here is better than anything my Cadre ever made."

When it comes time for introductions, Gilant speaks up by saying, "I am Gilant, and I am from the Astral Sea, but my Cadre and the astral ship it used to come to this realm were destroyed due to their arrogance and xenophobic mindset. After traveling for quite a distance, I came to Unity in hopes of finding a place where I can further my skills without being chased off for being a Githyanki." Gilant chooses to not mention that the reason for the destruction of his Cadre and the astral ship was due to the Cadre's aggressive attitude towards non-Githyanki. From the tone in Gilant's voice it is clear that he is not saddened by the destruction of his Cadre, or the inability to return to the Astral Sea. For anyone who knows enough about Githyanki culture they would find this very odd since typically a Githyanki is raised by their Cadre and often have no clue who ones biological parents are.
Michael
player, 21 posts
Human, Lvl 1 Wizard
Sat 9 Jan 2010
at 02:29
  • msg #351

Re: Chapter One: Unity

Being familiar with most of the foods on the table, Michael does sample the foods he isn't familiar with, but he primarily sticks to the ones that are his favorites, 'I think my father would like to get his hands on some of these recipes in order to study how they have evolved throughout history and to compare them to more common recipes for these dishes.'

“I am Michael Stevenson and I'm a resident of Unity studying arcane conjuration and summoning techniques.” Michael wonders how well Captain Mortin knows his mother, since Samantha Stevenson is a soldier in Unity's militia, but figures this is neither the time nor the place to inquire about such things.
Shale
player, 22 posts
Gnome, Level 1
Fey-Pact Warlock
Sat 9 Jan 2010
at 02:30
  • msg #352

Re: Chapter One: Unity

Shale sticks with the fey inspired meals, as Shale prefers food of Elven, Eladrin, or Gnome origin. “I'm Shale, and my family used to move around a lot before we settled here in Unity.” Shale smiles as he thinks about how today has been rather entertaining for him, with the highlight being the chaos he did with Decree of Lelouch Khirad.
Jarl Norwood
NPC, 1 post
Wisened Wizard
Advisor to King Vogel
Sat 9 Jan 2010
at 05:12
  • msg #353

Re: Chapter One: Unity

During the introductions a finely dressed wizard enters the room.  Darthic gestures to the last open seat.  The wizard sits and strikes a thoughtful pose while surveying everyone at the table like he was considering a chess move.

"Jarl Norwood," he says when it's his turn to speak, "Wizard, counselor to King Vogel, and tutor to Prince Eli.  I've been appraised of the situation, and I have some news that I trust you'll like to hear:  you've all been awarded a large bounty for your heroics by the sheriff's office.  2,000 gold each."
This message was last edited by the player at 05:12, Sat 09 Jan 2010.
Darthic Bral
NPC, 3 posts
Ye Olde Warlord
Trusted advisor
Sat 9 Jan 2010
at 05:17
  • msg #354

Re: Chapter One: Unity

Darthic thunks his mug down on the table.

"Two THOUSAND!" he bellows as he looks over at Eli with shocked amazement, "That must have been one hell of a kobold troop you took out!  Tell us of your epic battle!"
Grall
player, 45 posts
Orc Warlord
Sat 9 Jan 2010
at 05:22
  • msg #355

Re: Chapter One: Unity

Grall nearly chokes on his meal when he hears the amount.  He recovers and manages to suppress making a scene.

"If I were to invest that gold," he thinks out loud, "I could retire right now and live off the interest."
Mittens
GM, 219 posts
Paladin of Tempus
(at least for now.)
Sat 9 Jan 2010
at 05:25
  • msg #356

Re: Chapter One: Unity

"Woohoo!" Mittens cheers, "Just imagine the kinda magic sword I can buy with that kinda loot!  Sweeet!"

She swings and stabs at the air with her butter knife.
Mortin
player, 11 posts
Bravura Warlord
Do as I do.
Sat 9 Jan 2010
at 05:31
  • msg #357

Re: Chapter One: Unity

Mortin can't suppress a chuckle at the reactions so far.

"The Orc is less interested in putting his gold toward better weaponry than his woman defender!" he points out, "Only in Unity!  Though that bounty is far more than I've ever heard being awarded to first time mercenaries.  Perhaps the Sheriff's Office put the comma and the dot in the wrong place again!"

Grall snarls angrily at Mortin for his comment.
Narrator
player, 104 posts
The Voice
Helping plots along
Sat 9 Jan 2010
at 05:37
  • msg #358

Re: Chapter One: Unity

"Excuse me, Captain Mortin," Eli's father says while calmly setting his utensils down, "But you've offended my guest.  You laugh at him for being shrewd?  You sneer at His Magesty's Sheriff?  And you say of my son, 'first time mercenary?'  Apologize."
This message was last edited by the player at 05:53, Sat 09 Jan 2010.
Mortin
player, 12 posts
Bravura Warlord
Do as I do.
Sat 9 Jan 2010
at 05:40
  • msg #359

Re: Chapter One: Unity

Mortin's face turns beat red.  His features get tight as a drum as he suppresses his temper.

"By your command, sir," he answers as calmly as he can, "I apologize."
Grall
player, 46 posts
Orc Warlord
Sat 9 Jan 2010
at 05:43
  • msg #360

Re: Chapter One: Unity

"Eye of Grummsh!" Grall roars, nearly falling out his seat in amusement, "Priceless!  Worth more than 2,000 gold!  Best day of my life!"

Mortin says nothing in reply.
This message was last edited by the player at 05:45, Sat 09 Jan 2010.
Bridget
player, 45 posts
Strategy Machine
Lawful Good
Sat 9 Jan 2010
at 23:11
  • msg #361

Re: Chapter One: Unity

Bridget says, "I was not informed of this reward. Are Freedom, Mortin or I receiving this amount of payment as well?"

Bridget fully expects the answer to be "no" since she was only doing her job and likewise, so were Freedom and Mortin. Unlike these others who had a choice to simply pay some gold and not go. However, she knows that sometimes communication isn't perfect and so the question is worth asking. There is much she could do with that much money.
Emerald
player, 49 posts
Vixen Rogue
Lv.?
Sat 9 Jan 2010
at 23:12
  • msg #362

Re: Chapter One: Unity

Emerald smiles brightly and wags her tail as she hears about the payment. There's just TOO much she's thinking about doing with that kind of money for her to even know where to begin. Emerald then meeps as Eli's father speaks authoritatively.

She can't help but agree with Grall. That WAS worth more than the 2k gold. But Emerald's overjoyed since she gets to see that AND 2k gold!

She does look at Jarl, however, and says, "Most pleasurable to meetchya, Jarl."
Reverie
player, 24 posts
Lover of Stars
Poet
Sat 9 Jan 2010
at 23:13
  • msg #363

Re: Chapter One: Unity

Reverie is a bit shocked by the sound of 2k gold and puts her hand to her heart as a gesture of said surprise. Before she can say anything, Grall and Mortin have their exchange and Reverie covers her mouth.

"Dear, oh dear, we shouldn't be sour *here*.
Among fellow heroes, there's nothing to fear.
I'm sure what Mortin said, he didn't mean
He's a hero too, moreso than me."


Reverie turns her attention to Grall, lacing her hands together in a prayer-like pose and giving him pleading eyes.

"Social barriers are fortified
With racial slurs and subtle lies.
It's truly hard to crush those walls,
Though Heavens know you've truly tried.
So please, dear Grall, I ask of you,
Say that you forgive him too."

Eli
player, 25 posts
Child Prodigy
Future Archmage
Sat 9 Jan 2010
at 23:14
  • msg #364

Re: Chapter One: Unity

Eli's face brightens up as much when Jarl enters the room as it did when Darthic greeted him. He contains himself, though, now that he's at a table.

When the massive money is mentioned and Darthic jovially demands an account of the adventure, Eli raises his finger and opens his mouth to answer Darthic. But he is interrupted by the incident with Mortin and Grall.

Eli sinks in his seat some, sucking in his lower lip as he watches this go on. He blushes some, both feeling bad about the whole thing and feeling extremely proud that his dad is standing up for the Orc's dignity.

When Eli hears Reverie speak, he gets an "oh yeah" expression on his face as he remembers being taught that forgiveness is just as important as repentance/apology.

He then realizes something and speaks up. "....while the topic of apology is up, I apologize for upsetting anyone earlier when I made my statement about you guys being the enemy in disguise. I hope you all understand, all it would take is one good disguise spell and people could infiltrate unity... and I recognized the guy you arrested was a wizard... so I thought... you know..."
Shale
player, 23 posts
Gnome, Level 1
Fey-Pact Warlock
Sun 10 Jan 2010
at 03:08
  • msg #365

Re: Chapter One: Unity

Upon hearing the amount of the reward, Shale's facial expression becomes a mixture of shock and 'you have got to be kidding me' as Shale didn't expect that kind of money being handed out to each person. Shale glances around half wondering if this is a some sort of joke, or if Jarl is serious. But the Gnome is clearly speechless at the moment.
Michael
player, 22 posts
Human, Lvl 1 Wizard
Sun 10 Jan 2010
at 03:08
  • msg #366

Re: Chapter One: Unity

Michael stops eating when Jarl announced the value of the reward and immediately wonder what was deemed the reason for such an extravagant reward. Michael rubs his chin as he ponders what would he do with such a reward if it is indeed not a 'clerical error'.  “If that reward is correct, I'm guessing there are some strings attached, such as pursuing whoever was controlling those Kobolds.” Deciding that he'll think better after eating, Michael resumes eating as he waits to see if Jarl explains what strings if any are attached to such a sizable reward.
Gilant
player, 58 posts
Githyanki Swordmage
Level 1
Sun 10 Jan 2010
at 03:08
  • msg #367

Re: Chapter One: Unity

Gilant momentarily chokes when he hears the value of the reward as that is a sum of money he'd expect to be rewarded to a Cadre or group of people to be divided, not to each individual. Swallowing the food he momentarily choked on out of surprise at hearing what Jarl said, Gilant mutters, "A lot could be done with that money, could get better equipment and a place to live and still have money left over." Gilant doesn't mention it but the Githyanki suspects that such rewards may be why some people take up a mercenary lifestyle... which Gilant would freely admit is very tempting since with payouts like that he could also afford to get the best training money can buy, along with whatever travel expenses would be required.

Gilant then turns to Eli and says, "No apology is needed, if our roles were reversed, I would have raised the same caution. Often if something seems to easy or too good to be true, then something is very wrong or has been overlooked."
Freedom
player, 13 posts
Warforged Warden
Level 1
Sun 10 Jan 2010
at 03:08
  • msg #368

Re: Chapter One: Unity

Freedom's limited facial expressions don't change upon hearing about the reward, since Freedom was just following orders and doing his job. However as Freedom observes everyone's reactions to what Jarl has said, the warforged wonders what exactly he should feel about this fortunate turn of events, as Freedom typically has only dealt with money that would be considered 'chump change' when compared to 2000 gold pieces.
Blake
player, 77 posts
Ima chargin my Eldritcth!
At melee range no less
Sun 10 Jan 2010
at 05:52
  • msg #369

Re: Chapter One: Unity

  On the subject of forgiveness, if Blake had not already gotten over his initial annoyances with Grall, he certainly would have now.  "I believe I would have taken it better had we not gone through what we had, and it was part of our given orders to capture them alive only to have this very fact be cause of suspision.  But no real problems came of it in the end, and I doubt anyone had told you of this fact before then."

  Again, Joe chose wisely to be a 'Ranger' with everyone being able to casually recognize professions that do not even require obvious equipment in mere moments.  But that is a different campaign.

  Blake's relatively calm manner in the face of gold piles is due to similar thoughts as Michael.  "My gratitude for such a reward is assured, but despite this good fortune I too must ask if there any deeper reason for it."
This message was last edited by the player at 05:55, Sun 10 Jan 2010.
Grall
player, 47 posts
Orc Warlord
Mon 11 Jan 2010
at 19:45
  • msg #370

Re: Chapter One: Unity

Grall is still wiping the tears of amusement from his eyes when Reverie makes her poetic plea, so he's just distracted enough to not give her the "What the heck ARE you anyway?!" stare.  He instead gives her a thoughtful look as her words sink in and his reply filters to the surface.

"Wise words," he says in response with a smirk, "And backed by personal experience if I were to wager a guess.  Forgiveness isn't one of my strong suits, though.  Heh, though I suppose I can say in confidence that I forgive Mortin in equal measure to the sincerity of his apology.  And I thank King Vogel in equal measure to HIS sincerity."

He bows to the host then looks over to Eli.

"I'm gunna have to side with Gilant that it's a good idea not to let your guard down when it seems something's too good to be true, but if I had a copper for every time I've heard 'this overly beurocratic mountain of paperwork is to secure Unity from illusionist or doppelganger infiltrators,' I might be even richer than I'm told I am now, heh.  Honestly, if someone wanted to infiltrate, no amount of paperwork could stop them.  I would only add that if you suspect a ruse, it's usually a better strategy to counter ruse by acting like you don't suspect a thing."

He then looks over at Jarl.

"What Michael and Blake said... Hell... even what Mortin said about the money rings true.  What's the catch?"
This message was last edited by the player at 02:03, Tue 12 Jan 2010.
Jarl Norwood
NPC, 2 posts
Wisened Wizard
Advisor to King Vogel
Tue 12 Jan 2010
at 01:53
  • msg #371

Re: Chapter One: Unity

Jarl nods to Emerald in reply to her welcome.  To the others he answers "I shared your skepticism, but the messenger could only conjecture on the reason for such a high amount.  Given the number of people involved and the size of the bounty, I doubt there was a clerical error or it would have been caught before the messenger could have asked them 'Are you sure?' which he did.  As far as I was told, the bounty will be awarded to everyone involved, including the cripple driver.  Also, there usually isn't any catch involved in a bounty once awarded - other than filling out a pile of paperwork to prove your identity lest the bounty be awarded to the wrong person."

He glances between the Bridget and Mortin.

"Though given that you have sworn officers as witnesses, you'll likely have far less paperwork to fill out.  Given your success, I suspect that you will likely be asked to continue to aid the investigation."
This message was last edited by the player at 01:59, Tue 12 Jan 2010.
Narrator
player, 106 posts
The Voice
Helping plots along
Tue 12 Jan 2010
at 03:38
  • msg #372

Re: Chapter One: Unity

Eli's mother leans over and kisses the top of his head with a pet on his shoulder.

Mortin keeps his mouth shut and eats in silence.

Darthic also eats in silence, but with a generally amused look on his face.

King Vogel looks satisfied with Mortin's apology, says as much, then addresses other stuff.

"Apology accepted, Captain Mortin.  Please rest assured your heroics are not forgotten, and I appreciate the good example I heard you set for my son on the battlefield.

"You're welcome, Grall.

"It's good of you to correct yourself, Eli.  I'm proud of you.

"I'm sorry for your loss, Mr. Gilant.  May you find what you seek.

"Welcome to Unity, Reverie.  It seems you've embraced the spirit of the City already.  Your words are as pleasant as the sentiment behind them.

"Welcome also to other newcomers to the City.  I hope you will find my brother's city a good place to stay.  He works hard to make it that way.  Myself, I am visiting to spend some time with him and his family.

"Now, as Darthic requested, I too would love to hear of your adventures today.

This message was last edited by the player at 03:43, Tue 12 Jan 2010.
Mittens
GM, 222 posts
Paladin of Tempus
(at least for now.)
Tue 12 Jan 2010
at 03:52
  • msg #373

Re: Chapter One: Unity

Mittens continues to munch merrily on her meal as she fantasizes about a +2 blazing bastard sword of robeast slaying.  She takes off her gauntlets during the exchange between Grall and Mortin.  When it looks time to pipe in, she does.

"Today's adventure?  I'd like to think it's not over yet!  Earlier, me and Bridget's group went to a cave, kicked the tail of every bandit in it, and came back minus a horse and driver.  But nooow... as representative of his grand and holy awesomeness TEMPUS, I would be remiss to not suggest a knock-down drag-out DUEL between Grall and Mortin!"

She hands her gauntlets over to Grall and Mortin.

"Throw them DOWN, guys!  For honor!  For the glory of TEMPUS!"

She looks at the others and gestures them to encourage the duel.

The king and queen both continue their meals without comment.

Darthic points out "We do have a training area that could be used as an arena here in the palace, but I still would like to hear more detail than just 'we kicked tail.'"
This message was last edited by the GM at 03:58, Tue 12 Jan 2010.
Bridget
player, 46 posts
Strategy Machine
Lawful Good
Tue 12 Jan 2010
at 04:45
  • msg #374

Re: Chapter One: Unity

Bridget turns her gaze towards Darthic. "Mittens' overview is accurate, but to go into some detail, I can give you the highlights. Mittens tripped a wire at the entrance to the cave that alarmed the criminals to our presence. We entered, fought some wolves and then set some traps of our own. We then proceeded into a room to the south where there were archers hiding behind a wall. After we defeated them, Emerald found the stolen goods and we decided to use the magic items for the rest of the cave. When we tried to take the defeated archers to the wagon, there was an invisible barrier blocking our way out. So we kept them tied up near the wolves. Farther in, we encountered a man the others seemed to respect named Jake. The room was dark, so we used that to our advantage and defeated Jake and his men. Finally, we made our way to the room where the man in charge was and we fooled him into believing we were simply mercenaries. We took him without a fight and then returned to Unity."

Her monotone voice makes the whole adventure sound more like standard procedure. Mittens (or anyone who felt like telling the tale of adventure) would have to try pretty hard to make up for the serious murder Bridget just committed on Darthic's excitement.
Emerald
player, 50 posts
Vixen Rogue
Lv.?
Tue 12 Jan 2010
at 04:54
  • msg #375

Re: Chapter One: Unity

Emerald yips in excitement to Mittens' suggestion. "A duel sounds like fun." then as she listens to Bridget's assessment, Emerald pipes in, "Of course, there were other aspects. Mittens nearly died when we fought Jake, so that was a somewhat tough fight. I got to see a bit of Githyanki society when Gilant got all super-mom on me and freaked when I went slightly ahead of the group." she recalls this with fondness now, even though it irritated her when it happened. "The wolves were like royal acrobats, I swear! Jake may have been the most dangerous fight? But the wolves just refused to be hit by anything!"

She grins at Grall. "Oh! And Grall totally worked with Bridget every step of the way, the two of them make a great team! You'd think two leaders would be a bad thing, but the made it like they were one leader! It was cool to see..."
Reverie
player, 25 posts
Lover of Stars
Poet
Tue 12 Jan 2010
at 06:00
  • msg #376

Re: Chapter One: Unity

Reverie smiles endearingly at the King. "Thank you, your highness. I am in your service."

She looks at Grall and gives him a sad smile when he mentions personal experience, but once he's done her smile becomes a bit brighter. "Thank you, Grall. You're a man who truly stands tall..."

Reverie doesn't comment on the suggestion of a duel. She then ohs as she hears the recollection of the cave adventures. Then smiles and clears her throat.

"Once upon a time,
There was a girl who spoke in rhyme.
She went on a trek,
Some people she met
Were standing in awe at the crime."

"It seemed that the wagon was meant
For prisoners of yours to be sent
We stared at it 'cause,
It looked like it was
Broken out of without being rent."

"We met some more odd folk
Preoccupied with herbal smoke
But they left as quickly as we spoke."

"We went to the city to speak of this
And told them of how oddly amiss
The scene was with shackles in tact.
We all knew we had to act."

"So Mortin and Freedom took us to find
Kobolds who had someone take over their minds.
We fought and we won, we got hurt I won't lie,
But at least they never layed a finger on Eli."

"Shale and Michael could tell you the rest,
For if I keep going, I'll run out of breathe!"


She grins.
This message was last edited by the player at 16:04, Tue 12 Jan 2010.
Eli
player, 27 posts
Child Prodigy
Future Archmage
Tue 12 Jan 2010
at 16:00
  • msg #377

Re: Chapter One: Unity

Eli listens to everyone and takes it all in. He returns a glance to Jarl.

He looks at Grall and Gilant and smiles. He also makes it a point to learn some languages soon, so he can understand the people around him. He smiles at his dad. You know that one smile kids give their parents when they've gotten approval? XD

Eli turns his attention to Jarl again and looks at the others. "In Unity, we believe honesty is the best policy. I ask all of you who are new to Unity to read every piece of paper you get thoroughly so you can see for yourselves... there is no hidden print. What you see is what you get. When you are promised 2,000 gold, you will get 2,000 gold. A model I wish other kingdoms will follow..."

(Please note, I edited Reverie's post. Now that I'm not tired and in a hurry, I noticed she didn't respond to the compliments given her.)
This message was last edited by the player at 16:01, Tue 12 Jan 2010.
Freedom
player, 14 posts
Warforged Warden
Level 1
Wed 13 Jan 2010
at 03:42
  • msg #378

Re: Chapter One: Unity

Freedom keeps quiet since he has not been directly addressed. The warforged does glance around to keep track of who says what. However at this point, it is becoming obvious that Freedom's silence is not due to a 'fear' of speaking up, but due to a lack of anything to say to add to a discussion.

That is till Mittens suggests a battle between Grall and Mortin at which point Freedom speaks up “I don't see the point of them having a duel at a time like this when there is still work that will need to be done. As it has already been stated, the one who was controlling the Kobolds is still a mystery that has yet to be solved and apprehended. Although we did not even find a real clue as to the identity of this threat that lurks behind the scenes.” It is obvious that Freedom sees the mysterious 'master' of the Kobolds as a serious threat to Unity and that such a threat should be eliminated prior to a duel over a matter that seems trivial in comparison to the safety of the citizens of Unity.
Gilant
player, 59 posts
Githyanki Swordmage
Level 1
Wed 13 Jan 2010
at 03:42
  • msg #379

Re: Chapter One: Unity

The Githyanki grins slightly upon hearings how others agree with him about being cautious. Gilant doesn't seem troubled by the prospect of 'more paperwork'.

After King Vogel gives condolences on Gilant's loss, the Githyanki swordmage shakes his head and says, "Don't be troubled by the destruction of the Cadre I belonged to, for they would has attacked Unity as any other human settlement. The only thing I am saddened about is that I have already found what I originally sought. I have learned that the Githyanki society has become that which they once despised and feared, a corrupt and cruel culture no better than the Illithid empire that had enslaved the ancestors of the Githyanki and Githzerai. What I seek now is the ability to end the madness that has descended upon my fellow Githyanki." Gilant doesn't mention that he doubts he will succeed in his endeavor to try and find a way to change the Githyanki 'empire' from the dark path it is currently on.

When Emerald suggests that a bit of Githyanki society had been seen, Gilant simply mutters, "What was witnessed was not a sample of Githyanki society, but of Githyanki tactics. I am trained to defend others as part of a team. So when you would go out on your own and bite off more than you could handle on your own, it would look poorly on me to do nothing. Besides it would weaken the team and reduce our chances of success if one of us died. So I simply pulled you back to the group before they could seriously injure you." Although briefly tempted, Gilant decides against using a phrase such as 'like a yo-yo' or 'with the awesome power of my mind' to describe or even bring up his Telekinetic Leap racial power.
Michael
player, 23 posts
Human, Lvl 1 Wizard
Wed 13 Jan 2010
at 03:43
  • msg #380

Re: Chapter One: Unity

Michael smirks slightly when it is admitted that they would like for the group to continue the investigation. 'So that is the catch, although naturally they won't force anyone to do something they don't want to do.'

Michael nods at Reverie's description of the events that transpired when rescuing the driver and says, “Well during our encounter with the Kobolds, I mostly focused on using my conjurations to limit where the Kobolds could go to keep them funneled towards our front line and to prevent them from surrounding us.”
Shale
player, 24 posts
Gnome, Level 1
Fey-Pact Warlock
Wed 13 Jan 2010
at 03:43
  • msg #381

Re: Chapter One: Unity

Shale's silence ends when Reverie mentions that he and Michael can explain the rest of the encounter. “Well once the Kobolds were clustered up we started letting them have it although two of them proved to be a bit more troublesome than the rest, so I forced their hand to try and resolve the issue by getting those two Kobolds to fight each other for a short time, which I will admit proved rather amusing. But it did soften up the Kobolds enough that they didn't last much longer after that occurred. Although the last Kobold was a spellcaster that learned the hard way, that small I may be, but I am quite capable of attacking from places one would not expect,” as Shale alludes to how he teleported around quickly when assisting Mortin in finishing off that last Kobold.
Blake
player, 78 posts
Ima chargin my Eldritcth!
At melee range no less
Wed 13 Jan 2010
at 09:43
  • msg #382

Re: Chapter One: Unity

  "As concerned for my personal health as I may be, I am forced to admit that my job skills would lead to continuing as I have recently, or attempting to compete with established crafters of Arcane goods with nothing but theoretical experience and your generous reward to work with."

  And the second option would have been even worse if for not the way back comment of being able to indeed craft items above your level provided you had the resources.
  Nobody buys level one magic items.  And that Everlasting Torch Blake got didn't even had a level label on it.

  "As for the reading of paperwork, believe me, I truly desire to understand your laws and will take as long as is required to ensure they are thoroughly read."  Not that it helped when he 'read' them before even entering Unity.  Or after.  Maybe this time his reading material would include everything and no more cases of 'You're breaking laws you didn't read! hah! This is your fault' would come up.

  Yes, he's still annoyed about that.  Although no longer annoyed with Grall personally over it.
This message was last edited by the player at 09:44, Wed 13 Jan 2010.
Mittens
GM, 225 posts
Paladin of Tempus
(at least for now.)
Fri 15 Jan 2010
at 23:58
  • msg #383

Re: Chapter One: Unity

Mittens looks like she's going to try and counter Freedom's point, but she's interrupted by both Grall and Mortin simultaneously throwing the gauntlets down in each other's direction.  Grall has a confident sadistic grin, while Mortin has a dead serious expression.

"The challenge has been made!" she cheers, jumping to her feet, "Looks like everyone's had plenty to eat, so let's GO!  We can talk more about wolves ripping my throat a new one on the way and once we get there!"

She trots over to the exit and enthusiastically beckons to the others.
Darthic Bral
NPC, 4 posts
Ye Olde Warlord
Trusted advisor
Sat 16 Jan 2010
at 00:07
  • msg #384

Re: Chapter One: Unity

Darthic chuckles.  "I can appreciate your enthusiasm," he says as he stands up, "But you're wrong about having enough to eat already.  Fortunately for me, the training court is suited just fine for enjoying a meal while watching the combat below.  And just so there's no misunderstanding..."

He looks at the guests.

"This is not a duel to the death.  While in the Vogel house, the Unity law that allows for so-called 'consensual death duel contracts' is not recognized.  Besides, I'm sure both persons involved would much rather their opponent live to taste their humiliation."

He picks up his plate and goblet and leads the way past Mittens.

"Right this way."
Grall
player, 48 posts
Orc Warlord
Sat 16 Jan 2010
at 00:12
  • msg #385

Re: Chapter One: Unity

Grall chuckles.

"He's quite right about that," he says, staring daggers at Mortin with a big grin, "I'm going to enjoy making you feel the sting of my whip."

He follows Darthic.
Mortin
player, 13 posts
Bravura Warlord
Do as I do.
Sat 16 Jan 2010
at 00:16
  • msg #386

Re: Chapter One: Unity

Mortin stands and keeps his cool expression.

"Don't worry, Freedom," he says, "Grall is already proving himself to be little more than a savage brute.  It's a good thing I'll have a chance to prove that he has no place in this investigation."

He too follows Darthic.  Grall can't resist the temptation of mockingly imitate Mortin.

"Brute of a savage!" he says in a thick aristocratic accent while pretending to raise a monocle to his eye, "I do say!"

"Childish," Mortin retorts.

Grall laughs.
Narrator
player, 107 posts
The Voice
Helping plots along
Sat 16 Jan 2010
at 00:45
  • msg #387

Re: Chapter One: Unity

Queen Vogels sighs a "Can't we avoid violence?" sigh at her husband who gives her an assuring hand squeeze when Darthic makes the point about "no killing allowed."  The no killing rule might be called into question if you were to destroy your undead opponent with a giant lightning bolt, but that shouldn't be an issue here.

"Thank you for the details," he says to those who bothered to give them, "As Darthic mentioned, we can continue dinner and conversation at the training court.  I'll leave it to him to arrange the seating."

He follows after Mortin and Grall and asides to Reverie, "Again your poetry impresses.  I look forward to hearing more."

To Gilant and Michael: "Your tactics are commendable.  Your allies are fortunate to have clear thinkers on their side."

To Gilant: "I would like to discuss further this quest of yours."

To Blake: "Your diligence is appreciated as will your impression of my brother's laws be if you should be so kind as to share them with me."

To Freedom: "Thanks for trying to inject reason into their disagreement.  Sadly, sometimes even a common foe and a sense of duty isn't enough for people to set aside their differences."

He keeps Eli close and pets him assuringly.  "I'm sure your friend Mortin will be fine.  This Grall fellow seems capable enough to not cause any permanent harm, and we have plenty of healers on hand."
Jarl Norwood
NPC, 3 posts
Wisened Wizard
Advisor to King Vogel
Sat 16 Jan 2010
at 00:49
  • msg #388

Re: Chapter One: Unity

Jarl follows the others, staying close to Shale.

"If I may request a seating that puts me between this gentleman and Mr. Michael," he says to Darthic, "I have much to discuss with them."

Then to Shale: "Namely this power you have to control your foes.  Foes who apparently were already under mind control."

And to Michael: "And the specifics of how you limited their movements."
Shale
player, 25 posts
Gnome, Level 1
Fey-Pact Warlock
Sat 16 Jan 2010
at 05:16
  • msg #389

Re: Chapter One: Unity

Shale doesn't seem amused by the duel between Mortin and Grall, but Shale chuckles when Jarl speaks up to Michael and himself, “While I have no qualms with discussing my powers, I suspect you will have trouble using such powers without making a Pact with Eochaid, but I can explain what I understand about Eochaid.” Shale knows that one of Eochaid's goals is to cultivate the seed of the arcane, so discussing Arcane matters with others, in Shale's mind furthers Eochaid's goals. Thinking back on his earlier conversation, Shale realizes that his explaining about his fondness of using his powers to achieve his ends also works towards this goal, which makes Shale wonder what Eochaid thinks of the current situation, that is if Eochaid even pays any attention to it.

When others start to move to the Training Court to witness the duel, Shale follows, although he doubts it will interest him since as far as he knows neither combatants use 'mystical' abilities.
Freedom
player, 15 posts
Warforged Warden
Level 1
Sat 16 Jan 2010
at 05:17
  • msg #390

Re: Chapter One: Unity

Freedom glances to Mortin and says, “Be careful since an appearance can always be deceptive. If you must do this, then don't underestimate him. He didn't get to his position by simply being a brutish savage.” Freedom may not approve of the situation, but it is obvious that he does not want his superior officier making a foolish mistake.

When King Vogels speaks to Freedom, the Warforged Warden nods but remains silent as he has nothing further to add.

When others start heading off to the Training Court, Freedom follows and sits where instructed to.
Gilant
player, 60 posts
Githyanki Swordmage
Level 1
Sat 16 Jan 2010
at 05:17
  • msg #391

Re: Chapter One: Unity

Gilant doesn't seem phased by the impending duel between Mortin and Grall, "Guess some things don't change all that much. There are duels like this among the Githyanki as well, but they tend to be lethal for the loser, either from the duel or by being picked off by assassins after-wards after displaying 'weakness' by loosing and rivals wishing to take advantage of it."

Gilant nods to King Vogels replying, "I would be honored to," as Gilant suspects that he could find allies in Unity that may help him in his goal to change Githyanki socieity. Although Gilant fully expects there are several things about Githyanki society and tendencies that he'll have to explain if he wishes for King Vogels to understand what his goal is for wishing to lead the Githyanki down a better path than the dark one it is currently on.

Gilant puts a few more items on his plate of food and takes it with him when people head over to the Training Court as Gilant figures that the duel should make for good entertainment for the meal.
Michael
player, 24 posts
Human, Lvl 1 Wizard
Sat 16 Jan 2010
at 05:17
  • msg #392

Re: Chapter One: Unity

Michael is pleased at the complement that King Vogels gives him regarding his tactics and nods but remains silent given everything else that is going on at the time.

When Jarl Norwood speaks up wishing to sit next to Michael and Shale, Michael turns to Jarl and answers, "I see you wish to learn how we use the arcane powers we wield.” Michael doesn't mention it but he too is interested in the power Shale uses and suspects with research and training that a wizard could figure out how to invoke similar powers...although Michael figures whoever was controlling the Kobolds probably used a ritual in order to have the effect last as long as it did.

When the others head over to the Training Court to watch the duel, Michael follows although he plans more on discussing arcane knowledge with Jarl and Shale than observing the duel between Grall and Mortin.
Bridget
player, 47 posts
Strategy Machine
Lawful Good
Sat 16 Jan 2010
at 14:44
  • msg #393

Re: Chapter One: Unity

Bridget hears Freedom's common sense about wasted time and silently agrees. She further respects him when he warns Mortin of Grall. Bridget offers to King Vogel, "There is no reason for the time to be wasted. If you could have a servant bring maps of the region and detail maps of the lands inside the region, I believe I can help save a lot of time."

Bridget learned not to mettle in affairs of pride back when she was a child. She knows there is little to nothing that can be done and if the situation were dire enough, she would likely just drag Mortin and Grall away by their ears (or pinkies. Depending on what was more readily available).
Emerald
player, 51 posts
Vixen Rogue
Lv.?
Sat 16 Jan 2010
at 14:44
  • msg #394

Re: Chapter One: Unity

Emerald loses her smile for a more ponderous expression as she hears Gilant talk so negatively of his cadre. And Eli's earlier appology was inspiring. She looks towards Gilant as he heads out, following him. "Sorry for the misunderstanding.. I'll be happy to hear more about your quest as well, frankly. Maybe I will be able to help."

Emerald figures that in the end, the Githyanki can't deny she was useful throughout the whole mission and didn't get herself or anyone killed. Those are the facts, regardless of theoretical results that could have happened.

She's also impressed at the King's ability to address so many people over so many things. Being a king doesn't automatically mean you're going to be smart. Then again, the guy has a wizard for a son. Must run in the family.
Reverie
player, 26 posts
Lover of Stars
Poet
Sat 16 Jan 2010
at 14:45
  • msg #395

Re: Chapter One: Unity

Reverie blushes. That's twice now that the king complimented her.

"You're kindness makes my heart sing.
You make me feel like the next big thing.
Such kind words imparted on me
By none other than a kind, caring king."


Reverie then hears the gauntlets thrown. Her ears drop some in disappointment. She walks next to Mittens purposely.

"As I stretch out a hand
To help my neighbor understand,
I find a wonderful surprise:
He forgives the man who insulted him
Right before my eyes."

"But just as fast, I heard a sound.
Like Tempus himself objected aloud.
And as the point of politness
Is thrown to the ground
Hate's visage and likeness
Is borne witness to those around."

"The battle has not started,
But the result of it is still the same
The message of care imparted
Has been ignored... and love is slain."


At that last line, she looks like she's holding back tears as she stares at the ground. She strongly considers fixing the fight with a whisper or two.
This message was last edited by the player at 03:24, Sun 17 Jan 2010.
Eli
player, 28 posts
Child Prodigy
Future Archmage
Sat 16 Jan 2010
at 14:46
  • msg #396

Re: Chapter One: Unity

Eli slouches as his dad pets him, but he understands people sometimes need to get things like this out of their system. Still... realising how bad it could get, Eli says, "You'll forgive me if I don't leave that to chance, dad..."

He walks over to Grall and tugs on him. "Hey Grall..." he says quietly in an almost whisper.

Eli then cups his hand next to his mouth. His lips move, but the sound no longer comes from him as Eli uses ghost sound on Grall to make it sounds like his voice is coming from inside Grall. "You're very strong and you could probably snap Mortin's bones with little effort and I'm positive you'll win. But Mortin, save for his fault of disliking you, is still one of us... one of the good guys. Please go easy on him... at least enough to make sure he won't have any perminant injury besides his pride. I know you can do it... you're smart. And Mortin's weakness is that he doesn't see that. Even with Freedom's warning."

However, he would then follow Darthic to sit next to him. "I'm betting on Grall." he says quietly to Darthic, Mortin now way too far away to hear even normal conversation. "He's smart, confident and in a good mood. Mortin is angry, embarrassed and under-estimates Grall both combatively and mentally. They may be equals in what they do, but their mental states have set them worlds apart." Always one to think about the state of the fight before it happens rather than the application of the fight. Eli is definately not a fighter, but he's still smart and loves Darthic, which makes him a good student of the art. "Your thoughts?" Eli asks of Darthic Bral.
Blake
player, 79 posts
Ima chargin my Eldritcth!
At melee range no less
Sun 17 Jan 2010
at 04:21
  • msg #397

Re: Chapter One: Unity

  "So far it is less the laws themselves, but the surprising difficulty in learning them outside as part of a warning of threat for breaking them.  A deeper opinion will have to wait until I have more time to learn of them."  Let's see, Blake, Gilant, and Emerald were all at the very least somewhat competent and literate travelers who make a point to know these things.

  None of them managed to know these things until after the fact.

  "I am curious what the less violent forms of community service instead of payment a year for citizenship would entail.  Or for those that live here not yet old enough to handle such."  Blake doesn't mention the fact you could stay at an Inn for one hundred days for the cost to be considered a citizen, on top of the costs of living.

  If Blake held any concern for the recent development of a Duel between Grall and Mortin, it doesn't show.  Although he is somewhat curious now from Reverie's deeply disturbed reaction to this having apparently come from apparent battle themselves recently.

  It may be possible that the fact Reverie would hate to see people not enemies fight flies over their head.
Darthic Bral
NPC, 5 posts
Ye Olde Warlord
Trusted advisor
Sun 17 Jan 2010
at 05:36
  • msg #398

Re: Chapter One: Unity

Darthic leads the guests to the arena and seats them.  Seating is a good 8 to 10' above the horseshoe churned soil of the battle area, and has a wooden shelf at table height in front of the seats built into the barrier between the seating and the combat area below.  Grall and Mortin are shown the way down to the arena.  In the center of the arena is a small dividing wall presumably for jousting.

"This time seating will be by gender," he says, "Ladies on one side, gentlemen on the other.  Eli, you'll be sitting on your father's lap."

http://spreadsheets.google.com...XJtTWZadlE&hl=en

"Rules are the obvious," he announces, "No maiming or killing strikes.  If your opponent surrenders, you must end the fight immediately.  No interference from the audience beyond cheering and heckling.  If there's no clear winner by the end of 5 minutes, the fight will be considered a draw.  That sort of thing.  The winner will receive a certificate signed by the King himself as proof of his victory."

Once seated, he answers Eli.

"Grall looks overconfident and he seems in less control of his emotions than Mortin," he answers, "He's just an apprentice where Mortin is an experienced military captain.  Not to mention Mortin has the deadlier weapon.  I'd say it's a very even match given the points you made.  If I had bet on one of them, it would be Mortin, but luck will likely decide the outcome of the fight today."
This message was last edited by the player at 05:45, Sun 17 Jan 2010.
Narrator
player, 108 posts
The Voice
Helping plots along
Sun 17 Jan 2010
at 06:04
  • msg #399

Re: Chapter One: Unity

The King nods gravely to Gilant's comment.

"Some things never change indeed."

He looks surprised by Bridget's claim that she can help with the investigation right then and there.  He calls for some area maps and sits where Darthic directs.  When maps are brought, the Queen sets her plate aside so they can be unrolled in front of her - between the King's place and Bridget's.

"If you'll excuse me for a moment," he says to Blake and Gilant, "I must see to this first.  Darthic can speak on my behalf in the mean time."

Darthic gets a proud smile on his face.

"Any number of things," he answers Blake, "One fella was granted citizenship 2 days into being a volunteer fire fighter for his efforts on that job.  What they're looking for is a chance to measure your character more than merely tax newcomers.  I'm told the King of Unity would rather that even wealthy immigrants be required to prove themselves of good character before being granted citizenship, but apparently he was talked out of that idea.  Children of course are naturalized along with their parents.  Of course, things are a lot stricter in my King's land.  Many races that are allowed in here are not allowed there."

"So this quest," Darthic addresses Gilant, "What would you say would be the most ideal outcome?"
This message was last edited by the player at 06:07, Sun 17 Jan 2010.
Jarl Norwood
NPC, 4 posts
Wisened Wizard
Advisor to King Vogel
Sun 17 Jan 2010
at 06:13
  • msg #400

Re: Chapter One: Unity

Jarl is seated between Michael and Shale and takes his customary thinker's pose.

"Yes," he answers, "I would like to hear more of Eochaid and also of your magics, Michael."
Mittens
GM, 226 posts
Paladin of Tempus
(at least for now.)
Sun 17 Jan 2010
at 06:26
  • msg #401

Re: Chapter One: Unity

Mittens puts an arm around Reverie and grinds her fortunately unarmored fist into the girl's shoulder.

"Buck up, missie!" she chimes cheerfully, "There's no love lost between those two, but much respect to be earned.  You can learn a lot from someone you cross swords with, and that is why this battle will forge a much better understanding between them than a humiliating apology could ever hope for.  You flatter me to say that it's as though Tempus himself spoke through me, but I'm sure if he were here, he'd totally choose a duel over a half-hearted truce."

She releases her nuggie victim, sits down, and commences with the cheers.

"Kick his butt, Grall!  Show him who's boss, Mortin!"
Grall
player, 49 posts
Orc Warlord
Sun 17 Jan 2010
at 07:08
  • msg #402

Re: Chapter One: Unity

Grall and Mortin both charge at each other, weapons at the ready, but Grall gets the first swing.  He stops his charge just outside Mortin's reach and cracks his whip at Mortin.

"Hyah, mule!" he taunts, "This might sting a little!"
This message was last edited by the player at 07:22, Sun 17 Jan 2010.
Mortin
player, 14 posts
Bravura Warlord
Do as I do.
Sun 17 Jan 2010
at 07:20
  • msg #403

Re: Chapter One: Unity

With seemingly little effort, Mortin ducks under Grall's attack, plants his left foot forward, and with a beautifully executed full body pivot thrust, lands his longsword directly into Grall's belly.  If not for the chainmail, Grall would have been disemboweled.  The Orc gasps loudly as the critical hit knocks the wind out of him.

"Obvious!" Mortin chastises, "You rely on your weapon's reach!  You've no stomach for the front lines!"

He withdraws his blade and flicks the bloody tip into the dirt in hopes of hiding it from the sensitive members of the audience.

((OOC: Grall's attack missed by a mile, but Mortin rolled a critical!  Would have been a total of 30 with the +1 from charging figured in.  13 damage to Grall.  He's bloodied and down to 12 HP.))
This message was last edited by the player at 07:23, Sun 17 Jan 2010.
Bridget
player, 48 posts
Strategy Machine
Lawful Good
Sun 17 Jan 2010
at 17:11
  • msg #404

Re: Chapter One: Unity

Bridget is not paying attention to the combat as that is not her concern. So she totally misses the taunts and critical hit. Instead, she is looking at the maps in front of her and immediately begins showing the royal couple where she traveled. She has a good sense of direction and seeing the path on the maps is enough to show where they went and whereabouts the cave was.

"This is the route we took, which means the cave is here, give or take 30 feet." she says as she points to the unmapped cave. "I didn't have time to explore the final room where the enemy commander was hiding, but I suggest a recon team with an armed escort be sent to explore that cave now that it's inhabitants have been caught. The room may have a back door out of that cave. Or perhaps a portal. If it has a portal, we will have an advantage. Such a portal will tell us more about where the commander planned to flee. Which means at the least, a second hideout and at the most, finding *his* commander if he has one."

Bridget then looks through the maps. "Once someone shows me the route Mortin's team took, I can get a much better idea of where we can find the ones who took over the minds of those kobolds. Coincidence may be a possibility, but I am in doubt that it's coincidence. I believe the two are linked, which is why I asked for maps. So... Eli, can you show me where Mortin led you and where you were ambushed?"
Emerald
player, 52 posts
Vixen Rogue
Lv.?
Sun 17 Jan 2010
at 17:12
  • msg #405

Re: Chapter One: Unity

Emerald is seated FAR from the Githyanki so for now, he's not her concern nor is she his. Instead, her only concerns involve being next to Mittens and watching a fight. She fought with Grall and seeing him getting beat this bad is... well she can't say she's TOO surprised.

"...that was right in the gut. Then again, you kept fighting after getting worse, Mittens. And Grall's an *Orc*. They're tough guys..."
Reverie
player, 27 posts
Lover of Stars
Poet
Sun 17 Jan 2010
at 17:13
  • msg #406

Re: Chapter One: Unity

Reverie is unable to really resist Mittens' grasp, nor does she intend to when she sees the lady's intent. Reverie listens carefully to Mittens' words and responds.

"I thank you for caring,
Fair maiden Mittens.
And for your sharing
As Tempus's witness."

"I guess I felt my efforts wasted
As bitterness was tasted."


Reverie is seated even as she finishes saying this. There is a brief moment of quiet among her and Mittens as Darthic explains the rules. Then Mortin crits Grall. Reverie seems unshaken by this in the way a sensitive person SHOULD be... rather, holds her hand up to her mouth in a half ponderous, half concerned expression.

"If this keeps up, Mittens
They won't resolve a thing.
Their fight will be over
Before meaning anything."

"If what you said is true,
This fight must continue.
But if it's over before it starts,
There won't be time to mend their hearts."

Eli
player, 29 posts
Child Prodigy
Future Archmage
Sun 17 Jan 2010
at 17:13
  • msg #407

Re: Chapter One: Unity

Eli wonders if he should have also pleaded with Mortin to be easy on Grall. He cringes and winces. "...how is he still standing?" Eli asks. Numbers, magic, how physics works... these things make sense to him more than most. But a warrior's resolve? Way outside of Eli's comprehension.

He all too readily turns his attention to the maps, trusting Darthic to call the fight when HE thinks it's over. "Err... yeah. This way." he says as he drags his finger on the map, along a road to show where they went. He taps his finger at the spot they stopped. "And the ambush was here."

He cups his hands around the map and shows an illusory depiction of the battle as seen from multiple angles.
Blake
player, 80 posts
Ima chargin my Eldritcth!
At melee range no less
Mon 18 Jan 2010
at 05:32
  • msg #408

Re: Chapter One: Unity

  Well, it seems after a whole day of managing not to get injured, Grall shows that they can indeed take a hit.  Blake would prefer only to share the similar situation of having yet to take a hit today, even if charging was a viable option for his magic slinging self.

  "Well, I suppose I'll have to settle for proof of survival qualifying my initial year.  If recent events are common at all, proof of character would exclude many who would survive.  Or I might just have higher standards than what I meet myself."

  It's difficult living up to one's standards of decency when they involve not stabbing people or lighting them on fire.  And you are perfectly fine with doing both (so long as you get to poke at the morality issues about it while you do so.
Freedom
player, 16 posts
Warforged Warden
Level 1
Sat 23 Jan 2010
at 04:37
  • msg #409

Re: Chapter One: Unity

Since no one is actively trying to engage in a conversation with Freedom, but are involved with conversations with others present, the Warforged Warden remains silent and simply watches the duel. After seeing the first exchange of blows, Freedom suspects that this duel won't last for much longer unless someone's luck changes.
Gilant
player, 61 posts
Githyanki Swordmage
Level 1
Sat 23 Jan 2010
at 04:37
  • msg #410

Re: Chapter One: Unity

As Gilant hears Emerald's appology while he heads out he simply nods to her to acknowledge that he heard her and understands. Gilant knows that a lack of teamwork is what was his Cadre's undoing, so it wold be foolish of him to make the same mistakes.

Gilant sets down his plate as the King explains that he is going to be dealing with the maps along with Bridget.  When told that Darthic will be speaking on the King's behalf, Gilant turns to Darthic and listens to Darthic's question about Gilant's personal quest.

Gilant then answer's Darthic's question, "The most ideal outcome of my quest would be the restructuring of Githyanki society so that instead of trying to conquer everything in sight, the Githyanki would seek to work with others in an alliance strong enough to fend off anyone who would attack any part of the alliance. That way the Githyanki would never have to fear being conquered and enslaved again. Unlike those who currently lead the Githyanki, I believe that it is possible to be prosperous without needing to conquer and enslave others. My ancestors fought so hard for freedom, why should we throw that freedom away by becoming no better than those we defeated to gain our freedom from?"
Michael
player, 25 posts
Human, Lvl 1 Wizard
Sat 23 Jan 2010
at 04:37
  • msg #411

Re: Chapter One: Unity

After sitting down and hearing Jarl's question, Michael explains, “I specialize in conjuration and summoning magics. However I don't limit myself to such magics since overspecialization would be a weakness. For example conjuring a pillar of energy tends to discourage ones foes from approaching that area unless they want to get struck by lightning. Is there anything in particular you were curious about?”
Shale
player, 26 posts
Gnome, Level 1
Fey-Pact Warlock
Sat 23 Jan 2010
at 04:37
  • msg #412

Re: Chapter One: Unity

Shale chuckles a bit when Jarl asks about Eochaid after everyone sits down to watch the duel. Shale then explains in some detail, “It is difficult to say how Eochaid came into being as no one knows how Eochaid came into existence in the Feywild. He can take any form he pleases, so it is possible for someone to encounter Eochaid without ever knowing it. However no matter what form he takes, it is obvious that Eochaid is magic given form and a voice. Eochaid wishes to expand the influence of arcane magic and to seek to and protect relics touched by fey deities during their temporary stay in this world. Some say that Eochaid is the resonating melody of Corellon’s flute, while others claim that Eochaid was given sentience when the borders between the world and Feywild were made. What I do know is that I made a pact with Eochaid for our mutual benefit. And Eochaid doesn't really care how his goals are achieved, just that the sanctity of the Feywild is preserved.”
Grall
player, 50 posts
Orc Warlord
Thu 28 Jan 2010
at 15:21
  • msg #413

Re: Chapter One: Unity

Mortin's words cut much deeper than his sword.  Grall snarls and brings his whip to bear at Mortin's face, but Mortin once again dodges, making it look easy.  But Grall sees an opening, and with a quick flick of his wrist, he changes the course of the whip and it lets out it's signature crack as it lashes Mortin's sword arm at supersonic speed.

"He's messing with my mind," he mutters to himself, "Because he knows I'd tear him apart if this were left to sheer strength."

Grall draws some encouragement from his words, and a confident smirk crosses his face.

"You're light on your feet, Ms. Mortin," he mocks, "I do so enjoy watching you dance, madam."

(( Standard: Warrior's Surge Racial attack.  Fail.
Action point!  Basic Melee.  Hit!  7 damage.  Mortin takes -2 to his attacks vs. Grall until Grall's next turn ends.
Minor: Inspiring Word.

Too bad for Grall he can't take advantage of his own inspiring presence.  He could use it right now. ))

This message was last edited by the player at 15:29, Thu 28 Jan 2010.
Mortin
player, 15 posts
Bravura Warlord
Do as I do.
Thu 28 Jan 2010
at 15:54
  • msg #414

Re: Chapter One: Unity

Pain comes with the territory.  The sting of Grall's whip hurt like hell, but Mortin does not let it show on his face.  Nor does he let it show with his next attack.  With another perfectly executed thrust, Mortin's longsword slips beneath Grall's shield and slamms into the orc's chest with enough force to break a rib with a resounding CRACK!

"Grow up," Mortin retorts, "Do you think this is a schoolyard brawl that you bring children's taunts?  Or is an orc's mind so small that it can never make it past human adolescence?  Time for bed then, little boy."

Mortin tries to slam the butt of his sword into Grall's head to knock him out, but Grall manages to deflect the attack with his shield just in time.

"I've beaten you!" Mortin snaps, "Yield and spare yourself some pain and shame."

((Mortin sword vs. Grall

1d20 +7 >= 17
20 + 7 = 27 ... CRITICAL!  Jeez, Mortin...  another 13 damage to Grall.  Grall's hp was 12, +911 from inspiring word, -13 = 810hp remaining.

ACTIION POINT!
1d20 +7 >= 17
9 + 7 = 16 ... failure  Eh.  Mortin figured it was worth the risk even with the -2

Minor: Inspiring word.  Mortin 23-7 + 6 = 22 hp.
))

This message was last edited by the player at 02:48, Mon 01 Feb 2010.
Narrator
player, 111 posts
The Voice
Helping plots along
Thu 28 Jan 2010
at 16:20
  • msg #415

Re: Chapter One: Unity

Queen Vogel gasps at the sound of the breaking rib.  She covers her mouth and reaches to touch her husband's arm, tears streaming down her cheeks.

The king eye-twitches, but his only reply to the violence is to pet his wife's hand.

"And according to the carrage driver Eli helped rescue," he says, "The man who stole the horse fled down toward Southport.  Why do you think he would direct his kobolds to drag their captive west?"
This message was last edited by the player at 16:38, Thu 28 Jan 2010.
Darthic Bral
NPC, 6 posts
Ye Olde Warlord
Trusted advisor
Thu 28 Jan 2010
at 16:37
  • msg #416

Re: Chapter One: Unity

"Survival is a good thing," Darthic answers Blake with a somewhat grim face, "Tenacity and practicality too.  Virtues often overlooked.  If you decide against living in Unity, there's a place for you in my king's land. 

He turns to look at Gilant with a look of awe like the Githyanki just claimed he plans to some day arm wrestle Moradin... and win.

"Ambitious!" Darthic answers, "And a darn good question.  Perhaps history will remember you to be the one who answered 'They shouldn't!' with your deeds.  I take it you don't plan to convince your people's current leaders with diplomacy?  How would you go about making your ideal outcome happen?"

He whips his head to stare at the fight when he hears Grall's rib snap.  He looks like he's about to stand up to declare a winner, but when Grall deflects the second blow, Darthic remains seated.

"Impressive," he says, not indicating who he's impressed with.
Jarl Norwood
NPC, 5 posts
Wisened Wizard
Advisor to King Vogel
Thu 28 Jan 2010
at 16:53
  • msg #417

Re: Chapter One: Unity

Jarl's brows furrow as he listens to Michael and Shale like he's wracking his brain for some lost memory.

"Interesting," he says, "So both of you use strictly arcane power.  One controlled them indirectly, the other wrested control from their master directly.  They avoided the danger of your pillar of energy as you would expect from a sentient creature.  Perhaps an examination of the bodies would show any markings on them that indicated what sort of spell was cast on them."

"Do you remember any other tactical moves they made that suggested they were not mindless?" he asks Michael.

"Tell me more about the mind control spell Eochaid granted you.  Is it your most powerful spell?" he asks Shale, "What other sorts of powers has he granted you?"

If he's paying even the slightest of attention to the duel, it doesn't show.  Even the sound of bones breaking doesn't register.
This message was last edited by the player at 17:41, Thu 28 Jan 2010.
Mittens
GM, 232 posts
Paladin of Tempus
(at least for now.)
Thu 28 Jan 2010
at 17:13
  • msg #418

Re: Chapter One: Unity

"Fair maiden Mittens!" Mittens says with a giggles before trying her hand at poetry, "Nay I say!
Resolve much they shall!
Like... a mouse and Owl?
The um...  poetic way of saying...
if one kicks the other's ass into next week,
they both will have an answer, have THE answer they seek.
Who is strong, who is weak!  OOH!"


She punches at the air as Grall gets struck with the first critical.

"Thanks for noticing, Emerald," Mittens answers with a smile and a wink, "I take it you're ok with me now that I'm not all bloodlusted?  It's a Shifter thang if you hadn't heard.  You look like you coulda been part Shifter.  Are ya?"

She jumps to her feet at the sound of Grall's rib snapping.

"YEHEHAHAHOOOW!" she empathizes, both thrusting an imaginary sword forward and grabbing at her side like she was stabbed, "Eye of Grummsh, Tempus' might!  This is one hell of a fight!  You can still win this, Grall!  Give it all you got!  You're no quitter, I just KNOW it!"

"What?!" she says, looking at Freedom, Michael, and Shale, "No cheers for your guy?!"

"THAT SHOULD TELL YOU SOMETHING, GRALL!  YOU'VE ALREADY WON!  Won our hearts!  Won our RESPECT!"
This message was last edited by the GM at 17:19, Thu 28 Jan 2010.
Bridget
player, 49 posts
Strategy Machine
Lawful Good
Sat 30 Jan 2010
at 13:47
  • msg #419

Re: Chapter One: Unity

Bridget gives no initial reaction to the rib snap.

Bridget says, "A good question. Insufficient clues to figure it out right away. However, between that and the other things mentioned, we at least have a starting point."

She then looks to the battlefield and says, "Your highness." before looking back to King Vogel. "It's become somewhat obvious Mortin has a clear head even in the face of anger. However, when it comes to teamwork, I can vouch for Grall. I would like to know your opinion on the two some time before I head off on the investigation."
Emerald
player, 53 posts
Vixen Rogue
Lv.?
Sat 30 Jan 2010
at 13:48
  • msg #420

Re: Chapter One: Unity

Emerald grins at Mittens in response to what Mittens says about the blood lust. "Hey, now... don't you worry abou-"

Emerald yips and looks to see Grall barely standing, but standing nonetheless. "....no doubt. I'd be totally K-O after all that punishment. But that's not saying much since it's li'l ol' me..."
Reverie
player, 28 posts
Lover of Stars
Poet
Sat 30 Jan 2010
at 13:49
  • msg #421

Re: Chapter One: Unity

Reverie sees the nasty blow and looks at the arena with her ears pirked. Her ears then drop as she hugs herself like it's getting cold. She quietly chants something in an almost-whisper while sinking in her seat. It isn't in Common.


"T'rug shawellani, jya mika nwor..
Sinag hawwo ani, kineesh eena moar..."




(Primordial Translation: "Hush little child, don't be afraid. When the monster drinks your bones, it doesn't last long." and the "primordial" words are totally made up in this case, unlike the goblin and dwarf stuff Chris and I have been finding.)
Eli
player, 30 posts
Child Prodigy
Future Archmage
Sat 30 Jan 2010
at 13:49
  • msg #422

Re: Chapter One: Unity

Eli can't hear the bone snap from where he's sitting. In fact, chances are low anyone coulda heard that. Mittens was probably listening for it. Eli is TRYING to ignore the fight at this point, but forces himself to look for Darthic's sake. "Speaking of survival..." he asides to Darthic. "I'm starting to think Grall won't stop standing until he's dead."

His fist is clenched tight and sparks of electricity squirm around on it as if Eli is trying to contain something inside himself.
Blake
player, 83 posts
Ima chargin my Eldritcth!
At melee range no less
Sun 31 Jan 2010
at 05:15
  • msg #423

Re: Chapter One: Unity

  "Depending on how things turn out in Unity, I appropriate the option."

  Blake's instinctive grasp of certain deeper mysteries of the universe (comes with pitching the fires of the Abyss around, even if nonlethally) hint that this fight has gone nearly as bad as it possibly could for Grall.  It could be worse if Grall was clumsy enough to somehow impale themselves with their own whip.

  "Their now obvious competence at stabbing things aside, Mortin's mockery of Grall's battlefield positioning doesn't exactly work out.  One the one hand, you have an Orc on foot who enters a cave full of wolves.  On the other hand, you have a guy who runs down Kobolds on horseback."

  Blake considers Eli and Reverie (Conveniently both to his left).  "If it is any help, this will be over soon one way or the other."

OOC Style: I was considering making an Arcana check to see if Blake could recognize Eli's lightshow as anything in particular.  But A) Detecting magic takes a full minute and only goes 'hey, there's magic in general here'.  B) Detect Effect while only a standard action, even if I made the DC 20+half level roll, can not identify effects from powers, items, or rituals.  A level 30 Wizard/Warlock can not recognize a Magic Missile/Eldritch Blast being used...  And a Take 10 would only get me an 18 result with it being DC 21 for even a LV 1 effect (what with my training in Arcana and mere 16 intelligence), if I tried anyway.  And I'm too lazy to roll the dice for this.
This message was last edited by the player at 05:40, Sun 31 Jan 2010.
Freedom
player, 17 posts
Warforged Warden
Level 1
Sun 31 Jan 2010
at 23:44
  • msg #424

Re: Chapter One: Unity

Freedom continues to silently watch the seemingly one sided duel until Mittens asks the Warforged Warden along with Michael and Shale why the three weren't cheering. Freedom glances at Michael and Shale and quickly realizes they are still caught up in a conversation with Jarl Norwood and then turns to Mittens and replies, “I see no reason to cheer on what I see as two superior ranking 'officers' trying to defeat the other over a difference in opinion.”

Freedom then points over to Michael and Shale and adds, “I also suspect that they are preoccupied with their conversation with Jarl Norwood so they probably are not paying much attention to the duel.”
Gilant
player, 62 posts
Githyanki Swordmage
Level 1
Sun 31 Jan 2010
at 23:44
  • msg #425

Re: Chapter One: Unity

Gilant smirks slightly at Darthic's response to his claim and answers, "As long as Githyanki society is ruled by Vlaakith CLVII, the Lich Queen, it would be impossible to use diplomacy. Thus force will have to be used. However, I know I am not currently capable of that feat and so I must get far stronger than I currently am, in addition to gathering allies that would assist me in that task. And I will not return to Githyanki society until the Lich Queen is destroyed, or until I have the allies and strength to destroy her myself. But I know that her destruction is definitely possible, and given the cutthroat nature of Githyanki society, I would not be surprised if there are already those with some measure of power in Githyanki society that are plotting to replace the Lich Queen as the ruler of Githyanki society. Even then her insane antics endanger the Eternal Crusade...and we can't allow the illithid, the mind flayers, to use that distraction to their advantage for they would destroy far more than all the Githyanki if they tried to reform their long destroyed empire. The illithid would also seek to destroy all they came across, and Unity would not escape illithid onslaught unscathed as the illithid generally do not consider diplomacy an option when dealing with other races that they view as inferior," it is obvious by the tone in his voice that Gilant has great distain for the illithid.

It is clear that Gilant knows there is a long and difficult journey ahead of him on the path he intends to walk down and that he may never achieve his 'dream' of a free Gith society that is not ruled by fear and the misguided desire to conquer everyone else simply to be able to focus on the Eternal Crusade of killing all the illithid in order to avoid being killed by the illithid when they have gathered enough strength to attack the Githyanki and anyone else they feel they can conquer or destroy.
This message was last edited by the player at 23:46, Sun 31 Jan 2010.
Michael
player, 26 posts
Human, Lvl 1 Wizard
Sun 31 Jan 2010
at 23:44
  • msg #426

Re: Chapter One: Unity

Michael nods and says, “perhaps such an investigation would reveal what magic was used to control them. And they did use a semblance of tactical foresight as they would try to focus their attacks on one person, although not to the exclusion of other threats that presented itself in battle.”

Michael is so fixated on his discussion with Jarl, that he isn't paying attention to the duel, and only notices that Mittens asked him, among others a question when Freedom answers for him. Michael then momentarily glances to Freedom and thus to Mittens and nods as he adds, “Freedom is right, and I haven't been paying attention to the duel, as I see this discussion as more important. After all finding out how an enemy accomplished his control over the kobolds is of more importance than this duel, since if there is a way to break such control, it would make future confrontations with this individual easier.”
Shale
player, 27 posts
Gnome, Level 1
Fey-Pact Warlock
Sun 31 Jan 2010
at 23:44
  • msg #427

Re: Chapter One: Unity

Shale chuckles as he explains to Jarl, “The Decree of Khirad basically tricks an enemy to mistake its allies for its enemies and thus convinces them to attack one of their allies before they realize the deception. I do not consider my powers to be more powerful than each other, just different as power comes in many forms.”

When asked about what other powers Eochaid has given him, Shale ponders for a moment about the best way to explain Eochaid's 'gift' and says, “Eochaid has granted me other abilities, but none of them provide similar means to manipulate my foes so directly. Mostly they are abilities that hinder my foes such as by temporarily robing them of their ability to see me, or temporarily inducing lethargy in them.”

Like Michael and Jarl, Shale isn't paying any attention to the duel and Shale also doesn't pay any attention to Mittens' question, or the responses that Mittens receives.
Grall
player, 51 posts
Orc Warlord
Mon 1 Feb 2010
at 01:55
  • msg #428

Re: Chapter One: Unity

"Nothing you can't handle, Grall," the Orc mutters to himself, "Stand fast."


The pain in his side dulls as he refocuses on the fight at hand.  Close combat isn't suited to a whip, but Grall's got a trick or two up his sleeve.  He twists his hand around to wrap the whip across the front of his knuckles while answering Mortin.

"You hear that, Mortin!?" Grall says aloud with a grin, encouraged  by the support of his allies, "You're not fooling anybody with your 'I'm a mature grown-up' talk!  You see others as inferior, and it shows!"

With a powerful right uppercut, Grall bypasses Mortin's shield and hits him square on the jaw.

"Well I'm here to show you you're wrong!" he snarls, "You may defeat my body, but never my spirit!"
Mortin
player, 16 posts
Bravura Warlord
Do as I do.
Mon 1 Feb 2010
at 02:24
  • msg #429

Re: Chapter One: Unity

Ever been uppercutted by an Orc warlord wielding makeshift brass knuckles?  Mortin could tell you it's like being crammed down a cannon aimed at the night sky.  You get tunnel vision and you see stars.

"Roll with it," Mortin tells himself, "Use the opening."

Instinct guides Mortin's sword in a wide arc as he spins with the momentum that's been imparted to his face.  The edge of his blade slices toward Grall's exposed neck and would have removed the Orc's head had Mortin not fought his instinct and twisted the sword at the last moment to hit Grall with the flat of the blade with an impressive SLAP.

"What nonsense is this?!" Mortin snaps, "You fail to grasp the most basic of principals!  I'm not out to be worshiped by anyone.  My goal is to defend my home from invaders!  I'm a teacher, and school is in session!"

(( Mortin = full HP.  Grall = 10 + 9 - 9 = 10.  I screwed up earlier with the math.  Has been corrected.))
This message was last edited by the player at 02:48, Mon 01 Feb 2010.
Narrator
player, 112 posts
The Voice
Helping plots along
Mon 1 Feb 2010
at 03:35
  • msg #430

Re: Chapter One: Unity

The queen gasps at the sight of the near beheading and cringes, covering her eyes.

The king pets his boy.

"Control yourself, son," he says softly, "Have faith in the healers."

He orders a messenger to inquire if the authorities thought to have the cave thoroughly searched as Bridget suggested.  You never know.  Sometimes stuff like that can be overlooked.  He turns his attention to Bridget.

"Very well," he answers her, "Remind me to give my opinion when the duel is over.  You said you'd be able save time with the investigation given some maps?"
Darthic Bral
NPC, 7 posts
Ye Olde Warlord
Trusted advisor
Mon 1 Feb 2010
at 03:51
  • msg #431

Re: Chapter One: Unity

"Not so," Darthic answers Eli, "Did you see that?  Mortin isn't out to kill him.  I'm sure they'll both walk off the battlefield just fine after just an encouraging word or two."

Then he speaks more generically.

"What we have here is a clash of two ideas," he points out, "Of course, there's a lot of good old fashioned pride on the line, but this duel has deeper meaning to it too.  At least the two agree that when diplomacy fails, you can make your point with your weapon."

To Blake: "Your welcome.  You're right about Mortin's assessment of Grall being off, but I'm not surprised he'd have a double standard like that.  It's almost..."

He stops himself, thinking better of voicing his opinion that it's nearly impossible to remain sane in Unity without having the capacity for double standards.

To Gilant with a smirk: "You're a man after my own heart!  This Lich Queen and illithid sounds like some nasty customers, but that's just more incentive to get tougher!  Nothing unifies like a common foe, and if you can prove to Unity what a threat they are, you'll have a powerful ally.  I'm sure Jarl there is already quite familiar with just how nasty they are, so you'll not have much convincing as far as my King is concerned.  Now as far as your own training is concerned...  Any specific immediate plans there?"
This message was last edited by the player at 04:20, Mon 01 Feb 2010.
Jarl Norwood
NPC, 6 posts
Wisened Wizard
Advisor to King Vogel
Mon 1 Feb 2010
at 07:03
  • msg #432

Re: Chapter One: Unity

Jarl too sends a messenger on an errand.  To find out if anything "interesting" was discovered on the bodies of the Kobolds.

"Indeed," he agrees with Michael, "This is more important.  I have a suspicion that whoever is behind this wants nothing less than to enslave the people of Unity, and from there the world."

He turns to Shale.

"I understand that some warlocks have more direct contact with their patrons than perhaps even a cleric or paladin with their diety.  Is that true in your case?  If so, I'd be curious what Eochaid's take on such an ambitious mortal might be.  Such a one most likely would not think twice about despoiling the feywild to attain his goals."
This message was last edited by the player at 07:05, Mon 01 Feb 2010.
Mittens
GM, 233 posts
Paladin of Tempus
(at least for now.)
Mon 1 Feb 2010
at 17:45
  • msg #433

Re: Chapter One: Unity

"Glad to hear," Mittens answers Emerald with a smile, "And I'm sure you can hold your own in your own way.  You certainly don't lack the stomach for the front lines.  Seen that with my own eyes."

She does a double-take at Reverie when she starts speaking in a weird creepy language.  Nope.  Not talking to anyone it seems.  Just muttering.  Must be some peace-lover's mantra.  Mittens sympathypats Rev on the shoulder.

"Looky there, Missy,"
she says, "He's smiling!  Don't fret.  This is going rather well I'd say!"

Mittens is also rather pleased with the answers and lack thereof she gets from Freedom, Michael, and Shale.

"I rest my case...  By the way, Freedom, technically Grall isn't even in your chain of command since he's part of the police force...  Wait... IS he even ranking?  I thought Bridget was the officer and Grall was working toward being a citizen like the others."
This message was last edited by the GM at 17:45, Mon 01 Feb 2010.
Freedom
player, 18 posts
Warforged Warden
Level 1
Wed 3 Feb 2010
at 02:07
  • msg #434

Re: Chapter One: Unity

Freedom looks at Mittens and shrugs as he doesn't know if Mittens is right or not and says, “I thought he was a police officer of some rank probably not as much as Bridget's, but I'm just a soldier. In any case I see no point in two allies attacking each other over a difference of opinion like this.”
Gilant
player, 63 posts
Githyanki Swordmage
Level 1
Wed 3 Feb 2010
at 02:07
  • msg #435

Re: Chapter One: Unity

Gilant listens to what Darthic says and makes a mental note that Unity would assist in dealing with the threats that Gilant knows the Githyanki society under the Lich Queen and the illithids are.

Gilant then tilts his head slightly when asked about plans for training as the swordmage considers his response before replying, "I intend to hone my skills at weaving magic through my blade as well as my skill in using the blade itself. I have considered seeking out a more experienced swordmage, but if all else fails, I can learn through experience and trial and error."
Michael
player, 27 posts
Human, Lvl 1 Wizard
Wed 3 Feb 2010
at 02:07
  • msg #436

Re: Chapter One: Unity

Michael rubs his chin for a moment as he considers Jarl's conclusion, “That is definitely a possibility, but not the only one. Give how little information we have to go one, I believe it is quite a stretch to jump to that conclusion. For all we know the individual is willing to do whatever it takes to get an artifact that would give him immortality or great power and he doesn't care about ruling anything at all.”

Michael shrugs as he shakes his head, “We need more information before we can reach a proper conclusion. But what we can deduce is that he has plans that concern Unity in some fashion.”
Shale
player, 28 posts
Gnome, Level 1
Fey-Pact Warlock
Wed 3 Feb 2010
at 02:07
  • msg #437

Re: Chapter One: Unity

Shale looks at Jarl nods when Jarl talks about patrons in general, “That can easily be the case, some warlocks have a lot of contact with their patron, others have very little. Often a patron will appear before a warlock in a manner only the warlock would realize, so everyone else might not even realize the patron was present. It depends on the the warlock and the patron as well as the deal between them. As for what Eochaid would think of this mortal, that I cannot say since depending on the true motives of the individual could easily affect how Eochaid views the individual. And that doesn't even take into account that Eochaid is prone to fits of malevolent whimsy. But if the person intends to despoil the feywild, then Eochaid would not be pleased by his efforts."

Shale doesn't even bother to mention that if the individual is seeking an Artifact of fey influence with the intention of protecting it or returning it to the Feywild, that Eochaid could easily approve of the person's efforts.
Bridget
player, 50 posts
Strategy Machine
Lawful Good
Thu 4 Feb 2010
at 04:25
  • msg #438

Re: Chapter One: Unity

Bridget nods to the king. "And you provided the maps. And now I have an idea where to go. If you don't mind me borrowing these maps for the trip, that will save me having to memorize the path." having to... doesn't mean she won't memorize them anyway.
Emerald
player, 54 posts
Vixen Rogue
Lv.?
Thu 4 Feb 2010
at 04:33
  • msg #439

Re: Chapter One: Unity

Emerald starts juggling knives, making it look easy. "Between you and me, Mittens? Gilant was totally over-reacting by pulling me away from where I was told to go. But in the street, you learn to appreciate when anyone watches your back like that... regardless of motive."


(Rolled acrobatics. rolled a 15, her acro is +7. She can TOTALLY juggle knives.)
Reverie
player, 29 posts
Lover of Stars
Poet
Thu 4 Feb 2010
at 04:38
  • msg #440

Re: Chapter One: Unity

Reverie snaps out of it and says,


"Oh... I was just reminded of
something I learned as a child.
Something that makes this
fight seem rather mild..."


She looks onward at the fight.

"If I were down there..."

she doesn't finish that thought.
Eli
player, 31 posts
Child Prodigy
Future Archmage
Thu 4 Feb 2010
at 04:41
  • msg #441

Re: Chapter One: Unity

Eli takes a deep breath. "Stupid squabbling." he pouts. "If I were in there, this fight would be over already and nobody would be hurt." he isn't sure if his dad remembers the spells Eli has learned, but he doesn't care to explain himself.
Blake
player, 84 posts
Ima chargin my Eldritcth!
At melee range no less
Thu 4 Feb 2010
at 07:57
  • msg #442

Re: Chapter One: Unity

  Blake much to their annoyance some days, does not have a particularly high Insight score as a side result of their not having a particularly high Will defense.  Nevermind they had the most well rounded resilience of the casters in the immediate area (aside from Jarl anyways)... What was the point here?

  Ah, right.  They did not quite pick up on Darthic's aborted comment.  "Smack talk doesn't always have a full grasp of reality anyways.  Otherwise countless claims regarding people's Mothers wouldn't be made."
Grall
player, 52 posts
Orc Warlord
Thu 4 Feb 2010
at 17:48
  • msg #443

Re: Chapter One: Unity

"And what lesson would you have me learn?!  HYPOCRISY?!"

Grall socks Mortin another good blow with his fist, and uses the advantage to drive home a point.

"Unity is MY home!  You don't understand the meaning of the word!  Home isn't soil or buildings.  To Unity, YOU'RE the invader!  RACIST!"
Mortin
player, 17 posts
Bravura Warlord
Do as I do.
Thu 4 Feb 2010
at 18:03
  • msg #444

Re: Chapter One: Unity

Mortin grits his blood drenched teeth as he recovers from the blow.  Enraged, he offers no answer to Grall's words, but answers Grall's fist with an upward arc of his sword that slams directly into the Orc's groin.  Grall roars in pain, staggers back, but remains standing, refusing to surrender.

"A cheap weapon in the hands of a liar is the word 'racist,'" Mortin spits, "You claim this to be your home, but you're only here because you were rejected by your own kind!  Had you not failed them and escaped, you wouldn't be parroting ideals, you would be pillaging with the rest of them!  I'm not fooled by your thin disguise!  To win back favor with your people you'll open the gates so your tribe can invade!  Not on MY watch!"

(( Mortin HP: 16.  Grall HP: 2 ))
This message was last edited by the player at 18:11, Thu 04 Feb 2010.
Mittens
GM, 235 posts
Paladin of Tempus
(at least for now.)
Fri 5 Feb 2010
at 04:17
  • msg #445

Re: Chapter One: Unity

"Truth be told I wanted to go in first," Mittens answers Emerald with a smile and a wink, "But you already knew that."

Mittens grins at Reverie's comment.

"Musta been some awesome stuff!  If you were down there what?"

Her attention get's drawn back to the fight.

"OOOH!" she groans, emphatically doubling over, "That was a low blow!  If ONLY I were down there!"

Once again with the swinging of the imaginary sword.  Tempus only knows what trouble she'd cause if she actually had an invisible sword.

"Just listen to them!" she answers Freedom, "It's ALL comin' out now!  The arena is the perfect place for this kind of philosophical discussion!"

Then to the audience in general:

"Speaking of which, I challenge everyone!  First come first fight tho."

Here tail wags eagerly.
This message was last edited by the GM at 04:32, Fri 05 Feb 2010.
Narrator
player, 114 posts
The Voice
Helping plots along
Fri 5 Feb 2010
at 04:40
  • msg #446

Re: Chapter One: Unity

The Queen remains with her hands over her eyes.

The King pat-pats his son.

"And I would be proud of you."

To Bridget: "I'm sure I can supply you with copies.  What direction were you planning?"
Darthic Bral
NPC, 8 posts
Ye Olde Warlord
Trusted advisor
Fri 5 Feb 2010
at 04:56
  • msg #447

Re: Chapter One: Unity

Darthic nods and strokes his beard as he listens to Gilant's reply.

"Don't know of any renowned sword mages in this city," he admits, "But that's a relatively rare art for a long way around."

He notes Eli's comment and smiles proudly, but doesn't add anything to what the King already said.  When Mittens makes her challenge, he can't keep from a chuckle.

"Well well well.  I'd take her up on the offer, but I don't want to deprive anyone else of the opportunity."

He looks to Gilant.

"Experience makes for an excellent teacher.  Especially when you have healers handy.  You should take her up on the offer."

He resumes stroking his beard with a big smile.

"I wonder how Prince Eli would fare...."
Jarl Norwood
NPC, 7 posts
Wisened Wizard
Advisor to King Vogel
Fri 5 Feb 2010
at 05:15
  • msg #448

Re: Chapter One: Unity

Jarl nods.

"Good points," he answers, "Best to prepare for the worst while hoping for the best.  As for there being a powerful artifact involved, it seems very likely given the unusual nature of the mind control."
Freedom
player, 19 posts
Warforged Warden
Level 1
Fri 12 Feb 2010
at 22:35
  • msg #449

Re: Chapter One: Unity

Freedom shakes his head and says, “I have been listening to them, and it sounds more like hatred and disdain for each other than a philosophical discussion, they are merely throwing insults at each other while arguing back and forth. I do not see how this will lead to improved teamwork between them.”

It is also obvious that Freedom does not grasp the concept of a friendly taunt.
This message was last edited by the player at 22:41, Fri 12 Feb 2010.
Gilant
player, 64 posts
Githyanki Swordmage
Level 1
Fri 12 Feb 2010
at 22:35
  • msg #450

Re: Chapter One: Unity

Gilant nods when Darthic mentions that renowned swordmages aren't exactly common and replies, "There are other ways to improve ones skills as a swordmage. The art of a swordmage is weaving magic through a sword, so studying with both those who master just weapons and those who just master the arcane do provide insight on how to further ones skill as a swordmage."

When Darthic comments about Mitten's challenge, Gilant shakes his head and says, "A one on one duel would not further my skill as a swordmage. A swordmage focuses on protecting ones allies, not dueling them. Without any allies to work with, most of my skills would have no use in a duel. It would be more beneficial for me to study a wizard's treaty about an arcane topic and studying a warrior's fighting style in order to work on merging elements from both. Or I could seek out manuals on skills other swordmages have made as there are some swordmages who do keep spellbooks like wizards do."
Michael
player, 28 posts
Human, Lvl 1 Wizard
Fri 12 Feb 2010
at 22:35
  • msg #451

Re: Chapter One: Unity

Michael rubs his chin as he says, “Those who want peace, must be prepared for war. Otherwise, it would mean peace is not worth fighting to protect. And those who want war would simply take away the peace others desire.”
Shale
player, 29 posts
Gnome, Level 1
Fey-Pact Warlock
Fri 12 Feb 2010
at 22:35
  • msg #452

Re: Chapter One: Unity

Shale ponders what Eochaid would want him to do in this situation as there are too many unknowns to know if this new foe is fighting for or against the Feywild. "The path ahead is obscured and forked. It won't be easy to find the right route that will lead to the destination we desire.”

While a part of Shale yearns for guidance from Eochaid, another part doubts that such guidance would be helpful for the others present.
Bridget
player, 51 posts
Strategy Machine
Lawful Good
Sat 13 Feb 2010
at 13:40
  • msg #453

Re: Chapter One: Unity

Bridget answers the King. "Southwest."

Bridget looks over at Mittens and coldly says, "As it stands, this fight is not going to delay things. Another, however, might. I recommend everyone rest, get up early, and we get to our job."

She didn't accept the challenge. She didn't decline either.
Emerald
player, 55 posts
Vixen Rogue
Lv.?
Sat 13 Feb 2010
at 13:41
  • msg #454

Re: Chapter One: Unity

Emerald ear-twitches at Mitt's challenge and says, "I shan't. You'd kick my butt too easily. My thing is sneaking and then striking hard. No sneaking in an open arena like this..."
Reverie
player, 30 posts
Lover of Stars
Poet
Sat 13 Feb 2010
at 13:42
  • msg #455

Re: Chapter One: Unity

Reverie doesn't feel she needs to answer Mittens since the cat got so easily distracted. She looks at Mittens at the sound of challenge and headshakes.

"My weapon is horrible.
There's no healing.
I'd show you such terrible,
Terrible things.

Whether you won or not,
You'd beg me to make it stop.
You'd ask for the memory to die,
Of watching all you know rot.

And I would look at you sadly
And tell you: ...I can not."

Eli
player, 32 posts
Child Prodigy
Future Archmage
Sat 13 Feb 2010
at 13:43
  • msg #456

Re: Chapter One: Unity

For a moment, Eli is annoyed by Mittens trying to drag out the violence even more.

Eli cracks a smile at his dad's reassuring words. He hears a lot of people declining Mittens' challenge while others don't even acknowledge it like Mittens wasn't even there. He looks from his dad to Darthic and back before stroking his chin.

Having over-heard Darthic, Eli makes his decision. He leans forward to look past his mom, past Bridget and past Reverie to look at Mittens. "I accept your challenge." the little boy says, "But Miss Bridget is right. It would be better if we worried about such things when we have the privilege to allot time to ourselves. It would be wrong to ignore the problem at hand in favor of sport. So I up the anti. I suggest it be a timed fight."

(OOC: If anyone objects to this oocly due to desires to move on with plot, Chris and I can play out the fight off panel and then type the results here on the board as a single post.)
Blake
player, 87 posts
Ima chargin my Eldritcth!
At melee range no less
Sun 14 Feb 2010
at 06:07
  • msg #457

Re: Chapter One: Unity

  "I'm sure you'll understand if I don't envy Mitten's opportunity to stab a King's child." Light them on fire for due cause however, well, that would require due cause.

  Blake considers Reverie's words.  No reason quite yet to discredit them, but the mind held such resilience.  Even twisted, it could function well enough to return such suffering.

  That and being lit on fire usually didn't require retaining the capacity for calculus to notice.  Two plus two is ohargmyface.
Grall
player, 53 posts
Orc Warlord
Sun 14 Feb 2010
at 07:14
  • msg #458

Re: Chapter One: Unity

At this point, Grall is too injured to pick apart his opponent's argument logically, so he falls back on sarcasm and a right hook to the face.

"Oh no, you figured me out!" Grall says, feigning distress, "I was going to sneak in my tribe of 200 something through the gates of the city!  They'd never have seen that coming if not for you!  And then we were going to conquer your hundreds of thousands of armed citizens!  Good thing they had you to protect them!"

The punch misses, but you can't dodge words.
This message was last edited by the player at 07:16, Sun 14 Feb 2010.
Mortin
player, 18 posts
Bravura Warlord
Do as I do.
Sun 14 Feb 2010
at 07:27
  • msg #459

Re: Chapter One: Unity

Mortin ducks under his opponents swing with relative ease and retaliates with an uppercut to the Orc's jaw that knocks him out cold.  Mortin straightens himself out, faces the King and Queen, and bows.

"My apologies for the violence,"
he says to the Queen, "But the Paladin left me no choice but to defend my honor."

He gives an angry look to Mittens.

"I've tried to reason with the Orc in the past, but typical of his kind, he only understands violence."

The healers carry Grall away on a stretcher.
Narrator
player, 115 posts
The Voice
Helping plots along
Sun 14 Feb 2010
at 18:10
  • msg #460

Re: Chapter One: Unity

The Queen uncovers her eyes and sighs.  She seems surprisingly unconcerned about Mittens fighting her son and ties the customary "you're my champ" ribbon to his arm with a kiss on his cheek.

"Very well," the King answers Bridget, and apparently Mittens and Eli as well, "As you say, make it quick so you all can get an early start, son."

The king faces Mittens.

"I accept your challenge, but there's time only for one more match tonight if it's short.  You may fight me when time allows.  As far Eli is concerned, I must insist that you use Darthic's training sword for all your attacks."

To Mortin he answers "I disagree with both of your assertions, Captain, but time does not allow for me to delve any deeper into that.  For now, I ask that you and the members of this team consider whom they can work with and whom they cannot.  To be honest, I don't know how your system works when it comes to you or Bridget being in charge of these volunteers."
This message was last edited by the player at 18:26, Sun 14 Feb 2010.
Jarl Norwood
NPC, 8 posts
Wisened Wizard
Advisor to King Vogel
Sun 14 Feb 2010
at 19:01
  • msg #461

Re: Chapter One: Unity

Jarl nods, and for once, allows a small smile to cross his face.

"Then perhaps you four and that interesting dark lady would like to join me in exploring Unity's Arcane Library.  As a courtesy to my King, I have been granted full access and would love to take you with me.  I'm sure there's plenty there that would benefit swordmages, wizards, and warlocks alike.  Nothing like curling up with a good book!  But I insist we take my pupil with us, so we'll have to wait till after he spars the paladin."
This message was last edited by the player at 19:28, Sun 14 Feb 2010.
Darthic Bral
NPC, 9 posts
Ye Olde Warlord
Trusted advisor
Sun 14 Feb 2010
at 19:19
  • msg #462

Re: Chapter One: Unity

Darthic chuckles.

"I was just about to suggest that.  Except that I'd insist that Eli be MY pupil today.  Ah well, I suppose I can relent this time since you spoke up first.  In any case, those of us more inclined toward the more martial side of life might like to join me in testing the mettle of Unity's Martial Academy.   I hear they have everything from rangers to rogues to warden trainers there.  Might pick up a new trick or two."

To Mittens he answers: "Well since my King has offered an any-time spar, I accept your challenge on those same terms!"
This message was last edited by the player at 04:14, Mon 22 Feb 2010.
Mittens
GM, 237 posts
Paladin of Tempus
(at least for now.)
Mon 15 Feb 2010
at 06:23
  • msg #463

Re: Chapter One: Unity

Mittens is rather pleased with the line forming to kick her tail, headed by a little prince no less!

"Well well WELL!" she says with a big smile, "Lookin forward to our matches!"

She nudges Emerald with a smirk.

"I like your modesty, but you should take after this dark poet!  Now THAT's talkin' SMACK!  'I'd fight you, but you'd beg me to stop!' and 'I pity the fool who faces my POWA!'  She gives me goosebumps just thinking of the possibilities!"

To Reverie: "Now I've just GOTTA see you in action!  I can't make you fight me, but I can at least watch you kick butt when we find that nimrod we're after!  Maybe then I can talk you into giving me a taste of your awesome!"

She walks over to Darthic who hands her the training sword.  She then hops down into the arena and opens her arms to Eli as if expecting him to jump down to her for her to catch him.


Darthic's Training Sword:
Property: All damage done by this sword is illusary and vanishes within 5 minutes of being inflicted.  If a target is reduced to 0hp with this sword, they pass out.
This message was last edited by the GM at 16:26, Thu 18 Feb 2010.
Freedom
player, 20 posts
Warforged Warden
Level 1
Mon 22 Feb 2010
at 03:56
  • msg #464

Re: Chapter One: Unity

Having trained at Unity's Martial Academy, Freedom knows well that there are still more he can learn from the warden trainers there. Thus the Warforged Warden says, “Darthic, I'll take you up on your offer. It never hurts to be prepared, and bettering ones skills in a proper training environment will be a good way to prepare for what lies ahead.”
Gilant
player, 67 posts
Githyanki Swordmage
Level 1
Mon 22 Feb 2010
at 03:56
  • msg #465

Re: Chapter One: Unity

Gilant's ear twitches slightly when Jarl mentions that there are resources at Unity's Arcane Library that would be of use to a Swordmage. Despite not being over-eager, it is obvious that the Githyanki Swordmage is interested in seeing just what the Arcane Library has to offer for a Swordmage as Gilant replies, "That sounds like a good idea."
Michael
player, 29 posts
Human, Lvl 1 Wizard
Mon 22 Feb 2010
at 03:56
  • msg #466

Re: Chapter One: Unity

Michael nods and says, “When one has an idea of what they are looking for a Library is often a good place to seek knowledge. Hopefully we will be able to find some answers there, or at least something to point us on the proper path,” when Jarl offers to take the arcane users present to the Arcane Library.
Shale
player, 30 posts
Gnome, Level 1
Fey-Pact Warlock
Mon 22 Feb 2010
at 03:56
  • msg #467

Re: Chapter One: Unity

Shale ponders if the Arcane Library might have some books about artifacts that would be of interest to Eochaid, or if nothing else a book or two on Eochaid which might prove amusing to see the author's opinion on Eochaid. “Sounds like we are in agreement that going to the Arcane Library would be beneficial.”

Shale also considers that the library might have some books on techniques used by Warlocks with a pact involving the Fey Realm that would be of use to him.
Narrator
player, 116 posts
The Voice
Helping plots along
Wed 24 Feb 2010
at 21:28
  • msg #468

Re: Chapter One: Unity

Eli doesn't seem too sure, but figures if she lets him fall, she'll be in big trouble. So he jumps. It saves time that way.  Mittens catches the boy and sets him down.  Darthic explains to Mittens the training weapon's properties.

"Really?" Mittens asks.

She stabs the arena ground with the sword, making a small hole in the ground.  She attempts to stick her finger into the hole she just made and discovers that she can't because it's just an illusion.

"Neat!  I don't have to pull any punches then!"

She looks over to Eli.

"I take it then you've been stabbed by this thing before?"

Eli nods to Mittens. "Yeah. It hurts like a pinch, but emulates what effects besides pain that damage would do. Such as me being slowed down. It also has a pain setting... but I'm not allowed to have that used on me yet." he doesn't wanna admit that when his arm got "sliced off" and it was on pain setting, he cried. And cried. And cried.

He goes to the center of the Arena with Mittens and says, "Five paces back each... I'm not all that great with close combat. So if you get up to me, more power to you..."

"Well that is just too awesome for words!" Mittens says stepping away from Eli, "Though if you're gunna be joining the investigation, you can expect swords to do more than just pinch.  But that's between you and your family.  In any case, en garde!"

She raises her shield and drops her center, preparing to charge at him.

Eli is surprisingly quick to react to her "en garde" and does some complex gesture with his hand over his orb before saying "Sleep... now..." and the orb's inner lights dance a bit more and glow brighter. He then hurries backward a bit to add some distance.

Mittens feels a tremendous fatigue overwhelm every fiber of her being!  It's like she hasn't slept in days!  Her mind understands that this is just magic, and that her body is just fine for combat, but it sure doesn't feel that way.  The lightning charge she had planned becomes a turtle's crawl.

"Must... Stay... Awake!" she says.

With that, she shakes off the effects of the spell and her pace suddenly begins to quicken.

But the quickening just makes it all the more irresistible to fall to her butt when Eli takes 2 steps forward (in order for Mittens to be in range) and twirls his hand about his orb. The ground beneath Mittens becomes ice and makes her slip.

"ICE one!" Mittens jokes, her teeth chattering from the sudden flash freeze.  She carefully picks herself back up, trying to not let it show just how badly that hurt.  No fair!  That injury was real!  He hasn't even been pinched yet!  Oh well.  No pain no gain.  Backtrack or risk the ice?  Forward is about all Mittens understands, so forward it is.  Woops!  Almost slipped there...  Caaaarefully take a second step.  She winds up covering even less ground than before.

Eli seems a little concerned. But from his experience, people with THAT much armor don't like being doted over. "Ooo... that pun was cold..." he says, giggling. Eli taps his fingertips on his orb repeatedly and a swarm of some kind of magical glowing green daggers appear all around Mittens. They definitely pinch, though not many of them make it through her armor.

"Ice and slice, nice combo!" Mittens comments, shield raised, gritting through the cuts.  So it doesn't hurt as much as being doused with magical liquid nitrogen.  It still hurts.  She barrels toward him like a charging bull and with a final burst of speed, thrusts the training sword right through his gut.  Apparently any instinct she may have for not harming a child are not enough to keep her from such a brutal attack.

Eli's mother screams and turns away.  The king tries to assure her there's no reason to be alarmed by watching an armored Shifter impale their son.

Eli squeaks and winces. That was like... a dozen pinches all at once. He stumbles back a bit and shoots some kind of green glowing arrow thing from his hand at Mittens, but shoots way off due to being distracted by the shock. He then says, "I'm not going to give up just because you impaled me!" and seems to be almost good as new in his posture as he shoots another glowing green arrow at Mittens. This time, Mittens is able to dodge it due to being prepared.

Eli's mother is far more comforted by the sound of her son's confident reply than anything daddy said.

"Well I didn't get to use this earlier today, so I'm gunna now!" Mittens says, pointing her sword at Eli, "Radiance of Tempus!"

Apparently Tempus allows his paladins to use his power for sparring little boys because Eli is instantly engulfed in searing ribbons of light.  Eli manages to raise his arm to shield his eyes from the light, but his body is still wracked by the power of the prayer.  Mittens steps forward, shield ready for another reply from Eli.

The pain is so much more than that charge from earlier. Eli cringes, grits his teeth and keeps telling himself if he cries or screams or anything, he will repeat the cycle of being treated with less respect than he wants.

He's getting the picture... it's so typical. Those who wear armor hit hard and are hard to hit. He reminds himself he needs to learn how to use armor properly.

His skin is red from the burn, like a first degree burn. "That... hurt... a lot..." he manages to say while shifting back, putting his orb away and putting a bit more effort into one last magic missile (remember those green arrow things?) which hits this time. And hits hard, making Mittens feel equal pain to what she just inflicted. Tears do roll down his cheeks, but he continues to stare Mittens in the eye and try to man up.

Eli's two mentors and his dad all jump to their feet when they notice how badly he was hurt by Mittens' last attack.  Darthic and several guards reach for their weapons, and Jarl readies a spell, but the King raises his hand to prevent them from attacking.  Eli didn't cry foul.  He kept fighting.  The King sits back down, and the others follow suit.

Mittens hisses at the pain of Eli's arrow penetrating through her defenses, but the tears of the boy are enough to keep her from getting all barbaric like she did on those wolves.  It's then that Mittens realizes that while a sword may be Tempus' symbol, using that prayer while pointing a sword at Eli may not have been within the bounds of the agreement of the fight.  Oops.

"Wow!" she says, amazed the boy is still standing after the punishment of a REAL attack, "I better end this now or I'm finished!"

She takes a step back then charges at him, this time swiping at him with the flat of the blade.  It rings his bell as intended and Eli drops unconscious.  Mittens kneels next to him, and lays her hand on him to heal him.

"Wow...  For someone who doesn't approve of violence, you sure are darn good at it, and you don't shy away from a challenge!  I'm very impressed!  I was lucky to defeat you!  And then only because... well... I think I cheated by mistake.  Sorry 'bout that."

(Now for the combat explaination...)

Eli HP: 20
Mitts HP: 27

Eli and Mittens paced 5 squares away from each other, making them 10 squares apart at the start.

Eli won initiative. Cast sleep, missed. Miss means Mitts is slowed save ends. Eli used orb of imposition to put a -2 penalty to Mitts' save. Then moves back 6 squares.
Mitts double-moved to move 4 squares, then saved with an 18 roll.
Eli moved forward 2 squares to be in range. Eli casts Icy Terrain, does 9 damage and knocks Mitts prone.
Mittens gets up (move action) and moves through the difficult terrain (second move action), making her move a grand total of 3.
Eli casts cloud of daggers, misses. Steps back 6 squares.
Mittens starts her turn in the cloud, so takes 2 dmg. She double-moves to move 10 squares then spends an action point to charge. Eli is hit for 11 damage.
Eli shifts 1 back, uses inspiring word to heal himself (I rolled a 1, so 6 HP healed), casts magic missile, misses, spend action point, cast it again, misses again (I think I rolled a 2 and then a 5).
Mittens uses her daily, misses (for once), but it does damage on a miss anyway. 3d8+3 / 2. Mitts rolled a total of 21 dmg, divided down to 10. Ouchy.
Eli shifts back 1, uses magic missile and hits (for once). 11 dmg.
Mitts stepped back 1 and then charged, doing exactly Eli's remaining HP dmg: 5.
Fight over. The dice hated me, but it was a good thing for her. If ANY of the above had rolled higher for Eli (even the HP), he would have won. Wizard so pwns. If the dice don't thoroughly hate you.

This message was last edited by the player at 23:45, Wed 24 Feb 2010.
Eli
player, 35 posts
Child Prodigy
Future Archmage
Wed 24 Feb 2010
at 23:34
  • msg #469

Re: Chapter One: Unity

Eli is healed and listens to what Mittens says about cheating. He tries to remember his mom and dad and teachers and what they all would say about this situation. He looks away, looking upset and doesn't know what to say. Literally, he's trying to find words and they are failing him.
Emerald
player, 56 posts
Vixen Rogue
Lv.?
Thu 25 Feb 2010
at 00:57
  • msg #470

Re: Chapter One: Unity

Emerald figures it's fair. If anything, the king kinda forced Mittens to hold back some (Not by game mechanics much, but still). She saw the king and his guys standing ready and then holding back. Emerald says nothing since things seem to have resolved themselves...
Bridget
player, 52 posts
Strategy Machine
Lawful Good
Thu 25 Feb 2010
at 00:59
  • msg #471

Re: Chapter One: Unity

Bridget was more interested in the maps than the fight. Just like last time. But this time, the queen screams, startling Bridget. Then the king and such stand up, catching her attention. She eyes them and the arena and then the king again. "What's wrong?" she asks. "I thought you gave her a harmless sword." clearly, Bridget didn't see Mittens called down a god's power on Eli.
Reverie
player, 31 posts
Lover of Stars
Poet
Thu 25 Feb 2010
at 01:06
  • msg #472

Re: Chapter One: Unity

Reverie watched the fight. She didn't really hear the terms. All she saw was a weird looking sword being given to Mittens. When the queen screams, Reverie looks concerned. But the queen calms. When the king and such stand, Reverie quietly reaches for her wand. But that settles too. She watches Mittens defeat the kid and wonders what was accomplished by either one of them.

"Childhood is about learning.
And Tempus taught with burning.
One should not take opponents lightly
Or think one's self so highly..."

Blake
player, 89 posts
Going to Hell someday
Trying to enjoy the ride
Thu 25 Feb 2010
at 05:30
  • msg #473

Re: Chapter One: Unity

  Blake considers the offer of academic locations, and says "I will take you up on your generous offer as soon as I take care of some thing, should only take a few hours though."  That said, the consider the progress of the fight.

  It was to Blake's minor regret they did not place a bet on if Eli would open up with the sleep inducing spell considering how obvious it have been in coming to them.  Just because they did not use certain schools of the Arcane arts did not mean they were ignorant of them.  At the reactions of the crowd when Mittens dared to fight back in a realistic manner against someone throwing ice, blades, and general arcane power at someone with a practice sword it took an effort of will not to facepalm at the royal staff.

  "They did give them a harmless sword.  It's what can be done with a sword that is not quite so harmless, just as my rod by itself is just a glorified stick.  I suppose Mittens was lucky they didn't request she wear fake armor as well, I don't they would have edged out a win if so."
Jarl Norwood
NPC, 8 posts
Wisened Wizard
Advisor to King Vogel
Sun 28 Feb 2010
at 01:57
  • msg #474

Re: Chapter One: Unity

For the sake of moving things along, will skip ahead to the descriptions of the two offered training locations.

Jarl takes the arcane inclined to the Unity Library.  He leads them past rows of books that are being browsed by a few scholars.  In the back there's an unimpressive looking door with a warforged guarding it.  It offers Jarl a book and pen.  "Please sign in any guests, sir," it requests.  Jarl writes in the names of his guests, unlocks the door, and proceeds down the staircase beyond.

The staircase opens to a torchlit lower floor that's less inviting than the public floor above.  It's cold, quiet, and forboding.  The ancient books here lend a pungent aroma to the stale air.  Some glow with magical energy while others seem to sap the light around them.

"How exciting!" Jarl says with a smile, "A very impressive collection from the looks of it!"

Resting on a podium is a rather large volume titled "Catalogue."  Jarl reaches to open it, and it opens itself.

"Welcome," it says in a female voice not too different from the one that the computers of sci-fi settings have, "I am Catalogue, your guide.  What knowledge do you seek?"

Jarl smiles broadly and looks at his guests.

"After you, friends!"
This message was last edited by the player at 01:57, Sun 28 Feb 2010.
Darthic Bral
NPC, 10 posts
Ye Olde Warlord
Trusted advisor
Sun 28 Feb 2010
at 02:19
  • msg #475

Re: Chapter One: Unity

Darthic takes the melee inclined to the martial training grounds.  The ring of clashing swords resonates from every wall as does the shouts of drill instructors and recruits.  Stables well stocked with horses add a barnyard aroma to the existing smells of dirt and sweat.  Darthic leads past rows of trainees to a gateway guarded by a human boy who looks to be 12 or 13.  He stands at attention and salutes Darthic.

"W-Welcome, s-sir!" he stutters enthusiastically, "C-Come right in!"

Darthic salutes back as the boy opens the gate.  On the other side is what looks to be an obsticle course of some kind, riddled with hurdles, pits, ropes, and the like.  A massive human with several nasty scars across his face sits at a small desk nearby.

"Eh?" he grunts, looking up from his papers, "Who are you, and what do you want?"

"Th-This here's the V-Vogel w-warlord, sir," the page answers defensively.

"That so?"

"He was p-promised f-free reign, sir.  Him an-and any g-guests, sir."

"Ah.  Alright.  Let the boy know what kinda lessons your guests want, and he'll fetch 'em."

Darthic nods.

"Well there ya go," he says to his guests, "Ask away."
This message was last edited by the player at 02:20, Sun 28 Feb 2010.
Freedom
player, 21 posts
Warforged Warden
Level 1
Sun 28 Feb 2010
at 04:37
  • msg #476

Re: Chapter One: Unity

Freedom's face looks sort of like it is grinning, or as much as a warforged can grin as he asks the page, “As I've seen others with inspiring fortitude, I know it is an ability that would serve me well. Thus I'd like to work with an instructor who can teach me how inspire others with my resilience.”
Gilant
player, 68 posts
Githyanki Swordmage
Level 1
Sun 28 Feb 2010
at 04:37
  • msg #477

Re: Chapter One: Unity

Gilant already knows what would interest him as he asks, "I would like swordmage material about quickly throwing up a temporary shield to protect allies from attacks that aren't marked by my aegis."

It is obvious to the others present that Gilant is seeking knowledge on improving his ability to protect his allies.
Michael
player, 30 posts
Human, Lvl 1 Wizard
Sun 28 Feb 2010
at 04:37
  • msg #478

Re: Chapter One: Unity

Michael ponders what subjects to request material on before reaching a decision and asking, “I would like material on mind affecting techniques and defensive blocking techniques.”

Michael wonders what material 'Catalogue' will provide and hopes it will be sufficient for his purposes.
Shale
player, 31 posts
Gnome, Level 1
Fey-Pact Warlock
Sun 28 Feb 2010
at 04:37
  • msg #479

Re: Chapter One: Unity

Shale grins and replies, “I seek knowledge of fey realm based teleportation. Also if there is any material related to Eochaid that could also be of use,” as Shale knows there are ways to teleport oneself short distances without triggering his Fey Pact with Eochaid. Shale hopes that 'Catalogue' has some resources that will assist with Eochaid's teachings in the subject.
Bridget
player, 53 posts
Strategy Machine
Lawful Good
Thu 4 Mar 2010
at 15:09
  • msg #480

Re: Chapter One: Unity

Bridget follows along with Beldal and takes the maps with her. When she is told about the boy fetching things, she looks at the boy and says, "I would like a history book on the Southwestern regions. If you can't find a single book, then get however many it takes to cover the history of that area within a 50 mile radius." as if to demonstrate, she shows the boy one of the maps she has and points where the southwest gate is. "From our borders here to 100 miles southwest."

Through history and lore of that region's locals, she plans to be equipped to find still more clues at a later date. You never know. Something as simple as "In this one small town, the people like to celebrate the pumpkin harvest early" could come in handy towards the capturing of criminals. Knowledge is power. Either way, history will also tell Bridget about the land and terrain to some degree as well as how people used said terrain for war or even small skirmishes.
Emerald
player, 57 posts
Vixen Rogue
Lv.?
Thu 4 Mar 2010
at 15:12
  • msg #481

Re: Chapter One: Unity

Emerald is indecisive whether to follow the arcane inclined or the martial inclined. She follows the wizard Jarl out of curiousity. "I would like to learn the basics. See... I don't know much about magic at all, but would like to..."
Eli
player, 37 posts
Child Prodigy
Future Archmage
Thu 4 Mar 2010
at 15:14
  • msg #482

Re: Chapter One: Unity

Eli says, "Hi, Catalog! You have a nice voice. I'd like something similar to Gilant: information on shielding spells." he's read some on the topic, but figures this place has more than enough to provide new material.
Reverie
player, 32 posts
Lover of Stars
Poet
Thu 4 Mar 2010
at 15:22
  • msg #483

Re: Chapter One: Unity

Reverie is curious how much has been recorded on the stars here. But she imagines it would be relatively vast. How to narrow it down.

"Thank you for being so kind
And offering to be our guide.
Books on stars and their many names
Is what I'd like, specifically arcane.

If you have info on the stars,
Records of what they truly are,
I'd like to have myself a peek
At what others once did seek.

I'm not looking for constellations
Or records of their configuration,
Just information on WHO they are
And other secrets they may impart..."

Blake
player, 90 posts
Going to Hell someday
Trying to enjoy the ride
Fri 5 Mar 2010
at 07:03
  • msg #484

Re: Chapter One: Unity

  In the missing to the void off screen time between the various duels and arriving at their current location, Blake had managed to deal with certain Arcane things they had hoped to accomplish if they lived through the suicide mission of a 'community service' job.  Though only a bead of petrified wood drilled through with a cord around their neck left any visual difference.

  They consider the questions put to the talking book... Oh now Reverie has him doing it...  And what would be a useful thing to ask, when you were uncertain of what questions it held the answers too?

  Contemplating the arcane library, Blake made the assumption that for the most part those more experience than their not so little group were the ones to ask questions, let alone get access to it.  And so, Blake had their questions.

  "Thank you Jarl.  Catalogue, are you capable of answering more than one question at once?  And if so, do you have a log of the questions that you have been asked?"

  Obviously, some had something worthwhile to ask at some point.
Mittens
GM, 239 posts
Paladin of Tempus
(at least for now.)
Fri 5 Mar 2010
at 16:28
  • msg #485

Re: Chapter One: Unity

Mittens, Grall, and Mortin all follow Darthic to the martial training ground.  By now, Mittens has recovered her gauntlets and is idly playing with them, making them slam into each other.  When offered a gofer boy, Mittens answers for the three.

"I'm a paladin of Tempus," she answers, "And these two are warlords of butt-kick.  All three of us are looking to be more awesome, if there's a teacher of such handy."
This message was last edited by the GM at 16:28, Fri 05 Mar 2010.
Jarl Norwood
NPC, 9 posts
Wisened Wizard
Advisor to King Vogel
Sat 6 Mar 2010
at 16:24
  • msg #486

Re: Chapter One: Unity

"The books and relics of this library each was given numbers to identify and locate them by," Catalogue answers everyone as a card and quil appear above the book.

The quil writes on the card then the card floats over to Gilant.  A second card appears below the quil and the writing resumes.

"Written on these cards is the identifier numbers of the book or relic that I believe will aid you in finding the knowledge you seek..."

The second card floats to Michael and the quil begins writing on a third card.

"...along with either the chapter and page, or instructions on the relic's use."

Third card to Shale, fourth card appears.

"The first number identifies the section of the library indicated by a numbered banner hanging from the ceiling."

Fourth to Emerald, fifth appears.

"The second identifies the row that the item is located on indicated by a number on the end of the shelf."

Fifth to Eli, sixth appears.

"The third identifes the individual item corresponding to the tag attached to it."

Sixth to Rev, seventh appears.

"Please exersize caution and search only for the item indicated on your card.  Many books and relics were placed down here because they were deemed unsafe for the general public."

The seventh card floats to Blake.

"They may tempt a person to delve into their secrets and ensnare them to their will."

Jarl chuckles.

"I'm afraid I'm unable to resist the temptation to browse.  I don't expect to be down here long enough to be enslaved by some sentient magic item, but my own curiosity already rules my will."

((OOC: Here's your chance to pose how your character comes by whatever feats or powers they gain at lvl 2.  For example, Blake may be directed to a guardian golem who rambles on about the famous people who've visited this library and what books they browsed then gets led to an orb that sees into a corner of hell.  Or Emerald may bump into a fellow novice who's reading the book she's looking for: http://www.choochtheclown.com/...agic_for_Dummies.jpg

And don't worry about the warning.  Was only there for flavor.  In my estimation, the ONE RING from Lord of the Rings would be a good frame of reference...  It's one of the most powerful mind dominating relics of all fantasy, and it took decades to budge Bilbo's will.))

This message was last edited by the player at 20:50, Sat 06 Mar 2010.
Darthic Bral
NPC, 11 posts
Ye Olde Warlord
Trusted advisor
Sat 6 Mar 2010
at 17:06
  • msg #487

Re: Chapter One: Unity

"R-Right away!" the boy answers the requests with a salute and a bow before running off.

"I'll be taking that training sword back by the way," Darthic says to Mittens.

She returns the sword to him with her compliments.

"How 'bout we have that duel now?!" she asks him.

In the blink of an eye, the sword's tip is at her throat.

"Duel over," Darthic says, "But we can give it another go after you've trained up some with whomever the page returns with."

The page returns with battle hardened veteran teachers, and a large history book.  One wonders how he did all that so quickly, but this may be an indication of why he was given the honor of being the elite training ground's page.

((OOC: As above, so below.  Players write up their own training sequence.  Perhaps Mittens will be taught by a battle cleric of Pelor.  Perhaps Freedom will be "upgraded" by an expert artificer, no training needed.  It's up to you.  After your training posts, I'll post a "that night" and a "the next morning" narrative.))
This message was last edited by the player at 17:09, Sat 06 Mar 2010.
DM
Wed 14 Apr 2010
at 15:07
  • msg #488

Re: Chapter One: Unity

Changing the pose order:  Pose order is now Blake > Tim's alts > Seth's alts.  Your next posts will be the last ones for this thread.  A new thread will then open with a "The next day" narrative.

Also, considering an option for this story line.  Namely, a party system much like Final Fantasy (and many other RPGs) where you select a combat team from a cast of characters, and the others just backseat during combat until you reach a short rest where you can swap out characters.  Of course, the presumption would be that Blake is included in every selected combat team so he can RP.  Just an idea.  Thoughts?
This message was last edited by the GM at 15:23, Wed 14 Apr 2010.
Blake
player, 93 posts
Going to Hell someday
Trying to enjoy the ride
Thu 15 Apr 2010
at 02:34
  • msg #489

Re: Chapter One: Unity


  Blake considers the words of the Catalogue he wanders deeper into the Library, card in his hands. 'To delve into their secrets, ensnared by their will...'

Flashback:
  It was cold.  It always was in Narfell, but the cold seemed to hold an extra bitterness in it's touch.  Or that might just be the deepening feeling of certainty they would die, deep within one of Narfell's many ruins as their food ran out and heavy chunks of ice blocked the crumbling entrance.

  'It figures, I find what I've been looking for only to end up like this. Blake thought, rag wrapped hands carefully turning the crumbling pages of an ancient tome.  Pages were missing, words were scratched out with such fervor to wear through the page beyond them, but this was it.  Secrets of Infernal power wrested from their owner, no ties, no loyalty, just raw power ripped from the Hells.  Buried in a land of ice... Just like he would be if they couldn't turn their self taught academic learning to practical use...

  Days passed, food and burnable materials they could spare running low.  Blake's attempts to get arcane power to work for him still failing, their sense of progress outpaced by their sense of how long they could last.  Water and light trickle down from the entrance, and Blake finds themselves rushing for it so fast they slip and fall, stopping just short of a small flame burning from... Nothing, just burning.

  "...Ah, so I've gone crazy already then." Blake Mutters, considering their soaked hand in the small puddle of water.
  "Perhaps. Or Perhaps, You Have Not. You Seek Power, But Will Not Live To Use It." A voice much deeper and ominous than you would normally expect from a candle sized flame.
  "Well, you know.  The whole no strings attached part of it was the major draw.
  "The Audacity Of Mortals Astounds. Here You Lay Dieing A Slow Death. Yet You Still Speak Of Taking Power Above Your Station.  You Will Die, Without The Power You Seek.  Or You Will Live Possessing It.
  "If I Serve... Whoever the current offer is coming from I take it?"
  "You're Not As Foolish As You Look Then, If You Can Figure That Out."
  "...Can I get back to you on that?

  The flames laughter echoed through the ruins, bits of ice and rock flaking down from the ceiling as the flame flickered out and the puddle of water froze over. "Of Course. I Trust You Will Make the Smart Choice."

  More days passed.  Blake's rations finally gone.  A stub of candle all he had left beyond the Tome for light, sleeping in the cold darkness.  The crash of ice and stone waking them with a start, fumbiling for his flint and steel, lighting their candle to see a ton of rubble and ice, burying a worktable.  The table the Tome had been on.  This sight burned into their mind as the candle died, nothing left to burn.

  Blake stumbled blindly in the dark, feeling the cold walls of the ruins as they lead themselves to the ice covered exit.  Rage and Desperation burning in their mind. And something else.

  "The Time Has Come. Offer Yourself To Me And Live.  Trust Your Instincts That Keep You Mortals Alive For Your Brief Existences."
  "Would it be foolish to think I'm only stuck in here in the first place because of you?" Blake said with a calm they didn't feel, their eyes reflecting the small Infernal fire.
  "What Difference Does It Make. You Will Die Without Me. Or You Will Live For Me. It Is Your Choice. A Simple One.

  Blake leaned against the icy slab, cold seeping into their hands until it burned like fire.  Fire offered to him, fire he had failed to take for himself until now.

  Important qualifier, those two words.  Blake screamed out a curse in a language he didn't truly understand.  Barely remaining in the lost tome, the blanks filled in with a rage and instinct Blake didn't know he possessed. A truly ruinous phrase.

  The ice shattered like glass, shards of it slicing his face as the howling winds outside whipped it further into the ruins.
  "Do You Really Think This Is Over? That You Will Not Be Watched? By Us, By Mortals?"
  "The audacity of mortals astounds." Blake replied, and strode out into the blizzard.


  Blake found themselves before a brazier with a small sulfurous flame burning with in it. "Hello. Blake."
  "Well, fancy meeting you here" Blake said, tossing the card into the fire and walking away towards the Ritual section.

  A quick search turned up a Book and Scroll of the Time Ravager Ritual.  Blake had the inherent knack for creation rituals, but this one was far beyond their means at the moment both monetarily and practically.  However, instinct had lead them to consider it.  The same one that had lead to their freedom.  That had given them the inclination to craft a simple Amulet of Health over other, more direct items.

  Hours were spent studying the ritual, nearly enough to master it had they the experience (*rimshot*) to do so.  However, while they could not use the ritual, what it did, how it did it, that was the important thing.  What was once an act of desperate instinct and power was now a certainty to Blake.  Weaker than the ritual, it always would be.  But it would grow stronger as he did, and could be used as he wished.

  A Ruinous Phrase.
This message was last edited by the player at 02:34, Thu 15 Apr 2010.
Mittens
GM, 248 posts
Shifter
change job kupopopo!
Thu 15 Apr 2010
at 04:21
  • msg #490

Re: Chapter One: Unity

Mittens grins in response to the Dwarf's victory and his renewed challenge.

"You're on!" she chimes happily.

Grall and Mortin are NOT so happy when they see one of the trainers whom the page returns with.  Yeah, he's human, but he may as well be a goliath.  He's not wearing armor, but workman's clothes.  The many scars on his rugged black skin suggest a man familiar enough with pain that perhaps he's forgotten that fighters wear armor to prevent it.  He carries with him an enormous hammer and an enormous smile.

"Well well well!" he says, "Mortin and Grall!  What a privilege to be your teacher!  I certainly hope I can teach you a lesson worth learning!"

Both Mortin and Grall simply walk away without a word.  The giant man loses his smile.

"You can't run from yourselves, you two!  You must face your inner demons!  Show some backbone!"

But his words fall on deaf ears.  Mittens on the other hand is very enthused by this dramatic entry, her eyes wide as saucers.

"I'll totally be your student today!" she exclaims excitedly.

Darthic raises an eyebrow.

"Me too!" he interjects.

The big bright smile returns to the broad chiseled face of the martial teacher.

"Very well!" he says, "Try and keep up!"

With that, he jogs further into the training arena, Mittens and Darthic in tow.  The three of them soon disappear around a corner.
This message was last edited by the GM at 04:25, Thu 15 Apr 2010.
Bridget
player, 54 posts
Strategy Machine
Lawful Good
Thu 15 Apr 2010
at 05:25
  • msg #491

Re: Chapter One: Unity

Bridget takes the history book. "Thank you." she says to the page. When she sees the big man that Mortin AND Grall walk away from, her expression doesn't change. However, rather than follow him when he mentions keeping up, she decides to prove a point. She already has the training grounds memorized up in her head and walks herself a shortcut to where she suspects the big vet and his two trainies will be jogging to. She finds herself a seat and begins reading, ready for those three to show up at any time.

Bridget keeps her attention sharp, lest any of them desire to sneak up on her for some reason (a childish prank or simply to test her). But is still able to read the book well enough to start understanding the history of the surrounding regeons. However, if the three show up with no attempt to sneak up on her, she would then lift her gaze to the three to see what they do next...

(Haven't chosen a feat for her yet, but Bridget's utility is the DUH pick: Pass Forward. Now that she's hybrid fighter/warlord, she qualifies for that very awesome power.)
Emerald
player, 59 posts
Vixen Rogue
Lv.?
Thu 15 Apr 2010
at 05:26
  • msg #492

Re: Chapter One: Unity

Emerald does indeed browse the arcane library and is so very fascinated. She sits down with one book. And then another. And then another. At one point, Emerald has to remind herself she isn't here to dally, but to get what she needs. So she browses more liberally and finds some books on linguistic study. She always wanted to understand everyone around her and this seemed like a good time to finish studying what languages she had yet to learn. Namely Deep Speech, Giant and Primordial. Well, she technically had yet to learn Abyssal and Supernal, but those are languages that are more a curiousity than a necessity.

She takes those books (More or less "Common to Giant" or "Common to Primordial" being the titles) and searches on the more arcane stuff and her eyes get big when she finds an old book simply titled "The magic of music". Being a singer already, Emerald was enthralled by this and took the book off the shelf. She found it's author had written a series of books and they all had much to do with each other. With the help of the magical index, Emerald is able to find all the books on the topic that she needed and she thoroughly studied them. The day got late quick and she goes to a magician and asks if she can borrow the books. The magician informs her of a place in the library where Emerald can sleep so she can keep the books here.

Emerald has one very sleepless night as she can't seem to stop reading and reading by candle light. Occasionally singing a phrase or two in her room as she reads on the magic her own vocal chords can attune to. Learning that musical notes can ring magic like an instrument is so great a discovery to her, she can barely contain her excitement. She feels transformed. Like she had been a caterpillar all along and just exited her cocoon to become a butterfly, displaying her colors to the world.

But even as her excitement pushed her into her 40th hour of being awake, her body succumbed to it's own mortal limits and she slept. For 16 hours. But even in her sleep, Emerald continued her studies. Phrases in Deep Speech sang songs in her dreams only for orcs to sing praises to her in Giant. All the while, Primordials were chanting Gregorian chants to cast musical spells to make the concert glitter. She woke to find herself quietly whispering some of the phrases and immediately got to writing down the music she drempt up.

Another book. It was titled "Master of None". With deep study and care, Emerald learned the secrets of being able to continue study even in the midst of mastering other things she has studied. But she had taken in so much already that she dared not try too hard just yet. She was new to all this and frankly, was amazed at what she learned. It was like this was who she was all along and the books just awoke her to this fact. She had broken free. She had become. And the best part was; her story was just beginning.

With a smile, Emerald decided it was time for a new way to display her talents. No more need to stab in the back or sneak around in the shadows just to get a decisive hit. Now it was time to exercise her lungs and sing out to the world. With a bright smile and tears streaming down her face, Emerald closed the last book. Its title? "Being a good leader".

Emerald goes out from her solitude and then realizes she is not all that presentable. She quickly sneaks off to look for a bath house or, if she's lucky, a private bath of some kind. Regardless of her luck level in that, she eventually returns to the arcane library and on the way finds a shop. "....hmm... one of those books mentioned magically enchanted clothing... I'll have to look into that once I get that money they promised."

Finally, Emerald makes her way to look for the others.
This message was last edited by the player at 05:34, Thu 15 Apr 2010.
Reverie
player, 34 posts
Lover of Stars
Poet
Thu 15 Apr 2010
at 05:28
  • msg #493

Re: Chapter One: Unity

Reverie's eyes water with glee as she sees what is on her card. She thanks the catalog and hurries off deeper into the arcane library. She finds a map to a place deep inside one of the catacombs of Unity. Does this stop her? No. She very quickly hurries off to find her way to those catacombs and begins navigating the unguarded grave sight. After all, nobody goes there. Why would it be guarded?

She finds an old scroll in the tomb of some dead warlock and reads it.

"Be still, my heart,
For this is just a start..."


She reads it and then hugs it close to her heart with a warm smile and her eyes closed. For she has just learned a secret she suspects even the gnome will be jealous of. But even if Shale winds up grabbing the same thing, Reverie still wins because then they can have a power in common beyond simply being labeled warlocks. She then remembers there was that other warlock Blake and wonders what he will be learning by the time she sees him again. Either way, it no longer mattered if her fellow warlocks cursed someone before she did. Now she could curse an enemy freely regardless of if they had a curse on them already. Reverie rubs her cheek on the scroll before placing it and its secrets back in the tomb and leaving.

It was around then she went to look for the others, but the others had all gone their separate ways. Reverie decided it was time to meditate.

During this meditation, she got pretty deep into it and for a brief moment, entered a state between pure hypnosis and just downright sleep. It was then she was rather suddenly yanked into deep space to walk with the stars. A purple star turns to look at her, opening several of its eyes.

Reverie was frightened and tried to speak, having forgotten that her voice does not carry in space. She gulps, the star simply staring at her. She knew it was The Dream Whisperer also known as Caiphon. She was scared and wanted to run, but her eyes were fixed on Caiphon's and she was frozen in place by her fear. Caiphon blinked and Reverie found herself on the other side of the star. Another eye opened on that side. It blinked and Reverie found herself on yet another side of the star. Soon, the star was constantly blinking, Reverie being teleported all around the star in a confusing mess. She simultaneously felt her impending doom and a sense of anxiety like she was receiving a new toy. She was.

Rather suddenly, Reverie snapped out of her meditation, back in the real world and grabbed her heart, gasping loudly like she had held her breath under water and just now come up for air.

"Shraklathilejihilitonikkin..." she mutters for a brief moment as her mind regathers its sanity. She calms herself and breathes slowly before praying for guidance. It's then she realizes just what this gift was. It was so obvious...

She smiles brightly at the insight she has been given by Caiphon. That star isn't even her patron star. Still, she knows the warnings given about Caiphon. That star betrays those who trust in it. She decides it best to err on the side of caution.

Reverie gets up from her spot, finds a means of cleaning up and preparing for the mission ahead and does so.

(Utility picked: Caiphon's Leap)
(Feat picked: Cursed Coordination)
This message was last edited by the player at 05:40, Thu 15 Apr 2010.
Eli
player, 38 posts
Child Prodigy
Future Archmage
Thu 15 Apr 2010
at 05:29
  • msg #494

Re: Chapter One: Unity

Eli takes his card and says, "Have fun, Jarl! I'll be back..." with that, he bites his lower lip and hurries off to the martial training grounds. He quickly looks around and finds no sign of Darhic or Mittens. "Awww..." he persists in looking and even musters up the courage to ask. When he's told Justice took them to school, he was unsure. He LOVES that guy, but... his training is way beyond rigorous. "Guess it's arcana first."

With that, he goes back to the library and studies. With some insights and a little reading, he's reminded of a project of his. He goes back to his own study at home and digs up his notes. A broad smile crosses his face as he puts some things together that he had not before and comes up with a spell that would have SO helped him in his spar against Mittens. He finishes studying for it, then returns the card to the library and hurries off to the martial training grounds again.

"Darthic!" he calls. "Aww man. Is he STILL with Jus...tice...." he gulps as he sees the shadow of the huge black man overshadow him and then some. He looks up and over his shoulder to see Justice and grins nervously, wiggling his fingers at him in a semi-wave.

"Icameheretolearnhowtousearmorabitbetter!" he shoots out.
Justice
Thu 15 Apr 2010
at 05:58
  • msg #495

Re: Chapter One: Unity

Justice was pleased with Bridget's strategy and commended her.  Upon Eli's arrival and request, he chuckles.

"I'll be happy to teach you!"

Darthic raises an eyebrow.  Perhaps the boy's encounter with the paladin of Tempus did him more good than he realized.  Eli's been one to shy away from martial training, but the wise old dwarf decides it best to leave well enough alone and not ask any questions.

"Get him some leather armor!" Justice orders Mittens who promptly runs off to retrieve the gear for Eli.
Bridget
player, 56 posts
Strategy Machine
Lawful Good
Fri 16 Apr 2010
at 23:49
  • msg #496

Re: Chapter One: Unity

Bridget watches the goings on with Justice and Eli. She strokes her chin and says, "Hold that thought, Mittens. Justice. While learning how to use armor would be beneficial, you show that you don't need armor. Perhaps technique would be better for him. At least for now. Better that he know what to do if stripped of his armor than to rely entirely on it. Your thoughts?"
Justice
Fri 16 Apr 2010
at 23:57
  • msg #497

Re: Chapter One: Unity

Justice smiles at Bridget.  "One step ahead of me again I see," he says, "I was going to test which suited him better."

Darthic nods.

"Bridget's suggestion would suit him more," he asserts, "Me and Jarl have discussed this matter at length, but now that I see that there's an instructor of this ability available, my objection to his stance is now a non-issue.

Justice frowns and nods, and faces Eli.

"Your thoughts?"
Eli
player, 39 posts
Child Prodigy
Future Archmage
Sat 17 Apr 2010
at 12:48
  • msg #498

Re: Chapter One: Unity

Eli listens. All of the martial people in the immediate area seem to agree on this concept. Which worries him. He would RATHER hide behind armor, especially after seeing Mittens do as much to great effect. But not getting hit in the first place sounds nice too. Plus even if he's about to be hit, he is now armed with a spell to make such a hit negated. "Sure.." he says cautiously. Eli glances at Darthic, then back to Justice with a determined look.
Justice
Sat 17 Apr 2010
at 20:53
  • msg #499

Re: Chapter One: Unity

Justice gets with the training of the boy wizard and the others that care take on his challenges.  Mittens spends most of her time getting flattened by Justice's giant hammer while Eli would spend most of his time learning how to not get hit in the first place.  Darthic only interrupts on occasion with a whisper to Justice instructing him on how to motivate the boy since keeping the Shifter motivated doesn't seem to be much of a problem even when she's pummeled to an inch of her life repeatedly.  Eventually she simply can't recover from the punishment and her unconscious body has to be carried off the training grounds.
This message was last edited by the GM at 20:55, Sat 17 Apr 2010.
Gilant
player, 70 posts
Githyanki Swordmage
Level 2
Fri 21 May 2010
at 23:53
  • msg #500

Re: Chapter One: Unity

Gilant follows the instructions on the card and is led to a book on a table next to a chair and a training mat that creates illusionary 'practice' targets. Gilant then sits at the chair and reads through the book learning about how he can transform the crude energy he can harness through his sword into Sigils and the variety of effects those Sigils can invoke. As a 'perk' Gilant picks up on being able to weave his spoken words in a similar manner to impress, trick, or cow those around him. Gilant grins upon the realization of the true power Sigils can invoke and proceeds to practice on the 'practice dummies' on the mat.

The mat is designed to produce images as real-to-life as possible.  When activated, the dead members of Gilant's cadre appear!  "Protect us," they request.  At first, the 'dummies' only look like the people he knew, but behave in an unemotional, blank way.  As the training progresses, the become more and more true to their individual personalities.  The former leader of the group becomes more commanding, and the others fall into their familiar roles.  They even talk with each other and with Gilant in the way they used to.

Gilant spends hours practicing harnessing and unleashing arcane energy through his blade, and through his mutterings, while often returning to the book in order to gleam a better understanding of the procedure whenever he runs into difficulty.

Towards the end of the training while Gilant is reading from the book, the Githyanki is surprised when he hears the image of his Cadre's leader say, "Gilant," in a serious tone at the end of the training, "We'll always be a part of you.  But we've seen the other side.  Unexpected alliances and divisions.  Something's coming.  Unity is not everything.  Beware who you ally yourself with.  Fear is the only ally who won't let you down."

Gilant then glares towards the ghostly image of his Cadre's leader and replies while walking towards the image and leaving his blade at the table. "That outlook on life is what got the rest of the Cadre killed. Fear is not an ally because it can betray you by leading to hesitation and doubt in oneself. Fear is only a tool used to warn oneself of danger and to intimidate ones enemies." Gilant holds out his hand as he continues, "The only ally I have that will never let me down as long as I am faithful to it is my blade!" as Gilant invokes his swordbond, summoning his blade to his hand, which now points at the ghostly image of his Cadre's leader for a brief instant. The blade then glows red as Gilant sweeps it in a wide arc, leaving arcane runes burning in the air above Gilant's foes as the Githyanki Swordmage unleashes a perfected Sword of Sigil's attack on the foes that surrounded the Githyanki during his 'conversation'. "I've now completed this training, so you can go back to the other side and dwell on your mistakes and failures. However, remember this, I will not be limited by your teachings, or those currently in charge of our homeland. I will find my own way, using my blade to carve out a destiny that will make even Gith herself proud!" Gilant then steps off the mat and the ghostly illusions of his Cadre and the foes he would protect them from vanish. Gilant then heads to the desk to close the book before heading off to tend to personal matters with a pleased smirk on his face.

If anyone had observed the 'conversation' at the end of Gilant's training, it would seem as if the Githyanki had been wanting to tell off the leader of his Cadre for quite some time over the differences they had in how they saw things.
Freedom
player, 22 posts
Warforged Warden
Level 2
Fri 21 May 2010
at 23:53
  • msg #501

Re: Chapter One: Unity

Freedom knows what he is going to have to do in order to undergo training to make the most of his endurance to both hamper enemies and bolster allies. As such he is led to a dark earthen chamber, that that he has trained within previously for other lessons.

Freedom's trainer is the 'massive human with several nasty scars across his face sits at a small desk nearby.' mentioned when the martial types were taken to the back area named Cedric.  He's a guy of few words, but takes a liking to Freedom proven by the fact that he has previously overseen the Warforged's training personally.  Compared to the arcane type training, the training room is a lot more mechanical than magical.  For example, the 'allies' that Freedom is charged with protecting are a pack of trained dogs.  The exercise is timed, and Freedom must make it to the end on time or he is considered to have failed the session.  Cerdic activates the various traps and hazards in a way that puts the dogs in real danger, and their scars show that not every trainee was successful in defending them.  At one point, the oldest of the dogs becomes completely exhausted and is unable to continue on in spite of the fact that lagging behind could get him killed. Upon seeing this, Freedom turns around risking himself to rescue the dog while relying on his own Warforged Resolve to fortify his own resilience. Inspired by Freedom's determination to protect the pack, the other dogs find the will to overcome the rest of the challenges presented within the exercise with Freedom carrying the oldest dog with his left arm the rest of the way. However, due to the time lost in doubling back to save the old dog, Cerdic informs Freedom that he failed the exercise. However, Cerdic also makes it quite clear that Freedom has earned his respect by saying, "While those who fail the timed exercise may be considered losers by some, those who would abandon allies for their own gain in the battlefield are considered worse than losers. They are considered to be scum." Cerdric also honors Freedom with ownership of the dog, which Freedom learns is named Jimmy, and showing Freedom how to use Cerdric's favored weapon, the Craghammer.

Freedom knows that although he did fail the timed portion of the exercise, he has still managed to learn the lesson that the exercise was designed to teach, so in Freedom's mind, he has achieved his goal, earned the respect of a valued teacher, and gained a new and loyal friend.
This message was last edited by the player at 16:25, Sat 22 May 2010.
Michael
player, 31 posts
Human, Lvl 2 Wizard
Fri 21 May 2010
at 23:53
  • msg #502

Re: Chapter One: Unity

Michael follows the instructions on the card and comes to a desk with a chair next to it and two books on top of it. Michael sits down at the chair and reads through the books, occasionally stopping to practice something he has just learned before writing it down in his spellbook in order to make sure wht he is writing is correct. it isn't long before Michael is able to quickly summon forth an arcane shield to deflect an attack he knows would otherwise strike him. The more complicated spell he is working on however is a spell he was drawn to by Shale's antics regarding manipulating a foe, as Michael realizes that while he cannot mimic Shale's power with his own, he can do something far more useful in other situations as he works on mastering a spell that messes with an individual's memory.

Michael is however troubled by an anecdote in the book he using to learning the 'memory to myst' spell. Michael pauses before he continues to read a passage within the book that mentions a lost chapter in the history of the royal family.  Michael mutters to himself as he reads part of the passage softly to himself, "This technique incorporates similar principles that were used to remove a chapter of the royal family's history from the memory of the population." Michael knows this passage raises some troubling questions since if the memory was erased from the population, then the book must have been written by someone whose memory was not affected, possibly the individual who performed the casting itself. But the more dire question on Michael's mind is what sort of event would make the royal family wish to do everything it could to erase it from history?
Shale
player, 32 posts
Gnome, Level 2
Fey-Pact Warlock
Fri 21 May 2010
at 23:53
  • msg #503

Re: Chapter One: Unity

Shale looks at the instructions on the card and grins slightly as he heads off towards the relic it talks about. Once he reaches his destination, Shale mutters, "Well Eochaid, what is today's lesson?" as the gnome knows that the relic will help him with the lesson that Eochaid is going to provide, but Shale has no clue what Eochaid is going to do to teach Shale about teleportation.

The 'relic' that Shale finds is a sleeping bird of paradise.  When it wakes, it speaks with voice of Eochaid: "You've been doing well. I'm granting you a promotion. There's an old hole in my roof that needs patching up.  Not an easy chore, but it needs to be done. You know who your work crew will be. The tools... Well the the rising star is already on the right track. Watch where she goes and learn what she does."

Shale grins at the gift of being bestowed the power to use Ethereal Stride, but is concerned about the ominous warning that there is a hole in his roof that needs to be patched as Shale knows the sky of the Feywild is Eochaid's 'roof'. Shale suspects that Eochaid wants Shale to work with others in Unity to protect the Feywild from a threat that has breached the Feywild.

Shale stops dwelling on Eochaid's 'lesson' when the bird of paradise opens its eyes again and tells Shale where to go to find, the 'rising star'.

Shale nods and says, "I won't fail you, or the Feywild," as he heads off to find Reverie in the catacombs by quickly following the directions Eochaid gave him. Shale reaches Reverie's location in time to see her placing the scroll back in the tomb and then depart. After Reverie's departure, Shale emerges from the shadows and approaches the tomb before reaching for the scroll he saw Reverie place within it. Upon retrieving the scroll, he reads it and then giggles as he quickly understands the knowledge that he knows Reverie has also gained. "This will be quite useful indeed."

After mastering the material written on the scroll, Shale returns the scroll to the tomb and then heads off to take care of some personal matters before joining up with everyone else.
This message was last edited by the player at 03:15, Wed 09 Feb 2011.
Sign In