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06:58, 26th April 2024 (GMT+0)

07a: a Grim Dawn and a Hard Road.

Posted by GM2For group 0
Sir Adonis Campbell
player, 248 posts
The wheel is spinning
but the hamster has died.
Sat 13 Mar 2010
at 21:58
  • msg #43

Re: 07a: a Grim Dawn and a Hard Road


 And that's good enough for Adonis, who promptly gives a stentorian bellow of "To Arms!" just in case anyone has missed the riders arrival, then sets to chivvying people into some sort of order while Hadrick decides what is to be done about the news.
Harou Urho
player, 104 posts
Barbarian
from the Gnawing Wastes
Sun 14 Mar 2010
at 01:41
  • msg #44

Re: 07a: a Grim Dawn and a Hard Road

"Good!  Some combat!  I was getting tired of recruits whining about being forced to eat ants."  Harou gets his bow.
Brejgun Kregnason
player, 187 posts
Sun 14 Mar 2010
at 07:59
  • msg #45

Re: 07a: a Grim Dawn and a Hard Road

Brejgun flips his sword to hand, and looks beyond the rider for a sense of what might be coming ...
Brakkus the Hermit
player, 175 posts
Wild-eyed Mystic
Sun 14 Mar 2010
at 17:32
  • msg #46

Re: 07a: a Grim Dawn and a Hard Road

Brakkus hurries upstairs and takes station at one of the windows overlooking the road, bow at the ready with an arrow nocked.
GM2
GM, 602 posts
Sun 14 Mar 2010
at 17:44
  • msg #47

Re: 07a: a Grim Dawn and a Hard Road

In reply to Brakkus the Hermit (msg #46):

Hadrik's man pitches to a halt a few yards forward and slides stiffly from his horse.  Hadrik rushes to meet him, and their words carry over the still night air.  It seems his fellow was doubled up with a new man sent by the Jarl, and the horse gave out.  For the last league they were being pursued by a strange howling from behind.  The others dismounted about a mile back to retreat with weapons out.

Hadrik calls for volunteers to form a rescue party.  They will have to move fast on foot.
Sir Adonis Campbell
player, 249 posts
The wheel is spinning
but the hamster has died.
Sun 14 Mar 2010
at 18:33
  • msg #48

Re: 07a: a Grim Dawn and a Hard Road


 "Aye, I may be clad in stout Albish steel but your good armsman Creldo will vouch that I am no sluggard afoot!" declares the Campbell, stepping forwards and quite plainly prepared to out and out start jogging down the road here and now, the moment a few others are at hand to join him or alone if that seems to be the need.
Beren Sigilchyr
player, 200 posts
Sorcerer
Sun 14 Mar 2010
at 18:42
  • msg #49

Re: 07a: a Grim Dawn and a Hard Road

Beren rejoined Brakkus near the window.

When he heard Hadrik's call for volunteers, he sighed. "I might have been with them, but with my magic half-depleted, I won't last long in there, especially if this is the same demon wolf we saw before."
This message was last edited by the player at 18:44, Sun 14 Mar 2010.
Eldor Leaf-fall
player, 206 posts
Sun 14 Mar 2010
at 20:09
  • msg #50

Re: 07a: a Grim Dawn and a Hard Road

Eldor gets into position on the roof facing the way the rider had come from. Using his elf vision he surveys the land below hoping to see what the enemy was and how many.
Thomas Keith
player, 83 posts
Knight of Cornumbria
General Snot
Sun 14 Mar 2010
at 22:27
  • msg #51

Re: 07a: a Grim Dawn and a Hard Road

In reply to Eldor Leaf-fall (msg #30):

Thomas nods to Eldor as he continues to search for his missing armour and the rest of his kit.
GM2
GM, 604 posts
Sun 14 Mar 2010
at 23:29
  • msg #52

Re: 07a: a Grim Dawn and a Hard Road

Thomas tries four different spots and at the last - his fingers blunt themselves against steel!  Carving at the soil with his dagger he excavates the top of a shoulder plate...  however in the gathering dark it is hard to make out more.
Thomas Keith
player, 84 posts
Knight of Cornumbria
General Snot
Sun 14 Mar 2010
at 23:50
  • msg #53

Re: 07a: a Grim Dawn and a Hard Road

Once he found the armour, he was elated and as he began to dig the call to arms brings him up short and he rises from his digging to get the great sword from near the inn and turns to confront whatever is coming their way.
Karl Borensson
player, 116 posts
Warlock
from Bryndle
Mon 15 Mar 2010
at 21:15
  • msg #54

Re: 07a: a Grim Dawn and a Hard Road

"I'll go out to the rescue - there may be men in need of healing." says Karl.

"If that is your wish, my thane?", he checks.
GM2
GM, 605 posts
Mon 15 Mar 2010
at 22:18
  • msg #55

Re: 07a: a Grim Dawn and a Hard Road

Hadrik nods at Karl "aye, go on lad".

Adonis leads the way onto the eastern trail at a steady jog - he is followed by Thomas, Karl and Harou.  Creldo brings up the rear with a savage grin on his face.
Sir Adonis Campbell
player, 250 posts
The wheel is spinning
but the hamster has died.
Mon 15 Mar 2010
at 23:16
  • msg #56

Re: 07a: a Grim Dawn and a Hard Road


 Sir Adonis Campbell might well be dimmer than a campfire in the morning, a terrible drill sergeant and an absolutely awful companion in the early hours of the morning, but when it comes to an enthusiasm for his vocation he's right up there with the best of them and aside from a glance over his shoulder at the men coming up behind him, seems content to meet what foe arises.

 Well, until the first dozen or so yards passes, at which point he cheerfully suggests that Harou and Thomas arrange themselves either side of him in a flying wedge to best use their swords while Karl remains in the middle as their medic and Creldo... well... Sir Campbell is beginning to suspect that giving orders to Creldo is largely a waste of breath, as like the very best of armsmen he'll just turn up in the right place at the right time without bothering to worry his 'betters' about the process.
Thomas Keith
player, 85 posts
Knight of Cornumbria
General Snot
Tue 16 Mar 2010
at 02:10
  • msg #57

Re: 07a: a Grim Dawn and a Hard Road

Thomas nods and takes up a position to the other knight's flank with his great sword. He was not as effective without his armour but he knows his business and his heart is also elevated by the thought of combat. His wounds mostly healed he would not be the lame duck has has been for the past several days.

Where Sir Adonis was surly and vitrious as a drill sergeant, Thomas was the softer hand so that men would not break under the harsh lash of the other knight.
GM2
GM, 608 posts
Tue 16 Mar 2010
at 17:31
  • msg #58

Re: 07a: a Grim Dawn and a Hard Road

In reply to Thomas Keith (msg #57):

Thomas and Adonis move into formation as they jog.

...

meanwhile Hadrik summons Beren, Brakkus and Eldor for a whispered conference.
Karl Borensson
player, 117 posts
Warlock
from Bryndle
Tue 16 Mar 2010
at 19:48
  • msg #59

Re: 07a: a Grim Dawn and a Hard Road

Karl takes the centre as suggested.
Beren Sigilchyr
player, 201 posts
Sorcerer
Wed 17 Mar 2010
at 17:33
  • msg #60

Re: 07a: a Grim Dawn and a Hard Road

[OOC: assuming I have not access to spells or rituals outside what is in the old books, if not feel free to correct me. Also, sorry for taking time, RL has been a chore these days.]

]
GM2
GM, 610 posts
Wed 17 Mar 2010
at 22:33
  • msg #61

Re: 07a: a Grim Dawn and a Hard Road

The armed party jog now in formation, the trees closing around them on both sides.  As the track narrows they can only manage two men - or one Adonis - abreast.  After about five minutes a howling begins to be heard far ahead.

...

[ooc: Beren, I am willing to be somewhat flexible - partly because I have always found DW magic a bit too rigid, and partly because the Rules Companion I am working on, includes rules for this kind of stuff.  So.. use your imagination, within reason.]
Sir Adonis Campbell
player, 252 posts
The wheel is spinning
but the hamster has died.
Wed 17 Mar 2010
at 23:49
  • msg #62

Re: 07a: a Grim Dawn and a Hard Road


 And that's about all Sir Campbell needs to call back, "Follow me - and form a line if the path widens!" as he accelerates rapidly, making about as much noise as you'd expect a man draped in most of a kitchens worth of tin plate to make, but in a way that very definitely says 'man coming through, get the hell out of the way!'
Brakkus the Hermit
player, 177 posts
Wild-eyed Mystic
Thu 18 Mar 2010
at 11:33
  • msg #63

Re: 07a: a Grim Dawn and a Hard Road

PM
Eldor Leaf-fall
player, 207 posts
Fri 19 Mar 2010
at 08:21
  • msg #64

Re: 07a: a Grim Dawn and a Hard Road

Eldor looked at the men left in the house " I maybe able to aid our friends" With that he closed his eyes and concentrated.

Feeling his power raise within him he focused on the image of the road the rescue team were on. He felt the trees on either side and asked their spirits to help him protect his friends.

He sent images to the tree spirits showing them what he wished for them to do. When he was satisfied he clapped his hands together and those around him could feel a slight ripple in the air.
GM2
GM, 613 posts
Fri 19 Mar 2010
at 18:49
  • msg #65

Contact

The warriors quicken their pace and ready their swords.   A minute later they are forced to either side as a horse streaks past, riderless but with a brand fixed high in its saddle.  Its eyes are full of fear.

Now one can hear the chink of metal overlaid with snarls - the battle must be close.

[ooc: actions/rolls assuming you engage next round]

...

meanwhile Eldor is kneeling by the mouth of the eastern track, his fingers dug into the earth and his head bowed in concentration.  Beren and Brakkus stand alert behind him.
Eldor Leaf-fall
player, 208 posts
Fri 19 Mar 2010
at 19:56
  • msg #66

Re: Contact

Eldor continues to focus his energy into the surrounding countryside.
Thomas Keith
player, 86 posts
Knight of Cornumbria
General Snot
Fri 19 Mar 2010
at 22:50
  • msg #67

Re: Contact

Sir Thomas glances back as the horse charges off into the distance. They would have to find that later. Horses seemed to be rare here and any one they could lay their hands on would be precious. He looks to Sir Adonis to nod he is ok and begins to move down the path once again towards the sounds of battle.
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