1.2 Cat and Garth
Catessa Fallowfield & Garious and Garth
The sheriff tells you to see Daviren Hosk at the "Goblin Squash Stables"<area 38>. You can see the horse and cart so you can confirm if a farmer claims them. You can also pickup some pointers on goblns, Hosk is a retired goblin hunter.
On the way you stop off at the armory where you battled the goblins. Savah is hard at work but quickly puts it aside to greet Garth with a warm smile. She reclaims her chain shirt and unfinished mw bastard sword.<it was a loaner> She offers to sell it to Garth for 1/2 price, once it's finished (will take about a week). Anything else can purchased for 20% off (to the whole group). She also asks about the crossbow she loaned the elf.
When you arrive with a guard (to tell Hosk the sheriff wants you to see the horse), you see a sign of a horse stomping on a goblin and over the barn entrance a large collection of preserved goblin ears with writing burned on them. Hosk is an older Cheliaxian, who is gruff until he realizes who you are. Then he welcomes you as comrades and fellow goblin slayers. He even shows you his latest project, 4 new ears from the goblins he killed yesterday. This old man (still hardy and hale, but past his prime) sure must have been something. He is difficult to understand, a scar on his throat is testimony to a close call in the past.
"They hate that. Them gobs think writen the'r name steals the'r soul. But if ya ask me, they aint got no soul" and grins a vicious smile. "But you aint come to see my pride, I'll tell you about gob's they is mean vicious brutes who would just a soon eat ya as look at ya. They's hungry from birth to death and then some. They's stupid and crazy with no thought of consequences. I once caught 1 hide'en in a oven were he had fallen a'sleep. Stupid. But don't under'estem 'em, they's sneaky bastards. After seeing the horse, easily identifiable by a druid, you spend the morning talking to the old man about goblins. By then it's time to see the Niska.
1: Horse Hate: Goblins excel at riding animals, but they don’t quite get horses. In fact, their hatred of all things horse is matched only by their fear of horses, who tend to step on goblins who get too close.
2: Dog Hate: Although goblins raise horrible rat-faced creatures called (creatively enough) goblin dogs to use as mounts (and ride wolves or worgs if they can get them—goblins are quick to explain that wolves are NOT dogs), their hatred of plain old dogs nearly matches their hatred of horses. The feeling is mutual. If your dog’s barking at the woodpile for no reason, chances are he smells a frightened goblin hiding in there somewhere.
3: Goblins Raid Junkyards: Garbage pits, gutters, sewers… anywhere there’s garbage, you can bet goblins are nearby. Goblins are weirdly adept at crafting weapons and armor from refuse, and are fond of killing people with what they throw away.
4: Goblins Love to Sing: Unfortunately, as catchy as their lyrics can be, goblin songs tend to be a bit too creepy and disturbing to catch on in polite society.
5: They’re Sneaky: An excited or angry goblin is a noisy, chattering, toothy menace, but even then, he can drop into an unsettling silence in a heartbeat. This, matched with their diminutive size, makes them unnervingly adept at hiding in places you’d never expect: stacks of firewood, rain barrels, under logs, under chicken coops, in ovens…
6: They’re A Little Crazy: The fact that goblins think of things like ovens as good hiding places reveals much about their inability to think plans through to the most likely outcome. That, and they tend to be easily distracted, particularly by shiny things and animals smaller than them that might make good eating.
7: They’re Voracious: Given enough supplies, a goblin generally takes nearly a dozen meals a day. Most goblin tribes don’t have enough supplies to accommodate such ravenous appetites, which is why the little menaces are so prone to going on raids.
8: They Like Fire: Burning things is one of the great goblin pastimes, although they’re generally pretty careful about lighting fires in their own lairs, especially since goblins tend to live in large tangled thistle patches and sleep in beds of dried leaves and grass. But give a goblin a torch and someone else’s home and you’ve got trouble.
9: They Get Stuck Easily: Goblins have wiry frames but wide heads. They live in cramped warrens. Sometimes too cramped.
10: Goblins Believe Writing Steals Your Soul: The walls of
goblin lairs and the ruins of towns goblins have raided are littered
with pictures of their exploits. They never use writing,
though. That’s not lucky. Writing steals words out of your
head. You can’t get them back.
<The distance you need to travel isn't great. Maybe 20 miles for the whole trip. You can get a horse if you want speed, but that would attract goblin attention. They are more likely to overlook 2 people (and a dog). Your choice, speed or stealth.
Goals - ask about the horse and cart
- ask about/look for goblin activity
- find the elven ranger Shalelu Andosana>
This message was last edited by the GM at 19:24, Tue 27 Jan 2009.