Re: Log 4-1
The woman stands up straight and shakes her head. "I don't know if I can trust you," she says. "At this rate, you'll botch it up." She lowers her guns. "First, never tell anyone your handle who isn't from Zion or use a Zion handle where it could be heard by Zero-One. Second, never, ever call back to your ship in a zone of silence. Third, walking around with a bunch of guns hanging out makes you look very suspicious. And fourth, never underestimate your opponent."
In the blink of an eye, the woman is suddenly standing in front of Rabbit and holding Rabbit's phone, and Rabbit is disarmed.
"And fifth," the woman says with a smile, handing Rabbit back her gun, "I am Jinx." She bows her head, concentrating. She begins to shimmer and change shape. Jinx is standing in front of you.
In a much deeper voice than the woman's, Jinx says, "You have a ways to go before getting that advanced. I'm going to give you directions to the meeting place with Jaguar." He scribbles something on a paper. "He'll be waiting for you there in fifteen minutes." Jinx glances at his watch. "It's about a twenty minute walk. I'd do this myself, but I've been tagged by Zero-One. And if Zero-One's alarms go off, so do the Merovingians."
He hands the paper to Screed and then lifts something from the desk -- tiny earpieces. "Take these. They're short range and only work within the Matrix, but at least I can talk to you, although you may have to switch them off if the Merovingians detect you. I can also contact my ship directly via the hardline, so I'll tell you if there are any instructions from above."
He gives you each an earpiece, which also broadcasts through subvocalization by a curved piece down to your throat. "The password for Jaguar is 'exile asset.' You can use his handle since he's not from Zion. Any questions?"