RolePlay onLine RPoL Logo

, welcome to GURPS - Masters of the Matrix

17:51, 27th April 2024 (GMT+0)

Log 4-The Escape.

Posted by LockeFor group 0
Locke
NPC, 26 posts
Rank: Captain
Assignment: Hyperion
Sat 10 Jun 2006
at 16:15
  • msg #1

Log 4-The Escape

You all make it in the ship.

X is looking at the computers.  "The third wave is on its way!" he says.  "ETA in 4 minutes...32 seconds.  Time to get this bird going again."

Silicon is already warming up the engines.  Locke appears from the bridge.  "I need you each to take care of the ship.  We're undermanned, and we have very little time.  Get busy!"  He disappears back to the bridge.

OOC:  Stay tuned.  I will give you more info in a bit.
Screed
player, 280 posts
there can be only zero-1
until we are done
Sat 10 Jun 2006
at 16:44
  • msg #2

Re: Log 4-The Escape

Screed looks up from lying on the floor.  He feels the hum from the engines vibrating throught the deckplates while he listens to X.  Sighing as he get up, he rodios to X, "Tell me where you need me, you know what I can do."  He brushes the dirt off his clothes and smiles at Jade while he waits.  "Glad you could make it."
This message was last edited by the player at 20:33, Sat 10 June 2006.
GM Heath
GM, 576 posts
God
Sat 10 Jun 2006
at 20:15
  • msg #3

Re: Log 4-The Escape


Now it is time for you to pick some "out-of-Matrix" skills.  Please choose from one of the below:


Zion Ship Engineering

You understand engines and much of the architecture of ships, particularly the Hyperion.  It is the ability to design, build, and repair complex machinery regarding Zion’s ships. You can identify the purpose of the machinery, diagnose mechanical or electrical problems, perform a repair, design new machinery, improvise a gadget to solve a problem, unlatch umbilicals and operate machinery inside the ships.
(Mental Hard).  (This is a mechanic specialty similar to that shown in Basic p. 60.)

Zion Ship Computers
You understand computer systems well as they relate to the function of ships outside the Matrix.  This includes the ability to write and debug computer software.  You may debug, answer questions, determine computer functions and purpose, answer questions, or write a program.
(Mental Hard).  (Computer Programming, Basic p. 60 as it relates to Zion computers.)

Piloting
You are a good pilot of ships like the Hyperion.  (See Piloting, p. 69 Basic.)
(Physical Average)

Navigation
You can help determine where you are in the underground maze beneath the darkened Machine World.  Navigators make excellent copilots.  (See Navigation, p. 57 Basic)
(Mental Hard)

Leadership
You are well respected by the people of Zion.  They will follow you more readily, and you know how to inspire them, delegate tasks, and coordinate groups in dangerous or stressful situations. You start with the rank of Lieutenant.  (See Leadership, p. 63)
(Mental Average)

Machine World Technology
You have studied Machine World technology and understand it better than most, including the workings of Sentinels.  You can diagnose, fix problems, and find weak points in Machine World designs.  (See Mechanic, Basic p. 54)
(Mental Average)

Gunnery
You are expert at using the guns mounted on Zion ships.  This includes the heavy EMP rifles if removed from their mounted positions.  (See Gunner, Basic p. 50)
(Physical Average)

Your skill level is the same as if you spent 8 points developing that skill.  Please choose your skill and let me know your skill level.

Screed
player, 282 posts
there can be only zero-1
until we are done
Sat 10 Jun 2006
at 22:09
  • msg #4

Re: Log 4-The Escape

Screed edges to the side of the hallway to give others room to move.
GM Heath
GM, 579 posts
God
Sat 10 Jun 2006
at 22:12
  • msg #5

Re: Log 4-The Escape

PM
GM Heath
GM, 580 posts
God
Sat 10 Jun 2006
at 23:25
  • msg #6

Re: Log 4-The Escape

For those of you who are concerned with what this means,

quote:
Your skill level is the same as if you spent 8 points developing that skill.  Please choose your skill and let me know your skill level.


...please refer to the chart at the end of the following hyperlink:
http://members.tripod.com/mastersofthematrix/id54.htm
Shadow
player, 69 posts
Sun 11 Jun 2006
at 01:29
  • msg #7

Re: Log 4-The Escape

Shadow stands, holding his leg with a grimace on his face.  "Boss, I would like to go home now."  A smile appears on Shadow's face.
Dracos
player, 76 posts
The Sneak
The Thief
Sun 11 Jun 2006
at 03:55
  • msg #8

Re: Log 4-The Escape

Dracos continues to move where he already is heading, the computers. He didn't know much about anything else, but he did know all about computers...
Screed
player, 285 posts
there can be only zero-1
until we are done
Sun 11 Jun 2006
at 05:39
  • msg #9

Re: Log 4-The Escape

Screed smiles at Shadow, "Yeah, me too."  He waits for orders knowing it will only take a few moments to get where he needs to be.  Meanwhile he starts heading towards the galley wondering if there is any food left out.  Even what passes for food here would be kind of welcome.  Let's see, over 4 minutes.  I could easily down something in that time.
Sign In