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15:01, 28th April 2024 (GMT+0)

Log 4-11.

Posted by SiliconFor group 0
Screed
player, 359 posts
there can be only zero-1
until we are done
Mon 18 Sep 2006
at 22:07
  • msg #85

Re: Log 4-11

Screed calls out, "Logic dictates turning would be better for shaking them, but if you think the bird can't handle it, then it's your choice.  You know what she can take."  Screed prepares to hold on.
Shadow
player, 87 posts
Mon 18 Sep 2006
at 22:16
  • msg #86

Re: Log 4-11

"Things are startin to fall off this bird, I don't know if she can take much more."

[OOC: Barring anyone else's comments we will be going straight.]
GM Heath
GM, 649 posts
God
Mon 18 Sep 2006
at 22:20
  • msg #87

Re: Log 4-11

PM
Screed
player, 360 posts
there can be only zero-1
until we are done
Mon 18 Sep 2006
at 22:23
  • msg #88

Re: Log 4-11

Screed calls out, "Well, if we're not turning to get rid of these things, and don't want to turn at all, why don't we just stop and try to take them out?  The next intersection may require a turn."
Shadow
player, 88 posts
Mon 18 Sep 2006
at 22:25
  • msg #89

Re: Log 4-11

"Something about sitting still I don't like, makes it too easy for 'em."
Screed
player, 361 posts
there can be only zero-1
until we are done
Mon 18 Sep 2006
at 22:32
  • msg #90

Re: Log 4-11

Screed chuckles, "As opposed to slamming into a wall because we don't want to turn and having to walk home if we survive the crash and the battle afterwards.  You're the one who said you didn't want to turn.  Do it now with the best chance of taking out the sentinels or don't do it at all.  Just sayin'."  He shurgs as he braces himself for impact either way.
GM Heath
GM, 650 posts
God
Thu 21 Sep 2006
at 17:13
  • msg #91

Re: Log 4-11

I think Shadow's going straight, but please confirm the exact maneuvers.
Shadow
player, 89 posts
Thu 21 Sep 2006
at 21:15
  • msg #92

Re: Log 4-11

"Gonna try and go easy on the ship and go straight,  so get your guns ready!!"
Codec
player, 82 posts
Got Medpacks?
Fri 22 Sep 2006
at 02:55
  • msg #93

Re: Log 4-11

Codec reroutes the power source in his EM rifle and grins as the power grid on it lights up with an energetic *ptiiiiinnnnngggg*. "Well let's get this over with. FULL STEAM AHEAD!!!!"
GM Heath
GM, 651 posts
God
Fri 22 Sep 2006
at 03:05
  • msg #94

Re: Log 4-11

The Hyperion, now broken down and on its last leg, plunges forward.  The remaining 7 Sentinels are able to attach to the ship with a loud clunk.

You begin scattering to take them down with your EMP rifles.  Shadow and Codec remain on the bridge.  Locke is helping Silicon regain consciousness.

Jade finds a squid and takes it down with her EMP rifle.

Screed finds one but it jumps to the side and he misses.  Now, it targets in on him.

Cala finds a squid and shoots it down.

To your side, X and Hammer are taking down a squid that got a little too close to your Matrix jack in seats.

There are 4 Sentinels left.  All have attached to the ship.  You do not know if they are inside or not.
Screed
player, 363 posts
there can be only zero-1
until we are done
Fri 22 Sep 2006
at 03:22
  • msg #95

Re: Log 4-11

Screed tries to not get shot.
Dracos
player, 92 posts
The Sneak
The Thief
Fri 22 Sep 2006
at 03:41
  • msg #96

Re: Log 4-11

Dracos, on the otherhand, tries to shoot the squidies that aren't his shipmate.
GM Heath
GM, 652 posts
God
Fri 22 Sep 2006
at 04:56
  • msg #97

Re: Log 4-11

Sorry, I forgot to include Dracos in the last list.  My bad.
Codec
player, 83 posts
Got Medpacks?
Fri 22 Sep 2006
at 23:21
  • msg #98

Re: Log 4-11

The static on Codec's screen breaks...
[oh great...]

"Guys! We got a dead in 2 Km!"
Shadow
player, 90 posts
Sat 23 Sep 2006
at 04:03
  • msg #99

Re: Log 4-11

Shadow's face grows pale.  "A dead end?  Are you sure?  Start looking for a place to set this piece of junk down and ready the EMP pulse."

Shadow stares out at the darkness "I sure hope this thing stops."
Codec
player, 84 posts
Got Medpacks?
Sat 23 Sep 2006
at 13:28
  • msg #100

Re: Log 4-11

"I'm positive, drop the ship as best you can. Do we want to fight the squids or EMP them?"

OOC: If an EMP is launched will my character get fried?
Jade
player, 201 posts
HT=11/11
MFT: 10/10
Sat 23 Sep 2006
at 18:08
  • msg #101

Re: Log 4-11

Jade says, "I say we land this bird and take them out with our EMPs."
GM Heath
GM, 653 posts
God
Sun 24 Sep 2006
at 18:04
  • msg #102

Re: Log 4-11

1 kilometer to dead end.
Shadow begins trying to apply the brakes.

Screed jumps to the side and expertly avoids a flying tentacle headed his way.

Jade fires at the Sentinel by Screed and hits it but does not destroy it.

Dracos fires at the Sentinel by Screed and takes it down.

3 sentinels left
500 meters to dead end.


The ship is not stopping fast enough.  Shadow turns it, applying all the balancers that work to help slow down the ship...

Another Sentinel breaks through near Hammer and X.  Jade is nearby and she runs to stop it.

The sudden movement of the ship decelerating throws you around...

Jade falls for 1 point of damage.  Dracos maintains balance.  Codec maintains balance.  Screed lands against a computer for 1 point of damage.  Cala falls against some hot piping and suffers 2 points of damage.

Jade fires at the Sentinel and takes it down.

The last one is on the front of the ship and is about to break through to the cokpit where Codec, Locke, and Shadow are.
200 meters. 1 Sentinel left

You can see the dead end, the gnarled pipes and no turn offs.  It appears that the Hyperion will slam into it.

And the last Sentinel is just feet away from the cockpit controls, Shadow, and the slumped over Silicon.

100 meters.
Codec
player, 85 posts
Got Medpacks?
Sun 24 Sep 2006
at 20:05
  • msg #103

Re: Log 4-11

Codec yells back at the others, Codec lifts up his EM Rifle and tries to make the best shot he can. "We got a hard line on the left of the dead end! Don't hit it!"

OOC: Codec performs an All Out Attack at +4 skill bonus.
Screed
player, 364 posts
there can be only zero-1
until we are done
Mon 25 Sep 2006
at 06:19
  • msg #104

Re: Log 4-11

Screed grabs onto something sturdy and holds on for dear life and deadpans, "This is going to really suck."  At the last instant, he closes his eyes.
GM Heath
GM, 654 posts
God
Fri 29 Sep 2006
at 21:48
  • msg #105

Re: Log 4-11

Anyone else doing anything?
Screed
player, 365 posts
there can be only zero-1
until we are done
Fri 29 Sep 2006
at 21:49
  • msg #106

Re: Log 4-11

GM Heath:
Anyone else doing anything?

nope, I'm good.

16:49, Today: Screed rolled 11 using 3d6. contain bowels, skill 17.
Jade
player, 202 posts
HT=11/11
MFT: 10/10
Fri 29 Sep 2006
at 22:06
  • msg #107

Re: Log 4-11

Jade holds on for dear life.  "Make it a good landing, Shadow."
Dracos
player, 93 posts
The Sneak
The Thief
Fri 29 Sep 2006
at 23:59
  • msg #108

Re: Log 4-11

Dracos braces for impact...
Shadow
player, 91 posts
Sat 30 Sep 2006
at 03:59
  • msg #109

Re: Log 4-11

Seeing the sentinel in front of the ship, Shadow points the ship at the squid, hoping to crush it upon impact.

"Guess I should have turned, huh?" Shadow grunts to Codec as he strains against the controls.
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