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Dark Heresy: Discussion.

Posted by Furry TeddyFor group 0
Nasme
player, 26 posts
Fri 6 Sep 2013
at 02:13
  • msg #674

Re: DH 2nd Edition

I don't really see that it's incompatible with the other lines. If they mean a pure cross-over game, then I could see that. But as far as I'm concerned you can still bash to game lines together with a little bit of work. It wouldn't be too difficult to create a Space Marine system using these rules. Doing RH would be extremely easy, just write up some backgrounds and homeworlds or something and give them some unique skills or even abilities that aren't talents. Black Crusade is similar, though you might need to edit some of those systems. OW is new enough that bashing the two rulesets shouldn't even be necessary.
leetbeef
player, 21 posts
Wed 13 Nov 2013
at 12:22
  • msg #675

DH 1st Edition

Okay so I've been reading some of the Call of Cthulhu, since I heard that Dark Heresy is basically Call of Cthulhu in the 41st millennium,  and man I think I was GMing Dark Heresy wrong when I was doing it. I think there should be a lot of investigation and research.

How much investigation and research do you do or make your players do your games compared to how much combat they do?
Kilgs
player, 180 posts
Sat 16 Nov 2013
at 04:38
  • msg #676

Re: DH 1st Edition

It's going to depend on the mission. I try to mix them up since players can definitely get bored. But at lower levels, it's easier to have simple investigations and then shoot-em-ups. But at higher levels, as the players are tackling on conspiracies and major antagonists, you should definitely play up the research and investigation angle.

Not to mention the lurking horrors angle.
leetbeef
player, 22 posts
Sat 16 Nov 2013
at 11:11
  • msg #677

Re: DH 1st Edition

Hmm okay.

So just testing the waters here: anyone interested in a horror/investigation focused Dark Heresy game?
Tyear
player, 17 posts
Sat 16 Nov 2013
at 13:59
  • msg #678

Re: DH 1st Edition

I'd definitely be interested in that.
Amora korzech
player, 17 posts
Deranged
and sleep deprieved
Sat 16 Nov 2013
at 14:02
  • msg #679

Re: DH 1st Edition

I could be interested depending on the angle you take.
Baron
player, 68 posts
Sat 16 Nov 2013
at 15:05
  • msg #680

Re: DH 1st Edition

In reply to leetbeef (msg # 677):

I'd be up for it.
flakk
GM, 714 posts
"The dude abides..."
Sat 16 Nov 2013
at 16:10
  • msg #681

Re: DH 1st Edition

I'd love to get into a DH game.  I've had very little luck finding one with staying power and am only running a game and not playing in any.
Crusadeath
player, 70 posts
Sat 16 Nov 2013
at 16:41
  • msg #682

Re: DH 1st Edition

I'd be up for it too.
The Digger
player, 21 posts
Sat 16 Nov 2013
at 22:10
  • msg #683

Re: DH 1st Edition

Moi aussi.

Are you talking of starting from scratch or with some initial xp?  Personally I don't mind either but would be interested to know.
leetbeef
player, 23 posts
Sun 17 Nov 2013
at 00:31
  • msg #684

Re: DH 1st Edition

Well, I got a lot more responses then I expected. :) I'm still doing some research but I suppose I'll go ahead and be creating a game as soon as I get my outline done. In my other games I figure out how the adventures start and end and then (more or less) just play it by ear until it finishes but in THIS game I want to get a lot more details done before hand.

The Digger:
Are you talking of starting from scratch or with some initial xp?  Personally I don't mind either but would be interested to know.


Scratch is what I had in mind.

Amora korzech:
I could be interested depending on the angle you take.


What angle are you wanting Aoide Amora?
Amora korzech
player, 18 posts
Deranged
and sleep deprieved
Sun 17 Nov 2013
at 00:42
  • msg #685

Re: DH 1st Edition

Well, I don't imagine I'll have 3 eyes and a glare that can kill in a DH game. :P

I was just curious as to how close to lovecraftian among other details, so long as it grabs me I'm happy. (Also I do love my Lovecraft. <.<)
This message was last edited by the player at 00:43, Sun 17 Nov 2013.
leetbeef
player, 24 posts
Mon 18 Nov 2013
at 15:32
  • msg #686

Re: DH 1st Edition

Amora korzech:
I was just curious as to how close to lovecraftian among other details, so long as it grabs me I'm happy. (Also I do love my Lovecraft. <.<)


Well you can just watch if you want.


ANYWAY, okay the game is getting started here's the link:

link to another game

Everyone that posted they were interested has been added. Go ahead and discuss in there who you'd want to play. :)
SENIOR CARDINAL IGNATO
player, 222 posts
Innocence Proves Nothing
Sun 22 Dec 2013
at 01:05
  • msg #687

Re: DH 1st Edition

Have been seriously considering running a small game, with manageable missions and goals.  Role-play would be serious in the development of plot.

And now the problem, it seems there are hundreds of interested players, I find the problem for me (Not including the obvious rpol inherent flaws of consistency), the problem I run into is getting a group that is playing a style and plot or story arc of game that all would enjoy somewhat equally.

I have a few ideas on what would work, but I would graciously ask the forum for ideas on what they would enjoy as players and more importantly what they think would work for the majority of players.

I might even just open up a game for such discussion if members feel that "this is the wrong place to advertise such DH discussion?".

Thank you for your time, I hope the Holiday's bring all Forum members joy and time to gather around with family and friends, (and even better maybe Santa will bestow you with a new wonderful game to play this new year).

Also my thanks to the forum, who is diligent in their work for the Golden Throne and the Old world, it is well received and greatly appreciated.

S.C.I.
This message was last edited by the player at 00:48, Mon 23 Dec 2013.
Furry Teddy
GM, 114 posts
Wed 6 Jul 2016
at 21:36
  • msg #688

Re: DH 1st Edition

Anyone had a successful game of 2nd edition yet? I've flicked through the rules and char gen looks interesting but can't say I've got much further than that. Don't see too many games advertised so was wondering if people are just sticking with 1st Ed?
ArdentPurple
player, 2 posts
Thu 7 Jul 2016
at 03:05
  • msg #689

Re: DH 1st Edition

I've had a fairly successful 2E gaming running on here for a year now. I think it works pretty well for this site, all things considered.
Furry Teddy
GM, 115 posts
Thu 7 Jul 2016
at 07:57
  • msg #690

Re: DH 1st Edition

Nice to see a game this is still going. I've been looking through all the threads and a lot of the posted links lead to dead games. I have to say I have a terrible track record of dropping as a GM.

What adventure have you been running? I've always been tempted to run the Edge of Darkness but it's a short module and I wouldn't know where to move on to.
ArdentPurple
player, 3 posts
Thu 7 Jul 2016
at 08:07
  • msg #691

Re: DH 1st Edition

I've just been moving through Dark Pursuits onto the GM's Kit adventure and then will do Forgotten Gods, each with modifications that suit the group and my fancy.
Furry Teddy
GM, 117 posts
Thu 7 Jul 2016
at 11:35
  • msg #692

Re: DH 1st Edition

How do you find it? I once ran Illumination from themback of the 1st Ed Rulebook and can't say I was impressed. It was very llinear and if the players missed a step or chose a different course of action than what was suggested then it just threw the whole adventure off. Even reading through the adventure when we finished didn't make any more sense.

Do you link the adventures into one investigation or do you just run them as individual stories.
KraznyOctobr
player, 6 posts
Thu 7 Jul 2016
at 12:09
  • msg #693

DH

Playing through XCOM 2 (as frustrating as the game is) has made me wondering if this sort of premise would work for a Dark Heresy game.  Have some well trained and experienced resistance fighters leading a resistance on a planet against some Xenos.
ArdentPurple
player, 4 posts
Thu 7 Jul 2016
at 12:09
  • msg #694

Re: DH 1st Edition

Well I only use the adventures as written as a framework. If things need to be edited, adjusted, or otherwise massaged to make everything work I have no issue with that. And as long as my party is doing good roleplaying, using their skills creatively, and at least trying to accomplish the mission, well.. I make sure that they manage to stay on track in their investigation.

The adventures are all rife with opportunities to link them together and I am working to involve the character's back stories and previous adventure experiences and contacts as well, moving forward.
Furry Teddy
GM, 119 posts
Fri 8 Jul 2016
at 10:28
  • msg #695

DH

In regards to Illumination I ran it at short notice, straight out of the book during a short session so little time to prepare. I had good interactions from the players but we still found it very contrived. The end confrontation with the daemon really does rely on the players picking up very vague clues or their in for a hard fight. All this talk has got my juices flowing - too many ideas, not enough time...

In reply to KraznyOctobr (msg # 693):

I've not played the game but am aware of it and think the concept could easily translate to DH. I once ran a game with the players being resistance fighters on a chaos occupied world with the idea that they had to strike out from their base on different missions to slowly build up strength. Probably had more in common with Only War than DH but it was long before that games' release.
KraznyOctobr
player, 7 posts
Mon 11 Jul 2016
at 01:05
  • msg #696

DH

This one has a more DH feel I think since it's a small band of resistance fighters.  Probably would have them resisting a Tau occupation.
helvorn
player, 15 posts
Wed 20 Dec 2017
at 05:19
  • msg #697

DH

So what do you guys think of the older spin on the Emperor which includes the Sensei and the Star Child?  I always thought the Sensei would be a cool character to play in a higher powered game.
Hatten
player, 2 posts
Tue 16 Jan 2018
at 10:26
  • msg #698

DH

Has anyone else checked out the Dark Heresy sypplement for Genesys? Last I checked it was in v 1.2 and it looked fairly fun to play, a large step away from the percentile system but I loved playing Star Wars EotE so I wanted to give it a try.
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