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20:18, 27th April 2024 (GMT+0)

Death Watch: Discussion.

Posted by flakkFor group 0
Lord Dubu
player, 79 posts
Fri 11 May 2012
at 20:18
  • msg #309

Re: New stuff

I was toying with a similar idea. I'm biased as a table-top Dark Angels player but the intrigue built into them by the whole Fallen aspect lends itself to a lot of the storyline tropes you'd see in a DH game being possible in a DW game.
Morrison
player, 10 posts
Sat 12 May 2012
at 00:38
  • msg #310

Re: New stuff

Yeah I thought about it due to the chapter squad mode. I was in a game as an assault marine and 1 marine from each chapter so it pretty much became a solo mode special that cost us cohesion. Dark angels would be cool a raven wing kill team maybe.
Lord Dubu
player, 85 posts
Fri 18 May 2012
at 15:18
  • msg #311

Re: New stuff

Since there's not a DW: Game Proposals thread I'll just leave this here. (after accidently putting in the DH proposals thread *self hand slap*)

I'm toying with the idea of running a Dark Angels game using the DW rules. While I'd keep a healthy dose of action in the game (it's space marines c'mon) I'd only be interested in running it if I found a group of VERY story minded players. People who were ready to develop a character, not just a game piece.

If there's enough interest in something like this I'll put together a game.
Morrison
player, 16 posts
Fri 18 May 2012
at 15:21
  • msg #312

Re: New stuff

I'm up and I know you'd get quite a few RTJs even if the interest isn't shown here. That happened in my DW game.

Also will they start as ravenwing or will they be in a lesser company to start. Also will it be rank 1 or another?
Tarrakhash
player, 39 posts
Fri 18 May 2012
at 15:26
  • msg #313

Re: New stuff

I'd be interested, I love the story part of DW, especially once you got the first two or three missions under your belt then some history starts to build up.
Lord Dubu
player, 86 posts
Fri 18 May 2012
at 15:36
  • msg #314

Re: New stuff

I'd run the team through an introductory skirmish that would set up the campaign. They'd start as 3rd company Tacticals. One would have to be willing to take the mantle of Sgt.
Tarrakhash
player, 40 posts
Fri 18 May 2012
at 15:41
  • msg #315

Re: New stuff

Does that mean we'd all be tactical marines, or would we just be equipped as tacticals?

Can I suggest starting with an NPC sergeant and then seeing who is regular enough to take the reins of sergeant. You find that people tend to vanish sometimes and if it's the man in charge it can be quite debilitating to the game.
Morrison
player, 17 posts
Fri 18 May 2012
at 15:42
  • msg #316

Re: New stuff

I'll be going for a tactical marine. Sounds like you've got a good plan so far I hope it gets started.
Morrison
player, 18 posts
Fri 18 May 2012
at 15:44
  • msg #317

Re: New stuff

In reply to Tarrakhash (msg #315):

no it just means we aren't part of death wing or raven wing (the 1st and 2nd company.) So we are more varied.
Morrison
player, 19 posts
Sat 19 May 2012
at 05:14
  • msg #318

Re: New stuff

Are you allowing Deeds to be purchased?
Lord Dubu
player, 87 posts
Sun 20 May 2012
at 05:19
  • msg #319

Re: New stuff

I'm not sure yet.

The first skirmish will take place before some of the more fluffy elements of chargen take place. Events in the skirmish will unlock the right to purchase those things after the skirmish and complete the chargen process...
Tarrakhash
player, 41 posts
Sun 20 May 2012
at 10:02
  • msg #320

Re: New stuff

Cool, last question then, do we use the old weapon tables or the new ones that are supposed to be optional but all the newer books are using them?
LastChance
player, 11 posts
Tue 21 Aug 2012
at 04:23
  • msg #321

Re: New stuff

Does anyone have a good deathwatch sheet?
flakk
GM, 710 posts
"The dude abides..."
Wed 2 Jan 2013
at 21:33
  • msg #322

Re: New stuff

BUMP!
Goflux
player, 7 posts
Wed 2 Jan 2013
at 22:38
  • msg #323

Re: New stuff

Crusadeath:
I believe that all Space Marines start with Literacy? In that case you should pick up Forbidden Lore (Chaos Space Marines) (no one else gets it this early but the Dark Angels) and Interrogation. Those both are for Dark Angels only.

Well bugger me, I just checked and Space Marines don't get Literacy as a starting talent. Dafuq. So a starting Apothecary can create poisons based on the faintest trail of a xeno's genetic code, but goes "durrr, wotz dis" when confronted with a piece of paper?

Yeah, they aren't the brightest bulbs in the shed.
Goflux
player, 8 posts
Thu 3 Jan 2013
at 00:06
  • msg #324

Re: New stuff

By the way, do you start with an Advanced Specialty at rank 1?
Goflux
player, 9 posts
Sat 5 Jan 2013
at 05:52
  • msg #325

Re: New stuff

Question: What're the most important things to get as a Tech Marine?
Goflux
player, 12 posts
Tue 8 Jan 2013
at 03:40
  • msg #326

Re: New stuff

Why does nobody post here?

Question: Are genestealers a suitable enemy for a new Rank 1 Death Watch group?
Tathal
player, 17 posts
Tue 8 Jan 2013
at 07:05
  • msg #327

Re: New stuff

Goflux:
By the way, do you start with an Advanced Specialty at rank 1?


If your asking what I think you are it depends entirely on the advanced specialty. For example, in Rites of Battle the Deathwatch Champion has a perequisite of Rank 4, whereas the Deathwatch Black Shield has a perequisite Rank 1. The advanced specialties have a list of perequisites for the specialty.

That answer your question?

Goflux:
Question: What're the most important things to get as a Tech Marine?


I will try to answer this, but I have never played a techmarine before. I would think, probably obviously, repairing equipment - so repair skills. I would think something similar to an Adepetus Mechanicus priest, since Tachmarine is also a part of the AM. I would probably take some piloting skills as well.

Goflux:
Why does nobody post here?

Question: Are genestealers a suitable enemy for a new Rank 1 Death Watch group?


Personally, I think genestealers would be acceptable - possible as a first encounter with the tyranid. At least I would to players in a game.
Goflux
player, 13 posts
Tue 8 Jan 2013
at 07:12
  • msg #328

Re: New stuff

Thanks, that helps.

I ask the genestealer question because my DM threw six of them at us, and then threw a horde of 100 at us. We survived by sheer luck imho

Luck, and a massive box full of flammable grenades.
Tathal
player, 18 posts
Tue 8 Jan 2013
at 07:20
  • msg #329

Re: New stuff

Not sure I would have thrown 100 at a group without them having some heavy weapons. But, who knows, maybe there was some other plan in motion.
Goflux
player, 14 posts
Tue 8 Jan 2013
at 07:26
  • msg #330

Re: New stuff

Nope, there wasnt. There were four of us with 40 req each. We had 3 renown. The best we had was two heavy flamers.
Tathal
player, 20 posts
Thu 24 Jan 2013
at 02:09
  • msg #331

Re: New stuff

I am starting a Deathwatch gaming, running through Rising Tempest. If anyone is interested head on over to the game.

link to another game
Tathal
player, 21 posts
Sun 27 Jan 2013
at 07:37
  • msg #332

Re: New stuff

Still hoping to get an Apothecary, and a Devastator app. If anyone is interested head on over.
Crusadeath
player, 50 posts
Mon 28 Jan 2013
at 20:44
  • msg #333

Re: New stuff

Hello everyone, Crusadeath here. I have a message for anyone interested enough to listen.

So, you guys know what the Dornian Heresy is? If you don't, I'll tell you briefly. It's an alternate universe of Warhammer 40k. Essentially: What would happen if Horus never fell to the touch of Chaos, and Dorn did so instead? Chaos erupts as traitor becomes loyalist and loyalist becomes traitor.

More info can be found here: http://www.bolterandchainsword...thedornianheresy.pdf

Now, what I wanted to say is that a friend of mine and I are making Deathwatch rules for roleplaying members of the Dornian Heresy Loyalist Legions. Ergo, you will be able to play as a World Eater that is loyal to the Emperor... In M41.

Like the premise? If so, here's a first draft of the first Legion I've finished making rules for: The Word Bearers. http://www.mediafire.com/?d4w341qh9nunnce

I'll definitely appreciate feedback, and if I get enough people interested, I might run a game once I am done with the mod.

Cya all later. ;)
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