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17:50, 27th April 2024 (GMT+0)

Only War!

Posted by flakkFor group 0
flakk
GM, 693 posts
"The dude abides..."
Wed 4 Jul 2012
at 23:11
  • msg #1

Only War!

You know what to do!
MILLANDSON
player, 194 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Wed 4 Jul 2012
at 23:14
  • msg #2

Re: Only War!

What do people think of the rules in general, and the tweaks included in this week's update, then?

I think the update helps clarify quite a few bits (like the Favoured Weapons section), and fixes some bits that needed it (like the availability of Lascannons and Meltaguns/Multi-Meltas).

However, I still think that some things covered in it need further tweaking, such as:

Ogryns - since it's possible for them to start off with Int 5 or so, and they aren't quite as low intelligence in the fluff as animals - they should be around 15 or so I reckon. Plus they need to increase Unnatural Toughness and Strength to +4, in my eyes, since they're meant to at least be the equal of a Marine in terms of raw power, if not overall ability.

Vanquisher - I think the cannon needs to be more effective against other tanks - possibly a flat +20 to Penetration and perhaps an increase in damage when shooting tanks, since they aren't very good against infantry, but are potential 1-hit-kill weapons against most tanks according to the fluff.

They also need to tackle other stuff I think, like reducing the Structural Integrity and/or Armour of Tanks, since they're crazy tough at present, wish most anti-tank weapons not doing all that much against them.

Also, for ease of finding it:

MILLANDSON:
Here's the link to my game:

link to another game

Character and regiment generation will be done as a party, since as a squad-based military game, what regiment you're going to be, and the characters your fellow players want to play, will have at least some impact on what you want to play, and the character you end up generating.

Tathal
player, 10 posts
Thu 5 Jul 2012
at 01:23
  • msg #3

Re: Only War!

What I have read seems alright so far. However, I haven't read everything yet. And, at least for me, I get a better gauge on a game and its rules by playing through them.

I do agree that the Ogryns need to be a little tougher and/or stronger.

I am really interested to see how the comrade system plays out.
Nasme
player, 2 posts
Thu 5 Jul 2012
at 01:59
  • msg #4

Re: Only War!

I'm extremely pleased by the advancement system they have in OW. It is pretty much exactly what I hoped it would be.
Tathal
player, 11 posts
Thu 5 Jul 2012
at 02:41
  • msg #5

Re: Only War!

Yeah, that is nice. Having suggested advances, but freeing it for you to take whatever - but cheaper with things you are good at.
Gwenlynn
player, 266 posts
Tabletop GM of Wfrp, RT
Player of DH
Thu 5 Jul 2012
at 11:58
  • msg #6

Re: Only War!

I like it, it got all the good stiff from DH and BC. I prefer the Ogrynn as he is though, this is not Deathwatch and the diff betwen someone with and witholut unnat x2 is quite a lot.
WhiteLycan
player, 19 posts
Thu 5 Jul 2012
at 12:51
  • msg #7

Re: Only War!

It's not UN S x2, it's UN S +2. Huge difference.

And considering the Ogryn has a choice of, what, like 6 weapons? I think giving them a little more strength/toughness isn't going to hurt anyone. They're already the dumbest possible character you can play in any of the 40k series. They can't use any of the fun weapons or most of the cool wargear. They kindly give all their attackers a +10 to hit them. And you don't think it'd be appropriate to give them a couple extra points of damage?
Gwenlynn
player, 267 posts
Tabletop GM of Wfrp, RT
Player of DH
Thu 5 Jul 2012
at 17:30
  • msg #8

Re: Only War!

I played one, they are quite fun and what wargear? Do you really think that you will have any? Have you studied the appropriating of wargear yet? So far, my twam has had zilch succes there.
Tathal
player, 12 posts
Thu 5 Jul 2012
at 23:06
  • msg #9

Re: Only War!

For the Ogryn it would be nice if they add in the the Biochemical Ogryn Neural Enhancement (BONE) to make Bone'eads. Unless it is there and I just missed it.
MILLANDSON
player, 195 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Thu 5 Jul 2012
at 23:33
  • msg #10

Re: Only War!

Tathal:
For the Ogryn it would be nice if they add in the the Biochemical Ogryn Neural Enhancement (BONE) to make Bone'eads. Unless it is there and I just missed it.


Nope, it's not, and it would be cool to have it, since it'd at least allow Ogryns to be not entirely retardation-level intelligence.

Hell, they could have just said that PC Ogryns all have BONE implants, and reduced the Int modifier to -5 or -10.

I still think that, instead of a flat negative to Int (or alongside a -5 modifier), they should just have a -20 modifier to all Lores other than (Imperium), (Imperial Guard) and (War).
Nasme
player, 3 posts
Thu 5 Jul 2012
at 23:40
  • msg #11

Re: Only War!

I think Ogryn suffer from the same problems Orks do in a roleplaying system. They are either super special snowflakes to give them depth or they are one dimensional and get boring very quickly. They are a neat addition though. But It Dark in Dere! never fails to make me laugh a bit.
This message was last edited by the player at 23:41, Thu 05 July 2012.
WhiteLycan
player, 21 posts
Fri 6 Jul 2012
at 03:32
  • msg #12

Re: Only War!

Gwenlynn:
I played one, they are quite fun and what wargear? Do you really think that you will have any? Have you studied the appropriating of wargear yet? So far, my twam has had zilch succes there.

I really have no idea what the intentions of this post are so I'm going to leave it alone.


I totally agree that Ogryn PCs should come with BONE implants. Only War already states that PCs are a cut above the average IG soldiers.
Nasme
player, 4 posts
Fri 6 Jul 2012
at 07:15
  • msg #13

Re: Only War!

Alright, I've reformatted a DW Text Character Sheet to work with OW. I would say enjoy, but the forums break it and I'm not sure how to fix it.
Gwenlynn
player, 268 posts
Tabletop GM of Wfrp, RT
Player of DH
Fri 6 Jul 2012
at 23:34
  • msg #14

Re: Only War!

WhiteLycan:
Gwenlynn:
I played one, they are quite fun and what wargear? Do you really think that you will have any? Have you studied the appropriating of wargear yet? So far, my twam has had zilch succes there.

I really have no idea what the intentions of this post are so I'm going to leave it alone.


I totally agree that Ogryn PCs should come with BONE implants. Only War already states that PCs are a cut above the average IG soldiers.


It was a I like to keep the4 Ogrynns as they are right now vote

It was also a reminder that cool items don't happen a lot. The system to gain goodies is brutal.
WhiteLycan
player, 22 posts
Fri 6 Jul 2012
at 23:35
  • msg #15

Re: Only War!

So you're saying that it should (and is) hard to gain cool items, and that it's perfectly okay for Ogryn to not be able to use any of them?
Gwenlynn
player, 269 posts
Tabletop GM of Wfrp, RT
Player of DH
Fri 6 Jul 2012
at 23:51
  • msg #16

Re: Only War!

WhiteLycan:
So you're saying that it should (and is) hard to gain cool items, and that it's perfectly okay for Ogryn to not be able to use any of them?


Not really, it is more a thing like, hey cool items seldom come into play anyway so why bother to worry about it to much?

Besides, I felt that being an Ogrynn was special and cool all by itself. I also had no reason to consider my gear as something less special.
WhiteLycan
player, 23 posts
Sat 7 Jul 2012
at 00:08
  • msg #17

Re: Only War!

How can you say that's not really what you're saying when you pretty much say exactly that in the exact same sentence? I don't see how anyone can think it's okay for a career to have almost no variety in their equipment and try to justify it by saying they're cool as is.

I think I'm done talking about this. It's making my head hurt.
Gwenlynn
player, 270 posts
Tabletop GM of Wfrp, RT
Player of DH
Sat 7 Jul 2012
at 14:39
  • msg #18

Re: Only War!

Sorry about making your heasd hurt.

But I stand by my idea, in OW, you are not going to end up with all sorts of supergear. And if you do, it is an easy matter to hand the Ogryn an Ogrynnproof Lascannon. It whacks and blows up enemy tanks. I don't see much of a problem there.
Crusadeath
player, 11 posts
Sat 7 Jul 2012
at 14:48
  • msg #19

Re: Only War!

Supergear? This is the Imperial Guard, if you want to roll with overpowered toys play Ascension or Rogue Trader. Supergear is not the feeling of the IG, it never was and it never will be.
WhiteLycan
player, 25 posts
Sat 7 Jul 2012
at 15:02
  • msg #20

Re: Only War!

Hm, that's odd. I don't remember ever saying supergear. *ctrl+f "supergear"* Nope, sure didn't. Wasn't aware "cool wargear" translated into "ascension-level supergear".
Gwenlynn
player, 271 posts
Tabletop GM of Wfrp, RT
Player of DH
Sat 7 Jul 2012
at 17:04
  • msg #21

Re: Only War!

But what would you consider to be a cool wargear that is not fitted for an Ogrynn then but would be available to other persons?
WhiteLycan
player, 26 posts
Sat 7 Jul 2012
at 17:24
  • msg #22

Re: Only War!

I'm not at my books right now so I can't give that question justice (and won't be able to until tomorrow night). But basically everything. Like I can't imagine a ten feet tall Ogryn being covered by a cameleoline cloak. Stuff like that. On top of the fact that the get like 6 weapons total.

If a simple houserule can fix something, that doesn't mean it's not broken.
Nasme
player, 5 posts
Sat 7 Jul 2012
at 22:09
  • msg #23

Re: Only War!

I've managed to fix the text character sheet, so here it is. It should include everything needed for an OW character and it's formatted to work on Rpol. If you try to post it and it breaks just highlight the whole thing and give it the pre tag that's down among the formatting button.





--*Only War Text Character Sheet*-------------------------------------------------
--*General information*-----------------------------------------------------------
Character Name:                              Player Name:
Home World:                                  Squad Logistics Rating: 10
Regiment:
Specialty:

Character Description:

Height: 0.00 m                               Eyes:
Weight: 000 kg                               Hair:
Age:    00 yrs                               Skin:

Markings/Tattoos:
Bionic Replacements:
-
-
-
--*Characteristics*---------------------------------------------------------------
Weapon Skill  Ballistic Skill
+----------+   +----------+
|    00    |   |    00    |      x = attained - o = not attained
+----------+   +----------+
   oooooo         oooooo

Strength   Toughness   Agility   Intelligence  Perception  Will Power  Fellowship
+--------+ +--------+ +--------+  +--------+   +--------+  +--------+  +--------+
|   00   | |   00   | |   00   |  |   00   |   |   00   |  |   00   |  |   00   |
+--------+ +--------+ +--------+  +--------+   +--------+  +--------+  +--------+
  oooooo     oooooo     oooooo      oooooo       oooooo      oooooo      oooooo

+-*Point Buy Allocation*---------------------------------------------------------+
WS: 00 BS: 00 S: 00
T: 00 Ag: 00 Int: 00
Per: 00 WP: 00 Fel: 00
+--------------------------------------------------------------------------------+ Initiative: Wounds Total: 00 Fate total: 0 Current: 00 Fate current: 0 Fatigue: 0/0 Critical Damage: Critical Damage Effects: - - - Insanity: 0 Degree of Madness: Stable Trauma Modifier: Disorders: - - - Corruption: 0 Malignancy Test Modifier: Mutations: - - - Movement= Half: 0m Full: 00m Charge: 00m Run: 00m Leap: 00m Jump: 00cm Lifting= Carry: 00kg Lift: 00kg Push: 00kg Current Weight Carried: 000kg +--Skills------------------------------------------------------------------------+
Name Char Basic Train +10 +20 +30 Total
Acrobatics (Agi) o o o o o 00
Athletics (Str) o o o o o 00
Awareness (Per) o o o o o 00
Charm (Fel) o o o o o 00
Command (Fel) o o o o o 00
Commerce (Int) o o o o o 00
Common Lore (Int)
- o o o o o 00
- o o o o o 00
- o o o o o 00
Deceive (Fel) o o o o o 00
Dodge (Agi) o o o o o 00
Forbidden Lore (Int)
- o o o o o 00
- o o o o o 00
Inquiry (Fel) o o o o o 00
Intimidate (Str) o o o o o 00
Linguistics (Int)
-Low Gothig o o o o o 00
- o o o o o 00
- o o o o o 00
Logic (Int) o o o o o 00
Medicae (Int) o o o o o 00
Navigate (Int)
-Surface o o o o o 00
-Stellar o o o o o 00
-Warp o o o o o 00
Operate (Agi)
-Aeronautica o o o o o 00
-Surface o o o o o 00
-Voidship o o o o o 00
Parry (WS) o o o o o 00
Psynescience (Per) o o o o o 00
Scholastic Lore (Int)
- o o o o o 00
- o o o o o 00
Scrutiny (Per) o o o o o 00
Security (Int) o o o o o 00
Sleight of Hand (Agi) o o o o o 00
Stealth (Agi) o o o o o 00
Survival (Per) o o o o o 00
Tech-Use (Int) o o o o o 00
Trade (Int)
- o o o o o 00
- o o o o o 00
- o o o o o 00
+--------------------------------------------------------------------------------+ x = attained - o = not attained --*Talents & Traits*-------------------------------------------------------------- Weapon Training o Bolt o Launcher o Shock o Chain o Melta o Solid Projectile o Flame o Plasma o Heavy o Power o Las o Low-Tech Traits Description Starting Talents Description Bought Talents XP Cost Description --*Weapons*----------------------------------------------------------------------- Melee Weapons Ranged Weapons +--------------------------------------+ +--------------------------------------+
Name: Name:
Class: Melee Damage: Class: Basic Damage:
Type: Pen: 0 Type: Pen: Reload:
  ROF: -/-/- Clip: 00
Special rules: Range: 00m
  PB: 0m/S: 00m/M: 000m /L: 000m /E:000m
+--------------------------------------+ |Special rules: | +--------------------------------------+ | |
Name:+--------------------------------------+
Class: Melee Damage:+--------------------------------------+
Type: Pen: 0 Name:
  Class: Pistol Damage:
Special rules: Type: Pen: Reload:
  ROF: -/-/- Clip: 00
+--------------------------------------+ |Range: 00m | +--------------------------------------+ |PB: 0m/S: 00m/M: 000m /L: 000m /E: 000|
Name: Special rules:
Class: Melee Damage:  
Type: Pen: 0+--------------------------------------+ 
 +--------------------------------------+ 
Special rules: Name:
  Class: Damage:
+--------------------------------------+ |Type: Pen: Reload: | |ROF: -/-/- Clip: | |Range: | |PB: /S: /M: /L: /E: | |Special rules: | +--------------------------------------+ --*Ammunition*---------------------------------------------------------------------- Name Weight - - - - - - --*Gear*---------------------------------------------------------------------------- Name Weight Description - - - - - - - - - - - - - - - - - --*Armour*-------------------------------------------------------------------------- Hit Location & Armours +--------------+ | Head | | (1-10) | | () | |Type: Common | +--------------+ | | +--------------+ | Right Arm | +--------------+ | Left Arm | | (11-20) | | (21-30) | | (0) | | (0) | |Type: Common | |Type: Common | | | +--------------+ | | +--------------+ | Body | +--------------+ | (31-70) | | (0) | |Type: Common | | | +--------------+ +--------------+ +--------------+ | Right Leg | | Left Leg | | (71-85) | | (86-100) | | (0) | | (0) | |Type: Common | |Type: Common | | | | | | | | | +--------------+ +--------------+ Total Armor Weight 00kg --*XP*---------------------------------------------------------------------------- Aptitudes x=known Aptitude o=unknown Aptitude x General o Offence o Weapon Skill o Finesse o Ballistic Skill o Defence o Strength o Psyker o Toughness o Tech o Agility o Knowledge o Intelligence o Leadership o Perception o Fieldcraft o Willpower o Social o Fellowship +---------------------+ +---------------------+ | XP to spend | | XP spent | | | | | | | | | +---------------------+ +---------------------+ --*XP Advancements*--------------------------------------------------------------- +--Skills/Advancements-------------------+--Talents------------------------------+
Name: XP Cost:Name: XP Cost:
  
  
  
  
  
+----------------------------------------+---------------------------------------+ +-*Squad Mate*-------------------------------------------------------------------+
Name:
Status:
Special Abilities:
 
 
 
 
 
 
 
 
 
 
+--------------------------------------------------------------------------------+
This message was last edited by the player at 06:29, Sun 08 July 2012.
Gwenlynn
player, 272 posts
Tabletop GM of Wfrp, RT
Player of DH
Sat 7 Jul 2012
at 22:42
  • msg #24

Re: Only War!

WhiteLycan:
I'm not at my books right now so I can't give that question justice (and won't be able to until tomorrow night). But basically everything. Like I can't imagine a ten feet tall Ogryn being covered by a cameleoline cloak. Stuff like that. On top of the fact that the get like 6 weapons total.

If a simple houserule can fix something, that doesn't mean it's not broken.


A chameleon tarpaulin? Easy enough if the mission requires it.

But I dont see commanders equipping combat medics with special thingd that they dont need to do their job either. Or a psyker for example. The Ogryn is like them a specialist who is good at bashing things hard and be able to go one on one with an Ork in fisticuffs and survive.

The role you have basically tells what gear you will have. Heavy weapon expert a big gun, the weapon specialist some special weapons and the ratling hits ofcourse the jackpot. But the medic got his lasgun, the sergeant his laspistol and chainsword and they will be using those a lot. Just like an Ogrynn and his trusty Ripper Gun (which I think is a cool weapon)
This message was last edited by the player at 22:45, Sat 07 July 2012.
Nasme
player, 6 posts
Sat 7 Jul 2012
at 22:45
  • msg #25

Re: Only War!

Gwenlynn:
WhiteLycan:
I'm not at my books right now so I can't give that question justice (and won't be able to until tomorrow night). But basically everything. Like I can't imagine a ten feet tall Ogryn being covered by a cameleoline cloak. Stuff like that. On top of the fact that the get like 6 weapons total.

If a simple houserule can fix something, that doesn't mean it's not broken.


A chameleon tarpaulin? Easy enough if the mission requires it.

But I dont see commanders equipping combat medics with special thingd that they dont need to do their job either. Or a psyker for example. The Ogryn is like them a specialist who is good at bashing things hard and be able to go one on one with an Ork in fisticuffs and survive.


Given the stats an ogryn should be able to go fisticuffs with several orks and win, not just survive.
This message was last edited by the player at 22:45, Sat 07 July 2012.
Brimflame69
player, 105 posts
Sun 8 Jul 2012
at 23:32
  • msg #26

Re: Only War!

Quick question, is there anything barring me from running an only war game on here during the Beta period?
Alectai
player, 4 posts
Sun 8 Jul 2012
at 23:35
  • msg #27

Re: Only War!

Don't think so.
Nasme
player, 7 posts
Sun 8 Jul 2012
at 23:41
  • msg #28

Re: Only War!

Not that I know of. Millandson is running one right now.
Brimflame69
player, 106 posts
Sun 8 Jul 2012
at 23:50
  • msg #29

Re: Only War!

Cool, I just got a copy as a birthday present (Best....Friend.....EVER!) and I'm tempted to run my own game on here.
MILLANDSON
player, 196 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Mon 9 Jul 2012
at 00:42
  • msg #30

Re: Only War!

Yea, there are no problems with running a beta game on here. I know I'd join one, since I've only ever GM'd the damn thing! :P
Willis
player, 19 posts
Know thine enemy, for
they already know you.
Sat 14 Jul 2012
at 17:45
  • msg #31

Re: Only War!

I wanna play in an Only War game.  Would anyone be willing to run one for a completely new guy?
MILLANDSON
player, 197 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Sun 15 Jul 2012
at 00:39
  • msg #32

Re: Only War!

Mine's already full, sorry :(
Willis
player, 21 posts
Know thine enemy, for
they already know you.
Sun 15 Jul 2012
at 18:03
  • msg #33

Re: Only War!

Nobody would be willing to run a game or take on a new player into one that is already going?
Brimflame69
player, 107 posts
Sun 15 Jul 2012
at 18:45
  • msg #34

Re: Only War!

I may have one up in the next few days.
Brimflame69
player, 108 posts
Mon 16 Jul 2012
at 17:06
  • msg #35

Re: Only War!

Game is up, 5 open slots. Character and Regiment creation will be handled in game. Game is rated adult and you must have a copy of the beta rules.

link to another game
Crusadeath
player, 31 posts
Mon 8 Oct 2012
at 15:49
  • msg #36

Re: Only War!

I opened an Only War game recently, and will be accepting applications until Friday. The game is set during the Second War of Armageddon, and you can expect lots of grimdarkness, Spess Mehreens saving the day, and being pounded into dust by friendly Titans.

link to another game
Jakara
player, 23 posts
That guy with the flamer
Burny Burny :P
Mon 8 Oct 2012
at 16:49
  • msg #37

Re: Only War!

-.- Payed on the 15th. DAMN YOU PAY DAY!
MILLANDSON
player, 208 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Mon 8 Oct 2012
at 18:03
  • msg #38

Re: Only War!

Jakara:
-.- Payed on the 15th. DAMN YOU PAY DAY!


It doesn't matter, the beta isn't available anymore. You'll have to wait until after the full game is released now.
Jakara
player, 24 posts
That guy with the flamer
Burny Burny :P
Mon 8 Oct 2012
at 18:06
  • msg #39

Re: Only War!

Ahh awesome, I thought the games where going up because it was getting released soon -.-
Tyear
player, 7 posts
Mon 8 Oct 2012
at 18:07
  • msg #40

Re: Only War!

There are always.. other ways to acquire PDF's ;)
Jakara
player, 25 posts
That guy with the flamer
Burny Burny :P
Mon 8 Oct 2012
at 18:08
  • msg #41

Re: Only War!

Hmmmmmmm




GEIF!

O.O
MILLANDSON
player, 209 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Mon 8 Oct 2012
at 18:11
  • msg #42

Re: Only War!

Tyear:
There are always.. other ways to acquire PDF's ;)


Yea... I helped work on Only War. Since you seem to be advocating the piracy of the game, which can, in itself, be seen as a breach of the rules of RPOL, I have several choice words for you, all of which I will not sully this forum with.

Suffice to say - fruit you, you are the reason why companies treat all their customers as if they're pirates.
Tyear
player, 8 posts
Mon 8 Oct 2012
at 18:18
  • msg #43

Re: Only War!

Not saying we should all start pirating, I have my books bought & paid for make no mistake.

I do like to check out a system before I buy it, same idea basically with video-games. Why would I pay 60 bucks for something I might not like and seeing as nobody 'loans' stuff out anymore.
MILLANDSON
player, 210 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 9 Oct 2012
at 01:44
  • msg #44

Re: Only War!

Tyear:
Not saying we should all start pirating, I have my books bought & paid for make no mistake.

I do like to check out a system before I buy it, same idea basically with video-games. Why would I pay 60 bucks for something I might not like and seeing as nobody 'loans' stuff out anymore.


Because, whatever way you want to justify it, it's illegal. Whether you agree with that or not is immaterial, but people rely on those products selling to get their salary, and the laws of most of the countries we live in state that sharing or downloading paid digital content from an unlicensed source is illegal, and I would prefer you not advise someone to illegally download a book I had the privilege to work on, made by people I have the privilege of calling my friends.

Doing so in front of someone involved in the creation of the book is, to put it bluntly, disrespectful. It's as bad as the people who suggested the very same time on the FFG forums - you just don't do it.
Jakara
player, 26 posts
That guy with the flamer
Burny Burny :P
Tue 9 Oct 2012
at 02:03
  • msg #45

Re: Only War!

I mostly agree with Mill here, just one thing I'm slightly miffed about. The fact that the Beta was £20 and that this gives no down costing on the book proper, when released, for the beta testers. They payed for it, why shouldn't they be able to use it as they see fit?

I'm past the point of caring now. A hornets nest has been kicked. If I was the mod here I'd delete everything back to y first post and leave it be.
rancorius
player, 21 posts
Tue 9 Oct 2012
at 02:29
  • msg #46

Re: Only War!

why didnt they have quick start pdf like COC did? and before i saw appearing on the board i didnt even know this ssytem was around
Baron
player, 41 posts
Tue 9 Oct 2012
at 05:09
  • msg #47

Re: Only War!

I've written several long rants and deleted them.

Tyear, you're wrong to suggest that we should download something. The full release will be out soon. Give it time and have patience. I'm sure that it will be entirely worth the wait and that whatever is downloaded will end up being a waste of memory and unnecessary risk considering all the things you can pick up from downloads.

MILL, you're blaming Tyear for all the woes of the RPing industry. Video Games have done more damage than online piracy ever could do. Ever. I imagine Tyear is probably fond of the image of being the lord of all pirates, the epitome of all evil, and the scourge of modern civilization, but somehow I do not think that fits. He suggested downloading a limited release beta either way. It's not like he'll be cutting into any profit margins until the full release comes out.

Now that you're both upset with me, let's cut this out before Flakk gets a chance to see this convo. It will not end well for any of us. He's a scary, scary man...
flakk
GM, 701 posts
"The dude abides..."
Tue 9 Oct 2012
at 11:41
  • msg #48

Re: Only War!

I decided to check in before getting ready for work and will chime in and remind everyone to play nice=:)  I'd hate to exterminatus this thread.
MILLANDSON
player, 211 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 9 Oct 2012
at 22:46
  • msg #49

Re: Only War!

Baron:
MILL, you're blaming Tyear for all the woes of the RPing industry. Video Games have done more damage than online piracy ever could do. Ever. I imagine Tyear is probably fond of the image of being the lord of all pirates, the epitome of all evil, and the scourge of modern civilization, but somehow I do not think that fits. He suggested downloading a limited release beta either way. It's not like he'll be cutting into any profit margins until the full release comes out.

Now that you're both upset with me, let's cut this out before Flakk gets a chance to see this convo. It will not end well for any of us. He's a scary, scary man...


Oh, I'm not upset with you, but I think you're misunderstanding my comments. I am suggesting that individuals such as Tyear, that either download illegally or advocate/assist in people downloading illegally, are one of the contributing factors of prices for the stuff we all like being so high and we have to put up with DRM, not the sole reason.

Plus, it makes no difference whether it's a limited release or not - it's still a copyright work, he, or others like him, are not licensed to distribute the work, and the content was never free in the first place (though that actually doesn't make a difference to whether you're allowed to distribute it or not - it just makes it worse). The law is pretty clear on what that is called - copyright infringement/piracy. Wrap it up however you like, it is what it is.

I'm also pointing out that what he did, suggesting that another user should pirate the PDF, is in breach of the site rules, and that he should stop not only because it's disrespectful to suggest such a thing in the company of someone who is credited as being a contributor to that PDF, but could also result in the site moderators taking action against him. I might be wrong, but I'd assume he wouldn't want to run the risk of that happening.

Given that flakk has asked us to play nice, and the site mods are keeping an eye out for any suggestions that piracy, or assistance in carrying out piracy, took place on the site in this circumstance, I'm done now.
This message was last edited by the player at 22:50, Tue 09 Oct 2012.
rancorius
player, 22 posts
Tue 9 Oct 2012
at 22:50
  • msg #50

Re: Only War!

mil flakk said drop it so drop it and play nice
Sarge
player, 10 posts
Tue 23 Oct 2012
at 15:54
  • msg #51

Re: Only War!

On a side note, you could always use this without legality issues given FFG is hosting it themselves. http://www.fantasyflightgames....al%20(Low%20Res).pdf

Edit: Also, I'm finally glad to see Ogyrn in a game, and can't wait to see if they also have Ratlings too.
This message was last edited by the player at 16:15, Tue 23 Oct 2012.
Gwenlynn
player, 283 posts
Tabletop GM of Wfrp, RT
Player of DH
Tue 23 Oct 2012
at 16:54
  • msg #52

Re: Only War!

Just wondering, does the open beta comes with a non disclosure agreement as well?
MILLANDSON
player, 212 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 23 Oct 2012
at 17:14
  • msg #53

Re: Only War!

Nope, since it's pretty much impossible to do that for a commercial product.
rancorius
player, 24 posts
Tue 23 Oct 2012
at 17:46
  • msg #54

Re: Only War!

its hard but doable for any product
MILLANDSON
player, 213 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 23 Oct 2012
at 19:43
  • msg #55

Re: Only War!

For something you paid for, though? I've never heard of it happening before, since purchasing it allows you to do pretty much whatever you want, within the law, with your book - the actual item is your property at that point, even if the contents are the intellectual property of someone else.
rancorius
player, 26 posts
Tue 23 Oct 2012
at 20:04
  • msg #56

Re: Only War!

sorry misread
alphapred
player, 14 posts
Tue 23 Oct 2012
at 20:04
  • msg #57

Re: Only War!

I understand that the Beta testing has finished now, hopefull the finished product is iminent.
MILLANDSON
player, 214 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 23 Oct 2012
at 23:05
  • msg #58

Re: Only War!

alphapred:
I understand that the Beta testing has finished now, hopefull the finished product is iminent.


I'd imagine they'll announce it about a month before release - so we're looking at December/January at present, even if they do announce it in the next week or so.
MILLANDSON
player, 217 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Fri 21 Dec 2012
at 15:57
  • msg #59

Re: Only War!

Well, now we have the final book - what do people think?

Got my copy and the GM Screen from FFG in the post, and it looks pretty damn nice to me. The fluff and setting sections are very good, I look forward to using the Spinward Marches!
Gwenlynn
player, 288 posts
Tabletop GM of Wfrp, RT
Player of DH
Fri 21 Dec 2012
at 17:19
  • msg #60

Re: Only War!

Mine will be in the post then as well. Must say that I am curious what they did with the rules after the closed and open beta test!

Good thinking btw doing an open beta test, it should have sorted out even more mistakes then the normal testing would have done.
jamat
player, 26 posts
Fri 21 Dec 2012
at 18:38
  • msg #61

Re: Only War!

Mine will be under the Christmas tree in 4 days time :(
Crusadeath
player, 41 posts
Fri 21 Dec 2012
at 18:44
  • msg #62

Re: Only War!

The better question is: anyone willing to run it? ;)
MILLANDSON
player, 218 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Fri 21 Dec 2012
at 20:43
  • msg #63

Re: Only War!

I might be, yea, but I will probably be too busy with my first exams for my graduate training scheme to start it before February.
Cripple X
player, 1 post
Mon 14 Jan 2013
at 01:48
  • msg #64

Re: Only War!

Hey folks,

First time poster to this discussion group here.

I am VERY interested in playing Only War. I actually made a Wanted—GMs thread about it on the main RPOL forum before I even knew this group was here.

I'm a big fan of the Warhammer 40000 universe and I'm a huge roleplayer and to be honest Only War is the RPG I've been waiting on since they started doing 40k RPGs. Sure, Space Marines are awe-inspiring Angels of Death, the Inquisition is truly potent, and Rogue Traders are Masters of the own destinies, but for me what I've always wanted to try and play was the regular guy, the Imperial Citizen, caught up in things perhaps beyond the realm of his understanding, but certainly beyond the realm of his control. I think maybe that's the best place to find a light in the Grim Darkness of the Future, if there is any to be found at all.

In 40k I think the Imperial Guard provide the perfect way to do that sort of exploration, especially cached as a "War Story." On one-hand you've got the mythology of war--glory, comradery, heroism, sacrifice--and on another you've got the visceral terrible atrocity that it really is. I think the Warhammer 40k Black Library fiction aims to portray this dichotomy in a lot places, but the quality of those works vary considerably. I believe a roleplaying game would be the perfect venue for exploring all of these sorts of themes and telling a truly rich narrative.  So, as I said before, I would really love to play Only War.
crownblade
player, 60 posts
Thu 17 Jan 2013
at 23:08
  • msg #65

Re: Only War!

I'd be interested as well.
Tathal
player, 19 posts
Fri 18 Jan 2013
at 00:24
  • msg #66

Re: Only War!

Cripple X:
Hey folks,

First time poster to this discussion group here.

I am VERY interested in playing Only War. I actually made a Wanted—GMs thread about it on the main RPOL forum before I even knew this group was here.

I'm a big fan of the Warhammer 40000 universe and I'm a huge roleplayer and to be honest Only War is the RPG I've been waiting on since they started doing 40k RPGs. Sure, Space Marines are awe-inspiring Angels of Death, the Inquisition is truly potent, and Rogue Traders are Masters of the own destinies, but for me what I've always wanted to try and play was the regular guy, the Imperial Citizen, caught up in things perhaps beyond the realm of his understanding, but certainly beyond the realm of his control. I think maybe that's the best place to find a light in the Grim Darkness of the Future, if there is any to be found at all.

In 40k I think the Imperial Guard provide the perfect way to do that sort of exploration, especially cached as a "War Story." On one-hand you've got the mythology of war--glory, comradery, heroism, sacrifice--and on another you've got the visceral terrible atrocity that it really is. I think the Warhammer 40k Black Library fiction aims to portray this dichotomy in a lot places, but the quality of those works vary considerably. I believe a roleplaying game would be the perfect venue for exploring all of these sorts of themes and telling a truly rich narrative.  So, as I said before, I would really love to play Only War.


You and me both!

Someone started one this week and I am guessing it was first come. I saw the post at work (I work grave) and couldn't so anything about it. Came home and had to sleep, got up and it was full with 7 players. Darn work and sleep!
Cripple X
player, 2 posts
Fri 18 Jan 2013
at 00:27
  • msg #67

Re: Only War!

Very near the same thing happened to me. Except the post was made while I was at work and when I checked when I got home it was already full! Lot of good my Wanted--GMs thread did me. =p

C'est La Vie, I suppose.
LoneGuardsman
player, 14 posts
Fri 18 Jan 2013
at 00:53
  • msg #68

Re: Only War!

If anyone is interested, I'm building an XCOM game with Only War as one of the core mechanical aspects.  Humans facing off against impossible odds, heroes in the making, etc.

Should be fun, and thought you folks might be interested.
Cripple X
player, 3 posts
Fri 18 Jan 2013
at 01:12
  • msg #69

Re: Only War!

Thank you for the offer, but I'm not particularly familiar with the intricacies of XCOM lore, so I'd probably be a bad fit. Plus, I was always turned off by the fact that its engagement/combat tactics do not at all reflect any sort of realistic military doctrine. You've clearly got Sky Rangers and other craft, how about some close-air support, please?
LoneGuardsman
player, 15 posts
Sun 20 Jan 2013
at 18:41
  • msg #70

Re: Only War!

Well, we have a little bit more freedom in RP than we do in a video game :)

We're pulling the guts out of the system as is, been overhauling the Origin Path system for the moment for usage in a lower-powered game with flavor more in keeping with terrestrial military forces.

And hey, Pilot is one of the combat roles right now, so close-air support is entirely a possibility (barring alien interference!).
Cripple X
player, 4 posts
Sun 20 Jan 2013
at 21:24
  • msg #71

Re: Only War!

Playing a pilot might be pretty interesting, either Sky Ranger or Interceptor pilot.
Tathal
player, 23 posts
Thu 7 Feb 2013
at 23:59
  • msg #72

Re: Only War!

Hello All!

I am thinking about running an Only War game using Final Testament. However, I would like some opinions on regiments. Do people prefer helping to make the regiment, or would it be preferable to have the GM make the regiment (especially in a forum game)?
dlantoub
player, 107 posts
Fri 8 Feb 2013
at 10:39
  • msg #73

Re: Only War!

Probably best for the GM to roll the regiment.

That way you can, in theory, avoid people complaining that they aren't from their favourite regiment.
MILLANDSON
player, 223 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Fri 8 Feb 2013
at 13:45
  • msg #74

Re: Only War!

I dunno... I've seen having a collective decision work pretty well, as a compromise decision means people at least get part of what they would like to play, and you usually don't end up with something no-one wants to play. If the GM makes the regiment, there's no sense of collective ownership of the style of game, and many people won't bother applying if they aren't interested at all in that type of regiment.
Amyante
player, 24 posts
Incomprehensibility
is but a play of words
Fri 8 Feb 2013
at 19:36
  • msg #75

Re: Only War!

Depends actually. In the end it's the characters that are running the show. I've played an Only War character that didn't fit in with her regiment (Feral World background in a Hive City regiment) and she did fairly well.

While she wasn't too happy about getting assigned to it, she quickly ignored those feelings during combat situations in favor of more important priorities, such as 'get my Captain to quit shouting at me all the time' and 'who is trying to put a bolter round in my face'.

It's possible. Sure, when setting up the regiment it's better for the GM to ask what kind of regiment the players are interested in playing, and sure, it's okay to have the occasional misfit as you can't hand-pick the people you get sent to replace losses, but as long as the majority aren't misfits it should only add flavor.

Unless you're playing a bunch of ex-cons getting bundled up and tossed on the front lines since no one will mourn their deaths anyway. Then everyone can be a misfit :P
dlantoub
player, 108 posts
Fri 8 Feb 2013
at 22:58
  • msg #76

Re: Only War!

ah I might be (in all probability) wrong about this..

but you see in Only War you are supposed to have a Regiment it controls in part what skills you get starting out and what you get discounts on and your individual and group speciality and this applies for the whole party.  There's no individual feral world thing from what I understood from the rules.  Either they are all from a feral world or none of them are.

I do take the point that a player created regiment could help with the cohesiveness of the whole thing my problem is I never really know what I want from a background and a "whole package background like regiment makes the selfish part sit up and say.. how do I be 'unique'. But the whole cohesion thing is a vital part of only war. ><

^^
This message was last edited by the player at 23:13, Fri 08 Feb 2013.
Amyante
player, 25 posts
Incomprehensibility
is but a play of words
Sat 9 Feb 2013
at 00:16
  • msg #77

Re: Only War!

Oh, i took the regiment's skills. I should probably mention that i was the psyker, and the Inquisition assigned me to the regiment. It's even canon for them to do that :P

And of course, being sent to a Hive World allowed them to keep tabs on me much easier since they knew i knew my way around surviving in a jungle, which a Hive City has a distinct lack of ;)
SENIOR CARDINAL IGNATO
player, 204 posts
Innocence Proves Nothing
Sat 9 Feb 2013
at 02:23
  • msg #78

Re: Only War!

I can't the Senior Cardinal Ignato has yet to even cast his eyes upon the tome of Only War.  What was the Forum's judgement after the whole beta debacle.  The preview I thought looked great, I usually get the Cores first day off the boat, but after 4 giant cores and a lot of good side books, like I warned and whimpered when Black Crusade came out, I am sure the Cardinal is not alone in being a few thrones short of being able to keep up with the lines and other gaming at the same time.

The best part is that these are great problems to have, too many good games to even play these days.  I was just wondering Flakk and I know this one is a stretch, but I just like the gamers here and it happens from time to time anyhow as the group kinda has gotten to know one another.  Would it be to Ruinous to start a "Heretical" gaming thread.  Those that are not Warhammer approved, yet caught the eye of forum members, just a thought. I mean I am in other gaming forums, but they keep to the systems the Forum is about as well, just a mad hair in the brain.

Such tainted thoughts from the Cardinal I know, best wishes with everyones game.  I was waiting for the tide of Only War to hit the RPoL beach, sounds fun, and someone post something I so interesting about the book I have to buy it leaving the Cardinal to syphoning his neighbors gas again;)
MILLANDSON
player, 224 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Sat 9 Feb 2013
at 03:53
  • msg #79

Re: Only War!

SENIOR CARDINAL IGNATO:
What was the Forum's judgement after the whole beta debacle.


Debacle? Why would you think it was a debacle? You got a discount equal to the cost of the beta on the final PDF, and it is pretty much universally believed that it made the game a lot better.
SENIOR CARDINAL IGNATO
player, 205 posts
Innocence Proves Nothing
Sat 9 Feb 2013
at 04:05
  • msg #80

Re: Only War!

No let the Senior Cardinal Ignato clear the air on that point.  I never once complained about the Beta test FFG did, I think it was an amazing thing to watch a group of individuals come together at no pay to take on one of the most thankless jobs in publishing.

I was one watching from the side-lines as the other half complained endlessly about the Beta "cheat".  Although I believe everyone who bought beta received a coupon for the hard copy.  I have no problems, that are not silly little points of this and that with FFG.  In my mind like I was trying to say above, is that FFG has come out with so very much good gaming I can't keep up with the titles and awesome supplements.

 I would buy a lot of FFG Warhammer books for the art alone.  Let it be known the Cardinal has no problem with how FFG handled Only War, I was really joking about a "debacle", being that from the moment the beta idea hit the ethernet, this Forum, (too bored with my own ranting to look up the exact post) again people on this forum blew up.  So by "debacle" the Senior Cardinal Ignato meant it really showed a rift in the "politics" and ideals people have about gaming, you just don't see it that often.  Anyhow like I said the game is making me drool, and that drool is covered with gasoline from my neighbors new truck, damn him he switched to diesel;)
MILLANDSON
player, 225 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Sat 9 Feb 2013
at 05:54
  • msg #81

Re: Only War!

Ahh, fair enough. I didn't see many people complain after it was pointed out that you got a discount copy of the full-game's PDF, so I thought you were talking about people complaining somewhere other than the FFG forums/RPG.net/etc.

In my opinion, it's probably the best of the 40k RPGs. It's been tested more than just me and my fellow playtesters could do, and it's much better for it, as well as being a fairly open and flexible system, letting you mostly play whatever type of character you want.
Gwenlynn
player, 298 posts
Tabletop GM of Wfrp, RT
Player of DH
Mon 11 Feb 2013
at 17:58
  • msg #82

Re: Only War!

I too think that the open beta test was a smart one. The more people pour through things the more likely you are to find all those little nitty errors that inevitably enter a rulebook. Never mind the more unbalancing game errors. The more problems they find out before the finished product enters the store the better.
Castleman
player, 119 posts
Mon 11 Feb 2013
at 18:57
  • msg #83

Re: Only War!

Here here. Love my beta copy. I have something to tie me over until I have the extra petty cash to buy the finished article, the difference already paid is a good move too. FFG not as greedy as the cynic in me would imagine it seems, and happy to be wrong in this instance.
Having an army of proof-readers was a master stroke too (especially as we paid FFG, not the other way around). I can't stand having to check both rules and errata simultaneously. I dream of the day when a game, any game, is released perfect (but that's the optimist in me).
MILLANDSON
player, 226 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Mon 11 Feb 2013
at 21:56
  • msg #84

Re: Only War!

Gwenlynn:
I too think that the open beta test was a smart one. The more people pour through things the more likely you are to find all those little nitty errors that inevitably enter a rulebook. Never mind the more unbalancing game errors. The more problems they find out before the finished product enters the store the better.


Exactly. I mean, as you can see in the credits, there are only, at most, about 30-40 playtesters for a core book, and whilst we can get a lot of the problems, there's no way in hell we can get them all. Having an extra few hundred or so beta-testers is incredibly useful.

quote:
I can't stand having to check both rules and errata simultaneously. I dream of the day when a game, any game, is released perfect (but that's the optimist in me).


It's good you realise that you're an optimist, because it'll never, ever happen. You just can't playtest a game enough to try all contingencies, and that means there will always be problems.
Castleman
player, 120 posts
Mon 11 Feb 2013
at 23:23
  • msg #85

Re: Only War!

There wouldn't be an errata if you did though. I'm in the infinite monkey and typewriter camp. The more playtesters you have the smaller the errata after final publication. One day there'll be no erratas.
SENIOR CARDINAL IGNATO
player, 206 posts
Innocence Proves Nothing
Tue 12 Feb 2013
at 04:17
  • msg #86

Re: Only War!

Castleman:
One day there'll be no erratas.

I just thought that sounded like an infamous quotation hanging in the front office of the Cog-God on Mars. :)

I should probably get some sleep.....
MILLANDSON
player, 227 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 12 Feb 2013
at 09:28
  • msg #87

Re: Only War!

Castleman:
There wouldn't be an errata if you did though. I'm in the infinite monkey and typewriter camp. The more playtesters you have the smaller the errata after final publication. One day there'll be no erratas.


Even with the beta, there is still errata - the only time there will be no errata is when the devs never bother making one, it'll never be because one isn't needed.
Gwenlynn
player, 299 posts
Tabletop GM of Wfrp, RT
Player of DH
Wed 13 Feb 2013
at 22:44
  • msg #88

Re: Only War!

Castleman:
There wouldn't be an errata if you did though. I'm in the infinite monkey and typewriter camp. The more playtesters you have the smaller the errata after final publication. One day there'll be no erratas.


I love an optimist, but I won't be holding my breath here ;)
rancorius
player, 27 posts
Fri 15 Feb 2013
at 17:58
  • msg #89

Re: Only War!

just picked up only war
SENIOR CARDINAL IGNATO
player, 213 posts
Innocence Proves Nothing
Sat 23 Mar 2013
at 23:03
  • msg #90

Re: Only War!

There are a few, actually a large number considering how new Only War is, up and running, is there any part of the game that the RpoL games that are missing what the gamers are looking for.  I imagine it is a lot like Rouge Trader about exactly how to start a PbP game when building a regiment could take a long time, but I feel like the start to Rouge Trader is key, I also feel every player should have a part to play when building a regiment.  Anyone have suggestions to a GM looking to run Only War PbP.
darthrhal
player, 5 posts
Sun 24 Mar 2013
at 02:11
  • msg #91

Re: Only War!

I like the idea of cooperatively making the regiment, as long as it does not conflict with a story the GM wants to run. For example, if the GM wants to run something like a tunnel war then the group deciding they want to make up a tank unit just doesn't work.

It will take longer to get the game going, but makes the players more invested in the game.
SENIOR CARDINAL IGNATO
player, 214 posts
Innocence Proves Nothing
Fri 12 Apr 2013
at 06:41
  • msg #92

Re: Only War!

How many forum members are interested in an only war game with regiment building as part if the game starting very soon?
LastChance
player, 15 posts
Fri 12 Apr 2013
at 07:03
  • msg #93

Re: Only War!

I just got the game so I'd be interested.
Sarge
player, 23 posts
Fri 12 Apr 2013
at 08:13
  • msg #94

Re: Only War!

I'd recommend avoiding the regiment building unless you don't mind wasting a month or more on it, I say that because I tried running a game using the Beta rules but the regiment and character creation dragged on and on till the game just died.

Also rules wise it's pretty much Dark Crusade with a bit more in depth character creation.
Gwenlynn
player, 301 posts
Tabletop GM of Wfrp, RT
Player of DH
Fri 12 Apr 2013
at 15:49
  • msg #95

Re: Only War!

The regiment building is a nice thing. But better left to the GM if you play on RPol. I fear that Sarge is right there.
MILLANDSON
player, 228 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Fri 12 Apr 2013
at 18:43
  • msg #96

Re: Only War!

I'd be interested Ignato!
SENIOR CARDINAL IGNATO
player, 215 posts
Innocence Proves Nothing
Fri 12 Apr 2013
at 19:20
  • msg #97

Re: Only War!

I reall y want to run this game but I am hearing 50/50 on regiment construction.  But running games on rpol I can see why, give me a week and one half and I will r mail the interested if they do not mind! Only war! O.k. Back to work, 40K fantasies really fall apart when you return to the reality of a cubicle, only War yeah go!  Just really kills it ;)
Crusadeath
player, 60 posts
Sat 13 Apr 2013
at 05:58
  • msg #98

Re: Only War!

I'd like to express my interest in this as well.
Sarge
player, 24 posts
Sun 14 Apr 2013
at 06:12
  • msg #99

Re: Only War!

Just so there's no confusion, I'd be interested, but voice heavy concern over regiment creation.
Gwenlynn
player, 302 posts
Mon 15 Apr 2013
at 16:16
  • msg #100

Re: Only War!

As am I. I like the Regiment rules but they are hard to decide on with a committee. So send me the invite when you are ready.
SENIOR CARDINAL IGNATO
player, 216 posts
Innocence Proves Nothing
Wed 17 Apr 2013
at 03:15
  • msg #101

Re: Only War!

Does anyone have any ideas on how to get around the whole regiment building problem, it sounds like Rouge Trader, and plenty of games have fallen to character creation.  I myself am open to anything, except I had an idea that I have been using with all my games now on RPoL.  Solo missions with interaction with other characters, so semi-solo.  That being said I had the idea of building a light RECON, tank regiment.  So everyone can post at the rate they post at and be in a separate situation as the other PC's who run a tank as well.  Suggestions, feedback, it would all be helpful.  Thanks Forum, you rock the socks off of 40K.
Sarge
player, 25 posts
Wed 17 Apr 2013
at 06:38
  • msg #102

Re: Only War!

Do you want the long version or the short version? Long version first, short version last.

Only way I see around the whole "Group Regiment Creation Process" that is part and parcel of Character Creation is for you to design the regiment to tell the kind of tale you want to tell, and to limit our choices for actual character archetypes by what seems reasonable. That being said, while a Tank Regiment may at first seem like a good idea for a semi-solo adventure it also puts a lot of strain on you to be the rest of the supporting cast, be it the rest of the tank crew or the infantry outside your tank which will inevitably follow up behind the armored push to hold the ground we take and to guard our flanks from anti-tank infantry. Regardless to your efforts however RPOL by it's very nature of Play-By-Post will limit our activity by the activity of the slowest poster in the group, as such one should not worry about player post rate or worry about allowing one player to post faster than another, but instead one should worry about GM post rate which will be bogged down heavily by the necessity of playing all supporting cast for each of our individual stories should you go down the semi-solo adventure style.

In short my suggestion is that you pick the Regiment and what Archetypes would work for said Regiment and the story you wish to tell, but don't become overly fixated on supporting a semi-solo adventure style because it will be an unnecessary stress on you the GM who has enough to worry about without interacting with us incessantly.

Now if you have trouble actually building the Regiment itself, don't fret, there are pre-built regiments available that would only require the tiniest bit of alteration to fit whatever style of Regiment you want them to be.
LastChance
player, 16 posts
Wed 17 Apr 2013
at 10:57
  • msg #103

Re: Only War!

In reply to Sarge (msg # 102):

I agree I'd scrap the semi-solo missions Idea. It's pretty rough to keep up with player demands.
MILLANDSON
player, 229 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Wed 17 Apr 2013
at 18:53
  • msg #104

Re: Only War!

I personally see the regiment creation as an important part of chargen, given the difference it can make to what your characters are capable of. I'd caution against a tank regiment though, it is very hard to balance for, and tanks are damn near invulnerable to everything except mass lascannon fire.

I'd prefer we do regiment creation, but guided by the GM so it fits with what he had prepared for us.
rancorius
player, 28 posts
Wed 17 Apr 2013
at 19:01
  • msg #105

Re: Only War!

but a smart opponent could take a tank with traps,ambushes, and or at least a mass infantry assault(even an grenade can damage a tank)
SENIOR CARDINAL IGNATO
player, 217 posts
Innocence Proves Nothing
Wed 17 Apr 2013
at 23:00
  • msg #106

Re: Only War!

Sometimes this Forum is to bright, now I have more questions than I started out with.  But good questions, good problems, thanks.
Sarge
player, 26 posts
Wed 17 Apr 2013
at 23:52
  • msg #107

Re: Only War!

So long as they're good problems I suppose lol
Crusadeath
player, 61 posts
Thu 18 Apr 2013
at 11:02
  • msg #108

Re: Only War!

Don't know about you guys, but I'd really like to play in a Penitent regiment... Don't really mind the doctrine we're trained in.
crownblade
player, 61 posts
Mon 3 Jun 2013
at 15:38
  • msg #109

Re: Only War!

Thought I'd check if there was any interest in an Only War game taking into account the new options from the 'Hammer of the Emperor' supplement, with some exceptions (Armored, Cavalry, Atillery regiments etc.). The game would use the regimental creation process, mostly because I think it helps build common ground among the players.
Retias
player, 49 posts
Mon 3 Jun 2013
at 15:44
  • msg #110

Re: Only War!

I have to get those books.  All I have Only War wise is the beta book and I've no idea how much of it is still relevant.
SENIOR CARDINAL IGNATO
player, 218 posts
Innocence Proves Nothing
Mon 3 Jun 2013
at 23:39
  • msg #111

Re: Only War!

I have heard some mixed results on the "Hammer", my local store didn't carry it, again another title they are behind on.  What is your take on it Crownblade.  Thanks as always.

Yr.Obd.Srvnt.
S.C.I.
MILLANDSON
player, 231 posts
RPer, FFG Playtester, Law
Post-Grad, Civil Servant
Tue 4 Jun 2013
at 18:42
  • msg #112

Re: Only War!

crownblade:
Thought I'd check if there was any interest in an Only War game taking into account the new options from the 'Hammer of the Emperor' supplement, with some exceptions (Armored, Cavalry, Atillery regiments etc.). The game would use the regimental creation process, mostly because I think it helps build common ground among the players.


I'd potentially be interested.
crownblade
player, 62 posts
Sun 30 Jun 2013
at 07:56
  • msg #113

Re: Only War!

I'm starting up a small Only War game taking a maximum of five players. The game will be going through the regimental creation process before starting, but I'm aiming to keep the pace of said process high. The game itself will of course include combat, but not overly so, I will try to explore the rp side of the game as well. The game is rated adult, more for the sake of not having to worry about rating than anything else. So if this sounds like something you might enjoy, then throw me an RTJ.
link to another game
Willis
player, 37 posts
Know thine enemy, for
they already know you.
Fri 19 Jul 2013
at 03:04
  • msg #114

Re: Only War!

I'd love to give this game a shot.  Anyone have a spot in a game I could fill, or mind running a game that I could play in?
Willis
player, 38 posts
Know thine enemy, for
they already know you.
Wed 24 Jul 2013
at 01:13
  • msg #115

Re: Only War!

Anyone?
crownblade
player, 63 posts
Wed 24 Jul 2013
at 10:27
  • msg #116

Re: Only War!

Unfortunately I seem to have lost a couple of players. The group has already undergone the regimental creation process, but have yet to start the game properly, and any prospective replacements would have to be willing to go along with the result. Specifically I'm looking for a new operator and a sergeant. The former players have yet to post anything IC so anyone taking over would be able to create a whole new char. instead of simply taking over an existing one. If this sounds like some worth taking a look at, then throw me an RTJ.
SENIOR CARDINAL IGNATO
player, 221 posts
Innocence Proves Nothing
Sun 25 Aug 2013
at 23:33
  • msg #117

Re: Only War!

Anyone interested in a new game, hopefully using "Hammer of the Emperor" start up rules.  Or not. ' )
Furry Teddy
player, 113 posts
Thu 26 Jun 2014
at 06:15
  • msg #118

Re: Only War!

A new game, accepting players until the weekend.

link to another game
Cripple X
player, 6 posts
Fri 22 May 2015
at 01:20
  • msg #119

Re: Only War!

Looking for an Only War game that the GM doesn't abandon right after takeoff. I have never seen one of these last. Something pretty standard like Line Infantry would be fine with me.

I'd very much prefer the nonrandom character generation, as random chargen has never sat very well with me.
helvorn
player, 4 posts
Sat 23 May 2015
at 01:15
  • msg #120

Re: Only War!

I'm not sure why OW games seem to die so quickly.  And usually it's not that the characters get wiped out and the game goes to hell but it just stops.
Cripple X
player, 8 posts
Sat 23 May 2015
at 01:31
  • msg #121

Re: Only War!

That's been my experience every time. Usually the GM just goes poof.
helvorn
player, 5 posts
Sat 23 May 2015
at 05:31
  • msg #122

Re: Only War!

I've never had one that lasted much past getting the regiment set up and maybe a little bit of combat.
KraznyOctobr
player, 4 posts
Thu 14 Jan 2016
at 23:36
  • msg #123

Re: Only War!

I've recently seen Rogue Trader get a revolving GM treatment.  Made me wonder if that would work well with Only War.
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