Re: WFRP: Rules Discussion
No flakk, you are crazy.
Now as for quick draw, if the weapon has a reload time you don't usually use quick draw, you use the reload time and whatever abilities affect that (master gunner and or rapid reload).
I however personally like the unwritten rule that if the weapon still has a reload time with either or both or neither of these talents you can still use quick draw once a turn for a free reload.
This message was last edited by the player at 21:35, Mon 30 Nov 2009.