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00:39, 5th May 2024 (GMT+0)

Out of Character Chat (OCC, or OOC)

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 700 posts
Sometimes, I even
amaze myself!
Mon 27 Feb 2012
at 04:55
  • msg #951

Re: OOC

I feel bad about this, like I've led you astray with skill challenges.  They don't have to be so linear, that is, so long as your contributions to the narrative further the story/scene.  Spellcraft or arcana checks don't have to be tied to spells or abilities you have, they can be a bit more abstract.  Take hold of the narrative!

What you posted certainly works, but you can also take it further (within reason).  For example, you could have briefly described how you bested or defeated the demon and then described the use of a skill to help the three of you escape; or after escaping the demon's charge, described how the situation got worse as a cloud of abyssal stirges swarm the camp after having been disturbed by the battle, followed by a description of how you skillfully dealt with the situation.  Or anything, really.

I feel that you are doing fine--and have been doing great; but I also don't want you feeling limited or lost during these encounters.  If it helps, I'd like to suggest to you a podcast.  It's called Critical Hit, and it's published by the Major Spoilers crew, and I believe it's available on itunes.  But I just download them directly from the major spoilers website.
http://www.majorspoilers.com/c...podcast/critical-hit

The DM rolls out his version of skill challenges in one of the first episodes; maybe the second or third.  I think hearing one play out in real-time might help, and hearing the rules explained instead of reading my attempt at writing... Anyway, I hope you're still having fun!
Stan Fetchin
Wizard, 552 posts
Sole survivor;
It's complicated
Wed 29 Feb 2012
at 03:27
  • msg #952

Re: OOC

Time for Stan to Ben Linus his way out.
Stan Fetchin
Wizard, 554 posts
Sole survivor;
It's complicated
Thu 1 Mar 2012
at 01:57
  • msg #953

Re: OOC

Ooh, I am getting a message here to request that you create a new thread as this one is nearing 1000 posts.

Anyway, I was just curious if you had read my old PM about character advancement and if you had anything to say about it.
Stan Fetchin
Wizard, 555 posts
Sole survivor;
It's complicated
Fri 2 Mar 2012
at 04:07
  • msg #954

Re: OOC

Internet konked out while I was writing my IC post yesterday. Going to finish it up and post now.
Stan Fetchin
Wizard, 559 posts
Sole survivor;
It's complicated
Sat 3 Mar 2012
at 05:50
  • msg #955

Re: OOC

Enjoy the novella.
Stan Fetchin
Wizard, 560 posts
Sole survivor;
It's complicated
Sat 3 Mar 2012
at 05:57
  • msg #956

Re: OOC

Also, just curious whether you are planning on recruiting more PCs. I love this as a solo game and wouldn't mind one bit if you didn't. That said, I also enjoy group dynamics and I would be willing to do my part to help ensure a good crew.

I only ask because you had mentioned awhile ago that you might bring in fresh blood.
Dungeon Master
GM, 707 posts
Sometimes, I even
amaze myself!
Sat 3 Mar 2012
at 14:56
  • msg #957

Re: OOC

I've already applied Morotha's AoO damage to your character sheet.

I've got a couple of prospective players lined up, but we will need to wait until we get out of the abyss before I'll allow them to join.
Stan Fetchin
Wizard, 562 posts
Sole survivor;
It's complicated
Mon 5 Mar 2012
at 02:14
  • msg #958

Re: OOC

The problem right now is that Stan might fall to his death.

I'm assuming this is a DC 10 cliff face (with some handholds and footholds). That means if I roll a 5 or less, poor Stan falls to his death with no chance of surviving. But if he can find a corner in the cliff, a place that has a wall to brace his back against, the difficulty goes down to DC 5, which means no chance of failing so badly as to fall to his death. It would require a gap or fissure in the cliff, or a sharp corner. There might not be one. I was just trying to figure out if I should risk a climb roll or not.
Dungeon Master
GM, 709 posts
Sometimes, I even
amaze myself!
Mon 5 Mar 2012
at 02:22
  • msg #959

Re: OOC

Oh, see what you're talking about now.  Unfortunately, I didn't see anything like that in my mind's eye when picturing the scene.  =/
Stan Fetchin
Wizard, 563 posts
Sole survivor;
It's complicated
Mon 5 Mar 2012
at 03:12
  • msg #960

Re: OOC

Okay, just double-checking. :)
Stan Fetchin
Wizard, 565 posts
Sole survivor;
It's complicated
Mon 5 Mar 2012
at 23:46
  • msg #961

Re: OOC

There's a pathfinder game starting up in the Planescape world. The DM might be a serial game deleter, though.

WP if you want to check it out:
link to a message in another game
Dungeon Master
GM, 710 posts
Sometimes, I even
amaze myself!
Tue 6 Mar 2012
at 00:47
  • msg #962

Re: OOC

Did you submit an RTJ?
Stan Fetchin
Wizard, 567 posts
Sole survivor;
It's complicated
Tue 6 Mar 2012
at 02:19
  • msg #963

Re: OOC

No. I looked at the game and it seemed like too much work. Plus I predict it will fail within a few months. :(

Not encouraging, I know. Just thought I'd let you know about the opportunity.
Dungeon Master
GM, 711 posts
Sometimes, I even
amaze myself!
Tue 6 Mar 2012
at 02:23
  • msg #964

Re: OOC

Oh man!  I play in his Dark Monastery game.  I hope it lasts...
Dungeon Master
GM, 714 posts
Sometimes, I even
amaze myself!
Wed 14 Mar 2012
at 02:58
  • msg #965

Re: OOC

Are you still around?
Stan Fetchin
Wizard, 574 posts
Sole survivor;
It's complicated
Thu 15 Mar 2012
at 04:31
  • msg #966

Re: OOC

It seems I was writing a reply even as you were asking if I am around.
Stan Fetchin
Wizard, 579 posts
Sole survivor;
It's complicated
Sat 24 Mar 2012
at 14:29
  • msg #967

Re: OOC

Am I grappled right now? Did I take 5 damage?
Dungeon Master
GM, 720 posts
Sometimes, I even
amaze myself!
Sat 24 Mar 2012
at 15:02
  • msg #968

Re: OOC

Yeah, you took 5 damage and are now grappled.  Her CMD is 22.
Stan Fetchin
Wizard, 580 posts
Sole survivor;
It's complicated
Sun 25 Mar 2012
at 02:38
  • msg #969

Re: OOC

Hooray!

I found a nice grapple flowchart that eliminated headache.
This message was last edited by the player at 02:39, Sun 25 Mar 2012.
Stan Fetchin
Wizard, 585 posts
Sole survivor;
It's complicated
Thu 29 Mar 2012
at 03:12
  • msg #970

Re: OOC

What options do I even have besides attacking? To escape would take a natural 20, and I can't cast spells because they all have somatic components.

Edit: this isn't meant to sound testy.
This message was last edited by the player at 03:12, Thu 29 Mar 2012.
Dungeon Master
GM, 723 posts
Sometimes, I even
amaze myself!
Thu 29 Mar 2012
at 13:52
  • msg #971

Re: OOC

I'm sorry, I should have included this. I'll rule that since she is held by Clementine's spell, she can't maintain the grapple.  You can slip out as a move action; or you could cast because she can't stop you through the grapple (or AoO).  Go ahead and retake you actions last round if you would do something different.
Stan Fetchin
Wizard, 586 posts
Sole survivor;
It's complicated
Sat 31 Mar 2012
at 01:40
  • msg #972

Re: OOC

Ah, I didn't even realize Clementine had gotten loose and cast a hold spell. I thought she was talking about the hold spell that was in effect on her.
Stan Fetchin
Wizard, 589 posts
Sole survivor;
It's complicated
Wed 4 Apr 2012
at 06:08
  • msg #973

Re: OOC

Heh, this is the kind of descriptive character writing I come back for.
Dungeon Master
GM, 727 posts
Sometimes, I even
amaze myself!
Wed 4 Apr 2012
at 17:08
  • msg #974

Re: OOC

Thank you!

Please tell me of I get too railroady.

Also, I'm dying to know what you think of the Giantshield game?
Stan Fetchin
Wizard, 590 posts
Sole survivor;
It's complicated
Wed 4 Apr 2012
at 19:50
  • msg #975

Re: OOC

If I'm honest, I haven't had much of a chance to look at it. Certainly not enough to pass any kind of opinion.
This message had punctuation tweaked by the player at 19:50, Wed 04 Apr 2012.
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