They approach the main gate into the town, which is at a bridge over a river that provides both trade and protection to the town, the Samara. It is afternoon, and people are still busily going to and fro through the gate. Rory and Kyriel are admitted fairly easily- Rory gets his share of looks, but people quickly figure out he’s an entertainer. He’s supposed to look a little odd. It’s in the job description.
Guards in general do not hassle entertainers. There isn’t any point in taxing them at gates, as many towns do to merchants. Most entertainers are flat broke. Especially those arriving on foot.
As can be seen on the map, there is a sort of entry plaza at the main gate. This area is very crowded. There are no shops in this small area bounded by walls, but there are a few merchants with pushcarts, a “street preacher” and the customary gaggle of poor people, adults and some children too, hoping each visitor needs some help. They don’t bother Rory and Kyriel. Entertainers don’t pay well.
Once through the second gate, the main road is the Via Pontus (Bridge Street), the light blue north-south road. The caravanserie is off to the right, (orange roof) and it's where many merchants and farmers stay, but the largest and best known tavern is further along the Via Pontus- the Heron's Wings Tavern. (pink building, on the light blue road, center of the map.)
Rory and Kyriel, though, were informed of another place, the Golden Rose Hall. (pink, in the light yellow plaza, center north). It’s got a smaller “footprint” but it is a taller four story building, right on the town’s Market Plaza. It’s obviously the town’s “upscale” tavern, where people go when they can afford it.
The Market Plaza is still a busy place in the late afternoon- bakeries, candle shops, a spice merchant, a leather shop… and many little push carts in the plaza, with food, flowers, little decorative pins, hats, and even a Cider cart, refilling people’s mugs with hot spiced (and fermented) cider from a mobile barrel.