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10:58, 30th April 2024 (GMT+0)

OOC: 12 Mar 13 - ?

Posted by AvilisterFor group 0
Avilister
GM, 45 posts
Ex Astris, Scientia
Tue 12 Mar 2013
at 05:01
  • msg #1

OOC: 12 Mar 13 - ?

A new OOC!
Avilister
GM, 46 posts
Ex Astris, Scientia
Tue 12 Mar 2013
at 06:05
  • msg #2

Re: OOC: 12 Mar 13 - ?

I was alerted that the tread was marked closed upon creation.

The perpetrators have been sacked.
Impetus
player, 1306 posts
Social Tac Nuke
Wed 13 Mar 2013
at 08:19
  • msg #3

Re: OOC: 12 Mar 13 - ?

Dirty perpetrators, interfering with our pretty new thread...
Flare
player, 410 posts
Go die in a fire.
FWOOOM!!!!
Thu 14 Mar 2013
at 04:20
  • msg #4

Re: OOC: 12 Mar 13 - ?

And posties.  Now, Serenade, I'll hear no more insults as to my post ability for at least two days. Capice?

After I got back from South America, my pet rabbit (of 11 years) died.  I took this badly and crawled into my hole.  I emerge.
Impetus
player, 1307 posts
Social Tac Nuke
Thu 14 Mar 2013
at 14:25
  • msg #5

Re: OOC: 12 Mar 13 - ?

Sorry to hear about your rabbit, Flare, losing a pet is tough.   On a different note, South America? Cool! Where did you go?
El Dragon
player, 220 posts
Do you dare dance with
The Dragon?
Thu 14 Mar 2013
at 14:26
  • msg #6

Re: OOC: 12 Mar 13 - ?

R.I.P. Mr. Bunny :(
Flare
player, 411 posts
Go die in a fire.
FWOOOM!!!!
Thu 14 Mar 2013
at 16:05
  • msg #7

Re: OOC: 12 Mar 13 - ?

Thanks for the condolences.

Three friends and I went to Rio de Janiero during Carnival (woohoo) then Sao Paulo in Brazil.  We then went to Buenos Aires in Argentina and tangoed and shopped our hearts out.  The last leg was in Lima, Peru.   We made the grand attempt to get to Machu Picchu, but rains and suck prevented it.  We went to the second largest Incan ruins Sacsayhuaman (say it aloud).

It was two weeks of fairly awesome fun.  If I world travel again I will plan better, but otherwise, I really had a blast.
Serenade
player, 86 posts
Fri 15 Mar 2013
at 05:03
  • msg #8

Re: OOC: 12 Mar 13 - ?

And suddenly I imagine Gale sounding like Peggy Lee (I really assume that she doesn't sound like Little Willie John)!!!  Love the Old School!
Gale
player, 313 posts
And sore must be
the storm--
Fri 15 Mar 2013
at 06:14
  • msg #9

Re: OOC: 12 Mar 13 - ?

Indeed.  Meant to link to the Peggy Lee version in the post, but I forgot.  But I'm sure everyone can google it on their own.
Rydi
GM, 1111 posts
Fri 15 Mar 2013
at 13:04
  • msg #10

Re: OOC: 12 Mar 13 - ?

I always think of the Madonna version, but that's just because I heard it first.  Conversation gives me an interesting thought though: what do people's characters sound like?  Gale is Peggy Lee, Impetus has a voice too holy and wondrous to ever be described, but what about everyone else?


Also, the weird educational video on corgis that came up while I was searching for Peggy Lee on youtube:
http://www.youtube.com/watch?v=EqCgFPV-8SM
Operator
player, 2 posts
Fri 15 Mar 2013
at 19:16
  • msg #11

Re: OOC: 12 Mar 13 - ?

Greetings everyone,

My name is Rusty and I am a long time friend of Rydi's, and I'm joining in the game! From what I've read so far this group maintains a very high quality, and I'm really hoping to be able to measure up to the standard you have all worked so hard to maintain.

Since I'm new and you guys have a lot of history together, I'd be happy to modify or change the way I post or interact with your characters if you feel like it needs a bit of a change, and if you want to intertwine backstories or character activities with mine I'd be happy to. PM me if you have any questions or anything like that.

Looking forward to not dying!

Regards,

Rusty
Solitaire
player, 896 posts
I Could Save You
But Why Should I?
Fri 15 Mar 2013
at 21:44
  • msg #12

Re: OOC: 12 Mar 13 - ?

Welcome aboard.

Oh yes, I am still alive. I should get caught up.
Rydi
GM, 1112 posts
Fri 15 Mar 2013
at 23:29
  • msg #13

Re: OOC: 12 Mar 13 - ?

Operator, pick a color, any color.  Except those already claimed by players that is... see this thread, first post, for a list of colors in use: link to a message in this game
You may also find some other helpful rules here.


Remember that quotes from NPC's are in yellow (highlight the text and click on the box "styled text" for a list of colors to select), and your quotes should be in your chosen color.


edit: oh, hiya Sol' :)
This message was last edited by the GM at 23:30, Fri 15 Mar 2013.
Operator
player, 5 posts
Fri 15 Mar 2013
at 23:42
  • msg #14

Re: OOC: 12 Mar 13 - ?

In reply to Rydi (msg # 13):


Rose is the color I will use for Operations' quotes.
Serenade
player, 87 posts
Sat 16 Mar 2013
at 01:53
  • msg #15

Re: OOC: 12 Mar 13 - ?

Welcome Operator, it will be nice to have another new player around!  I like what you have written so far.  I already use rose as my dialogue color, but it never got updated on the list, so you may need to pick a different one.

Going back to a Rydi's question from this morning, who do we sound like?  Serenade sounds like Florence Welch (w/o the accent).
Gale
player, 314 posts
And sore must be
the storm--
Sat 16 Mar 2013
at 02:11
  • msg #16

Re: OOC: 12 Mar 13 - ?

Yes, welcome!  I like your intro post, so I think you'll fit right in!
Operator
player, 7 posts
Sat 16 Mar 2013
at 12:40
  • msg #17

Re: OOC: 12 Mar 13 - ?

In reply to Serenade (msg # 15):

It looks like Orange is available, as is Coral. If either of these is preferable, I'll take that one. Coral is shorter, which makes it easier for me to type quickly, but if it resembles another color too closely, I'll take Orange.
El Dragon
player, 222 posts
Do you dare dance with
The Dragon?
Sat 16 Mar 2013
at 16:00
  • msg #18

Re: OOC: 12 Mar 13 - ?

Dragon is Orange...Welcome aboard!
Gravitas
player, 641 posts
Behold Gravitas!
Master of Gravity
Sat 16 Mar 2013
at 19:05
  • msg #19

Re: OOC: 12 Mar 13 - ?

I never bother typing it. Just write it all normally, and then go through the text, highlight speech with the cursor, go to the "styled text" drop down, and pick your color. Way faster.
Comstock
GM, 1120 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 16 Mar 2013
at 23:10
  • msg #20

Re: OOC: 12 Mar 13 - ?

I alternate.  Old coding habits built a habit of putting in that sort of thing on the fly while typing, and sometimes it's lazier to just use the keyboard than to reach over to the mouse.

In other news, welcome aboard Operator!
Impetus
player, 1308 posts
Social Tac Nuke
Sun 17 Mar 2013
at 12:58
  • msg #21

Re: OOC: 12 Mar 13 - ?

Welcome welcome! When I post using my i-things i type in the coding, the highlighting on touch screens is a pain.  Is operator going to be utopian, terat, aberrant, elite or unaligned?
Flare
player, 412 posts
Go die in a fire.
FWOOOM!!!!
Mon 18 Mar 2013
at 05:02
  • msg #22

Re: OOC: 12 Mar 13 - ?

Hello and welcome, Operator!

Very good intro posts!
Flare
player, 414 posts
Go die in a fire.
FWOOOM!!!!
Mon 18 Mar 2013
at 05:37
  • msg #23

Re: OOC: 12 Mar 13 - ?

I just noticed that my character description only has the most recent paragraph, giving new players no clue who Flare is.  :( This will be corrected.
Rydi
GM, 1113 posts
Mon 18 Mar 2013
at 10:57
  • msg #24

Re: OOC: 12 Mar 13 - ?

Updated the character colors to account for everyone (I think).

I'm pretty sure Operator will be an elite, as you will probably all see shortly...  Though more of an independent contractor than tied to any particular agency.  Operator's player isn't quite familiar with all the various options for elite allegiance, but liked the general idea.
Solitaire
player, 897 posts
I Could Save You
But Why Should I?
Mon 18 Mar 2013
at 16:14
  • msg #25

Re: OOC: 12 Mar 13 - ?

If he needs an 'in' with the group I could give him one, Solitaire knows some of the more independent Elites, for good or ill.
Gravitas
player, 643 posts
Behold Gravitas!
Master of Gravity
Tue 19 Mar 2013
at 03:42
  • msg #26

Re: OOC: 12 Mar 13 - ?

... because of course when you're insane convincing yourself something must be true when you've got absolutely no evidence at all is super easy.

Also, a fun fact, crisscross is apparently not hyphenated, and I always thought it was.
Solitaire
player, 899 posts
I Could Save You
But Why Should I?
Wed 20 Mar 2013
at 16:00
  • msg #27

Re: OOC: 12 Mar 13 - ?

Soooo, everybody still affiliated with T2M is getting fired. The question is how to take Ragnarockette with us. Co-opting T2M:E would be a brilliant PR move when this shit hits the fan.

Gonna spend the day at work thinking on this. Hrmm.

Also, depending on how this goes, Utopia might go with it. Half of T2M:A is raiding one of its own prisons, with a bunch of Terats and a couple elites in tow.

BWAHAHAHA TAKE THAT THETIS.

Or we start a war. Either way, fun times.
This message was last edited by the player at 16:23, Wed 20 Mar 2013.
Suzukaze
player, 327 posts
Assassin Wind
Wed 20 Mar 2013
at 23:36
  • msg #28

Re: OOC: 12 Mar 13 - ?

Waiting on Suzukaze's band of misfits to get dragged into this somehow...
Impetus
player, 1311 posts
Social Tac Nuke
Thu 21 Mar 2013
at 01:41
  • msg #29

Re: OOC: 12 Mar 13 - ?

I see this going 1 of 4 ways.
1) we get branded public enemies 1-whatever and are made global pariahs. Hard to do if we get our mojo back.
2) Laragione uses this as an excuse to clean house. This probably drives Thetis into the directive.
3) utopia falls as word of what's going on in the facility gets out and the old timers use their global influence against utopia.
4) profit.
Rydi
GM, 1116 posts
Thu 21 Mar 2013
at 02:16
  • msg #30

Re: OOC: 12 Mar 13 - ?

Suzukaze:
Waiting on Suzukaze's band of misfits to get dragged into this somehow...

I've assumed you were silently accompanying the group that Imp is leading.  You were invited to the Vegas meeting(Post 268 in full circle said all the old utopia members + dragon, and you predate him on the team).  Or, if you want you can be with Sol's group.  Either way.

Imp, I think some version of #2 and #3 are most likely.  #1 is possible, even with powers, but highly unlikely.  Especially with Impetus making the populace like his version of events better.  Sol's idea of disenchanted T2Mers away from Utopia is also pretty likely, at least a few anyway.  #4 is unlikely on the grand scale, since this will make the aberrant war more likely, but on the short term you are all rich enough that you probably don't even care.

Speaking of, Kraken should take the Wealth Beyond Avarice bg enhancement from Adventure!
Hell Kraken
player, 136 posts
Independence is a
Perogative of the Strong
Fri 22 Mar 2013
at 00:02
  • msg #31

Re: OOC: 12 Mar 13 - ?

A matter, perhaps, for when I live again.  10-12 hour days, 8 days out of 10 has really eaten into the schedule.
Serenade
player, 88 posts
Fri 22 Mar 2013
at 00:49
  • msg #32

Re: OOC: 12 Mar 13 - ?

I understand that situation all too well...
Impetus
player, 1312 posts
Social Tac Nuke
Fri 22 Mar 2013
at 01:41
  • msg #33

Re: OOC: 12 Mar 13 - ?

Option 5) The aeon society, realizing that they're not total f^*&&^ morons, decide to get on board with shutting Proteus down.  They also realize that Laragione will be forever sullied by his knowledge and passive abetting of Proteus (yes, the blood of those forcibly aborted nova fetuses is on your hands too, Larry)  so he is removed from his post and replaced by.... Frostburn?

oooh, Just read the post where Guggie's been called in.  The tension, it builds!
This message was last edited by the player at 01:56, Fri 22 Mar 2013.
Solitaire
player, 901 posts
I Could Save You
But Why Should I?
Fri 22 Mar 2013
at 03:47
  • msg #34

Re: OOC: 12 Mar 13 - ?

Doesn't Frosty tangently work for Proteus too? Shes up to her eyeballs in some cloak and dagger venture at least. Solitaire would be in favor, Frosty gets things done.
This message was last edited by the player at 03:47, Fri 22 Mar 2013.
Comstock
GM, 1123 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 23 Mar 2013
at 19:56
  • msg #35

Re: OOC: 12 Mar 13 - ?

This is going to get hairy, that's for sure.  Also, apologies: longer week, surprisingly less brain than usual.

Also, Comstock sounds like ... I don't know.  I have a voice in my head, but that doesn't really help.  Uh ... Webb Wilder plus Commander Shepherd?  Buck 65 meets George Clooney?  I guess just look all those up and shake well.
Rydi
GM, 1118 posts
Sun 24 Mar 2013
at 10:23
  • msg #36

Re: OOC: 12 Mar 13 - ?

Yeah, Frostburn has been involved in some of the Proteus stuff, just not the inner circle.  Still her CIA background gives her insight into the hows and the why of what is going on behind the scenes and she really hates it.  So she's actually a good candidate if someone went that direction with her.
Hell Kraken
player, 137 posts
Independence is a
Perogative of the Strong
Mon 25 Mar 2013
at 03:45
  • msg #37

Re: OOC: 12 Mar 13 - ?

Alright, time to start reading through whatever took place since I was last alive.  Ah yes, a voice.  Let's go with GlaDOS from the German translation of Portal where the character was, of course, voiced by Werner Herzog.  A real morass of meaning that.  Incidentally, the simple substitution of German for English changes Portal 2 quite substantially.  Less zany, more ... Mengele.  http://www.youtube.com/watch?v=mw95J2VwVDI.  Oh, the test subject died so we scraped him into the furnace.  This doesn't remind me of anything, certainly not with German Cave Johnson's giddy narration over the top of everything.  Alright, one last thing before I start reading the posts proper, Werner Herzog Reads Where's Waldo.  http://www.youtube.com/watch?v=EvWh6PMi9Ek.
This message was last edited by the player at 03:47, Mon 25 Mar 2013.
Solitaire
player, 902 posts
I Could Save You
But Why Should I?
Thu 28 Mar 2013
at 07:14
  • msg #38

Re: OOC: 12 Mar 13 - ?

Whoo hoo, 12 hours later I have sucessfully installed my new CPU and mobo and actually gotten it working. Victory for Sylvanas.
Phantasm
player, 500 posts
Happy Shiney Person
DeathTeady loves you!
Thu 28 Mar 2013
at 20:15
  • msg #39

Re: OOC: 12 Mar 13 - ?

Voices voices, I hear voices... What?  Oh, a voice for Phantasm?  Uh, probably Emma Stone.  Yeah.  I like that.

Now, back to the voices...

http://www.youtube.com/watch?v=42mF7ytCAAA
http://www.youtube.com/watch?v=vdg9gkmWsEA
This message was last edited by the player at 21:00, Thu 28 Mar 2013.
Rydi
GM, 1121 posts
Sun 31 Mar 2013
at 16:55
  • msg #40

Re: OOC: 12 Mar 13 - ?

Happy egg day everybody, hope you enjoy the chocolate's the rabbits laid for you.

If not, you can always go listen to the cheerful German GLaDOS.
Comstock
GM, 1128 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 3 Apr 2013
at 02:46
  • msg #41

Re: OOC: 12 Mar 13 - ?

Belated pagan-holiday everyone.

Finally making good on those GM duties previously mentioned.
Impetus
player, 1318 posts
Social Tac Nuke
Sun 7 Apr 2013
at 04:12
  • msg #42

Re: OOC: 12 Mar 13 - ?

So, I was told about a show called King of the Nerds, and having watched the entirety of the first season, I must say that it's good to seem my (our) peoples on tv in all their nerdy, slightly dysfunctional, glory.
Rydi
GM, 1127 posts
Sat 27 Apr 2013
at 20:52
  • msg #43

Re: OOC: 12 Mar 13 - ?

Sounds interesting, might have to watch it.

I had a bit of a hiccup there in posting, but on the upside, new job obtained.

I'll post replies and move things along in the next 0-2 days.  Sorry for the delay.

I was hoping to get a few more replies and/or interaction on full circle before moving too much further though.  Not sure who is still interested and/or who is swamped by job/finals/etc., so I'm certainly not trying to pressure anyone, just letting you know that I'll move things forward for your character if I don't hear from you soon, just so we can keep the scene moving forward and finish off this portion of the story.
This message was last edited by the GM at 20:56, Sat 27 Apr 2013.
Rydi
GM, 1129 posts
Mon 29 Apr 2013
at 23:47
  • msg #44

Re: OOC: 12 Mar 13 - ?

Kaze, not sure if you noticed when i mentioned this before, so I will bring it up again in case you want to participate: you can be in the full circle scene, you were at the meetings after all.

Sol, you are conscious again by the time you get to the bottom of the elevator shaft.  Just achey and very heavily bruised.
Suzukaze
player, 329 posts
Assassin Wind
Tue 30 Apr 2013
at 03:14
  • msg #45

Re: OOC: 12 Mar 13 - ?

Sorry about the lack of participation. I did catch that but was unsure where to work myself in. My original reason before you had brought it up was that I was too busy and missed posting in the meeting so thought I was too late and got left out. Another aspect was how I've played Kaze's hate towards the Teregen. She probably would have been cool with her friends and maybe Kraken... But when the rest showed up she probably would have abandoned the team. It's just a matter at this point of working her in...
Solitaire
player, 904 posts
I Could Save You
But Why Should I?
Tue 7 May 2013
at 15:49
  • msg #46

Re: OOC: 12 Mar 13 - ?

Bah, 5 years of perfect attendance and I have to go and break it. CURSE YOU SICKNESS!

But at least that means I can post something today.
This message was last edited by the player at 15:50, Tue 07 May 2013.
Rydi
GM, 1132 posts
Wed 8 May 2013
at 03:30
  • msg #47

Re: OOC: 12 Mar 13 - ?

'Kaze: Yeah, I figured.  No worries, you can just say you were "there all along", or your super-speed can allow you to slip in and follow the others.  The distraction that Pax is providing is more than enough to let you do so.

'Sol: Hopefully the time off lets you get feeling better at least, and maybe get in some entertainment time while you are off.
Impetus
player, 1325 posts
Social Tac Nuke
Sun 12 May 2013
at 08:46
  • msg #48

Re: OOC: 12 Mar 13 - ?

Geryon indeed isn't in the room.  That's what i get for posting post drinking. Post modding.
Rydi
GM, 1134 posts
Sun 12 May 2013
at 20:57
  • msg #49

Re: OOC: 12 Mar 13 - ?

I actually liked the crazy talk, though I wasn't sure whether it was on purpose.

It suits the mood, and powerlessness has been hard on all the terats, not just Grav.
This message was last edited by the GM at 20:58, Sun 12 May 2013.
Flare
player, 416 posts
Go die in a fire.
FWOOOM!!!!
Mon 13 May 2013
at 03:11
  • msg #50

Re: OOC: 12 Mar 13 - ?

Yay Kaze! Also Yay me!  Happy to have you back!  In response I have posted sarcasm which may motivate you into a further killing rage! Soooo much fun!
Comstock
GM, 1140 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 17 May 2013
at 13:16
  • msg #51

Re: OOC: 12 Mar 13 - ?

It's funny, without the mega-charisma I feel like I need to make Comstock's speechifying efforts more jockish and awkward.

Also, to keep momentum in the game I'm going to update again sunday morning at the latest to have Comstock hop through the portal.
Rydi
GM, 1136 posts
Sun 19 May 2013
at 21:01
  • msg #52

Re: OOC: 12 Mar 13 - ?

I sit down to update, the tornado sirens go off.

I'll be back on later assuming my apartment (and thus computer) is here when I get back :)
Comstock
GM, 1141 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 21 May 2013
at 00:55
  • msg #53

Re: OOC: 12 Mar 13 - ?

So fun tidbit: since I work for a power company down here in Central Oklahoma, all those Tornados are really rustling my jimmies.  Looking at some back to back shifts and whatnot, not to mention the damages and human suffering involved.  But I'll try to keep abreast of matters here and post, because this game is still damn fun and I want everyone to get involved in the showdown.

Those of you not in the Oklahoma area, may I suggest good insurance if you plan to move down here?  Or at the very least living on the eastern side of a well populated area?  I'm not one to go advocating directly for aid organizations and all that, but I am one to ask everyone learn from disaster and take appropriate precautions.

For everyone in central Oklahoma, stay frosty.  It's still pretty hairy out there.  And for the love of all that is good, if you are going to build around here, built with an angled roof and round walls to minimize the damage from high winds.  And a basement too. It's an investment.
Impetus
player, 1328 posts
Social Tac Nuke
Tue 21 May 2013
at 01:09
  • msg #54

Re: OOC: 12 Mar 13 - ?

Hey everybody,
I hope that you and your families all safe and sound.  Watching the news on the storms on CNN and it's horrifying.  Why hasn't the government changed building codes to make mandatory things like concrete walls, basements, storm cellars...?
Comstock
GM, 1143 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 21 May 2013
at 01:19
  • msg #55

Re: OOC: 12 Mar 13 - ?

They are mandatory in some areas.  And we'd bury all the electric lines if we had another ~$55 billion dollars.  At the end of the day, though, living just about anywhere is a roll of the dice, and most people want/need housing now, not good housing sometime in the future.
Rydi
GM, 1138 posts
Tue 21 May 2013
at 02:36
  • msg #56

Re: OOC: 12 Mar 13 - ?

'Stock, I second your statements.  Me and mine were fortunate enough to avoid the worst of it, though the tornado in Edmond was just down the street, and hopefully the job I just got is still secure (Moore school psychologist).  Work hard and remember to take care of yourself in the process.

Imp, thanks for the note of concern.
Hell Kraken
player, 146 posts
Independence is a
Perogative of the Strong
Tue 21 May 2013
at 06:16
  • msg #57

Re: OOC: 12 Mar 13 - ?

So another fun tidbit.  You know that tornado that hit the same place back in '99?  How would you guess people rebuilt in the immediate aftermath of said tornado?  If you guessed "to precisely the same standards as failed in said tornado" you win 10 quid.

http://journals.ametsoc.org/do...ATDSAMO%3E2.0.CO%3B2

With hurricane anchors tying the roof to the house and the house to the foundation and no other changes an ordinary house will withstand 160 mph winds with maybe a loss of shingles.  But it costs $0.85 per connection so that would add $500 or so to the cost of the house.  And that just cannot stand.

Long story short damage is probably going to be excessive.  And to a large extent unnecessary.
Impetus
player, 1329 posts
Social Tac Nuke
Tue 21 May 2013
at 07:18
  • msg #58

Re: OOC: 12 Mar 13 - ?

Facepalm.
Mind you, I am looking at moving to a community that is at risk if a tsunami hits, and I'm guessing most of the buildings there aren't built to withstand one.  Of course, tsunamis do not happen there every year, nor is the area known as tsunami alley.
Comstock
GM, 1145 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 22 May 2013
at 12:26
  • msg #59

Re: OOC: 12 Mar 13 - ?

Now, mind you, being directly under the tornado is not usually survivable for residential structures.  For that you want concrete forms, a dug in bunker, something of that nature.  But once the first tie on a normal roof fails, the whole roof quickly follows and insurance claims jump to 80% of the property (on average).  If you just put the hurricane ties in, your house can survive everything short of massive flung debris and direct exposure to the tornado itself.

The tornados aren't going away, guys.  They just aren't.

Sorry.  Still at work.  Found this soap box here and didn't know what to do.
Impetus
player, 1331 posts
Social Tac Nuke
Wed 22 May 2013
at 13:49
  • msg #60

Re: OOC: 12 Mar 13 - ?

Pontificate away, good sir
Rydi
GM, 1140 posts
Sat 25 May 2013
at 17:52
  • msg #61

Re: OOC: 12 Mar 13 - ?

I am out of town and away from computer until monday.  Any replies people would like to make, or setting up for the scene, feel free to do.  I will post again when I get back.

Have a happy memorial day weekend.
Solitaire
player, 905 posts
I Could Save You
But Why Should I?
Sun 9 Jun 2013
at 02:43
  • msg #62

Re: OOC: 12 Mar 13 - ?

OK, so my hard drive was the last original part on my comp, so naturally it died too. But it's now ok, because a laptop has been acquired. I'll catch up.

It occurs to me that despite my skill at fixing the bloody things, my luck with them is abysmal. Will consider this.
This message was last edited by the player at 02:46, Sun 09 June 2013.
Rydi
GM, 1143 posts
Sun 9 Jun 2013
at 03:47
  • msg #63

Re: OOC: 12 Mar 13 - ?

Solitaire's Computer

Theseus's Ship.

The parallels are inescapable.
Rydi
GM, 1145 posts
Thu 27 Jun 2013
at 23:17
  • msg #64

Re: OOC: 12 Mar 13 - ?

I will get another post up soon.  I was just waiting to get a few more posts in before doing so, but it looks like people are a bit busy right now with work/summer/upcoming holidays so I'll just move things along.  We are almost done with things though, one way or another there will be resolution and a setting shift as the result of it.  Yay!

I know the powerless arc was less popular than I expected, in part b/c it has been dragging on for so long, but the turmoil caused by the surrounding events should make some interesting waves in the overall continuity, and your actions in this final scene will decide where certain characters shift allegiances and how they behave in the future.  And you will of course get powers back, so that should be fun...
El Dragon
player, 237 posts
Do you dare dance with
The Dragon?
Sun 30 Jun 2013
at 04:14
  • msg #65

Re: OOC: 12 Mar 13 - ?

Thunder.  Stolen.
Rydi
GM, 1147 posts
Sun 30 Jun 2013
at 21:05
  • msg #66

Re: OOC: 12 Mar 13 - ?

Ha, more like thunder added to.  'Kaze is just as depowered as everyone else, so she'll just be softening him up more for you. :)
Rydi
GM, 1150 posts
Thu 4 Jul 2013
at 20:00
  • msg #67

Re: OOC: 12 Mar 13 - ?

Happy fireworks day all.
Rydi
GM, 1152 posts
Thu 11 Jul 2013
at 22:39
  • msg #68

Re: OOC: 12 Mar 13 - ?

In reply to Rydi (msg # 67):

I'm bad people, edited the last post because I didn't include a couple of characters.
Hell Kraken
player, 150 posts
Independence is a
Perogative of the Strong
Sat 13 Jul 2013
at 04:02
  • msg #69

Re: OOC: 12 Mar 13 - ?

Alas only a short film, not a trailer, but apropos nonetheless.

http://vimeo.com/69882318
Flare
player, 418 posts
Go die in a fire.
FWOOOM!!!!
Mon 15 Jul 2013
at 16:09
  • msg #70

Re: OOC: 12 Mar 13 - ?

As I plan to be dumping other time consuming internet hobbies, perhaps I can finally give this wonderful game the attention it deserves.  (And Rydi will stop being mean to me)
Solitaire
player, 908 posts
I Could Save You
But Why Should I?
Thu 18 Jul 2013
at 05:20
  • msg #71

Re: OOC: 12 Mar 13 - ?

Pacific Rim, if you haven't see it. Go.

If you like giant robots at all, Go. Even if you don't, I'd still say go.
Rydi
GM, 1154 posts
Thu 18 Jul 2013
at 19:15
  • msg #72

Re: OOC: 12 Mar 13 - ?

That video was interesting Kraken.  Youtube is full of gems, I just never know which pile of crap to look for them in, so it's nice to have people point them out.

Sol, I want to see that, but no one will go with me during matinee time.  Makes me a sad panda.  I might, maybe, fingers crossed, finally get to see it friday or sunday though.
El Dragon
player, 241 posts
Do you dare dance with
The Dragon?
Sun 21 Jul 2013
at 03:52
  • msg #73

Re: OOC: 12 Mar 13 - ?

For weeks now I have been digging through the archives, without success, looking for the rest of the Freak/Annette storyline that starts in "Training Camp."  I know I read it before when I was going through the back material the first time, but I wanted to revisit it.  Does anybody remember where it is?
Rydi
GM, 1155 posts
Mon 22 Jul 2013
at 09:39
  • msg #74

Re: OOC: 12 Mar 13 - ?

Saw Pacific Rim finally, was pleasantly surprised.

I can't remember where all of Freak's storyline is, but I think it might have been on the HQ thread (at least in part) and maybe vignettes?  Without digging for the next 30 minutes I probably couldn't tell you much more, but I'm off to sleepytime after this post.
Comstock
GM, 1154 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 22 Jul 2013
at 14:01
  • msg #75

Re: OOC: 12 Mar 13 - ?

Alright, but is it a 'good' movie or just a 'fun' movie?  I'm interested enough, especially after something with so much obvious love did so poorly against a field of rather bland and lifeless movies.

Except maybe Despicable Me 2.  The first one turned out to be alright despite my reservations.  So the sequel might also be alright.
Rydi
GM, 1156 posts
Tue 23 Jul 2013
at 20:42
  • msg #76

Re: OOC: 12 Mar 13 - ?

Others can speak for themselves of course, but I thought it was fairly good, especially for a movie about giant monsters.  The side stories weren't exactly inspired, but I was pleasantly surprised by some of it.  The female lead, never got naked, wasn't ever a sex object, and she hardly cried at all, making her "stronger" than most female leads in these type movies.  The "smart" characters were painful at times but their plot resolved in an interesting manner and they were essential to the resolution of the film.  The other side characters were at least entertaining, and the action was of course quite good.  Looking at the plot, I can't really see where they could have done better, given the premise of the film.
Solitaire
player, 909 posts
I Could Save You
But Why Should I?
Wed 24 Jul 2013
at 03:40
  • msg #77

Re: OOC: 12 Mar 13 - ?

I agree, it was about as good as a movie with giant robots fighting giant monsters could be. Considering the premise, your mileage my vary, but if you are even remotely interested I say go.

Also, I found a school teaching historical weapons, which is only about a mile from my house, so I just had a class on two-handed longsword. Holy hell that was fun. Apparently I should work on my posture though. Ouch.

Still, exercising is much more fun with a bastard sword.
This message was last edited by the player at 16:38, Wed 24 July 2013.
Suzukaze
player, 338 posts
Assassin Wind
Wed 24 Jul 2013
at 13:34
  • msg #78

Re: OOC: 12 Mar 13 - ?

When I first saw the trailer to Pacific Rim I flipped out that it was an Evangelion rip off. Wife really wanted to see it so despite my dislike of it I went with her. I have to say it turned out that I really enjoyed it. So all I can hope is that it does well enough that they finally put out an Evangelion live action movie. I swear though if it comes out and I hear someone say it's supposed to be like Pacific Rim I'm gonna bitch slap them.
Gale
player, 323 posts
And sore must be
the storm--
Thu 25 Jul 2013
at 02:37
  • msg #79

Re: OOC: 12 Mar 13 - ?

So jealous of you, Sol.  I've always wanted to learn proper fighting techniques for sword and shield, or staff, or halberd.  Especially halberd.  *drool*
Solitaire
player, 910 posts
I Could Save You
But Why Should I?
Thu 25 Jul 2013
at 03:23
  • msg #80

Re: OOC: 12 Mar 13 - ?

They do that, but its on Wednesdays, which is movie night. : /
Impetus
player, 1338 posts
Social Tac Nuke
Thu 25 Jul 2013
at 07:48
  • msg #81

Re: OOC: 12 Mar 13 - ?

After 11 odd years in korea I still never got around to learning kum-do, or korean sword fighting.  Just never seemed to have the time/drive to do so.  Learning european weapon fighting though, I'd be all over that.  I watched a movie called reclaiming the blade that had a bit on the revival of western martial arts.  Very cool.
Impetus
player, 1339 posts
Social Tac Nuke
Fri 26 Jul 2013
at 11:23
  • msg #82

Re: OOC: 12 Mar 13 - ?

Anybody else here got Shadowrun on steam?  I'm playing through it now and am pretty dismayed by the railroadiness of the campaign, and find myself yearning for the open world feel of the genesis version.  I'm looking forward to 6 months from now when some nerd with far too much time on their hands gives me what i want.
Solitaire
player, 911 posts
I Could Save You
But Why Should I?
Fri 26 Jul 2013
at 17:22
  • msg #83

Re: OOC: 12 Mar 13 - ?

Yeah, I have it, and I agree. However, it was only $20. Otherwise I'm rather enjoying it.
Comstock
GM, 1155 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 26 Jul 2013
at 18:07
  • msg #84

Re: OOC: 12 Mar 13 - ?

I crave it.  But I presently have no time for it.  I've even heard that Jake Armitage from the SNES game is in it.  (SNES > Genesis, by the way)

So they'll get my money sooner or later.  Even if it's just to reward a style of gaming I prefer.
Solitaire
player, 912 posts
I Could Save You
But Why Should I?
Fri 26 Jul 2013
at 18:10
  • msg #85

Re: OOC: 12 Mar 13 - ?

Its not a bad fix until I get Wasteland 2.

And yes he is.
Solitaire
player, 913 posts
I Could Save You
But Why Should I?
Sat 27 Jul 2013
at 20:47
  • msg #86

Re: OOC: 12 Mar 13 - ?

Hrmm, Solitaire can relate to Carolines current situation.
Rydi
GM, 1158 posts
Sat 27 Jul 2013
at 21:59
  • msg #87

Re: OOC: 12 Mar 13 - ?

That statement gives me an idea... Sol, I'm posting an update with you in it in a few minutes.  I don't want you to be too bored while you come back to consciousness.

Oh, and Serenade, thank you for the vignette.  When all this is over you will have a bigger role in the Utopia PR department, or you can join any of the other movements acting against them, but wherever you go you will get to mainstream into the plot.
Rydi
GM, 1159 posts
Sat 27 Jul 2013
at 22:09
  • msg #88

Re: OOC: 12 Mar 13 - ?

Ok, updated the last message instead of posting a new one, take a look at it again.  Down at the bottom.
Solitaire
player, 914 posts
I Could Save You
But Why Should I?
Sun 28 Jul 2013
at 01:11
  • msg #89

Re: OOC: 12 Mar 13 - ?

Oh, I was just going to have a conversation with The Other Solitaire. This is interesting too though.
Rydi
GM, 1160 posts
Sun 28 Jul 2013
at 09:52
  • msg #90

Re: OOC: 12 Mar 13 - ?

Both are viable within the same scene actually.
Solitaire
player, 915 posts
I Could Save You
But Why Should I?
Sun 28 Jul 2013
at 11:06
  • msg #91

Re: OOC: 12 Mar 13 - ?

That is what I am currently doing. Solitaire has always had a special relationship with the multiverse, especially since it might only be in her head. However today was the final session of my year and a half long IRL game, so I am pretty wiped. I'll finish and post it tomorrow.

Ah hell with it. Who needs sleep.
This message was last edited by the player at 11:07, Sun 28 July 2013.
Serenade
player, 94 posts
Sun 28 Jul 2013
at 20:53
  • msg #92

Re: OOC: 12 Mar 13 - ?

Np!  I have been enjoying lurking like a creeper on the Full Circle thread.  Speaking of which, the scenes with Sol, and Imp and Car are really good; where can I find the original stuff with Sol's alters and Imp and Car's relationship?
Solitaire
player, 917 posts
I Could Save You
But Why Should I?
Sun 28 Jul 2013
at 21:06
  • msg #93

Re: OOC: 12 Mar 13 - ?

The first time The Solitaire shows up is in post #202 (currently page 9) in the Vignettes thread. After that she just tends to pop up when Solitaire is stressed or I have nothing else to post about. The real question is whether or not she is actually real. I could dig up a few more possibly, but they mostly serve to put her off balance. I do think the times she shows up are some of my better work though. :D

If she's real, I expect The Other Solitaire to take whatever that parallel dimension hopping power is and say hi at some point. That would be fun.

My, I am editing the hell out of this post.
This message was last edited by the player at 21:20, Sun 28 July 2013.
Impetus
player, 1341 posts
Social Tac Nuke
Thu 1 Aug 2013
at 03:04
  • msg #94

Re: OOC: 12 Mar 13 - ?

Hmm, Imp and Car's relationship starts way back in somewhere I can't find either in the training camp thread or the HQ thread (I seem to recall a thread called las vegas the strip something something but that must be a product of my imagination).  Most of it is off camera though, or alluded to in the vingettes thread.
El Dragon
player, 243 posts
Do you dare dance with
The Dragon?
Thu 1 Aug 2013
at 04:40
  • msg #95

Re: OOC: 12 Mar 13 - ?

Well, there's Socializing on the Strip (which is on the second page of threads) or you might look through Off the Clock.
Impetus
player, 1342 posts
Social Tac Nuke
Thu 1 Aug 2013
at 12:41
  • msg #96

Re: OOC: 12 Mar 13 - ?

Second page of threads? Totally forgot that was there, this is what you get for doing much of your websurfing on a smart phone.
Also, my copy of Numenera arrived in my drivethrurpg acct today. Super stoked!
Comstock
GM, 1157 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 1 Aug 2013
at 14:48
  • msg #97

Re: OOC: 12 Mar 13 - ?

My thought process on seeing the last post:

"Numenera?  Is that an exalted supplement or something?  I'm not sure I've heard of it, I'll just google search and see what's ...
WHAT?!  New monte cook game?  And science fantasy with nanotech and similar things equaling magic?  I had an Empire of the Petal Throne spinoff setting that worked like this ... but didn't look as cool!  Rargrarglblarglbelelblelelbl..."

The End.
Impetus
player, 1343 posts
Social Tac Nuke
Sat 3 Aug 2013
at 00:36
  • msg #98

Re: OOC: 12 Mar 13 - ?

I was a playtester for Numenera, it's pretty damn cool, rules light, potentially awesome setting.  If you want a review before you shell out cash for it I'll be checking out the core book/players' guide on the train tomorrow.
It's also going to be the basis for the spiritual successor to Planescape torment:
https://torment.inxile-entertainment.com/
Which looks frigging amazing.

Speaking of amazing, capital post in full circle, Rydi.  very very nice.  I'll post there when I'm less hungover/more capable of stringing together thoughts.
This message was last edited by the player at 00:41, Sat 03 Aug 2013.
Rydi
GM, 1162 posts
Sat 3 Aug 2013
at 03:53
  • msg #99

Re: OOC: 12 Mar 13 - ?

Glad you liked it.  This chapter, and really this whole segment of the game, are moving toward a close.  Multiple character resolutions, and then a transition to a new "after Europa" era.
Serenade
player, 95 posts
Sat 3 Aug 2013
at 06:07
  • msg #100

Re: OOC: 12 Mar 13 - ?

Yay, new chapter!!!
Rydi
GM, 1164 posts
Sat 3 Aug 2013
at 21:48
  • msg #101

Re: OOC: 12 Mar 13 - ?

FYI: everyone infected with the eufiber virus, upon being healed, will gain 1 permanent taint.  This is the cumulative result of multiple node recharges, pattern damage, and general trauma.

This taint is not available for chrysalis, but you might be able to leverage your experiences here for chrysalis at a later date.
Gravitas
player, 657 posts
Behold Gravitas!
Master of Gravity
Sun 4 Aug 2013
at 09:21
  • msg #102

Re: OOC: 12 Mar 13 - ?

... because, you know, I'm just saying. You could have at least put a kevlar vest on him or something....
Impetus
player, 1346 posts
Social Tac Nuke
Sun 4 Aug 2013
at 14:45
  • msg #103

Re: OOC: 12 Mar 13 - ?

I blame thinking like baselines combined with feelings of hopelessness and with an unhealthy dash of desperation. That and, at least for me, work/life overload. Still, you survived, right?
Solitaire
player, 919 posts
I Could Save You
But Why Should I?
Sun 4 Aug 2013
at 17:54
  • msg #104

Re: OOC: 12 Mar 13 - ?

Solitaire wouldn't have thought of it, who needs Kevlar? We certainly wouldn't.
Gale
player, 325 posts
And sore must be
the storm--
Sun 4 Aug 2013
at 18:28
  • msg #105

Re: OOC: 12 Mar 13 - ?

Also, how belligerent would he have been if someone had told him no?  Even depowered, not sure I'd want to piss off the crazy guy.
Comstock
GM, 1160 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 6 Aug 2013
at 02:56
  • msg #106

Re: OOC: 12 Mar 13 - ?

Wheee consequences!  And opportunites!
El Dragon
player, 246 posts
Do you dare dance with
The Dragon?
Tue 6 Aug 2013
at 04:24
  • msg #107

Re: OOC: 12 Mar 13 - ?

Quick question:  did we bring communications equipment on this little interplanetary boondoggle?
Gravitas
player, 658 posts
Behold Gravitas!
Master of Gravity
Tue 6 Aug 2013
at 05:10
  • msg #108

Re: OOC: 12 Mar 13 - ?

I know Grav didn't. He's an unarmed unarmored civilian with nothing in his pockets. (Who is also crippled, sort-of-still-insane, and missing his cane...)
Solitaire
player, 920 posts
I Could Save You
But Why Should I?
Tue 6 Aug 2013
at 05:28
  • msg #109

Re: OOC: 12 Mar 13 - ?

Solitaire technically has a cell phone, but I don't think I get coverage out here, and hell if i would pay the roaming charges
Impetus
player, 1348 posts
Social Tac Nuke
Tue 6 Aug 2013
at 06:10
  • msg #110

Re: OOC: 12 Mar 13 - ?

Totally didn't expect to land on one of the moons of jupiter (or any moon, really) so there was no thought of bringing anything more than Imp's Core Sat phone Mk 5.  Gonna have to talk to Mathematician to get some system wide subspace transponders set up within the next 5 years.
Rydi
GM, 1165 posts
Tue 6 Aug 2013
at 11:36
  • msg #111

Re: OOC: 12 Mar 13 - ?

Thank you Kraken for inserting some believable security/repair issues in there.  Somehow the technobable sounds so much better when you type it :)
Comstock
GM, 1161 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 7 Aug 2013
at 00:09
  • msg #112

Re: OOC: 12 Mar 13 - ?

Comstock can broadcast and receive radio.  So if you have a long, long time to wait, he could solve the problem.
Hell Kraken
player, 154 posts
Independence is a
Perogative of the Strong
Wed 7 Aug 2013
at 00:37
  • msg #113

Re: OOC: 12 Mar 13 - ?

It helps that there are actual teleportation devices in existence today.  For electrons.  Over distances measurable in fractions of a nanometer.  Your television tuner might use a few Esaki diodes, for instance.  Certainly it would have if it had been made in the 60s.  It is sad that we've moved beyond using teleportation to fulfill our trivial needs because other options are more efficient.
Solitaire
player, 921 posts
I Could Save You
But Why Should I?
Wed 7 Aug 2013
at 00:50
  • msg #114

Re: OOC: 12 Mar 13 - ?

Kraken, you make me wish I knew more about SCIENCE!
Rydi
GM, 1166 posts
Wed 7 Aug 2013
at 04:29
  • msg #115

Re: OOC: 12 Mar 13 - ?

In reply to Solitaire (msg # 114):

No you don't. I mean, we can't even explain what birds are!
https://www.youtube.com/watch?v=Kh0Y2hVe_bw

Sure, we know they're all just a complex series of levers and magnets... everyone knows that.
http://en.wikipedia.org/wiki/Magnetoception
http://www.dezeen.com/2012/10/...ith-and-laikingland/
http://iridescentlearning.org/...3/07/buildA_beak.pdf

But that doesn't tell us much, since magnets (and everything science describes) are just magic anyway.  There's no making sense of magic. http://www.youtube.com/watch?v=_-agl0pOQfs

I'm currently working to turn this rant into the opening paragraph for a paper detailing the scientific conspiracy to take over the governments of the world and enslave them in service to the illuminati via science propaganda and forcing math and science on young children... I just need to start looking for some circular references from the conspiracy community and I'm sure I can do it...  But the point is, you're safe from the lizard aliens running the illuminati because you don't know enough about science!

Also, I don't want to go to bed, so this might be a ploy to keep me occupied in an effort to avoid it.  Or it could be the tumor.
El Dragon
player, 248 posts
Do you dare dance with
The Dragon?
Wed 7 Aug 2013
at 04:45
  • msg #116

Re: OOC: 12 Mar 13 - ?

Preach the message brother!
Solitaire
player, 922 posts
I Could Save You
But Why Should I?
Wed 7 Aug 2013
at 04:54
  • msg #117

Re: OOC: 12 Mar 13 - ?

Anything is possible if you beg the question hard enough! Keep at it!
Impetus
player, 1349 posts
Social Tac Nuke
Wed 7 Aug 2013
at 05:23
  • msg #118

Re: OOC: 12 Mar 13 - ?

Down with science! Up with communicable diseases, childhood mortality rates and famine!
Comstock
GM, 1162 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 7 Aug 2013
at 12:47
  • msg #119

Re: OOC: 12 Mar 13 - ?

Tumors, huh?  You too?  This damn quantum, it's such a pain in the lobes.
Solitaire
player, 924 posts
I Could Save You
But Why Should I?
Wed 7 Aug 2013
at 21:19
  • msg #120

Re: OOC: 12 Mar 13 - ?

I have no idea where I am going at the moment. But the ride amuses me.
Solitaire
player, 926 posts
I Could Save You
But Why Should I?
Fri 9 Aug 2013
at 04:33
  • msg #121

Re: OOC: 12 Mar 13 - ?

I am going to reiterate again how much I enjoy that my offhand screwing with the metaplot pays such dividends. Thank you all for running with this.
Rydi
GM, 1169 posts
Fri 9 Aug 2013
at 04:37
  • msg #122

Re: OOC: 12 Mar 13 - ?

That's what roleplaying is for, right?
Solitaire
player, 927 posts
I Could Save You
But Why Should I?
Fri 9 Aug 2013
at 04:41
  • msg #123

Re: OOC: 12 Mar 13 - ?

True, but it was something I threw in for my own amusement, I never really expected any of that to actually be relevant.
El Dragon
player, 251 posts
Do you dare dance with
The Dragon?
Fri 9 Aug 2013
at 20:24
  • msg #124

Re: OOC: 12 Mar 13 - ?

Moral of the story:  Be careful what tools you hand the ST to use on us.
Solitaire
player, 928 posts
I Could Save You
But Why Should I?
Sat 10 Aug 2013
at 18:12
  • msg #125

Re: OOC: 12 Mar 13 - ?

Lol, Colony reference. <3
Rydi
GM, 1171 posts
Sun 11 Aug 2013
at 00:35
  • msg #126

Re: OOC: 12 Mar 13 - ?

In reply to Solitaire (msg # 125):

We try.
Solitaire
player, 929 posts
I Could Save You
But Why Should I?
Wed 14 Aug 2013
at 22:39
  • msg #127

Re: OOC: 12 Mar 13 - ?

Whee. Free from classes for a few weeks. Then I go back to making money instead of spending it. :/

<3 Summer term though, when else can you take Vampirism in Film?
Impetus
player, 1351 posts
Social Tac Nuke
Thu 15 Aug 2013
at 04:54
  • msg #128

Re: OOC: 12 Mar 13 - ?

Cool, is your prof  going to be a discussion of the shift away from vampirism towards zombies that seems to be happening?
Solitaire
player, 930 posts
I Could Save You
But Why Should I?
Thu 15 Aug 2013
at 05:38
  • msg #129

Re: OOC: 12 Mar 13 - ?

Nah, didn't cover that. Though that is something that would have been interesting.

On the other hand, I did very nearly pass out in class today. Turns out that showing up with a stomach bug and covering some squicky material is not a good combo. It was rather interesting, as that has never happened to me before.
Rydi
GM, 1174 posts
Fri 16 Aug 2013
at 04:17
  • msg #130

Re: OOC: 12 Mar 13 - ?

Administrative Junk:

1) I posted a thread to help any new players we get over time.  If other GM's want to edit, add, delete, or otherwise modify the thread then by all means do so.

2) Will announce firm xp Tiers upon completion of full circle.

3) Will have a post up in FC soon.  Just started my new school psych gig in Moore.  The district is in complete disarray due to the 2 schools and admin building that were taken out in the tornado, so it has been extra taxing.  Should get something up in the sat-sun region, though you should all feel free to post until I do (as usual).

4) We might have a couple more players join in, as the conclusion of FC will make a good jumping on point.  As always, this can be hit or miss, but I feel that even short-lived pc's spice up the setting immensely.  (ex: Harley Logan and Prodigal)

Take it easy everyone, and may the start of the new semester (for those that still parse their lives by the school calendar) be a good one.
Solitaire
player, 933 posts
I Could Save You
But Why Should I?
Sun 18 Aug 2013
at 03:16
  • msg #131

Re: OOC: 12 Mar 13 - ?

New blood? Welcome.
Daphne Ward
player, 2 posts
Sun 18 Aug 2013
at 03:36
  • msg #132

Re: OOC: 12 Mar 13 - ?

Hello everyone,

I am a friend of Rydi and Grav IRL who has listened to them talk about this game since it was first created and finally decided to join.

I am looking forward to joining this game and getting to know you all.

Also i will be using seagreen for my character.
Impetus
player, 1354 posts
Social Tac Nuke
Sun 18 Aug 2013
at 12:56
  • msg #133

Re: OOC: 12 Mar 13 - ?

Welcome welcome! Please ensure to keep all non fire-resistant appendages away from the Kraken/
This message was last edited by the player at 12:57, Sun 18 Aug 2013.
Solitaire
player, 934 posts
I Could Save You
But Why Should I?
Sun 18 Aug 2013
at 16:27
  • msg #134

Re: OOC: 12 Mar 13 - ?

Triptych huh? So where is the 3rd one... In a superquantum reality? Other Solitaire may have bitten off more than she could chew there, but hey, it's not her World Line she's messing with.
This message was last edited by the player at 16:28, Sun 18 Aug 2013.
Rydi
GM, 1177 posts
Sun 18 Aug 2013
at 17:51
  • msg #135

Re: OOC: 12 Mar 13 - ?

One is a Q-Ghost, a portent of things to come.  One is in a hospital bed, riddled with monstrous levels of taint.  The other... good question.  But wherever she is, she's marvelous.
This message was last edited by the GM at 18:03, Sun 18 Aug 2013.
Solitaire
player, 937 posts
I Could Save You
But Why Should I?
Sun 18 Aug 2013
at 18:27
  • msg #136

Re: OOC: 12 Mar 13 - ?

<3 How you run with my offhand ideas. <3 <3 <3
Hell Kraken
player, 155 posts
Independence is a
Perogative of the Strong
Sun 18 Aug 2013
at 19:24
  • msg #137

Re: OOC: 12 Mar 13 - ?

Allo, allo new folks and old.

OK, finally got time off of working-60-hour-weeks-because-employee-morale-and-staffing-levels-are-abysmal.  And it's fast day so I've got to distract myself.  So time to squash out some posts, probably starting with xp.
Serenade
player, 98 posts
Sun 18 Aug 2013
at 20:09
  • msg #138

Re: OOC: 12 Mar 13 - ?

Welcome Daphne!!!  I think that we are going to be besties.  We.  Will.  Be.  Besties....
Gravitas
player, 664 posts
Behold Gravitas!
Master of Gravity
Sun 18 Aug 2013
at 23:46
  • msg #139

Re: OOC: 12 Mar 13 - ?

I have posted the Aberrant fan suppliments up on my website for people to grab if they don't have them.

These files are the following:
A Breed Apart - a supplement largely about 2nd generation novas
Brainwaves - the mega-mental book
Forceful Personalities - the mega-social book
The New Flesh - the mega-physical book

The New Flesh, in particular, has a bunch of other stuff in it as well (and is well-worth a look for just about anyone).

These books, since they are available for free, can be located here: http://soulfire.net/Aberrant/

I probably won't take them down any time soon, since there's no copyright issue with freely sharing them.
Rydi
GM, 1182 posts
Mon 19 Aug 2013
at 02:48
  • msg #140

Re: OOC: 12 Mar 13 - ?

In reply to Gravitas (msg # 139):
Thank you Grav!

They really are amazing books, and I fully endorse their use.  There are of course a few unbalanced powers/enhancements, but I tend to okay almost any purchase from these books.

Get them if you don't have them: http://soulfire.net/Aberrant/
This message was last edited by the GM at 02:49, Mon 19 Aug 2013.
Gravitas
player, 665 posts
Behold Gravitas!
Master of Gravity
Mon 19 Aug 2013
at 18:34
  • msg #141

Re: OOC: 12 Mar 13 - ?

So, assuming an average distance between Earth and Europa, Gravitas needs 5 successes on the activation roll to get everyone back to Earth in one jump (actually 10, but you get Quantum autosux on the roll). On a related note, it will only stay open for (successes on a Willpower roll) turn, plus one for each WP point spent. Given the volume of people, it may be best to send everyone back via the machine and then have us go wherever afterwards via portals.
El Dragon
player, 258 posts
Do you dare dance with
The Dragon?
Tue 20 Aug 2013
at 13:09
  • msg #142

Re: OOC: 12 Mar 13 - ?

Imp says he's not trying to be "mind rape-y" but that many successes is an order of magnitude beyond anything Dragon could hope to resist with a regular dice roll (and he's not exactly weak-willed).  Would it be possible for him to spend a willpower to resist, at least temporarily?
Gravitas
player, 667 posts
Behold Gravitas!
Master of Gravity
Tue 20 Aug 2013
at 16:34
  • msg #143

Re: OOC: 12 Mar 13 - ?

Two quick things:
1) The average lightspeed time delay from Earth to Europa is in the neighborhood of 45 minutes, so we won't know what is going on back on Earth until we get there (as it is unlikely they're broadcasting the OpNet in this direction anyway)

2) Pax's Mastery makes it really hard to combat him, even with Q6. :P I'm sure words will be had between him and the PC Terats when we get the chance - I hope for his sake he didn't kill any by-standing baselines (like the cameraman or whoever else).
Solitaire
player, 942 posts
I Could Save You
But Why Should I?
Tue 20 Aug 2013
at 16:51
  • msg #144

Re: OOC: 12 Mar 13 - ?

Yeah, that's pretty much what Solitaire expected to happen.
Serenade
player, 99 posts
Tue 20 Aug 2013
at 17:57
  • msg #145

Re: OOC: 12 Mar 13 - ?

Holy shit...
Rydi
GM, 1184 posts
Tue 20 Aug 2013
at 21:40
  • msg #146

Re: OOC: 12 Mar 13 - ?

El Dragon:
Imp says he's not trying to be "mind rape-y" but that many successes is an order of magnitude beyond anything Dragon could hope to resist with a regular dice roll (and he's not exactly weak-willed).  Would it be possible for him to spend a willpower to resist, at least temporarily?



Yeah, I'd probably classify it as "resisting instinctual response" as per the willpower expenditure rules.  1wp per scene unless Imp makes another statement, in which case you have to spend a willpower again... he can grind you down fast if he tries, but it gives you the ability to react at least.  (note that this is to resist the raw force of his charisma making you do something, not specific mega enhancements that have other, varied effects and resistances in their rules)

You also have a little more leeway in resisting due to Phantasm's roll, so long as you aren't opposing her proposed plans.
Impetus
player, 1358 posts
Social Tac Nuke
Tue 20 Aug 2013
at 23:19
  • msg #147

Re: OOC: 12 Mar 13 - ?

Dammit Shelby! Y'had to pick now to spaz out,hunh? It's almost like some force greater than you was guiding your actions for the sole purpose of making our lives more interesting.
Also, people blowing WP to not jump into bed with Imp's plan is cool, don't wanna remove player autonomy.
Rydi
GM, 1191 posts
Fri 23 Aug 2013
at 03:50
  • msg #148

Re: OOC: 12 Mar 13 - ?

New rules posted.  If you hate them, comment now. I changed my mind on specialties a bit, but the new rules are overall more lenient i think.  The dodge change has minimal impact on play, but gets rid of the DV rules no one was using anymore.  The other stuff was more reminders and clarifications than anything else.
Solitaire
player, 943 posts
I Could Save You
But Why Should I?
Fri 23 Aug 2013
at 04:26
  • msg #149

Re: OOC: 12 Mar 13 - ?

I have no problems, but then I haven't really been posting with rules in mind for over a year. /shrug
Impetus
player, 1361 posts
Social Tac Nuke
Fri 23 Aug 2013
at 04:27
  • msg #150

Re: OOC: 12 Mar 13 - ?

No problem from me either, although Imp usually doesn't do the fisticuffs very often.
Also, my post in the Vingettes thread was written for the Soliverse, it's not the future in the Rydiverse.  Probably.
This message was last edited by the player at 04:38, Fri 23 Aug 2013.
Serenade
player, 100 posts
Fri 23 Aug 2013
at 04:42
  • msg #151

Re: OOC: 12 Mar 13 - ?

In reply to Impetus (msg # 150):

I just want to know which one of the insanely pissed women in the party takes your arm in that 'verse.  :-P
Serenade
player, 101 posts
Fri 23 Aug 2013
at 04:43
  • msg #152

Re: OOC: 12 Mar 13 - ?

Also I have no questions or problems with the rules.
Impetus
player, 1363 posts
Social Tac Nuke
Fri 23 Aug 2013
at 06:30
  • msg #153

Re: OOC: 12 Mar 13 - ?

I think it's gotta be Sol. Early on she threatened me with violence if i tried any mind-fuckery, and other Imp has fewer qualms (i.e. none) about mind-fuckery, thus she's the most likely candidate.  That and you might notice that nobody used her name, the only nova (known) where that's an issue is Sol.
Solitaire
player, 944 posts
I Could Save You
But Why Should I?
Fri 23 Aug 2013
at 06:46
  • msg #154

Re: OOC: 12 Mar 13 - ?

That is a very good question Serenade. There are so many possibilities. Could be The Solitaire, since it's her setting, but then Imp is still alive, would have been sloppy of her... Good precaution though.

Also, I suppose this opens up the 'Soliverse' if anyone else would like to have fun with it. Its not a 'evil' world line so much as it is a 'take a personality trait to an extreme' world line. If anyone would like more of my thoughts on the place, just ask.

As a last thing, 'Stock, want a lift out of the station? You're not known for moving fast so you immediately jump to mind if I'm going to grab someone on the way out. However, I've mucked about with your character enough for time being so I thought I would ask.
Comstock
GM, 1171 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 23 Aug 2013
at 20:11
  • msg #155

Re: OOC: 12 Mar 13 - ?

Yes!  Save me!

Er ... I mean, yes.  That would be fine.
Rydi
GM, 1192 posts
Fri 23 Aug 2013
at 21:29
  • msg #156

Re: OOC: 12 Mar 13 - ?

Soooooo.... Should I roll on the random destinations table, or did the people that recalibrated the machine have a place in mind?
Gravitas
player, 672 posts
Behold Gravitas!
Master of Gravity
Fri 23 Aug 2013
at 22:35
  • msg #157

Re: OOC: 12 Mar 13 - ?

Kraken mentioned a particularly remote city in Peru at one point. Not sure if we wanted to go with that or if it was tied back to where we started, or what, so I left that part open in my post.
Impetus
player, 1364 posts
Social Tac Nuke
Fri 23 Aug 2013
at 23:42
  • msg #158

Re: OOC: 12 Mar 13 - ?

so, I was reading through the Teragen book, and I'm a bit curious about which faction(s) those of us who're not clinging to our humanity like a monkey hangs onto a banana (i kid, i kid) will gravitate towards/be courted by/found.
Terats in our group are: Kraken, Sol, Grav, Imp.
Factions that I think we might be mixed up with are:

Kraken: Seems to be a natural fit with the Mathematician, as they're both members of the 'I have more filthy lucre than god" club.  Has influence and power on a worldwide scale, thus would be attractive as an ally to the casanovas.  Horribly mutated by taint thus the harvesters might see him as a kindred spirit.  Has the panache and mystique to have groupies.

Grav: Again, as another cerebral sciency type (ok, THE cerebral science type).  Less global influence than Kraken (as in, doesn't run a multinational).  Less flamboyant than Kraken, also seems distinctly disinterested in accruing power and followers.

Sol: Really hard to pin down.  Not blood-thirsty like many members of Nova Vigilance, although she'd certainly be one of teh ones they call if they need some extra muscle.  Not a casanova.  Not a harvester.  Not cerebral like the previous 2, less attractive to the Mathematician as an intellectual equal/science nerd.  Definitley has the flair and power to start her own thing.  Probably not sympatheitc to the Supremacy as she's not a monkey-hater.

Imp: Casanova.  Maybe THE Casanova, along with Orziaz.  Friendly with Scripture, but has zero time for much of the cult of Mal.  Well, he's itching for some quality time with Apostle, but that's different.  Probably not too friendly with NV, as he is currently trying to downplay his raw power (outside of social abilities) and ability to destroy things in public.  Friendly with Mathematician, although Imp probably ties his computations in knots as Imp tends to affect things on a huge scale.  Definitley has the potential to acquire groupies.

Factions that I think none of us are interested in (IMHO):
Cult of Mal: no fawning toadies here.  While Scripture is good people the rest are probably either irritants or embarasments to many of us.

The Supremacy: While many of us are perhaps tired of human foibles and are dismissive of their abilities, none of us has the zeal to be a monkey-skinner.  Sol is probably friendly with Shrapnel, but I think it doesn't go further than that.

The Harvesters: While Kraken is a chewy bundle of taint wrapped in fiery acid, I don't think he revels in taint for taint's sake.

Input?
Gravitas
player, 673 posts
Behold Gravitas!
Master of Gravity
Sat 24 Aug 2013
at 00:46
  • msg #159

Re: OOC: 12 Mar 13 - ?

Probably should start planning this OOC, but there's going to come a point in the near future when Grav is probably going to attempt to punish Geryon for his public execution of the Michaelist. While Grav doesn't have any particular love for Michaelists, he does not approve of the killing of sentients "just because I can, and I don't like him" which seems to be about half of Geryon's reasoning.

He intends to, very publicly, declare that Geryon's actions are not condoned by the Teragen proper and that, moreover, since Geryon considers himself above baseline authority, Gravitas himself will serve as both judge and executioner. He will then condemn Geryon to death by solar incineration and start a fight (assuming it hasn't been essentially ongoing this entire time).

His intent with this is to show that even if novas considered themselves above baseline authority, they must police their own number and restrain or eliminate rogues like Geryon that treat human lives as if they mean nothing. Just because novas are beyond human law does not mean that humans do not still have rights.

Now, if people want to help Grav do this, he'd probably welcome the assistance - he's not exactly optimized to take down a brute like Geryon, though he could probably do it.

This will probably lead to a schism within the Teragen (if other factors don't already do so). Extreme elements will probably go one way while more philosophical or moderate elements go another.
Impetus
player, 1365 posts
Social Tac Nuke
Sat 24 Aug 2013
at 11:45
  • msg #160

Re: OOC: 12 Mar 13 - ?

So, how does Grav's decision to punish/kill horribly Geryon for twisting the head off of said Michaelite jive with Shrapnel going ape shit in Bahrain?  If you plan on offing all terats for killing those who they disagree with/want to then there're going ot be far, far fewer terats, not that this is a bad thing.  Imp's probably going to visit some churches now that he's got his mojo back and have a real node ot heart with them.  Will brain washing hundreds of em be seen in the same light as Geryon exercising his power over one man? For that matter, what happens when new and improved Imp hits the campaign trail and casts his net across millions?  Where's Grav's porting into the sun going to stop?
Solitaire
player, 946 posts
I Could Save You
But Why Should I?
Sat 24 Aug 2013
at 16:12
  • msg #161

Re: OOC: 12 Mar 13 - ?

In Solitaire's eyes, Geryon is free to do as he pleases, that is the nature of Teras. While she does not support or condone this, if Geryon wishes to make himself an enemy of baselines in general that is his right. Where she takes issue with things like  this is when they claim to be speaking for the Teragen/Novakind in general. If they are going to invoke the collective, then they will be judge by its members.
This message was last edited by the player at 16:13, Sat 24 Aug 2013.
Gravitas
player, 674 posts
Behold Gravitas!
Master of Gravity
Sat 24 Aug 2013
at 17:42
  • msg #162

Re: OOC: 12 Mar 13 - ?

Grav's main issues with Geryon's actions are twofold: 1) the violation of baseline rights on the basis of "I'm a nova and I do what I want" which is incredibly childish justification and 2) that he performed this act publicly, on camera, and essentially claimed to be representing the Teragen while he was doing it.

Shrapnel is, seemingly, mostly targeting people involved with the Bahrain facility - that's not something Grav is likely to punish. If she steps out of that bound though and starts destroying an airport full of people just because she's mad? Well, time for a trip to the sun.

Someone has to police other novas. Having power does not make you void of responsibility to other sentient beings. If anything, it burdens you with more of that responsibility. Being immune to baseline law does not suddenly make killing humans okay. That's a message that, Grav feels, needs to be sent publicly and clearly to the other Teragens and the rest of the nova community.

Mindfuckery is an entirely different issue and one much less easy to judge (or even know is happening). Best to start with the big obvious one (ie: killing folks for being baselines in your way).
Comstock
GM, 1173 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 24 Aug 2013
at 18:37
  • msg #163

Re: OOC: 12 Mar 13 - ?

 We were policing novas just fine before a few ambitious souls ruined utopia. Sigh.
Rydi
GM, 1193 posts
Sat 24 Aug 2013
at 20:22
  • msg #164

Re: OOC: 12 Mar 13 - ?

In reference to Imps earlier post, I think it is mostly correct, if we are just working with the existing factions. That said, I believe your presence has changed things sufficiently to support other factions within the organization, assuming it doesn't fracture down the middle.
Rydi
GM, 1194 posts
Sat 24 Aug 2013
at 20:59
  • msg #165

Re: OOC: 12 Mar 13 - ?

FYI:
A modification to earlier statements regarding xp taking effect at the end of the Full Circle arc:
CHARACTERS HAVE FULL ACCESS TO UPDATED XP TOTALS (AND TRAITS PURCHASED WITH THEM) AFTER POST #566 IN FULL CIRCLE.

I didn't fully intend on a conflict here, but if it happens it will be the only one for a while and I would like to let you play with new toys and shine like the newly returned quantum gods that you are.

That is all.  Return to your regularly scheduled programming.
Hell Kraken
player, 159 posts
Independence is a
Perogative of the Strong
Sun 25 Aug 2013
at 02:33
  • msg #166

Re: OOC: 12 Mar 13 - ?

I don't know if Hell Kraken would really integrate with any faction.  His whole shtick is "protect and expand what is yours".  He's got no problem with baselines, so long as they're not trying to take what is his.  In fact, if they sign the right contract they become his and thus fall under his aegis.  So no Nova Vigilance, no Primacy, and no Harvesters.  The Teragen Movement doesn't particularly matter to him except as a necessary diplomatic channel, so no Casanovas (though they wouldn't be unwelcome).  I expect ties with many Terats will eventually have to be broken as bad for business.  Since the long term plan is that a relocation to Antarctica and the terraforming of it to make it habitable (or, rather, the terraforming of the rest of the planet to make Antarctica habitable) will eventually be necessary to escape governmental interference it seems likely that the KHI volcano base on Deception Island or some such facility may prove a useful fortress of solitude for some of the more philosophically minded Terats.  Or at least the less smashy-smashy minded Terats.  Scripture, The Mathematician, and Orzaiz perhaps.
Comstock
GM, 1176 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sun 25 Aug 2013
at 08:45
  • msg #167

Re: OOC: 12 Mar 13 - ?

Hey Daphne!  I just looked over your power suite; it's like another Comstock!  Different take, good opportunities for development.  Welcome aboard the "can't kill me" bus.

Also, Daphne, Operator and Serenade: what all do you want to get into first, plot wise?  We're resolving the earth's complicated plot troubles right now, but if you have an itch to get into it right now I can supply it.
Serenade
player, 102 posts
Sun 25 Aug 2013
at 16:42
  • msg #168

Re: OOC: 12 Mar 13 - ?

Hey Comstock, thanks!!!  Serenade wants to go on the warpath right now.  She has seen the tensions mounting between the Michaelists and now the Tragedy of Bahrain along with Pax's public murder are like the igniting of the powder keg.  She doesn't have any political clout, she isn't a soldier, but she is an artist, and art can inspire people and sway public opinion.  So I want to have her launch on a campaign/tour of tolerance and peace, akin to the supergroup USA For Africa.  Gather as many big name artists that she can nova and baseline, write some songs invoking acceptance and brotherhood, record and blitz the opnet with the videos.  Go on a tour with the group.  Start organizing charities to benefit those who lost everything in the conflict, attend charity events, etc...

That is what she can do to help out right now, and if it forwards her career musically or politically...well darn.
Serenade
player, 103 posts
Sun 25 Aug 2013
at 16:55
  • msg #169

Re: OOC: 12 Mar 13 - ?

Oh, before she does this, as much of a sacrifice as this is, she is going to cut all ties with Utopia.  She wasn't really entrenched in the organization yet anyway, but this campaign can't be able to be twisted into some real or asusumed PR ploy on the part of Utopia to try to regain public sympathies.
Impetus
player, 1368 posts
Social Tac Nuke
Mon 26 Aug 2013
at 23:06
  • msg #170

Re: OOC: 12 Mar 13 - ?

Ye of little faith
Rydi
GM, 1196 posts
Tue 27 Aug 2013
at 01:35
  • msg #171

Re: OOC: 12 Mar 13 - ?


@Gravitas:
After discussion with 'Stock, we have concluded that the events with Geryon killing Gale and Flare's attackers occurred prior to the current full circle events.  You were peripherally aware of it, and now that your faculties have returned and you've seen the current destruction... well, if you want to carry out your own justice in front of the cameras covering the Bahrain events, now might be a good time.
Daphne Ward
player, 3 posts
Tue 27 Aug 2013
at 03:26
  • msg #172

Re: OOC: 12 Mar 13 - ?

Comstock: I figured someone had probably done the "i can't be harmed" schtick, but didn't know for sure.  Daphne is a bit more subtle in her approach to being unkillable, well somewhat. She won't truly be unkillable till quantum 6 when she gets access to immortality.  The big thing is she has little ability to do damage and what she does have needs to be done in close combat.

As far as what I want to do, i am not sure really.  I am posting my eruption story soon and will probably need to figure it out from there.  Daphne is supposed to still be really new to this whole being awesome thing and as such will probably tag along once she finds someone she trust. Along with that, I have mentor 5 and after talking with Rydi some it makes sense for one of the older Novas to take her under his/her wing.  I think that Comstock, Gale or Phantasm make the most sense for various reasons.  I am not really sure how to introduce her to these people, especially since they have been spending some time not on Earth.  I would welcome some ideas and input from people about this and who would be a good mentor.
Solitaire
player, 947 posts
I Could Save You
But Why Should I?
Tue 27 Aug 2013
at 03:56
  • msg #173

Re: OOC: 12 Mar 13 - ?

Slider was shot? Goddam it I'm not there. She is one of MINE. Somebody is going to pay for this...
This message had punctuation tweaked by the player at 03:56, Tue 27 Aug 2013.
Impetus
player, 1372 posts
Social Tac Nuke
Tue 27 Aug 2013
at 04:05
  • msg #174

Re: OOC: 12 Mar 13 - ?

Post edited, that's what i get for posting on teh fly between classes
Rydi
GM, 1201 posts
Tue 27 Aug 2013
at 04:11
  • msg #175

Re: OOC: 12 Mar 13 - ?

Well, that remains to be seen.  She's coughing up a lung though, that much is certain.

Oh, and someone make sure to chime in on Daphne's request (I mention it only b/c with things being so active tonight, things might get lost in the shuffle).  She needs a 5 dot mentor and wants advice on who to go with out of Gale, 'Tasm, and 'Stock.
Comstock
GM, 1181 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 27 Aug 2013
at 04:16
  • msg #176

Re: OOC: 12 Mar 13 - ?

Obviously her mentor should be Comstock, the great and powerful. Who else could teach such techniques as "how to break planet with face" and "Bullets: usually safe, sometimes annoying."
Impetus
player, 1373 posts
Social Tac Nuke
Tue 27 Aug 2013
at 04:17
  • msg #177

Re: OOC: 12 Mar 13 - ?

That really depends on her personality/how she erupted.  If she's dark and twisty, then it's P.  If she's uncomfortable in her own skin and feels alienated from the rest of the world, then it's Gale.  If she's a Comstock fan-girl (and who isn't? Amiright, ladies?) then he's the logical fit.
Solitaire
player, 948 posts
I Could Save You
But Why Should I?
Tue 27 Aug 2013
at 04:19
  • msg #178

Re: OOC: 12 Mar 13 - ?

So, the portal from Bahrain to the UN is still open?
Rydi
GM, 1202 posts
Tue 27 Aug 2013
at 04:22
  • msg #179

Re: OOC: 12 Mar 13 - ?

In reply to Solitaire (msg # 178):

Wavering, but yes.  Probably not for more than a round.  And people should think carefully before going IN rather than getting their friends OUT.  There's still a lot of people being hurt back in Bahrain (some probably care more than others about that) and the specifics of the UN sitaution are pretty nebulous.

But do as thou wilt...
Daphne Ward
player, 5 posts
Tue 27 Aug 2013
at 04:28
  • msg #180

Re: OOC: 12 Mar 13 - ?

In reply to Impetus (msg # 177):

She is a mostly outgoing girl, but is uncomfortable with being a nova. If she could go back she would, at least that is how she feels immediately following her eruption. She does not necessarily feel aliented from the rest of the world, but defiantly isn't sure where she belongs. She isn't really a nova fan, she was raised by crazy anti-nova Christians. However, comstock has similar powers and has suffered from some issues that she is currently dealing with (lost of senses due to powers).

I posted her eruption and that should, hopefully give people a better feel for who she is.
Gravitas
player, 680 posts
Behold Gravitas!
Master of Gravity
Tue 27 Aug 2013
at 18:54
  • msg #181

Re: OOC: 12 Mar 13 - ?

Flare:
Just to confirm, are Flare, Dragon ect, still in Bahrain?  With Imp, Stock and Grav in NY?



Imp, 'stock, and Sol (with Slider) are currently in NY, but retreating to Bahrain. Everyone else (including Grav, but excluding people who weren't a part of this storyline at all, like Daphne and Serenade) are in Bahrain.
Solitaire
player, 953 posts
I Could Save You
But Why Should I?
Wed 28 Aug 2013
at 03:37
  • msg #182

Re: OOC: 12 Mar 13 - ?

Once/If Flare gets around to helping Slider, I feel that as a member of the Pantheon, it should probably fall to Solitaire to witness the brewing duel. I feel we should be setting precedent here. Imp could too, but he's going to be late and Solitaire is in a kind of a sit in judgement mood.
This message was last edited by the player at 03:38, Wed 28 Aug 2013.
Gravitas
player, 682 posts
Behold Gravitas!
Master of Gravity
Wed 28 Aug 2013
at 03:40
  • msg #183

Re: OOC: 12 Mar 13 - ?

See, and I was really hoping for help, because I'm going to be relying on the dice roller to pop me some pretty good successes on a gravity field roll. If that doesn't go off, I probably won't be able to do anything that could meaningfully hurt or affect him. Unless his WP happens to be laughably low, in which case I may be able to time stop him (though that would prevent me from actually dropping him through the portal, which is the end-goal).

Also, he's unlikely to acknowledge any sort of judgement on this issue. As far as Grav's concerned, he is the judge here, and that'll come out in my next post.
This message was last edited by the player at 03:41, Wed 28 Aug 2013.
Solitaire
player, 954 posts
I Could Save You
But Why Should I?
Wed 28 Aug 2013
at 03:48
  • msg #184

Re: OOC: 12 Mar 13 - ?

I was thinking I would be more of the Master of the Field with out little Code Novus Duello here. I don't really want Nova justice to be mobbing people who disagree with us. There should be some sort of structure. If you want it to be your posse vs his, that would be fine, but I think that somebody should officiate.
Gravitas
player, 684 posts
Behold Gravitas!
Master of Gravity
Wed 28 Aug 2013
at 04:36
  • msg #185

Re: OOC: 12 Mar 13 - ?

Okay, its on. Pick a side. :P
Solitaire
player, 955 posts
I Could Save You
But Why Should I?
Wed 28 Aug 2013
at 04:38
  • msg #186

Re: OOC: 12 Mar 13 - ?

Yeah, I was just about to say the same thing. Solitaire is not in a mood to put up with this.
Gravitas
player, 685 posts
Behold Gravitas!
Master of Gravity
Wed 28 Aug 2013
at 04:40
  • msg #187

Re: OOC: 12 Mar 13 - ?

Assume if you're a player character that Gravitas exempts you from his gravity field - until and unless you act against him or any ally of his, in which case, suck 9 gs.
This message was last edited by the player at 05:20, Wed 28 Aug 2013.
Solitaire
player, 957 posts
I Could Save You
But Why Should I?
Wed 28 Aug 2013
at 05:25
  • msg #188

Re: OOC: 12 Mar 13 - ?

Yeah, there is a reason why Solitaire keeps her temper very tightly in check. Solitaire is scary when she gets mad, even if she'll be depressed about losing control later. Fun to let her run once in a while though :D
Serenade
player, 106 posts
Wed 28 Aug 2013
at 05:38
  • msg #189

Re: OOC: 12 Mar 13 - ?

Post #9010!!!
Impetus
player, 1376 posts
Social Tac Nuke
Wed 28 Aug 2013
at 07:33
  • msg #190

Problems with being a social juggernaut

Sooo, just so this doesn't come out of the blue for people, I'm thinking the time has come for Imp to be put out to stud, even with the new awesomeness of bad touch psionic angels fucking with things (which he takes so very, very, personally).  I've been thinking about this for a while, as his powers are the type that can sideline, or remove the autonomy from the other PCs.
Also, as I've discussed with our various STs, Imp's ambitions are going to take him off the front lines and into the board rooms and back rooms of the political arena, which will make it very hard for him to mix it up with everybody else, and I don't really want to just post about political maneuverings and long winded speeches.
This doesn't mean that I, the player, am leaving. I'm cooking up a new character that is going to be totally different from Imp, and everybody else, and that I hope will be more long term playable than President Imp (fight it if you must, powers that be, but we all know it's inevitable).
If people want to interact with Imp, I'll be happy to dust him off, but I think it's time for him to become part of the background (albeit the sexiest part of the background ever).
Gale
player, 337 posts
And sore must be
the storm--
Wed 28 Aug 2013
at 10:38
  • msg #191

Re: Problems with being a social juggernaut

Quick post to Daphne:  Your back story is very similar to Gale's, which could be good or bad in a mentor.  Your power suite is more like Comstock's.  If you wanted, I'd say that you could probably use a combination of the two of us, if you didn't want to pick just one.  I'd be cool with that.
Rydi
GM, 1211 posts
Wed 28 Aug 2013
at 13:15
  • msg #192

Re: Problems with being a social juggernaut

@Gale, Daphne:  Agreed.  You could use both of them.
Comstock
GM, 1185 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 28 Aug 2013
at 15:06
  • msg #193

Re: Problems with being a social juggernaut

Also, I have a ready explanation for your Eufiber 5 background.  Eufiber colonies as developed and sophisticated as 5 are still pretty rare, but Comstock's parting ways with his.  Also, you need one: your force field keeps you from changing clothes.  So, from a grumpy man approaching 30 and invulnerable, take this gift and wear it well.
Daphne Ward
player, 7 posts
Wed 28 Aug 2013
at 17:12
  • msg #194

Re: Problems with being a social juggernaut

I think having two mentors is a good idea. I wasn't aware that it was an option, but I guess it doesn't really matter as long as it makes for a good story.

I hadn't really figured out how I was going to get my hands on some eufiber, it is a nice gift.  Yeah, being in the same clothes day in and day out gets old.
Comstock
GM, 1186 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 28 Aug 2013
at 17:27
  • msg #195

Re: Problems with being a social juggernaut

Now your clothes can look like whatever you want!  With some work.  Comstock was never good at that.  Best he could manage was changing colors or making a hood.  Made it into a suit and tie a few times but that took forever.
El Dragon
player, 270 posts
Do you dare dance with
The Dragon?
Wed 28 Aug 2013
at 18:31
  • msg #196

Re: Problems with being a social juggernaut

Dragón is pretty handy with eufiber tricks that he wouldn't mind teaching.
Serenade
player, 107 posts
Wed 28 Aug 2013
at 18:51
  • msg #197

Re: Problems with being a social juggernaut

As is Serenade the Mistress of Style :-P.
Sorry Dragon but we can't have our girl here rocking fatigues!
Solitaire
player, 958 posts
I Could Save You
But Why Should I?
Wed 28 Aug 2013
at 20:53
  • msg #198

Re: Problems with being a social juggernaut

If you want any tips on scrapping feel free to ask, or if you want the reasonable approach to Teras. Solitaire is happy to give direction or assistance to any Nova, but finding her at any given time is a part of the test.
El Dragon
player, 271 posts
Do you dare dance with
The Dragon?
Wed 28 Aug 2013
at 21:21
  • msg #199

Re: Problems with being a social juggernaut

I'll have you know that Angelo can copy any fashion you care to show him.  That's beginner stuff.  But what's she going to do when she's out "in the field" so to speak.  I don't think Versace or Tommy Hillfiger has much in the way of active camouflage, gliding wings, claws, prehensile tendrils, etc., etc.  I mean, you might be able to get a couple of things from Land's End, but...
Phantasm
player, 526 posts
Happy Shiney Person
DeathTeady loves you!
Wed 28 Aug 2013
at 21:22
  • msg #200

Re: Problems with being a social juggernaut

Eufiber might also go through the forcefield too, since it attunes to your actual quantum signature.  Just sayin'...
Comstock
GM, 1187 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 28 Aug 2013
at 21:45
  • msg #201

Re: Problems with being a social juggernaut

Speaking of which, Operator we haven't heard from you in a bit and we're bringing things to a close.  Want some work?  Comstock's hiring.

I need a powerful psychic to help my fledgling movement get off the ground.  Someone who can't be found, and who can help other people not be found.  Someone like Sophia Rousseau.  Want to help me find her?
Daphne Ward
player, 9 posts
Thu 29 Aug 2013
at 03:15
  • msg #202

Re: Problems with being a social juggernaut

I had actually assumed that the eufiber would go through my force fields, but given that Daphne is not the most comfortable with being a nova it might take time for them to get along.
Comstock
GM, 1188 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 29 Aug 2013
at 04:17
  • msg #203

Re: Problems with being a social juggernaut

Interestingly, Geryon may still be able to survive, since he has mega-stamina and the adaptation enhancement.  But if he gets sent to the sun, good luck getting him back from the sun.  This is hilarious, because I was just joking with someone earlier that Gravitas could simply tele-frag all of us.
Gravitas
player, 687 posts
Behold Gravitas!
Master of Gravity
Thu 29 Aug 2013
at 04:23
  • msg #204

Re: Problems with being a social juggernaut

Hitting someone with the warp is actually the hard part - if this works at all, its only because I went through the trouble to debuff first (though, admitedly, I probably could have debuffed him a little more).

Also, once this is over, I'm going to be like... way low on quantum. If Sharpnel decides that makes it a good time to attack, I'm not going to be able to stop her.
Comstock
GM, 1189 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 29 Aug 2013
at 04:25
  • msg #205

Re: Problems with being a social juggernaut

My tank is fight.  No one puts Quentin in a corner.
El Dragon
player, 273 posts
Do you dare dance with
The Dragon?
Thu 29 Aug 2013
at 04:25
  • msg #206

Re: Problems with being a social juggernaut

I get the feeling that if Shrapnel goes after Grav, she won't last long enough to realize it was a bad idea.
Gravitas
player, 688 posts
Behold Gravitas!
Master of Gravity
Thu 29 Aug 2013
at 04:27
  • msg #207

Re: Problems with being a social juggernaut

I do have some not-so-stirring-as-if-someone-else-said-them words to add after this is safely over (assuming my own success). Hopefully I can edge them in before another riot breaks out.
Hell Kraken
player, 163 posts
Independence is a
Perogative of the Strong
Thu 29 Aug 2013
at 05:14
  • msg #208

Re: Problems with being a social juggernaut

Honestly, it seems the easiest means of executing a nova is the California Death Penalty, old age.  Provided they can't teleport, just drop them out in the middle of deep space.  Sufficient Mega-Stamina can make you laugh off the Sun at point blank range, but even maxed Hypermovement is as nothing compared to the immensity of the void.  And now I must listen to Hawkwind's Black Corridor.

Oh, as far as the Sun's pressure goes, while it is true that the pressures at the core of the Sun are the same as those holding together atomic nuclei (they have to be for fusion to occur) the average density of the sun is only slightly higher than that of water.  Which means that the vast majority of the Sun is incredibly tenuous, a gas at considerably less than 1 atm of pressure.  So long as the portal wasn't aimed at the very center of the Sun air would actually go in instead of Sun coming out.  Certainly so once the gravitational potential was taken into consideration.
Gravitas
player, 690 posts
Behold Gravitas!
Master of Gravity
Thu 29 Aug 2013
at 05:32
  • msg #209

Re: Problems with being a social juggernaut

The rules on Warp specify that material doesn't involuntarily flow from one side of the portal to the other (I am forced to assume this excludes photons, as you can specifically see through the portal).

Also, why would I aim for the sun's periphery? I want him dead, not lightly toasted.
Hell Kraken
player, 164 posts
Independence is a
Perogative of the Strong
Thu 29 Aug 2013
at 05:49
  • msg #210

Re: Problems with being a social juggernaut

It's probably best not to bring physics too closely into contact with the rules, I suppose.  Otherwise the equal and opposite radiation pressure coming out of the portal (necessary for the Sun to avoid simply collapsing) would cause all sorts of weirdness.  Like enabling you to use the portal as a rocket to move the planet around.

And it wouldn't be the periphery so much.  75% of the way down the pressure is still only 1/600th of an atmosphere.  Virtually all of the fun stuff happens in a volume only slightly larger than Jupiter.  The rest is just gas convecting.

EDIT:  For shits and grins I did a quick back-of-the-envelope calculation of the radiation pressure.  A portal of 5.5 square meters in size, about the size necessary to push someone through, opened into the core of the Sun would emit sufficient radiation to do 33000 gigawatts of work to the planet.  Or a similar amount of work as the entire planet does nowadays.  A 0.7 on the Kardashev Scale or so.
This message was last edited by the player at 06:38, Thu 29 Aug 2013.
Wheelman
player, 1 post
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 29 Aug 2013
at 06:09
  • msg #211

Greetings!

Hey everybody, Imp here, meet my new character: Wheelman.  You want ultra professional(mundane)transport and security, he's your boy!  Also, his alter ego Mechanus: a hard partying devil may care masked elite with the power to turn into cars, jets, submarines, robots and more.
Rydi
GM, 1214 posts
Thu 29 Aug 2013
at 13:14
  • msg #212

Re: Problems with being a social juggernaut

In reply to Hell Kraken (msg # 210):

What Kraken said.

Also, the dice roller is amusing in its bad roll timing.  Geryon's 1 success after debuffs was so amazingly bad.

I need to stop posting in the morning, it makes me late.
This message was last edited by the GM at 13:17, Thu 29 Aug 2013.
Impetus
player, 1379 posts
Social Tac Nuke
Thu 29 Aug 2013
at 16:21
  • msg #213

Slider

Not trying to offend or be pokey; but Flare is with us in Bahrain, is conscious, is a healer, and, afaik, doesn't want Slider dead.  Would it be fair to assume that she has healed the poor, bleeding, girl so that the rest of us can stop being all angsty/wondering how to heal her before she bleeds out?  Unless Rydi wants her to die.  Which is kinda his schtick (I kid, I kid).
Comstock
GM, 1191 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 29 Aug 2013
at 16:23
  • msg #214

Re: Problems with being a social juggernaut

Hey, it's the autobot!  Welcome.

Also, paging Dr. Flare.  Dr. Flare to Bahrain, please!

Yeah, I think we're just waiting a bit to see if Flare's going to post it.  If not, she will be assimilated into the NPC hive.  Bwa ha ha.
Gravitas
player, 691 posts
Behold Gravitas!
Master of Gravity
Thu 29 Aug 2013
at 16:44
  • msg #215

Re: Problems with being a social juggernaut

For the record, I'm well-aware of these effects (I've taken classes with fancy titles like 'Stellar Astrophysics'). That all said, Warp isn't really intended to be a weapon power, and allowing anything mechanically dangerous to pour through it when its open basically gives anyone with the ability a giant death-beam (or, as pointed out, incomprehensibly powerful thruster, or with less successes on a distance roll just a lava spout or giant vacuum or whatever).

Best to leave it at 'non-harmful, though perhaps blindingly bright, light only'.
Comstock
GM, 1192 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 29 Aug 2013
at 18:05
  • msg #216

Re: Problems with being a social juggernaut

I think I saw an extra somewhere to let warp allow passage of some sorts of particles, but every game I've ever seen nixed it immediately.  One engineer or physicist in the room and suddenly everything's chunky salsa and dioxgen-difluoride.  Bad enough what can be done anyway.
Rydi
GM, 1216 posts
Thu 29 Aug 2013
at 18:21
  • msg #217

Re: Problems with being a social juggernaut

In reply to Gravitas (msg # 215):

I find it incredibly gratifying to check in and find that I don't have to answer questions bc other people are answering them for me.  Carry on, carry on ;p

::goes back to eating lunch tacos at the Mexican supermarket ::
Flare
player, 422 posts
Go die in a fire.
FWOOOM!!!!
Fri 30 Aug 2013
at 02:45
  • msg #218

Re: Problems with being a social juggernaut

I swear people.  I can't leave you alone for a second without some Nova dying! :) Dr. Sexy ::ehem:: I mean Dr. Flare is on the case.
Solitaire
player, 962 posts
I Could Save You
But Why Should I?
Fri 30 Aug 2013
at 03:05
  • msg #219

Re: Problems with being a social juggernaut

Yeah, that happens when the posting rate picks up. I am just going to say how nice it is to see red whenever I refresh the page. xD
Serenade
player, 109 posts
Fri 30 Aug 2013
at 03:57
  • msg #220

Re: Problems with being a social juggernaut

I have been loving this!  I LOVE story time!!!
Comstock
GM, 1195 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 30 Aug 2013
at 04:42
  • msg #221

Like the Old Days

It is nice isn't it.  A bit like when the game first began.
Comstock
GM, 1196 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 30 Aug 2013
at 06:36
  • msg #222

Re: Like the Old Days

Yeah, I thought about that, Grav (the baggage associated with the cross memorial).  It is a problem, to be sure.  If anyone bugs Comstock about it, he'll try to make some other symbols or just tear the thing down.

We can all imagine the political fallout that might result.  Or just have someone knock the thing over while clearing debris.  Or whatever.
Gravitas
player, 693 posts
Behold Gravitas!
Master of Gravity
Fri 30 Aug 2013
at 06:39
  • msg #223

Re: Like the Old Days

I think its fine. Comstock likely wouldn't think of it, and at least Grav has decided that its best to leave it alone rather than say anything.

In mostly unrelated news, I heard Bahrain mentioned on NPR during my drive to work today. Naturally I thought of the game. :P
Wheelman
player, 4 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 30 Aug 2013
at 06:58
  • msg #224

Re: Like the Old Days

I'm with everybody loving the increased post rates.  It does sorta feel like we've restarted, which is really, really cool.  Also,fitting, considering that we're going to be at 2008, the start of the official game.
Rydi
GM, 1218 posts
Fri 30 Aug 2013
at 14:51
  • msg #225

Re: Like the Old Days

Are we, dare I say it, done with Full Circle?

Everybody make whatever posts you want to finish off full circle, then we'll archive over the weekend.

We'll get some specifics up for the downtime so you can start posting your vignettes for the time jump while we get setting material in the setting threads.  Then, new story arc thread will go up sometime in the next 1-2 weeks.
Wheelman
player, 5 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 30 Aug 2013
at 15:57
  • msg #226

Re: Like the Old Days

If by "done ith full circle" you mean tht that particular storyline is wrapped and dusted in a way that doesn't bone any of us too hard, then I concur.  Also, a cross in Bahrain? Somebody's got to give 'Stock some classes in cultural sensitivity.  I nominate, well, not Geryon (he's gonna be hard to contact) maybe Sue?
Comstock
GM, 1197 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 30 Aug 2013
at 16:25
  • msg #227

Re: Like the Old Days

Alright, here's a question: do aberrants have their own symbol?  Novas?  Teragen?  He might erect that if someone describes it.

But yeah, in the absence of anyone telling him otherwise, he just does what seems right and will probably cause a minor scandal.
El Dragon
player, 276 posts
Do you dare dance with
The Dragon?
Fri 30 Aug 2013
at 17:53
  • msg #228

Re: Like the Old Days

If you want to draw on Dillon's Mormon background, they don't go with the whole cross thing.  Their chapel buildings always have a tall spire that tapers to a point.  That probably wouldn't ruffle too many Islamic feathers.
Comstock
GM, 1198 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Fri 30 Aug 2013
at 18:21
  • msg #229

Re: Like the Old Days

Hey!  Good call.  Let's edit.  He just needed some sort of tombstone or memorial anyway.

Grav, feel free to edit or not edit your commentary on it.
This message was last edited by the GM at 18:31, Fri 30 Aug 2013.
Suzukaze
player, 347 posts
Assassin Wind
Fri 30 Aug 2013
at 23:09
  • msg #230

Re: Like the Old Days

Lets try getting some of this posting stuff in....
El Dragon
player, 277 posts
Do you dare dance with
The Dragon?
Sun 1 Sep 2013
at 02:45
  • msg #231

Re: Like the Old Days

Were there going to be any more posts in the Full Circle thread (Dragon interacting with Johnny, for instance) or have we pretty much decided to wrap it up?
Impetus
player, 1382 posts
Social Tac Nuke
Sun 1 Sep 2013
at 03:25
  • msg #232

Re: Like the Old Days

I'm good with a wrap.
Operations
NPC, 170 posts
Comstock's
ST Voice
Sun 1 Sep 2013
at 05:28
  • msg #233

Re: Like the Old Days

Yes, it would seem we're here for a wrap.  I'm making a post or two to bring things to an adequate close.  But then it's time for some time skip and some new plot.

EDIT: Suzukaze, any input on what you want to do next?  Proteus has you on the kill-list now, and so disappeared your family and faked your death so you couldn't exist in polite 1st World society now under your real name.  But if you have a direction for the character, or something you want to do next I'd love to help.

Also, in-game we are probably looking at something like a one-year to one-and-a-half-years time skip.  Most everyone has things they want to be working on in that time, but I just want to check to see -what- your characters want to do with their 'off-camera' time.
This message was last edited by the player at 05:28, Sun 01 Sept 2013.
Rydi
GM, 1219 posts
Sun 1 Sep 2013
at 15:53
  • msg #234

Re: Like the Old Days

Yup, its pretty much a wrap.  I'm going to lock the thread sometime tonight or tomorrow.

The time jump will be our longest yet, taking us into very early 2008 near the start of the book timeline.
Serenade
player, 112 posts
Sun 1 Sep 2013
at 16:30
  • msg #235

Re: Like the Old Days

Off-camera Serenade is going to be touring, recording, launching a clothing line, and setting up a non-profit organization to help the civilian victims of conflicts such as what occurred in Bahrain (purposely not bringing up Nova involvement in these conflicts).  Outside of her career, she is going to be pushing hard to learn how to use her powers.  She figures that it is like a musical instrument in how you learn it, in that it takes practice practice practice, so she is going to be trying to devote about an hour a day just working on that.  Any spare time that she has after all of that she splits between her daughter, and networking (partying) with her entourage (Operator, Wheelman, and Daphne).
Solitaire
player, 963 posts
I Could Save You
But Why Should I?
Sun 1 Sep 2013
at 16:31
  • msg #236

Re: Like the Old Days

What Solitaire does will probably depend a good deal on the fallout of current events
Solitaire
player, 964 posts
I Could Save You
But Why Should I?
Mon 2 Sep 2013
at 07:42
  • msg #237

Re: Like the Old Days

Whee, love cons. Spent the day wandering around as Booker from Bioshock Infinite. It's really interesting how much more attention I got once I found an Elizabeth to hang out with. Even had a few people throw quarters at me. The ego boost was quite nice, as my head has been in a weird place for the last few weeks.
This message was last edited by the player at 07:47, Mon 02 Sept 2013.
Wheelman
player, 8 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 2 Sep 2013
at 08:12
  • msg #238

Re: Like the Old Days

I just recently finished Bioshock, had never played it before, and found it thoroughly engrossing.  I started playing Infinite the next day, and it is really, really pretty but hasn't bitten me as hard as 1 did, maybe because it's less creepy (except for the throw baseballs at the inter-racial couple).  I hope it gets more horror/suspense rather than action adventure as it continues.
Spoilers=unappreciated.
Gravitas
player, 694 posts
Behold Gravitas!
Master of Gravity
Mon 2 Sep 2013
at 08:57
  • msg #239

Re: Like the Old Days

I found Infinite to be very good - I only played a demo of the first one though, so I can't really compare them.

That said, Infinite does have creepyness in it. I won't say when or how much, since you don't want spoilers. Just know that its in there.
Rydi
GM, 1220 posts
Mon 2 Sep 2013
at 13:18
  • msg #240

Re: Like the Old Days

In reply to Gravitas (msg # 239):

Closing full circle tonight.  Deleting super old Pm's over the next few days too, my list of Pm's is rather large. I won't get rid of anything from the last year though.
Avilister
GM, 49 posts
Ex Astris, Scientia
Mon 2 Sep 2013
at 18:14
  • msg #241

Re: Like the Old Days

Leave application PMs too, regardless of age. I sometimes use them as a reference (like when I made the list of people's xp by join date).
Avilister
GM, 50 posts
Ex Astris, Scientia
Mon 2 Sep 2013
at 18:15
  • msg #242

Re: Like the Old Days

Oh, that's something I've sort of wanted to say for a while though:

If you want to PM someone, and you've already got a PM thread with them, please just use that thread rather than starting a new one. Its much, much less clutter.
Serenade
player, 114 posts
Mon 2 Sep 2013
at 22:10
  • msg #243

Re: Like the Old Days

I have a question about Connection (I know that it is a long time off for it to be appropriate for Serenade to even contemplate such things, but inquiring minds want to know).  The Teras and the different archetypes are about transforming oneself into something more and is very much a private, internal act.  Are the Virtues internal or external?  Meaning, does the character in question consciously strive to attain and maintain his/her virtue, or is it more of a case of them doing acts that make them exemplars of said virtues?  Does Superman maintain and develop his connection because he strives to maintain Hope and Perseverance (just pulling things out of the air), or do the actions that he takes make him a symbol of Hope and Perseverance?  I hope that I worded my question well enough to get the gist across.
Rydi
GM, 1221 posts
Mon 2 Sep 2013
at 23:14
  • msg #244

Re: Like the Old Days

In reply to Serenade (msg # 243):

The two are not mutually exclusive.  I would say it's a little bit of both.
Comstock
GM, 1201 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 2 Sep 2013
at 23:30
  • msg #245

Re: Like the Old Days

The first person to suggest Connections as an alternative to Chrysalis was Solitaire.  I don't remember exactly how it played out or when virtues were attached to Connections.  But yeah, I agree with Rydi.  I don't know that it matters.  The whole point is that rather than casting off the baseline world and your humanity, you are holding it close.
Rydi
GM, 1222 posts
Mon 2 Sep 2013
at 23:46
  • msg #246

Re: Like the Old Days

Notably, it's also about the relationships you have and hold on to, how those virtues play out in your relationships.  Thus Connection.  No man is an island, but a Terat is a universe unto herself.
Serenade
player, 115 posts
Mon 2 Sep 2013
at 23:55
  • msg #247

Re: Like the Old Days

Ok, I understand better.  I like the idea.  We will see how everything plays out.
Serenade
player, 116 posts
Tue 3 Sep 2013
at 00:01
  • msg #248

Re: Like the Old Days

So to use the Superman reference, the character of Clark Kent is strongly influenced or defined by his relationships with Ma and Pa Kent, Louis, even Jimmy Olson rather than just his relationships with the JLA.
Solitaire
player, 967 posts
I Could Save You
But Why Should I?
Tue 3 Sep 2013
at 00:17
  • msg #249

Re: Like the Old Days

My knowledge of DC is very scattershot, but I would say probably? Though I have no idea what goes on after Flashpoint at all.

I would say that it is holding true to your roots, defining yourself first and foremost as a human rather than a Nova. It is not a us against them thing for Connection, its all 'us'. Connection is very much about the group whereas Chrysalis is about the individual.
This message was last edited by the player at 00:17, Tue 03 Sept 2013.
Comstock
GM, 1202 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 3 Sep 2013
at 00:21
  • msg #250

Re: Like the Old Days

Bingo.  Those relationships ground him, give him something to fight for, and put his strength and responsibilities in context.

So, for another example, Comstock has tried to keep in touch with his family, give back to his hometown, and has adopted the greater Las Vegas area as well.  He likes to have a reason to fight, a better world he can make with his own hands.  Taking away his community would hurt him, and hurt him dearly.  Without them, he is lessened.  Comstock is close to the rest of T2M, and other novas, but he has, thus far, refused to stop thinking of himself as just a man.  The other PCs (or the JLA), no matter how close he feels to them, aren't why he fights.
Phantasm
player, 534 posts
Happy Shiney Person
DeathTeady loves you!
Tue 3 Sep 2013
at 01:48
  • msg #251

Re: Like the Old Days

So, reading this makes me wonder where Phantasm fits in.  She's overcome some of the hang ups that kept her from connecting with others, and she is immersed in humanity, both as a cover for her real motives, and because she really wants to save the world from a deadly future.  I've got her listed as on Connection, but reading this I realize that she doesn't have any real human connections anymore, and in my most recent posts she firmly believes that novas are the new gods.  Not distant or morally superior gods, rather they are gods that should walk amongst mortals and share their lives and shoulder greater responsibilities commensurate with their godly power... but still gods.

Not sure which direction to go, or what fits.  Can you be a connected god?  Or does it make sense to be a particularly caring and humane Teragen?
Comstock
GM, 1203 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 3 Sep 2013
at 01:53
  • msg #252

Re: Like the Old Days

Sounds like Teragen to me.  Humanity has become terrain for Phantasm.  She's never been comfortable in her own skin, and went out of her way to conceal or sever ties with her mortal life.  Even if she integrates with people, it's generally under an assumed identity, or as the Phantasm.

Edit: Now if she spent a year in one place, building meaningful relationships with lots of people, that might qualify.  But she has a long road there.
This message was last edited by the GM at 01:56, Tue 03 Sept 2013.
Gale
player, 342 posts
And sore must be
the storm--
Tue 3 Sep 2013
at 01:59
  • msg #253

Re: Like the Old Days

Yeah, it's sort of interesting to see how this plays out.  I assumed initially from Gale's need to belong somewhere that she would be connections, but the in-game events have pushed her the opposite direction.  And now things that were just neat ideas when I started (losing her name, the sense of betrayal) now fit into her narrative almost too well.
Phantasm
player, 536 posts
Happy Shiney Person
DeathTeady loves you!
Tue 3 Sep 2013
at 02:02
  • msg #254

Re: Like the Old Days

Almost feel like she doesn't fit either path.  It's nice to get the experience breaks, but I'm not sure she really fits the teragen mold or has a firm idea of what to become.  Marvel?  Portent?  Monster?  They all fit to a degree, but on another level they're all a poor fit.

And yeah, Gale's transition seemed really natural and appropriate, I can see her becoming a Marvel very easily.  Elemental Angel, thunder and awe.
Wheelman
player, 9 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 3 Sep 2013
at 03:32
  • msg #255

Re: Like the Old Days

The thing that bothers me about the teragen, at least in the core, is that they were originally posited as nova terrorists, supremacists, and cultists (Mal).  Like how lunars were written in the original exalted stuff to be unplayable monsters.  Then the teragen book comes out and suddenly they're a philosopher's club that has some racists, some misanthropes, and some true visionaries.  And lots of hangers on and cultists waiting for someone to show them how they should walk the path to moreness.
In the Rydiverse we fundamentally changed that.  Mal is sidelined, haven't seen hide nor hair since Columbia.  Half of the Pantheon is Utopia/former Utopia.
Gale would make a great Marvel, as P said, or an amazing Portent if she delved more into the philosophical nature of her separation, and of her powers over weather and air.
For P, teragen fits.  She believes in nova rights, and believes that humans are slow, frail, foolish things, yet still deserving of respect and decency.  She's generally not flashy enough to be a marvel, at least she's been downplaying her flashy powers.   This may just be because we've lost much of our mojo for the last year.  She feels more portent to me, though if she went darkside then she's a Monster that will make baselines scream in terror.
This message was last edited by the player at 06:12, Tue 03 Sept 2013.
El Dragon
player, 279 posts
Do you dare dance with
The Dragon?
Tue 3 Sep 2013
at 06:03
  • msg #256

Re: Like the Old Days

Whether P is better suited to Connection or Chrysalis would depend greatly on whether she intends to separate from baselines or reach out to them.  If novas are the new gods, does she see them as being something that emerges from humanity to become its own unique form of entity, or is it an evolutionary leap forward?
El Dragon
player, 280 posts
Do you dare dance with
The Dragon?
Wed 4 Sep 2013
at 04:44
  • msg #257

Re: Like the Old Days

Timeline questions:  How many months between Full Circle and the "restart"?  And how long after Full Circle is Imp calling his meeting?  [I'm in the middle of writing my "downtime" vignette and need to know where these things fit within that]
Impetus
player, 1390 posts
Social Tac Nuke
Wed 4 Sep 2013
at 04:49
  • msg #258

Re: Like the Old Days

I'd say a couple weeks after Bahrain.  This is important, and Imp wants people to know things, in case he gets dissappeared.
Jordan McDevitt
NPC, 2 posts
Talk Radio Legend
Wed 4 Sep 2013
at 06:51
  • msg #259

Re: Like the Old Days

More of me, Jordan McDevitt, and my critically acclaimed program after this commercial break.  Those of you who only joined in 2005 and later, don't despair!  The next segment concerns the Alumni of Tomorrow Event, the clear signs of psychological problems in the team, what comes next for this American institution, and you!

If you enjoy N!'s Cutting Edge, please Like, Comment, or Subscribe from nBook or Google-Global's UTube.
This message was last updated by the player at 06:51, Wed 04 Sept 2013.
Gravitas
player, 699 posts
Behold Gravitas!
Master of Gravity
Wed 4 Sep 2013
at 07:03
  • msg #260

Re: Like the Old Days

Best recap ever, or greatest recap ever?
Wheelman
player, 11 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 4 Sep 2013
at 07:09
  • msg #261

Re: Like the Old Days

Most greatest recap ever!
Jordan McDevitt
NPC, 3 posts
Talk Radio Legend
Wed 4 Sep 2013
at 07:09
  • msg #262

Re: Like the Old Days

Only if it's readable.  Other journalists may take whatever positive reviews come along, but I'll only be satisfied if no one calls into Two Minutes of Hate this week telling me I'm cancer on the face of good journalism.  Newsflash: journalism's face has always had cancer.  I'm the chemotherapy.
Serenade
player, 119 posts
Wed 4 Sep 2013
at 11:59
  • msg #263

Re: Like the Old Days

Most Greatest recap ever!  I love story time!
Gale
player, 345 posts
And sore must be
the storm--
Wed 4 Sep 2013
at 12:51
  • msg #264

Re: Like the Old Days

 Serenade and Daphne, when is your thread? It seems contemporary with Bahrain, but I want to jump in so bad.

Loving all the activity.
Rydi
GM, 1225 posts
Wed 4 Sep 2013
at 13:00
  • msg #265

Re: Like the Old Days

This is why 'Stock is awesome.  He's been working very hard getting everything together behind the scenes, and deserves someone standing in the crowd to start a slow clap or something.

::Claps slowly, then stands::

---

Gale, it can be right after Bahrain.  We're in favor of whatever makes for more gooderer stories.
Wheelman
player, 12 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 4 Sep 2013
at 13:20
  • msg #266

Re: Like the Old Days

Claps slowly, then stands
Serenade
player, 120 posts
Wed 4 Sep 2013
at 14:31
  • msg #267

Re: Like the Old Days

::looks around, nods to Rydi, claps slowly and stands::

Gale, it is definitely happening after Bahrain.   Come on in and play with us!
Solitaire
player, 968 posts
I Could Save You
But Why Should I?
Wed 4 Sep 2013
at 15:54
  • msg #268

Re: Like the Old Days

Is that a Starship Troopers reference? I think its a Starship Troopers reference.

Also claps slowly and stands. Clapping slowly and standing does not even begin to cover it.
Phantasm
player, 542 posts
Happy Shiney Person
DeathTeddy loves you!
Wed 4 Sep 2013
at 16:07
  • msg #269

Re: Like the Old Days

Makes a horde of four armed, mouthless children. They, and their maker, all stand and clap slowly.
Impetus
player, 1391 posts
Social Tac Nuke
Thu 5 Sep 2013
at 00:07
  • msg #270

Re: Like the Old Days

If I could interrupt the clapping to request the Tibetan Monastary scene be moved to group vignettes instead.
Suzukaze
player, 351 posts
Assassin Wind
Thu 5 Sep 2013
at 02:40
  • msg #271

Re: Like the Old Days

Operations:
EDIT: Suzukaze, any input on what you want to do next?  Proteus has you on the kill-list now, and so disappeared your family and faked your death so you couldn't exist in polite 1st World society now under your real name.  But if you have a direction for the character, or something you want to do next I'd love to help.


Getting back a bit late on this... Not really sure where I want to go with her. Before Chiraben and the the kidnapping of her family was thrown in her face I was planning on having her go after the assassins. Whether with some of the group or by her lonesome. Maybe see if I get her killed off or not. Not that I want her killed off. Or stop playing her, but I think I've kind of hit the wall with her.

Like Imp I've also had urges to try something new. At first I thought of a magician style character who could start out with a few tricks, but then expand out into anything. Which as I planned him out and my desire to watch Outlaw Star again turned into a gunslinger. Was planning quantum weapon made guns with a bunch of powers linked to them. However Operator showed up and I didn't want to pitch a character that seemed simular.

So while I plot and scheme Kaze has new plots as well. Think I'd have her spend the time off period in hiding training/working with Phantasm and anyone else to hunt down Chiraben and rescue her family. While having people think she has gone crazier by talking to Annette/Annette's memories. Maybe someone would like to try and redeem the broken nova? Also not sure on the Chrysalis/Connection paths. Connection would probably make the most sense. However already questioning her existence as a nova she sees herself becoming a monster drifting away from humanity.
Rydi
GM, 1226 posts
Thu 5 Sep 2013
at 03:12
  • msg #272

Re: Like the Old Days

Impetus:
If I could interrupt the clapping to request the Tibetan Monastary scene be moved to group vignettes instead.


Done.
Wheelman
player, 13 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 5 Sep 2013
at 11:27
  • msg #273

Re: Like the Old Days

So, I've decided that my nerd creds are seriously lacking in the realm of comics, and am reading up on stuff that the infalliable community of online geeks says I should.  If you haven't read Locke and Key, it's really good.  I'm curremtly ploughing through Hellblazer and I gotta say, Allan Moore really hated Thatcher.
Solitaire
player, 970 posts
I Could Save You
But Why Should I?
Fri 6 Sep 2013
at 22:11
  • msg #274

Re: Like the Old Days

Cursed Elder Scrolls Online stress test, I actually want to play the bloody game : /
Gale
player, 348 posts
And sore must be
the storm--
Sat 7 Sep 2013
at 18:26
  • msg #275

Re: Like the Old Days

Daphne and Serenade, don't wait on me to wrap up your thread.  I was going to write a post earlier this week, but I forgot I had other social engagements that kept me out all night.  I'm sure Gale will get to meet Daphne very soon. :)
Serenade
player, 123 posts
Sun 8 Sep 2013
at 06:08
  • msg #276

Re: Like the Old Days

So, I just back from watching Mumford and Sons perform.  Best.  Concert.  Ever.

It was at a music festival called Gentlemen of the Road.  At one poin  they got Bear's Den and The Vaccines on stage with them and they performed "Come Together" by the Beatles.  I can die now.
El Dragon
player, 283 posts
Do you dare dance with
The Dragon?
Sun 8 Sep 2013
at 14:30
  • msg #277

Re: Like the Old Days

You went up to little ol' Guthrie?
Serenade
player, 124 posts
Sun 8 Sep 2013
at 14:59
  • msg #278

Re: Like the Old Days

Yep yep yep.
Rydi
GM, 1228 posts
Sun 8 Sep 2013
at 16:03
  • msg #279

Re: Like the Old Days

For those patiently waiting, we'll have the new story arc and the events for downtime started sometime this coming week.

In the meantime, if you want to start the business portion of your meeting in Group Vignettes Imp, you might do that (the other people can retroactively attend or whatever) so that we can see if any of your planning session will impact the direction of things.
El Dragon
player, 284 posts
Do you dare dance with
The Dragon?
Mon 9 Sep 2013
at 04:26
  • msg #280

Re: Like the Old Days

Do we have a firm decision on how much time passes between Bahrain and the restart?
Impetus
player, 1396 posts
Social Tac Nuke
Mon 9 Sep 2013
at 08:50
  • msg #281

Re: Like the Old Days

Will do. Some sick bastard scheduled 9h of my classes on Monday, so I'm a bit cooked. I'll get that done within 24h or so.
Rydi
GM, 1229 posts
Mon 9 Sep 2013
at 12:57
  • msg #282

Re: Like the Old Days

roughly a year and a half dragon.

and imp, no worries.  just didn't want you delaying on account of us.
Operations
NPC, 173 posts
Comstock's
ST Voice
Mon 9 Sep 2013
at 16:00
  • msg #283

Re: Like the Old Days

Date for the Bahrain Incident was a non-specific day of August 2006.
Date for the next major plot thread starts February 1st, 2008.
Rydi
GM, 1230 posts
Tue 10 Sep 2013
at 03:22
  • msg #284

Re: Like the Old Days

So, a random thought from my fatigue addled brain as I drove home:

Flash forward to the aberrant wars.

Wheelman is a taint-crazed decepticon that has merged with the opnet and consumed an entire city to become a devastating robo-hemoth.

Comstock, in shredded eufiber, on his knees. Battered but unbroken, glowing blue crystalline remains of Impetus's last chrysalis glowing in his chest.  Impetus's voice whispers in Comstock's mind "Rise, Dillon.  Rise Nova Prime!"  Cue the music as Dillon slowly rises, limned in quantum fire, to face down the giant world-eating monstrosity as the spirits of novas past lend him their strength.

"You've got the touch... You've got the power..." http://www.youtube.com/watch?v=COYRxf13tIg

I need more sleep apparently.
Wheelman
player, 16 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 10 Sep 2013
at 03:39
  • msg #285

Re: Like the Old Days

That is awesome! Now all I need is a few hundred xps to make it a reality.  Ok, maybe 150 if i really focus...
Serenade
player, 127 posts
Tue 10 Sep 2013
at 03:45
  • msg #286

Re: Like the Old Days

Does the shard of Imp's last chrysalis give Comstock a truck ass too???
El Dragon
player, 285 posts
Do you dare dance with
The Dragon?
Tue 10 Sep 2013
at 03:53
  • msg #287

Re: Like the Old Days

No Serenade, that would be the spirit of Caestus Pax that gives him that.  Who in the Aberrant universe was a bigger ass?
Harley Logan
NPC, 194 posts
liquor in the front
poker in the rear
Tue 10 Sep 2013
at 03:56
  • msg #288

Re: Like the Old Days

Touche`

Though I can think of a couple other runners up in our extended universe material...
Wheelman
player, 17 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 10 Sep 2013
at 08:11
  • msg #289

Re: Like the Old Days

Harley!  I thought P broke that shift SOB in at least a dozen fatal ways.  we saw the corpse and everything!
In the giant ass contest in Aberrant, i think it's a tie between all the surviving members of the Aeon Society as they gave Thetus free reign to do her heinous crap.  Don't get angry at the dog, get angry at the SOB that lets it run free.
Harley Logan
NPC, 195 posts
liquor in the front
poker in the rear
Wed 11 Sep 2013
at 02:32
  • msg #290

Re: Like the Old Days

::coughcoughgurglecough::

Realizing he was dead, and also buried under tons of liquid on an alien moon, Logan died once more.
Flare
player, 426 posts
Go die in a fire.
FWOOOM!!!!
Wed 11 Sep 2013
at 02:43
  • msg #291

Re: Like the Old Days

In reply to Harley Logan (msg # 290):

And there was much rejoicing.
Rydi
GM, 1232 posts
Wed 11 Sep 2013
at 02:45
  • msg #292

Re: Like the Old Days

In preparation for a new story arc and a potential new player or two, I would like people to update their Character Descriptions, their posts in Character Descriptions and Transhuman Traits,  (maybe even clean up and/or add formatting to it if you haven't, just to make it more readable for people interested in your characters).

1 xp for character descriptions, 1 xp for updating your thread post, 1 xp if there is anything else you think would be worth adding to make our house look pretty for new players.

(post here to brag about your rpol interior decorating projects)
Flare
player, 427 posts
Go die in a fire.
FWOOOM!!!!
Wed 11 Sep 2013
at 02:46
  • msg #293

Re: Like the Old Days

I think I'll decorate in the Rococo style...
El Dragon
player, 287 posts
Do you dare dance with
The Dragon?
Wed 11 Sep 2013
at 04:15
  • msg #294

Re: Like the Old Days

Updated description and thread post.
Comstock
GM, 1206 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 11 Sep 2013
at 13:21
  • msg #295

Re: Like the Old Days

Hehhehehe ... Dillon has a bad case of Truck-Butt.
Flare
player, 428 posts
Go die in a fire.
FWOOOM!!!!
Wed 11 Sep 2013
at 13:52
  • msg #296

Re: Like the Old Days

In reply to Comstock (msg # 295):

I think they make a cream for that...
Rydi
GM, 1233 posts
Thu 12 Sep 2013
at 23:28
  • msg #297

Re: Like the Old Days

link to a message in another game

Also, changed the game info.
This message was last edited by the GM at 23:31, Thu 12 Sept 2013.
Gale
player, 350 posts
And sore must be
the storm--
Fri 13 Sep 2013
at 02:55
  • msg #298

Re: Like the Old Days

Made minor updates to my description and the Transhuman Traits entry.
Wheelman
player, 22 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 14 Sep 2013
at 01:06
  • msg #299

Re: Like the Old Days

If you haven't seen this yet:
http://www.youtube.com/watch?v=hKNDml12Big
you really should.  It's a modern trailer for monty python's search for the holy grail.
This message was last edited by the player at 02:00, Sun 15 Sept 2013.
Rydi
GM, 1234 posts
Sat 14 Sep 2013
at 01:22
  • msg #300

Re: Like the Old Days

Wow, good edit there.
El Dragon
player, 292 posts
Do you dare dance with
The Dragon?
Sun 15 Sep 2013
at 03:16
  • msg #301

Re: Like the Old Days

Wow!  Amazing shape-changing skills!  Wheelman looks exactly like Impetus...I mean, I can hardly tell the difference.  O'course, you need to work on the voice...you still sound Irish.
Operations
GM, 175 posts
Comstock's
ST Voice
Sun 15 Sep 2013
at 05:57
  • msg #302

Re: Like the Old Days

Err.... yeah ... no problem here.  Edited and fixed that for you, Imp.  Thanks Dragón.
Solitaire
player, 972 posts
I Could Save You
But Why Should I?
Sun 15 Sep 2013
at 07:26
  • msg #303

Re: Like the Old Days

*Cackles*

I love my rank. Pax isn't the leader of bloody well anything as far as I am concerned, bet that pisses him off to no end. Mal is all that is Nova, but there's no reason to worship him.
This message was last edited by the player at 07:52, Sun 15 Sept 2013.
Wheelman
player, 24 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 15 Sep 2013
at 08:59
  • msg #304

Re: Like the Old Days

Oops! That's what I get for posting before my morning coffee.
Rydi
GM, 1237 posts
Sun 15 Sep 2013
at 16:28
  • msg #305

Re: Like the Old Days

ha, yeah, I think that will be a minor problem for anyone playing multiple characters.  Alas.

And yeah, I was trying to figure out how to name the ranking members of Teras Undivided and then realized the only one I had to care about was Sol, and she didn't give a fuck.

In other news: I've been doing a lot of thread trimming, as you can see.  Archived a bunch of threads, trying to leave open only the ones that will see solid use.  I started a new PR thread with a more focused direction, akin to the transhuman traits thread.  I think both the PR and Transhuman threads will be very important to us as we keep track of an influx of new characters.  I've already found the new one quite useful, as I'd forgotten about Imp's suitors adversarial background.

As you can see, the Teragen thread is up.  We've got a tad more to add to that, but will wait until the new arc is up (which is slightly delayed, but I'll try to have up sometime this coming week).  Until then, I'm updating/adding npc's, deciding on new players, and trying to get together some more organizational stuff.

If anyone has any requests or ideas for improvements, let me know soonish, while I'm still in renovation mode.
Edit: How would people feel about a "Backstory" thread in the vein of the Transhuman and PR threads? I don't want to clutter up the board, and I don't want to spread a single character out over a ton of threads either, but I feel like the division helps a bit in organizing, and prevents 5 page character info posts that you have to search through.  I only want to post it if people are interested, but I know Impetus at least sent me a PM about a thread for story recap and character motivations, neither of which are covered by our current threads.
This message was last edited by the GM at 16:32, Sun 15 Sept 2013.
Gale
player, 353 posts
And sore must be
the storm--
Sun 15 Sep 2013
at 17:25
  • msg #306

Re: Like the Old Days

I feel like the Jordan McDevitt documentary is doing a great job of recapping the story so far, including links to the relevant threads.  If you're wanting individual character histories and motivations, I feel like those can be handled in our character profile descriptions.
Rydi
GM, 1238 posts
Mon 16 Sep 2013
at 00:21
  • msg #307

Re: Like the Old Days

Oh, the documentary is certainly sufficient for full storyline updates.  I was talking more about individual character backstories.  There is a lot of nuanced detail in some characters history, like Gale's relationship with Thorn and her experiences with her family, that don't show up in character description blurbs but would be nice to consolidate.  That said, I'm fine if people aren't interested in that route.  I would like to see some updated character profiles that catch people up to current times though.

---

So, apparently when you bump a thread it changes the display date for the last post to the current date.  Sorry to get everyone's hopes up on the posts I bumped, I just wanted to get the archived posts down at the bottom of the threads list.
This message was last edited by the GM at 00:23, Mon 16 Sept 2013.
Gale
player, 355 posts
And sore must be
the storm--
Mon 16 Sep 2013
at 01:36
  • msg #308

Re: Like the Old Days

That's a good point, I hadn't thought about that.
Solitaire
player, 973 posts
I Could Save You
But Why Should I?
Mon 16 Sep 2013
at 03:26
  • msg #309

Re: Like the Old Days

*Squee*

Solitaire has it right. Hahaha. Take that Pax.

You have no idea how much I love that.
This message was last edited by the player at 03:36, Mon 16 Sept 2013.
Operations
GM, 178 posts
Comstock's
ST Voice
Mon 16 Sep 2013
at 21:14
  • msg #310

Re: Like the Old Days

Minor canon-nitpick for Imp: I modified your post to a different problem that the Directorate did a good job on, because in our canon there was no "Newsman" incident.  Heinrich Keld (at best a ridiculous White Wolf stereotype for a one-off joke) was replaced by Gustav Keld (an actual media mogul) and so hasn't been busted.

On the flip side, groups that may or may not include the Directorate and/or a Proteus catspaw are putting Impetus and Gustav Keld on trial/sanction for alleged use of NLP during the Bahrain incident.  How dare you influence the globe!  That was mind control!
Impetus
player, 1404 posts
Social Tac Nuke
Mon 16 Sep 2013
at 23:07
  • msg #311

Re: Like the Old Days

"That wasn't mind control," Shazam! "This is mind control!"
This message was last edited by the player at 01:43, Tue 17 Sept 2013.
Joe
player, 1 post
Tue 17 Sep 2013
at 02:59
  • msg #312

Re: Like the Old Days

Hello everyone.
Phantasm
player, 551 posts
Happy Shiney Person
DeathTeddy loves you!
Tue 17 Sep 2013
at 03:03
  • msg #313

Re: Like the Old Days

::waves at the strange blue man, goes back to petting the cat::
Comstock
player, 1213 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 17 Sep 2013
at 03:13
  • msg #314

Re: Like the Old Days

Welcome fellow survivors!  We should start a club for people with Cronenberg-esque body horror resulting from near-death experiences leading to radical quantum adaptations!  Daphne, Comstock and now Joe!

Hello Joe.  Glad to have you aboard.
Daphne Ward
player, 24 posts
Tue 17 Sep 2013
at 03:26
  • msg #315

Re: Like the Old Days

Hi Joe, welcome to the game.
Comstock
player, 1215 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 17 Sep 2013
at 03:27
  • msg #316

Re: Like the Old Days

Go Team Immortals!  Yeah!
Gale
player, 359 posts
And sore must be
the storm--
Tue 17 Sep 2013
at 03:30
  • msg #317

Re: Like the Old Days

Hi Joe!  Welcome to the game!
Solitaire
player, 977 posts
I Could Save You
But Why Should I?
Tue 17 Sep 2013
at 03:35
  • msg #318

Re: Like the Old Days

Greetings and Salutations!
Solitaire
player, 979 posts
I Could Save You
But Why Should I?
Tue 17 Sep 2013
at 04:13
  • msg #319

Re: Like the Old Days

Out of curiosity, what happened to the Training Camp thread? Did it get renamed and I'm blind or is it gone?
Operations
GM, 179 posts
We Have Control We Keep
You Safe We Are Your Hope
Tue 17 Sep 2013
at 04:25
  • msg #320

Re: Like the Old Days

There's two pages of threads.  About two or three threads are on that second page now.
Serenade
player, 131 posts
Tue 17 Sep 2013
at 04:40
  • msg #321

Re: Like the Old Days

Hi Joe, welcome welcome!
Solitaire
player, 980 posts
I Could Save You
But Why Should I?
Tue 17 Sep 2013
at 04:43
  • msg #322

Re: Like the Old Days

Oh my. I didn't even think of that. Never seen that happen.
Rydi
GM, 1239 posts
Tue 17 Sep 2013
at 04:51
  • msg #323

Re: Like the Old Days

FYI:

Will be posting some new stuff in "Ties" focusing on in-group relationships rather than family this time.  People will be slotted into situations with other characters, and will get to react appropriately.  Just go with it.  Things will take place sometime close to, but before, the start of the new story arc.  I'll have this up in a day or two.

New story arc: New Beginnings
We're still finalizing some things, getting new players in, all that.  So, might be a bit later than I thought, but will still be up relatively soon.  Hopefully the wait will be worth it.  In the meantime, looks like you all are having fun anyway.
Serenade
player, 132 posts
Tue 17 Sep 2013
at 04:55
  • msg #324

Re: Like the Old Days

Damn 'Tasm...just damn.  ::applause::
Gravitas
player, 703 posts
Behold Gravitas!
Master of Gravity
Tue 17 Sep 2013
at 04:58
  • msg #325

Re: Like the Old Days

Right, because like most public images, hers is a lie. Spin it like you want it. :P

'course most of us that were T2M with her know that - we've seen shit. But none of us advertise that. Its not in anyone's interests.
Solitaire
player, 981 posts
I Could Save You
But Why Should I?
Tue 17 Sep 2013
at 05:01
  • msg #326

Re: Like the Old Days

You are who you choose to be. Nothing less.
Comstock
player, 1217 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 17 Sep 2013
at 05:02
  • msg #327

Re: Like the Old Days

Ah, the ole' character development buffet.  Good for the soul(s).
Gale
player, 360 posts
And sore must be
the storm--
Tue 17 Sep 2013
at 10:11
  • msg #328

Re: Like the Old Days

Awesome.  Just awesome.  Don't think I'll be able to match that with my Chrysalis post.
Joe
player, 2 posts
Tue 17 Sep 2013
at 15:20
  • msg #329

Re: Like the Old Days

You know, even with directions its really difficult to identify which threads to read here... kinda awesome.
Solitaire
player, 982 posts
I Could Save You
But Why Should I?
Tue 17 Sep 2013
at 15:29
  • msg #330

Re: Like the Old Days

That probably depends what you are most interested in I would think. Dawn of a New Era would be the place to start if you ask me. The Team Tomorrow Retrospective is amazing, but that whole thread is solid gold.

If you already have, just pick one that catches your eye.
This message was last edited by the player at 15:30, Tue 17 Sept 2013.
Wheelman
player, 27 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 17 Sep 2013
at 16:21
  • msg #331

Re: Like the Old Days

Welcome Joe!
Also, P, fantastic chrysalis post.
Stands. Slow clap.
Phantasm
player, 554 posts
Happy Shiney Person
DeathTeddy loves you!
Tue 17 Sep 2013
at 16:46
  • msg #332

Re: Like the Old Days

In reply to Wheelman (msg # 331):

Noooo! We can't handle any more slow clapping :)
Thanks for the praise, but it was just kind of a natural outgrowth.  Seemed to write itself.

Gale, I'm sure yours will be great, just lacking the same horror b-movie charms. I anticipate something classy, graceful. Or at least something with less face eating in it.
Gravitas
player, 705 posts
Behold Gravitas!
Master of Gravity
Tue 17 Sep 2013
at 17:03
  • msg #333

Re: Like the Old Days

I think it is frequently (always?) hard to justify face-eating...
Baroness
player, 1 post
Tue 17 Sep 2013
at 21:00
  • msg #334

Re: Like the Old Days

Hey everyone! I'm still dotting Ts and slashing Is but wanted to introduce myself as one of them new players. I've been wading through threads and can say I'm very excited to get to join in with y'all! :D
El Dragon
player, 298 posts
Do you dare dance with
The Dragon?
Tue 17 Sep 2013
at 21:15
  • msg #335

Re: Like the Old Days

Baroness, glad to meet you!
Phantasm
player, 556 posts
Green-Eyed Monster
DeathTeddy loves you!
Tue 17 Sep 2013
at 23:11
  • msg #336

Re: Like the Old Days

::Waves at other new person::

updated all the description stuff.

::takes xp cookie, runs away from the kitchen::
Wheelman
player, 28 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 18 Sep 2013
at 00:56
  • msg #337

Re: Like the Old Days

Greetings countess!
If i may, the storyline with Daphne, Serenade, Wheelman and seemingly soon to be Operator, is a bit out of place in the vignettes thread.  That thread is for, well, awesome stuff that's not attached to other interactions, like P's chrysalis, and Gale's upcoming one.  Maybe it could be moved to the Vegas thread or somewhere?
This message was last edited by the player at 00:59, Wed 18 Sept 2013.
Rydi
GM, 1240 posts
Wed 18 Sep 2013
at 02:47
  • msg #338

Re: Like the Old Days

In process... It's just a pain in the ass to copy/paste, so we've been taking our time with it :)

I think Avil is dealing with it though.
Avilister
GM, 52 posts
Ex Astris, Scientia
Wed 18 Sep 2013
at 03:07
  • msg #339

Re: Like the Old Days

Yeah, I'm sort of putting it off because its a giant pain in the ass. There's not a 'move post' feature. I have to actually repost them and then delete the old ones. I think I am leaning towards Vegas as their destination (Group Vignettes was suggested as one target, but as they occur in Vegas, I think the Vegas thread is fine). I might do it tomorrow, if I'm phenomenally bored.
Rydi
GM, 1241 posts
Wed 18 Sep 2013
at 03:22
  • msg #340

Re: Like the Old Days

Hey, I did it last time it had to be done :P
Serenade
player, 133 posts
Wed 18 Sep 2013
at 03:48
  • msg #341

Re: Like the Old Days

Hi Baroness!!!

I'm sorry that I am caused you more work... :-P
El Dragon
player, 302 posts
Do you dare dance with
The Dragon?
Wed 18 Sep 2013
at 04:16
  • msg #342

Re: Like the Old Days

I feel so common...  Compared to the dramatic potential of entering Chrysalis, descriptions of Connection seem so...ordinary.
Solitaire
player, 983 posts
I Could Save You
But Why Should I?
Wed 18 Sep 2013
at 04:23
  • msg #343

Re: Like the Old Days

Isn't that the point?
El Dragon
player, 303 posts
Do you dare dance with
The Dragon?
Wed 18 Sep 2013
at 04:39
  • msg #344

Re: Like the Old Days

Yeah, but dramatic scenes are so much more fun to write!
Serenade
player, 134 posts
Wed 18 Sep 2013
at 05:28
  • msg #345

Re: Like the Old Days

Lol!!!  I plan on Serenade going on a zen sesshin (meditation retreat).  Yours is more entertaining than that I assure you.  What did she do before enlightenment?  Chop wood and carry water.  What did she do after enlightenment ?  Chop wood and carry water.
Phantasm
player, 557 posts
Green-Eyed Monster
DeathTeddy loves you!
Wed 18 Sep 2013
at 13:13
  • msg #346

Re: Like the Old Days

See, I knew Gale's chrysalis would be good.
Impetus
player, 1409 posts
Social Tac Nuke
Wed 18 Sep 2013
at 23:28
  • msg #347

Re: Like the Old Days

I find it hard to praise people's writing without sounding condescending after so many years as an English teacher. That being said, very nice chrys post Gale!
P, I was gonna have Imp sit out of the island scene, as his combat skills seldom come into play with people like Stock, Sol, yourself and others around, but he's a pretty fair Shelby proxy, and you need a sparring partner.  M/A instead of brawl, but other than that TK, force field, super speed.  Feel free to throw him around if you want. I don't think we need die rolls for it.
This message was last edited by the player at 23:29, Wed 18 Sept 2013.
Gale
player, 364 posts
And sore must be
the storm--
Wed 18 Sep 2013
at 23:47
  • msg #348

Re: Like the Old Days

*blushing*  I try.  I feel like I could have made it longer, more fleshed out, less cheesy, but I'm glad you guys liked it.
Phantasm
player, 560 posts
Green-Eyed Monster
DeathTeddy loves you!
Wed 18 Sep 2013
at 23:53
  • msg #349

Re: Like the Old Days

In reply to Gale (msg # 348):

Didn't see much "cheesy," seemed pretty much good, too the point, and appropriate.

Imp, that sounds good.  What style you using?
Comstock
player, 1221 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Wed 18 Sep 2013
at 23:57
  • msg #350

Re: Like the Old Days

[brucelee_enterthedragon] The art of fighting ... without fighting.  [/brucelee_enterthedragon]

Edit: and a link.  Because I must.  http://www.youtube.com/watch?v=o_Ycw0d_Uow
This message was last edited by the player at 23:58, Wed 18 Sept 2013.
Impetus
player, 1410 posts
Social Tac Nuke
Thu 19 Sep 2013
at 00:04
  • msg #351

Re: Like the Old Days

Imp's all about aikido, judo, and momentum redirection as fits his power suite. He's also able to do empty fist stuff, striking from a few meters away, leg sweeps, tk slams...
El Dragon
player, 305 posts
Do you dare dance with
The Dragon?
Thu 19 Sep 2013
at 02:03
  • msg #352

Re: Like the Old Days

*Updated PR, Activities & Connections*
Joe
player, 4 posts
Thu 19 Sep 2013
at 03:00
  • msg #353

Re: Like the Old Days

Joe's idea of a martial art is to consume someone with colonies of flesh-eating bacteria and other deadly microorganisms if they touch him.

He's a lover, not a fighter.

EDIT: Err, not that anyone asked. :)
This message was last edited by the player at 03:15, Thu 19 Sept 2013.
Rydi
GM, 1244 posts
Thu 19 Sep 2013
at 03:39
  • msg #354

Re: Like the Old Days

In reply to Joe (msg # 353):

If you wait till someone asks, no one ever says anything ;)
Joe
player, 6 posts
Thu 19 Sep 2013
at 03:45
  • msg #355

Re: Like the Old Days

Yeah yeah, but I'm new. :) I'm trying to be all polite 'n stuff, for a giant squid-skinned guy who could totally get down with some face eating (which I understand is frowned upon 'round here.)
Phantasm
player, 562 posts
Green-Eyed Monster
DeathTeddy loves you!
Thu 19 Sep 2013
at 03:48
  • msg #356

Re: Like the Old Days

Only by some...
Duke Rollo
NPC, 10 posts
Gonzo author of:
"I Hate It Here"
Thu 19 Sep 2013
at 03:49
  • msg #357

Re: Like the Old Days

Takes all kinds.  I knew this guy once, who'd put a tarantula on his ... well you get the idea.  If human is the meat of choice, get me a bucket of Kentucky Fried Long Pig and some reindeer eyeballs.
Jordan McDevitt
NPC, 7 posts
Talk Radio Legend
Thu 19 Sep 2013
at 04:24
  • msg #358

Re: Like the Old Days

There.  It's done.  Good riddance.  Now onto new plots.
Solitaire
player, 986 posts
I Could Save You
But Why Should I?
Thu 19 Sep 2013
at 04:38
  • msg #359

Re: Like the Old Days

Protomen reference, <3. <3 it all.
Operations
GM, 182 posts
We Have Control We Keep
You Safe We Are Your Hope
Thu 19 Sep 2013
at 04:41
  • msg #360

Re: Like the Old Days

I try to keep it all very believable, but yeah there's a bunch of references spread throughout.  The aforementioned Starship Troopers, Protomen, Psi Corps from Babylon 5, Superman, so on and so forth.
Rydi
GM, 1245 posts
Thu 19 Sep 2013
at 04:43
  • msg #361

Re: Like the Old Days

Everyone note that there are 2 McDevitt posts that just went up.  I almost missed the first one, so I wanted to prevent you missing out on an episode of this amazing documentary.
Avilister
GM, 53 posts
Ex Astris, Scientia
Thu 19 Sep 2013
at 04:50
  • msg #362

Re: Like the Old Days

And, for you new folks, the documentary does a pretty great job of summing up the storylines so far and filling in blanks for how our current timeline is different from the Day 0 presented in the Aberrant core book.
Rydi
GM, 1247 posts
Fri 20 Sep 2013
at 03:10
  • msg #363

Re: Like the Old Days

Changes in the Nova Age post is up.  Not quite as entertaining as some of our other scene setting, but I figured this was necessary to inform people of what was going on.

Only a partial update on Ties, some of the scenes don't need update quite yet, and others only need a little more info dropped.
Serenade
player, 136 posts
Sat 21 Sep 2013
at 03:41
  • msg #364

Re: Like the Old Days

So, I am going to try to keep up as much as I can this week, but I am going to be out of the country so my internet availability could be spotty.  I apologize ahead of time.
Rydi
GM, 1249 posts
Sat 21 Sep 2013
at 06:12
  • msg #365

Re: Like the Old Days

I get to go to an out of state wedding this weekend, so I'll be posting on hotel internets.  We'll see how that goes.  Off to bed so I can be up in 4 hrs.
Comstock
player, 1224 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 21 Sep 2013
at 18:20
  • msg #366

Re: Like the Old Days

I've been on hotel Internets, and missed all of yesterday due to flying.  So hurray!  I can try to catch up now.
Solitaire
player, 989 posts
I Could Save You
But Why Should I?
Sun 22 Sep 2013
at 03:05
  • msg #367

Re: Like the Old Days

Ughh, I live, been nursing a massive cold for the last few days though. I bet the reason I'm not better is because I can't find my copies of either Big Fish or A Good Year. Those are my 'I'm sick' movies.
Rydi
GM, 1251 posts
Sun 22 Sep 2013
at 03:11
  • msg #368

Re: Like the Old Days

Feel better.

Also, someone entertain me.  I'm bored in a hotel room with nothing but this game to occupy me.  Wife is out doing bridesmaid stuff prepping for tomorrow's wedding, I don't watch tv, and I've ran out of internet (connection intact, content depleted).
Rydi
GM, 1254 posts
Sun 22 Sep 2013
at 06:34
  • msg #369

Re: Like the Old Days

Before I forget again:

Kraken, the HIPAA comment made me laugh out loud as I was reading.  Thank you for that.
El Dragon
player, 308 posts
Do you dare dance with
The Dragon?
Sun 22 Sep 2013
at 14:27
  • msg #370

Well Whadda Ya Know...

Looks like they've found a way to end droughts in East Africa...and Anteus isn't mentioned anywhere.

http://news.yahoo.com/sand-dam...esert-130005314.html

(Those crazy Mennonites...)
Gale
player, 368 posts
And sore must be
the storm--
Sun 22 Sep 2013
at 19:22
  • msg #371

Re: Well Whadda Ya Know...

Just updated stuff with Gale's post-Chrysalis description.  I wanted to think about it for a while.  For those who knew her before Chrysalis, major changes are:
  • Nuclear burn scars are gone
  • Lighter skin with a dappled pattern on it
  • Hair lightened to sky blue with white streaks
  • Storm gray eyes instead of the previous green
  • She used to wear stodgy suits that covered as much as possible.  Now she wears much less clothing to show the new features off.
  • She no longer has the strength and weakness to Awe-Inspiring, so now everybody gets Awed!
  • Removed taint to get down to 3 perm taint, which gives no social penalties.  So less of a creepy vibe.

Joe
player, 12 posts
Sun 22 Sep 2013
at 19:49
  • msg #372

Re: Well Whadda Ya Know...

The more I write for Joe, the more I think I'm headed toward watching The Big Lebowski again as source material.
Rydi
GM, 1255 posts
Tue 24 Sep 2013
at 02:15
  • msg #373

Re: Well Whadda Ya Know...

Oh, home.  How I missed you...

Posts tomorrow possibly, catching up with living/work/etc.
Solitaire
player, 991 posts
I Could Save You
But Why Should I?
Wed 25 Sep 2013
at 03:40
  • msg #374

Re: Well Whadda Ya Know...

Nothing from Shrapnel? Or are you waiting for another post or two in that scene?
Rydi
GM, 1257 posts
Wed 25 Sep 2013
at 12:27
  • msg #375

Re: Well Whadda Ya Know...

In reply to Solitaire (msg # 374):

Yeah, figured I'd wait a day for one more post, either from gravitas or baroness
El Dragon
player, 310 posts
Do you dare dance with
The Dragon?
Thu 26 Sep 2013
at 15:42
  • msg #376

Re: Well Whadda Ya Know...

Did you give up on the Mortal Kombat thread, Sol?
Solitaire
player, 992 posts
I Could Save You
But Why Should I?
Thu 26 Sep 2013
at 16:02
  • msg #377

Re: Well Whadda Ya Know...

Oh, no, I wrote a reply, apparently I did not post it. I'll reconstruct it once I get back from work. Silly me.
This message was last edited by the player at 16:02, Thu 26 Sept 2013.
Comstock
player, 1227 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 26 Sep 2013
at 16:47
  • msg #378

Re: Well Whadda Ya Know...

Toasty!
Rydi
GM, 1259 posts
Thu 26 Sep 2013
at 21:56
  • msg #379

Re: Well Whadda Ya Know...

death battles: watch them, they're hilarious

goku vs superman
https://www.youtube.com/watch?v=oyl97TG8jbA

Starscream vs Rainbow Dash
https://www.youtube.com/watch?v=8er83h9Bbn8

He-Man vs Lion-o
https://www.youtube.com/watch?v=8er83h9Bbn8
Serenade
player, 138 posts
Fri 27 Sep 2013
at 00:17
  • msg #380

Re: Well Whadda Ya Know...

In reply to Rydi (msg # 379):

Bad link for He-Man vs. Lion-O, here is the good link
http://youtu.be/1OUCI3oLYss

Favorite quote of that episode.  "80's magic, 80's lazy writing magic"
Wheelman
player, 45 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 27 Sep 2013
at 00:38
  • msg #381

Re: Well Whadda Ya Know...

He-Man is 10 quadrillion times stronger than any human...
awesome
Joe
player, 18 posts
Well that's just like
your opinion, man
Fri 27 Sep 2013
at 01:29
  • msg #382

Re: Well Whadda Ya Know...

How old is Cassia supposed to be?
Cassia Espinoza
NPC, 5 posts
Fri 27 Sep 2013
at 02:10
  • msg #383

Re: Well Whadda Ya Know...

Somewhere between 10-13, she's smallish for her age though.
Rydi
GM, 1260 posts
Fri 27 Sep 2013
at 02:18
  • msg #384

Re: Well Whadda Ya Know...

So, I keep lying about posting the new arc.  Tomorrow night is my goal, I won't have a bedtime, which should help.  And my wife will be otherwise occupied, which will give me free time to post.  I think.  Maybe.
El Dragon
player, 312 posts
Do you dare dance with
The Dragon?
Fri 27 Sep 2013
at 02:30
  • msg #385

Re: Well Whadda Ya Know...

*Gasp* My trust is shattered!
Joe
player, 19 posts
Well that's just like
your opinion, man
Fri 27 Sep 2013
at 03:16
  • msg #386

Re: Well Whadda Ya Know...

Cassia Espinoza:
Somewhere between 10-13, she's smallish for her age though.

Thanks. I was starting to second guess my "well, she's old enough for input" thing Joe went with.
Wheelman
player, 46 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 27 Sep 2013
at 05:04
  • msg #387

Re: Well Whadda Ya Know...

Just so we're clear, I thought Cassie was 18ish originally, hence Paidrag's perviness.  He's not good people, but he's no pedo.
Baroness
player, 9 posts
Fri 27 Sep 2013
at 05:10
  • msg #388

Re: Well Whadda Ya Know...

Wait a minute...*scribbles note* don't hit on ten year olds.

Got it. Learn something new on the net everyday.
Gravitas
player, 711 posts
Behold Gravitas!
Master of Gravity
Fri 27 Sep 2013
at 05:24
  • msg #389

Re: Well Whadda Ya Know...

Write that down in your copybook now.
Wheelman
player, 48 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 27 Sep 2013
at 13:48
  • msg #390

I Wanna Know...

It looks like the scene with Serenade, Daphne, and Sean is waiting on ST intervention, yes?
Also, anybody feel like writing for Pax/Manus in the vignette I made with Imp?  I think it'd be more interesting if I wasn't controlling everything (as this is kinda important to the setting as a whole, "more interesting" is code for "needs must."
Rydi
GM, 1261 posts
Fri 27 Sep 2013
at 15:09
  • msg #391

Re: I Wanna Know...

In reply to Wheelman (msg # 390):

I volunteer avilister for pax/manus, I think he can capture the right tone.  For the other scene, we still need to move it to another thread but ll take a look at getting things rolling with it tonight
Avilister
GM, 56 posts
Ex Astris, Scientia
Sat 28 Sep 2013
at 01:15
  • msg #392

Re: I Wanna Know...

An easier way may just be to put a post in that says "Continued in x thread" and have subsequent posts made in the target thread. Reposting everything is a huge pain in the ass. If we wanted it in another thread, we should have done it much earlier :P
El Dragon
player, 313 posts
Do you dare dance with
The Dragon?
Sat 28 Sep 2013
at 01:36
  • msg #393

Re: I Wanna Know...

Do you guys already have a plan for Cassia?  If you'd like, Dragón is in Vegas and in a position where he could act as a pseudo guardian.  If you already have a plan, I don't want to butt into the storyline, but if not, I'd like to get involved.
Wheelman
player, 49 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 28 Sep 2013
at 01:52
  • msg #394

Re: I Wanna Know...

That would simplify things remarkably.  Which probably means ST veto as they draw their sustenance from our discomfort.
Johnny Afterburner
NPC, 54 posts
New Guard -- T2M:A
To Protect and Serve
Sat 28 Sep 2013
at 01:55
  • msg #395

Re: I Wanna Know...

Sounds like a plan, hoss.  Damn, you saved my bacon.  Kids are cool, but them hanging around the garage or the hangar really crashes my style.
Wheelman
player, 50 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 28 Sep 2013
at 02:46
  • msg #396

Re: I Wanna Know...

Agreed.  Sean/Paidrag really sympathize with the kid, she's a young nova on the run from bad people.  He'd take her in in a heartbeat, but that would make his double identity much more difficult to maintain.  Plus, what if she's actually a very well trained spy that's shapeshifted into the form of a child...
It's not paranoia if they're actually out to get you...
Joe
player, 21 posts
Well that's just like
your opinion, man
Sat 28 Sep 2013
at 03:18
  • msg #397

Re: I Wanna Know...

El Dragon:
Do you guys already have a plan for Cassia?  If you'd like, Dragón is in Vegas and in a position where he could act as a pseudo guardian.  If you already have a plan, I don't want to butt into the storyline, but if not, I'd like to get involved.

I wanted to carry on the thing with Joe, but really he's got no way of getting her anywhere and basically he's not up to duking it out with anyone to protect her. Pretty much every threat he made in the thread was complete and total BS. Joe's dangerous to baselines, but against any sort of nova he's a complete pushover.
Rydi
GM, 1263 posts
Sat 28 Sep 2013
at 05:01
  • msg #398

Re: I Wanna Know...

No plans at all.  I'm anxiously waiting to see what you do with her.

New thread up.  Hope it's to people's liking.  If the gathering of disparate characters seems a tad contrived, don't worry, it is...
This message was last edited by the GM at 05:06, Sat 28 Sept 2013.
Serenade
player, 139 posts
Sat 28 Sep 2013
at 05:32
  • msg #399

Re: I Wanna Know...

In reply to Joe (msg # 397):

Momma Serenade would gladly take her in :-)
Johnny Afterburner
NPC, 56 posts
New Guard -- T2M:A
To Protect and Serve
Sat 28 Sep 2013
at 13:50
  • msg #400

Re: I Wanna Know...

Whoa, hey: if those tabloids are to be believed, you're about as trustworthy as Wheelman when it comes to kids.  Maybe it's best if we stick with Dragón.
Baroness
player, 11 posts
Sat 28 Sep 2013
at 14:30
  • msg #401

Re: I Wanna Know...

Here, you need an unbiased third party. I'll take her.

On an unrelated note, how many sneakers do you think a ten year old nova could sew in an hour?
Wheelman
player, 54 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 28 Sep 2013
at 14:40
  • msg #402

Re: I Wanna Know...

Totally depends on how much mega dex she has, and if she has rapid tasks.  Obviously, adaptability would remove the requirement to feed, water, or provide bedding for the little one.
Rydi
GM, 1265 posts
Sat 28 Sep 2013
at 19:23
  • msg #403

Re: I Wanna Know...

As Ties slowly winds to another close, I will be taking requests for what we do next in that thread.  What do you all want to explore?
This message was last edited by the GM at 19:24, Sat 28 Sept 2013.
El Dragon
player, 317 posts
Do you dare dance with
The Dragon?
Sat 28 Sep 2013
at 23:35
  • msg #404

Re: I Wanna Know...

I hope the Thieves in the Night thread doesn't get cut off early.  I feel like it's just getting started.
Baroness
player, 13 posts
Sun 29 Sep 2013
at 00:45
  • msg #405

Re: I Wanna Know...

Well, as a newcomer, I'd be all for chatting about with the rest of the folk more and get some more interaction in and get a little more used to writing her. Wandering off with Matador was just as a way to keep posting without having to go all "She sits and nods politely as the grown ups talk" xD So, I'd be happy to wander back in with the other players and get her talk on.

But, if Phantasm and Solitaire wanted to move on I wouldn't turn explode from sadness or anything :P
Gravitas
player, 713 posts
Behold Gravitas!
Master of Gravity
Sun 29 Sep 2013
at 01:13
  • msg #406

Re: I Wanna Know...

Yeah, I just can't justify a reason for Grav to stick around that place after getting most of what he wanted. Its pretty much one of the top 5 most hostile places on earth to him.
Wheelman
player, 56 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 29 Sep 2013
at 02:20
  • msg #407

Re: I Wanna Know...

Been reading though old posts as I spend yet another morning on the train heading to Seoul, and I noticed that in post 145 of the ties thread that Johnny has a spray can called liquid knuckles that can spay people.  Those people involved in regulating nova tech are really doing a bad job.  Or it's a typo.  Far more amusing/savage if it isn't a typo though.
Rydi
GM, 1268 posts
Mon 30 Sep 2013
at 02:08
  • msg #408

Re: I Wanna Know...

Yup, now that they successfully sterilized novas, Proteus is moving to sterilize everyone else too.
Hell Kraken
player, 171 posts
Independence is a
Perogative of the Strong
Mon 30 Sep 2013
at 02:24
  • msg #409

Re: I Wanna Know...

Still slightly preferable to a Bowel Disruptor set to anything above Unspeakable Gut Horror.
Serenade
player, 140 posts
Mon 30 Sep 2013
at 02:35
  • msg #410

Re: I Wanna Know...

Oh you just wait until Serenade discovers the "Brown note"
El Dragon
player, 318 posts
Do you dare dance with
The Dragon?
Tue 1 Oct 2013
at 01:03
  • msg #411

Re: I Wanna Know...

Joe:

If your character's motivation involves retaining a connection to humanity, you might want to look into the possibilities of Connection.
Joe
player, 27 posts
Well that's just like
your opinion, man
Tue 1 Oct 2013
at 01:13
  • msg #412

Re: I Wanna Know...

In reply to El Dragon (msg # 411):

I've actually been in conversation with the GMs for something similar, but different.
Rydi
GM, 1270 posts
Tue 1 Oct 2013
at 03:08
  • msg #413

Re: I Wanna Know...

I'll be updating tomorrow probably.  Fri-Sun are usually dead around here, and that's when the new thread went up.  I want to give people two solid days of posting before putting in a reply.
El Dragon
player, 320 posts
Do you dare dance with
The Dragon?
Tue 1 Oct 2013
at 16:04
  • msg #414

Re: I Wanna Know...

Operator, Dragón tried to contact you by radio when he first showed up (back in message #4) and you didn't respond.  Provided he isn't knocked unconscious by the impending collision with 6 motorcycles, he'll keep trying.
Solitaire
player, 993 posts
I Could Save You
But Why Should I?
Tue 1 Oct 2013
at 16:41
  • msg #415

Re: I Wanna Know...

Yeah, term just started, things have been crazy. I have a few hours between work and class today though, I should be able to get a post or two up.
Wheelman
player, 62 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 2 Oct 2013
at 05:29
  • msg #416

Re: I Wanna Know...

I'm wading through my busiest time of year, thankfully my class load has dropped significantly, and I've moved to a new apartment on the subway line, so I've got 30 minutes in the morning and evening where I can post stuff.
Sol you say that the semester's starting up?  We're 2 weeks away from midterm exams here.  Weird.
El Dragon
player, 322 posts
Do you dare dance with
The Dragon?
Wed 2 Oct 2013
at 14:33
  • msg #417

Re: I Wanna Know...

Dragón's apartment is in Vegas.  His family lives in the San Joachin Valley.  I was thinking we'd have her moving into his condo in town so he could keep her protected but at the same time she'd be nearby to get involved in things happening there.
Wheelman
player, 65 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 3 Oct 2013
at 04:27
  • msg #418

Re: I Wanna Know...

Hmm. Looks like my cunning ploy to have 2 personas for the same character is failing already. Sean=Wheelman. Paidrag=Mechanus. Totally different.
El Dragon
player, 324 posts
Do you dare dance with
The Dragon?
Thu 3 Oct 2013
at 04:31
  • msg #419

Re: I Wanna Know...

The problem is there are no visual cues as to who is present in the scene.  They all look like the icon labeled "Wheelman." ;)  Editing to fix...
Rydi
GM, 1273 posts
Thu 3 Oct 2013
at 04:44
  • msg #420

Re: I Wanna Know...

Probably my fault too.  I admit I get confused too.
Avilister
GM, 57 posts
Ex Astris, Scientia
Thu 3 Oct 2013
at 04:45
  • msg #421

Re: I Wanna Know...

There's a pretty easy solution. We can create another character for the alt identity. He can post as one when he's using one face and the other when posting as the other.
Joe
player, 31 posts
Well that's just like
your opinion, man
Thu 3 Oct 2013
at 04:50
  • msg #422

Re: I Wanna Know...

I'll probably just stay confused.
Wheelman
player, 66 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 3 Oct 2013
at 14:24
  • msg #423

Re: I Wanna Know...

"Y'know, whe' ee's Paidrag ee's got a tot'ly diff'ren style 'n when'ee's Sean.  Jus' sayin'
Johnny Afterburner
NPC, 58 posts
New Guard -- T2M:A
To Protect and Serve
Thu 3 Oct 2013
at 14:29
  • msg #424

Re: I Wanna Know...

And Johnny's got a totally different style when in the eyes of the public.  It's all mighty confusing.
Rydi
GM, 1274 posts
Tue 8 Oct 2013
at 02:22
  • msg #425

Re: I Wanna Know...

busy and tired, update tomorrow or wednesday.

@Dragon: I'm not in any particular hurry, but the men are arranged in three groups.  There is a tight cluster of three men, the ones her for the meet, then there's the chinese group that just came in, and the third group is comprised of 4 others scattered about the room, most likely flunkies there to babysit the "guests" until the important people arrived.  The Chinese group fans out as they enter, with the talker in the front.
Operations
GM, 187 posts
We Have Control We Keep
You Safe We Are Your Hope
Tue 8 Oct 2013
at 16:39
  • msg #426

Re: I Wanna Know...

Long week.  Are we in another week already?  Hrmph.

[igor]I'll have my work done soon, Master Rydi, please ... no hurt!  no fire![/igor]
Wheelman
player, 67 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 9 Oct 2013
at 01:42
  • msg #427

Re: I Wanna Know...

I'm going to be away from my computer/unable to post for the next 4-5 days as the conference I've been working on since, well, since way too long, is happening.  I am so looking forward to the end of the last minute rush, and the mindbogglingly stupid questions from people that were seemingly smart enough to complete a PhD.
El Dragon
player, 327 posts
Do you dare dance with
The Dragon?
Wed 9 Oct 2013
at 01:48
  • msg #428

Re: I Wanna Know...

Education imparts knowledge and adapts the mind to reasoning within the arcane confines of the academic world but adds nothing to one's innate common sense.  And as every gamer knows, Intelligence is an entirely different stat from Wisdom (which is often a "dump-stat" for wizards).
Rydi
GM, 1277 posts
Thu 10 Oct 2013
at 03:05
  • msg #429

Re: I Wanna Know...

OK, posts up.  Once i get through my current batch of reports I'll probably start up some action in another thread, and I know 'Stock has some thoughts on things for Vegas.  We'll see how that develops, I know he's busier than I am.

Remember that the goal of the new beginnings current scene is to get people together and moving on to other things.  Engage one another, and find a reason to retreat to the Illinois base if you wouldn't mind.  Don't worry about trying to beat up the "bad guys" and such, you outclass them entirely, I just wanted to add a couple of events into the mix that will set the scene for some later stuff.
El Dragon
player, 330 posts
Do you dare dance with
The Dragon?
Sat 12 Oct 2013
at 03:29
  • msg #430

Re: I Wanna Know...

@Gale:  As long as Comstock doesn't "go heavy" and try to hitch a ride, I think you're pretty safe.  ;-)
Wheelman
player, 69 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 13 Oct 2013
at 13:46
  • msg #431

Re: I Wanna Know...

Yay! Conference over, and with only a few dozen serious cock-ups (all penultimately my fault, as it was my department that all problems cycled through.  I request massive and voluminous posts to pick me up after a brutal weekend.
Rydi
GM, 1278 posts
Mon 14 Oct 2013
at 02:12
  • msg #432

Re: I Wanna Know...

In reply to Wheelman (msg # 431):

I will endeavor to accommodate your needs.  Tomorrow.
Rydi
GM, 1280 posts
Tue 15 Oct 2013
at 00:12
  • msg #433

Re: I Wanna Know...

Updating some more when i get home tonight.  If anyone has ideas for exploring meaningful interpersonal relationships (over in ties that bind), hopefully with a focus on the new characters, let me know.

Sol, I'm assuming you are still out on school stuff.  No worries, but I'm going to move your scenes forward slightly so we can keep pacing up.

And FYI, 'Kaze is on hiatus for a bit as life issues intrude, in case people were wondering.
Serenade
player, 144 posts
Tue 15 Oct 2013
at 04:41
  • msg #434

Re: I Wanna Know...

"Tell them that there's gonna be punch and pie.." lol.
Solitaire
player, 994 posts
I Could Save You
But Why Should I?
Thu 17 Oct 2013
at 21:27
  • msg #435

Re: I Wanna Know...

God why did I take so many classes, what was I thinking.... Ugghhh. So much to catch up on.
Comstock
player, 1247 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 17 Oct 2013
at 22:06
  • msg #436

Re: I Wanna Know...

You were thinking, "Hey, I'm Solitaire's player, I'll be really responsable and get all these things done.  And then I'll have degrees and hats and people will love me and give me money to do things.  Der der derr."

The last part wasn't actually what you were thinking.  It's just necessary when one makes loving parody of a friend.
Solitaire
player, 995 posts
I Could Save You
But Why Should I?
Fri 18 Oct 2013
at 00:05
  • msg #437

Re: I Wanna Know...

Yeah, being responsible sucks. :(
Wheelman
player, 72 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 18 Oct 2013
at 00:18
  • msg #438

Re: I Wanna Know...

Boo responsible!  More posties!
Serenade
player, 146 posts
Sat 19 Oct 2013
at 14:50
  • msg #439

Re: I Wanna Know...

Hey guys, I'm sorry that I have been intermittent in posting lately.  Life things suck, lol.  I am going to be more present this next week though.  I will try to pick up all of the threads that I left dangling.
Wheelman
player, 73 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 21 Oct 2013
at 05:27
  • msg #440

Re: I Wanna Know...

Sooo, any of you 'porters in Singapore willing to offer transport to the safehouse to an elite (or 2)?  Sean's looking to get out of town all quiet like...
El Dragon
player, 336 posts
Do you dare dance with
The Dragon?
Tue 22 Oct 2013
at 04:00
  • msg #441

Re: I Wanna Know...

Sean and Operator have already been offered transportation.  Unless Jonas chooses not to share, that is ;-)
Johnny Afterburner
NPC, 63 posts
New Guard -- T2M:A
To Protect and Serve
Fri 25 Oct 2013
at 16:15
  • msg #442

Re: I Wanna Know...

So Gale's player tells me I just made a really awful pun.  And I'm thinking "what's she talking about?  I didn't make any puns."

"I control the weather.  You said 'feeling under the weather.'"

Now I feel dumb.  Imma go stand in a corner.
Wheelman
player, 75 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 26 Oct 2013
at 12:54
  • msg #443

Re: I Wanna Know...

I was wondering if that was intentional.
Gravitas
player, 716 posts
Behold Gravitas!
Master of Gravity
Mon 28 Oct 2013
at 18:59
  • msg #444

Re: I Wanna Know...

So, we were supposed to get everyone to the safe house by the end of the story, but it seems like we're pulling out of Singapore without Joe (and without me actually opening any portals - is that Slider, then? :P). Grav has not had any interaction with Joe and has no particular reason to make any further attempt to draw him in - are we just leaving him out this time?
Operations
GM, 188 posts
We Have Control We Keep
You Safe We Are Your Hope
Mon 28 Oct 2013
at 19:40
  • msg #445

Re: I Wanna Know...

Well, we can't just leave him hanging forever ... but Dragón's doing the right thing by not dragooning the man.  At this point, I can think of at least two ways to draw him in.

1) Slider (who is handling portal duties so Gravitas can use his quantum as he pleases) drops the guy into our little meeting anyway.  This will undoubtedly piss Joe off.

2) Comstock takes notice, and Slider lets Comstock step aboard his ship to deliver a personal invitation.  This will probably piss Joe off.

3) Someone hires Joe later for some underwater salvage work.  This will probably not piss Joe off, but will leave poor Joe not participating in the scene.

4) Someone ... steals Joe's rug?  It really tied the cabin together, man.
Gale
player, 385 posts
And sore must be
the storm--
Tue 29 Oct 2013
at 01:38
  • msg #446

Re: I Wanna Know...

Sorry for the short post.  Work's been crazy, but I didn't want to leave that comment hanging too long.
Joe
player, 36 posts
Well that's just like
your opinion, man
Tue 29 Oct 2013
at 19:34
  • msg #447

Re: I Wanna Know...

I got nothing. No one who Joe'd really interacted with before showed up in the harbor, and El Dragon makes Joe's barnacles shift with all the rah rah gubbermint stuff he's known for. I mean, he might have "quit" but Joe's the kind of guy who probably thinks that's code for "joined the CIA."

Honestly, all of the interactions with Joe so far have been of the "other people's nova problems" variety, and I'm thinking he might be getting a kind of complex about the whole thing - Go out for a drink, have your gf be preyed upon by another nova and have to sit on novas out to molest a ten year old girl. Go to get paid? No, the other novas have shown up and screwed that up too.

The best I can come up with is that someone might know that Joe's rather more capable than "underwater salvage" and has picked up his "hobby" in biology. I don't know what that's any better than the other, but it might be more adaptable to whatever's going on. I mean, Joe's not Mega-Int but he's probably knocked out an awful lot of new species of microorganisms anyways just because he can probably sort them better than anyone else?

I need to update Joe's sheets with his new info from the adjustments I made to his CS too; too much family drama 'round here right now and I'm just today coming out of my first fall cold coma.
Operations
GM, 189 posts
We Have Control We Keep
You Safe We Are Your Hope
Tue 29 Oct 2013
at 21:31
  • msg #448

Re: I Wanna Know...

Alright, I think I have a solution then.
Rydi
GM, 1283 posts
Wed 30 Oct 2013
at 03:50
  • msg #449

Re: I Wanna Know...

Just FYI, my presence is reduced of late due to life business.  3 phd apps, a bachelor party and wedding (for someone else), finding and applying/moving to a house with the packing that goes along with all that, standard holiday prep stuff, extra work at work, and several other things occupying my time.  I'll have posties over the weekend though, just didn't want people to feel ignored.

You seem to be entertaining yourselves quite adequately though, so perhaps I'm not all that necessary to the process :)
This message was last edited by the GM at 03:51, Wed 30 Oct 2013.
Wheelman
player, 79 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 30 Oct 2013
at 05:01
  • msg #450

Re: I Wanna Know...

Honestly, and I say this with love and from personal experience, if your character concept is irascible loner, then that tends to preclude you from story lines predicating on getting together to work towards universal goods for no reason other than to work together to promote universal good works.
Joe
player, 37 posts
Well that's just like
your opinion, man
Wed 30 Oct 2013
at 07:07
  • msg #451

Re: I Wanna Know...

Honestly, I didn't expect Joe to be a loner and I didn't intend Joe to be a loner. It's just that no one's actually interacted with Joe in any way or situation that's normal, and in both situations either the people present were fairly far afield for Joe's comfort level or the situation itself was uncomfortable.

Joe's in the book and anyone in the world could presumably ask to hire him - which would be a lot less stressful an introduction than what's happened so far I think? So far it's all been everyone else's professional lives intruding quite dangerously on Joe's personal life, threatening directly or indirectly things he cares about or being substantially emotive situations. Unless people are incredibly straightforward about whatever they're doing being... radically radical I guess, or representative of factions that Joe'd be upset to work for (terrorists, authoritarians, Captain D's, mercenaries), or just jerks about it I can't think of any reason why he'd say no besides "why would you hire me instead of someone else?" So no children's parties or "we need you to do math!" either. But a lot of the other characters are smart enough to probably see the potential things Joe's capable of doing just by reading the results of what he's done, and it's not like he's particularly hid his capabilities as much as minded his own business either.

That being said, I have offered to make a more... blow stuff up and make jokes as the world burns sort of character. I'd happily make a character that's more fitting in with the whole blowing stuff up role and flying around thing if it was more suitable. I'll be the first person in the world to agree that sometimes characters just aren't a good fit for a game. I retooled Joe to make him more like that, in the capability sense, but I realize his core characterization might be the more problematic part if the group requires it.
Wheelman
player, 80 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 30 Oct 2013
at 11:58
  • msg #452

Re: I Wanna Know...

Fair enough. I guess having shit dropped in your lap isn't the best way to meet people. If you want a more comfortable encounter, Joe and Sean could be hired to do some deep sea exploration. Maybe a wreak salvage or investigation of a trench or some such. Sean: transport any one, anywhere. As long as the price is right, of course.
Hell Kraken
player, 176 posts
Independence is a
Perogative of the Strong
Fri 1 Nov 2013
at 20:01
  • msg #453

Re: I Wanna Know...

Alright, sorry I've been absent for a while.  Getting-burgled-finding-new-job-moving-cross-country-bullshit.  I'm going to try and catch up with things shortly.
El Dragon
player, 340 posts
Do you dare dance with
The Dragon?
Fri 1 Nov 2013
at 22:00
  • msg #454

Re: I Wanna Know...

Burgled?!  That bites...  It wasn't a Bur-ahobbit was it?
Wheelman
player, 81 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 1 Nov 2013
at 23:45
  • msg #455

Re: I Wanna Know...

Burgled? Dude, that sucks! I hope that you didn't lose anything that was irreplaceable.
Hell Kraken
player, 177 posts
Independence is a
Perogative of the Strong
Sat 2 Nov 2013
at 05:23
  • msg #456

Re: I Wanna Know...

It was the truck at work that got burgled, so the only stuff I lost was what I carry on my person.  More of a hassle than anything serious.  A costly hassle.  The bigger problem is that that's just one of a number of things that all decided they need to get done right this instant.  And they all need cash.
Joe
player, 42 posts
Well that's just like
your opinion, man
Sat 2 Nov 2013
at 05:28
  • msg #457

Re: I Wanna Know...

Well sympathies for your woes and all that, still.
Rydi
GM, 1284 posts
Sun 3 Nov 2013
at 18:03
  • msg #458

Re: I Wanna Know...

I have found that THIS time of the year is great at springing stuff like that.  Very busy time of year in general, and any curveballs that come your way just make things that much worse.
Wheelman
player, 82 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 5 Nov 2013
at 12:55
  • msg #459

Re: I Wanna Know...

So, here I thought i'd be less busy as of this month, wrong.  Sigh.
On the up side of things, i completed my application to my first choice of Ed.D programs in Canuckistan today, and am hopeful that I can get in. So I'm more than a bit excited about that.
Rydi
GM, 1285 posts
Wed 6 Nov 2013
at 04:42
  • msg #460

Re: I Wanna Know...

In reply to Wheelman (msg # 459):

Congrats!  We are on the same wavelength apparently, just finished up my purpose statement for my first choice ph.d. program.  Hope we both get in.

On that note, I promise updates this week. Before the all-day wedding and the signing for a rental house, but after my wife's birthday tomorrow.

I hate November.
Flare
player, 439 posts
Go die in a fire.
FWOOOM!!!!
Tue 12 Nov 2013
at 22:10
  • msg #461

Re: I Wanna Know...

Hi all,

I haven't been able to post reliably for a long time now, and life just keeps getting busier!

Rather than continuing the intermittent posting, I've decided to withdraw from the game.

Best of luck to all of you in life and gaming!
El Dragon
player, 342 posts
Do you dare dance with
The Dragon?
Wed 13 Nov 2013
at 01:19
  • msg #462

Re: I Wanna Know...

Well, who's going to warm up my hot chocolate now?

Farewell, m'lady, you'll be missed.  Salute 07
Joe
player, 43 posts
Well that's just like
your opinion, man
Wed 13 Nov 2013
at 01:27
  • msg #463

Re: I Wanna Know...

Awww. Sadness. :(
Rydi
GM, 1286 posts
Wed 13 Nov 2013
at 03:55
  • msg #464

Re: I Wanna Know...

It's been nice having you when you've had time to post, but I do understand that life gets in the way.  I hope that things get less hectic for you.

Flare will slowly slide off screen to do things in the background, if at some time in the future you want to resume play.

---


In other news, i should be able to get back on for real posting tomorrow night.  Nothing else scheduled, so I'm actually going to pencil in "post on aberrant" into my calendar.  I don't think I like being a grown up.
Wheelman
player, 83 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 13 Nov 2013
at 08:26
  • msg #465

Re: I Wanna Know...

Well, this game just became measurable less awesome.  Bye, Flare, you will be missed!
Rydi
GM, 1288 posts
Thu 14 Nov 2013
at 05:20
  • msg #466

Re: I Wanna Know...

Yup.  We'll just have to make up for it by being more awesome.

---

More posts from me in the next few days.
This message was last edited by the GM at 05:44, Thu 14 Nov 2013.
Operations
GM, 190 posts
We Have Control We Keep
You Safe We Are Your Hope
Thu 14 Nov 2013
at 21:24
  • msg #467

Re: I Wanna Know...

I too have been roused from my iron tomb.  Much classwork in the next few weeks, but I shall redouble my efforts, put on some loud music, and see about sallying forth for a few posts.

The future of the world/galaxy/forum-game is at stake, after all.
Solitaire
player, 996 posts
I Could Save You
But Why Should I?
Fri 15 Nov 2013
at 01:54
  • msg #468

Re: I Wanna Know...

Ok, I have stuff sorted out now. Aaand theres 200 posts to wade through. Which is equal parts awesome and intimidating.
Serenade
player, 149 posts
Fri 15 Nov 2013
at 02:08
  • msg #469

Re: I Wanna Know...

The holidays approach so I am going to be sporadic in posting starting after thanksgiving.
Rydi
GM, 1289 posts
Fri 15 Nov 2013
at 04:35
  • msg #470

Re: I Wanna Know...

I'll have some time tomorrow after work to get some more up, and I'm happy to hear that things are going better for you 'Kaze.


In the meantime, if you live in the Oklahoma City metro area, I have an annual holiday event coming up on Saturday, December 14th, that is open to anyone that would like to attend.  You can pm me if you want more details, and want the horrifying experience of meeting the people behind the screen ;)
Wheelman
player, 84 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 15 Nov 2013
at 11:34
  • msg #471

Re: I Wanna Know...

Oooh, posties!
Joe
player, 46 posts
Well that's just like
your opinion, man
Sun 17 Nov 2013
at 05:21
  • msg #472

Re: I Wanna Know...

I wish Xenon had had some sort of good reason. Otherwise it all really does sound pretty much like nonsense, lies, and nefariousness.
El Dragon
player, 344 posts
Do you dare dance with
The Dragon?
Sun 17 Nov 2013
at 10:08
  • msg #473

Re: I Wanna Know...

Only if you're inclined to view everything squarely through the lens of deep cynicism and suspicion.  I'm not sure what kind of reason you expect to materialize.  Xenon presented Joe with a biological weapon developed by someone else and gave him an invitation to help fight against that kind of thing.

I'm probably sticking my nose in and will get slapped down as usual but I wanted to put in my two cents.
Joe
player, 47 posts
Well that's just like
your opinion, man
Sun 17 Nov 2013
at 12:59
  • msg #474

Re: I Wanna Know...

El Dragon:
Only if you're inclined to view everything squarely through the lens of deep cynicism and suspicion.  I'm not sure what kind of reason you expect to materialize.  Xenon presented Joe with a biological weapon developed by someone else and gave him an invitation to help fight against that kind of thing.

I'm probably sticking my nose in and will get slapped down as usual but I wanted to put in my two cents.

No, he didn't. He showed up and declared "I'm one of the good guys" while he was carrying a briefcase of weapons. When asked directly? "Oh, I'm not with anyone else," essentially - I'm not sure how "Our organization doesn't answer to anyone else" was supposed to reassuring in that context, when it's been fairly clear that part of Joe's apprehensions about other novas in general has been a general sort of recklessness and cavalier attitude. But the real kicker is that whoever sent Xenon could have presumably sent almost anyone, but they chose to send the guy who's described as a clean-room sort... How was that supposed to garner trust, unless it was meant as a deliberately chosen sort of thing, "We know more about you than you advertise? We're prepared to deal with you." All I could think of was that it was like sending someone to ask for help from Superman while you've sent him packing a gun full of kryptonite bullets.

Every interaction Joe's had with Novas recently has been about them blowing stuff up, behaving badly in some fashion. Of course he's deeply cynical, other novas are bad news right now... And still, I tried to prompt some sort of assurance, some sort of reason why packing it in with some guy who's obviously sent as the kryptonite bullet guy should be better than the guys who presumably think that novas are dangerous, that there should be some sort of check on their power... Which sounds fairly reasonable, given what Joe knows. Novas are dangerous, explodey sorts and whenever Joe runs into one these days there's at least one threatening him or someone else.

Joe's power set lends itself to cynicism, for the same sorts of reasons Antaeus presumably has - there's nothing in the description of Poison, for instance, that says Joe spontaneously infecting a baseline with some sort of brand new flavor of influenza or the black death is somehow less infectious than the standard sort. Or that he couldn't, over time, somehow key in on changes in a virus that had all of the juicy loveliness of AIDS and the virulence of the common cold. Joe's cautious, maybe even paranoid about things, because he's not so smart - if he can presumably think of these things, then what horrors could he potentially be creating under the direction of someone else with a node-inspired imagination? Joe's a living biological weapon - he's got different concerns than someone who punches other people's heads off or shoots lasers out of their butt. Maybe there's a fine line between paranoia and responsibility, but... yeah, Joe was kind of hoping for something more obvious and compelling like "Well the other guys are bad because they present this existential threat..." or "We are definitely the good guys because [Gandhi is with us, we're saving orphans, a list of our peer reviewed good works, etc]"

All of that required reading on Columbia? It's not a pretty picture of our fellow novas, or those people that might exploit us. And it's definitely presented a fairly rational support on the other side for why "gets rid of nova powers" isn't exactly a nonstarter, what with the whole "nuclear bombs don't work" failed deterrent. On the PC side of things I see what's going as a reader but that's just me, Joe's not privy to that whole metagame. As a player I'm wanting there to be something for Joe to latch onto, that's why I mentioned the whole biological side of things as a potential hook... BUT the whole "ethical monster" bit and what does Xenon do? Talk around plagues and present a bioweapon, meanwhile in the background Singapore burns because of unethical novas... the whole implied threat in sending Xenon in the first place?

Again, I wish I'd created a more straightforward character that wouldn't be consider things in the context of himself quite so much. I don't know how I didn't cue in on the fact that everyone else was essentially rolling out like a rockstar when I was making my character. Laser beams out of his butt would be a lot simpler, and a whole lot less ethics/ more burning people's faces off. :)
Wheelman
player, 85 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 17 Nov 2013
at 13:41
  • msg #475

Re: I Wanna Know...

I agree with Dragon, sometimes we do things in RPGs that our characters might not do because it makes things easier for the people telling the story, but I also agree with Joe, sometimes these things are a bit of a stretch. For myself, I'm trying to come up with a plausible reason why people would invite Sean to be a part of the organization.  He's very much an unknown to almost everybody except Operator.  Serenade would know him as cold, detached, and professional (as would Operator), but unless something violent happens in the thread with Serenade, Sean, and Daphne, the ladies might not even know what Sean's power suite is.
Sean's a very cautious, very paranoid person.  There's no way he'd want to be a part of a nova strike force that went around taking on novas that step out of line and upset the status quo, as an elite he's part of that status quo and he has a vested interest in not screwing with it.  Also, by getting involved he's pretty much guaranteed to get mixed up with working against the Camparelli syndicate, which is exactly the opposite of what he wants to do.
That being said, I'm willing to be a part of said conspiracy, if only to make it easier to create stories.
Joe
player, 48 posts
Well that's just like
your opinion, man
Sun 17 Nov 2013
at 14:08
  • msg #476

Re: I Wanna Know...

Like I said, I wish Xenon had presented some sort of reason Joe should go along with it instead of the non answers he'd presented. You guys at vigilance need better recruiters - pretty girls maybe, or someone with visible facial expressions?
Xenon
NPC, 8 posts
Vigilance: Team Beta
I Am Your Friend
Sun 17 Nov 2013
at 14:11
  • msg #477

Re: I Wanna Know...

Xenon won't persuade because he knows that novas can force their opinions on other with mega-manip, mega-charisma, suggestions, psychic domination, etc.  All of these could be construed as coercion coming from a nova.  And if you aren't interested in joining or at least gathering more information of your own free will after being presented with information, he won't force you.  There'd be no point.  Vigilance (at least presently tells itself) it doesn't coerce, and they aren't yet ready to release tons of geopolitically destabilizing information to every casual nova they meet.  If you want to be Vigilance's conscience, Slider and Xenon want to invite you.

Likewise, I don't see the point in persuading a player whose already decided that all sides of the political coin in the Aberrant-verse are morally and ethically problematic.  The problem is the point.  Novas are "quantum gods"; they have lots of power, and just about anything they do will subject them to controversy, fear, jealousy, etc.  It isn't made any easier when a great deal of the world's novas head straight for celebrity.  It should be obvious that Xenon the character doesn't have any assurances he can fairly and honestly give.  From Xenon's perspective, Vigilance could just as easily become another Project: Utopia as it could another Project: Proteus.

But he likes mysteries, and so hopes that you will too.

Final note: Xenon showed up because he's the one who has been looking into that crazy weapon.  If that makes him "an implied threat" or "kryptonite bullet" than there's probably no way to give assurances to Joe besides sending a social sandwich of Impetus or Phantasm.
Joe
player, 49 posts
Well that's just like
your opinion, man
Sun 17 Nov 2013
at 15:25
  • msg #478

Re: I Wanna Know...

Except that information empty environment, when you're on the other side trying to rationalize...anything, makes for some pretty enormous leaps Joe'd have to make. Joe probably would be interested in being involved with Vigilance except all he knows about them is that they send terrible recruiters. The situation isn't utterly unsalvageable I guess, but I'm going to have to think of even more not particularly rational reasons for Joe to interact with PCs than before - because if Johnny Afterburner and crew weren't exactly sterling examples of novas at their most sober and responsible, at least they didn't show up talking around plagues and working their way up to biological weapons before refusing to say anything more when asked directly to make a case for "we're the good guys." I mean right now Joe's even more in the dark than before, Xenon's managed to make Vigilance sound like they're either the bad guys already or they're shopping around for Novas with a particular power set that doesn't ask any questions in preparation for... bad guys? There's no real indication to the contrary, right? Xenon didn't have any speech prepared to say one way or another...

OTOH, the whole thing's so questionable sounding now that I'm thinking that Joe's probably ready to rat out this last conversation to any supposedly responsible parties that might listen, just in case the whole meeting wasn't a ploy to pin Xenon's plagues and bioweapon on Joe.
El Dragon
player, 345 posts
Do you dare dance with
The Dragon?
Sun 17 Nov 2013
at 16:30
  • msg #479

Re: I Wanna Know...

Maybe those angels/aliens/gods (or whatever) will agree to sponsor a "good guy" certification service.  They rake through your thoughts to find your true motivations and issue you a rating.  Then you can carry an ID that proclaims your status.  You'd literally be a card-carrying hee-row. ;-)

BTW Joe, you've remarked several times about novas blowing up Singapore, completely overshadowing the novas who came in to put a stop to said rampage, without, I might add, harming any bystanders or causing any property damage.  In my book, good guys and bad guys are defined by their actions.  I'm aware that one incident doesn't necessarily represent a pattern of behavior, but if Joe's interested in doing the right thing, shouldn't such actions earn the benefit of the doubt - at least far enough to try to find out more about them?

And about Xenon's recruiting technique.  One:  You seem to be expecting a player to intuit the kind of thing that would ease Joe's mind and be a good enough salesman to package it for you.  And Two:  If you were recruiting someone to an organization that needs to keep its operations hidden from other, much more powerful, organizations, how much detailed information would you be willing to share before you get some kind of commitment (at least enough to say he's willing to look into your offer)?

Here I am running off at the mouth again.  You've already committed to your action, which is your prerogative, and I'll admit that it could create some interesting story dynamics, depending on Utopia's response to Joe's report (of course this might effectively write Joe out of the game except as a sort of npc foil, I suppose).  And I'm likely going to wind up needlessly prolonging the argument, but I had a couple of extra cents rolling around so I thought I'd toss them in the pot.
Phantasm
player, 576 posts
Green-Eyed Monster
DeathTeddy loves you!
Mon 18 Nov 2013
at 06:48
  • msg #480

Re: I Wanna Know...

Personally, I like conflict.  It moves things along and encourages people to move in directions they otherwise wouldn't.  Not everyone goes with the flow or automatically agrees to things at the first request.  Sometimes we do that as players because we want the game to keep going, but sometimes we miss the story that would emerge if we chose a contrary course. I think Joe has the opportunity to be very beneficial to the direction of the game, assuming he can get a few plots to latch onto... I think the call to Utopia was probably the best thing he could do there, as it will engage the plot, make contacts, and keep things moving forward, rather than just disengaging.

That said, if he doesn't find a reason to like (as Dragon said, there are heroes and good guys out there too) someone he meets instead of finding reasons to dislike them (there are lots, I know) and push them away, then he will end up straddling the line between PC & NPC, which is fine for the game but will probably be boring for the player.
Rydi
GM, 1290 posts
Wed 20 Nov 2013
at 05:32
  • msg #481

Re: I Wanna Know...

I think Joe is a good fit, just needs to find someone to engage with.  I suggest you do what Daphne did, and list a few people you'd like to make contacts with, and we can work that into the story.

---

Again, sorry about the post rates on my end.  I finished my last application after a marathon session on sunday, and am now spending my nights packing, doing legwork for my move (utilities, arrangements, all that good stuff), and learning to administer a couple of nonverbal cognitive tests for use with some non-english speaking kids.

I'll be done moving on the 23rd, and hopefully my internet won't be down too long before service is transferred.  At the least I hope to do some more significant updates during the holiday break.
Wheelman
player, 89 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 25 Nov 2013
at 05:37
  • msg #482

Re: I Wanna Know...

Sooo, it looks like the holidays have hijacked almost everybody's time.  Fortuitously, as I'm neither American, nor in America, nor conveniently near family, I'm unaffected.  Anybody here want to do some side stories (preferably with Sean/Paidrag)?
El Dragon
player, 348 posts
Do you dare dance with
The Dragon?
Mon 25 Nov 2013
at 13:15
  • msg #483

Re: I Wanna Know...

I've got a little free time if you have any ideas.
Rydi
GM, 1291 posts
Mon 2 Dec 2013
at 03:10
  • msg #484

Re: I Wanna Know...

Moved into new house, old apt closed out, computer set up, internet up and running.  Two posts almost done, will be up sometime within the next day. Hope everyone had a nice turkey day.
El Dragon
player, 356 posts
Do you dare dance with
The Dragon?
Mon 2 Dec 2013
at 07:10
  • msg #485

Re: I Wanna Know...

I almost feel like a sacred gaming shrine has been closed.  Ah the epic adventures those old, thin walls bore witness to.
Solitaire
player, 997 posts
I Could Save You
But Why Should I?
Tue 3 Dec 2013
at 01:35
  • msg #486

Re: I Wanna Know...

Ok, I need an idea for a vignette, something to get me out of my funk and break my pattern of telling myself 'I'll post later'. Anything really.



Also, have any of you read Worm? http://parahumans.wordpress.com/

Got linked to it from Harry Potter and the Methods of Rationality (which I also recommend) the other day and it is probably the best superpowered fiction I've read. Rather reminds of this game actually. I know free time is in rather short supply for some of us, but its formatted in shorter snippets and I don't know that I can give it any higher praise than it is worth the time.
Wheelman
player, 97 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 3 Dec 2013
at 06:20
  • msg #487

Re: I Wanna Know...

Hmmm. What are Sol's goals currently? Is the house of cards under threat? Is she looking into some criminal organization? Is one of her past associates traveling down a dark road and Sol wants to give them a chance to turn around? Has she gotten fed up with someone's antics and she's going to put her foot down?
Rydi
GM, 1292 posts
Wed 4 Dec 2013
at 04:01
  • msg #488

Re: I Wanna Know...

in a different vein, Sol exited the action in several scenes after sensing some nebulous quantum resonance that she couldn't quite define.  While this was a convenience, it was also a story thread.  What would she do to puzzle out the "noise" at the edge of her hearing, the glimpse of movement at the corner of her eye, the void where a sensation should be?
Rydi
GM, 1294 posts
Wed 4 Dec 2013
at 05:58
  • msg #489

Re: I Wanna Know...

I decided to merge the separate posts I was working on into one, and just handle it the same way I did the stuff in Ties.  Instead of assigning you to a plot though, I figured I'd let you place yourselves where you would like.
Solitaire
player, 999 posts
I Could Save You
But Why Should I?
Wed 4 Dec 2013
at 07:49
  • msg #490

Re: I Wanna Know...

There we go. Getting back in the swing of things. Rydi, I'll follow up on that once I've caught up to that point, but I'm going to try and do at least one vignette a day to get back in the habit of it.
Rydi
GM, 1295 posts
Wed 4 Dec 2013
at 16:14
  • msg #491

Re: I Wanna Know...

Cool, I always love reading people's vignettes. It's like a little nugget of entertainment made just for my consumption.
(I live a somewhat solipsistic life apparently)
Rydi
GM, 1296 posts
Wed 11 Dec 2013
at 04:52
  • msg #492

Re: I Wanna Know...

Just a quick update, I won't be posting an update to the current New Beginnings stuff until I get at least one more person in each scene.  Aside from Joe's scene of course.
This message was last edited by the GM at 04:52, Wed 11 Dec 2013.
Serenade
player, 151 posts
Fri 13 Dec 2013
at 01:54
  • msg #493

Re: I Wanna Know...

I have a post in my head...I just need some time not playing Santa so that I can type it up.
Gale
player, 387 posts
And sore must be
the storm--
Sat 14 Dec 2013
at 03:00
  • msg #494

Re: I Wanna Know...

I'm hoping to get a post up this weekend.  Sorry for the radio silence, guys.  Comstock and I are starting the process to look for and purchase our first house, so we've been busy lately.
Rydi
GM, 1297 posts
Sat 14 Dec 2013
at 06:53
  • msg #495

Re: I Wanna Know...

Just renting a house was enough of a hassle.  The purchase process is even worse.  Good luck.
Wheelman
player, 106 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 17 Dec 2013
at 02:02
  • msg #496

Re: I Wanna Know...

So, did everybody get killed in this war on Christmas I keep hearing about? Busy holiday season?  Will there be early January posting resumption?
Rydi
GM, 1298 posts
Tue 17 Dec 2013
at 04:29
  • msg #497

Re: I Wanna Know...

In reply to Wheelman (msg # 496):

For me at least, there will be a lot more activity after this week.  I get two weeks off, and all the stuff I've been prepping for will be done.
Hell Kraken
player, 179 posts
Independence is a
Perogative of the Strong
Wed 18 Dec 2013
at 02:50
  • msg #498

Re: I Wanna Know...

I've got 8 days off from my new job over the next 2 weeks (4 of them paid, woot) and I am almost, nearly, halfway unpacked in Wisconsin.  After 3 weeks in the apartment.  Turns out I had a lot of books.  So I should have some time to write as well.  Especially because everything in this town closes at 2200 for some Godbeknownst reason.
Serenade
player, 152 posts
Wed 18 Dec 2013
at 14:09
  • msg #499

Re: I Wanna Know...

In reply to Wheelman (msg # 496):

I am simply in survival mode.  Work.  Sleep. If there is time, Eat...the new year can't come fast enough.
Wheelman
player, 109 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 18 Dec 2013
at 14:48
  • msg #500

Re: I Wanna Know...

I'm at the end of my semester, I've got my grading ready to go, but the university won't unlock the system to upload data until after the last exam is finished.  why, i know not.  Starting next week I'm going to be swimming in work.  Sometimes I wish Korea cared more about Christmas.
Daphne Ward
player, 51 posts
Fri 20 Dec 2013
at 11:39
  • msg #501

Re: I Wanna Know...

In reply to Wheelman (msg # 500):

I am in the same boat as Serenade right now. I really should be sleeping instead of catching up on all that i have missed during the last few weeks, but I am doing so anyway.
Wheelman
player, 112 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 24 Dec 2013
at 13:06
  • msg #502

Re: I Wanna Know...

Merry Christmas everybody!
El Dragon
player, 370 posts
Do you dare dance with
The Dragon?
Tue 24 Dec 2013
at 13:45
  • msg #503

Re: I Wanna Know...

Merry Christmas!
Solitaire
player, 1000 posts
I Could Save You
But Why Should I?
Wed 25 Dec 2013
at 16:56
  • msg #504

Re: I Wanna Know...

Merry Christmas all.
Rydi
GM, 1299 posts
Wed 25 Dec 2013
at 19:29
  • msg #505

Re: I Wanna Know...

Merry christmas all.

I'm posting a vignette soon that has your gifts inside.  Then some long overdue posts...
El Dragon
player, 371 posts
Do you dare dance with
The Dragon?
Mon 30 Dec 2013
at 11:49
  • msg #506

Re: I Wanna Know...

I got the next part of the vignette half written then life...and persistent pain...intervened.  I am determined to finish the second half by tomorrow.
Wheelman
player, 113 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 31 Dec 2013
at 15:32
  • msg #507

Re: I Wanna Know...

Happy New Year, all! May 2014 rock in all the right ways! Happy year of the horse!
El Dragon
player, 372 posts
Do you dare dance with
The Dragon?
Wed 1 Jan 2014
at 06:03
  • msg #508

Re: I Wanna Know...

Happy New Year everyone!
Serenade
player, 153 posts
Fri 3 Jan 2014
at 00:05
  • msg #509

Re: I Wanna Know...

Its year of the horse again???  Wow, time really flies...
Wheelman
player, 114 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 3 Jan 2014
at 06:29
  • msg #510

Re: I Wanna Know...

Yep, every 13 years the damned horsie shows up again. Dirty repetitive horse.
Serenade
player, 155 posts
Fri 3 Jan 2014
at 15:20
  • msg #511

Re: I Wanna Know...

I am not ready to admit how many of them I have seen, but I am a year of the horse baby, lol...damned sneaky horses creeping up on me!!!
Wheelman
player, 116 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 4 Jan 2014
at 05:55
  • msg #512

Re: I Wanna Know...

Well, I'm pretty sure you're not 13. And since you're talking about being old(er) you're probably not 26 either. This makes you 39, 52, or 65. I'm guessing the middle one.
Gravitas
player, 717 posts
Behold Gravitas!
Master of Gravity
Sat 4 Jan 2014
at 10:39
  • msg #513

Re: I Wanna Know...

Point of order. Its actually a 12 year cycle ( http://en.wikipedia.org/wiki/Chinese_zodiac ). So the ages are 12, 24, 36, 48, etc
This message was last edited by the player at 10:41, Sat 04 Jan 2014.
Wheelman
player, 118 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 5 Jan 2014
at 23:16
  • msg #514

Re: I Wanna Know...

Indeed it is. Why on earth did I have it in my head that it was a13 year cycle? Maybe something to do with me being considered 1-2 years older than I actually am by Koreans. Hmmm.
Serenade
player, 156 posts
Mon 6 Jan 2014
at 00:03
  • msg #515

Re: I Wanna Know...

Lol, yeah it is a 12 yr cycle...don't make me older than I am!!!
Wheelman
player, 119 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 6 Jan 2014
at 08:52
  • msg #516

Re: I Wanna Know...

In reply to Serenade (msg # 515):
That's exactly what I say to my family in law/Korean friends, I'm a year to 2 older her than I am almost anywhere else on the planet. Inversely, My wife likes visting canada and losing 2 years upon arrival.
Serenade
player, 157 posts
Wed 8 Jan 2014
at 04:07
  • msg #517

Re: I Wanna Know...

Why does the difference exist?  I am very curious.
Wheelman
player, 120 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 8 Jan 2014
at 06:53
  • msg #518

Re: I Wanna Know...

In Korea you get credit for the 9 months you spend in the womb, rounded up to a full year. Also, since Korea is a very hierarchical culture, and much of this is based on age, everybody born in the same year is considered to be the same age and levels up on January 1. This makes school possible so older kids don't boss around the younger kids in their class. It does do strange things for kids born late in the year as they're called 2 years old on Jan 1, even if they're born Dec 31.
It's tough for me to understand the intricacies of it sometimes. For example, my wife's older brother is the same age as I am (although he's born later in the year as me) but since he's my wife's older brother he can theoretically tell me to do things and expect me to do it. Also, I should call his wife, who is 7 years younger than I am, big sister, and use honorific language since she's married to my wife's big brother even though I'm older than he is.
They're equally baffled that I can call my colleagues "friend" even when they're 20 years older than me.
El Dragon
player, 376 posts
Do you dare dance with
The Dragon?
Wed 8 Jan 2014
at 07:04
  • msg #519

Re: I Wanna Know...

I remember that very strict hierarchical structure from my time serving a tour there.  One of the first questions you always get asked is how old you are.
Wheelman
player, 121 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 10 Jan 2014
at 01:50
  • msg #520

Re: I Wanna Know...

So, Dragon and I have left some openings in our vignette for people to get involved if they want to, specifically 'Stock and Phantasm, but maybe other people might be at HQ?
Also, it looks like the holidays have ushered in their traditional long dark tea time of the game (that's right, this game has been going so long we have traditions that happen on holidays).
I hope everybody had a good New Year's and that 2014 is shaping up to be a terrific year for everybody.  For me, hopefully, this will be my last winter in Korea, I've applied to do a Doctorate of Education in Vancouver, BC that will start in July as i've discovered that it's impossible for me to get a job anywhere in Canada without having a brick and mortar degree.  I just wish they'd tell me when they'll tell me.  Even the month that such news might come would be nice...
El Dragon
player, 377 posts
Do you dare dance with
The Dragon?
Fri 10 Jan 2014
at 06:21
  • msg #521

Re: I Wanna Know...

What?  A bureaucracy handing out information before it's dragged out of them by documents signed in blood and it's too late to be much use anyway?  Why sir, the very institution would crumble to its foundations!
Solitaire
player, 1001 posts
I Could Save You
But Why Should I?
Fri 10 Jan 2014
at 08:42
  • msg #522

Re: I Wanna Know...

You know what they say, Knowledge is power, hide it well.
Wheelman
player, 122 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 10 Jan 2014
at 15:36
  • msg #523

Re: I Wanna Know...

R.E. Sol:
Dawn of War? Librarian, i think.
Solitaire
player, 1002 posts
I Could Save You
But Why Should I?
Sat 11 Jan 2014
at 01:43
  • msg #524

Re: I Wanna Know...

:)

As much as i hate the miniatures game, since the rules are a complete mess, the universe is one of the most fully realized sci-fi settings around. It also has the best proverbs I have ever seen.
Wheelman
player, 123 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 11 Jan 2014
at 08:01
  • msg #525

Re: I Wanna Know...

Yeah. The setting for both 40k and fantasy, while a trifle grim dark, is excellent. Very flavourful. So many hours if my life poured into dark crusade.
El Dragon
player, 378 posts
Do you dare dance with
The Dragon?
Sat 11 Jan 2014
at 09:48
  • msg #526

Re: I Wanna Know...

I got into Warhammer Fantasy for a while when it first came out.  I agree with the dark but tasty assessment.  But after a while, when I couldn't find anyone else who wanted to play, I put it on the shelf and have hardly looked at it since.  I think I still that old book somewhere.
Solitaire
player, 1003 posts
I Could Save You
But Why Should I?
Sat 11 Jan 2014
at 18:24
  • msg #527

Re: I Wanna Know...

I played 40k from 3rd to 5th, where I dropped it due to the fact that most of the rulebook could be summed up to 'take your sock of dice and hope its bigger than the other guys'. Then I picked up Fantasy for a year until 8th? Edition came out, which largely removed the tactical aspect from the game too.

If you want a miniatures game that actually works, play Warmachine.
Hell Kraken
player, 180 posts
Independence is a
Perogative of the Strong
Sat 11 Jan 2014
at 20:12
  • msg #528

Re: I Wanna Know...

Filling a sock full of dice and beating your opponent with it until one of you gives in would be the most 40k of resolution mechanics.
El Dragon
player, 379 posts
Do you dare dance with
The Dragon?
Mon 13 Jan 2014
at 06:19
  • msg #529

Re: I Wanna Know...

Even then, you don't throw away the tactical challenges.  Do you fill your sock with d4's for a more knobbly striking surface, or with something that packs together more tightly to make a heavier blow?
Solitaire
player, 1004 posts
I Could Save You
But Why Should I?
Mon 13 Jan 2014
at 07:58
  • msg #530

Re: I Wanna Know...

Well, if you're going that route, just throw an old metal Dreadnaught in a sock and shout FOR THE EMPEROR as you destroy your enemy's models.

True story. Oh it was hilarious.

Erm, wasn't me, couple of friends were quitting the hobby.
This message was last edited by the player at 07:59, Mon 13 Jan 2014.
Wheelman
player, 124 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 13 Jan 2014
at 08:09
  • msg #531

Re: I Wanna Know...

Speaking of socks and D4s, i remember hopping around putting on a sock and found one of those clear, sharp, tournament d4s.  From then on I've referred to the damned things as caltrops.
If i was going to use a sock filled with dice to bludgeon someone to death, it'd have to be those metallic d12s.  Heavy.  Blunt.  Savage.
Gravitas
player, 719 posts
Behold Gravitas!
Master of Gravity
Tue 14 Jan 2014
at 07:51
  • msg #532

Re: I Wanna Know...

Rydi
GM, 1300 posts
Thu 23 Jan 2014
at 01:51
  • msg #533

Re: I Wanna Know...

Just FYI:
Apologies for my inconsideration in not posting updates.  I keep saying I will post after work, and then am tired and don't.  I got a huge influx of kids after the break, and my district rearranged the calendar making me lose two days off in January.  I will resume posting in February; hopefully we will all be around to pick things up again.
Solitaire
player, 1005 posts
I Could Save You
But Why Should I?
Fri 31 Jan 2014
at 17:33
  • msg #534

Re: I Wanna Know...

Happy Birthday to me! 25. Whoo.
This message was last updated by the player at 17:36, Fri 31 Jan 2014.
Wheelman
player, 130 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 1 Feb 2014
at 06:15
  • msg #535

Re: I Wanna Know...

Happy Birthday!
Solitaire
player, 1006 posts
I Could Save You
But Why Should I?
Sat 8 Feb 2014
at 18:50
  • msg #536

Re: I Wanna Know...

Welp, I'm snowed in atm, so I should be able to do some posting today! Whoo.

First laundry.
Gale
player, 388 posts
And sore must be
the storm--
Sun 9 Feb 2014
at 16:02
  • msg #537

Re: I Wanna Know...

Happy belated birthday!

Comstock and I are closing on the house on Friday.  Then we'll be moving in!  We're really excited.

I'm going to try to get a post up sometime this week, and I'll poke Comstock as well.
Wheelman
player, 131 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 10 Feb 2014
at 00:38
  • msg #538

Re: I Wanna Know...

Congrats on the new house! Let not the homeownershippy happiness distract you from said poking.
Serenade
player, 158 posts
Mon 10 Feb 2014
at 06:39
  • msg #539

Re: I Wanna Know...

Sol:  Happy Belated Birthday!!!

Gale and 'Stock:  that's awesome, congrats!!!
El Dragon
player, 386 posts
Do you dare dance with
The Dragon?
Mon 10 Feb 2014
at 08:59
  • msg #540

L'Chaim

When you close on that house, you will have accomplished something my sweetie and I haven't been able to accomplish in 28 years of marriage (we've been too busy trying to dodge the slings and arrows of outrageous fortune).  I wish you fortune and joy in your new home.
Wheelman
player, 132 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 22 Feb 2014
at 02:20
  • msg #541

Re: L'Chaim

so, about those February posties...
Rydi
GM, 1301 posts
Tue 4 Mar 2014
at 21:06
  • msg #542

Re: L'Chaim

Yup.  I got buried under new cases, people trying to get kids placed in special ed prior to spring standardized testing.  Snow days here aren't helping either, as all the work i've done to space things out is for naught when you lose half a week of work.

That said, I'm more caught up and about ready to resume writing again.  Not throwing any dates out to dissappoint people, but I'm starting to write some new posts (I guess snow days are good for something at least...)

---

I hope everyone is doing well btw.  Anything new going on for people?  Big congrats to Gale and Stock on the new home-owner status, that's a big step!
Wheelman
player, 133 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 5 Mar 2014
at 01:42
  • msg #543

Re: L'Chaim

He lives!
Umm, new stuff. My university has moved into a new campus, it's quite nice except it has glass doors/walls everywhere.  Super distracting for students, and why on earth there are unfrosted glass doors for the bathrooms I have no idea.  If a guy is at a urinal he's on full display for anybody walking down the hall that happens to look that way.
I applied to a couple different doctoral programs in education and got rejected, so I'm onto my backup plan of doing an MEd this year and moving into a PhD/DEd next year.
Good luck with the snow, you guys seem to be having a crazy winter.
El Dragon
player, 387 posts
Do you dare dance with
The Dragon?
Sat 8 Mar 2014
at 11:45
  • msg #544

Re: L'Chaim

When I was in Korea, I was introduced to a concept called "Brother-in-law parts."  We were talking about electronic components, but I think the idea is pretty universal.  The idea is that if you come across components that seem superfluous or unsuited to the role they're being wedged into it is because the designer had a brother-in-law that worked in a company that made those components.  By that theory, it seems that the architect of your new campus had a brother-in-law that manufactured glass for windows and they decided it would make dandy walls and doors as well.  Unfortunately for the restroom doors, they don't do frosted windows...
El Dragon
player, 388 posts
Do you dare dance with
The Dragon?
Tue 18 Mar 2014
at 18:31
  • msg #545

Re: L'Chaim

Drought - Day 37:

Small clouds of dust swirl slowly down the village streets, showing more signs of life than the listless villagers, some of whom have been eyeing their currency, wondering how much moisture you can squeeze out of a watermark.  All the rain barrels are down to the last quarter inch.  Despite their thirst, no one dares to drink the last few mouthfuls...if the barrels aren't empty, things can't be that bad, right?
Wheelman
player, 134 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 20 Mar 2014
at 10:24
  • msg #546

Re: L'Chaim

Heheheh.  I'm a bit concerned, this is the longest dry spell we've had ever.  Everything ok over in America land?
El Dragon
player, 389 posts
Do you dare dance with
The Dragon?
Sun 23 Mar 2014
at 08:29
  • msg #547

Re: L'Chaim

Drought - Day 42

The sky taunts us.  Clouds gather, gray and redolent with the scent of rain, then melt away under the rays of the merciless sun.  All day today, the villagers have wandered about their so-called "business" (the things they do to take their minds off their thirst), muttering under their breath.  I hear them as we pass on the dusty street, and my mind tells me there is some meaning there...perhaps some meaning to this day...some answer to...everything.  But the Answer trickles away...like numbers within some vast computer.
Solitaire
player, 1008 posts
I Could Save You
But Why Should I?
Sun 23 Mar 2014
at 09:40
  • msg #548

Re: L'Chaim

So, which of you came closest to killing The Bat?

*Eyes the rest over her cards*
Hell Kraken
player, 181 posts
Independence is a
Perogative of the Strong
Sun 23 Mar 2014
at 18:03
  • msg #549

Re: L'Chaim

Once, I hit him with a rock.  ...  It was a big rock!
Solitaire
player, 1009 posts
I Could Save You
But Why Should I?
Mon 24 Mar 2014
at 20:36
  • msg #550

Re: L'Chaim

Spring break, plan for the day? Learn to make pretzels...

Pretzels....
El Dragon
player, 390 posts
Do you dare dance with
The Dragon?
Tue 25 Mar 2014
at 02:03
  • msg #551

Re: L'Chaim

mmmm...pretzels <drool>

Way to go Sol, now I want pretzels and I don't have any.
Rydi
GM, 1302 posts
Thu 27 Mar 2014
at 00:09
  • msg #552

Re: L'Chaim

Wheelman:
Heheheh.  I'm a bit concerned, this is the longest dry spell we've had ever.  Everything ok over in America land?


Yup, and you all deserve an explanation since you've been waiting so patiently, and put so much into the game.

I did think about ending the game, because it seems like everyone has been super busy, I'm just the worst offender.  But Gravitas pointed out that we have happily continued after long hiatus (hiatai? hiatuses?) in the past, and that people were still interested in their characters and the story, so I fully plan to pick things up again.  I'll keep posting for whoever remains, even if it is just Wheelman and El Dragon by their lonesome, running covert ops in a rapidly destabilizing nova-age world. I just want to be able to devote the time it deserves before I start again.

I'm loathe to start the ball rolling just so it can stop again though.  I invited some new players in last year, then new job + holidays made things super slow and boring for them.  Don't want to repeat, and I have no confidence in myself to stay committed to writing enough to keep things moving when I'm knee deep in report writing at work (no one told me how crazy it would get this time of year, we are at half the staff we should have, and I am terrible at coming home to write after I've been doing it all day at work).  I'm currently trying to finish some posts that i started working on, but writing for this game is much more complex, from a GM perspective, than it was when it first started and thus takes more time/planning.  Comstock has been an amazing help throughout, but he didn't sign up to run a big game like this as primary gm; prior to hiatus he was writing at least as much as I was, and I hated not pulling my weight there.  So: Until i have several good posts set up and ready to go, and a reasonable couple of free days to post replies, I'm not going to get any new content up. I thought I would be getting stuff up over break, but things just kept coming up, so my new plan is sometime in April, but it is bad for morale (yours and mine) to throw out dates and not keep them, so I make no promises.

Until then, I'm always open to suggestions on how to improve the fun/participation factor once we get started again... aside from the obvious "get off your butt and post" solution.  Not that it isn't accurate of course, I'm just well aware of that one :)
Solitaire
player, 1010 posts
I Could Save You
But Why Should I?
Thu 27 Mar 2014
at 06:02
  • msg #553

Re: L'Chaim

We get busy, sure. I get busy. But I, and probably the rest of us old-timers and die hards, will always wander back as long as the game doesn't end up in the deleted games tab. Honestly, it's a part of my day. Whether or not I have time to post, when I get home, I check to see if there are any new posts, just like I have been for the last five years.

Five years. Its funny, it doesn't seem that long, but I've been playing this game for a full fifth of my life. There's a part of my brain running in the background that's always thinking what Solitaire would do, or perhaps she just lives in the back of my head these days. I don't really have to think when she posts, she just does what she wants to, in all of her proud, glorious, probably crazy splendor.

Well, I'm not really sure where I'm going with this. Just sort of rambling. I'm not begging to keep the game going at all costs, I've seen games that have gone on long after they should have been retired, but I also don't think were there yet. The beauty of this type of game is that its always ready to be picked up right where we left it. Its not that were out of story, just time. One post a week, one post a month, that's OK. That's ok.

I suppose what I mean to say is that as long as this game is even on the back burner, there will still be Solitaire. Hell, as long as there is life in OOC I'll be here. I'd miss you guys if even that went away.
Wheelman
player, 135 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 27 Mar 2014
at 10:25
  • msg #554

Re: L'Chaim

Like Sol, I login to check to see if anything's going on every day, or every couple days as I'm not taking the subway to work any more and websurfing while driving isn't a great idea.
Also, I can jump back in whenever, the characters that I've got going in this game take up about as much mental real estate in my head as Sol does in They That Controls Sol's head.
The problem with being loathe to start a ball rolling, just to have it stop again, is that that's the risk you take every time you start a ball rolling, and the longer you go with out giving it a bit of a nudge, the easier it is to justify not giving it said nudge.  The worst that could possibly happen is that we go into another period of quiescence after a few days, a few weeks, or a few months of more regular posting. The issue of the cognitive load of running a game for a group of super powered demigods that can affect the world in as profound a way as high powered novas can is one of the primary reasons most of the aberrant (or exalted, come to think of it) games I've been in have ended.  It's a lot of work to come up with something that can challenge high powered characters, and when the high powered characters demolish it in a moment of unanticipated brilliance it can be plenty demotivating.
It's crazy to think that this game's been going for 5 years+.  I started my MA after this game started up (or right around the same time), and finished it years ago.  Heck, I became a tutor in the program and my first batch of students just finished their 2.5 year stints and have graduated, meanwhile this game continues.  Sue's baby was made, entered the world, and has (presumably) started walking and talking all within the span of years covered by this game.  that's nuts.
In sum, take your time, good sir, but recognize that as a working adult there will probably never be a perfect weekend where you've got nothing else on your plate and you can give this game you full, undivided attention; and waiting for such a time will probably mean waiting until retirement/the kids have left for college.  Also, know that I'm happy to snap up the table scraps that you can let drop for us in the lulls between R/L's demands for your time. Lastly, I'm entirely sympathetic to the hecticness of real life, don't stress out about the game, it's supposed to be fun after all.
Gale
player, 390 posts
And sore must be
the storm--
Fri 28 Mar 2014
at 02:04
  • msg #555

Re: L'Chaim

Hi guys!

We're not dead!  Sorry for the disappearances.  We moved into the house in February, but it's taken a few weeks to get everything to a stable routine, partly due to our 16 year old cat being super stressed out and not eating.  We think we're on the road to recovery with her, but it's still up in the air because, y'know, cat.  They don't like taking medicine and they're not easy to trick into taking it either.

Anyway, I say all that to indicate that life should be stable enough for us to start writing again.  I got a tablet to replace my ancient laptop and it's working out much better.  I usually check the game whenever I see the red indicator for it.  I haven't been in the game since the beginning, but as long as you guys are willing to keep the story going, so am I.

Now I've got to come up with a good story for Sol's thread.
Rydi
GM, 1303 posts
Fri 28 Mar 2014
at 04:06
  • msg #556

Re: L'Chaim

Solitaire:
Five years. Its funny, it doesn't seem that long, but I've been playing this game for a full fifth of my life. There's a part of my brain running in the background that's always thinking what Solitaire would do, or perhaps she just lives in the back of my head these days. I don't really have to think when she posts, she just does what she wants to, in all of her proud, glorious, probably crazy splendor.

...

I suppose what I mean to say is that as long as this game is even on the back burner, there will still be Solitaire. Hell, as long as there is life in OOC I'll be here. I'd miss you guys if even that went away.


At the risk of sounding a bit wistful or maudlin... Yeah.  I've played a LOT of games since I cut my teeth on 2nd ed. AD&D and early WoD games back in the mid-90's.  Some have been fun, some have been amazing, but something about the characters and story in this one captured me in a way others haven't.  When I think of Aberrant as a system, I think of our game world, not the one in the books, and the characters are VIBRANT, they resonate with life in a way that my favorite novel characters do for me.  Even the newer characters (and players) take on that feel for me.  It's great.

And you all are one of the cooler groups of people I've met, certainly the best I've met online.  I enjoy the OOC chatter, and hearing about everyone's life updates quite a bit.

Wheelman:
The issue of the cognitive load of running a game for a group of super powered demigods that can affect the world in as profound a way as high powered novas can is one of the primary reasons most of the aberrant (or exalted, come to think of it) games I've been in have ended.  It's a lot of work to come up with something that can challenge high powered characters, and when the high powered characters demolish it in a moment of unanticipated brilliance it can be plenty demotivating.


Yeah, sorta.  The issue for me isn't that, it's actually the medium.  I'm fine with powerful characters.  But the cognitive load of both realistically capturing the sprawling story we've got, plus the challenges of the medium (time to write out descriptions and interactions, scene dilation, how to insert information appropriately, how to prevent plots getting lost in the shuffle, how to run entertaining action... etc.)

I totally get, and agree with your point that inertia can keep the ball in place indefinitely btw.  I just want to have a cohesive way to move forward with the bigger plots, and all the hyped up feelings about the game make me want to do things well... but maybe you're right.  I might start up something, at least move on the long-stalled missions people were on.


Gale:
Anyway, I say all that to indicate that life should be stable enough for us to start writing again.  I got a tablet to replace my ancient laptop and it's working out much better.  I usually check the game whenever I see the red indicator for it.  I haven't been in the game since the beginning, but as long as you guys are willing to keep the story going, so am I.


Glad to hear it.  Do you like writing on the tablet?  I too check whenever the new posts indicator is up.  Or I did up until January.  It's been intermittent since then, a lot of my days are spent on work/gym/clean/sleep/repeat right now.

In reference to keeping the story going and you not being one of the original crew... The initial group really did a lot to define the game overall, and are each amazing, but I really like what the second and third set of characters added to the story.  I felt like Gale added a "human" element that was sometimes lost in the other godlike characters, and her changes always felt more personal.  Actually, I felt the same way about Dragon, though in a completely different way.  Hell Kraken added a verisimilitude and intricacy that, though hard for me to keep up with, was unique and compelling.  'Kaze added dynamism.  I hope that our newer additions will make equally compelling marks.

Oh, and I miss Zero.
This message was last edited by the GM at 04:41, Fri 28 Mar 2014.
Wheelman
player, 136 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 28 Mar 2014
at 07:11
  • msg #557

Re: L'Chaim

Gale, i find that grinding up medicine, or just mixing the liquid stuff, with cream cheese and smearing it in their paws works well, they'll lick themselves clean regardless of the taste.
Gale
player, 391 posts
And sore must be
the storm--
Fri 28 Mar 2014
at 17:56
  • msg #558

Re: L'Chaim

Well, I never used my laptop for much more than Web surfing anyway, so for me it was a fairly easy replacement.  I got a blue tooth keyboard for actual typing and that works out well for things like this where I'm typing more than a few words.

Thanks for the tip on the medicine, Imp.  I don't have cream cheese, but I might try it if we have to keep giving her pills.  Liquids I don't have a problem with, but she's real difficult about pills. Taking her to the vet tomorrow, so we'll see.
Suzukaze
player, 354 posts
Assassin Wind
Sat 29 Mar 2014
at 00:58
  • msg #559

Re: L'Chaim

I miss Zero too... And whats her face that crazy Japanese chick... Oh that's me. I LIVE. Maniacal Laugh. Maniacal Laugh. Maniacal Laugh. Maniacal Laugh... But  anyways yeah I'm still here checking things out at least twice a day. Been really slacking though. I really need to finish my Wind and the Wolves posts... God those were supposed to bring Kaze back into the setting back at the safehouse. Went past that so tried to get them up around the Doctor Who 50th anniversary special. Reason why I renamed the twins Rose and Tyler, and that was an epic fail...

Should really stop playing X-Men Battle of the Atom on my iphone and get posting. The urge to finish up The Last of Us is also calling me. Oh well will have to see...
Phantasm
player, 580 posts
Green-Eyed Monster
DeathTeddy loves you!
Sun 30 Mar 2014
at 00:34
  • msg #560

Re: L'Chaim

Re-reading the psych profiles and character descriptions while listening to the Watchmen soundtrack...  Nice.
El Dragon
player, 393 posts
Do you dare dance with
The Dragon?
Tue 1 Apr 2014
at 09:27
  • msg #561

Viva la Festival!

Speaking of psych profiles...are our color scheme changes (a la today and St. Paddy's day) on automatic or is that something somebody has to log in and do?

However it's done, I'd like to thank the person responsible for rendering me colorblind.
Comstock
player, 1257 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Tue 1 Apr 2014
at 15:23
  • msg #562

Re: Viva la Festival!

Hi everybody.  Did you miss me?

In answer to your question, the color-schema on RPOL are on automatic. So various holidays cause trouble.  This is the weirdest day of the year, however.
Wheelman
player, 138 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 1 Apr 2014
at 22:22
  • msg #563

Re: Viva la Festival!

He lives! And the colors on the page don't make my eyes bleed! Happiness reigns!
Wheelman
player, 139 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 5 Apr 2014
at 04:54
  • msg #564

Re: Viva la Festival!

Speaking of happiness, I've been putting up the occasional post here for the last two years about my plans to return to Canuckistan, and it's finally going to happen.  I've been accepted into the graduate school of education at my alma matter to do an MEd before transitioning into a DEd.  Leaving Korea in July, and more than a bit concerned about the reverse culture shock I'll experience after 12 years in Asia.
El Dragon
player, 395 posts
Do you dare dance with
The Dragon?
Sat 5 Apr 2014
at 06:10
  • msg #565

Re: Viva la Festival!

Uptight Confucian Korea to the frontier values of Canada...

...brace yourself
Wheelman
player, 140 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 5 Apr 2014
at 11:01
  • msg #566

Re: Viva la Festival!

Korea's only uptight about certain things (age differences, dating of their women...) For other things (traffic laws, drinking laws) they're far more relaxed.  I predict my big problem will be that people in Canada will understand when i say things to them when they'r doing something stupid and I'll get my @$$ kicked.  Or my nonchalance about traffic regulations will prompt a cop to do so.  Or both.
El Dragon
player, 396 posts
Do you dare dance with
The Dragon?
Sun 6 Apr 2014
at 05:00
  • msg #567

Re: Viva la Festival!

I had forgotten the driving thing in Korea.  The taxis all had panic handles welded in above every seat for a reason!
Comstock
player, 1259 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 10 Apr 2014
at 12:16
  • msg #568

Re: Viva la Festival!

Hey, congrats!  The wide world of academic bureaucracy is at least, to my understanding, more polite in Canada.  Plus, while you may lose access to some amazing food over there, you get back Tim Hortons.  Which somehow always manages to taste good despite itself.
El Dragon
player, 397 posts
Do you dare dance with
The Dragon?
Sat 12 Apr 2014
at 16:42
  • msg #569

Re: Viva la Festival!

Do we have any other prospective poker players?  Trying to think of a story perhaps?  I was lucky that I had the ashes of an old vignette idea I could dredge up.  If Solitaire had insisted that I actually put in a good story, I might still be stuck.
Solitaire
player, 1012 posts
I Could Save You
But Why Should I?
Sun 13 Apr 2014
at 18:49
  • msg #570

Re: Viva la Festival!

Heh, just been busy, but I should I have time to post after I get back from Winter Soldier today.
Wheelman
player, 141 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 14 Apr 2014
at 08:13
  • msg #571

Re: Viva la Festival!

'Stock, I am indeed looking forward to timmie's.  Coffee over here is really expensive, like 5-6 bucks for a regular americano in some places.  I'm also looking forward to gas that costs less than 2 bucks a liter/8 bucks a gallon.  I'm seriously going to miss the food: smokey noisy bbq places with pebble floors strewn with bottle caps, and fresh pork and kimchi sizzling over open coals.  Washing it down with a few bottles of soju.  Those will be things that I miss.  The ensuing hangover not so much.
Wheelman
player, 142 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 20 Apr 2014
at 01:00
  • msg #572

Re: Viva la Festival!

Not that i'm in any way trying to undermine RPOL, but this looks very, very cool:
https://www.kickstarter.com/pr...ne-storytelling-game
Serenade
player, 159 posts
Mon 21 Apr 2014
at 15:02
  • msg #573

Re: Viva la Festival!

In reply to Wheelman (msg # 572):

It does look very cool, my only hesitation with it is that it looks like there will be an annual subscription fee.
El Dragon
player, 398 posts
Do you dare dance with
The Dragon?
Mon 21 Apr 2014
at 17:38
  • msg #574

Re: Viva la Festival!

Plus I'm getting the idea (from reading the backer rewards) that you have to purchase the worlds as well.

That said, however, it does look like a pretty good idea for people who don't have a particular game system in mind or don't have a lot of experience in story-driven role-playing games.
Gravitas
player, 720 posts
Behold Gravitas!
Master of Gravity
Mon 21 Apr 2014
at 20:36
  • msg #575

Re: Viva la Festival!

Sniping post 10000, woo!
Wheelman
player, 143 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 22 Apr 2014
at 00:12
  • msg #576

Re: Viva la Festival!

Hey, 10000 posts! That's girthy.
Buying the worlds individually certainly seems like a thing, unless you kick 40 bucks or more, at which point you get all the worlds that are created during the crowdfunding time. My gaming buddies and I are seemingly scattering to the winds this year, two of us are heading home (arrived within months of each other, leaving within months of each other in very similar circumstances) so we're looking at something we can do to keep gaming together.  Rpol is of course awesome, but storium looks sexier than Imp in a parka.
also, from the details deeper in the strium page:
quote:
By the way, there will always be a free version of Storium — and it will be the full game, not a demo version. You’ll be able to play up to three games, with full functionality, before you have to pay any membership fee!)

This message was last edited by the player at 00:21, Tue 22 Apr 2014.
El Dragon
player, 399 posts
Do you dare dance with
The Dragon?
Thu 24 Apr 2014
at 06:17
  • msg #577

Re: Viva la Festival!

I left behind some of the best gaming companions and some of the best games I ever played in when I left Korea.  We played from the time we got off work on Friday until we literally had to work to form sentences on Sunday afternoon (with 2-3 hour shifts napping on the couch once in a while).

I organized my one and only gaming convention while I was there.  It wasn't until just a week before we held it that I realized I had unwittingly organized the very first tri-country (S. Korea, Japan, and Australia) gaming convention.  Got interviewed on Armed Forces Radio and everything.  I bet that makes you guys just feel all sorts of lucky to know me!
Comstock
player, 1260 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 24 Apr 2014
at 15:23
  • msg #578

Re: Viva la Festival!

Nice work!  I'm can't speak for the others, but I'm impressed.  Getting conventions together is a pain.
Wheelman
player, 144 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Mon 28 Apr 2014
at 04:22
  • msg #579

Re: Viva la Festival!

Saw news about the tornado in Oklahoma. I hope everybody's ok.
Also, nice work on organizing the convention, getting various groups to do stuff over here is like herding cats.
El Dragon
player, 400 posts
Do you dare dance with
The Dragon?
Wed 30 Apr 2014
at 00:09
  • msg #580

Re: Viva la Festival!

In 1989, gamers were a bit more rare - and hence a bit more desperate.  I didn't realize it at the time, but advertizing a gaming convention in East Asia was like waving a torch in a moth colony.  The real work came when soooo many more people than we expected started showing up.  I had to recruit some last minute GMs and wound up running games in each session in addition to being the organizer.  Fortunately I had contacted TSR (back before it got eaten by corporate publishing) and they had sent me a tournament module along with a couple of cheap prizes.
El Dragon
player, 401 posts
Do you dare dance with
The Dragon?
Tue 20 May 2014
at 13:47
  • msg #581

It was fun while it lasted?

Sigh...
Avilister
GM, 60 posts
Ex Astris, Scientia
Tue 20 May 2014
at 16:45
  • msg #582

Re: It was fun while it lasted?

Speaking for Rydi, I know he's being slammed by end-of-year tests and reports. That said, classes are out at the end of the week. Next week, I'll pester him to try to get a post up here, but before that he's probably going to be too busy to get anything substantial up here.
Wheelman
player, 145 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 22 May 2014
at 04:01
  • msg #583

Re: It was fun while it lasted?

Ah, end of semester craziness, i know thee too well.
Suzukaze
player, 355 posts
Assassin Wind
Thu 22 May 2014
at 19:31
  • msg #584

Re: It was fun while it lasted?

X-Men Battle of the Atom has kidnapped all my free time. Which at the end of the year is going to be all for baby number two. Hopefully I will post something before then.
Wheelman
player, 146 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 29 May 2014
at 10:47
  • msg #585

It's still got mad potential to be fun, dammit!

So, I'm currently 22 days out from my relocation back to Canuckistan, I'll probably be incommunicado for a few days/week while i get re-situated.  I know that with the blistering pace of posts going on these days there'll be a lot of things i miss, please bear with me.
El Dragon
player, 402 posts
Do you dare dance with
The Dragon?
Thu 29 May 2014
at 11:34
  • msg #586

Re: It's still got mad potential to be fun, dammit!

If I could come up with a suitable side-plot, who would be willing/able to participate?
Comstock
player, 1261 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Thu 29 May 2014
at 12:20
  • msg #587

Re: It's still got mad potential to be fun, dammit!

Well, things have finally died down for me.  I have all the wealth and conveniences of the petit bourgeois, and the world at my feet!  Ah hahahahaha!

Alright, so that's a bit of an exaggeration, but yes.  Back.  And Dragon, if you come up with something I'll try to participate.  I'm also going to reacquaint myself with the open threads and see where things were headed.
Wheelman
player, 147 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Fri 30 May 2014
at 06:38
  • msg #588

Re: It's still got mad potential to be fun, dammit!

I'd be all over a side plot, get the ball rolling Colonel.
Hell Kraken
player, 182 posts
Independence is a
Perogative of the Strong
Sat 31 May 2014
at 18:25
  • msg #589

Re: It's still got mad potential to be fun, dammit!

I live!  Also, I HUNGER!

<gripe>Long investigation has revealed nothing worth doing in this hellhole (as I don't really drink, don't eat cheese, and don't watch football).  You may think I jest, but I do not.  The #1 tourist draw here is apparently the World Dairy Exposition with the #2 being the customer con at the place I work (which I cannot avoid, though they're at least not making me participate in the Hee Haw-esque variety show that apparently accompanies it).  I now know why D&D was developed here.</gripe>

Anyway, it seems I should now have some time to devote to this again.  Perhaps someone at the auction needs a silent partner?
Comstock
player, 1263 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 2 Jun 2014
at 18:31
  • msg #590

Re: It's still got mad potential to be fun, dammit!

Alright, you have a link into the scene.  You may insert yourself digitally, physically, or paradoxically into the situation as you like.

*begins flipping levers and restoring ABERRANT_GAME to functionality*
El Dragon
player, 404 posts
Do you dare dance with
The Dragon?
Tue 3 Jun 2014
at 07:33
  • msg #591

Giddiness

I'm so excited!  ...kinda like a puppy watching the food bowl get filled. :D

I'll...try to contain myself, shall I?
Wheelman
player, 148 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 4 Jun 2014
at 15:23
  • msg #592

Re: Giddiness

Totally forgot about the one Rydi left n the water for Wheelman. Serenade, ready to be treated like a prize by men with more money than sense?
Rydi
GM, 1305 posts
Mon 9 Jun 2014
at 17:37
  • msg #593

Re: Giddiness

I'll have the next reply up tonight.  Just giving extra time for stragglers to post; since we had such a long break I wanted to avoid posting too quickly the first week back on.
Serenade
player, 160 posts
Thu 12 Jun 2014
at 12:38
  • msg #594

Re: Giddiness

Oh I think that is am Wheelman...although the victor may not like his prize once he gets to know her...
Wheelman
player, 152 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Thu 19 Jun 2014
at 21:20
  • msg #595

Re: Giddiness

I'm on my way back to North America, soon i will post at normal times (from your perspective that is).  Fly in 12 hours, arrive in Vancouver in 23 hours. So excited!
Solitaire
player, 1013 posts
I Could Save You
But Why Should I?
Sat 21 Jun 2014
at 07:34
  • msg #596

Re: Giddiness

Erk, the one time I get out of the habit of checking religiously things happen. Curse you Wildstar!
El Dragon
player, 409 posts
Do you dare dance with
The Dragon?
Wed 9 Jul 2014
at 06:09
Wheelman
player, 153 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 15 Jul 2014
at 17:29
  • msg #598

Re: Giddiness

So, now that it's officially summer (40C/104F) here in the great white north, and i have a working computer, I decree that there must needs be new/continuing storylines.  Anybody interested/able to?
This message was last edited by the player at 17:30, Tue 15 July 2014.
El Dragon
player, 410 posts
Do you dare dance with
The Dragon?
Tue 15 Jul 2014
at 19:40
  • msg #599

Re: Giddiness

I'm in
El Dragon
player, 411 posts
Do you dare dance with
The Dragon?
Mon 21 Jul 2014
at 04:28
  • msg #600

^__^

Did you...have any ideas in mind?  I've got a couple I could try to flesh out.
Wheelman
player, 154 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 22 Jul 2014
at 06:43
  • msg #601

Re: ^__^

I've got a couple, but they'd really work better if there were more than the two of us.  My ideas:
1) Grappling with a crime syndicate: infiltrate, observe. Take action against?
2) Continuing with our storyline in Colombia.  We've got some leads that really need to be wrapped up there.
3) Stuff pertaining to the kid (name escapes me) that Paidrag helped rescue. Her pursuers could show up, or we could get some info on them.
4) Taking over the world because it looks like there's nobody else doing anything ;)
I kid, i kid...
Solitaire
player, 1014 posts
I Could Save You
But Why Should I?
Mon 28 Jul 2014
at 17:28
  • msg #602

Re: ^__^

So, I swear I end every day meaning to catch up and slip back into the game, then I get distracted and before I knew its been a month...

I think today I'm going to write a vignette or two to wake the part of my brain where Solitaire sleeps back up.
Solitaire
player, 1016 posts
I Could Save You
But Why Should I?
Tue 5 Aug 2014
at 07:54
  • msg #603

Re: ^__^

So, about that distraction. Anyway. Whatever happens I am going to finish that damn plotline.
El Dragon
player, 412 posts
Do you dare dance with
The Dragon?
Tue 9 Sep 2014
at 19:13
  • msg #604

Heavy Thoughts.

As we collectively sort of wait for Ridi to come back from the dead.  Maybe we can "sit around a campfire"  and swap favorite war stories from the past.  Paraphrase or retell one of you favorite scenes or moments from the past; from the moment a group of stumbling, fresh-faced newbies trickled into training camp until "today."  Copy/paste is cheating, the point is to tell the "war story" through our own [or rather our characters'] eyes.
Wheelman
player, 155 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 21 Sep 2014
at 16:28
  • msg #605

Re: Heavy Thoughts.

Sounds good, I'm in
Solitaire
player, 1017 posts
I Could Save You
But Why Should I?
Sun 21 Sep 2014
at 16:38
  • msg #606

Re: Heavy Thoughts.

Sounds like fun.
El Dragon
player, 413 posts
Do you dare dance with
The Dragon?
Tue 30 Sep 2014
at 16:43
  • msg #607

BBQ

Angelo looked carefully around the field of wrecked vehicles and debris until he found just the thing he was looking for.  He opened the hood on the crumpled staff car (the only part still relatively intact) and ripped out the engine.  He then went about, picking up bits and bobs of metal scrap, flattening, bending, twisting, and molding them until he had created a barbecue pit surrounded by benches and seats from various vehicles.  By the time the afternoon sun was fast becoming the early evening sunset, there would be a glowing bed of coals “seasoned” with chips of mesquite wood.  He wondered how many of the team would show, and whether Bonita would finally come out of seclusion.
Wheelman
player, 156 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 11 Oct 2014
at 16:58
  • msg #608

Re: BBQ

Maybe this should be moved out of the OOC thread, although I'm pretty sure the game has actually, finally, tragically, died.  I've never seen it this quiet.
And by quiet I mean totally, deathly silent.
Solitaire
player, 1018 posts
I Could Save You
But Why Should I?
Sun 12 Oct 2014
at 04:19
  • msg #609

Re: BBQ

I'm going to finish Mirrors in Darkness, regardless of whether anyone is still around. However, I don't tend to think about it when I don't see red on the main page.

I do still check, but historically my posting has been a bit more reactive to something else going on rather than the other way around.

[EDIT] Hell, its been 2 months since the last post there.
This message was last edited by the player at 04:21, Sun 12 Oct 2014.
El Dragon
player, 414 posts
Do you dare dance with
The Dragon?
Sun 12 Oct 2014
at 09:25
  • msg #610

Re: BBQ

I threw something up there for people to respond to...

[BTW:  I'm going to be starting a Pathfinder game on here.  Once I get the basics set up, any and all of you are welcome to join.]
El Dragon
player, 415 posts
Do you dare dance with
The Dragon?
Thu 16 Oct 2014
at 16:43
  • msg #611

Re: BBQ

Impetus
player, 1419 posts
Social Tac Nuke
Thu 26 Jan 2017
at 06:20
  • msg #612

Re: It's still got mad potential to be fun, dammit!

Hey kids,
Anybody else wanna start this game up again?
Solitaire
player, 1019 posts
I Could Save You
But Why Should I?
Sat 28 Jan 2017
at 03:28
  • msg #613

Re: It's still got mad potential to be fun, dammit!

I'm still alive and Solitaire still lives at the back of my head, though shes been sleeping for a few years now.

Amusing that you posted now, I've kinda been thinking about getting a pic of the team commissioned, just for nostalgia and perhaps a bit of closure.
This message was last edited by the player at 03:28, Sat 28 Jan 2017.
Gravitas
player, 723 posts
Behold Gravitas!
Master of Gravity
Sat 28 Jan 2017
at 03:46
  • msg #614

Re: It's still got mad potential to be fun, dammit!

Yeah, I don't think Rydi checks rpol, basically ever. I'll let him know folks are posting a bit here. I had to save the game from deletion a while back, which is why my user name is now listed as the game owner. I can say that Rydi is currently enrolled in a PhD program and has an ~19 month old son now, so he's kinda low on free time.

Speaking for myself, I'd be able to make occasional posts, maybe. I'm now on the tail end of a master's program and starting to write up my thesis. Its nice to have a distraction from it every now and then.
Rydi
GM, 1307 posts
Sat 28 Jan 2017
at 04:20
  • msg #615

Re: It's still got mad potential to be fun, dammit!

Impetus:
Hey kids,
Anybody else wanna start this game up again?


Yes? I'm game, I've actually thought about making a similar post on multiple occassions, but been a bit too embarrassed to do so since I flaked out on my own game without much explanation.  But if people want to start up again I'm happy to facilitate, albeit at a somewhat slow pace.  As Avil stated, I'm in year 2 of an educational psychology doctoral program, teaching two classes, contracting as a school psychologist to several online charter schools, and raising my son... It's been a busy couple years, and not slowing down.

Solitaire:
I've kinda been thinking about getting a pic of the team commissioned, just for nostalgia and perhaps a bit of closure.


Funny, I've thought about that several times.  I'd chip in a few dollars if you know a good artist.  As for closure, maybe we can get a bit of that now? I would like that, as I feel we were at an interesting and promising point when we left off.  I also think there are some other pathways to explore if people wanted to... Several alt timelines were touched on, and there is the potential for alt characters in the same setting.  Just depends on what people want.

Gravitas:
I had to save the game from deletion a while back, which is why my user name is now listed as the game owner.

I appreciate that, I would hate to lose the writing.  I highly value my experiences in this game.  Also, I don't feel particularly proprietary toward our game, it belongs to everyone.  Comstock or you (or anyone else that is interested from the original crew) should feel free to do some storytelling or administrative work on the game, if you so choose.

Is it just the four of us?  And where were people interested in picking things up?
Solitaire
player, 1020 posts
I Could Save You
But Why Should I?
Mon 30 Jan 2017
at 06:22
  • msg #616

Re: It's still got mad potential to be fun, dammit!

Not certain where to pick things back up. I still love Solitaire, but things were getting pretty damn large scale. We're we to pick up again I thinlove I might like to do so with new characters. There is very little at this point that can effectively oppose our various agendas, and I find it easier to role play with a power structure rather than being one unto itself.

Or perhaps something new. I find myself more time these days, or at least a smart phone. Perhaps kick it forward to Trinity?
Serenade
player, 162 posts
Thu 2 Feb 2017
at 05:02
  • msg #617

Re: It's still got mad potential to be fun, dammit!

I have been thinking about this game a lot too lately.  I would love to have the chance to explore and play out Serenade.  As for storylines, I am open to most things.  I know that there are more than a couple Terrats in the party, so if that is played out she could explore Dao Qi Meng.
Flare
player, 441 posts
Go die in a fire.
FWOOOM!!!!
Sun 5 Feb 2017
at 20:36
  • msg #618

Re: It's still got mad potential to be fun, dammit!

Hi all,

I'd be down to start up a game.  I'd love a move toward trinity, or a game with new aberrants set further in the timeline.
Rydi
GM, 1308 posts
Mon 6 Feb 2017
at 22:55
  • msg #619

Re: It's still got mad potential to be fun, dammit!

I've been thinking about what people have said.

So that you are aware of the options I'm willing to work on:
Present time/primary reality - space warfare with an alien threat using your current characters
Present time/primary reality - new characters dealing with the New Tomorrow reality we've created
Present time/alternate reality - events in the dark reflection dimension Sol initiated, either as characters from that reality, or as your current characters shifted over to that reality
Past time/primary reality - ancient aliens and novas during the Babylonian/Egyptian/Greek/Etruscan civilizations using the same or new characters
Future time/canon reality - exploring the future that results from the nova age, either as new or old characters

If we move up to trinity era, were you all wanting to play a) new characters (and if so, psions/psiads or some sort of nova/aberrant), or b) the same characters (and if so, shifted forward in time, or actually aged further)?

Or are there other options that interest you from those listed above?  One thing to consider is that we could do two separate options simultaneously in different topics.  Like explore the present through new characters, and then explore an alternate reality with your current characters.  Only thing I would want to avoid is overlapping experiences with the same characters due to complications of telling coherent personal stories (e.g. exploring the past and the future simultaneously with the same characters).
This message was last edited by the GM at 22:56, Mon 06 Feb 2017.
Comstock
player, 1267 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 11 Feb 2017
at 01:38
  • msg #620

Re: It's still got mad potential to be fun, dammit!

Well.  Well well well.  Boy I'm covered in rust.

I think I could be persuaded to come on back.  In the intervening three years I managed to crawl out from under some grad work and make a proper career for myself, so yeah I think I could find the time.

All of the various ideas seem good.  Heck I am just glad to see my old friends are mostly alive and well.
Serenade
player, 163 posts
Sat 11 Feb 2017
at 01:45
  • msg #621

Re: It's still got mad potential to be fun, dammit!

I would enjoy playing in current time/primary reality (I would enjoy playing Serenade as a mentor to new characters in Team Tomorrow) or past/primary reality (a race to save tomorrow by correcting the mistakes of the past)
Gale
player, 395 posts
And sore must be
the storm--
Sat 11 Feb 2017
at 01:51
  • msg #622

Re: It's still got mad potential to be fun, dammit!

Omigosh! You guys! I am so happy that we are thinking of starting up again.

I don't know that I have a lot of preference for what we do, except that if I keep playing Gale, I'd have to play the post-chrysalis version where she's jaded. The family plot ended up hitting too close to real life for me and I'd rather not dwell in that.

I'm also happy to come up with new characters to play.
Gravitas
player, 724 posts
Behold Gravitas!
Master of Gravity
Sat 11 Feb 2017
at 02:35
  • msg #623

Re: It's still got mad potential to be fun, dammit!

I don't think I've expressed a preference, but I do have some preference for continuing to play Gravitas for at least a while. I feel like there are some things to finish up in his story before I retire him as a PC. Personally, I've not had as much interest in the AU that cropped up in the game than the primary timeline.
Serenade
player, 164 posts
Sat 11 Feb 2017
at 02:56
  • msg #624

Re: It's still got mad potential to be fun, dammit!

Who has not undergone or planned to enter into chrysalis at this point in the game?
Comstock
player, 1268 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sat 11 Feb 2017
at 03:14
  • msg #625

Re: It's still got mad potential to be fun, dammit!

Perhaps a few years of timeskip?

Comstock has not undergone chrysalis.  But he was never really meant to be in charge of complicated things and did not really like all this spiritualism.  The world of special operations, intrigue, and spy plots was a little much, I think, and he was being pressed past his comfort zone.  Zero, Gravitas, Impetus, Phantasm and others were supposed to be the smart ones ... Comstock was meant to be a tank.  Someone who could take punishment and stand without fear for his life.  Not a god or a politician or a visionary.

So what I'm saying is ... whatever we do, if Comstock is still around, I want him to be out of the spotlight. Background character.  As a plotline his Vigilance group looks to have not worked out, and probably disintegrated into the Aberrants.  And from the way things were heading, the Aberrant Wars were going to be something that would really hurt the man.  So Comstock is probably "retired" and swimming in quantum taint and problems.  Maybe he's just a humble space construction worker for Gravitas' projects.  Or someone who punches aliens all day.  Or maybe he's just moved back out to rural Nevada.  Or something.  Maybe bring him out of retirement if the time is right.

I'll bring on some other sort of new fresh-faced character.
Phantasm
player, 583 posts
Green-Eyed Monster
DeathTeddy loves you!
Sat 11 Feb 2017
at 21:29
  • msg #626

Re: It's still got mad potential to be fun, dammit!


So, I'm of two minds on what I would want.  On the one hand, like Grav said, I think there are a lot of unresolved things for all the characters that I would like to get closure on.  Imp's kids.  Gale's changing outlook on self/others/life.  Sol's past and alt self.  'Stock's heroic journey ( http://www.thewritersjourney.com/hero's_journey.htm ) especially, since I've always viewed him as kind of the central POV character, and his story as the primary morality play for the game as a whole.

But at the same time, I feel like the characters are pretty big fish on a little world at this point.  Serenade and Flare not so much, they are in a good spot to be central characters, but the others are crazy powerful, and will overwhelm many of the more common story paths that tend to pop up in games.  That doesn't preclude storytelling with them, but it requires different stories than you would use with other characters.  That makes me feel like we should explore some new territory with some other characters.

Personally, I'd like the following:

1) a story thread that advances the plot by several years, maybe even moving us up to the current real-world date (02/2017).  Have the primary characters driven to the margins by various personal issues (e.g. Imp didn't become president because he went on a mad hunt for Apostle and to resolve his own storylines; Serenade decided to become THE pop icon for the planet instead of being a full time 2TMer), then see them come back together to fight threats both home-grown (social issues involving aberrants/utopia/terrats/etc.) and external (aliens, reality-hopping novas).  This would be the high-power story path, and define how the aberrant war and the following dark times develop.

2) at least one story thread that explores some of the stuff we've only been alluding to the whole time.  What's up with all the alternate timeline stuff?  Ancient aliens, WTF?  I think this would be a good place for some new characters, anything from trinity era psions to daredevil heroes in any era.  Maybe take a poll and see what alternate story we can all sort of agree on exploring?

3) Finally, maybe we could do a thread exploring the mirror-verse we've dealt with on several occasions, and what happened there.  Why did it get all dark and miserable?  How did everyone else turn out?  This also has the side effect of letting people "stretch their legs" a bit, in that they don't have to restrain their powers for the sake of setting maintenance.  They can go all-out and explore just how abusive high-end novas can be, but in an interesting way.
Solitaire
player, 1021 posts
I Could Save You
But Why Should I?
Sat 11 Feb 2017
at 22:25
  • msg #627

Re: It's still got mad potential to be fun, dammit!

Mirror-verse was very much just an opportunity for me to play around with ideas that wouldn't fit in the main story, and that parallel universes are canon in setting with powers like Crosstime Travel or whatever it was called. That would necessitate infinite spectrum, there would eventually be one that gets bad enough to start affecting others.

However, hopping dimensions would be a good way to give us a challenge again, because little than the whole world uniting against us should pose us a physical threat. You might just get that if you go dimension hopping though.

I never did finish that plotline, hope I still have notes somewhere, three computers later.

I am very down with a timeskip, at the least.
This message was last edited by the player at 22:26, Sat 11 Feb 2017.
Gravitas
player, 725 posts
Behold Gravitas!
Master of Gravity
Sat 11 Feb 2017
at 23:48
  • msg #628

Re: It's still got mad potential to be fun, dammit!

I agree that, at minimum, we probably need a time skip to reboot the game with. That ensures that we don't have to remember exactly what was going on when we stopped, because, lets be fair, we're human, there's like a million posts in this game, and it mostly happened like 3+ years ago.

As an aside, and to probably give everyone that "damn, I'm old" feeling, the first in-game posts for this game went up on March 28, 2009. That was almost 8 years ago.

With regard to time-travel/cross-time dimension skipping schinanigans: I've always had the time travel and cross-time powers on Grav's 'to-do' list of powers. He can probably facilitate that sort of thing if we head that direction at all.
Comstock
player, 1269 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Sun 12 Feb 2017
at 14:46
  • msg #629

Re: It's still got mad potential to be fun, dammit!

I like what I am hearing.  Also, I let the Hell Kraken know we were all here, and he might be game to make a different character to join in if we get some traction.  He deleted his RPOL account, however, so if he comes back we'll have to two-factor authenticate him.

The more I think on it, the more a bit of world-hopping and dimension-sliding sounds like a good idea.  I always did like the idea of parallel universe Comstock (instead of "I can't die, I should do what's right," just "I can't die, I should do what I want") and I believe he was defined as a mercenary in one of those parallel universe peeks.  Easy antagonist fodder.

With regard to Comstock-Prime ... I am flattered that he's taken a central kind of role, but if he is on a Campbellian hero's journey then we are solidly into "the Ordeal".  Until he resolves that central conflict - that he came to make a better world and to save mankind and has learned that he cannot do both - you're going to have to drag him out of retirement.  And he's quite heavy.

Come visit old man Comstock for advice, or to chastise him for not donning the eufiber again, but he's not really feeling the whole secret agent and intrigue thing.  Don't worry: if you find him a DarkSeid-esque badguy, or a bunch of superpsychic aliens, or Caestus Pax or something, and he'll suit up again.

Maybe the way to use the alternate universe is just for some divination?  Gravitas and Solitaire try to get information about their world's future by checking in on the other universe.  The real question I have is "who will take center stage?"  Seems like a Gravitas or Solitaire thing.  Maybe Gale?  She can literally and metaphorically stretch her wings, and post-Chrysalis she can finally redefine her own destiny.

At this point, the plot has moved on: we are no longer thinking in terms of the Earth and the World, but in terms of the Novas exploring the limits of their power and ability.  We will have to decide if we even care about the place of humanity and an ungrateful Earth in the context of our new discoveries.
Solitaire
player, 1022 posts
I Could Save You
But Why Should I?
Sun 12 Feb 2017
at 16:32
  • msg #630

Re: It's still got mad potential to be fun, dammit!

Just because I didn't say it before. I just wanted to let you all know how much getting the gang back together means to me. I had just turned 20 back in 09 when we started and this game was a significant part of my life in the years that followed. Now I've just turned 28 and I'd still been missing it.

Just... I missed you all, and I'm glad you're back.
Gale
player, 396 posts
And sore must be
the storm--
Sun 12 Feb 2017
at 22:11
  • msg #631

Re: It's still got mad potential to be fun, dammit!

Phantasm:
So, I'm of two minds on what I would want.  On the one hand, like Grav said, I think there are a lot of unresolved things for all the characters that I would like to get closure on.  Imp's kids.  Gale's changing outlook on self/others/life.  Sol's past and alt self.  'Stock's heroic journey ( http://www.thewritersjourney.com/hero's_journey.htm ) especially, since I've always viewed him as kind of the central POV character, and his story as the primary morality play for the game as a whole.

But at the same time, I feel like the characters are pretty big fish on a little world at this point.  Serenade and Flare not so much, they are in a good spot to be central characters, but the others are crazy powerful, and will overwhelm many of the more common story paths that tend to pop up in games.  That doesn't preclude storytelling with them, but it requires different stories than you would use with other characters.  That makes me feel like we should explore some new territory with some other characters.

Personally, I'd like the following:

1) a story thread that advances the plot by several years, maybe even moving us up to the current real-world date (02/2017).  Have the primary characters driven to the margins by various personal issues (e.g. Imp didn't become president because he went on a mad hunt for Apostle and to resolve his own storylines; Serenade decided to become THE pop icon for the planet instead of being a full time 2TMer), then see them come back together to fight threats both home-grown (social issues involving aberrants/utopia/terrats/etc.) and external (aliens, reality-hopping novas).  This would be the high-power story path, and define how the aberrant war and the following dark times develop.

2) at least one story thread that explores some of the stuff we've only been alluding to the whole time.  What's up with all the alternate timeline stuff?  Ancient aliens, WTF?  I think this would be a good place for some new characters, anything from trinity era psions to daredevil heroes in any era.  Maybe take a poll and see what alternate story we can all sort of agree on exploring?

3) Finally, maybe we could do a thread exploring the mirror-verse we've dealt with on several occasions, and what happened there.  Why did it get all dark and miserable?  How did everyone else turn out?  This also has the side effect of letting people "stretch their legs" a bit, in that they don't have to restrain their powers for the sake of setting maintenance.  They can go all-out and explore just how abusive high-end novas can be, but in an interesting way.



I agree with all of these ideas.  Another idea could be to pick up some new characters in the modern day stuff with lower xp to play with Serenade and Flare.  I think Impetus had started doing this with Paidrag (is that right?) before the game stopped.

Also echoing Sol on this.  So happy that everyone is popping out of the woodwork!
Serenade
player, 165 posts
Wed 15 Feb 2017
at 15:16
  • msg #632

Re: It's still got mad potential to be fun, dammit!

I'm excited about all of this interest to revisit the game!  I will enjoy any direction that we want to take it.  There are some setting things that I would love to explore, if they haven't been beaten to death already:

1. How does chrysalis change a person and what are the terragen becoming?
2. What are the long-term implications of purifying oneself through the martial art form?
3. What are the children of novas? How will the world governments classify children of terrats for instance?

After that, any of the plots that are played with are all good.
Rydi
GM, 1309 posts
Fri 17 Feb 2017
at 18:13
  • msg #633

Re: It's still got mad potential to be fun, dammit!

Thank you for getting the ball rolling Comstock. I was going to set up something similar tonight, so that people would be able to start posting over the weekend.  And its a solid set of posts to start things on.

I'm going to set up another thread in the next few days for one of the alternate plots we've discussed.  I'd kind of like to do a poll on which ones people want to see most... Is there a polling option on here?
This message was last edited by the GM at 18:13, Fri 17 Feb 2017.
Avilister
GM, 61 posts
Ex Astris, Scientia
Fri 17 Feb 2017
at 22:14
  • msg #634

Re: It's still got mad potential to be fun, dammit!

Polling? No. We could probably use SurveyMonkey or something though, as an alternative.
Hell Kraken
player, 187 posts
Independence is a
Perogative of the Strong
Sun 19 Feb 2017
at 02:14
  • msg #635

Re: It's still got mad potential to be fun, dammit!

Turns out I hadn't deleted the account after all, I just hadn't logged on in years and couldn't remember any of the login details.  But such problems are easily circumvented.  So, I Live Again!
Gale
player, 398 posts
And sore must be
the storm--
Sun 19 Feb 2017
at 04:15
  • msg #636

Re: It's still got mad potential to be fun, dammit!

RPOL desperately needs a "Like" button.
Solitaire
player, 1023 posts
I Could Save You
But Why Should I?
Wed 22 Feb 2017
at 03:58
  • msg #637

Re: It's still got mad potential to be fun, dammit!

Hrmmm, what has Sol been up to for 10 years.... I have a few thoughts, but what would you expect Sol to get up too? I need something to focus in on.
Rydi
GM, 1311 posts
Wed 22 Feb 2017
at 05:05
  • msg #638

Re: It's still got mad potential to be fun, dammit!

You know, I'm not sure.  Sol was always big on the independence thing, but that makes her hard to predict.  She wanted to do good, help people, but not directly intercede and rob them of their agency.  She wanted to explore life, but she was running out of things to explore, especially without causing a stir.  Even though she didn't have any qualms about being a nova (yay teras!) she was a bit cut off from many social experiences.  And there was always her pesky quantum perceptions pulling her into weirdness.  I think she could go in a lot of different directions.  I will say I'm most curious about how she approaches her relationships with her former teammates, and the estrangement that seems to have occurred between many of them over the course of the 10 year jump.

In other news, there is a new thread up.  I didn't post much in it, primarily because the mirrorverse was never my idea.  It developed organically from other people's ideas, and I'd rather see that continue.  I'll post later in the thread to tie things together, but I'll let others set the stage.  I would like to include some references in the spoiler section to posts that deal with the mirrorverse though; if any of you come across those posts as you peruse our sprawling game, let me know.
Solitaire
player, 1025 posts
I Could Save You
But Why Should I?
Wed 22 Feb 2017
at 06:51
  • msg #639

Re: It's still got mad potential to be fun, dammit!

Got a bunch of ideas bouncing around. I suppose I'll just vomit them out one at a time to get back in the groove.

Also I will happily dig back through and pull the bits of the Mirrorverse... Tomorrow after work.
Gale
player, 399 posts
And sore must be
the storm--
Fri 24 Feb 2017
at 22:23
  • msg #640

Re: It's still got mad potential to be fun, dammit!

Are we trying to play protagonists in the Mirror world?  Because if Mirror world is like opposite world, Gale is not very nice there.
Rydi
GM, 1312 posts
Sat 25 Feb 2017
at 20:42
  • msg #641

Re: It's still got mad potential to be fun, dammit!

I kind of figured it was people playing their main characters, but different.  For many, that will mean being a "dark" version because the world is generally crappier, but for some they might actually be better, more actualized individuals.  I think of the Star Trek mirrorverse stuff.
Solitaire
player, 1026 posts
I Could Save You
But Why Should I?
Sat 25 Feb 2017
at 21:45
  • msg #642

Re: It's still got mad potential to be fun, dammit!

I would say its less opposite and more twisted. What if a different personality trait was emphasized?

If you have seen Madoka Magica you'll have a pretty good idea of what Solitaire-Alter is going for, dimension hopping and hunting alternate selves in an attempt to acquire enough fate/karma/causality/importance to brute force though a rewrite of the past. Even still, its not going to make her happy. That is not really something she is capable of anymore. The end had been subsumed by the task, there is just the hunt and the anger.
Rydi
GM, 1313 posts
Sun 26 Feb 2017
at 01:43
  • msg #643

Re: It's still got mad potential to be fun, dammit!

In reply to Solitaire (msg # 642):

Yeah, that seems pretty similar to how I've perceived the mirrorverse.

As an aside, though I'm not fond of the majority of anime I watch, I was pretty happy with Madoka Magicka.  It was a fresh and interesting take on the magical girl genre, and I also enjoyed the weird existential/metaphysics angle.
Gale
player, 401 posts
And sore must be
the storm--
Sun 26 Feb 2017
at 02:55
  • msg #644

Re: It's still got mad potential to be fun, dammit!

Hm.  I haven't seen Madoka Magica. (yet.  Putting it on the list.)  So I'll probably have to think about this a little bit more.
Rydi
GM, 1314 posts
Fri 3 Mar 2017
at 21:10
  • msg #645

Re: It's still got mad potential to be fun, dammit!

FYI I'll be adding some more content, probably sometime either next week or the week following.  Midterms/sick/child/work projects/school projects are currently taking up my time, but next Friday is the beginning of spring break.  Its that magical time when you get to catch up on all the crap you should have already gotten done... I seriously don't know how people that aren't affiliated with education get their work done without it :P
Solitaire
player, 1027 posts
I Could Save You
But Why Should I?
Mon 6 Mar 2017
at 17:34
  • msg #646

Re: It's still got mad potential to be fun, dammit!

Pretty much that. Our spring break isnt until the 27th.
Serenade
player, 166 posts
Fri 10 Mar 2017
at 18:04
  • msg #647

Re: It's still got mad potential to be fun, dammit!

I will be posting on Monday.  My mom has been at my house for the past 2 weeks, helping me post-op.  So next week I will have time to get on and write stuff.
Rydi
GM, 1315 posts
Wed 5 Apr 2017
at 04:06
  • msg #648

Re: It's still got mad potential to be fun, dammit!

Just checking in.  I didn't die.   Been working 12hr days followed by toddler care for another 4.5 hours most days.  Spring break wasn't the break I had planned for either. This semester will end soon, one way or another...  The nice thing about working in higher ed and K-12 is that both get a summer break.  It's a nice light at the end of the tunnel.

I've been thinking about where to take things though, and I have some ideas for moving things along based on the directions people took in their update posts, as well as where we were at when we left off.

If Grav and Serenade can let me know roughly where they imagine their characters after the time skip, I will roll out some plot.  Imp too, if he's around.  He got this whole shindig restarted after all.

In the meantime, I've set up a little dream sequence to get us interacting.  Also, despite the surreal setting there is a point to the weirdness.  Beyond providing the freedom to explore a new setting and twist things based on your own inner demons and hidden wishes, the terrain plays into the metaplot.
This message was last edited by the GM at 05:17, Wed 05 Apr 2017.
Impetus
player, 1420 posts
Social Tac Nuke
Mon 17 Apr 2017
at 07:42
  • msg #649

Re: It's still got mad potential to be fun, dammit!

Hunh,
I don't even remember posting in January... Very odd.
I'm definitely up for restarting, though  as I had switched to a younger nova just before things hibernated, I'd be more interested in playing Paidrag/Wheelman than the shiny social monster.
Life update: Since this game went quiet I divorced my ex-wife (huzzah, no relationship drama!), moved back to my hometown in BC, Canada(moved home in July 2014), started an M.Ed, got remarried, bought and renovated a house, and finished my M.Ed a few weeks back.
It's pretty late here, I'll check in again tomorrow and read all the awesome that people have no doubt posted all over the place.
Also, Hey everybody, welcome home!!!
Rydi
GM, 1317 posts
Sun 23 Apr 2017
at 17:46
  • msg #650

Re: It's still got mad potential to be fun, dammit!

Glad to see you Imp!  That's a lot of life happening there... Congrats on the marriage, degree, and house.  A few years makes a lot of difference apparently...
Prodigal
NPC, 142 posts
on the road to redemption
Mon 24 Apr 2017
at 18:18
  • msg #651

Re: It's still got mad potential to be fun, dammit!

I'll say. I have gotten married, had a child and bought a house as well, and I haven't posted since the beginning! Lol!
Gale
player, 403 posts
And sore must be
the storm--
Tue 25 Apr 2017
at 18:13
  • msg #652

Re: It's still got mad potential to be fun, dammit!

Sorry for my delays. My phone​ is my primary device so posting is hard. Trying out the responsive RPOL beta to see if it helps. So far so good.
Serenade
player, 168 posts
Thu 27 Apr 2017
at 02:09
  • msg #653

Re: It's still got mad potential to be fun, dammit!

Yeah, just a few years changes a LOT!  I got divorced, remarried, and in a crash that took me out of work for over a year.  Good times.
Wheelman
player, 160 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sat 29 Apr 2017
at 09:11
  • msg #654

Re: It's still got mad potential to be fun, dammit!

In reply to Serenade (msg # 653):

A crash? Like a really serious car crash? That's terrible! I hope you've fully recovered!
Serenade
player, 169 posts
Sat 29 Apr 2017
at 22:53
  • msg #655

Re: It's still got mad potential to be fun, dammit!

In reply to Wheelman (msg # 654):

Yeah a pretty significant car crash, 6 broken ribs, broken sternum, torn ACL, broken tibial plateau, and torn posterior tibial tendon.  I am recovering from the secpnd and final surgery now.  It has not been fun but I think in the end it will be a good event.  It made me realize that I want more put of life than being a driver for UPS.
Comstock
player, 1272 posts
a.k.a. Dillon Amargosa
Man or Mineral?
Mon 1 May 2017
at 13:12
  • msg #656

Re: It's still got mad potential to be fun, dammit!

Serenade:
In reply to Wheelman (msg # 654):

Yeah a pretty significant car crash, 6 broken ribs, broken sternum, torn ACL, broken tibial plateau, and torn posterior tibial tendon.  I am recovering from the secpnd and final surgery now.  It has not been fun but I think in the end it will be a good event.  It made me realize that I want more put of life than being a driver for UPS.


Though it is good that the event gave you some perspective and positive spin, I wish that the insight could have come without such a jarring experience.  Or, as Marcus from Babylon 5 once put it: (Link to Youtube: https://youtu.be/HRxqorKqqkc?t=2m10s )

Hope the recovery is swift and all function is restored.
Wheelman
player, 161 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 7 May 2017
at 06:07
  • msg #657

Re: It's still got mad potential to be fun, dammit!

Sorry to hear you got all banged up, and I hope it didn't cost you too much for your medical bills.
Solitaire
player, 1028 posts
I Could Save You
But Why Should I?
Wed 17 May 2017
at 19:53
  • msg #658

Re: It's still got mad potential to be fun, dammit!

Every time i sit down to write something i get distracted. But not today. I am damn well gonna post something today if it kills me.
Rydi
GM, 1318 posts
Sun 21 May 2017
at 19:41
  • msg #659

Re: It's still got mad potential to be fun, dammit!

In reply to Solitaire (msg # 658):

That's how I've felt lately.  Every time I sit down I have some variety of work that takes precedence, despite my best intentions.  College ended last week so I'm done with both my courses and the ones I'm teaching.  k-12 schools end this coming week, which means I won't have any more kids to do evaluations on, so I'll finally have some more free time.  I so look forward to it...
Solitaire
player, 1029 posts
I Could Save You
But Why Should I?
Sun 21 May 2017
at 22:29
  • msg #660

Re: It's still got mad potential to be fun, dammit!

I've got another 3 weeks until summer break starts. Should only be 2 but we had another week tacked on because of Snowmageddon this year. :/
Gale
player, 404 posts
And sore must be
the storm--
Fri 26 May 2017
at 23:27
  • msg #661

Re: It's still got mad potential to be fun, dammit!

I've had big projects that have been distracting me too.  But I'm taking the next week off, so I'll have time to get a post up.
Wheelman
player, 162 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Wed 19 Jul 2017
at 06:05
  • msg #662

Re: It's still got mad potential to be fun, dammit!

We still doing this thing?
Gale
player, 405 posts
And sore must be
the storm--
Mon 24 Jul 2017
at 21:04
  • msg #663

Re: It's still got mad potential to be fun, dammit!

Sorry sorry! Posting now!
Rydi
GM, 1319 posts
Tue 8 Aug 2017
at 09:26
  • msg #664

Re: It's still got mad potential to be fun, dammit!

In reply to Wheelman (msg # 662):

Yep... Slowly.  Had submissions due for a conference and simultaneously had to finalize paperwork on a house purchase and loan. Then I started getting the house up to date before we move in at the end of the month (my wife's grandmother's house; nice, but old and needs a lot of work).

I'll get some updates posted...
Wheelman
player, 163 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Sun 13 Aug 2017
at 05:45
  • msg #665

Re: It's still got mad potential to be fun, dammit!

S'all good. I don't know how much news you guys get from up here, but it's been a horrible summer for forest fires in BC. I've been busy helping evacuees. We haven't had any evacuation notifications here in Kamloops but we've certainly had horribly smoky air.
Good luck with the renos and congrats on the new digs!
Rydi
GM, 1321 posts
Wed 16 Aug 2017
at 14:02
  • msg #666

Re: It's still got mad potential to be fun, dammit!

Apparently we don't get much info (not surprising really), as I didn't know that it was a particularly bad forest fire season.  It's awesome that you are helping the evacuees though.
Solitaire
player, 1030 posts
I Could Save You
But Why Should I?
Fri 25 Aug 2017
at 04:21
  • msg #667

Re: It's still got mad potential to be fun, dammit!

Yeah, my brothers guard unit got called up to help with fires around here, been a hot and dry one. :/

Gonna try and get back to regular posting soonish. Life is almost back on a regular schedule.
This message was last edited by the player at 04:22, Fri 25 Aug 2017.
Rydi
GM, 1322 posts
Thu 31 Aug 2017
at 17:32
  • msg #668

Re: It's still got mad potential to be fun, dammit!

I'm starting to wonder if life ever gets back on schedule... I keep waiting for a lull, but new stuff just keeps flooding in.
Gale
player, 408 posts
And sore must be
the storm--
Sat 2 Sep 2017
at 15:04
  • msg #669

Re: It's still got mad potential to be fun, dammit!

Same for me and Comstock.  There's been family issues lately, but hopefully here in the next week or two, things should return to some sense of normalcy.
Wheelman
player, 164 posts
Sean Callaghan
Paidrag Mulligan/Mechanus
Tue 19 Sep 2017
at 07:07
  • msg #670

Re: It's still got mad potential to be fun, dammit!

I hear ya.  Hopefully things settle down in October...
Gale
player, 409 posts
And sore must be
the storm--
Mon 1 Jan 2018
at 00:28
  • msg #671

Re: It's still got mad potential to be fun, dammit!

Happy New Year's, friends! May 2018 be a better year.
Rydi
GM, 1323 posts
Tue 30 Jan 2018
at 01:20
  • msg #672

Re: It's still got mad potential to be fun, dammit!

In reply to Gale (msg # 671):

Indeed!  I can't say '17 was bad, but it was hectic.  Baby #2 came out fine though, and the new house is finally livable, so I'm not going to complain too much :)

I hope everyone else is doing well, and that 2018 goes smoothly.  Given the highly sporadic nature of everyone's posting and their real-life workloads, I'm a bit uncertain whether posting here will pick up again. I didn't see many follow-ups on the posting from the summer, and it looks like things fell by the wayside again (or they did for me anyway).  That said, people are welcome to move forward with things (including taking more narrative control), or not.

If the answer is NOT,  I'm happy to let everyone know what the intent of the storyline was, my thoughts for the future of the cast, and provide a bit of closure on what was a great game before life got in everyone's way.  Who knows, maybe understanding more of the narrative could be a springboard for more...  Just let me know.
Solitaire
player, 1031 posts
I Could Save You
But Why Should I?
Tue 30 Jan 2018
at 23:02
  • msg #673

Re: It's still got mad potential to be fun, dammit!

Im not in the habit of checking everyday anymore, as much as i would love to resume. Pity there isnt a app to notify me of posts :/

Semi-related note, the Trinity Continuum kickstarter went live today, hurray there!
Rydi
GM, 1324 posts
Fri 2 Feb 2018
at 19:29
  • msg #674

Re: It's still got mad potential to be fun, dammit!

In reply to Solitaire (msg # 673):

Same.

I am apparently getting the Trinity stuff as a gift, I look forward to reading through it.  I'm a bit leery of the transition to the new system, as it is like a blend of fate and NWOD, but I'm willing to view it with an open mind.  I like that onyx path is experimenting with new stuff, but I feel like some of their stuff went in the wrong direction and made things more complex and less intuitive (I'm looking at you exalted 3e).
Solitaire
player, 1032 posts
I Could Save You
But Why Should I?
Thu 22 Feb 2018
at 02:53
  • msg #675

Re: It's still got mad potential to be fun, dammit!

I feel Exalted 3e had a lot of neat ideas. The combat system does seem like it would be very anime flavored, building up to huge, decisive attacks, but I am increasingly of the opinion that a game should only be just as complex as it needs to be. I used to like crunchy stuff, but I'm less interested in the min-maxing these days.

I picked up a copy of Chuubo's Marvelous Wish Granting Engine a week ago, and I am REALLY liking the feel I'm getting from it. A diceless systems intrigues me.


Bloody hell its been 3 weeks since last post? That is exactly what I mean. Felt like a few days.
This message was last edited by the player at 02:54, Thu 22 Feb 2018.
Gale
player, 410 posts
And sore must be
the storm--
Thu 22 Feb 2018
at 17:58
  • msg #676

Re: It's still got mad potential to be fun, dammit!

I agree, it's hard to remember to check the game.  Time dilation is real for me.

I think we have reached a point where the characters can't generate a challenging plot/story without affecting the whole game world, which requires some GM input on the regular.  So, yeah, maybe some guidance about ideas of the plot or where to take the characters would help revitalize things.

Also, it looks like there's a way to get email notifications for posts (I turned it on just now).  It's in the RPOL User Preferences.  And the responsive design (i.e. mobile friendly) is here:  http://responsive.rpol.net/

I really liked writing/playing with you all, so even if we decide this game is done, I hope we can keep in touch.  Maybe we could reboot with a different game?  I did the Blue Rose kickstarter a while ago so there's another system we could throw in the mix (though Blue Rose is a good bit more optimistic than any White Wolf property I've seen).
Suzukaze
player, 356 posts
Assassin Wind
Sun 12 Aug 2018
at 01:20
  • msg #677

Re: It's still got mad potential to be fun, dammit!

Hey all how is everyone doing. Logged in out of randomness to check and see if anything happened to pick back up. Still quiet though guess with life, and time away from the game. I’ve been mostly busy with work or my family. Not anything too exciting. Been wanting to get back in and finish up my Wind and the wolves post. Would love for some conclusion to the setting. Hope all is well with everyone.
Flare
player, 442 posts
Go die in a fire.
FWOOOM!!!!
Sat 10 Oct 2020
at 11:51
  • msg #678

2020 I hope life is well

It has been two years and I find myself fondly remembering this game. Hope life is going well for all!
Gale
player, 411 posts
And sore must be
the storm--
Tue 13 Oct 2020
at 12:26
  • msg #679

2020 I hope life is well

In reply to Flare (msg # 678):

I miss you all too!  Hope everyone is getting through 2020 ok.
Solitaire
player, 1034 posts
I Could Save You
But Why Should I?
Sun 7 Mar 2021
at 07:08
  • msg #680

2020 I hope life is well

Its been a hot minute hasn't it. Here's to hoping 2021 ends up being better.
Gale
player, 412 posts
And sore must be
the storm--
Sun 7 Mar 2021
at 19:27
  • msg #681

2020 I hope life is well

Yes, hope everyone is keeping safe!
Gale
player, 413 posts
And sore must be
the storm--
Thu 23 Sep 2021
at 16:15
  • msg #682

2021 Miss Y'all

I was thinking of this game and all of y'all.  Hope you're all doing well (or at least ok) in these strange times.

I'm on Discord a lot these days so feel free to message me for contact details if you want to catch up.
Flare
player, 443 posts
Go die in a fire.
FWOOOM!!!!
Tue 28 Sep 2021
at 17:03
  • msg #683

2021 Miss Y'all

Times are strange.  I am glad you’re doing well!  Also glad the record of this game still exists. Sometimes it is fun to just come and reread.
Gravitas
player, 727 posts
Behold Gravitas!
Master of Gravity
Tue 28 Sep 2021
at 18:52
  • msg #684

2021 Miss Y'all

We're actually starting up a tabletop game of Aberrant (in a weird novel setting we're still putting together) to carry us through the holiday season, so I thought to check the game.

Life is weird, but here we are.

I'm also on discord a fair amount - we have a small server that's mostly spillover from a too-large texting thread.
Solitaire
player, 1035 posts
I Could Save You
But Why Should I?
Mon 3 Jan 2022
at 07:20
  • msg #685

2021 Miss Y'all

Happy new year all.
Gale
player, 414 posts
And sore must be
the storm--
Tue 4 Jan 2022
at 15:35
  • msg #686

2021 Miss Y'all

Happy New Year!  Hope 2022 sucks slightly less than 2021.

Comstock says hi too.
El Dragon
player, 416 posts
Do you dare dance with
The Dragon?
Sun 17 Jul 2022
at 04:30
  • msg #687

Re: It's still got mad potential to be fun, dammit!

In reply to Wheelman (msg # 662):

Whaddaya know...I check this out for nostalgia's sake and find new posts.  Greetings from the Dragon's Lair!
Solitaire
player, 1036 posts
I Could Save You
But Why Should I?
Wed 20 Jul 2022
at 14:37
  • msg #688

Re: It's still got mad potential to be fun, dammit!

*waves*
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