Skald:
Utsukushi:
Hmmm...I'm not completely sure I want Game and OOC split like that, but I'd probably like
I figured OOC needed to be in a cateogory of its own to keep the most current discussion thread at the top.
No, no, you're right - it would just be a thing I'd need to get used to before I really loved it.
quote:
Utsukushi:
If we're doing this idea, I'd suggest perhaps a "GM Only" tab also
Or Notes tab/link so both GM and players can use it ? Allow multiple Threads in there only visible to the poster ? Replace Scratchpad and proposed Drafts ???
Aie! Would that still be visible only to the person-logged-in? I ask as someone with Moderators in my game, who naturally trusts them implicitly, but who might, nevertheless, keep certain notes in the Scratchpad on the understanding that they can't see that even if they forget to Mod-Down before checking in.
...Admittedly, in this case, they'd still have to actually click on the tab even then, so that's akin to Group Z, and that's probably alright anyway. But I would miss Scratchpad if it went away completely. Besides, players still need it.
Jase:
While going on about visual issues before, I've thought of a technical one.
jumps What? Oh, you're here, too?
jase:
Now the way I'd see these tabs working would be that clicking on a tab reveals a different selection of threads (duh, of course).. but without reloading the page. Visit dice.rpol.net and click on the tabs -- no page reload needed. Clicking on each tab displays a different section of the page that's already been loaded, and hides the rest.
Now the problem with this is that I'd need to load the top 25 threads for every tab. Suddenly our efficiency becomes less.
That would be lovely, but I'm not sure it's
necessary. This is definitely a Bigger Thing than what's happening on dice.rpol.net - I picture it working very much like the Character Details / Scratchpad / Dice Roller / Etc. `tabs' do now, which is to say, requiring a new page load when you go into a new section. (And out of curiosity, why are the tabs on dice.rpol.net linked like that? It seems like anybody going in there would only be using one or the other, just by their nature?)
I
can't imagine that going from loading 25 threads in a game to loading, say, 25X6 per game, for everybody, all the time, wouldn't have some performance issues, but it would be pretty cool if it somehow wouldn't.
jase:
Now I could solve this by reloading the entire page every time a tab is clicked on, but then we've got that problem of new thread in a tab you're not viewing.. so I'd probably need to grab some information on the other tabs anyway so I could have a visual clue on each tab if there's a new message in them.
Ooh, that's a very good point. Would the coding you've done for detecting new-messages-while-someone's-posting help with this?
jase:
P.S. Tabs (except for Drafs/ScratchPad and Private) would be named by the GM, so what they're called and what's in them would be up to the GM.
Ooooooh.