Re: Posting Speed flag for games
I don't think automatic calculations would have any value at all, and wasn't in the original proposal ... what I'm interested in is what the GM is planning on/hoping for. If a GM "can't confirm until weeks after the game has started" then they are going to end up with those who want to post multiple times a day lumped in with those who can only post once a week - surefire way of making everyone unhappy and ... whoops! the game just died.
Not asking GMs to guess at all - just want to know what they're aiming at. Assumedly GMs are just like players and some will want to move things along quickly (multiple posts per day), while others will only be able to commit to a once a week update. Surely they have some idea of how fast or slow they'd like their game to go ? If not then easily fixed with a couple of options - "Not specified" as default so GM doesn't have to change it unless they want to and perhaps "To be agreed" which means it can all be sorted out after the fact.
And yes, I expect that most games end up with a slower than expected posting rate as in most cases as RL hits. I like the idea above that GM's reposting Ads for new players can increase/decrease posting rates to reflect new expectations/reality.
Tileira ... I disagree. (Vehemently ? Can I do vehemently ? Please ?) F'rinstance: I see three games I like the sound of, but they don't list posting rate, so I PM the GMs asking nicely, only to discover that all three are the wrong speed for me ? That's wasted my time and 3 x GM's time. Plus the other 12 potential players that did exactly the same thing. Maybe all three are the right speed, but I can only take on one new game ? That's only wasted 2 x GMs time, plus 2/3s of my time. Maybe I should only ask one GM at a time ... whoops, the other two games just filled up and I just learned the one I started with is the wrong speed.
And if we should be talking to the GM for all required info, then by that argument, as Loreguard says, why should the GM bother putting down what system they're using ? I can always PM and ask them ... ah, not.
Talking to the GM is not the problem - getting the right information to the players so you can manage their expectations is. I'm still standing by my opinion that it'd be easier to do that at the player's wanted ad stage than wasting everybody's time with PMs.
And actual numbers are definitely the way to go - if GM says '3-4 posts a week' and Player A thinks 'that's fast, suits me' and Player B thinks 'that's slow, suits me', then both are happy. Yup, labels confuse things, numbers are good (and that's expected numbers, not actuals, or automatic calcs).
Loreguard - yup, your posting rate ranges work fine too. Personally I'm only after an approximation, cos (funnily enough) my idea of how and when I can post is only an approximation too. Some weeks I'll be on every day, others, well sadly not at all.
Utsukushi - of course this means that you'd put one post per week as your expectation ... though please suggest monthly, yearly, "of historical interest" or "every ice age" as additions to the posting rate range. <grins, ducks, runs>
Those with the -1 votes ... would they still stand if the proposed posting rate system was optional ? Vinny didn't specify and I suggested optional, and aside from the side-quest into auto posting which I think we can safely abandon due to lack of support, there's been no suggestion that it be compulsory. As an optional feature, then you'd be able to ignore it as GM and I can't see the logic in preferring to not know the posting rate as a player, but if that's your schtick, then by all means sch sch stick to it.
Remember, jase judges the worth of his time spent on building this feature or that, so our +1/-1 voting system relates to whether the feature would be good or bad for you, not relative importance vs all the other possible features that have been or are yet to be suggested. Q is would this feature reduce your enjoyment/Players Wanted functionality ?
So ... I'm still a very definite +1 on a) posting rate using ranges not labels, b) specified in Player's Wanted Ad, not Game Info and c) optional. I'd certainly find it very useful and it'd make finding potential games a lot easier. :>