Moved from Technical Discussions as it this is a suggestion for a change to the existing interface.
And yes, jase, the guy in charge,
does read the RPoL Development threads when he's working on code changes. Sometimes an idea will just appeal to him, other times it might make the to-do list if there's sufficient support from other users, so it's up to you to make the pitch. :>
But in relation to your suggestion ... if I understand you correctly I
think the system is doing all that already ?
Player vs NPC access is set at the player level, not the character level. From the FAQ:
There are four levels of access a player may have to a game.
Access | Details |
---|
Player | This is the normal access for players in the game. Players can reply to posts in groups they're in, can send and receive Private Messages, and can use the Dice Roller. They cannot start new threads, they can only see Private Lines addressed directly to them, and they can only edit or delete their own posts. |
Editor | Editors, true to their name, can edit other players' posts; otherwise their permissions are the same as those for a player. Private lines are hidden when an editor modifies another player's post. |
GM | GMs can edit or delete others' posts (except for those of other GMs) and can start new threads. They can see all threads and Private Messages in the game, regardless of what groups they are assigned to, and they can tell whether rolls on the die roller have been fudged. They can add or remove players from the game. The only players they cannot affect are other GMs. |
NPC | This is the normal access for the GM's characters in the game. NPCs can reply to posts in groups they're in, can send and receive Private Messages, and can use the Dice Roller. They may be used start new threads so long as they are controlled by a GM. |
And there's a note under character creation re the tag field that says:
Note 1: A Character tag has no bearing on a player's access to your game, it is for display purposes only.
GMs & editors will have their primary character forced to have the tag the same as their access levels, players can have anything (e.g. 'player', 'team leader', 'coven member').
If you do not enter a tag it will default to 'NPC' for (secondary characters for) GMs and 'player' for all other access levels.
Unless there was something else you were looking for ? GM customisable pre-defined tag list (though that would be better selected from dropdown than tickboxes) ?