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06:54, 19th April 2024 (GMT+0)

Ability to post dice formula.

Posted by renortis
renortis
member, 4 posts
Thu 16 Mar 2017
at 02:18
  • msg #1

Ability to post dice formula

Okay, first off, unlike the rest of you, I know next to nothing about computers. Also, this topic may have been brought up before, but here goes...
On *another site*, which is very similar to this one, they have a way the player/G.M. being able to type in a formula and when the message is posted, the results will show. This works for most any sided dice, and even allows for modifiers, and if the roller edits the post to yield a better result, a message will appear that informs all that the results have been altered. Modifiers may be added, as well. Here are some examples:
:dice 2d6:
:dice 1d10:
:dice 1d12+2:
 Just a thought.
aguy777
member, 182 posts
Join Date:
Fri, 29 Nov, 2013
Thu 16 Mar 2017
at 03:02
  • msg #2

Ability to post dice formula

RPoL already has a dice roller built into the games here. You simply type in what you want, push the roll button, and it tells you the result. Then you copy and paste it into the thread. The current system works perfectly fine, so I see no reason to change it.
locojedi
member, 134 posts
Thu 16 Mar 2017
at 05:20
  • msg #3

Ability to post dice formula

It's already here.

Example:
[dice=1d20+9,1d6+3 memo="Testing roller input from link" record=yes secret=yes]

A GM can post a link using the above code for a preconfigured roll. Pretty cool. A player can also use this on a character sheet to save time for commonly used rolls.
bigbadron
moderator, 15299 posts
He's big, he's bad,
but mostly he's Ron.
Thu 16 Mar 2017
at 05:26

Ability to post dice formula

Also, you don't necessarily have to copy and paste the rolls.  The roller keeps a log which displays the results of the last fifty rolls.
Tyr Hawk
member, 272 posts
You know that one guy?
Yeah, that's me.
Sun 19 Mar 2017
at 04:57
  • msg #5

Re: Ability to post dice formula

locojedi:
Example:
[dice=1d20+9,1d6+3 memo="Testing roller input from link" record=yes secret=yes]

So THAT'S how it's done. I know I should've looked into the Help section before now on this, but I just didn't. >_> And now I know the basics before even doing so! Thank you.
horus
member, 103 posts
Wayfarer of the
Western Wastes
Sun 19 Mar 2017
at 11:40
  • msg #6

Re: Ability to post dice formula

locojedi:
It's already here.

Example:
[dice=1d20+9,1d6+3 memo="Testing roller input from link" record=yes secret=yes]

A GM can post a link using the above code for a preconfigured roll. Pretty cool. A player can also use this on a character sheet to save time for commonly used rolls.


That right there is some crunchy goodness, man.  Thanks for posting that in such a clear and concise way.

It looks like a variant of BBCode, what with the square brackets and all.  Is the syntax particular to RPoL, or is it more generic?  (And is there a definitive guide to using BBCode at RPoL lurking around somewhere?)
bigbadron
moderator, 15302 posts
He's big, he's bad,
but mostly he's Ron.
Sun 19 Mar 2017
at 11:55

Re: Ability to post dice formula

RPoL uses its own RuBB (Roleplay Unlimited Bulletin Board) code, which bears some similarity to HTML, with a bit of UBB code blended in.

For more information: /help/?t=faqs&page=rubbcode
byzantinex
member, 66 posts
Mon 20 Mar 2017
at 03:48
  • msg #8

Re: Ability to post dice formula

Thank you for posting this! I had no idea!

Is there no way to make it actually do the roll in the post instead of having to click to open the dice roller?
This message was last edited by the user at 03:51, Mon 20 Mar 2017.
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