Latest Changes: Leather cloak added. 6 gold removed.
Character Name: Tamika Ward
Class: Rogue
Level: 3
Fighter
Level: 2
Race: Half-elf
Deity: None
Size: Medium
Age: 22
Gender: Female
Height: 5'5"
Weight: 109lb
Eyes: Blue
Hair: White
Skin: Pale
Description: The girl in the shadows is illuminated only briefly by the
swinging lanterns on a passing wagon. She leans with her back against a wall and
yawns, the lateness of the night having its effect. Even in the brief passing
light it is clear to see the girl looks half-elf, early-twenties, and extremely
atractive. Silver-white hair flows freely down her back, ice-blue eyes stare out
from under her frosty fringe. As she notices your attentions she smiles coyly
and gives a sly wink before throwing back her head to flip the hair out of her
face. Her attention is fleeting as she continues to watch the street, as though
waiting for something.
After a few moments she turns and begins to walk down the street, passing under
gilded lamps as she moves. Her attire is dark and simple, black leather. The
protection offered by her sleeveless armor and short leather skirt is
questionable, though by her lithe movements she may rely on quick reflex more
than hindering armor. She is armed as simply as she is attired, a quaterstaff is
in her hands, a couple of daggers and a small leather satchel are on her belt.
What further curiosity the girl had is left hanging as she turns a corner and
swiftly disapppears into the darkness of an alley.
Score/
Temp
STR: 15/
15 {+2}
HP: 40
0 HP Damage
DEX: 16/16 {+3}
CON: 15/15 {+2} AC: 15 = 10 + Armor (2) + Shield (0) + Dex Mod (3) + Size (0)
+ Nat Armor (0) + Deflection (0) + Misc (0)
INT: 16/16 {+3} Touch: 12 Flat-Footed: 13
WIS: 11/11 {+0} SPEED: 30 ft./x4
CHA: 18/18 {+4} Initiative: +3 = Dex Mod (3) + Misc Mod (0)
SAVING THROWS
| TOTAL | | Base | | Ability Mod | | Magic Mod | | Temp Mod |
---|
Fortitude | +6 | = | 4 | + | 2 | + | 0 | + | 0 |
| | | | | Constitution | | | | |
Reflex | +6 | = | 3 | + | 3 | + | 0 | + | 0 |
| | | | | Dexterity | | | | |
Will | +1 | = | 1 | + | 0 | + | 0 | + | 0 |
| | | | | Wisdom | | | | |
Base Attack Bonus: +4
Spell Resistance: 0
Grapple: +6 = Base Attack (4) + Str Mod (2) + Size Mod (0) + Misc Mod (0)
ATTACK
Weapon | Attack Bonus | Damage | Critical | Range | Type | Notes |
---|
Quaterstaff | +5/+5 | 1d6+2/1d6+2 | 20/x2 | - | Bludgeoning | Two-handed |
Dagger(range) | +7 | 1d4+2 | 19-20/x3 | 10ft | Piercing | One-handed |
Dagger(melee) | +6 | 1d4+2 | 19-20/x3 | 10ft | Piercing | One-handed |
Skills | 76 points | 8/4
CC | Skill Name | Key Ability | Skill Mod | Ability Mod | Ranks | Synergy Mod | Misc Mod |
---|
| Appraise ■ | INT | +3 | 3 | 0 | 0 | 0 |
| Balance ■ | DEX* | +5 | 3 | 0 | 2 | 0 |
| Bluff ■ | CHA | +12 | 4 | 8 | 0 | 0 |
| Climb ■ | STR* | +6 | 2 | 4 | 0 | 0 |
X | Concentration ■ | CON | +2 | 2 | 0 | 0 | 0 |
| Craft:herbalism | INT | +5 | 3 | 2 | 0 | 0 |
| Diplomacy ■ | CHA | +18 | 4 | 8 | 4 | 2 |
| Disable Device | INT | +4 | 3 | 1 | 0 | 0 |
| Disguise ■ | CHA | +4 | 4 | 0 | 0 | 0 |
| Escape Artist ■ | DEX* | +3 | 3 | 0 | 0 | 0 |
| Forgery ■ | INT | +8 | 3 | 5 | 0 | 0 |
| Gather Information ■ | CHA | +11 | 4 | 5 | 0 | 2 |
X | Heal ■ | WIS | +0 | 0 | 0 | 0 | 0 |
| Hide ■ | DEX* | +9 | 3 | 6 | 0 | 0 |
| Intimidate ■ | CHA | +6 | 4 | 0 | 2 | 0 |
| Jump ■ | STR* | +8 | 2 | 4 | 2 | 0 |
| Listen ■ | WIS | +1 | 0 | 0 | 0 | 1 |
| Move Silently ■ | DEX* | +9 | 3 | 6 | 0 | 0 |
| Open Lock | DEX* | +8 | 3 | 5 | 0 | 0 |
| Perform:dance | CHA | +12 | 4 | 8 | 0 | 0 |
X | Ride ■ | DEX | +3 | 3 | 0 | 0 | 0 |
| Search ■ | INT | +4 | 3 | 0 | 0 | 1 |
| Sense Motive ■ | WIS | +5 | 0 | 5 | 0 | 0 |
| Sleight of Hand ■ | DEX* | +13 | 3 | 8 | 2 | 0 |
| Spot ■ | WIS | +1 | 0 | 0 | 0 | 1 |
X | Survival ■ | WIS | +0 | 0 | 0 | 0 | 0 |
| Swim ■ | STR* | +2 | 2 | 0 | 0 | 0 |
| Tumble | DEX* | +8 | 3 | 5 | 0 | 0 |
| Use Magic Device | CHA | +4 | 4 | 0 | 0 | 0 |
| Use Rope ■ | DEX | +3 | 3 | 0 | 0 | 0 |
■ Denotes a skill that can be used untrained.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
Languages:
-Common
-Elven
Feats:
-Dodge
-Combat Expertise
-Two-weapon Fighting
-Weapon Focus (quaterstaff)
Class Features
-Ftr1: Bonus Feat
-Ftr2: Bonus Feat
-Sneak attack +2d6
-Trapfinding
-Evasion
-Trap sense +1
Racial Abilities
-Size Medium
-Speed 30ft
-Immunity to sleep and similar magical effects.
-+2 racial bonus to saves vs enchantment spells and effects
-Low-light vision
-+1 racial bonus on Listen, Search and Spot
-+2 racial bonus on Diplomacy and Gather Information
-Elven Blood
-Favored Class: Any
ARMOUR
Armor | Type | AC Bonus | Max Dex | Check Penalty | Spell Failure | Speed | Weight | Special Properties |
---|
Leather | Light | +2 | +6 | 0 | 10% | 30 ft. | 15 lb. | |
EQUIPMENT
Qty | Item | Location | Weight | Cost | Special Properties |
---|
1 | Quaterstaff | Held | 4lb | - | - |
2 | Dagger | Worn | 4lb | 2gp | - |
1 | Leather Armor | Worn | 15lb | 25gp | - |
1 | Leather Cloak | Worn | 5lb | 6gp | - |
1 | Backpack | Worn | 2lb | 2gp | - |
1 | Flint & Steel | Backpack | - | 1gp | - |
1 | Hooded Lantern | Backpack | 3lb | 7gp | - |
4 | Oil 1pint | Backpack | 4lb | 4sp | - |
1 | Silk Rope 50ft | Backpack | 5lb | 10gp | - |
1 | Grappling hook | Backpack | 4lb | 1gp | - |
2 | Manacles | Backpack | 4lb | 40gp | - |
2 | Sack | Backpack | 1lb | 2sp | - |
1 | Thieves tools | Worn | 1lb | 30gp | Belt |
1 | Beltpouch | Worn | - | 1gp | Belt |
1 | Room Key | Beltpouch | - | - | - |
| Not Carried | | | | |
1 | Fine dress | - | 8lb | 20gp | - |
1 | Silk shirt | - | - | 10gp | - |
1 | Silk pants | - | - | 8gp | - |
1 | Silk nightshirt | - | - | 6gp | - |
1 | Silk sash | - | - | 4gp | - |
1 | Leather vest | - | .5lb | 3sp | - |
1 | Leather pants | - | 1.5lb | 8sp | - |
1 | Leather skirt | - | 1lb | 5sp | - |
1 | Leather shoes | - | 1lb | 3sp | - |
1 | High boots | - | 1lb | 5sp | - |
1 | Corset | - | 4lb | 25gp | - |
1 | Stockings | - | - | 4sp | - |
1 | Suspenders | - | - | 1sp | - |
| TOTAL CARRIED | | 48lb | |
REMAINING FUNDS: 0p, 11g, 7s, 0c
Light Load: 66lb
Medium Load (-3): 67-133lb
Heavy Load (-6): 134-200lb
Lift over Head: 200lb
Lift off Ground (x2): 400lb
Push or Drag (x5): 1000lb
This message was last edited by the player at 13:08, Mon 08 June 2009.