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Group A OOC (Tamika)

Posted by Mr. DMFor group archive A
Mr. DM
GM, 244 posts
Tue 26 May 2009
at 13:17
  • msg #1

Group A OOC (Tamika)

Hi Tamika,

Here's our OOC thread for any and all OOC discussion not related to character creation. As per posting guidlines all OOC talk except for dice rolls and actions is to go in this thread.
Mr. DM
GM, 245 posts
Tue 26 May 2009
at 13:20
  • msg #2

Re: Group A OOC (Tamika)

Nothing to see here
This message was last edited by the GM at 17:33, Sat 30 May 2009.
Tamika Ward
player, 4 posts
Enchanting Half-Elf
Tue 26 May 2009
at 13:46
  • msg #3

Re: Group A OOC (Tamika)

Latest Changes: Leather cloak added. 6 gold removed.

Character Name: Tamika Ward
Class: Rogue    Level: 3
       Fighter  Level: 2
Race: Half-elf
Deity: None
Size: Medium
Age: 22
Gender: Female
Height: 5'5"  Weight: 109lb
Eyes: Blue
Hair: White
Skin: Pale

Description:  The  girl  in  the  shadows  is  illuminated  only  briefly by the
swinging lanterns on a passing wagon. She leans with her back against a wall and
yawns,  the lateness of the  night having its effect.  Even in the brief passing
light it is clear to see the girl looks half-elf, early-twenties,  and extremely
atractive. Silver-white hair flows freely down her back, ice-blue eyes stare out
from  under her frosty fringe.  As she notices your  attentions she smiles coyly
and gives a sly  wink before throwing back her  head to flip the hair out of her
face.  Her attention is fleeting as she continues to watch the street, as though
waiting for something.

After a few moments she turns and begins to walk down the street,  passing under
gilded  lamps as she moves.  Her attire is dark and simple,  black leather.  The
protection  offered  by  her  sleeveless  armor  and  short   leather  skirt  is
questionable,  though by her lithe  movements she  may rely on quick reflex more
than hindering armor. She is armed as simply as she is attired, a quaterstaff is
in her hands,  a couple of daggers and a  small leather satchel are on her belt.
What  further curiosity the  girl had is left hanging  as she turns a corner and
swiftly disapppears into the darkness of an alley.


   Score/Temp
STR
: 15/15 {+2}     HP: 40    0 HP Damage
DEX: 16/16 {+3}
CON: 15/15 {+2}     AC: 15 = 10 + Armor (2) + Shield (0) + Dex Mod (3) + Size (0)
                                + Nat Armor (0) + Deflection (0) + Misc (0)
INT: 16/16 {+3}     Touch: 12     Flat-Footed: 13
WIS: 11/11 {+0}     SPEED: 30 ft./x4
CHA: 18/18 {+4}     Initiative: +3 = Dex Mod (3) + Misc Mod (0)


SAVING THROWS
TOTALBaseAbility ModMagic ModTemp Mod
Fortitude+6=4+2+0+0
Constitution
Reflex+6=3+3+0+0
Dexterity
Will+1=1+0+0+0
Wisdom


Base Attack Bonus: +4
Spell Resistance: 0
Grapple: +6 = Base Attack (4) + Str Mod (2) + Size Mod (0) + Misc Mod (0)


ATTACK
WeaponAttack BonusDamageCriticalRangeTypeNotes
Quaterstaff+5/+51d6+2/1d6+220/x2-BludgeoningTwo-handed
Dagger(range)+71d4+219-20/x310ftPiercingOne-handed
Dagger(melee)+61d4+219-20/x310ftPiercingOne-handed


Skills | 76 points | 8/4
CCSkill NameKey AbilitySkill ModAbility ModRanksSynergy ModMisc Mod
Appraise ■INT+33000
Balance ■DEX*+53020
Bluff ■CHA+124800
Climb ■STR*+62400
XConcentration ■CON+22000
Craft:herbalismINT+53200
Diplomacy ■CHA+184842
Disable DeviceINT+43100
Disguise ■CHA+44000
Escape Artist ■DEX*+33000
Forgery ■INT+83500
Gather Information ■CHA+114502
XHeal ■WIS+00000
Hide ■DEX*+93600
Intimidate ■CHA+64020
Jump ■STR*+82420
Listen ■WIS+10001
Move Silently ■DEX*+93600
Open LockDEX*+83500
Perform:danceCHA+124800
XRide ■DEX+33000
Search ■INT+43001
Sense Motive ■WIS+50500
Sleight of Hand ■DEX*+133820
Spot ■WIS+10001
XSurvival ■WIS+00000
Swim ■STR*+22000
TumbleDEX*+83500
Use Magic DeviceCHA+44000
Use Rope ■DEX+33000

■ Denotes a skill that can be used untrained.
* Armor check penalty, if any, applies.  (Double penalty for Swim.)

Languages:
-Common
-Elven


Feats:
-Dodge
-Combat Expertise
-Two-weapon Fighting
-Weapon Focus (quaterstaff)


Class Features
-Ftr1: Bonus Feat
-Ftr2: Bonus Feat
-Sneak attack +2d6
-Trapfinding
-Evasion
-Trap sense +1


Racial Abilities
-Size Medium
-Speed 30ft
-Immunity to sleep and similar magical effects.
-+2 racial bonus to saves vs enchantment spells and effects
-Low-light vision
-+1 racial bonus on Listen, Search and Spot
-+2 racial bonus on Diplomacy and Gather Information
-Elven Blood
-Favored Class: Any


ARMOUR
ArmorTypeAC BonusMax DexCheck PenaltySpell FailureSpeedWeightSpecial Properties
LeatherLight+2+6010%30 ft.15 lb.


EQUIPMENT
QtyItemLocationWeightCostSpecial Properties
1QuaterstaffHeld4lb--
2DaggerWorn4lb2gp-
1Leather ArmorWorn15lb25gp-
1Leather CloakWorn5lb6gp-
1BackpackWorn2lb2gp-
1Flint & SteelBackpack-1gp-
1Hooded LanternBackpack3lb7gp-
4Oil 1pintBackpack4lb4sp-
1Silk Rope 50ftBackpack5lb10gp-
1Grappling hookBackpack4lb1gp-
2ManaclesBackpack4lb40gp-
2SackBackpack1lb2sp-
1Thieves toolsWorn1lb30gpBelt
1BeltpouchWorn-1gpBelt
1Room KeyBeltpouch---
Not Carried
1Fine dress-8lb20gp-
1Silk shirt--10gp-
1Silk pants--8gp-
1Silk nightshirt--6gp-
1Silk sash--4gp-
1Leather vest-.5lb3sp-
1Leather pants-1.5lb8sp-
1Leather skirt-1lb5sp-
1Leather shoes-1lb3sp-
1High boots-1lb5sp-
1Corset-4lb25gp-
1Stockings--4sp-
1Suspenders--1sp-
TOTAL CARRIED48lb

REMAINING FUNDS: 0p, 11g, 7s, 0c

Light Load: 66lb
Medium Load (-3): 67-133lb
Heavy Load (-6): 134-200lb
Lift over Head: 200lb
Lift off Ground (x2): 400lb
Push or Drag (x5): 1000lb

This message was last edited by the player at 13:08, Mon 08 June 2009.
Mr. DM
GM, 246 posts
Tue 26 May 2009
at 13:54
  • msg #4

Re: Group A OOC (Tamika)

Or a lot of insanity ;)

It's actually not too bad - I'm finding it less work dealing with the 6 groups here than one group tabletop, relatively speaking. After all, face-to-face we usually play for at least four hours, which can be anywhere from half a day to a few weeks in-game. Here, we're only just moving onto day 2!

The other bonus point is the number of players and groups is providing me with incentive to do more work on the setting, so I'm achieving more than usual in that regard.
Mr. DM
GM, 248 posts
Tue 26 May 2009
at 14:51
  • msg #5

Re: Group A OOC (Tamika)

Question the first: when would you like to have arrived in Caer Anddross? Very recently, or a few weeks ago? I think it'd be most interesting for you to arrive today and be completely new to the town, but it's your choice :)
Tamika Ward
player, 5 posts
Enchanting Half-Elf
Tue 26 May 2009
at 14:57
  • msg #6

Re: Group A OOC (Tamika)

I agree, definitely start from taking the first steps into the city.

While I am generally very aware of metagaming, if both Tam and I know nothing of the city it will make it all the more exciting.
Mr. DM
GM, 249 posts
Tue 26 May 2009
at 15:13
  • msg #7

Re: Group A OOC (Tamika)

I won't give you any info beyond what you might reasonably know as a stranger then, and the couple of contacts.

I'll be out most of this evening so might not get time to sort this out till tomorrow.
Tamika Ward
player, 6 posts
Enchanting Half-Elf
Tue 26 May 2009
at 15:23
  • msg #8

Re: Group A OOC (Tamika)

That's OK, I'm sure I can wait until tomorrow. I should be finished playing with the character after this final little bit.

I'd really like to up my dance skill and make something of it. But what to ditch?

I think before we start the only change I'd like to make is remove profession:tailoring and add the background skill point to perform(dance). Also remove all five Search ranks and one point from Disable Device so I can max dance.

I've added the code for the updated skillset so you can copy it across to the character sheet in your opening post. I don't like clutter so I've hidden it.


Spoiler text: (Highlight or hover over the text to view)


<Purple><b>Skills</b> | 76 points | 8/4</Purple>
<table><tr><th>CC</th><th>Skill Name</th><th>Key Ability</th><th>Skill Mod</th><th>Ability Mod</th><th>Ranks</th><th>Synergy Mod</th><th>Misc Mod</th></tr>
<tr><td></td><td>Appraise &#9632;</td><td>INT</td><td><b>+3</b></td><td>3</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Balance &#9632;</td><td>DEX*</td><td><b>+5</b></td><td>3</td><td>0</td><td>2</td><td>0</td></tr>
<tr><td></td><td>Bluff &#9632;</td><td>CHA</td><td><b>+12</b></td><td>4</td><td>8</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Climb &#9632;</td><td>STR*</td><td><b>+6</b></td><td>2</td><td>4</td><td>0</td><td>0</td></tr>
<tr><td>X</td><td>Concentration &#9632;</td><td>CON</td><td><b>+2</b></td><td>2</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Craft:herbalism</td><td>INT</td><td><b>+5</b></td><td>3</td><td>2</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Diplomacy &#9632;</td><td>CHA</td><td><b>+18</b></td><td>4</td><td>8</td><td>4</td><td>2</td></tr>
<tr><td></td><td>Disable Device</td><td>INT</td><td><b>+4</b></td><td>3</td><td>1</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Disguise &#9632;</td><td>CHA</td><td><b>+4</b></td><td>4</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Escape Artist &#9632;</td><td>DEX*</td><td><b>+3</b></td><td>3</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Forgery &#9632;</td><td>INT</td><td><b>+8</b></td><td>3</td><td>5</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Gather Information &#9632;</td><td>CHA</td><td><b>+11</b></td><td>4</td><td>5</td><td>0</td><td>2</td></tr>
<tr><td>X</td><td>Heal &#9632;</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Hide &#9632;</td><td>DEX*</td><td><b>+9</b></td><td>3</td><td>6</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Intimidate &#9632;</td><td>CHA</td><td><b>+6</b></td><td>4</td><td>0</td><td>2</td><td>0</td></tr>
<tr><td></td><td>Jump &#9632;</td><td>STR*</td><td><b>+8</b></td><td>2</td><td>4</td><td>2</td><td>0</td></tr>
<tr><td></td><td>Listen &#9632;</td><td>WIS</td><td><b>+1</b></td><td>0</td><td>0</td><td>0</td><td>1</td></tr>
<tr><td></td><td>Move Silently &#9632;</td><td>DEX*</td><td><b>+9</b></td><td>3</td><td>6</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Open Lock</td><td>DEX*</td><td><b>+8</b></td><td>3</td><td>5</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Perform:dance</td><td>CHA</td><td><b>+12</b></td><td>4</td><td>8</td><td>0</td><td>0</td></tr>
<tr><td>X</td><td>Ride &#9632;</td><td>DEX</td><td><b>+3</b></td><td>3</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Search &#9632;</td><td>INT</td><td><b>+4</b></td><td>3</td><td>0</td><td>0</td><td>1</td></tr>
<tr><td></td><td>Sense Motive &#9632;</td><td>WIS</td><td><b>+5</b></td><td>0</td><td>5</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Sleight of Hand &#9632;</td><td>DEX*</td><td><b>+13</b></td><td>3</td><td>8</td><td>2</td><td>0</td></tr>
<tr><td></td><td>Spot &#9632;</td><td>WIS</td><td><b>+1</b></td><td>0</td><td>0</td><td>0</td><td>1</td></tr>
<tr><td>X</td><td>Survival &#9632;</td><td>WIS</td><td><b>+0</b></td><td>0</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Swim &#9632;</td><td>STR*</td><td><b>+2</b></td><td>2</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Tumble</td><td>DEX*</td><td><b>+8</b></td><td>3</td><td>5</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Use Magic Device &#9632;</td><td>CHA</td><td><b>+4</b></td><td>4</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td></td><td>Use Rope</td><td>DEX</td><td><b>+3</b></td><td>3</td><td>0</td><td>0</td><td>0</td></tr></table>
&#9632; Denotes a skill that can be used untrained.
* Armor check penalty, if any, applies.  (Double penalty for Swim.)



Mr. DM
GM, 250 posts
Tue 26 May 2009
at 15:35
  • msg #9

Re: Group A OOC (Tamika)

I've updated your skills.

We also need to sort out roughly where you're from and a little more about your parents. I'm happy to have your father as an elf-in-exile (either voluntarily or not), and your mother a human. Clearly you're from a city or town further to the south. Any thoughts on the occupations of your parents? If they lived in a town they wouldn't be farmers - more likely labourers or those with a trade.

If you're from the far south of Ddaran you would have been touched upon by the war. If not, it didn't likely have much effect on you other than causing a small shortage of men and a lack of visitors from Hora, and perhaps a slight shift in trading goods going through the city.
Tamika Ward
player, 7 posts
Enchanting Half-Elf
Wed 27 May 2009
at 01:18
  • msg #10

Re: Group A OOC (Tamika)

South sounds good, I can stick with that. If there is a small city or town which is around I don't really mind where. I'm guessing that would be in(?) Hora.

Tam's father, Temon Mithalvaion, leased a small two-storey shopfront where they both lived and he worked as a herbalist. When Tam was much younger he tried to teach her things about herbs, flowers and medicines but Tam was only interested till she was old enough to explore the city. As Tam grew into her teenage years Temon noticed startling similarities between Tam and her mother. Apart from their identical blue eyes Tam seemed to mirror her mother in behaviour as well. While he loved his daughter, Temon was disappointed that she followed the same paths as her mother. He tried to keep her at home, keep her interested in his profession. But Tam was always out at inns, harems and gambling houses. In the year leading up to Tam leaving the city she spoke to her father only a handful of times. She hasn't seen or spoken to him for five years.

Tam only knows her mother by what her father has told her. Her mother, Emma Ward, helped raise Tam until she was four years old. She hasn't seen her mother since. Tam doesn't really remember her mother, she knows only two things. That she has followed in her mothers footsteps and that they share the same unique ice-blue eyes.
Mr. DM
GM, 255 posts
Wed 27 May 2009
at 09:56
  • msg #11

Re: Group A OOC (Tamika)

Good stuff.

It'd be from a town in the south of Ddaran, not in Hora itself.

Hoping to get your IC thread up later today, dependant on work-load.
Tamika Ward
player, 8 posts
Enchanting Half-Elf
Wed 27 May 2009
at 10:26
  • msg #12

Re: Group A OOC (Tamika)

Oh that's fine, whenever you can.

Looking forward to starting!
Mr. DM
GM, 258 posts
Wed 27 May 2009
at 12:58
  • msg #13

Re: Group A OOC (Tamika)

There we are, it's up now. Excuse the terrible pun and the wall o' text.

I'm assuming your father would have taught you at least a little about the elves, so I'll gradually supply you with a little info about them.

Here's the first bit: the lands of the elven kingdoms are inhospitable even by the standards of the Northern Kingdoms. Lying as they do so far to the north, they are rocky, icy regions. The elves have adapted to this - one consequence is that elven visitors to the Northern Kingdoms dress noticably less warmly than the natives, often wearing skirts and sleeveless tops where those born in the area cover up with furs and hides. It is elven tradition to go barefoot, which seems exceptionally odd to those used to the unforgiving weather. A few half-elves inherit a little of this hardiness to cold. This has no effect in game terms.
Tamika Ward
player, 10 posts
Enchanting Half-Elf
Wed 27 May 2009
at 14:01
  • msg #14

Re: Group A OOC (Tamika)

Oh. lol.

I saw it and thought 'A spelling mistake in my title!' and honestly I don't think I would've seen the pun unless you mentioned it. very clever though. :)

Don't mind the wall of text, I'll return in kind!

If you ever need to make rolls on my behalf please do. If I miss them or you need Tam to make them during your post just do so.
Mr. DM
GM, 263 posts
Wed 27 May 2009
at 23:15
  • msg #15

Re: Group A OOC (Tamika)

Tamika Ward:
If you ever need to make rolls on my behalf please do. If I miss them or you need Tam to make them during your post just do so.


Will do.

Just remembered I haven't offered you your bonus item to make up for having very little wealth for a level 5 character. Any requests let me know, otherwise I'll be getting you a list to choose from in the next day or two.

Also your description still features a sword, at least in this thread.
Tamika Ward
player, 13 posts
Enchanting Half-Elf
Wed 27 May 2009
at 23:23
  • msg #16

Re: Group A OOC (Tamika)

Ah yer, I have changed the public one. Didn't think to change the one on my character sheet. I must have changed it a dozen times!

Not really any requests for an item, no preferences as such. I'll just wait and see, make it a surprise! :)
Tamika Ward
player, 20 posts
Enchanting Half-Elf
Sat 30 May 2009
at 02:38
  • msg #17

Re: Group A OOC (Tamika)

Good fun so far, glad you can keep up. Hope I'm not too demanding!

I've edited my first post in this thread with a copy of my character sheet. I am fairly particular in maintaining it. If you want to remove your post of my sheet that would be fine, seeing we can both edit mine as needed I think it's a better option.
Mr. DM
GM, 294 posts
Sat 30 May 2009
at 17:35
  • msg #18

Re: Group A OOC (Tamika)

Glad to hear if  :) Not too demanding at all! I'm looking forward to when things get really interesting ;)

Ok, I'm removed the copy I posted.
Tamika Ward
player, 25 posts
Enchanting Half-Elf
Mon 1 Jun 2009
at 15:25
  • msg #19

Re: Group A OOC (Tamika)

Just been thinking on bonus equipment. I am thinking it strange that Tam would have a single set of clothes given the setting. I don't think I've played a d&d based game which wasn't your usual adventure/dungeon crawl hack and slash so I've never really been bothered thinking past one set of armor. Below I've used clothing costs from the Arms and Equipment Guide to form a list of clothing which I would like to request.

Fine dress             20gp
Silk shirt             10gp
Silk pants              8gp
Silk sash               4gp
Silk nightshirt         6gp
Leather vest                3sp
Leather pants               8sp
Leather shoes               3sp
High boots                  5sp
Corset                 25gp
Stockings & Suspenders      5sp
                       75gp 4sp


and, if the clothing items above don't reach what you had in mind a Masterwork Darkwood Quaterstaff (640gp) would be my only selection for a 'big' item.

Not sure what you had in mind but thats just my thoughts.
This message was last edited by the player at 15:27, Mon 01 June 2009.
Mr. DM
GM, 315 posts
Mon 1 Jun 2009
at 15:40
  • msg #20

Re: Group A OOC (Tamika)

Very good point - and the clothing sets in the PHB are limited. I also think they're a bit expensiv but that's another story...

I'd be happy to allow you those clothes. It'd be bulky to carry but you didn't say you were travelling light!

I'd been thinking about a masterwork weapon as it's usually one of the options I offer, but a masterwork staff seems a bit odd. It's just a stick of wood, it's not even like balance is important really. That's not to say I wouldn't allow it, by the way - I'm quite happy with the idea, just find it a little unusual.

The one thing that puts me off is that carrying around a noticeably well-made quarterstaff is a bit of a statement. It isn't like carrying a sword, where the workmanship isn't obvious until you draw.

Anyway, I'm still thinking about your bonus item as you're two levels higher than the others I've offered. You can take that clothing or similar regardless, since it's background detail and I love that sort of thing :P
Tamika Ward
player, 27 posts
Enchanting Half-Elf
Mon 1 Jun 2009
at 15:45
  • msg #21

Re: Group A OOC (Tamika)

Thanks!

I think I agree with the staff thing, I never really thought of that. A well crafted and expensive staff would probably draw attention and it is, as you said, just a stick.

I'm not expecting much for bonus equipment, I'd be happy with just the clothing, but it's up to you. If you can find something nifty for Tam I certainly wouldn't decline it. =)
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