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, welcome to Star Wars: Knaves' Peril (Saga Edition)

17:28, 18th April 2024 (GMT+0)

Welcome.

Posted by The ForceFor group 0
The Force
GM, 1 post
Storyteller
The Adversary
Wed 29 Apr 2009
at 23:23
  • msg #1

Welcome

This is a Star Wars: Saga Edition game set during the Rise of the Empire period, five years after the Clone Wars have ended.

The campaign will be based around the concept of organized crime in the Star Wars universe and will begin on Nar Shaddaa.

All characters will begin the game working for Jaerad Kienaan, a minor crime lord.

For those interested in playing in this game, I am seeking four to six players with at least some knowledge of Star Wars. I am much more interested in solid roleplaying than extensive Star Wars knowledge.

I am not always in a position to post daily, however I expect to be able to post three to five times per week. Please keep these in mind when applying. I do not wish to frustrate anyone if I do not post as often as they are able to post.

Applicants, please provide the following with your initial RTJ:

Applicant's Actual Age

Projected Posts Per Week

Character Concept: Three paragraphs

Background: Three to five paragraphs, including why you are on Nar Shaddaa and interested in working for Jaerad Kienaan.

After I have reviewed your application, there will be an in-character interview with the Crime Lord. This will allow me to assess roleplay style before accepting applicants.

Actual character creation will wait until after acceptance to the game.
The Force
GM, 7 posts
Storyteller
The Adversary
Fri 1 May 2009
at 19:51
  • msg #2

Re: Welcome

I have changed the game rating to Mature, reflecting the criminal and illegal themes which will certainly be present in the game. This would definitely be an R-rated movie.

This means I will need a standard verification that you can view mature material in your area. (The "I *Insert RPOL name* hereby state that I am allowed to view mature material in my location, being *Insert age*)
This message was last edited by the GM at 20:02, Fri 01 May 2009.
The Force
GM, 10 posts
Storyteller
The Adversary
Sat 2 May 2009
at 18:26
  • msg #3

Posting Conventions

Please use the following colors and styles in IC threads:

OOC: Orange
Thoughts: Italics
Combat Actions: Bold Red

Yellow and Purple are for NPC speech.

You are free to claim colors for your own speech beyond that.

Bokha has claimed Dark Green.
Kala has claimed Blue.
Aadun has claimed Dark Blue.
Kaiten has claimed Green.
Narik has claimed Aqua.
Joron has claimed Brown.
This message was last edited by the GM at 01:40, Thu 07 May 2009.
The Force
GM, 32 posts
Storyteller
The Adversary
Wed 6 May 2009
at 17:17
  • msg #4

Re: Posting Conventions

I have had an excellent question via PM and I thought that I would answer it here for everyone's benefit.

Question: How much freedom do your characters have in game?

Answer:

You have complete freedom as long as you accept the consequences of your actions. There are laws in the Galaxy, and there are rules and guidelines, even in the Underworld. If you disobey them or bring attention to yourselves in an unacceptable way, then you will face repercussions for your actions. If you have questions about specific actions, your characters can make Knowledge checks to see if they can determine whether the particular course of action might have unpleasant consequences.

The NPCs in this game that I am gradually introducing are all from a tabletop game I ran for two and half years. For the most part, they have histories, motivations, personalities, quirks, etc. They are fleshed-out and as complicated as any of the PCs. Expect them to behave as if they have more than two dimensions and you'll be in good shape.

I still expect you to act within your character's personality as was presented in your background.

If you character is a former senator who strongly believes in the laws of the Republic, but you are working for Kienaan because you need protection, then you should still behave like a person who respects laws. I believe that characters change over time, though, so prolonged influence of the criminal element is probably going to affect your morality and over time, you may choose to react to what your character experiences by choosing to portray him as conforming more strictly to the laws as a reaction, or as losing some of his beliefs that laws are so important.

Different characters are starting at different places along the spectrum, which is fine. It will provide excellent RP as you interact and realize where you stand in relation to one another and exert you influence.

So, to reiterate, do what feels right for your character and there's no artificial boundary to that out of character.
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