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Out of character - in game 2.

Posted by FritzholmFor group 0
Fritzholm
GM, 1986 posts
toss the dice
and have fun
Tue 3 May 2016
at 05:09
  • msg #1

Out of character - in game 2

The old out of character thread was nearing its 1000 post limit.   On the advice of my attorney, I froze the old thread and started a new one.
Holly
player, 995 posts
Protect the Land
to protect your Children
Tue 3 May 2016
at 08:38
  • msg #2

Out of character - in game 2

Holly would probably try the Coat out when in wolf form, or even bear! Would likely have been something she would have done when they were travelling perhaps.
Sunna
player, 443 posts
storyteller and musician
Sat 7 May 2016
at 18:21
  • msg #3

Out of character - in game 2

Would anyone object should Sunna sell the dress to Cordelia?
If the offer is a good one, that is.
Holly
player, 996 posts
Protect the Land
to protect your Children
Mon 9 May 2016
at 08:48
  • msg #4

Out of character - in game 2

Holly's concern would be that Cordellia would then work out who had cast the magic, and come looking for them to tell her the full story. Keeping the needle away from her is prime requirement I would suspect.

But, due to the offer on offer, I do not have a great issue with selling the garment to her.
Mord
player, 348 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 9 May 2016
at 15:07
  • msg #5

Out of character - in game 2

Mord's preference would be talking to folk, having the magic transferred for more battle fun for him (by helping draw foes off the party), but he doesn't mind one way or another - it's a thing, not family.
Fritzholm
GM, 1993 posts
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and have fun
Mon 9 May 2016
at 17:28
  • msg #6

Out of character - in game 2

quote:
"Cordelia, you have done us a favour in the past"


Out of curiousity, what are favor are you referring to?
Fritzholm
GM, 1995 posts
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and have fun
Mon 9 May 2016
at 20:16
  • msg #7

Tax exempt status

*laugh*  Now I really regret having counted up everything for tax purposes.  Anyone curious what their bill would've been?
Mord
player, 350 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 9 May 2016
at 21:34
  • msg #8

Re: Tax exempt status

Fritzholm:
*laugh*  Now I really regret having counted up everything for tax purposes.  Anyone curious what their bill would've been?

Yupyup!
Sunna
player, 445 posts
storyteller and musician
Tue 10 May 2016
at 03:25
  • msg #9

Re: Tax exempt status

Yep!
Fritzholm
GM, 1996 posts
toss the dice
and have fun
Tue 10 May 2016
at 14:48
  • msg #10

Re: Tax exempt status

Here's the tax bill that wasn't.

Adiel 316sp

Glumr 284sp

Holly 222sp

Mord 135sp

Sunna 476sp

Wagon 3403sp
Fritzholm
GM, 1997 posts
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and have fun
Fri 13 May 2016
at 15:29
  • msg #11

Gingerbread Man

Sunna
player, 447 posts
storyteller and musician
Fri 13 May 2016
at 15:38
  • msg #12

Gingerbread Man

ok....
Fritzholm
GM, 2001 posts
toss the dice
and have fun
Tue 17 May 2016
at 18:32
  • msg #13

Will save

13:52, Today: Mord rolled 34 using 1d20+19.  Will Save.

34!  Amazing!

Hey, wait a second.  You have a +0 bonus, not a +19.  That's a 15.  Failed a DC 19 challenge.
The good news?  Not a very vital roll.  :-)
Sunna failed too.

We'll give Holly a little time to see if your tower of WILL can make the save.
Mord
player, 354 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 17 May 2016
at 19:35
  • msg #14

Will save

yes indeed failed, as posted .  My jaw dropped at passing it, until I sadly saw the modifier was way,way wrong.
oh wells.  Could have been funny :)
Holly
player, 1012 posts
Protect the Land
to protect your Children
Wed 15 Jun 2016
at 15:32
  • msg #15

Now we have the Tome...

So what should we do? I think we need to talk to the priests, and a little R&R might be nice.

Certainly want to find someone strong enough in Clerical power to help Scotty.
Not sure how we test the Book, but would not like to do that in the city, in case of "complications".
Mord
player, 362 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 15 Jun 2016
at 15:44
  • msg #16

Re: Now we have the Tome...

Holly:
So what should we do? I think we need to talk to the priests, and a little R&R might be nice.

Certainly want to find someone strong enough in Clerical power to help Scotty.
Not sure how we test the Book, but would not like to do that in the city, in case of "complications".

Couldn't agree more on each point.
I don't see Mord as wanting to remain in the city overlong, but a nice night of frolicing, some proving his manhood again/training with the guards, and he'd be set to jaunt outside (ok, he'd do a second night at the petticoat, but don't push it more than three nights)

If we don't know what the book does... being away from people is most, most wise.
Sunna
player, 460 posts
storyteller and musician
Wed 15 Jun 2016
at 18:34
  • msg #17

Re: Now we have the Tome...

Finding a priest is a good thing!

And testing the book somewhere out of town seems wise to me, too.

Sunna's also in for some dancing, storytelling (or -hearing) and good food and drink. And cheering for Mord while he fights with some guards - only for training, of course :-D
Fritzholm
GM, 2020 posts
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and have fun
Wed 15 Jun 2016
at 20:02
  • msg #18

Re: Now we have the Tome...

“As it stands now, The Tome of Legends is a very large book made up entirely of blank pages. However, if you can get the book and sign your names on the first page it will transform you into legends and record your mighty deeds automatically until your deaths, at which point you will be erased from its pages.” - Arkus

'transform you into legends' is a bit vague, but at least you know what to do to make that happen.
Mord
player, 364 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 15 Jun 2016
at 20:54
  • msg #19

Re: Now we have the Tome...

Fritzholm:
“As it stands now, The Tome of Legends is a very large book made up entirely of blank pages. However, if you can get the book and sign your names on the first page it will transform you into legends and record your mighty deeds automatically until your deaths, at which point you will be erased from its pages.” - Arkus

'transform you into legends' is a bit vague, but at least you know what to do to make that happen.

Mord already is a legend.  Spose it might spread word of him faster.  Still worth an "X".
Fritzholm
GM, 2022 posts
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and have fun
Wed 15 Jun 2016
at 21:28
  • msg #20

Re: Now we have the Tome...

Mord, I see "literacy payoff" on your character sheet.  I assume that means you paid the 2 skill points to be literate.  True?
Mord
player, 365 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 16 Jun 2016
at 00:04
  • msg #21

Re: Now we have the Tome...

Correct.
Fun to play up the stereotype and have more sign with a flourish
Fritzholm
GM, 2023 posts
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Thu 16 Jun 2016
at 19:13
  • msg #22

Re: Now we have the Tome...

So, next stop priests?
Sunna
player, 461 posts
storyteller and musician
Sun 19 Jun 2016
at 04:35
  • msg #23

Re: Now we have the Tome...

Sunna votes for that!
Mord
player, 366 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 20 Jun 2016
at 13:56
  • msg #24

Re: Now we have the Tome...

Yupyup
Fritzholm
GM, 2027 posts
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and have fun
Tue 28 Jun 2016
at 01:14
  • msg #25

The High Priest of Pelor

*nudge*  *nudge*

Somebody talk to the old guy.  :-)
Holly
player, 1016 posts
Protect the Land
to protect your Children
Tue 28 Jun 2016
at 13:29
  • msg #26

The High Priest of Pelor

Apologies. Had been ready to post over weekend, and then it slipped.
Mord
player, 370 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 7 Jul 2016
at 19:56
  • msg #27

The High Priest of Pelor

Pliffa or Goldenpoint for upgrades, eh?  Argie looked new to the field, and Coal had good cookies too, so Pliffa is Mord's preferred diversion, but one takes what one can get as travelling in distance areas to help restore folk.
Fritzholm
GM, 2034 posts
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and have fun
Thu 7 Jul 2016
at 20:25
  • msg #28

The High Priest of Pelor

At some point, ask Holly what they had to do to get her scythe enchanted.  There are some stories.  :-)
Mord
player, 371 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 7 Jul 2016
at 20:58
  • msg #29

The High Priest of Pelor

Laugh - I love it.  Anytime, Holly! :)
Mord
player, 374 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 12 Jul 2016
at 18:31
  • msg #30

Loot and Love

There was a variant in some book, though can't recall fml, of magically-sensitive weapons "developing" in response to "critical" moments.  A series of critical hits maybe putting check marks towards keen or other boom weapon enhancements, or some lucky nat20 saves on big fireballs being ticks towards fire resistance piece, etc.  I don't recall the mechanics precisely, but it was a nice way to have items emerge in time (or be found) without the Ye Olde Magick Shoppe and its subletted Starbucks.

Maybe need to track that idea down for our home game.


As a side note, post gremlin ate my previous post, which was much more impressive, but lacked the jest to Sunna :)
Fritzholm
GM, 2036 posts
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Thu 14 Jul 2016
at 17:44
  • msg #31

Gremlins

That gremlin has gotten many of my posts too.  He's a hungry one.
Mord
player, 376 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 18 Jul 2016
at 18:51
  • msg #32

Death and Taxes

Fritzholm:
Minor note:  From experience, you know they don't tend to tax you for going out and back in a few hours later.  The exception would be if you picked up some goods in the interim.
That was my understanding, and Mord's comment about the quick outside visit.
Fritzholm
GM, 2044 posts
toss the dice
and have fun
Sun 24 Jul 2016
at 08:16
  • msg #33

The return of...

Hey guys, I think Adiel is back.
Mord
player, 377 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 24 Jul 2016
at 13:05
  • msg #34

The return of...

Welcome back adiel!
Holly
player, 1023 posts
Protect the Land
to protect your Children
Sun 24 Jul 2016
at 19:16
  • msg #35

The return of...

Yay. Hiolly should post tomorrow. Have had hectic week.
Adiel
player, 88 posts
Bardic Sage
Mon 25 Jul 2016
at 12:20
  • msg #36

The return of...

I live! How is everyone?
Mord
player, 378 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 25 Jul 2016
at 15:11
  • msg #37

The return of...

surviving despite Mord's best efforts :)

Are you caught up on the story progression since your pause, Adiel?



Mord's player also excited as the Riders (CFL) won their first game last night, AND against undefeated team.  We had a fun road trip weekend.
Adiel
player, 90 posts
Bardic Sage
Tue 26 Jul 2016
at 16:48
  • msg #38

The return of...

Fritzholm gave me a quick outline. I should have a post up today. :
Fritzholm
GM, 2047 posts
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Fri 29 Jul 2016
at 15:53
  • msg #39

Zap Lady

Kelney Sowell?


Mord
player, 380 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 29 Jul 2016
at 18:32
  • msg #40

Zap Lady

Priceless
Sunna
player, 470 posts
storyteller and musician
Fri 29 Jul 2016
at 18:39
  • msg #41

Zap Lady

Welcome back, Adiel!

Hehehe, jep, that looks like Kelney :-D
Mord
player, 381 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 29 Jul 2016
at 20:22
  • msg #42

Zap Lady

Btw, I'm very much not posting details of Mord's activity, for obvious reasons, but I am here and reviewing even during the "private time"
Adiel
player, 95 posts
Bardic Sage
Fri 5 Aug 2016
at 18:24
  • msg #43

Zap Lady

Are we planning to return Brother Howe's other personal effects to the Rankor Heights temple?
Fritzholm
GM, 2051 posts
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and have fun
Sat 6 Aug 2016
at 00:41
  • msg #44

The girls lost him!

quote:
Mord described Glumr and, after a moment, the magical Eye the girls had misplaced.


LOL  Mord has absolved himself and Adiel of any responsibility in the matter.
Fritzholm
GM, 2053 posts
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and have fun
Sat 6 Aug 2016
at 01:06
  • msg #45

Brother Howe

You already handed over his personal effects.  I just forgot to remove them from the What's on the Wagon item.  I'll do that now.
Mord
player, 385 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 6 Aug 2016
at 05:28
  • msg #46

Re: The girls lost him!

Fritzholm:
quote:
Mord described Glumr and, after a moment, the magical Eye the girls had misplaced.


LOL  Mord has absolved himself and Adiel of any responsibility in the matter.
*inno*
Adiel
player, 99 posts
Bardic Sage
Sat 6 Aug 2016
at 21:05
  • msg #47

Re: The girls lost him!

One of my favorite things about this game is how unique and full of personality your characters are. Mord always surprises me with little things like that.
Fritzholm
GM, 2055 posts
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and have fun
Sun 7 Aug 2016
at 06:13
  • msg #48

Matt Damon

quote:
"- My left is 'no', my right is 'yes', chest 'uncertain'.  Make sense?"


I think someone saw The Martian.
This message was lightly edited by the GM at 06:13, Sun 07 Aug 2016.
Holly
player, 1029 posts
Protect the Land
to protect your Children
Mon 8 Aug 2016
at 16:01
  • msg #49

Staff with Halfgan?

My understanding was we left the staff in Goldenpoint, with Halfgan and the Temple of Pelor, so we didn't bring it into the city and away from Cordellia and Genessa.

Reread the posts on page 20-21 of CHapter, but can't see the definitive posting that says that.
Mord
player, 387 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 8 Aug 2016
at 16:49
  • msg #50

Re: Matt Damon

Fritzholm:
quote:
"- My left is 'no', my right is 'yes', chest 'uncertain'.  Make sense?"
I think someone saw The Martian.
Yes, though most recently The Theory of Everything (Steven Hawking movie), similar issue :)
Fritzholm
GM, 2056 posts
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and have fun
Mon 8 Aug 2016
at 18:16
  • msg #51

Re: Staff with Halfgan?

Holly:
My understanding was we left the staff in Goldenpoint, with Halfgan and the Temple of Pelor, so we didn't bring it into the city and away from Cordellia and Genessa.

Reread the posts on page 20-21 of CHapter, but can't see the definitive posting that says that.


Correct.  The staff is in Goldenpoint.  You made this clear to Valdernathy during the first meeting.  They will take you at your word on the subject and arrange for some way to collect the staff from Goldenpoint.  However, Brother Howe's personal effects were given back to the priests.  Presumably to be distributed to next of kin or donated to the temple.
Fritzholm
GM, 2057 posts
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and have fun
Wed 10 Aug 2016
at 03:33
  • msg #52

Re: Staff with Halfgan?

Just waiting for Holly to agree (or not) to the Staff for High Level Spells swap.  Then we can go on to Sunna's restoration.
Mord
player, 388 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 11 Aug 2016
at 20:20
  • msg #53

Re: Staff with Halfgan?

Presuming Adiel and I are still walking over...
Why didn't we put a tracker on Glumr? I mean, I do it for my cats, and he's probably more important to Mord :)
Fritzholm
GM, 2060 posts
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Fri 12 Aug 2016
at 00:55
  • msg #54

Glumr

Glumr IS the tracker.
Fritzholm
GM, 2065 posts
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Tue 23 Aug 2016
at 05:04
  • msg #55

Glumr

quote:
"Ye talk more than if Sunna and Adiel had a hunnerd babes."


lol
Adiel
player, 112 posts
Bardic Sage
Fri 2 Sep 2016
at 16:18
  • msg #56

BRAINS

So, is there such a thing as too many Knowledge checks? :)
Mord
player, 401 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 2 Sep 2016
at 17:27
  • msg #57

BRAINS

that was post 6666, so maybe!
Fritzholm
GM, 2081 posts
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Tue 13 Sep 2016
at 22:08
  • msg #58

Germanic Names

When I randomly selected a name for a scribe of Pelor from my Germanic names list the first one I got was Penrod.

lol  Penrod the scribe.  I had to pick again.
Mord
player, 411 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 11 Nov 2016
at 14:20
  • msg #59

OOC

What else are we here to do folks?
Feeling like we're somewhat spinning wheels..
Fritzholm
GM, 2100 posts
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Fri 11 Nov 2016
at 14:23
  • msg #60

OOC

Still need to get Scottfard the floating eye back into a human body.  Everything is set for that to happen.
Fritzholm
GM, 2103 posts
toss the dice
and have fun
Thu 17 Nov 2016
at 03:14
  • msg #61

Questions and Details

3 Things

* What does Adiel plan to give to Proctor Limon as a gift?


* The party has, over their travels, found two shrines to Kramishir.  The first is referred to here:
http://triplefang.yoyo-pete.co...id=krammishir.shrine
The party dug up some half-baked goblin/trolls and knocked over some rocks.

Holly located the second shrine when doing recon in eagle form when you chased the goblin assassins south after their attack on Crim and Tora.  There were two full grown trolls guarding the shrine.  You didn't do anything about this second shrine because Giselle did not feel it was part of her orders.  Also, Trolls are VERY strong and dangerous.  They might've wiped you all out.

A few of you have recently talked about a goblin temple.  I'm not sure what or where this is.


* Then there's the matter of the statues and "The Stoner Beast" or "Petrifying Dragon".  Frankly, the threat of the creature scares the hell out of you, even the bravest among you.  If it can turn a man to stone you currently have no defense against this and no way to reverse it.  Proceed back into the dark swamps at your own peril.  You have been officially warned by the DM.
You can't take the horses back over Loch Grmikel via the ferry.  There's got to be another way back to Silvergate.
Mord
player, 414 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 17 Nov 2016
at 04:39
  • msg #62

Questions and Details

I believe everyone is referring to the most recent one that Holly spotted.


As a player, I missed about the trolls in my mind.  Do we know enough about trolls to gather oil and flame while in the city, or are these rare monsters?


Yeah, the investigating basilisks/medusae not high on my warrior's list, but that comes to the flip side of the last question - do we/Adiel know enough that it is actually petrification, and if so, the types of creatures/magic that would cause it?  Such that we could then say a gentle pass on the DM-warning-come-back-later?
Fritzholm
GM, 2104 posts
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and have fun
Thu 17 Nov 2016
at 07:08
  • msg #63

Questions and Details

Adiel did ask me about trolls and he knows a considerable amount.  However, in this world they're not the classic flammable guys from the monster manual.  They're giant earth based goblinoids.
http://triplefang.yoyo-pete.com/doku.php?id=trolls

I don't think he's asked me about petrification monsters yet.
*Fritzholm braces for the knowledge rolls*
Adiel
player, 136 posts
Bardic Sage
Thu 17 Nov 2016
at 18:37
  • msg #64

Questions and Details

KNOWLEDGE! :)

I think the Proctor would appreciate the children's fairy tales. Or even the book of insane ranting. He's quite the book collector.
Mord
player, 415 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 17 Nov 2016
at 19:18
  • msg #65

Re: Questions and Details

Fritzholm:
Adiel did ask me about trolls ...  They're giant earth based goblinoids.
http://triplefang.yoyo-pete.com/doku.php?id=trolls
  See... the turning to stone is something Mord has zero interest in facing really...

But... giant goblins?  That's just... the candy apple of festival for a huge goblin killer.
Is there a captive group of wenches behind them?  That's about the only thing to make the fight more appealing to Mord :)
Holly
player, 1069 posts
Protect the Land
to protect your Children
Tue 29 Nov 2016
at 21:52
  • msg #66

Re: Questions and Details

Had to go back into posts for our time in the dwarves lands, but Scotthards drum intro into the brass trumpets will tell Holly it is him.

Now to teach him to speak again...
Holly
player, 1070 posts
Protect the Land
to protect your Children
Tue 29 Nov 2016
at 21:53
  • msg #67

Re: Questions and Details

Message 404 in Chapter 7.
Holly
player, 1072 posts
Protect the Land
to protect your Children
Fri 2 Dec 2016
at 11:15
  • msg #68

Re: Questions and Details

Hopefully Adiel's magic will give us a little clarity, but want to make sure Scotthard is really him.
Sunna
player, 502 posts
storyteller and musician
Fri 2 Dec 2016
at 20:17
  • msg #69

Re: Questions and Details

Totally understandable :)
Fritzholm
GM, 2109 posts
toss the dice
and have fun
Tue 6 Dec 2016
at 22:34
  • msg #70

Narrative Time?

Is it OK if I wrap things up in Rankor Heights with some narration?  You've accomplished all your major goals for this trip - buy and sign the book - uncurse Scotffard, and restore Sunna's health.  I know there are some minor loose ends such as Glumr's situation and the Gremlins, so if you'd prefer to roleplay more in the city, I'm fine with that too.
Sunna
player, 504 posts
storyteller and musician
Wed 7 Dec 2016
at 07:25
  • msg #71

Narrative Time?

wrapping things up in Rankor Heights is fine with me
Holly
player, 1073 posts
Protect the Land
to protect your Children
Wed 7 Dec 2016
at 10:44
  • msg #72

Narrative Time?

If Scotthard can prove he is Scotthard, then I am happy to move it on.
Mord
player, 418 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 7 Dec 2016
at 13:40
  • msg #73

Narrative Time?

Absolutely fine here
Adiel
player, 145 posts
Bardic Sage
Sat 11 Feb 2017
at 20:35
  • msg #74

Narrative Time?

Is anyone going to Goldenpoint?

Also, does anyone have Track, with Glumr gone?
Holly
player, 1079 posts
Protect the Land
to protect your Children
Sun 12 Feb 2017
at 09:55
  • msg #75

Narrative Time?

Moonlight has scent, and can usually find someone we know if asked.
Fritzholm
GM, 2118 posts
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and have fun
Sun 12 Feb 2017
at 12:06
  • msg #76

Narrative Time?

Holly and Sister Clarimonde went to Goldenpoint to deal with the handoff of the Celestial Needle.  We will say you joined them for the trip.
Mord
player, 426 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 15 Feb 2017
at 21:45
  • msg #77

Narrative Time?

Mord sadly does not have scent, but does have tracking.
... not that his survival skill is great, but sure will improve, one would hope :)
Mord
player, 427 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 15 Feb 2017
at 21:53
  • msg #78

Narrative Time?

Is it correct that we have the following sitting on the cart, unused:
leather coat +2 natural armor (AC 2 in addition to natural armor if worn on its own)
Buckler +1

If it's stackable, and can fit Mord, it's hard to turn up one's nose at +4AC, and maybe he should be using it if no one else is!  AC 16 is fun and all...
Holly
player, 1081 posts
Protect the Land
to protect your Children
Thu 16 Feb 2017
at 10:59
  • msg #79

Narrative Time?

We did discuss the Leather Coat (+2 Nat Armour) at the end of OOC Chapter 1, and I was going to discuss the item with you Mord.

My interest is in its potential ability to be used when in animal form, such as a bear, and Holly would have likely tried it out to see if the ability is transferred when she takes animal form...

Could our GM declare whether that is the case, or if it doesn't work, then perhaps we can discuss who best to have wear it. Both of us would benefit.
Mord
player, 428 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 16 Feb 2017
at 12:45
  • msg #80

Narrative Time?

Oh right, right
Fritzholm
GM, 2119 posts
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Thu 23 Feb 2017
at 01:43
  • msg #81

Narrative Time?

Coat ruling:

OK, this gets complicated, so *bear* with me.  ;-)

The coat is worth +2 armor bonus and +2 natural armor bonus.  Worn on its own it is worth +4 AC.  It can also be worn with furs over it in cold winter weather for a +3 armor and +2 natural armor for a total of +5 since furs stack for +1

Let's say the ocat is worn over a chain shirt.  You'd get +4 for the shirt and +2 for the natural armor from the coat, but NOT the coat's +2 armor bonus.  That does not stack with the chain shirt.  Of course you can still wear furs in winter for another +1

If a druid wears the coat and changes into an animal form she DOES get the +2 natural armor bonus, but it does NOT stack with the animal form's natural armor.  For example a black bear has a +5 natural armor bonus and the coat's bonus is lost.  However, an eagle only has +1 natural armor, so you'd use the +2 from the coat instead.  There aren't too many small or medium animals with +1 or less natural armor, but there are some.

The druid's animal form never gains the +2 normal armor bonus from the coat.



Does that make sense?
Holly
player, 1082 posts
Protect the Land
to protect your Children
Thu 23 Feb 2017
at 11:25
  • msg #82

Narrative Time?

Absolutely, so really think Mord to make use of it. He will get the benefit of it more than me, as Holly in animal form will have a better natural armour (bear being likely form).
Mord
player, 429 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 23 Feb 2017
at 20:00
  • msg #83

Narrative Time?

Most appreciated then.

The armour bonus on top is the same as Mord's leather armour, so he can ditch the armour, wear the coat, and show off his prodigious musculature, to provide entertainment for the womenfolk, and awe enemies.

Maybe even dodge the odd tree.
Fritzholm
GM, 2125 posts
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Wed 17 May 2017
at 07:01
  • msg #84

Sickle and Staff

A parallel universe where Holly is a necromancer?

http://kilartdev.deviantart.com/art/WITCH-680898026
Fritzholm
GM, 2127 posts
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Wed 16 Aug 2017
at 21:10
  • msg #85

WB

Welcome back, Holly!

I'm hoping to get all the narrative time stuff done and the game started back up by September.  Will this work for everyone?
Mord
player, 433 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 17 Aug 2017
at 13:31
  • msg #86

WB

Peachy
Holly
player, 1084 posts
Protect the Land
to protect your Children
Sat 19 Aug 2017
at 21:30
  • msg #87

WB

My apologies, too much work, not enough relaxation, and a missed post.
Back to lead us to Legendary status!
Fritzholm
GM, 2129 posts
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Fri 8 Sep 2017
at 15:57
  • msg #88

WB

We'll start Chapter 10 with Sunna and Ragnar, adding in Holly soon afterwards.  I'm guessing they'll gather up Adiel next, then Mord and Ros.  Please hold off replying on Chapter 10 until we write you in.
Fritzholm
GM, 2131 posts
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Fri 20 Oct 2017
at 17:23
  • msg #89

Chapter 10

Right when it looked like we'd get things rolling again...   nothing.

We're waiting on Holly to tell Sunna what's going on.  But getting those two back is only the first part.  I haven't seen any hints of Adiel for a long time.  Should we try to jumpstart the game again, or let it slumber?
Mord
player, 434 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 20 Oct 2017
at 18:08
  • msg #90

Chapter 10

I'm here, if the rest of folk are - just abiding by the wait-until-spoken-to request :)
Holly
player, 1086 posts
Protect the Land
to protect your Children
Fri 20 Oct 2017
at 18:20
  • msg #91

Chapter 10

My apologies. Will post this weekend.
Sunna
player, 512 posts
storyteller and musician
Mon 23 Oct 2017
at 03:28
  • msg #92

Chapter 10

I'm here, just very busy. RL keeps throwing stuff at me
Mord
player, 436 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 31 Oct 2017
at 16:30
  • msg #93

Chapter 10

Holly:
I have little hope in getting the tribes to act together. Too many are like Mord, and will want to wade in with sword swinging. If they do that, they will die.
Agreed.  The goblins will perish 'neath Mord's weapons and hands.

Wait... your antecedent references Mord and the tribes dying?  Really need to watch the grammar - it almost looks like Mord would be defeated - oh Holly, you silly teaser you!
:p
Holly
player, 1089 posts
Protect the Land
to protect your Children
Tue 31 Oct 2017
at 16:49
  • msg #94

Chapter 10

Mord might be left alive (without legs perhaps) but not many other clansmen have you fine abilities of getting into trouble and living through it! Then you'd have to watch the other hundred thousand enemy march past...
Mord
player, 437 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 31 Oct 2017
at 16:55
  • msg #95

Re: Chapter 10

Holly:
Mord might be left alive (without legs perhaps) but not many other clansmen have you fine abilities of getting into trouble and living through it! Then you'd have to watch the other hundred thousand enemy march past...

Gum them to death.  :)

Though if he's fighting one army, he can't be fighting the others.  It's the classic dilemma of which army you rout :)
Adiel
player, 149 posts
Bardic Sage
Thu 2 Nov 2017
at 20:25
  • msg #96

Re: Chapter 10

Hello, all! :)
Fritzholm
GM, 2134 posts
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Thu 2 Nov 2017
at 20:47
  • msg #97

Re: Chapter 10

Welcome back.

I believe that Sunna, Holly, and maybe Ragnar are going to talk to Elana and Heinrich and then go looking for Adiel in Silvergate.
Holly
player, 1092 posts
Protect the Land
to protect your Children
Mon 6 Nov 2017
at 10:11
  • msg #98

Re: Chapter 10

I would suggest we send a message to Mord to get him to return, Sunna and Holly collect Adiel from Coal and then go and speak to the Elders in the village.
Mord
player, 440 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 6 Nov 2017
at 18:39
  • msg #99

Re: Chapter 10

Don't forget to dip the letter in vanilla, perfume, or good ale, depending on the tone of the missive :p
Holly
player, 1094 posts
Protect the Land
to protect your Children
Mon 6 Nov 2017
at 20:46
  • msg #100

Re: Chapter 10

I assume you know what the blood of your enemy smells like! That's the odour...
Mord
player, 441 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 6 Nov 2017
at 21:49
  • msg #101

Re: Chapter 10

Ale it is then. :)
Fritzholm
GM, 2145 posts
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Tue 5 Dec 2017
at 16:52
Adiel
player, 157 posts
Bardic Sage
Fri 8 Dec 2017
at 16:04
  • msg #103

Foxes

Natural 20!
Fritzholm
GM, 2148 posts
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Fri 8 Dec 2017
at 16:58
  • msg #104

Foxes

Soon Reynard will be coming to your alchemy lab and asking you a bunch of questions he doesn't know the answers to.  :-)
Sunna
player, 531 posts
storyteller and musician
Fri 8 Dec 2017
at 16:59
  • msg #105

Foxes

Somehow I have to think of the Sowells,.,.
Fritzholm
GM, 2150 posts
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Fri 8 Dec 2017
at 17:23
  • msg #106

Foxes

Oh?  How so?
Sunna
player, 532 posts
storyteller and musician
Fri 8 Dec 2017
at 18:48
  • msg #107

Foxes

Undead and music!

Edit: and Augustine asked us about three leaders...
This message was last edited by the player at 20:25, Fri 08 Dec 2017.
Fritzholm
GM, 2151 posts
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Fri 8 Dec 2017
at 22:14
  • msg #108

Foxes

Nice catch about the three leaders.  Where's the music connection?
Adiel
player, 158 posts
Bardic Sage
Fri 8 Dec 2017
at 22:25
  • msg #109

Foxes

Bits and Pieces, the Night of the Dancing Bones. :)
Sunna
player, 533 posts
storyteller and musician
Sat 9 Dec 2017
at 04:57
  • msg #110

Foxes

Just wondering whether the two undead armies are from Kelney (music) and Augustine (curse), or if Thibideau has also a say in it...
Sunna
player, 535 posts
storyteller and musician
Sat 9 Dec 2017
at 05:22
  • msg #111

Foxes

oh great... if the Queen of Thorns is somehow involved that might explain why they can travel so fast (dimensional travel is on her portfolio), and we know that Augustine has dealt with her in the past
Fritzholm
GM, 2152 posts
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Sat 9 Dec 2017
at 06:33
  • msg #112

dancing

I'm glad that people read and remember the bits and pieces.  :-)  I'll have to post more of them.

I can't say that all of these theories are correct, though.
Sunna
player, 536 posts
storyteller and musician
Sat 9 Dec 2017
at 06:43
  • msg #113

dancing

I'm just in the "going through all theories" mode :)
Fritzholm
GM, 2159 posts
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Tue 9 Jan 2018
at 21:51
  • msg #114

2018

OK, got things rolling again for Holly and Mord.  I think we'll have everyone together and posting on the main item soon.  Lets wrap up the visit with Reynard.
Mord
player, 445 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 10 Jan 2018
at 00:05
  • msg #115

2018

When it comes to Mord, things are always rolling.

   Tho usually it's head's rolling, oh ho! :p
Sunna
player, 541 posts
storyteller and musician
Fri 19 Jan 2018
at 13:01
  • msg #116

Volge

So for now it's only Holly and Mord meeting Snow, right?
Fritzholm
GM, 2164 posts
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Fri 19 Jan 2018
at 18:57
  • msg #117

Volge

Correct.  Sunna, Adiel, Ros, Ragnar, and Moonlight are traveling back to Volge during the Snow encounter.
Adiel
player, 170 posts
Bardic Sage
Mon 12 Mar 2018
at 03:02
  • msg #118

Volge

I believe I owe you all a post. And maybe a Sense Motive roll. I'm here, though. :)
Fritzholm
GM, 2198 posts
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Mon 12 Mar 2018
at 03:04
  • msg #119

posting

I'm posting some travel narrative now too.
Mord
player, 473 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 19 Mar 2018
at 19:40
  • msg #120

posting

Has Mord been made aware of wildshaping melding equipment into form?
I.e. - that an enterprising druid could fly quickly to last stop, grab bunch o' food, meld it into her, and fly back for warm pastries by the fire?
Fritzholm
GM, 2203 posts
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Mon 19 Mar 2018
at 22:02
  • msg #121

posting

A handy technique.

Holly has been quite secretive about her wildshape.  You're aware that she can turn into a bird of prey some sort, but Mord has never seen her transform and doesn't know how it works.
Mord
player, 474 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 19 Mar 2018
at 22:42
  • msg #122

posting

Not raised my Mord then.  Tyk DM
Mord
player, 478 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 3 Apr 2018
at 17:07
  • msg #123

posting

So, we need:
Lotsa food
Lostsa water
Map/guide of the underground paths
Info re geomancy/teleportation travel?
Magicked gear.  After food, or we'll not have the food we need? :p
  (ok, as part of transaction "throw in something to eat" :) )
??
??
Fritzholm
GM, 2214 posts
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Tue 3 Apr 2018
at 21:24
  • msg #124

Sloss Hinterplatz business

What sort of magic items are you looking for?
Mord
player, 479 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 4 Apr 2018
at 15:59
  • msg #125

Sloss Hinterplatz business

Why great deals and steals!
Adiel
player, 173 posts
Bardic Sage
Wed 4 Apr 2018
at 16:52
  • msg #126

Sloss Hinterplatz business

My character will be intrigued by all magic items! :) Skill- or attribute-enhancing items would be nice. I keep rolling low on Sense Motive, which makes me want something to enhance Sense Motive (or other perception-related skills). And weapons are always fun.
Fritzholm
GM, 2216 posts
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Wed 4 Apr 2018
at 19:53
  • msg #127

Sloss Hinterplatz business

Lets start with what the party (Holly and Sunna) know from the last visit to Sloss Hinterplatz.

http://triplefang.yoyo-pete.co...id=sloss.hinterplatz

You dealt with two armorers, Pandrick and Isla.

Pandrick's forge is right here in Humantown.  The dwarves are known for their amazing (but heavy) metal armors.  Pandrick is the best at fitting humans.  It's his specialty.  However, Holly claims that Pandrick didn't deal much in magical weapons and armor.  He sent Holly and Glumr to Penn to authenticate their enchanted glass swords.

Ilsa runs a larger operation backed by House Palimar, so they have more money to buy and stock wildly expensive items such as enchanted weapons and armor.  As is always the case with magic items, selection will be extremely limited, so you might not find what you want or need.  It's possible that she could take a custom enchantment order.  That would take considerable time as well as expense.

Not only did the party authenticate the magical swords, but they also sold the troglodyte portal plate to Penn, a dwarven mystic who speaks via a translator.  He identified Renny's phylactery too.  Penn is rich, very knowledgable, and has some pretty incredible magical abilities.  He's also stubborn and eccentric.  You bet he's got magic items, but he's not a vendor, and you don't know what he's got or whether he'd part with it.


There are bound to be other sources of magic items in a city this size.  You just haven't had any first hand experience yet.
Fritzholm
GM, 2217 posts
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Wed 4 Apr 2018
at 19:56
  • msg #128

Sloss Hinterplatz business

Ah ha!  You made the Penn - Geomancy connection even before I made the last post meant to hint at it.  Nicely done, Adiel.
Fritzholm
GM, 2219 posts
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Mon 9 Apr 2018
at 20:58
  • msg #129

Sloss Hinterplatz business

We appear to be waiting for a distraction from Sunna and for Mord to tell Adiel whether he wants Adiel to test out the guessed activation word (which will waste a flight token).

After that, what do you guys want to do next?
Mord
player, 482 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 9 Apr 2018
at 21:07
  • msg #130

Sloss Hinterplatz business

My apologies - I completely missed that post.
Post up.
Adiel
player, 180 posts
Bardic Sage
Mon 16 Apr 2018
at 16:18
  • msg #131

Sloss Hinterplatz business

Does someone have green hair? My character just caught a few words of Dwarven, and I am wondering if someone has green hair and I just never knew...
Fritzholm
GM, 2223 posts
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Mon 16 Apr 2018
at 20:43
  • msg #132

Sloss Hinterplatz business

Holly did.  If that's since been retconned, I blew it.  Either way, they're talking about Holy.
Mord
player, 489 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 17 May 2018
at 13:28
  • msg #133

Sloss Hinterplatz business

Holly/Sunna/Adiel?  No posts from ye fine folk for a couple weeks.

Mord does think much of himself, but he loves his cousins.

DM, I'll hold on Mord post so the others can weigh in, but:
 - do we have an idea/eye on where those various areas are in relation to each other?  I.e. - you walk past X to Y, en route to Zish.
- Mord's interests are confirming entrance location/speaking to key holder (as this feels there may be quid pro quo required, but open to being surprised), which may take time/involve activities in town
- if the magical items area is along the way anywhere, however, he'd likely be lured in.  Likewise for large and even mightier axes such as he enjoys.

- remember, we need to restock/prep stock for long journey underground as well, and lights!
Fritzholm
GM, 2237 posts
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Thu 17 May 2018
at 15:15
  • msg #134

Sloss Hinterplatz business

A few of your known destinations are close together.

Humantown, the entrance to the Maldir AKA the dwarven deep roads, and House Simiran are all on the lowest level of the bowl shaped cavern.  This low level is called The Flats.  Humantown is near the heavily guarded and fortified main "front" entrance.  House Simiran is somewhere to the outer side of the Nosar River. and the Maldir Gate is on the inner side of the Nosar just below the temple district between the two rivers.

You're not sure where to find Meister Volker.  He surely lives somewhere here in the upslope with Penn, but he might make official meetings somewhere in the middle tier.  The middle tier is also where the market and business district are.  That'd be your best bet for finding supplies and magic items.
This message was last edited by the GM at 15:21, Thu 17 May 2018.
Sunna
player, 562 posts
storyteller and musician
Fri 18 May 2018
at 18:26
  • msg #135

Sloss Hinterplatz business

Sorry, again.
Seems as if we can't stay without at least a cold for both children for longer than a week this year :(
I hope it will get better with summer just around the corner and all, but... I can't make any promises.
Adiel
player, 184 posts
Bardic Sage
Tue 12 Jun 2018
at 01:34
  • msg #136

Sloss Hinterplatz business

Sorry for being MIA! On the plus side, my fourth boy was born last week! :)
Fritzholm
GM, 2246 posts
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Tue 12 Jun 2018
at 04:02
  • msg #137

Sloss Hinterplatz business

Congrats!
Mord
player, 495 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 12 Jun 2018
at 13:06
  • msg #138

Sloss Hinterplatz business

Congrats Adiel!
Out little girl just made it 6month with her new mommy/daddy (thank gods she sleeps through the night now :) )
Holly
player, 1147 posts
Protect the Land
to protect your Children
Tue 12 Jun 2018
at 13:27
  • msg #139

Sloss Hinterplatz business

Congratulations indeed! A rowdy household if there are four boys now!
Sunna
player, 568 posts
storyteller and musician
Wed 13 Jun 2018
at 03:13
  • msg #140

Sloss Hinterplatz business

Congratulations!
That's quite a lot of boys :)
Fritzholm
GM, 2248 posts
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Mon 18 Jun 2018
at 15:47
  • msg #141

Sloss Hinterplatz business

Sorry for the delay.  I was away from the internet most of the weekend.  I'll make a post or two tonight.
Sunna
player, 573 posts
storyteller and musician
Sun 15 Jul 2018
at 18:20
  • msg #142

Sloss Hinterplatz business

Is there anything we need that we could ask Benmen for? Soemthing that's not too expensive, preferably, but still something valuable? I don't want to ask for the disk as first item.
Fritzholm
GM, 2258 posts
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Mon 16 Jul 2018
at 04:22
  • msg #143

Sloss Hinterplatz business

Sunna did a lot of subtle social research the night before meeting Benmen.  If you come up with a general thing you want to ask for first I'll assume Sunna found out about a specific thing in the possession of Kadrick of that sort.
Mord
player, 499 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 17 Jul 2018
at 10:42
  • msg #144

Sloss Hinterplatz business

If nothing else, DM, my shopping list of interest would give something to flesh out her queries.
Sunna
player, 574 posts
storyteller and musician
Wed 18 Jul 2018
at 19:10
  • msg #145

Sloss Hinterplatz business

Shopping list? Where?

Sorry for being absent again, had to spend a night in hospital with my son. Nothing serious, thankfully, but still no fun...
Mord
player, 500 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 2 Aug 2018
at 13:53
  • msg #146

Sloss Hinterplatz business

I did post it in here... but to the DM privately, for some reason - chuckle.
Oh yes, because Mord was looking for gifts for folk.

Adiel had also indicated interest in magical items, tho I don't recall specifics?


Private to DM:
Mord would likely set out looking for magical weapons and armour - that's unlikely in his price range, and the longaxe is rare (though dwarves are fond of the axe, so best chance here of most places, I should think.

I was thinking more of things (as player) that he might come upon in his searches for the elusive magical longaxe.

Things for Mord:
Like Torcs of armour or healing.
Something like Ehlonna's pouch from the MIC would be great (and cheap).
Pearls of Power for more low-level spells?
Crystal of Return to help with fastdraw/disarming?
Revelation Crystal (Least)
Anklet of Translocation
Chronocharms: Horizon Walker, Grand Master, Uncaring Mage
Out: cloaks - Mord wouldn't offend Snow after his work on the glorious cloaks :)
(Although I wouldn't mind some type of item that does Vampiric, or Predatory Vigor, etc. tied to something else for RP-continuity :)

For Ros, Shiftweave would be nice (and cheap).
For Sunna, the cheap bardic instruments
For Adiel, Pearl of Speech
For Holly, the empowered holy symbols, or safewing emblems to help if she falls,
If there was something like armour or cloak for a doll, Mord would grab it for Rak :)

Things like that... I just browsed through a few cheap/early on items in the MIC for consideration.  Very clearly he can't purchase everything, those were just some ideas.  Most of the for-allies items are around a few hundred gold, but Mord-interested stuff ranges between 500ish-2500ish.  So...  Nothing specific, chum
Sunna
player, 576 posts
storyteller and musician
Fri 3 Aug 2018
at 14:03
  • msg #147

Sloss Hinterplatz business

Thank you Mord :)
Mord
player, 502 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 3 Aug 2018
at 14:12
  • msg #148

Sloss Hinterplatz business

Have to look out for his ladies :)
Mord
player, 503 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 7 Aug 2018
at 02:31
  • msg #149

Sloss Hinterplatz business

... we may need the magical items to hide from the dwarven lynch mob :)
Sunna
player, 577 posts
storyteller and musician
Tue 7 Aug 2018
at 03:56
  • msg #150

Sloss Hinterplatz business

My thoughts exactly :)
Fritzholm
GM, 2266 posts
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Tue 14 Aug 2018
at 04:58
  • msg #151

Classic!

quote:
A fellow I knew always said to kill the ones you like last - Sully, I think his name was.


"Remember, Sully, when I promised to kill you last?"

"I lied."
Mord
player, 508 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 14 Aug 2018
at 05:01
  • msg #152

Re: Classic!

Fritzholm:
quote:
A fellow I knew always said to kill the ones you like last - Sully, I think his name was.
"Remember, Sully, when I promised to kill you last?"
...
"I lied."
Thank you for catching the reference, grin! :)
https://www.youtube.com/watch?v=s8JFVSNxkEI for those of you that didn't place it
Mord
player, 509 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 14 Aug 2018
at 05:03
  • msg #153

Re: Classic!

And another fun link for future Mord-isms:
https://www.youtube.com/watch?v=ro2x8gd2v-M
Fritzholm
GM, 2268 posts
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Tue 14 Aug 2018
at 05:17
  • msg #154

Re: Classic!

I never knew the chew gum and kick ass line was from They Live.  I thought Duke Nukem originated it.  Learn something new every day.  :-)
Mord
player, 510 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 17 Aug 2018
at 16:21
  • msg #155

Re: Classic!

Found partial draft of my previous monstered post:
Mord that might have been:
Mord leaned forward, slow enough to not alarm Benman's guards... but an inch past polite, as though they really didn't concern the barbarian.  The mighty form swelled... and sniffed, like testing the air for breakfast in the morning, then settled back, thoughtful.

"You smell truthful, as you know it.  And you can stand to Mord's questions - Mord respects that in his opponents.  If we must fight later, I will try to kill you last, in respect."

Turning his head to address Sunna and Ros, Mord blandly noted, <Brown>"If they don't want to sell, then we speak to other sellers that do want to do business without trying to force it to many-on-one, especially when we're trying to reach out and build new contacts.  They're trying to hard to play this strong, and they look weak to me.  Benmen isn't bad, but he's spouting a weak line, and he knows it.

"If we can't use the tunnels, then let _them_ face the invading armies - if they aren't helpful, I don't know anyone here, and don't see much need to bend over backwards to help protect them here, regardless of what interest we could have down the road in things.  An idiot foe in battle is killed; an idiot roadbloack in Mord's path is.. removed.

"And if the others are really insistent to go under instead of around, then we go back, kick in doors, and 'remove' whomever are in our way

Fritzholm
GM, 2270 posts
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Mon 20 Aug 2018
at 05:21
  • msg #156

Reincarnation

We seem to have lost both Adiel and Holly for the time being.  The other thread has ground to a halt.  We'll keep going with the Benman half of it until you guys get back to Hillis' Inn.  Then we'll need to pause until we can get the other part rolling again.
Mord
player, 518 posts
Tripelfang Berserker
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Thu 6 Sep 2018
at 15:42
  • msg #157

Down a dwarf hole

Is this something that Mord's spot could catch?
Fritzholm
GM, 2284 posts
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Thu 6 Sep 2018
at 21:03
  • msg #158

Down a dwarf hole

It wasn't passive.  Ros asked for an active roll, that's why I only had her roll.

Mord's senses are finely tuned to danger.  He's very observant.  The pages were just drawings of random dwarves, maybe a floor plan or a map or two.  Nothing of direct interest to Mord.  But when he noticed Ros take subtle interest he sort of wished he had taken a closer look himself.
Fritzholm
GM, 2290 posts
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Wed 26 Sep 2018
at 02:45
  • msg #159

Down a dwarf hole

Sorry about the delay.  Busy week.  I've got a biggie to post for Dunmeal and a post for Adiel too.  I'll try to get them both up by the end of the week.
Fritzholm
GM, 2310 posts
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and have fun
Wed 2 Jan 2019
at 08:53
  • msg #160

Recap

Welcome back Adiel!

I hope to have a post to get things rolling again in a day or two.  In the meantime here's a quick recap of what's going on:

Our heroes learned that 3 evil armies are headed to Yggdrasil, the Tree of Life for nefarious purposes.  Their plan is to travel to Sloss Hinterplatz (mission accomplished) and find a way to the Land of the Giants via geomancy to help them catch up with the armies.  To this end they need a magical copper plate, which is strongly rumored to be in the possession of Kadrick, the leader of disgraced House Simiran.  Mord, Ros, and Sunna met with one of Kadrick's public hands to arrange a meeting with Kadrick, but afterwards they ran into an awkward dwarf named Dunmeal.  Dunmeal convinced them that doing business with Kadrick would only lead to woe.  Instead he proposed a plan to break into House Simiran's fortress and steal the plate among other treasures.  The catch?  He needed Sunna's silver tongue to convince two others to join in on the caper.  Time is short.  The plan will only work on Zanbar Kelvyn, a holiday the day after tomorrow.

Meanwhile, Holly agreed to reincarnate the recently deceased youngest son of House Boril's matron, just as a dwarven seer foretold.  Ragnar and Adiel accompanied her.  The reincarnation worked, but Sirrot was brought back in the body of an elf, a race that was the dwarves' mortal enemies - wiped out long ago.  Adiel was able to sneak the new elf away from an angry mob and is now hiding him in a rented house in Humantown.  Our heroes have just talked to the captain of the guard about this whole mess and are returning to Hillis' Inn.
Mord
player, 535 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 28 Jan 2019
at 21:25
  • msg #161

Recap

Holding for Sunna/Ros to weigh in... if they aren't going to be around, Mord is going to default to a plan of walking away, hide, and confront the follower.
Fritzholm
GM, 2318 posts
toss the dice
and have fun
Mon 4 Feb 2019
at 19:55
  • msg #162

Recap

I'll see if I can go find Sunna.
Sunna
player, 600 posts
storyteller and musician
Tue 5 Feb 2019
at 09:00
  • msg #163

Recap

Still here but very busy RL (kids sick, me sick, kids sick...)
I'll try to post something later today
Fritzholm
GM, 2319 posts
toss the dice
and have fun
Tue 5 Feb 2019
at 17:04
  • msg #164

Recap

I hope you and your kids feel better.
Adiel
player, 186 posts
Bardic Sage
Wed 27 Feb 2019
at 04:23
  • msg #165

Recap

Seems like everybody's sick this time of year. But hi!
Fritzholm
GM, 2330 posts
toss the dice
and have fun
Thu 28 Feb 2019
at 16:52
  • msg #166

Recap

I was reading some of the old posts and I came across this:

quote:
"Now job is simple.  Leave Penn's house.  Get disk from Kadrick.  Walk Vanduahr Maldir.  Defeat Immortal Yngvar.  Go to Yggdrasil before army.  Thwart old god."


Simple!
Mord
player, 540 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 28 Feb 2019
at 16:58
  • msg #167

Re: Recap

Fritzholm:
I was reading some of the old posts and I came across this:
quote:
"Now job is simple.  Leave Penn's house.  Get disk from Kadrick.  Walk Vanduahr Maldir.  Defeat Immortal Yngvar.  Go to Yggdrasil before army.  Thwart old god."
Simple!
I do believe said quotation sounds very Mord-like, and is surely why Mord liked Penn.
Sunna
player, 607 posts
storyteller and musician
Thu 28 Feb 2019
at 18:55
  • msg #168

Re: Recap

Somehow Penn forgot to mention "ressurrect dwarf. hide from his family." :-D
Fritzholm
GM, 2331 posts
toss the dice
and have fun
Thu 28 Feb 2019
at 21:13
  • msg #169

Re: Recap

There goes Holly complicating an otherwise simple plan.
Holly
player, 1188 posts
Protect the Land
to protect your Children
Fri 1 Mar 2019
at 09:27
  • msg #170

Re: Recap

Always a pleasure.
Someone else can shut me down. Just not Mord as Holly still not appreciating him at the moment... :)
Fritzholm
GM, 2332 posts
toss the dice
and have fun
Fri 1 Mar 2019
at 16:18
  • msg #171

Re: Recap

I, for one, am glad for the complications.  Always makes for a grand story.
Mord
player, 543 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 4 Mar 2019
at 15:24
  • msg #172

Re: Recap

Holly:
Always a pleasure.
Someone else can shut me down. Just not Mord as Holly still not appreciating him at the moment... :)
Grin, which would be interesting.  Mord is still ticked with Holly's distrust as well.
I certainly hope Mord lives long and well, for his pride v. accepting a reincarnation to life.. I don't know.  Tough call to project.
Mord
player, 545 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 6 Mar 2019
at 16:40
  • msg #173

Re: Recap

For those of you that know/follow the Critical Role group (great group of friendly voice actors that play D&D and weekly stream/podcast it), they launched a kickstarter to try and raise money for an animated show of one of their adventures, with a "how they met" intro.  Lofty goals, seeking 750,000$ by end of April/18.

Tough.

So the reached it in 45 minutes.

Last time I checked today, they were at $6.8 million pledged, and had upgraded the kickstarter to a series of animated episodes, including additional storyline arcs.


Go D&D!
Fritzholm
GM, 2339 posts
toss the dice
and have fun
Mon 11 Mar 2019
at 03:11
  • msg #174

Alignment

I was asked if stealing was evil.

There have been at least two cases of the party stealing in the past.

They stole the Eburacon's songbook from an Empire merchant who bought it from Jacob, and returned the book to the Harpers.  They had some moral issues with this, but felt that the Harpers were the rightful owners.  They also passed up the opportunity to steal other valuable items from the merchant.

Our Triplefang heroes also stole a magical helmet for the demon Xyzeryx in return for the life of an innocent girl he had (accidently?) captured.  As it turned out Xyzeryx also gave them the dimensional crossbow Sunna carries as a reward.  Still, the idea of stealing the helmet from the dwarves in the first place did not sit well with several in the party.

Who you're stealing from is important.  I don't think the party would've had any moral issues stealing from Xyzeryx.  They certainly didn't mind hauling away a ton of Kelney Sewell's loot.  You probably wouldn't call that stealing, though.

Another interesting discussion is whether stealing is more on the Lawful - Chaotic axis.  I'd lean toward calling it chaotic more than evil.  I think the Evil - Good ramifications are based on who the theft harms and benefits.  There's the classic steal from the rich give to the poor case.

The party's mix of alignments has changed as we've gone from Holly, Mord, Snow, and Glumr to Farden to Adiel and Sunna, Ros and Ragnar.  The party now is either Neutral Good or one step away from the alignment.  I would argue that Holly is also Neutral Good, striving to see the wisdom of True Neutral.  (Don't worry, no in game issues with this.)  Here's what the wikipedia says about Neutral
Good:

quote:
Neutral good
A neutral good character typically acts altruistically, without regard for or against lawful precepts such as rules or tradition. A neutral good character has no problems with cooperating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a lawful good character would.


I'd say you're completely in the clear stealing from Kadrick if he really is the monster some have made him out to be.

Please add your opinions.
Holly
player, 1190 posts
Protect the Land
to protect your Children
Mon 11 Mar 2019
at 09:27
  • msg #175

Alignment

I would agree that Holly is heading towards NG, although her Neutrality is something she would dearly love to be able to always follow. Lots of things pull on her towards Good, not least the way the other characters are, as well as her growing internal strife.
Adiel
player, 187 posts
Bardic Sage
Sat 16 Mar 2019
at 21:55
  • msg #176

Alignment

I keep wanting to jump in, but I still need to catch up on where we are now!

When I played Holly years ago, I had the same sense of leaning towards NG.
Mord
player, 550 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 16 Mar 2019
at 22:29
  • msg #177

Alignment

Party racing to hidden Valley, to defeat three nasty armies.
Currently in dwarf city, trying to get key for magic gate in the dear tunnels, to use some earth magic shortcut.
Trying to extricate dwarf reincarnated as Elf as well.

Now planning to "retrieve"the key from bad guy.
To do that,we need to recruit two special dwarves, then meet back up with the planner dwarf
Fritzholm
GM, 2342 posts
toss the dice
and have fun
Mon 18 Mar 2019
at 04:06
  • msg #178

Adiel

The first task looks to be stealing the copper plate portal key from Kadrick.

Adiel should probably join in on this plot.  Maybe team up with Sunna in convincing the two NPCs to help in the caper.  Familiarize yourself with the plan.
Fritzholm
GM, 2345 posts
toss the dice
and have fun
Thu 21 Mar 2019
at 05:43
  • msg #179

Alignment


Mord
player, 554 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 29 Mar 2019
at 04:53
  • msg #180

Alignment

folks, although it might make sense IC that only a couple go recruiting, we've been splitting the party an awful lot lately, which slows down the activity for all players.  Let's see if we can try to keep together, and not breach the cardinal rule?
Sunna
player, 613 posts
storyteller and musician
Fri 29 Mar 2019
at 13:39
  • msg #181

Alignment

It would be cool to have someone watching out for any other people following us.
We could meet on the market „by chance“, to avoid any suspicion where we really met.
In short: I agree with Mord
Holly
player, 1196 posts
Protect the Land
to protect your Children
Fri 29 Mar 2019
at 22:33
  • msg #182

Alignment

Absolutely. Holly would normally agree to split the team, but better for game flow, and GM, if we stick together...

Let's do it.
Fritzholm
GM, 2348 posts
toss the dice
and have fun
Sat 30 Mar 2019
at 03:26
  • msg #183

Recruiting

Sure.  Even if Sunna does all the talking the rest of the party can hang back and observe.  This will allow kibitzing too, especially between encounters.

Might not be wise to bring Sirrot.  Would you like to leave Ragnar or Ros at the rented house with him?

Someone post the plan of action on the main thread and we'll move things along.

Hopefully Adiel will chime in too!
Adiel
player, 189 posts
Bardic Sage
Sat 30 Mar 2019
at 03:43
  • msg #184

Recruiting

*uses Ghost Sound to create the sound of wind chimes tinkling somewhere nearby*
Fritzholm
GM, 2351 posts
toss the dice
and have fun
Thu 11 Apr 2019
at 03:54
  • msg #185

Recruiting

I'd roll for Sunna to get things moving, but we still need her to RP the encounter.
Sunna
player, 614 posts
storyteller and musician
Sun 14 Apr 2019
at 18:13
  • msg #186

Recruiting

Still here but RL is very hectic.
Fritzholm
GM, 2352 posts
toss the dice
and have fun
Sun 14 Apr 2019
at 23:23
  • msg #187

Recruiting

We understand.   Thanks for rolling and posting.
Fritzholm
GM, 2355 posts
toss the dice
and have fun
Thu 18 Apr 2019
at 06:54
  • msg #188

Tightrope Walker

I had a character in a short game many years ago.  He was a fencer and slight-of-hand street magician with perfect balance.  I told everyone he was a funambulist, but I don't think anyone in the game knew what that was, gamemaster included.  He often goaded the party into taking unnecessary risk.  "What's the point of doing _______ if you're going to use a net?" he'd say.  I thought that might clue people into to his profession.  *shrug*

Now-a-days they'd probably just look it up on their cell phones.
Mord
player, 557 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 18 Apr 2019
at 14:24
  • msg #189

Tightrope Walker

Yup.  Google ftw.

"Dic...shun--ary?  Whazzat?"
Sunna
player, 617 posts
storyteller and musician
Fri 26 Apr 2019
at 19:03
  • msg #190

Tightrope Walker

Meh, I wish RL would be less busy here...
Fritzholm
GM, 2363 posts
toss the dice
and have fun
Tue 28 May 2019
at 04:37
  • msg #191

Smooth Talker

Hopefully we can get this rolling again.

I think we're waiting on Sunna to smooth-talk the animal trainer.
Mord
player, 561 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 1 Jun 2019
at 03:08
  • msg #192

Smooth Talker

yep

Mord can try, but it feels like stepping on her bailiwick
Holly
player, 1204 posts
Protect the Land
to protect your Children
Sat 8 Jun 2019
at 11:31
  • msg #193

Smooth Talker

Sometimes we need to do that to keep the game moving. I'm sure we would be forgiven.
Fritzholm
GM, 2364 posts
toss the dice
and have fun
Sun 9 Jun 2019
at 00:14
  • msg #194

Smooth Talker

I'll send Emails to Adiel and Sunna.  Maybe we can get things jumpstarted.
Fritzholm
GM, 2365 posts
toss the dice
and have fun
Sun 9 Jun 2019
at 01:47
  • msg #195

Smooth Talker

Adiel says the he's just gotta catch up on reading the game and intends to return to activity in about a week.
Sunna
player, 620 posts
storyteller and musician
Sun 9 Jun 2019
at 16:56
  • msg #196

Smooth Talker

I have to catch up a bit, but should be able to post today.

Don't expect lengthy posts from me, life is busy right now and there is something big ahead that costs me a lot of my time right now.
Sunna
player, 625 posts
storyteller and musician
Sun 16 Jun 2019
at 06:12
  • msg #197

Smooth Talker

I think the diceroller approved of the mentioning of animals in Kadricks household :-D
Adiel
player, 190 posts
Bardic Sage
Thu 20 Jun 2019
at 16:15
  • msg #198

Smooth Talker

Hey, I love this game and meant to get back into things, but I am deleting my RPoL account as part of a promise to my wife to focus better on the real world. I'm sprry and have fun without me!
Fritzholm
GM, 2372 posts
toss the dice
and have fun
Fri 21 Jun 2019
at 05:20
  • msg #199

Smooth Talker

Thanks for playing.  We'll miss you.
Sunna
player, 626 posts
storyteller and musician
Fri 21 Jun 2019
at 09:14
  • msg #200

Smooth Talker

Sad to see you go, Adiel.
Mord
player, 564 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 22 Jun 2019
at 00:58
  • msg #201

Smooth Talker

Sorry to lose you, Adiel.
... I also understand the tension there though!  :)
Fritzholm
GM, 2373 posts
toss the dice
and have fun
Sat 22 Jun 2019
at 03:47
  • msg #202

Smooth Talker

This leaves us with 3 players.

What do people want to do?

Carry on with just 3, running Adiel as an NPC or group character?
Recruit a new player (or two)?  Options would include them taking over Adiel or Sirrot.
Holly
player, 1205 posts
Protect the Land
to protect your Children
Sat 22 Jun 2019
at 10:14
  • msg #203

Smooth Talker

I'd like to see if we can't recruit people. Would love to see this continue as only game left after all these years that is still going.
Mord
player, 566 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 24 Jun 2019
at 17:10
  • msg #204

Smooth Talker

Couldnt agree more.  A couple replacement spots would help pick up the story pace too
Fritzholm
GM, 2376 posts
toss the dice
and have fun
Tue 25 Jun 2019
at 15:30
  • msg #205

New player(s)

OK.  I'll post something to try to recruit a player or two.
Fritzholm
GM, 2378 posts
toss the dice
and have fun
Fri 12 Jul 2019
at 05:19
  • msg #206

New player(s)

I posted a request for new players.

I offered up Sirrot and Adiel as main options for characters, but also left the door open for a dwarf or Triplefang.
Fritzholm
GM, 2379 posts
toss the dice
and have fun
Sat 13 Jul 2019
at 23:54
  • msg #207

New player(s)

Looks like we might have players for Adiel and Sirrot.  We'll slowly work them into the game.

Feel free to say "hi", new players.
Sirrot
player, 1 post
Sun 14 Jul 2019
at 01:07
  • msg #208

New player(s)

Sirrot is a dwarf in an elf's body? Challenging.......
Sunna
player, 629 posts
storyteller and musician
Sun 14 Jul 2019
at 07:06
  • msg #209

New player(s)

Hi Sirrot, hi new Adiel!
Sirrot
player, 2 posts
Died a Dwarf
Reborn an Elf
Sun 14 Jul 2019
at 16:04
  • msg #210

New player(s)

So, can anybody tell me what's up with this characteristic that each player has which is well beyond the norm? Is it something we get a bonus on?
Adiel
player, 191 posts
Bardic Sage
Sun 14 Jul 2019
at 16:35
  • msg #211

New player(s)

Greetings to everyone.  I will be playing Adial, it will take a few days to get up to speed o n the character and the game.   I look forward to meeting you in-game.
Fritzholm
GM, 2380 posts
toss the dice
and have fun
Sun 14 Jul 2019
at 23:00
  • msg #212

New player(s)

Welcome to the game, Adiel!

Sirrot, at the start each character's legendary stat is just a very high statistic.  Think "Prime Requisite" from early D&D.  Typically players bought their legendary stat up to 16 or 18.  Later in the game the characters got their mitts on The Tome of Legends.  Upon signing the book they each received a hefty stat bonus to that statistic and usually some other goodies like a feat or new ability.  The Tome also doubled the bonus stat increase point (from 4th level) if it was put into their legendary stat.  This could yield a legendary stat of 24 or so!

The Tome of Legends can accomodate 6 legendary heroes, each with a different Legendary Focus

STR  Mord
INT  Adiel
WIS  Holly
DEX Sirrot - Hasn't signed the book yet.
CON no one (for a short period of time there was an incarnation of Mord based on CON while Giselle was STR, but that time has passed.)
CHR Sunna
Mord
player, 568 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 15 Jul 2019
at 02:47
  • msg #213

New player(s)

Greetings new folks!  A pleasure having you aboard.
More good chats and contributions for all! :)
Fritzholm
GM, 2384 posts
toss the dice
and have fun
Mon 15 Jul 2019
at 07:37
  • msg #214

New player(s)

I'm starting a post summarizing the entire campaign to help the new players catch up with what's going on.  So far I've only got the first 3 chapters done.  7 more to go!
Sirrot
player, 4 posts
Died a Dwarf
Reborn an Elf
Mon 15 Jul 2019
at 12:07
  • msg #215

New player(s)

Can anyone tell me what types of opponents you have faced? I need to choose Favored Enemy without looking in a mirror.
Fritzholm
GM, 2385 posts
toss the dice
and have fun
Mon 15 Jul 2019
at 15:00
Sirrot
player, 5 posts
Died a Dwarf
Reborn an Elf
Mon 15 Jul 2019
at 18:38
  • msg #217

New player(s)

Nice. Considering this guy was a dwarf, I went with goblinoids and undead as Favored Enemies, Dire Bat as Animal Companion/mount, and bat as Familiar. With crafting and alchemy.....I'm Batman.....
Fritzholm
GM, 2386 posts
toss the dice
and have fun
Mon 15 Jul 2019
at 18:54
  • msg #218

New player(s)

Pointy ears like a bat too.
Sirrot
player, 6 posts
Died a Dwarf
Reborn an Elf
Mon 15 Jul 2019
at 19:04
  • msg #219

New player(s)

If we are starting at level 6, are we limited to starting equipment listed in Character creation, or do we have a budget?
Mord
player, 571 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 15 Jul 2019
at 19:24
  • msg #220

Re: New player(s)

Sirrot:
Nice. Considering this guy was a dwarf, I went with goblinoids and undead as Favored Enemies,
Good choices, methinks.


Sirrot:
Dire Bat as Animal Companion/mount, and bat as Familiar. With crafting and alchemy.....I'm Batman.....
Hmm... if the Triplefangs were Justice League, or more broadly superheros...
Fritzholm
GM, 2387 posts
toss the dice
and have fun
Mon 15 Jul 2019
at 21:38
  • msg #221

Re: New player(s)

Sirrot:
If we are starting at level 6, are we limited to starting equipment listed in Character creation, or do we have a budget?


I was going to answer this question in your PM where you asked it first.  It's a little complicated.  Your current equipment is basically a disguise made of rags and piecemeal, ill-fitting human armor, and that's it.

But we'll find a way to get you some starting weapons, some gold, and maybe a magic item or two.  The additional problem?  Where are you going to buy anything after fleeing Dwarven lands?
Mord
player, 573 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 15 Jul 2019
at 21:54
  • msg #222

Re: New player(s)

Fritzholm:
Sirrot:
If we are starting at level 6, are we limited to starting equipment listed in Character creation, or do we have a budget?
I was going to answer this question in your PM where you asked it first.  It's a little complicated.  Your current equipment is basically a disguise made of rags and piecemeal, ill-fitting human armor, and that's it.

But we'll find a way to get you some starting weapons, some gold, and maybe a magic item or two.  The additional problem?  Where are you going to buy anything after fleeing Dwarven lands?
Travelling adventurer merchants in the tunnels?

Uhm.  Thieves that took things from a dwarven vault and fled into the... wait, wait, this is coming back to me :)

Ooo... person turning his back on worldly goods, seeking spiritual enlightenment, selling off his equipment to assist the poor/church/buy rare and costly materials that help reach the higher planes.
Sirrot
player, 7 posts
Died a Dwarf
Reborn an Elf
Tue 16 Jul 2019
at 05:31
  • msg #223

Re: New player(s)

Do dwarves hate elves in general, or just the 'type' of elf I appear as?
Standard elf characteristics?

So, don't bother putting in any info on weapons, armor, and equipment, because I basically have none to start with?

That'll make finishing up the character EXTRA easy......
Sirrot
player, 8 posts
Died a Dwarf
Reborn an Elf
Tue 16 Jul 2019
at 21:55
  • msg #224

Re: New player(s)

Only have to fill in data for Familiar, Animal Companion, and decide on Ranger spells. Ready to join in otherwise.
Sirrot
player, 9 posts
Died a Dwarf
Reborn an Elf
Wed 17 Jul 2019
at 04:53
  • msg #225

Re: New player(s)

Sounds like Kadrick has a Mirror of Life Trapping. I dont know what Sirrot had before the transformation, but he ought to retain his armorsmithing and Alchemy tools, shouldn't he?
 He's also a decent animal handler if you have any in need of training.
Mord
player, 575 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 17 Jul 2019
at 05:11
  • msg #226

Re: New player(s)

Sirrot:
Do dwarves hate elves in general, or just the 'type' of elf I appear as?
From the DM's portrayal here, all.  You ESPECIALLY as an abomination of the utmost worst kind.

Nice, right?


Sirrot:
So, don't bother putting in any info on weapons, armor, and equipment, because I basically have none to start with?
That'll make finishing up the character EXTRA easy......
That's the optimism Mord likes.
Mord
player, 576 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 17 Jul 2019
at 05:12
  • msg #227

Re: New player(s)

Sirrot:
Sounds like Kadrick has a Mirror of Life Trapping.
Yes.  Not that anyone has expressed knowledge of the item in-character (Mord has no clue beyond the descriptions given).
Sirrot
player, 10 posts
Died a Dwarf
Reborn an Elf
Wed 17 Jul 2019
at 08:13
  • msg #228

Re: New player(s)

So, the situation is that if they catch me I will be executed for nothing more than breathing? Hasn't anybody pointed out that the spell could not happen as it did WITHOUT Moradin's approval? Seems like the priesthood has some 'splainin' to do.....
Adiel
player, 192 posts
Bardic Sage
Thu 18 Jul 2019
at 04:10
  • msg #229

Re: New player(s)

I have been reading up and have gotten a decent idea of what is going on, but I don't really see how Adiel fits in with the group.  I am not even sure when he joined them.  I haven't made it to that part of the story.
Mord
player, 578 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 18 Jul 2019
at 15:17
  • msg #230

Re: New player(s)

Sirrot:
So, the situation is that if they catch me I will be executed for nothing more than breathing?
oh no.  Just for existing - you don't need to breathe.

Sirrot:
Hasn't anybody pointed out that the spell could not happen as it did WITHOUT Moradin's approval? Seems like the priesthood has some 'splainin' to do.....
Ah, but this was the interloper outlander, and her corrupting druidic magics, not the pure divine grace of Moradin.  They must have used foul magics to hide their crime from Moradin!
Mord
player, 580 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 18 Jul 2019
at 15:23
  • msg #231

Re: New player(s)

Adiel:
I have been reading up and have gotten a decent idea of what is going on, but I don't really see how Adiel fits in with the group.  I am not even sure when he joined them.  I haven't made it to that part of the story.
Adiel was pretty blandly/minimally played since I've been here, so I'm afraid I can't help there.  In theory knowledge master, but it's been very infrequently provided.

As a replacement player as well, I'm not certain when/where/how of Adiel's joining/involvement, but I believe his player came and went a few times, so has been rather backgrounded/silent in conversations, and subsequently skipped.
Adiel
player, 193 posts
Bardic Sage
Thu 18 Jul 2019
at 17:13
  • msg #232

Re: New player(s)

Mord:
Adiel was pretty blandly/minimally played since I've been here, so I'm afraid I can't help there.  In theory knowledge master, but it's been very infrequently provided.

As a replacement player as well, I'm not certain when/where/how of Adiel's joining/involvement, but I believe his player came and went a few times, so has been rather backgrounded/silent in conversations, and subsequently skipped.


LOL... I have never been accused of being bland in how I play a character. Any input from other players would be appreciated.  You can send to me in PM.
Fritzholm
GM, 2389 posts
toss the dice
and have fun
Sun 21 Jul 2019
at 02:49
  • msg #233

Re: New player(s)

Originally, Adiel had kept an eye on the party's quest for the Tome of Legends even before joining the group.  He has a great interest in magical items and believed that this book held great importance in upcoming events involving the Triplefang clan.

He met up with Holly, Sunna, Glumr, and Farden at the end of Chapter 8, just as they returned by a salvaged boat from the Haunted Tower of Sowell.

http://triplefang.yoyo-pete.co...cter.tower.of.sowell

They were pulled a great haul of treasure out of the tower, including many magic items.  The group was hesitant to fully welcome this newcomer who had showed up just now that there was treasure, but he quickly proved himself to be extremely helpful in identifying several magic items, assessing the values of the magic items as well as more mundane item, and helping the party find buyers.  When all was said and done our heroes had enough gold and silver coin to buy The Tome of Legends from Proctor Lemon.

Farden unexpectedly took his share of the loot and left the party.  Always practical and grounded, Farden had more interest in being  wealthy than being a legend.  Without Farden, the group lacked martial punch, so they asked Mord (who had be fighting goblins with Tora's warband on the southern border) to rejoin them.
Fritzholm
GM, 2390 posts
toss the dice
and have fun
Sun 21 Jul 2019
at 03:00
  • msg #234

Re: New player(s)

After they bought The Tome of Legends Holly, Mord, Sunna, and Adiel signed the book, but for some reason it would not accept Glumr's signature.  Frustrated and depressed by this turn of events Glumr left the group, leaving us with the party we have now.

Once Holly learned of the 3 armies heading towards the Tree of Life, Adiel formulated the plan to travel on foot to Sloss Hinterplatz, find the portal key, and take the dwarven roads north to The Land of the Giants.

His player has been absent a lot lately, so he's fallen into a NPC role.  However, when Sirrot was reincarnated as a Calaquende it was Adiel who stepped up taking instant action when things went south.  He turned himself and Sirrot invisible and snuck him away.  Later he disguised Sirrot as human and smuggled him to a rented house in Humantown where the two of them are hiding out even now.

If you'd like to hop into the action the party is floundering in their attempts to find one of the two dwarves integral in the plan to steal the portal key plate they need to get to The Land of the Giants.  She is an acrobat by the name of Beindra.  Perhaps you'd have more luck searching on your own. If you'd like to try please roll Gather Information.
Sirrot
player, 12 posts
Died a Dwarf
Reborn an Elf
Sun 21 Jul 2019
at 03:26
  • msg #235

Re: New player(s)

May I ask what and where this Tree of Life is? No doubt Adiel will be regaling me with stories and tales to quell my unease as we hide from MY OWN DAMNED PEOPLE......
Fritzholm
GM, 2392 posts
toss the dice
and have fun
Sun 21 Jul 2019
at 04:14
  • msg #236

Re: New player(s)

NORTH.  t's as far north as you can go.

The human clans live mostly in the grasslands.

http://triplefang.yoyo-pete.co...hp?id=map.triplefang

To the north (and some to the east) of the grasslands are the dwarven mountains.  Sloss Hinterpltz, where you are now, is 180 miles north of Pliffa, the northernmost Triplefang village.

http://triplefang.yoyo-pete.co...id=sloss.hinterplatz

North beyond the mountains are the Lands of the Giants.  Powerful magic keeps the giants from entering the Lands of the Dwarves or Men.  At the northern most point of The Land of the Giants is Yggdrasi - The Tree of Life.  It is also the gateway to many realms such as the spirit realm and the Land of the Gods.
Fritzholm
GM, 2393 posts
toss the dice
and have fun
Sun 21 Jul 2019
at 04:24
  • msg #237

Re: New player(s)

When our heroes meet up with Dunmeal to hear about the big plan to steal from Kadrick the whole party will be together - Holly, Mord, Sunna, Adiel, Sirrot, Ros, and Ragnar.  (Those last two are NPC followers of Sunna)
Sirrot
player, 13 posts
Died a Dwarf
Reborn an Elf
Sun 21 Jul 2019
at 06:53
  • msg #238

Re: New player(s)

You mentioned something out of character about smuggling Sirrot to see his mother and sister for some unstated reason. Is that still a plan?
Fritzholm
GM, 2394 posts
toss the dice
and have fun
Sun 21 Jul 2019
at 07:25
  • msg #239

Re: New player(s)

Yes.  Sirrot is planning to go see his mother and sister on Zanbar Kelvyn.  That's the day after the meeting with Dunmeal.
Fritzholm
GM, 2397 posts
toss the dice
and have fun
Mon 22 Jul 2019
at 20:42
  • msg #240

Re: New player(s)

Wow!  Our heroes have really had a lot of adventures.  Even just summarizing the story is taking a while.  I'm through chapter 7 so far.  Just 3 more chapters to get up to the present.
Holly
player, 1207 posts
Protect the Land
to protect your Children
Wed 24 Jul 2019
at 15:48
  • msg #241

Re: New player(s)

My work have decided to banish RPOL from its list of appropriate sites so I am having diffficulty getting online with a decent keyboard to provide an update. Will chase up a solution tonight and get posting again tomorrow.
Sirrot
player, 15 posts
Died a Dwarf
Reborn an Elf
Wed 24 Jul 2019
at 15:56
  • msg #242

Re: New player(s)

Public Libraries help.
Fritzholm
GM, 2406 posts
toss the dice
and have fun
Wed 7 Aug 2019
at 05:45
  • msg #243

Battle in the Marketplace

http://www-personal.umich.edu/.../market%20battle.jpg

Man, it's been a long time since I've run a battle in this game!  I'm super rusty.  Please forgive me.


One quick note on killing.  These opponents are not monsters.

In your culture killing humans draws some pretty substantial repercussions.  First off there's a heavy wereguild paid to the clan that lost a member.  Then the killer's own clan elder can lay down further punishment up to and including execution depending on circumstances.  You imagine that dwarves are at least as harsh if one of their number is killed.  So be careful.  That said, dwarves are very tough and do not die easily and can recover from wounds that would surely be fatal to humans.  You probably don't need to pull your punches, just don't go overboard.
Sirrot
player, 16 posts
Died a Dwarf
Reborn an Elf
Wed 7 Aug 2019
at 06:56
  • msg #244

Battle in the Marketplace

I take it the yellow background are PCs?
Mord
player, 583 posts
Tripelfang Berserker
Ambassador of Beat-Down
Thu 8 Aug 2019
at 00:53
  • msg #245

Battle in the Marketplace

Fritzholm:
Sunna, Holly, and Ragnar please make initiative rolls.

18:51, Today: Mord rolled 17 using 1d20+3.  Init.
For when it matters.
Sirrot
player, 17 posts
Died a Dwarf
Reborn an Elf
Thu 8 Aug 2019
at 01:12
  • msg #246

Battle in the Marketplace

In reply to Fritzholm (msg # 243):

I assume that if the dwarves are using lethal methods to bring down Holly and company, even Dwarven Law recognizes the right to violence in self-defense.
Fritzholm
GM, 2407 posts
toss the dice
and have fun
Thu 8 Aug 2019
at 04:59
  • msg #247

Battle in the Marketplace

In reply to Sirrot (msg # 244):

Yellow background are non-combatant dwarves.  Innocent bystanders.
Fritzholm
GM, 2408 posts
toss the dice
and have fun
Thu 8 Aug 2019
at 04:59
  • msg #248

Battle in the Marketplace

Just a heads up.  Looks like we lost Adiel.
Adiel
player, 197 posts
Bardic Sage
Thu 8 Aug 2019
at 14:20
  • msg #249

Battle in the Marketplace

Yes, I am dropping out, I am just too impatient for a slower pace game.

Good Luck to all of you.
Sunna
player, 633 posts
storyteller and musician
Sat 10 Aug 2019
at 11:07
  • msg #250

Battle in the Marketplace

I'm fine with Sirrot playing Ragnar for the current fight :)
Sirrot
player, 18 posts
Died a Dwarf
Reborn an Elf
Sat 10 Aug 2019
at 12:04
  • msg #251

Battle in the Marketplace

Who/what is Ragnar? A cohort?
Fritzholm
GM, 2409 posts
toss the dice
and have fun
Mon 12 Aug 2019
at 00:33
  • msg #252

Battle in the Marketplace

Game mechanics - Ragnar is one of Sunna's followers.

Storywise - Ragnar is a member of the Triplefang clan who has also spent time with the enigmatic talking fox Reynard.  When the party's scout and tracker Glumr left the group after being unable to sign The Tome of Legends, Sunna recruited Ragnar.
Sirrot
player, 19 posts
Died a Dwarf
Reborn an Elf
Mon 12 Aug 2019
at 01:38
  • msg #253

Battle in the Marketplace

Storywise- why was Glumr unable to sign?
Fritzholm
GM, 2410 posts
toss the dice
and have fun
Mon 12 Aug 2019
at 03:40
  • msg #254

Battle in the Marketplace

Nobody knows.  Magic sure is fickle.
Fritzholm
GM, 2415 posts
toss the dice
and have fun
Fri 23 Aug 2019
at 19:50
  • msg #255

Battle in the Marketplace

I'm waiting on Holly's revised round 1 action.
Sirrot
player, 24 posts
Died a Dwarf
Reborn an Elf
Sat 24 Aug 2019
at 00:06
  • msg #256

Battle in the Marketplace

Where is Mord the Mighty when someone (actually) needs him?
Mord
player, 584 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 24 Aug 2019
at 01:43
  • msg #257

Battle in the Marketplace

Sadly waiting for the dramatic entrance.

Almost like the dwarves were following us... waiting for an opportunity when he was away...

Sirrot:
Where is Mord the Mighty when someone (actually) needs him?
And Mord the Mighty is always needed, nod.
Fritzholm
GM, 2416 posts
toss the dice
and have fun
Tue 27 Aug 2019
at 20:36
  • msg #258

Battle in the Marketplace

*nudges Holly*

Please post a replacement action for Call Lightning.  You took too much damage that round to even attempt to cast a spell.
Holly
player, 1212 posts
Protect the Land
to protect your Children
Fri 30 Aug 2019
at 22:15
  • msg #259

Battle in the Marketplace

Sorry. Will do.
Sirrot
player, 25 posts
Died a Dwarf
Reborn an Elf
Sun 1 Sep 2019
at 04:30
  • msg #260

Battle in the Marketplace

Why am I getting the feel iui mg it was MOST UNWISE to split the party in an unfriendly  town?
Sirrot
player, 26 posts
Died a Dwarf
Reborn an Elf
Mon 9 Sep 2019
at 05:39
  • msg #261

Battle in the Marketplace

Are there solid trunks or tables under the awning where Ragnar is? In a fight I look for every advantage I can get. Something a LOT of people ignore....you get a +1 to attack FROM UPHILL OR ABOVE.


Sunna's singing is a Sleep spell? Or Inspire Courage?
This message was last edited by the player at 05:41, Mon 09 Sept 2019.
Mord
player, 585 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 9 Sep 2019
at 06:21
  • msg #262

Battle in the Marketplace

Grin, I was just discussing with the DM about trying to come in from above :)

Great minds
Fritzholm
GM, 2419 posts
toss the dice
and have fun
Tue 10 Sep 2019
at 05:21
  • msg #263

Battle in the Marketplace

Why not?  Ragnar can use a move action to hop onto the countertop in O12, P12 (where he is now), or Q12.  He'll get a +1 to hit for higher ground, but any Reflex saves will be at -1 due questionable footing.

Sunna is singing Sleep.  The party travelled with the wandering minstrel eye for so long they might be out of the habit of providing their own inspirational music.
Sirrot
player, 40 posts
Died a Dwarf
Reborn an Elf
Wed 30 Oct 2019
at 19:33
  • msg #264

Battle in the Marketplace

I vote to get Sirrot up and running in the game.
Sunna
player, 644 posts
storyteller and musician
Wed 30 Oct 2019
at 19:36
  • msg #265

Battle in the Marketplace

Me too!
Mord
player, 596 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 30 Oct 2019
at 20:46
  • msg #266

Battle in the Marketplace

Ditto
Fritzholm
GM, 2455 posts
toss the dice
and have fun
Sun 12 Jan 2020
at 04:18
  • msg #267

Beindra the Acrobat

Since you couldn't find the acrobat to recruit her I wanted to let you in on a humorous moment we missed out on.

With Oscaronious you had to locate him, explain what you wanted him to do and convince him to do it.  It was a rather lengthy process, but you were eventually very successful.

You'd expect more of the same with Beindra, but once you make your pitch about what you want to do she just immediately agrees to go along with the plan.  "I'm in!"

Actually, whoever you tried to recruit second would have that reaction, so it could've been Oscaronious.
Mord
player, 604 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 12 Jan 2020
at 04:49
  • msg #268

Beindra the Acrobat

I must admit that I wasn't expecting our Johnson to be so ingnominously resolved pre-mission.

DM, how are the dwarves acting - "just found dead guy in alley"?  Watch him killed/fall?  Or "what, you caught us in the act?"
Fritzholm
GM, 2457 posts
toss the dice
and have fun
Sun 12 Jan 2020
at 06:11
  • msg #269

Dunmeal

Yeah, there's a narrative reason for Dunmeal's condition.

I made another post to give you more information about how the bystanders are acting.
Sirrot
player, 51 posts
Died a Dwarf
Reborn an Elf
Sun 12 Jan 2020
at 07:16
  • msg #270

Dunmeal

Question is, is he dead for sure? I'd suspect one or more of the dwarves to have been at least partially responsible.

I assume Sirrot knows Clantongue?
This message was last edited by the player at 07:18, Sun 12 Jan 2020.
Fritzholm
GM, 2458 posts
toss the dice
and have fun
Sun 12 Jan 2020
at 10:12
  • msg #271

Dunmeal

Sirrot speaks very good Clantongue.

Does Sirrot want to stay put with Ros until the others return, or go to the scene of the commotion he overheard and risk being recognized as a Calaquende?
Sirrot
player, 52 posts
Died a Dwarf
Reborn an Elf
Sun 12 Jan 2020
at 10:16
  • msg #272

Dunmeal

Nope, staying with Ros. His recent experiences have sharpened his survival instincts.
Sirrot
player, 55 posts
Died a Dwarf
Reborn an Elf
Sun 19 Jan 2020
at 00:20
  • msg #273

Dunmeal

Please remind me. Who is Dunmeal?
Mord
player, 608 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 19 Jan 2020
at 02:03
  • msg #274

Dunmeal

Architect of the scheme to break into big bad's place.
Seeking to obtain a mirror of life-trapping, to free friend believed trapped within
Fritzholm
GM, 2462 posts
toss the dice
and have fun
Sun 19 Jan 2020
at 02:40
  • msg #275

Dunmeal

The big bad (Kadrick) also has the portal plate, which is the key through a portal in the dwarven underground roads (the Maldir).  Our heroes need the portal key to have any hope of catching up to the 3 evil armies heading north to Yggdrasil, the Tree of Life.  This is their main mission now, and the reason they came to Sloss Hinterplatz, the dwarven stronghold.

This life trapping mirror is said to hold the soul or spirit or something of that sort of a close friend of Dunmeal's.

Dunmeal's plan required two skilled dwarves, an animal trainer named Oscaronious, and an acrobat named Beindra.  Our heroes recruited the animal trainer, who is with them now, but had no luck finding the acrobat.  The acrobat would get them into Brazmird Hall (Kadrick's "castle") by climbing the furnace smokestack and sneaking in on the one day that the forge fires will not be burning, the holiday of Zanbar Kelvyn, which happens to be tomorrow.  The animal trainer was to use his tiny trained miniature nuglets to open the complex lockboxes the items are stored in.

Our heroes don't know all the details of Dunmeal's plan.  He was going to explain it all today after the party recruited the acrobat and the animal trainer.  He did, however keep detailed drawings and notes in his cellar hideout where Mord and Rakanishu were just scouting around a few minutes ago.
Fritzholm
GM, 2463 posts
toss the dice
and have fun
Sun 19 Jan 2020
at 07:02
  • msg #276

Dunmeal

I created a wiki entry for Dunmeal and filled in some other entries.

http://triplefang.yoyo-pete.com/doku.php?id=dunmeal

I'll do more work on the wiki entries related to Sloss Hinterplatz and Yggdrasil.

I'd also like to leave you with a quote from Penn (via his translator).

"Now job is simple.  Leave Penn's house.  Get disk from Kadrick.  Walk Vanduahr Maldir.  Defeat Immortal Yngvar.  Go to Yggdrasil before army.  Thwart old god."
Fritzholm
GM, 2464 posts
toss the dice
and have fun
Sun 19 Jan 2020
at 09:36
  • msg #277

Summary of Events for Sunna's Return

Not a lot has happened since Sunna's last post.

You gave the guards the slip at Hillis' Inn.  You met Oscaronius at the meeting place.  You waited around a bit for Dunmeal to arrive.  Mord scouted ahead to see if anything was going on at Dunmeal's cellar.  Mord returned at the same time that Adiel arrived saying that he might've found Dunmeal who was in dire need of healers.  He led you to Dunmeal and some bystander dwarves.  Holly and Sunna healed Dunmeal, but he's still not conscious

Ragnar is with the majority of the party, and Ros will join you soon.  Sirrot is hiding on a balcony with a good view of the meeting place.
Sirrot
player, 56 posts
Died a Dwarf
Reborn an Elf
Sun 19 Jan 2020
at 18:57
  • msg #278

Summary of Events for Sunna's Return

It is hoped that one would get around to asking a bystander what happened to him and who did it?
Sunna
player, 649 posts
storyteller and musician
Sun 19 Jan 2020
at 19:03
  • msg #279

Summary of Events for Sunna's Return

If there is still someone there to ask, Sunna would love to do so :)
Mord
player, 609 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 20 Jan 2020
at 04:07
  • msg #280

Re: Summary of Events for Sunna's Return

Sirrot:
It is hoped that one would get around to asking a bystander what happened to him and who did it?

Mord a long time ago:
What happened?" Mord asked directly, moving forward,...

Sunna
player, 651 posts
storyteller and musician
Mon 20 Jan 2020
at 04:56
  • msg #281

Re: Summary of Events for Sunna's Return

Maybe Mord was too intimidating? ;)
Sunna
player, 652 posts
storyteller and musician
Mon 20 Jan 2020
at 05:01
  • msg #282

Re: Summary of Events for Sunna's Return

I just noticed that one of the dwarves said that he knows Dunmeal. Though only Mord knows that :)
Fritzholm
GM, 2468 posts
toss the dice
and have fun
Mon 20 Jan 2020
at 07:45
  • msg #283

Dunmeal

The only dwarf bystander who is still around is the one who nodded to Mord.
Sirrot
player, 57 posts
Died a Dwarf
Reborn an Elf
Mon 20 Jan 2020
at 09:22
  • msg #284

Dunmeal

Methinks they saw but do not wish to say. Perhaps some controversy?
Mord
player, 610 posts
Tripelfang Berserker
Ambassador of Beat-Down
Mon 20 Jan 2020
at 15:52
  • msg #285

Re: Dunmeal

Sirrot:
Methinks they saw but do not wish to say. Perhaps some controversy?

That was my read.  Don't want to lie, but doesn't want to irritate/notify/whatever his friends by acknowledging verbally.
Mord
player, 618 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 8 Mar 2020
at 15:14
  • msg #286

Re: Dunmeal

Holly hasn't post since Feb12,  Sunna since January - come on guys.  That's killing the game.
We can't run a group storyline without the group posting.
If you need a break for RL reasons, then ask for it, and come back.
If you don't want to play, then gracefully bow out.
If you do, then post!  Describe!  Plot!  Interact!

Sirrot and I have said that we're good with daily or every second day.
Sirrot
player, 66 posts
Died a Dwarf
Reborn an Elf
Sun 8 Mar 2020
at 18:46
  • msg #287

Re: Dunmeal

Yeah, you're leaving me hanging here..
Fritzholm
GM, 2479 posts
toss the dice
and have fun
Tue 10 Mar 2020
at 01:52
  • msg #288

Ground to a Halt

If this is just temporary real life issues and everyone can come back at some point and forge forward, I can run Sirrot on his visit to his sister in the meantime.
Mord
player, 619 posts
Tripelfang Berserker
Ambassador of Beat-Down
Tue 10 Mar 2020
at 02:18
  • msg #289

Ground to a Halt

It's just the 3 of us posting... sigh
Sirrot
player, 67 posts
Died a Dwarf
Reborn an Elf
Thu 12 Mar 2020
at 07:21
  • msg #290

Ground to a Halt

Yeah, we can run the visit to the sister while the others (as temporary NPCs) take care of the injured dwarf.
Sirrot
player, 68 posts
Died a Dwarf
Reborn an Elf
Sun 15 Mar 2020
at 09:39
  • msg #291

Ground to a Halt

I thought the original plan was to smuggle Sirrot to see both his mother and his sister? When did that change?
Mord
player, 620 posts
Tripelfang Berserker
Ambassador of Beat-Down
Wed 18 Mar 2020
at 15:07
  • msg #292

Ground to a Halt

Not hearing any objections, so let's go visit your whole family if we need to do so :)
Update us oh mighty DM
Fritzholm
GM, 2480 posts
toss the dice
and have fun
Wed 18 Mar 2020
at 21:54
  • msg #293

Ground to a Halt

I guess we've got half good news.  I see that Holly has signed on a few times.  No posts, but still visiting.

Sometime in the next couple of days, depending on how busy I am, I'll start a new topic for Sirrot's side adventure.  Normally I'd run this sort of thing in a Private Message thread, but since there's nothing else going on right now it might be good to see public updates.  Plus, everyone can comment and who knows, maybe even run an NPC.  :-)

I'll also try to post Adiel's outline of what he discovers about Dunmeal's plan.  I want the players as a group to weigh some of the options available and craft their own plan 2.0 considering that some of Dunmeal's plan has been throw into chaos.  This new plan will then be the one Adiel suggests as the best chance to work based on the information he has.  Adiel is a legendary tactician and strategist, so the one you guys suggest will be a very solid plan.

All that said, I think we need Sunna back eventually to continue, and we're really completely dead if Holly can't return to posting after this interlude.
Fritzholm
GM, 2481 posts
toss the dice
and have fun
Sun 22 Mar 2020
at 01:58
  • msg #294

Ground to a Halt

More good news!

I see that Sunna signed on today.  :-)
Fritzholm
GM, 2485 posts
toss the dice
and have fun
Sun 22 Mar 2020
at 05:50
  • msg #295

Kadrick's Vault Plan

As I mentioned before, Adiel will come up with the "best plan" to get into and out of Kadrick's vault.  He's a wiz at planning, after all.

I'd like the players to discuss it here and decided on what they want to do.  This will then be Adiel's plan.  Please keep in character discussion on the item to suggestions and questions with the majority of planning out of character.

Cool?
Mord
player, 621 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 22 Mar 2020
at 15:06
  • msg #296

Kadrick's Vault Plan

DM, since we don't have the other PCs chiming in, can we have their spells known?
Mord
player, 622 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sun 22 Mar 2020
at 15:42
  • msg #297

Kadrick's Vault Plan

If the vaults are down low:

Entry: Holly casts Waterbreathing on the party.
Tie together against current, walk underwater to grate – probably helpful to bring climbing gear to help with grip.
If it’s cold water, endure elements to ignore.

Grate opening:  Ognuts should be able to open a simple lock, or Ros do it – she’s rogue skills?  Worst case, Mord bends bars/lifts grates :)
Silence cast on dagger to conceal sound of breaking in/breaking the boxes.

Vault lock:  – similar to grate.


Box opening:
Presuming that the boxes are completely immune to magic (so no knock), and we don’t have ability to dispel that protection?
Locate Object to target the correct chests in priority of Plate, Mirror, bonus.

Windwall to blow away the miasma, so we don’t die working on the boxes.
OR: perform it from within a Rope Trick (better, but don’t think we have this)
Acid poured on hinges.  Long prybar or gripping tools to allowing working at reach from behind windwall.
If wooden: warp wood.

acid flasks galore, or combine with Giant Bombardier Beetle to do acid damage 1/round, down an eavestrough type to channel the acid onto chest hinges.  Periodically wash the channels to help them survive.
Mord big maul with long hafts.

If the miasma is just poison, neutralize poison on Mord, and he just rampages on the boxes.
Silently. :)


Transporting loots:
Pass without Trace so no tracks.
Phantom Steed for carry capacity and speed.



Plan2:
Stoneshape vault floor or walls, or soften them and we dig passage from vault to water, slide them right into the water.
Levitate on metal rods.  Slide through brackets on boxes or slide the boxes directly onto the rods, use their magic to help lift.

Plan3:
If we cannot open the boxes no matter what, then we use magic to hide our travel up, find the big bossman, suggestion that he open the boxes to trap everyone in the mirror and gloat, and Mord holds off the hordes with whomever will help.  We need that plate to reach to stop the armies to save the world.
Sirrot
player, 70 posts
Died a Dwarf
Reborn an Elf
Sun 22 Mar 2020
at 18:27
  • msg #298

Kadrick's Vault Plan

Alternate. Acid on inner workings, aided by True Strike for precision targeting.
Mord
player, 628 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 25 Apr 2020
at 01:15
  • msg #299

?

Think we're waiting on a DM advance?
Sirrot
player, 79 posts
Died a Dwarf
Reborn an Elf
Sat 25 Apr 2020
at 07:47
  • msg #300

?

Yeah, he has to respond to me via Fady.
Fritzholm
GM, 2493 posts
toss the dice
and have fun
Tue 28 Apr 2020
at 05:57
  • msg #301

?

Sorry.  Strange week.
Mord
player, 629 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 8 May 2020
at 14:49
  • msg #302

?

Sirrot, was that last post with a hint/suggestion/inclusion of Mord?

I didn't want to tromp into your family moment if it was you-to-sister,
though, also, did not wish to ignore you if you were waiting on me :)

Oh the dilemmas of pbp :)
Sirrot
player, 81 posts
Died a Dwarf
Reborn an Elf
Fri 8 May 2020
at 17:16
  • msg #303

?

Yes, it was. Do you think Ragnar has the animal handling skills to bring out Sirrot's Animal Companion?
Mord
player, 630 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 8 May 2020
at 18:51
  • msg #304

Re: ?

Sirrot:
Do you think Ragnar has the animal handling skills to bring out Sirrot's Animal Companion?
It hasn't come up in-character, that Mord would know.
Sirrot
player, 82 posts
Died a Dwarf
Reborn an Elf
Fri 8 May 2020
at 20:19
  • msg #305

Re: ?

Is Mord good with animals?
Mord
player, 632 posts
Tripelfang Berserker
Ambassador of Beat-Down
Fri 8 May 2020
at 20:42
  • msg #306

Re: ?

Mord is good with almost everything, to hear his braggadocio.
(but only +1 Handle Animals - he's strangely better with plants :p )
Sirrot
player, 83 posts
Died a Dwarf
Reborn an Elf
Mon 18 May 2020
at 07:16
  • msg #307

Re: ?

Sirrot
player, 86 posts
Died a Dwarf
Reborn an Elf
Sat 20 Jun 2020
at 08:47
  • msg #308

Re: ?

So what are we waiting on?
Mord
player, 634 posts
Tripelfang Berserker
Ambassador of Beat-Down
Sat 20 Jun 2020
at 20:16
  • msg #309

Re: ?

*shoulder shrug*
Fritzholm
GM, 2497 posts
toss the dice
and have fun
Mon 22 Jun 2020
at 04:43
  • msg #310

Thank You for being a part of the Triplefang adventures!

11 years ago on June 25th 2009, Snow, Holly, Glumr, and Mord Triplefng set out on their first adventure to stop the Beasttamer clan members who stole an idol from the temple at Goldenpoint.

Since then we've had 11 PCs (Snow, Holly, Glumr, Mord, Israth, Giselle, Farden, Sunna, Erma, Adiel, and Sirrot) and 12 players including 4 Mords and Two Hollys.  Speaking of Holly, special thanks go out to Phil who has been with the game since the very beginning with only a short absence for health reasons.

The game has recently ground to what I believe is the final halt.  All good things must come to an end, but instead of looking at this as a sad ending I wanted to thank you all for such a great, long running series of adventures!
Sirrot
player, 87 posts
Died a Dwarf
Reborn an Elf
Mon 22 Jun 2020
at 07:02
  • msg #311

Thank You for being a part of the Triplefang adventures!

Damn. Thought we were waiting on you for Fady's response, but I guess you meant the other players. Was looking forward to this game. Was fun while it lasted.
Fritzholm
GM, 2498 posts
toss the dice
and have fun
Mon 22 Jun 2020
at 07:45
  • msg #312

Thank You for being a part of the Triplefang adventures!

Yeah, I'm sorry.  I feel like you got short changed.  We just lost too many core players at once to go on.  Replacing Adiel would've been possible, but not Holly and Sunna too.
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