Re: Nestor's extra special announcement thread
I have decided to to use the Master Points idea that I found on another game and am totally swiping.
Special House Rule - Master Points:
Master Points are points awarded to the character for great role-playing, bold accomplishment, feats of daring-do, knotty problems solved (and in my case an occasional apology if/when I've overlooked or forgotten something).
A single MP can be used to:
*Re-roll a die (save, hit points, ability checks) but the verdict (new roll) is FINAL.
*Gain a second save vs. poison (treated as if Slow Poison had been used)
*Improve an ability score under 9 one (1) point.
*Re-roll a single, non-fumble attack.
*Re-roll a blown spell learning roll (Magic User)
*Re-roll a "failed" spell (Cleric)
*Re-roll a blown turning (Cleric)
Other Master Point costs:
*Re-roll fumble attack: 3
*Learn Language: 3
*Increase an ability score 9 - 12: 3
*Increase an ability score 13 - 15: 5 (up to racial Max which costs 5 if in this range.
*Increase an ability score 16 - 17: 8 (racial max costs 10 if in this range)
*Increase an ability score: 18 or racial max: 12
Unusual uses of MP:
*Gain a minor thief's skill (non-thief): 10
(Gain a major thief's skill (non-thief): 15
*Increased skill in thief's skill (thief): 5*
Vastly increased skill in thief's skill (as above): 10
Magic and MP:
*Learn 1 cleric spell (non-cleric/paladin): 5 (+1 MP/level of spell past 1st)
*Learn 1 mage spell (non-mage/ranger): 10 (+2 MP/level of spell past 1st)
*Permanent Spell Ability (see Permenance spell): 20+ (depends on spell)
*Magic Resistance: 50
+1 to saves vs. Magic: 15
+2 to saves vs. Magic: 25, etc.
Special abilities and feats:
*Fire Resistance: (per Cleric spell) 25
*Cold Resistance: (as FR above) 25
*Bonus Hit Points: Spec (depends on race/class/cons score)
*Immunities: 20 to 50 (disease, paralyzing, petrification, et al.)
*Score beyond racial max: 50 per point (so 19 costs 50, 20 cost 100, etc)
(Note: This is not a complete list, please submit ideas in the ooc and, if they have merit, they will be added)
This message was last edited by the GM at 12:47, Thu 25 Mar 2010.