Moonsea: OOC 2.   Posted by DM Kool.Group: 0
DM Kool
 GM, 190 posts
 The Overmind of all
 things creepy-crawly
Fri 21 Sep 2007
at 19:15
Moonsea -- OOC #2!
The new and SHINY edition!
Quinlan Fairfellow
 player, 166 posts
 23/23 AC/FF/T 18/14/14
 Init: +4 F/R/W: 4/10/0
Sat 22 Sep 2007
at 11:43
Re: Moonsea -- OOC #2!
First! Or second, depending on what you mean...
DM Kool
 GM, 191 posts
 The Overmind of all
 things creepy-crawly
Sun 23 Sep 2007
at 20:46
Re: Moonsea -- OOC #2!
Not quite so shiny anymore...
Quinlan Fairfellow
 player, 167 posts
 23/23 AC/FF/T 18/14/14
 Init: +4 F/R/W: 4/10/0
Wed 26 Sep 2007
at 11:49
Re: Moonsea -- OOC #2!
Hi! Any chance of an update over the weekend?
DM Kool
 GM, 193 posts
 The Overmind of all
 things creepy-crawly
Wed 26 Sep 2007
at 15:01
Re: Moonsea -- OOC #2!
I'll get to an update.  I'm trying to wind this adventure up soon, so you'll have a bit of combat, resolve the situation, and then you can get your characters to more profitable region.
Gauge Julius-Lee
 player, 51 posts
 HP:12/12 AC: 13/11/13
 Init: +2 Saves: 2/5/5
Wed 26 Sep 2007
at 23:32
Re: Moonsea -- OOC #2!
what about a region where the gm posts? i dont care for profit so much as game play...sorry if that hurts your feelings kool, but you do post more about ninjas in ooc then you do in helping us move the game along
Garath Darkstar
 player, 30 posts
 13/13 AC/FF/T 12/10/12
 Init: +2 F/R/W: 2/3/4
Thu 27 Sep 2007
at 02:33
Re: Moonsea -- OOC #2!
Quite honestly, DM Kool, if you are stretched for time and don't have the resources to prepare the rest of the campaign, I'm perfectly fine with cutting it short, if the other players are okay with that too.  An adventure that isn't done properly isn't worth doing at all; and rather than drag it out over a few more weeks, with you too busy to enjoy it and us not having the benefit of your full attention as DM, maybe we should just throw in the towel.  This isn't intended as criticism of you, by the way - my schedule has weeks when I barely sleep, let alone have time to play online - merely as a suggestion.  We're here to have fun.  If we aren't having fun, let's reconsider our options.
DM Kool
 GM, 194 posts
 The Overmind of all
 things creepy-crawly
Thu 27 Sep 2007
at 05:00
Re: Moonsea -- OOC #2!
I can get this done quickly if I don't bother to bring the new player in.  He hasn't done anything anyway, and he won't get anything out of this.  I'll tell him to look for another game to join.  I should be able to toss out some combat for you soon, I'll just need to work it up.  I should have an update within the next 24 hours, I'm too tired right now to do calculations.
Quinlan Fairfellow
 player, 168 posts
 23/23 AC/FF/T 18/14/14
 Init: +4 F/R/W: 4/10/0
Thu 27 Sep 2007
at 06:25
Re: Moonsea -- OOC #2!
I'd go with clearing this up ASAP. I'll try and wake Gauge btw ;-)
Quinlan Fairfellow
 player, 170 posts
 23/23 AC/FF/T 18/14/14
 Init: +4 F/R/W: 4/10/0
Mon 1 Oct 2007
at 13:05
Re: Moonsea -- OOC #2!
Yay, XP!!! Is it 10.000 points for level 5? Not that I'm getting close, but...
DM Kool
 GM, 196 posts
 The Overmind of all
 things creepy-crawly
Mon 1 Oct 2007
at 18:50
Re: Moonsea -- OOC #2!
1+2+3+4=10, so level 5 is 10,000.

On a completely related note, how did you, as a half-drow, seal with getting xp after reducing LA?  I assume you just act afterwards like you never had it.  My sister seems to think otherwise.