For those who would like to move on, here's a listing of the regions that are advertising for players:
DM Lobo:
Rashemen
RoA3, Group 2
Ruled with an Iron Fist [not the superhero martial artist] by DM Lobo
Attrition from the holidays has left us with 2 regular players and two sporadic posters. The adventure is wholly outdoors at this point, and *could be* nearing its conclusion, depending on the path and actions of the party, now that they've come so close to meeting their primary enemy face-to-face.
Currently we have a barbarian, a druid, a ranger and a rogue(ish) bard. An arcane caster would be helpful, since they understand their opponent is a renegade Red Wizard of some sort. A second divine caster, perhaps even a full-on priest/healer type would probably also be much appreciated.
DM Lobo:
Thesk
RoA 3, Group 3
Mentally enforced capitulation provided by DM Lobo
An urban adventure featuring plots, subplots, and plots-within-plots. Everyone is out to screw everyone over, and it's the job of the PCs to determine just who they recently agreed to work for. One of their members has already been kidnapped by a faction that wants the item the party doesn't have yet, while two more factions radiate so much evil the party paladin gets sick at 20 paces.
Who will come out on top?
Again, attrition and disappearances have left me with only two regular players out of six, so I would entertain up to three good character concepts, but am really only seeking two. The party has a cleric and a warrior, as well as a sometimes-posting rogue, plus an NPC paladin. An arcane caster would be ideal, as would another person with some rogue skills and/or an interesting fighter concept to complement the two melee guys they already have.
Two mages have decided to try their luck in a country bordering Thay. :) No further arcanists need apply.
DM BadCatMan:
Orphanage Adventure - The Twilight Tomb
DM BadCatMan
RoA Orphanage
Shadows in the forest deepen as an oracle among the Yuirwood's half-elf inhabitants foretells the reemergence of the Duskwalker, an ancient and corrupt star elf wizard. Missing travelers and lost goods all point to a circle of standing stones within the forest. Perhaps, like its counterparts elsewhere in the Yuirwood, this stone henge allows for travel to another place - but where? And what growing darkness awaits those bold enough to find out?
This stand-alone adventure based on the published module.
I'm looking for 1 new PC before we set off on the adventure. You should be 3rd or 4th level. I'd prefer a character from a game that has lost its DM, belonging to a players with no or one other game. We could do with a dedicated divine caster and healer who can deal with undead (ie, a Cleric).
DM Wolf:
The Dalelands
DM Wolf
Hello I need one player who can step into the game. We have not started after a restart. I have a monk/wizard, Druid, ranger. If you might be interested pl,ease contact me and we can talk about it. Hopeing for a quick response.
Dm Wolf