Re: Aboard The Horn, 32 Talisandre 620
The winds become little more than whispers across the deck as the windship slows to nearly a full stop, drifting slightly, its sails flapping idly in the breezes.
Ceramose steps beside your little group, looking gravely out to the horizon, where the crescent of Jhang has risen over the rim. "It's not too late to abandon the whole thing, try some other time, or just go home," he says. "Yet, I don't think I would dissuade you. Still, now it is time to determine your plan of action; come with me, to my next stop, where I can let you off in some safety, or pursue your windship. We cannot lay becalmed here all night."
OOC: At a conservative estimate, if you could reach the Fate discretely, you would have 5 to 10 rounds to deal with getting it under way before having to worry about Beastmen getting near enough to be a problem. That's assuming that the Beastmen would respond in some immediate way. They may not even care...