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01:54, 19th April 2024 (GMT+0)

Map Thread.

Posted by The StrayFor group 0
The Stray
GM, 889 posts
The Marshal
'round these parts
Sat 11 Dec 2010
at 18:43
  • msg #39

Re: Comanche Attack Map!

http://i138.photobucket.com/albums/q263/The_Stray7/WardsLandCreek08.png

New Round Map
This message was last edited by the GM at 06:39, Wed 05 Oct 2011.
The Stray
GM, 1078 posts
The Marshal
'round these parts
Wed 5 Oct 2011
at 06:58
  • msg #40

Mining Office search map

http://i138.photobucket.com/albums/q263/The_Stray7/MiningOfficeMap.png

Map of the mining office interior
This message was last edited by the GM at 07:56, Wed 02 Nov 2011.
The Stray
GM, 1116 posts
The Marshal
'round these parts
Sat 8 Oct 2011
at 16:25
  • msg #41

Re: Mining Office search map

http://i138.photobucket.com/albums/q263/The_Stray7/MiningOfficeMap02.png

New map showing location of Wildcat, Salesman, and Rum Tum Tugger.
This message was last edited by the GM at 07:57, Wed 02 Nov 2011.
The Stray
GM, 1122 posts
The Marshal
'round these parts
Mon 10 Oct 2011
at 17:15
  • msg #42

Re: Mining Office search map

http://i138.photobucket.com/albums/q263/The_Stray7/MiningOfficeMap03.png

Updated combat map, showing relative positions of Wildcat and RTT.
This message was last edited by the GM at 07:57, Wed 02 Nov 2011.
The Stray
GM, 1244 posts
The Marshal
'round these parts
Wed 2 Nov 2011
at 08:00
  • msg #43

Church Crowd Tactical Map

http://i138.photobucket.com/al...ornCrowdBattle01.png

Map of the crowd around the church. The orange ones are all the townsfolk affected by Mayor Bruebaker's first mental whammy. All those others? Not affected yet. As for why the Mayor himself is not pictured, well, refer to the thread for details.
This message was last edited by the GM at 15:58, Wed 14 Dec 2011.
The Stray
GM, 1270 posts
The Marshal
'round these parts
Fri 4 Nov 2011
at 16:50
  • msg #44

Re: Church Crowd Tactical Map

http://i138.photobucket.com/al...ornCrowdBattle02.png

New battle map. The orange squares are dominated townsfolk. The red blush are Shaken townsfolk.
This message was last edited by the GM at 15:58, Wed 14 Dec 2011.
The Stray
GM, 1294 posts
The Marshal
'round these parts
Mon 7 Nov 2011
at 20:04
  • msg #45

Re: Church Crowd Tactical Map

http://i138.photobucket.com/al...ornCrowdBattle03.png

New round map. The mayor is still around, but he's also still invisible. He's used his last free round of Mind Control for the group attacking Wildcat and will need to start paying the upkeep on his action.
This message was last edited by the GM at 15:59, Wed 14 Dec 2011.
The Stray
GM, 1315 posts
The Marshal
'round these parts
Sun 13 Nov 2011
at 07:53
  • msg #46

Re: Church Crowd Tactical Map

http://i138.photobucket.com/al...ornCrowdBattle04.png

New round map, updated with Danny Boy's sudden whirlwind affect.
This message was last edited by the GM at 15:59, Wed 14 Dec 2011.
The Stray
GM, 1336 posts
The Marshal
'round these parts
Wed 23 Nov 2011
at 08:12
  • msg #47

Re: Church Crowd Tactical Map

New Round Map!

http://i138.photobucket.com/al...ornCrowdBattle05.png

Updated to reflect the current crowd positions as of my last post.
This message was last edited by the GM at 15:59, Wed 14 Dec 2011.
The Stray
GM, 1473 posts
The Marshal
'round these parts
Wed 14 Dec 2011
at 16:01
  • msg #48

Orietnal Theater Redux Map

http://i138.photobucket.com/al...Theatervampire01.png"

Here are the initial positions of all the players in this fight...that you guys know about, anyhow.
This message was last edited by the GM at 16:08, Fri 11 May 2012.
The Stray
GM, 1500 posts
The Marshal
'round these parts
Sat 17 Dec 2011
at 00:25
  • msg #49

Re: Orietnal Theater Redux Map

http://i138.photobucket.com/al...Theatervampire02.png

New round map!
This message was last edited by the GM at 16:08, Fri 11 May 2012.
The Stray
GM, 1629 posts
The Marshal
'round these parts
Fri 20 Apr 2012
at 02:31
  • msg #50

Grand Bull map

http://i138.photobucket.com/al...ray7/GrandBull01.png

Here's a map of the Grand Bull. Or at least, it's the best map I've found to represent the grand bull without drawing my own.
This message was last edited by the GM at 16:09, Fri 11 May 2012.
The Stray
GM, 1762 posts
The Marshal
'round these parts
Fri 11 May 2012
at 16:10
  • msg #51

Golgotha Hill map

http://i138.photobucket.com/al...7/golgothahill01.png

Map of Itza-chu's encampment, reflecting the current state of affairs. The figures that are not Comanches are those who've been lashed to poles and wagon wheels.
This message was last edited by the GM at 03:48, Wed 29 Aug 2012.
Charging Bear
player, 782 posts
Native Warrior
P6T6 W:- F:- FC:W1R2B3L1
Fri 11 May 2012
at 16:13
  • msg #52

Re: Golgotha Hill map

Is that Katy Devon I see on the map?
The Stray
GM, 1764 posts
The Marshal
'round these parts
Fri 11 May 2012
at 16:21
  • msg #53

Re: Golgotha Hill map

It's a woman whom I'm using Katy Devon's avatar for. It's actually Anne Sutler, but I didn't want to hunt down a whole new pic.
The Stray
GM, 2007 posts
The Marshal
'round these parts
Wed 29 Aug 2012
at 03:54
  • msg #54

Blackthorn Indian War map

http://i138.photobucket.com/al...thornIndianWar01.png

Here are the initial positions of the combatants in this battle.

Principle characters are:

PCs
Adrian Vega
John Smith

Extras
8 Ghost Warrior Comanches
6 Dust Adders (allies)

Wild Cards
The Harbinger (starts in the Oriental)
Itza-chu (stats after regenerating all his wounds)
Gus Shaw (an ally)
The Amazing Evans (an ally)

Players who want to get in on this fight can take over the role of some of the allies.

Augustus Spotswood has expressed interest in running a couple of the Dust Adders. Do any of you other folk want to take on the role of any Extras? Does anyone want to run Marshal Evans or Gus Shaw for this fight?
This message was last edited by the GM at 21:55, Mon 17 Sept 2012.
The Stray
GM, 2030 posts
The Marshal
'round these parts
Wed 5 Sep 2012
at 08:02
  • msg #55

Re: Blackthorn Indian War map

Where things stand now:

http://i138.photobucket.com/al...thornIndianWar02.png

Here's where everyone is after a round of movement and attacks. The Dust Adders under Augustus's control still have an action, but it's likely most of them will remain Shaken.
This message was last edited by the GM at 07:33, Thu 20 Sept 2012.
The Stray
GM, 2051 posts
The Marshal
'round these parts
Tue 11 Sep 2012
at 07:39
  • msg #56

Re: Blackthorn Indian War map

img src=http://i138.photobucket.com/al...thornIndianWar03.png

Round three map for the Harbinger fight.
This message was lightly edited by the GM at 07:34, Thu 20 Sept 2012.
The Stray
GM, 2079 posts
The Marshal
'round these parts
Mon 17 Sep 2012
at 21:59
  • msg #57

Re: Blackthorn Indian War map

Here's the map for the folk heading to the church:

http://i138.photobucket.com/al...thornIndianWar04.png

Here's the current battle map, including Alouette's initial position:

http://i138.photobucket.com/al...thornIndianWar05.png
This message was last edited by the GM at 02:44, Wed 10 Oct 2012.
The Stray
GM, 2089 posts
The Marshal
'round these parts
Thu 20 Sep 2012
at 07:37
  • msg #58

Re: Blackthorn Indian War map

Round 4 of the harbinger fight!

http://i138.photobucket.com/al...ar06_zpsc450dd76.png

The Church. There is, in fact, a back door near where Danny is. I've moved William closer on the assumption that he uses part of his turn to move...he still needs to run to get inside the church itself.

http://i138.photobucket.com/al...ar07_zpsff17d404.png

here's where things stand for the defenders around the Grand Bull.
This message was last edited by the GM at 02:43, Wed 10 Oct 2012.
The Stray
GM, 2111 posts
The Marshal
'round these parts
Sun 30 Sep 2012
at 07:55
  • msg #59

Re: Blackthorn Indian War map

http://i138.photobucket.com/al...thornIndianWar08.png

Starting positions of everyone in Round 6 of the church fight (round 5 didn't get a map update).
This message was last edited by the GM at 06:11, Fri 23 Nov 2012.
The Stray
GM, 2137 posts
The Marshal
'round these parts
Wed 10 Oct 2012
at 02:43
  • msg #60

Re: Blackthorn Indian War map

http://i138.photobucket.com/al...thornIndianWar09.png

Round 7.

Right now, visibility is limited to 10 squares. Adrian, Gus, and Jericho can see up to the Old Church, but beyond that it's too dark to make out details (there's the suggestion of something huge moving about there, but it's too indistinct to be seen clearly, and targeting it imposes a -6 penalty due to range and darkness.
This message was last edited by the GM at 06:12, Fri 23 Nov 2012.
The Stray
GM, 2190 posts
The Marshal
'round these parts
Fri 23 Nov 2012
at 06:16
  • msg #61

Re: Blackthorn Indian War map



So, here's the initial positions of all those folk in the Old Church in Blackthorn.
Alouette
GM, 1503 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sat 1 Mar 2014
at 18:13
  • msg #62

Re: Blackthorn Indian War map



Rough map so's y'all have an idea where you are (the X) - also where external doors are and how they open. I think I got Ward's funky-shaped Big House the right way.
Alouette
GM, 1697 posts
Automaton/Angel
P4 T8(2) W0 F0 B3 Cha -3
Sat 20 Sep 2014
at 21:50
  • msg #63

Ward's house reference & Mad Paint Skillz

Downstairs:


Upstairs:





Current shennanigans:




(dots are characters represented at a size of 1 square, Hardin is on the ceiling hence the arrow, and the Xs near windows/doors are piled-furniture barricades. Anyone not visible here is more than halfway upstairs. I am continuing to try and make a workable map set up.

Evans, you can get about 5 cows in your flamin' template there.)
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