Re: Prelude: Luck o' The Irish ((Mad Irish Murphy))
The little dead girl goes flying at the Comanche, who was certainly not expecting anything like this when he woke up this morning. Sally hits him square in the chest, and they both tumble over in a heap.
Joel shouts in shock, but the girl looks up and snarls. Joel looks at Murphy, wild-eyed, then back at his little Sally. "Oh...oh baby, no, please..."
The Indian slowly collects himself, looks at the girl, then at Murphy, then at the girl again.
Then he makes some sort of warding gesture, says something in Comanche, turns tail and runs back into the night. Apparently being Immortal doesn't make you immune to soiling your delicates.
Emma, though, screams in horror and rage. "You bastard!" she screams at Murphy. "I'll kill you! I'll kill you!"
So saying, she pulls the Winchester from Embarr's saddle and chambers a round.
Joel, on the other hand, slowly stands, and raises his shotgun. A tear streams down his face. "I'm so sorry, baby..." he says, and pulls the trigger...
The gun misfires.
Murphy's rifle doesn't, and the Irishman feels the kick of a rifle slug graze his shoulder...
((OOC: Sally rolls to resist being flung: 19:58, Today: The Stray rolled 1 using 1d6, rerolling max with rolls of 1. Sally goes sailing. Yes she does. That's a Success and Raise on your fling, so she'll be Shaken as well as Tricked (though she was Shaken anyhow).
Can the Comanche get out of the way
20:00, Today: Comanche Raiders rolled 3 using 1d8, rerolling max with rolls of 3. Agility.
No. no he does not. He's also Shaken and Tricked.
Both Sally and the Comanche Raider have -2 Parry until their next actions.
Of course, Sally gets to go first. She attempts to unshake: 20:06, Today: The Stray rolled 3 using 1d4, rerolling max with rolls of 3. Recover from Shaken. No.
Joel gets to go. Does he unshake? 20:06, Today: The Stray rolled 1 using 1d6, rerolling max with rolls of 1. Recover from Shaken. No again.
does the Comanche unshake? 20:07, Today: Comanche Raiders rolled 7 using 1d8, rerolling max with rolls of 7. Recover from Shaken.
So yes, he does recover. But he's had enough of this...dead babies being tossed his way freaks him out enough to Withdraw, and he moves his pace away from the mad Irish guy who chucks little girls around.
Emma, being a little pertebed at her baby being used as a shot-put, grabs murphy's Winchester rifle from Embarr's saddle and aims it at him.
Next round:
Sally: JS
Joel: 5H
Emma: 3H
Murphy: 2H
All of them get to go again.
Sally attempts to unshake: 20:12, Today: The Stray rolled 1 using 1d4. Recover from Shaken. No. I'll probably have to spend a Chip to unshake her, but I can wait on that.
Joel: 20:13, Today: The Stray rolled 4 using 1d6. Recover from Shaken.
Now he unshakes...and he's going to try and put his little girl out of her misery.
Head shot -4, buckshot +2 = net -2 on Shooting. 20:14, Today: The Stray rolled 1 using 1d4-2. Shooting. No.
Emma, unhinged, takes a pot shot at Murphy; 20:15, Today: The Stray rolled 4 using 1d4. Shooting. Hit.
Damage: 20:16, Today: The Stray rolled 5 using 2d8. Damage. Murphy is Shaken.
The Comanche is still running. He's 12 squares away from the cottage now, and out of the lamplight (-1 darkness penalty).))
Up Next: Murphy!
Next round:
Emma: QH
Joel: 10S
Sally: 2h