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Journey to Sel Zonn Station (Jack Shepherd)

Posted by GM HammerFor group 0
GM Hammer
GM, 20 posts
Fri 5 Feb 2010
at 16:19
  • msg #26

Re: Journey to Sel Zonn Station (Jack Shepherd)

"Look, people of his type aren't as welcome on the upper decks, by the patrons, the security, or the troopers," the officer explained.  "Now, you next," he said pointing to Maya and hoping to avoid any further discussion.

None of the others said anything else, and Connus simply moved over by Jack to also wait for the other two.
Jack Shepherd
player, 15 posts
Mon 8 Feb 2010
at 05:28
  • msg #27

Re: Journey to Sel Zonn Station (Jack Shepherd)

"People of your type?" Jack whispered to Connus.
GM Hammer
GM, 21 posts
Mon 8 Feb 2010
at 16:47
  • msg #28

Re: Journey to Sel Zonn Station (Jack Shepherd)

"I told you," Connus replied.  "Nothing good about the Empire.  Including its increasingly pro-Human policies."

The inspections of the other two didn't take long either.  When they were finished, the customs officer said "You're free to go.  We will search your ship, and if we find anything suspicious, believe me, we'll be in contact.  Ma'am, I suggest the Green Deck for you; and for you," he said to Ikis, giving no title of respect, "I suggest the Yellow Deck."

Jack could see that Ikis was about to deck the officer, but Maya stepped in.  "We're on the same crew.  We're not going to go to different locations."

"Then I suggest you both go to Yellow Deck," the officer retorted.

"I'll go where I please," Ikis said.

The customs officer shrugged, as if to say "Don't say I didn't warn you."  But he said nothing else.

The others joined you.

"Well I'm off to my business meeting," Connus said.  "But thank you for the transportation."

"You're welcome," Maya replied.  "Ikis and I also have business to attend to, but if either of you need transport off the station, please feel free to contact us."
This message was last edited by the GM at 23:17, Mon 01 Apr 2019.
Jack Shepherd
player, 16 posts
Mon 22 Feb 2010
at 15:34
  • msg #29

Re: Journey to Sel Zonn Station (Jack Shepherd)

"I will," Jack said, shaking their hands.

As each of the parties were about to leave, Jack overheard Ikis stop Maya.  "I'm afraid I have to go."

"But you can't go now, we have to..." Maya started to protest, but Ikis cut her off.  "This is one of those things I told you about.  I have to go.  It may help the cause."

"Very well then," Maya conceded.  "Good luck."

After their goodbyes Jack set about looking for leads into the resistance movement.
This message was last edited by the GM at 16:29, Wed 24 Feb 2010.
GM Hammer
GM, 23 posts
Wed 24 Feb 2010
at 16:46
  • msg #30

Re: Journey to Sel Zonn Station (Jack Shepherd)

As Jack walked around, he noticed that besides Brentaal's planetary security force (dressed in the same style and color of uniform as the customs officer) there was also a moderate Imperial presence, in the form of Naval troopers.  He also noticed that the two groups tended to avoid one another.

After four grueling hours of trolling around for information regarding any possible resistance movement, Jack finally heard something.  It was rumored that the owner of the local casino The Credit Chip, a quiet and brooding Human named Cecil Vane, didn't like what the Empire had done to the station.  Especially since they didn't take too kindly to him cheating Imperial officers out of their money.  If anyone knew anything about a resistance movement he might.
Jack Shepherd
player, 17 posts
Thu 25 Feb 2010
at 16:48
  • msg #31

Re: Journey to Sel Zonn Station (Jack Shepherd)

Finally, Jack thought, and headed out for the Casino.  Jack wasn't much with subtly so when he arrived, he asked to see Cecil Vane directly.
GM Hammer
GM, 29 posts
Thu 25 Feb 2010
at 17:59
  • msg #32

Re: Journey to Sel Zonn Station (Jack Shepherd)

The bouncer to whom Jack spoke laughed.  "Hah, nobody sees Cecil Vane, 'less they play the tables," he said indicating the sabacc and pazaak games going on throughout the casino floor.
Jack Shepherd
player, 18 posts
Thu 25 Feb 2010
at 18:19
  • msg #33

Re: Journey to Sel Zonn Station (Jack Shepherd)

"And if I play the 'tables', then what?" Jack asked.  "How long would it take?"
GM Hammer
GM, 30 posts
Thu 25 Feb 2010
at 19:44
  • msg #34

Re: Journey to Sel Zonn Station (Jack Shepherd)

"That depends," the bouncer replied.  "On how good you are."
This message was last edited by the GM at 19:44, Thu 25 Feb 2010.
Jack Shepherd
player, 19 posts
Fri 26 Feb 2010
at 15:01
  • msg #35

Re: Journey to Sel Zonn Station (Jack Shepherd)

"We'll see, I guess," Jack said, and wandered into the casino, sitting down at a Pazaak table.
GM Hammer
GM, 31 posts
Fri 26 Feb 2010
at 17:11
  • msg #36

Re: Journey to Sel Zonn Station (Jack Shepherd)

"Do you have your own Pazaak deck?" the table moderator asked.  "If not, you may purchase cards at the counter."
This message was last edited by the GM at 17:11, Fri 26 Feb 2010.
Jack Shepherd
player, 20 posts
Tue 2 Mar 2010
at 20:36
  • msg #37

Re: Journey to Sel Zonn Station (Jack Shepherd)

Jack turned and looked over at the counter to get some cards and then returned to the card table.
GM Hammer
GM, 34 posts
Tue 2 Mar 2010
at 22:21
  • msg #38

Re: Journey to Sel Zonn Station (Jack Shepherd)

The side deck cost 25 credits.

Jack's opponent was a mean-looking male Devaronian, who gave Jack a twisted smile as he sat down.

"The minimum match wager is 5 credits," the moderator explained.  "How much would you like to wager?"
Jack Shepherd
player, 21 posts
Wed 3 Mar 2010
at 16:30
  • msg #39

Re: Journey to Sel Zonn Station (Jack Shepherd)

"I'll wager 20 credits," Jack declared.
This message was last edited by the GM at 16:39, Wed 03 Mar 2010.
GM Hammer
GM, 36 posts
Wed 3 Mar 2010
at 16:38
  • msg #40

Re: Journey to Sel Zonn Station (Jack Shepherd)

The Devaronian matched your wager.  Jack won the first set by a fair margin, barely edged out the Devaronian on the second set, and crushed him on the third set.  Jack received the entire stake: 40 credits.

"I want a rematch," the Devaronian said, annoyed at the loss.

"It's up to you," the moderator informed Jack.  "You may accept the challenge, or ask for a new opponent. Or you may quit playing."
This message was last edited by the GM at 16:41, Wed 03 Mar 2010.
Jack Shepherd
player, 22 posts
Fri 5 Mar 2010
at 14:07
  • msg #41

Re: Journey to Sel Zonn Station (Jack Shepherd)

"I'm not afraid of a challenge," Jack replied, smiling.
GM Hammer
GM, 37 posts
Fri 5 Mar 2010
at 16:46
  • msg #42

Re: Journey to Sel Zonn Station (Jack Shepherd)

"Make your wager please," the moderator instructed.
Jack Shepherd
player, 23 posts
Mon 8 Mar 2010
at 15:38
  • msg #43

Re: Journey to Sel Zonn Station (Jack Shepherd)

Jack threw down 25 creds.
This message was last edited by the player at 05:27, Tue 09 Mar 2010.
GM Hammer
GM, 38 posts
Mon 8 Mar 2010
at 15:56
  • msg #44

Re: Journey to Sel Zonn Station (Jack Shepherd)


The Devaronian won the first set.  Fortunately, Jack was able to tie the next two sets, and keep the game going.
This message was last edited by the GM at 16:54, Wed 10 Mar 2010.
Jack Shepherd
player, 24 posts
Tue 9 Mar 2010
at 05:29
  • msg #45

Re: Journey to Sel Zonn Station (Jack Shepherd)



Jack wasn't about to give up yet.  He'd kept things even after the initial loss.
GM Hammer
GM, 39 posts
Wed 10 Mar 2010
at 18:56
  • msg #46

Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack lost the next set, but won the following set.  The match was now at 1-2 in favor of the Devaronian.  If he won one more set, he would win the match.
Jack Shepherd
player, 25 posts
Thu 11 Mar 2010
at 04:46
  • msg #47

Re: Journey to Sel Zonn Station (Jack Shepherd)



Jack wasn't going to take chances anymore.  He was pouring his game on.
GM Hammer
GM, 40 posts
Thu 11 Mar 2010
at 23:17
  • msg #48

Re: Journey to Sel Zonn Station (Jack Shepherd)


Jack edged out the Devaronian in the next two sets to win the match and the 50 credit  wager.

Just then one of the bouncers approached Jack from behind and put a hand on his shoulder.  "The owner, Mr. Vane, would like to speak with you," he said in a deep, burly voice.  "Come with me."
Jack Shepherd
player, 26 posts
Sat 13 Mar 2010
at 04:52
  • msg #49

Re: Journey to Sel Zonn Station (Jack Shepherd)

"It's about time," Jack replied.  "Let's go."
GM Hammer
GM, 41 posts
Mon 15 Mar 2010
at 22:28
  • msg #50

Re: Journey to Sel Zonn Station (Jack Shepherd)

The bouncer took Jack up a set of stairs to an office overlooking the gambling floor.  The glass of the office was made up of one-way mirrors.  As Jack entered he could see a high-backed chair facing away from the door and towards the glass.  "Leave us," a deep voice coming from the chair said to the bouncer.  After the bouncer closed the door, the chair turned around.  In the chair sat a male Human of average height and weight, with blond, graying hair that was starting to recede.  He had cold, pale blue eyes.  "I see you play the game of Pazaak well," he congratulated.  "But from what I understand that's not why you came here.  You wish to speak to me about some other matter.  What do you wish to discuss?"
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