Midnight: War of the Small (DnD 3.5, E6)
A strongly Tolkein-inspired MIDNIGHT campaign starring the little folk of Eredane; the halflings, gnomes, elflings and dwarrow.
Their quest is to recover and re-conceal or destroy three tainted treasures created by the Shadow in the North in the First Age to spread distrust and dissent amongst the alliance of elves, dwarves and men. But the Shadow overlooked the 'lesser races', who were resistant to their corruption and were able to cast the cursed artefacts into the mists of history and legend. Now they must rise to the challenge once again, travelling from the River Eren to the Kaladruns, through Erethor and demon-haunted Cale, from the far south to the uttermost north to prevent the Shadow from reclaiming the power invested in these treasures, long ago. They must avoid the Occupation's forces, evade and outpace legates hunting down the same items they seek, and work out whether they can trust even other members of the free peoples, who may be bewitched by the supernatural greed the treasures inspire.