AD&D v2 in the Judges Guild's Wilderlands of High Fantasy
The setting for this game is a small, infant settlement located in Judges Guild's Wilderlands of High Fantasy in a wilderness area south of the City State of the Invincible Overlord. Clover's Crossing is inhabited by folks with origins throughout the known world. The town folk seek simple goals from peace and quiet to profitable businesses. All are united in their determination to carve out a life in Clover's Crossing and are willing to achieve those goals no matter the cost. While most, if not all, of the Townsfolk will be NPCs, it will be the groups interaction with them that will make the difference between not only the town's survival but that of each player character.
The background of the game is an extended Hack & Slash type of game revolving around the group's interrelationship with the village and the City State of the Invincible Overlord. The characters will be the local 'Heroes' that are always stepping up to save the village from the many foes that a small, remote village would encounter.
This game makes use of the Original Dungeons & Dragons roleplaying system. That is the three main rulebooks and the four supplements. We will also be using where applicable Swords & Spells and Chainmail, 3rd Edition.
This message was last edited by the user at 01:10, Wed 24 Aug 2016.