These are the continuing voyages of the Starship Vigilant...
This is a reboot of a Microlite d20 game that I ran many ages ago. It will use Fate Accelerated as the foundation for the rule set, with approaches reskinned to suit Starfleet officers. You will be starting out as the bridge crew's "second shift," and moving on up to bridge officers once we have a solid core.Please check out the game thread if you are interested!
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It is the 23rd Century. The Federation has suffered two enormous tests of character. The renegade Romulan, Nero, has decimated Starfleet's navy. To make matters worse, the warmongering of Admiral Marcus has stripped Starfleet of its most experienced commanders. Despite these tribulations, Starfleet has emerged more determined than ever to represent the best and the brightest that the universe has to offer.
The Federation has authorized the commissioning of twelve new Constitution class heavy cruisers in order to make up for the losses of the fleet. Your ship, the USS Vigilant, is one of the first to launch. You have been hand-picked by Captain Alys Tabin to serve as part of her crew during the Vigilant's five year mission.
What wonders will you discover? What dangers will you face? What secrets shall you uncover? Only the brave and the bold will know...
This is a Fate Accelerated-based Star Trek game set in the JJ Abramverse after Star Trek Into Darkness and before Star Trek Beyond, but with an extreme amount of Roddenberry spirit and '60s camp added.