Rise of Nations (Apocalypse with Pathfinder, ADULT)
The lights around you suddenly go out, the unexpectedness of it catching you by complete surprise. Funny, you hadn't heard a storm warning, let alone anything big enough to knock the power out.
The coincidence forces you to check outside, and you're shocked by what you see. Nothing has power anywhere you can see. You're not sure what's going on, but you have a funny feeling about this...
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Hey all! I'm putting together a game at the start of an apocalypse using Pathfinder rules systems. If you're familiar with the book "Dies the Fire" It's that symptom, though not with the same characters, as the players will shape the world.
If you are not familiar with that book, then here is a quick synopsis. It is the current modern world that suffers a catastrophic ending of electricity and firearms. At the start of the game no players know why that is, though it might be possible to discover what happened and why.
There are some threads that are held in reserve for those that are accepted to the game such as char gen and such. This is so that you can focus on the RTJ thread.
Be advised that this game is Adult rated. Please be aware of the RPOL rules concerning the Adult game requirements. If you don't know them, a link to them has been provided in the game.
EDIT: There are no more slots available to those that have magic in any form, regardless of class (IE: NO Rangers, Druids, Cleric's, etc)
There is a single slot left for a non casting class (Rogue, Barbarian, Fighter, etc)
This message was last edited by the user at 00:38, Sun 03 Sept 2017.