The Way Forward: restoring civilization in 4E D&D
I'm trying something a bit new for me. This game will offer a range of issues the PCs can address (generally of an adventurous nature), NPCs to interact with, and a hometown that develops with the PCs' guidance and assistance.
If that sounds interesting and you would like to help make it work as a player. I'd like to have between 3 and 6 players.