Two Players Needed for ~ Dynasty: Stone age and Beyond
I'm in need of two players to take over two characters that have been abandoned by other players. We are at a point where the tribe is already established, now they must survive to continue on. That's why no new characters can be created at the moment.
1) A barbarian named Clovis
2) A barbarian named Koldrin
Game Details below.
Dynasty: Stone age and Beyond is a semi-freestyle RPG set in a fictional world of Verdan. You will begin as a tribe of barbarians set in a world where you must survive against nature and other tribes vying for control of the land. This game will span many generations and in order to continue after death, from either old age or worse, you must have sired or gave birth to offspring in order to continue play. Will your tribe dominate the land or will the land dominate you? Will you be a royal, a pauper, will you be the scum of a criminal underworld? Those choices are yours. Think of it as like the game Sid Meier's Civilization, but you get to roleplay actual characters through time. You will write this world’s history. Time periods will change along with technology. Welcome to Dynasty: Stone Age and Beyond.
Game Notes:
Level 1 D20 characters will be required. In the first stages of the game, only the Barbarian class from D&D 3.5 will be used. No magic classes will be allowed. After the initial characters are created, stats and sex of potential future characters will be rolled or chosen by the GM. Applications will only be accepted for Adults over the age of 18 as Adult and Mature themes may apply. Please include this information in your applications. (Note: We will not be getting into the nitty-gritty of the hanky panky, so please don’t.).
Please do not write one-liner posts, unless necessary. A couple sentences, please. The more the better but no novels either, use good judgment. Posting should be regular without more than 3 days without a post. 3 to 4 days a week should be average. Absent players will be played by the GM for a short while to keep game momentum. After a prolonged absence, the character will become the GMs or may suffer a bitter fate.
Don’t get too attached to your characters because they will all die… eventually. Nobody gets out alive. Also, note as a function of the underlying theme of the game there will be times when years go by and your characters will age.