RolePlay onLine RPoL Logo

, welcome to Deadlands: Hell on Earth

09:30, 28th April 2024 (GMT+0)

Die Roll, Card and Chip Draws/Awards II.

Posted by The MarshallFor group 0
Tech. Sgt. Airen Crichton
player, 326 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Sun 19 Jun 2022
at 02:42
  • msg #444

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 443):

What kind of jacked luck is that. Rolled max actions and pull a black joker. Hahahahahahahahahahahahaha.
Increase Trask
player, 370 posts
Robo Hunter
Sun 19 Jun 2022
at 02:44
  • msg #445

Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask rolled 10 using 4d8, keeping the highest dice only, rerolling max with rolls of 3,2,3,(8+2)10.
Peter Firecrow
player, 1087 posts
No Old Ways here
Wanna buy a gun?
Sun 19 Jun 2022
at 02:56
  • msg #446

Re: Die Roll, Card and Chip Draws/Awards II

Tech. Sgt. Airen Crichton:
In reply to The Marshall (msg # 443):

What kind of jacked luck is that. Rolled max actions and pull a black joker. Hahahahahahahahahahahahaha.

Ouch. Sorry man. Bad luck
Peter Firecrow
player, 1089 posts
No Old Ways here
Wanna buy a gun?
Tue 5 Jul 2022
at 21:32
  • msg #447

Re: Die Roll, Card and Chip Draws/Awards II

So many crap rolls. Also forgot to turn off the keep highest 1 on the damage rolls, lol.

Burst 1 is an 8 in Location 10. 6 dmg (7 if gizzards).
Burst 2 is a 7 in Location 2. 11 dmg.

15:26, Today: Peter Firecrow rolled 8 using 4d10, keeping the highest dice only, rerolling max with rolls of 7,7,4,8.  ACR Burst 1 of 2 at...whatever that thing is.
15:26, Today: Peter Firecrow rolled 9 using 4d10, keeping the highest dice only, rerolling max with rolls of 9,6,6,1.  ACR 2 Burst 2.
15:27, Today: Peter Firecrow rolled 10,2 using 1d20,1d20 with rolls of 10,2.  Locations (should they hit).
15:30, Today: Peter Firecrow rolled 3,5 using 3d8,3d8, keeping the highest dice only, rerolling max with rolls of 3,2,1,5,3,3.  Damage (if applicable).
15:31, Today: Peter Firecrow rolled 1 using 1d8, rerolling max with rolls of 1.  Gizzards damage if applicable.

The Marshall
GM, 3077 posts
aka "helbent4"
aka Tony
Sun 10 Jul 2022
at 19:16
  • msg #448

Re: Die Roll, Card and Chip Draws/Awards II

Tech. Sgt. Airen Crichton:
In reply to The Marshall (msg # 443):

What kind of jacked luck is that. Rolled max actions and pull a black joker. Hahahahahahahahahahahahaha.


To quote Boris Johnson, "them's the breaks." But you were otherwise lucky!

Tony
Tech. Sgt. Airen Crichton
player, 327 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Tue 12 Jul 2022
at 01:09
  • msg #449

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 448):

Getting out ahead of it.

20:08, Today: Tech. Sgt. Airen Crichton rolled 16 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,(6+6+4)16,3,2.  Initiative .

Not full actions but nearly. I pull that Black Again and me and your deck are having a chat Tony. Lol
The Marshall
GM, 3079 posts
aka "helbent4"
aka Tony
Tue 12 Jul 2022
at 04:23
  • msg #450

Re: Die Roll, Card and Chip Draws/Awards II

Tech. Sgt. Airen Crichton:
In reply to The Marshall (msg # 448):

Getting out ahead of it.

20:08, Today: Tech. Sgt. Airen Crichton rolled 16 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,(6+6+4)16,3,2.  Initiative .

Not full actions but nearly. I pull that Black Again and me and your deck are having a chat Tony. Lol


Thanks, and that's fair!

Tony
Smoker Nix
player, 1122 posts
Scavenger & Tech
Truck Crew
Thu 21 Jul 2022
at 17:54
  • msg #451

Re: Die Roll, Card and Chip Draws/Awards II

I seem to be as fast as a very fast thing today!

18:53, Today: Smoker Nix rolled 23 using 4d6, keeping the highest dice only, rerolling max with rolls of 5,5,(6+6+6+5)23,(6+2)8.
Peter Firecrow
player, 1091 posts
No Old Ways here
Wanna buy a gun?
Thu 21 Jul 2022
at 18:33
  • msg #452

Re: Die Roll, Card and Chip Draws/Awards II

12:28, Today: Peter Firecrow rolled 6 using 3d8, keeping the highest dice only, rerolling max with rolls of 6,6,1.  Quickness.
Tech. Sgt. Airen Crichton
player, 328 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Thu 21 Jul 2022
at 19:48
  • msg #453

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Smoker Nix (msg # 451):

Enjoy that Black Joker.
The Marshall
GM, 3082 posts
aka "helbent4"
aka Tony
Thu 21 Jul 2022
at 20:36
  • msg #454

Re: Die Roll, Card and Chip Draws/Awards II

Tech. Sgt. Airen Crichton:
In reply to Smoker Nix (msg # 451):

Enjoy that Black Joker.


Ha ha ha ha! What are the odds?

Tony
Tech. Sgt. Airen Crichton
player, 329 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Thu 21 Jul 2022
at 21:15
  • msg #455

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 454):

1 in 54 more or less.
Increase Trask
player, 373 posts
Robo Hunter
Wed 24 Aug 2022
at 04:59
  • msg #456

Re: Die Roll, Card and Chip Draws/Awards II


Increase Trask rolled 15 using 4d8, keeping the highest dice only, rerolling max with rolls of 3,7,(8+7)15,2.  Quickness.


-
Tech. Sgt. Airen Crichton
player, 333 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Wed 24 Aug 2022
at 21:45
  • msg #457

Re: Die Roll, Card and Chip Draws/Awards II

Tech. Sgt. Airen Crichton:
In reply to The Marshall (msg # 448):

Getting out ahead of it.

20:08, Today: Tech. Sgt. Airen Crichton rolled 16 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,(6+6+4)16,3,2.  Initiative .

Not full actions but nearly. I pull that Black Again and me and your deck are having a chat Tony. Lol


Here ya go.
The Marshall
GM, 3088 posts
aka "helbent4"
aka Tony
Thu 25 Aug 2022
at 03:24
  • msg #458

Re: Die Roll, Card and Chip Draws/Awards II

In reply to Tech. Sgt. Airen Crichton (msg # 457):

That works for me. I was misreading the date.

Tony
The Marshall
GM, 3090 posts
aka "helbent4"
aka Tony
Sat 27 Aug 2022
at 06:11
  • msg #459

Re: Die Roll, Card and Chip Draws/Awards II

In reply to The Marshall (msg # 458):

Crichton (4) AH
Smoker (5) AH
Bloats (2) KD
Trask (4) QC
Peter (2) QD

Smoker pulled another Black Joker, but as this is not possible until the deck is reshuffled (next combat) I replaced that with his next highest card.

Tony
Peter Firecrow
player, 1096 posts
No Old Ways here
Wanna buy a gun?
Sun 28 Aug 2022
at 06:05
  • msg #460

Re: Die Roll, Card and Chip Draws/Awards II

00:05, Today: Peter Firecrow rolled 9 using 4d6, keeping the highest dice only, rerolling max with rolls of 3,2,(6+3)9,5.  Cognition to see what's at the bottom of the stairs.
Peter Firecrow
player, 1099 posts
No Old Ways here
Wanna buy a gun?
Wed 21 Sep 2022
at 03:26
  • msg #461

Re: Die Roll, Card and Chip Draws/Awards II

Hey, what's the TN to hit this thing? Just 5? Or any modifiers?

Got a 17 to hit somehow.

21:21, Today: Peter Firecrow rolled 17 using 4d10, keeping the highest dice only, rerolling max with rolls of 2,(10+7)17,1,4.  Burst at creature attacking Crichton.
Smoker Nix
player, 1125 posts
Scavenger & Tech
Truck Crew
Fri 30 Sep 2022
at 18:49
  • msg #462

Re: Die Roll, Card and Chip Draws/Awards II

I'm as slow as a slow thing, stuck in treacle.


19:48, Today: Smoker Nix rolled 4 using 4d6, keeping the highest dice only, rerolling max with rolls of 2,2,1,4.  Initiative requested.

Peter Firecrow
player, 1101 posts
No Old Ways here
Wanna buy a gun?
Fri 30 Sep 2022
at 18:53
  • msg #463

Re: Die Roll, Card and Chip Draws/Awards II

12:53, Today: Peter Firecrow rolled 7 using 3d8, keeping the highest dice only, rerolling max with rolls of 7,3,4.  Quickness.
Increase Trask
player, 375 posts
Robo Hunter
Fri 30 Sep 2022
at 21:25
  • msg #464

Re: Die Roll, Card and Chip Draws/Awards II



Increase Trask rolled 19 using 4d8, keeping the highest dice only, rerolling max with rolls of (8+1)9,(8+7)15,(8+8+3)19,6.  Quickness.


-
Tech. Sgt. Airen Crichton
player, 335 posts
U.S.M.C. 1st Battlion
Staff Wieldin Techno-Mage
Sat 1 Oct 2022
at 13:58
  • msg #465

Re: Die Roll, Card and Chip Draws/Awards II

  Got a 6 on Quickness. 2 actions iirc, plus the sleeved card from last round.
The Marshall
GM, 3098 posts
aka "helbent4"
aka Tony
Tue 4 Oct 2022
at 18:40
  • msg #466

Re: Die Roll, Card and Chip Draws/Awards II

Order of Initiative:

QS Trask: 4 Actions

10S Peter: 2 Actions

9S Bloats: 1 Action/2 Actions

6H Crichton: 2 Actions, 1 Sleeved card

5S Smoker:  1 Action, 1 Sleeved card
Increase Trask
player, 376 posts
Robo Hunter
Thu 6 Oct 2022
at 00:58
  • msg #467

Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask rolled 9 using 4d8, keeping the highest dice only, rerolling max with rolls of 2,2,(8+1)9,7.  Opposed Quickness check.
The Marshall
GM, 3100 posts
aka "helbent4"
aka Tony
Thu 6 Oct 2022
at 04:44
  • msg #468

Re: Die Roll, Card and Chip Draws/Awards II

Increase Trask:
Increase Trask rolled 9 using 4d8, keeping the highest dice only, rerolling max with rolls of 2,2,(8+1)9,7.  Opposed Quickness check.


No need to check for Quickness, Trask already moves first.

If you want to use a sleeve card to go before the bad guys, that's when you make a Quickness check.

Tony
Sign In