Re: Night Moves
In reply to 'Cannibal' Jack Hayes (msg # 267):
Like many of the other posse members, Roadkill had seen the suspicious ripples in the water and prepared for battle. He realised his own weapons, a Mossberg shotgun, a Southern Commando SMG and sawed-off coach gun were inadequate for any but the closest encounters. But he had borrowed the Colonel's H&K G22 assault rifle and he grabbed it from the dashboard weapons rack, readying it to fire.
"SWEET MOTHER OF FUCK!" yelped Roadkill at the size of the prehistoric monster gator began it's charge. He switched to 3-round burst and selected AP from the dual ammo feed, knowing that the puny 4.7mm rounds might be worthwhile against human targets but it probably would do fuck-all against this monster. Still, he could always get lucky! He bracing the G22 on the armoured view port and didn't bother with the scope at this range, aimed over open sights at the beast's massive head.
The G22's barrel, magazines and internal mechanism floated backwards into the stock when fired and the rotary breech was so fast that there was virtually no felt recoil. There was just a quick BRAP-BRAP-BRAP-BRAP! as he squeezed the trigger four times. In each 3-round burst all rounds in each burst were out of the barrel before it began to climb.
In rig's cab
4.7mm H&K G22 25 AP, 25 APERS / 14 AP, 25 APERS
1. Ready weapon
2. 3-round burst (1 hit) 19 dmg.
3. 3-round burst (1 hit) 25 dmg.
4. 3-round burst (1 hit) 21 dmg.
5. 3-round burst (3 hits) 31 dmg.
In 3-round burst mode, all 3 rounds hit on a successful roll. Recoil is also only -1, reduced to 0 for bracing. Kraut space magic!
This message was last edited by the player at 21:37, Tue 15 Jan 2019.