Scene 3.2: The Tremont Hotel.   Posted by All-seeing Eye.Group: 0
All-seeing Eye
 GM, 527 posts
Wed 15 Jun 2011
at 13:29
Scene 3.2: The Tremont Hotel
The Tremont hotel, well-known as one of the top 5 hotels in the city, as well as making the list of the top 100 in the nation, was the weekend destination for the Labyrinth students. Two students were set up per room on the twenty-second floor, with Johnny Rocket in the middle room.
All standard amenities were available, and the view from the rooms was that of Freedom City's rather impressive downtown skyline.
Riel Hahn
 player, 170 posts
Wed 15 Jun 2011
at 15:05
Re: Scene 3.2: The Tremont Hotel
"Cultural Studies Trip?"  Riel glanced at the sheaf of papers she'd been given, along with all the other students.   The trip into town wasn't just about blowing off steam.   They were expected to go out and do things and probably write essays about them.  "Who needs culture if you've got super-powers?  How are we going to see so many thing?   We won't have time for any fun!"

--
OOC: Well, I figured I could start something...
Tinman
 player, 148 posts
 High Tech & Liquid metal
 But still in high school
Wed 15 Jun 2011
at 17:30
Re: Scene 3.2: The Tremont Hotel
In reply to Riel Hahn (msg #2):

Chuck nearly walked into a lamppost-and instead moved and the last moment and walked into a trashcan. He should have been looking where he was going. The truth of the matter is that the HUD built into his head kept sending him info.

The government may or may not have done with Dr Shurresh's Shiva armature plans. It upset him so much the idea there was another suit out there, expect this one was being used as a killing device-something Emily Shurresh had died to prevent...

"Ummm...what?" He said, blinking away the graphics in his head. He looked at Riel with a confused and befuddled expression.
Aki
 player, 263 posts
 Shadow Manipulation
 Apperance (2)
Wed 15 Jun 2011
at 23:29
Re: Scene 3.2: The Tremont Hotel
Aki looked around smiling at the hotel's massive size, smiling as she took in as much as she could.  "I've never been here before."
All-seeing Eye
 GM, 528 posts
Thu 16 Jun 2011
at 03:21
Re: Scene 3.2: The Tremont Hotel
"Sometimes the fun comes on its own," Bruce Miller said, "And if it doesn't you gotta make your own."

"Maybe we can just get all this out of the way real fast, and then we can have the rest of the weekend free?" Fer interjected.

Jeffrey, of course, was being antisocial and slammed the door of his hotel room as soon as he left the hall.

Hector winced, and stage-whispered, "I'm suppose to share a room with hot-head. Save me!"
All-seeing Eye
 GM, 529 posts
Sat 18 Jun 2011
at 22:28
Re: Scene 3.2: The Tremont Hotel
<Fast-forwarding a little bit>

The Freedom City Museum of Art was well-known for its collections from many 20th century artists. An entire wing was devoted to works done by metahumans and extra-terrestrials, including equipment usable to 'see' artworks that didn't involve normal human senses.

The tour wouldn't start there, however. After introducing the students to Barton Meyers, one of the museum's superintendents, Johnny walked alongside the rest of the group, listening as Meyers explained some of the Greek statuary in the hall that the ensemble was passing through.

"...A piece of a larger work. Unfortunately, during World War I, the sister-statues to this piece were smashed in an attack in France."
Aki
 player, 264 posts
 Shadow Manipulation
 Apperance (2)
Sat 18 Jun 2011
at 23:30
Re: Scene 3.2: The Tremont Hotel
Even after billions of years, Aki always enjoyed art.  She was staring at the statue carefully, admiring every chiseled detail.  She was quite overwhelmed by all the statues and paintings available.  "Sugoi..."
Joseph Katsuya
 player, 214 posts
 Samurai Blooded
Sun 19 Jun 2011
at 00:50
Re: Scene 3.2: The Tremont Hotel
By contrast, a statue was a statue to Joseph. It was well made, but his awe had a limit on it. He smiled, muttered something along the line of "Neat," and, "Well, my sister would enjoy this. Is it okay if I take a picture?"
Whiplash
 player, 144 posts
Mon 20 Jun 2011
at 04:20
Re: Scene 3.2: The Tremont Hotel
Elise actually found history fascinating, although her expression of wide-eyed interest didn't entirely manage to hide her poor opinion of the artwork.  "But the rest of the statues were pretty much the same kind of design, right?"  Greek statues were so weird and ugly.  Why'd the museum collect so much of it?
Tinman
 player, 149 posts
 High Tech & Liquid metal
 But still in high school
Mon 20 Jun 2011
at 15:33
Re: Scene 3.2: The Tremont Hotel
In reply to All-seeing Eye (msg #6):

He was examining the artwork of course, and committing it to his computer brain. Of course, his computer was suggesting how much damage it could take, or the optional weapons to use on 'potential hostiles' in the place. Seeing even the smallest child as threat. It was starting to give him a headache, and he just rubbed his temples...
Riel Hahn
 player, 171 posts
Tue 21 Jun 2011
at 03:46
Re: Scene 3.2: The Tremont Hotel
"Yeah, I know."  Riel moved to stand beside Chuck.  "I'm not much into Greek, either.  I mean, the guy's're hot, but they all have the same nose and eyes.  It's like they're watching me.  And that's just creepy."
Tinman
 player, 150 posts
 High Tech & Liquid metal
 But still in high school
Tue 21 Jun 2011
at 15:13
Re: Scene 3.2: The Tremont Hotel
In reply to Riel Hahn (msg #11):

He laughs. "Ummm-yeah. Art is sorta...hard on the computer. It does not...ummm...get it." He looked over at her and shrugged. "I think it might be because I never got it. I mean, sure it looks pretty and all, but I just get details on stats about temp, age, cross section view with internet Wikipedia info. Sorta drains anything abstract out of it..."
Riel Hahn
 player, 172 posts
Tue 21 Jun 2011
at 15:38
Re: Scene 3.2: The Tremont Hotel
Riel snorted. "You should read up on deconstrunctionalism, then." She said, in an odd tone.  "Your 'puter would probably get off on that...  That and Semiotics."

Riel offered a genuine smile.  "My papa is into that kind of stuff.  Made my head hurt.  All I ever wanted to do was..." she cast her eyes down and looked up at Chuck through her bangs. "All I ever wanted to do was fly."

--
OOC: Actually..  I really think the computer-side would totally get into semiotics.   It's not nearly as complex as it sounds.  If you're at all intruiged, check out:
http://www.aber.ac.uk/media/Do...ts/S4B/semiotic.html

Tinman
 player, 151 posts
 High Tech & Liquid metal
 But still in high school
Tue 21 Jun 2011
at 15:51
Re: Scene 3.2: The Tremont Hotel
In reply to Riel Hahn (msg #13):

OOC-I read some of it. It still requires a level of human understanding Chuck might have-he might not ether-as he is very technical minded. However, the computer would never regard it more than a collection of shapes.

"Don't you sorta...fly now?" He points out. He was not 100% sure on her powers, other than strength and agility. "I think I could work something out if you can't. They just improved on jetpack tech to such a degree I am pretty sure I could advance on it..."
All-seeing Eye
 GM, 530 posts
Tue 21 Jun 2011
at 17:57
Re: Scene 3.2: The Tremont Hotel
Hector and Scott seemed to share the same general disinterest over the statuary, whilst Brittney looked closely at one, "I dunno. They seem all right. I guess it's just a workmanship thing."

While the students continued to talk, another tour group came in, this one looked to be from another high school, most looking pretty bored with the whole thing.