Let's Talk...   Posted by The Game Master.Group: 0
The Game Master
 GM, 718 posts
Sat 17 Aug 2013
at 12:43
Let's Talk...
I made my first post in Dragon Age Chronicles on the 18th of July, 2010. And now, 1005 posts later, I think it's time to make a new OOC thread!

I thank everyone for making this game truly one to stay with. There are times when I thought of giving up, but then I think of all the fun I have conjuring up adventures and what a wonderful player base I have, those thoughts just vanish!

Here's to more fun times!

---------

On another note, I've edited the Encumbrance rules, thank you so much for your inputs, Unathe & Jaycen. Let's roll with what I have written up and we'll see how it goes. As always I appreciate everyone's input and feedback!


BTW, I found this on the Green Ronin website - it's a fan-made mod of DARPG. It looks so comprehensive and cool! I especially like the Bestiary and Apothecary books.

The Dropbox for the books!
Zane
 player, 162 posts
Sat 17 Aug 2013
at 18:46
Re: Let's Talk...
Wow lots of progress while I was out, I will read up and try to ISAP as soon as I can. And Happy Birthday game!

This message was last edited by the player at 18:46, Sat 17 Aug 2013.

Balasar
 player, 37 posts
Wed 21 Aug 2013
at 18:34
Re: Let's Talk...
afk a few days while I move.
Balasar
 player, 38 posts
Fri 23 Aug 2013
at 19:57
Re: Let's Talk...
I appear to be back in business!
The Game Master
 GM, 721 posts
Sat 24 Aug 2013
at 16:07
Re: Let's Talk...
Welcome back Balasar!

I will wait until the end of Sunday (my time) before updated The Amber Rage thread.
Marissil Sherin
 player, 31 posts
Thu 29 Aug 2013
at 22:26
Re: Let's Talk...
Going to be gone from tonight to Monday morning for the Labor Day weekend. I may be able to post, but just wanted to let you guys know just in case. :)
The Game Master
 GM, 724 posts
Fri 30 Aug 2013
at 01:47
Re: Let's Talk...
Have a good trip Marissil! We will see you when you get back. Thanks for letting us know.
The Game Master
 GM, 727 posts
Sun 8 Sep 2013
at 11:12
Re: Let's Talk...
Hi all,

I've been very busy at work lately and quite sick. I apologize for the delay and ill update as soon as I have the energy too and when work dies down a little at the end of the coming week.

Thanks for your patience and understanding.
The Game Master
 GM, 730 posts
Sat 5 Oct 2013
at 15:49
Re: Let's Talk...
Hi guys sorry for being MIA.

Am back. But still waiting for a update from Amber Rage guys.
The Game Master
 GM, 739 posts
Sun 24 Nov 2013
at 06:45
Re: Let's Talk...
A question about abilities:

The ability Magic only really applies to Mage characters, right?

If so, is it a waste for non-magic characters to not be able to use the ability points on other abilities?

E.g. My rule:

10 ability points to distribute. Ability ranks must be nothing more than 3, and nothing less than a 0.


What if I changed it to

10 ability points to distribute. Ability ranks must be nothing more than 3, and nothing less than a -1/-2.

Would that free up an ability point for a warrior to spend it on 1 more point of Strength? But does this mean, I would be under-powering Mage characters because they have one more ability to be concerned about compared with the other two classes?
Unathe
 player, 57 posts
 Rogue escaped Elven slave
 With a mean right hook
Sun 24 Nov 2013
at 07:40
Re: Let's Talk...
The open playtest third set has a specialization for warriors called 'Spirit Warrior' that requires Magic 3 for a warrior, and set 2 has 'Templar' with the same requirements. And there might be other things too where warriors and rogues can benefit from Magic. But I can't remember them right now :)

I don't see a major issue with the new rule, as most mages won't be hindered much by taking a low strength (for instance). Many warriors could get away with a low communication score as well, etc etc.
Perhaps limiting it to 1 or 2 stats below 0 would prevent too much munchkin'ing, if there is a worry there?
The Game Master
 GM, 741 posts
Sun 24 Nov 2013
at 13:57
Re: Let's Talk...
No worries at all. Just wondering what my players thought, is all :0)

For warriors and rogues who want to take on some form of magical specialization, it makes sense for them to keep some points in the Magic ability. But just wondering about the pure classes, do you guys feel "short-changed" having some ability points frozen up in an ability you're never gonna use, unless in some special instance I give you a magic wand or something.

This message was last edited by the GM at 13:57, Sun 24 Nov 2013.

Unathe
 player, 59 posts
 Rogue escaped Elven slave
 With a mean right hook
Sun 24 Nov 2013
at 14:00
Re: Let's Talk...
Nah. I am fine with that.
Balasar
 player, 44 posts
Sun 24 Nov 2013
at 19:57
Re: Let's Talk...
A couple of spells also test against your Magic stat.

I think Magic is an 'all or nothing' stat.  Either it's critical to your character and you'll boost it every chance you get or it's relatively useless and you can mostly ignore it because your points are better spent elsewhere.
Zane
 player, 164 posts
Wed 27 Nov 2013
at 20:58
Re: Let's Talk...
It's good to be back! Sorry I missed Amber Rage, GM, it looks like you put a lot of work into typing it. I just fell too far behind and never could find time to catch up. Looking forward to starting a new adventure here!
The Game Master
 GM, 745 posts
Thu 28 Nov 2013
at 07:18
Re: Let's Talk...
Welcome back Zane!

And no worries, we can bring Amber Rage back up sometime maybe in the future. In other news...

-----

1) Thanks for your input Unathe & Balasar. I guess we'll just leave the current rules as is for ability allocation

2) We missed a Halloween festival this year and also the Christmas Festival last year. So this year, I'm bringing back the fun in the Christmas Festival 2013! Be sure to keep an eye out for it this coming Sunday. From 1st to 25th December, you can win prizes and gain XP for your characters just by taking part in activities, games and sweepstakes.
The Game Master
 GM, 751 posts
Mon 2 Dec 2013
at 16:39
Re: Let's Talk...
Thanks Unathe for highlighting that 1st & 2nd dec cannot be rolled with a 3d10!

I remember we had this similar issue with the previous festival. And the solution is that we used the Dragon die for dec 1 & 2. So roll on away! :D
Balasar
 player, 47 posts
Mon 2 Dec 2013
at 18:22
Re: Let's Talk...
In that case, do we still get a roll for the first?  I didn't bother rolling for the very reason Unathe mentioned...
The Game Master
 GM, 752 posts
Tue 3 Dec 2013
at 01:22
Re: Let's Talk...
Yes, of course! Do make those rolls!

Also no need to post your failed rolls. If you win, just tell us you did here so that i can make a note.

I'm going to be deleting those posts in the Christmas thread as ill be posting in there from the 12th
The Game Master
 GM, 754 posts
Wed 4 Dec 2013
at 01:39
Re: Let's Talk...
Apologies Gimshar! I made a roll on your behalf and forgot to post the results of your find in the dresser. Have amended that.

Also, Gabberson Keep peeps, I'll wait for you guys to resolve where you want to explore before moving on.
The Game Master
 GM, 758 posts
Thu 5 Dec 2013
at 01:34
Re: Let's Talk...
I think without a map, it's super confusing for everyone. Let me draw something out. Hold off posting for a bit, Gabberson Keep party.

Balasar, you may want to re-post after you've seen the new map.

This message was last edited by the GM at 01:35, Thu 05 Dec 2013.

The Game Master
 GM, 760 posts
Thu 5 Dec 2013
at 15:32
Re: Let's Talk...
Unfortunately, I don't have time to draw a nice map. But I think that what's uploaded should suffice. Everyone may resume posting, Balasar, feel free to edit your post as I am not certain what action Balasar wants to take for now.

This message was last edited by the GM at 15:33, Thu 05 Dec 2013.