Duel #820 - Aaron vs. Gith
Aaron (CR 3) vs. Gith (CR 2)
Prep rounds: 1
The Ruins
a b c d e f g h i j k l m n o p q r s t
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
1 | |%* | | | | | | | | | | | | - | - |
+ --+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
2 | | %*| *%| % | | | | | | | | | | | - | - |
+ --+---+---+---+---+---+---+---+---+---+---+---+---+|||+---+---+
3 | | * | * | * | % | % | % | | | | | | k |
+ -+---+---+---+---+---+---+---+---+---+---+---+---+ +
4 | | * | * | | | % | % | % | | | | | / house |
+ -+---+---+---+---+---+---+---+---+---+---+---+---+ +
5 | | * | | | | | | % | % | % | | | k |
+ --+---+---+---+---+---+---+---+---+---+---+---+---+:-:+---+---+:-:+
6 | * | * | | | | | | | % | % | | | | | | | |
+ ---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
7 | * | * | | | | | | | | % | % | % | | | | | |
+ +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
8 | | * | * | | | | | # | # | # | | | % | % | | | | |
+ -+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
9 | | * | * | | | | | | # | # | # | | | | % | % | | | |
+ -+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
10 | | * | * | | | | | | # | # | # | | | | | % | % | % | |
+ ---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
11 | | * | * | | | | | * | | | | | | | | | | | % | % |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
12 | * | * | | | | | * | * | | | | | | | * | | | | % | % |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
13 | | | | | | | * | * | | | | | | * | * | | | | | % |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
14 | | | | | | * | * | * | | | | | | * | * | * | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
15 | | | | | | * | * | * | | | | | * | * | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
16 | | | # | # | | * | * | | | | | | | | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
17 | | | | # | * | * | | | | | | | | | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
18 | | | | | | | | | | | | | | | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
19 | - | - | | | | | | | | | | | | | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
20 | - | - | | | | | | | | | | | | | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
Upper left corner is bottomless cliff - arena extends 50ft up, 30 ft down. Characters thrown off the cliff lose (unless they can fly)
House is made of brick, is 20 ft tall.
- = starting points
# = pillar extending 15 ft in the air.
* = Difficult Terrain
% = water, 5 ft deep, flowing at a rate of 20 ft/rd
k, :-: = Window
/, ||| = Door
If you fall into the water, it's a DC 15 swim check or be dragged 20 ft. per round.
To climb out of the water and onto shore, it's a DC 5 climb check and counts as a move action.