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Chracter Creation and House Rules.

Posted by StrangerFor group 0
Stranger
GM, 1621 posts
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Thu 9 Apr 2020
at 17:07
  • msg #1

Chracter Creation and House Rules

RTJ

When you send in an RTJ, please include a character concept that has the character's name, their splat and a brief description. This can be altered/enhanced at any point during character creation but must be approved before a sheet is set down.

 What is available in Orlando?
Anything, except Mummy: the Ressurection and Hunter: the Reckoning ( sorry the event hasn't happened in which they are available in-world yet, it's just 1998.)
also except were-spiders because we love our arachnophobic buddies
This message was last edited by the GM at 21:12, Mon 02 Aug 2021.
Stranger
GM, 1624 posts
You cannot know me
I am unknowable
Sun 12 Apr 2020
at 11:55
  • msg #2

Chracter Creation and House Rules

Character Creation

 New characters to Orlando will be given base character build and 40 experience points with which to build. However keep the following in mind:

 - Any Attribute or ability at 5(before any supernatural alteration bits aka Sidhe bonuses, etc.) will require explanation in the concept and needs to be pretty good.

 - This game is set in 1998 Orlando, Florida, as such any concepts/sheets that reference things not viable for the time period without a very good explanation will not be accepted.

 The fully-detailed list of merits and flaws in relation to this game can be found here:
https://docs.google.com/spread...nIA/edit?usp=sharing
(Note: anything in purple is being reviewed and is considered "ask first" until changed otherwise)

Things to note - "Ask First" more often-than-not means "There's something as ST that I need to inform you about before you take this flaw as due to factors in the setting it may make taking such a merit/flaw more or less dangerous than normal and I like to give players ample warning before doing something that might not be obviously dangerous."
This message was last edited by the GM at 16:28, Sun 12 Apr 2020.
Stranger
GM, 1625 posts
You cannot know me
I am unknowable
Sun 12 Apr 2020
at 11:59
  • msg #3

Chracter Creation and House Rules

the Golden Game Rule

 - Familiarize yourself with Wheaton's Law, breaking this will result in game-expulsion.

 - Everyone makes mistakes, including the STs, please be mindful of this and if corrected by an ST due to some detail or roll, please feel free to ask for clarification or explanation in pm, but don't break the previous rule about it.

 - We all want to have fun. I do not ban PvP combat in this game, but concepts made purely fur such things usually don't last long in Orlando, so consider this fair warning.
Stranger
GM, 1626 posts
You cannot know me
I am unknowable
Sun 12 Apr 2020
at 12:30
  • msg #4

Chracter Creation and House Rules

House Rules


 - First specialty for abilities is given at 3rd dot, a second specialty can be gained at 5th dot. These do not apply for abilities that get a specialty at 1st dot such as crafts, academics, etc.)

- When spending xp, no trait can be raised more than 1 level per spending period in order to better reflect the time needed to actually learn abilities/attributes/etc.
This message was last edited by the GM at 12:33, Sun 12 Apr 2020.
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