The Slaying Stone
BACKGROUND
The town ofKiris Dahn, built by human hands, stood
strong against invaders for decades after the fall ofthe
empire ofNerath. It had magical stones-created by
tiefling artisans-that cOidd kHi anyone who attacked
the town. The number ofstones dwindled until all were
spent.
Eight years ago, the citizens ofKiris Dahn abandoned the town when faced with invading goblin hordes. The town had endured a long decline under the rule ofthe Kiris family, and the citizens scattered rather than follow their ruler, Kiris Alkirk. Along with his advisor and seer Treona, Alkirk found a place to live in obscurity.
The goblins overran the town and renamed it Gorizbadd. The town quickly fell into ruin, since goblins were far more interested in vandalism than in proper maintenance. A faction ofkobo Ids took over the slums, since the goblins live mostly in what were once residences for the wealthier people ofKiris Dahn.
At the beginning ofthe adventure, the characters brave
a storm as they travel through the night along an old
road surrounded by dangerous woods. Let the play·
ers decide whether their characters already know one
another or if they're just now meeting at a crossroads.
Paraphrase the following text, adjusting to fit whether
the characters are traveling together or just meeting.
Read:
A cold wind whips sleet atyou and tears atyour cloaks. Th e moon is sllrouded l1ehind a 8ray haze, and you hear wolves l1ayina in the dark woods all around. A8ainst the dusky sky, you can just make out the shadow ofa low tower. A lantern
burns in one ofits windows and be8ins to sway, beckonin8 YOll
toward the safety ofshelter.