Traveler Treasures
Traveler Necklaces: Currently there are 1370 of these in existence most of which are stored away in Occubus’s tower or in his home. Most of the elite Travelers have a few extras in addition to the ones they wear. Once placed around the neck the necklaces confer the following abilities to their owner; +5 all saving throws, +5 to dodge & initiative. Invisibility Superior 5x daily, Duration: 5 minutes each activation.
Traveler Rings: Occubus creates these rings from the metal Palladium and presents them to Travelers along with their necklace typically at the time they receive their brand or tattoo however times being what they are proper ceremonies are not always feasible. Currently every Traveler has one of the rings and Occubus has a couple hundred extra stashed away here and there. A simple cantrip is all that is needed to link the rings to one another. All linked rings share the following properties; Indestructible, resize themselves to fit their owner, cannot be removed from finger except by the owner, +200 hit points, +5 all saving throws, +5 dodge, Bio-Regenerate 5 hit-points per melee round, telepathic communication among rings with unlimited duration and range in the same dimension.
Silvek Steeds: The most influential Travelers own a highly magical construct from another dimension known as a Silvek Steed. The majority of these magic creatures are equine in form with the exception of Herbert the camel, which we will not get into.
They are intelligent creatures with their own will though their desire to please those they are bonded with is unquestionable.
IQ: 4D6, ME: 4D6, MA: 4D6, *PS: 50, PP: 30, *PE: 50, PB: 5D6, SPD: 2D6X10 MPH
Impervious to all forms of damage, communicate telepathically, see the invisible, through illusions and recognize metamorphosized creatures. 7ft tall at the shoulder, kicks: front 2D6X10, rear 4D6X10, bonuses: +5 strike, dodge and all saving throws, +10 damage.
This message was last edited by the GM at 00:06, Sat 09 Oct 2010.