Grand Wizard Osk's Tower.   Posted by GM.Group: 0
Bruga Honeyfinder
 player, 201 posts
Mon 22 Aug 2011
at 04:29
Re: Grand Wizard Osk's Tower
I want no part of meddling with these gypsies or whatever they are. Me, I can take advice.
Khorden Stonegrip
 player, 105 posts
 Dwarf Warrior
Mon 22 Aug 2011
at 13:35
Re: Grand Wizard Osk's Tower
Khorden scowls as the others continue to chat about the dagger and possible ways to get past the salt line.  "We can spend all day here talkin' 'bout it but 'til we head back and hazard th' ideas, we'll never know if they'll work or not."
Clair Brandywhine
 player, 344 posts
Tue 23 Aug 2011
at 00:58
Re: Grand Wizard Osk's Tower
In reply to Khorden Stonegrip (msg #75):

Smiles, well, Osk, we have not finished getting the supplies you asked us to fetch for you and um, well I guess we should do that awhile as we decide how to deal with this Gypsii delema amongst ourselves.


looks to Khorden Khorden, please take your dagger and keep it safe for now.

Now Osk about your friend? College? apprentice? over yonder, points.  Kale was it?  How may we be of service to him? looks to Kale in the corner all huddled up underneath his cloak, chuckles again or shall I say to you, sir, again can you put words to your face for us, smiles especially if you wish to throw your lot in with us chuckles louder such a fine band of friends and adventurers we are at that. grinning,
Gosric the Full
 player, 83 posts
 A lover of life
 and it's many pleasures..
Tue 23 Aug 2011
at 01:37
Re: Grand Wizard Osk's Tower
Clearly please to see someone as capable as Brandywhine taking the lead, the Full One leans back in his chair, trusting to her clever mind and quick wit to resolve all the issues at hand.
GM
 GM, 336 posts
Wed 24 Aug 2011
at 05:33
Re: Grand Wizard Osk's Tower
Osk looks to the party "Look for me to finish the research to tell you exactly what the dagger is and what it does would take months and likely you can't afford my fees." he chuckles "Whatever or whoever did that to these people must have had a reason, if your dieties tell you to avoid it you may, but what's the fun in that?"
Clair Brandywhine
 player, 345 posts
Thu 25 Aug 2011
at 01:46
Re: Grand Wizard Osk's Tower
In reply to GM (msg #78):

Thanks, yea, right now we will just keep the dagger as is and try to finish up collecting your stuff.  Maybe along the way we can find more clues or answers.

SO, turning to Kale, again, please explain who you are and what you need/want with our group???
Khorden Stonegrip
 player, 106 posts
 Dwarf Warrior
Wed 31 Aug 2011
at 13:13
Re: Grand Wizard Osk's Tower
Khorden turns from the mute Kale and looks to Bruga.  "I guess we needs be findin' settlements of me folk and yours."

Having grown up in the human village, Khorden doesn't know much about the settlements of his people.
Clair Brandywhine
 player, 350 posts
Wed 31 Aug 2011
at 23:48
Re: Grand Wizard Osk's Tower
In reply to Khorden Stonegrip (msg #80):

You know, I do not recall any or many children as of late but we got to try at least.
Bruga Honeyfinder
 player, 203 posts
Thu 1 Sep 2011
at 02:54
Re: Grand Wizard Osk's Tower
I don't know of any halfling babies, but maybe somebody's pregnant. Anyway, we've other things to get.
Clair Brandywhine
 player, 353 posts
Fri 2 Sep 2011
at 02:45
Re: Grand Wizard Osk's Tower
In reply to Bruga Honeyfinder (msg #82):

Yes Bruga we do.  So let's be off.  I think the wooded section for a porcupine is a good start.
Gosric the Full
 player, 89 posts
 A lover of life
 and it's many pleasures..
Fri 2 Sep 2011
at 02:48
Re: Grand Wizard Osk's Tower
Unaware that porcupines even had a wooden section, Gostric eagerly rose to his feet, and moved to hold the door open for the others.

"This I gotta see..."
Clair Brandywhine
 player, 354 posts
Fri 2 Sep 2011
at 03:02
Re: Grand Wizard Osk's Tower
In reply to Gosric the Full (msg #84):

Clair wishs Osk well, Nods to Kale, another time then heads out, gets Snare and gives him a good scratch.   I guess back out a hunting stuff.   Any one need anything more before we start out again?
Gosric the Full
 player, 90 posts
 A lover of life
 and it's many pleasures..
Fri 2 Sep 2011
at 04:02
Re: Grand Wizard Osk's Tower
Rolling his eyes, and patting Tum Tum, Gostric mutters that he's always got room for more... When this doesn't elicit a laugh, he shakes his head sadly.

So serious...
Kree Quickshadow
 player, 285 posts
 Hunter of the Dark
Fri 2 Sep 2011
at 04:03
Re: Grand Wizard Osk's Tower
  Kree  heads for the door, ready to get out and hunt  once more....
GM
 GM, 341 posts
Fri 2 Sep 2011
at 04:08
Re: Grand Wizard Osk's Tower
Osk returns the bag to the party sans the newts and frogs giving it to Kree.
Kree Quickshadow
 player, 286 posts
 Hunter of the Dark
Fri 2 Sep 2011
at 04:16
Re: Grand Wizard Osk's Tower
 he takes the  bag  with a nod  and Tucks it into  his pack on the right  side, so he can reach it  when called upon.
Senuviel Alantir
 player, 81 posts
 Elf Fighter/Mage
Fri 2 Sep 2011
at 13:57
Re: Grand Wizard Osk's Tower
Senuviel leaves the shadowy place where he's been leaning upon, he gives a silent look at Osk and then follows the group as they leave the wizard's tower. So, here we go again on our errand, hunting for hair, nails and fish scales. As I understand nobody figures what the gypsies are and apparently everyone wants to ignore them, am I right? Says the elf bitterly.
Khorden Stonegrip
 player, 107 posts
 Dwarf Warrior
Fri 2 Sep 2011
at 18:49
Re: Grand Wizard Osk's Tower
Khorden shrugs.  "I don't know what magick is behind them gypsies but I think it's a bad thing and wouldn't mind getting rid o' it, if we can figure out how.  Besides, there's no fame nor fortune to be had herding frogs and snatching the hair from babies."
Kree Quickshadow
 player, 287 posts
 Hunter of the Dark
Fri 2 Sep 2011
at 22:52
Re: Grand Wizard Osk's Tower
 The  elf  shakes his head,My first thought is just to break the salt line..it may free them..if they are Undead,  we kill them, or  let them wnader the  swamp..if it is some other type of magic, they may be normal, just trapped in that area...

 However, Both My ladies' people say to leave them be...if the sisters agree? It should be warning  enough...
Clair Brandywhine
 player, 355 posts
Sat 3 Sep 2011
at 01:12
Re: Grand Wizard Osk's Tower
In reply to Kree Quickshadow (msg #92):

Not to worry Senuviel, we have forgotten them.  I feel right now we may not be "at the right time" to push our luck on them though I am still thinking on ways.  Yes, the two gods we have patronized say to avoid the area but hhmm that was at night when we asked.  for now let's get what we can of Osk's list.
Gosric the Full
 player, 93 posts
 A lover of life
 and it's many pleasures..
Sat 3 Sep 2011
at 06:00
Re: Grand Wizard Osk's Tower
"Given that we have the dagger, I think we should consider breaking the salt a possible response for futher down the line, after someone has stepped inside to gain some intelligence. Besides, I would like to test the idea that the first person in can hand it back to the next person."

He sighs, deeply, his normally ruddy cheeks looking a bit pale, and flaccid.

"Of course it would make leaving in a hurry a bit problematic, but if it works, it would allow us to explore in strength."
Clair Brandywhine
 player, 358 posts
Sun 4 Sep 2011
at 00:39
Re: Grand Wizard Osk's Tower
In reply to Gosric the Full (msg #94):

True, though not sure if the dagger also protects one while inside the salt ring so losing it will be bad?
Gosric the Full
 player, 94 posts
 A lover of life
 and it's many pleasures..
Sun 4 Sep 2011
at 09:38
Re: Grand Wizard Osk's Tower
Scratching his beard, Gostric tries to remember the mage's words...

"Oooh, I had a different understanding, I though it protected us from the salt-ring magic. I thought we only needed it to cross the salt. We shall have to be very careful in trying to use this thing."
Bruga Honeyfinder
 player, 205 posts
Sun 4 Sep 2011
at 18:49
Re: Grand Wizard Osk's Tower
Uh, there's the warehouses along the docks. Think maybe some bats have issued from there.
Clair Brandywhine
 player, 359 posts
Sun 4 Sep 2011
at 20:56
Re: Grand Wizard Osk's Tower
In reply to Bruga Honeyfinder (msg #97):

Ha, good thought Bruga, we can check there first since we are still in town, plus whispers we may find more info on the slave trade.