The next day to the Gypsies camp.   Posted by Clair Brandywhine.Group: 0
Kree Quickshadow
 player, 928 posts
 Hunter of the Dark
Fri 23 Aug 2013
at 00:55
Re: The next day to the Gypsies camp
  ..for the most part, The Sisters  have been good to me. Still...both would frown upon, turning down, a chance to hedge your bets...I will take a telling, if it is so offered...
Senuviel Alantir
 player, 496 posts
 Elf Fighter/Mage
 AC 6 HP 9/14
Fri 23 Aug 2013
at 03:24
Re: The next day to the Gypsies camp
Senuviel nods at Clair, sheathes his sword, hangs his shield on his backpack, bow and 2 arrows at hand and sets for the trail.

Well, I guess this is it. Clair has gotten a point, we better move. Usual, formation, aye? Kree scouts ahead, I take the rear our little fellas protect the paladin, or would it be the other way round? Says the warrior/mage in a joyful tone.
Maki
 player, 126 posts
Fri 23 Aug 2013
at 06:08
Re: The next day to the Gypsies camp
"I agree with Clair. Pelor was a good guide up until now, and i do not believe that will change. But i'll wait for Kree or anyone else who might desire to learn their fortune. I don't really believe the fate can be predicted by a human though." The paladin said.
Bruga Honeyfinder
 player, 613 posts
Fri 23 Aug 2013
at 06:33
Re: The next day to the Gypsies camp
Bruga squares his shoulders and says If it's okay, I'll also take the lead.
Clair Brandywhine
 GM, 1074 posts
Sat 24 Aug 2013
at 13:30
Re: The next day to the Gypsies camp
In reply to Bruga Honeyfinder (msg # 239):

With a quick smile, the old man motions to some women standing off to the side and four Gypsy women rush over to Kree and set blankets out around him, one for each women with Kree in the middle.   Then all smile and ask Kree - Good sire, Kree Quickshadow, please sit and be comfortable.

Assume Kree sits.


The each get out from some unseen pockets, a deck of card (Tarot), a small Crystal ball and a porcelain paste mixing bowl and spoon.

They start a small chant.


The older Gyspy mingles back to the group, it will only take a second then you all can be off.

Kree starts to slowly rise and rotate stopping at each gypsy - To the group it takes 4 rounds but too kree

Kree, PM's coming
Clair Brandywhine
 GM, 1075 posts
Thu 29 Aug 2013
at 00:08
Re: The next day to the Gypsies camp
In reply to Clair Brandywhine (msg # 240):

Sorry for the delay, Snare had to take a long walk :)   posts reactivating ....
Clair Brandywhine
 GM, 1076 posts
Thu 29 Aug 2013
at 00:31
Re: The next day to the Gypsies camp
In reply to Clair Brandywhine (msg # 241):

Kree stops circling the women as they stop chanting.  One by one they get up cleaning there stuff and leaving.

Kree seems to rise and stand opening his eyes like from a dream, staring at you all packed and ready to leave.
Kree Quickshadow
 player, 929 posts
 Hunter of the Dark
Thu 29 Aug 2013
at 00:38
Re: The next day to the Gypsies camp
  He  Nods  his thanks to the Gypsies, But looks thoughtful as he does,...Come...we needs seek our prey......., with that, he  heads out  front  on POint, his bow in hand.
Maki
 player, 127 posts
Thu 29 Aug 2013
at 06:04
Re: The next day to the Gypsies camp
Maki quickly checks his gear, so that all is strapped and ready for departure.

"Lead the way." He says and waits for Kree to start moving.
Senuviel Alantir
 player, 497 posts
 Elf Fighter/Mage
 AC 6 HP 9/14
Thu 29 Aug 2013
at 13:42
Re: The next day to the Gypsies camp
Senuviel who was ready for quite some time, says: Ayre, lead on. I'll take the rear guard as usual. Bow and arrow  ready, the warrior/mage follows his companions.
Clair Brandywhine
 GM, 1077 posts
Fri 30 Aug 2013
at 00:16
Re: The next day to the Gypsies camp
In reply to Senuviel Alantir (msg # 245):

The group moves out back on the trail.   Heading toward???

The swamp?
The forest?
The town?
The rolling hills?
Kree Quickshadow
 player, 930 posts
 Hunter of the Dark
Fri 30 Aug 2013
at 02:40
Re: The next day to the Gypsies camp
  Kree is leading the  way to the Forest.....
Bruga Honeyfinder
 player, 614 posts
Fri 30 Aug 2013
at 05:28
Re: The next day to the Gypsies camp
Bruga comes right along.
Maki
 player, 128 posts
Fri 30 Aug 2013
at 05:56
Re: The next day to the Gypsies camp
Maki hopped they would get going back towards the town they came from, but he trusted Kree and his sence of direction and said nothing.
Clair Brandywhine
 GM, 1078 posts
Fri 30 Aug 2013
at 18:38
Re: The next day to the Gypsies camp
In reply to Maki (msg # 249):

The group travels the day toward the forest, it is about 5 days to the thickest part, 3 to the outskirts.  The first day goes uneventful, it is nighttime and a fine camp site is found near the path.  Strangely, you pass nothing though this path should be busy enough to have encountered someone.

Watches for the night???
Kree Quickshadow
 player, 931 posts
 Hunter of the Dark
Fri 30 Aug 2013
at 18:49
Re: The next day to the Gypsies camp
 Kree will volunteer to  take the deep watch, form midnight  until morning, he will hunt  for 30-40 minutes to see if he can get game for their  dinner, then rest until his watch.
Maki
 player, 129 posts
Fri 30 Aug 2013
at 20:44
Re: The next day to the Gypsies camp
"Those that need their spells replenished should get to rest first." Maki comments "So i can take the first watch."

OOC: Didn't we already have a watch order set? I wouldn't change it much.
Senuviel Alantir
 player, 498 posts
 Elf Fighter/Mage
 AC 6 HP 9/14
Sat 31 Aug 2013
at 03:50
Re: The next day to the Gypsies camp
I need to replenish my spell and tend some wounds, I'd be glad if you could keep me off of the watch for this night. Says the elf.
Bruga Honeyfinder
 player, 615 posts
Sat 31 Aug 2013
at 07:11
Re: The next day to the Gypsies camp
Fine wit me...a little less sleep, a little more chance at staying alive.
Clair Brandywhine
 GM, 1079 posts
Sat 31 Aug 2013
at 20:57
Re: The next day to the Gypsies camp
In reply to Bruga Honeyfinder (msg # 254):

Clair will cast her last 3 spells as CLW to heal up those she can.

Clair will rest the night to regain her spells but if needed she can take last watcat dawn.    Snare is staying by her side extremely attached this evening.

Yenchew volunteers to take a watch though he is beat up.


Maki
Kree & Yenchew
Clair & Bruga w/snare
Kree Quickshadow
 player, 932 posts
 Hunter of the Dark
Sat 31 Aug 2013
at 21:00
Re: The next day to the Gypsies camp
  Kree will tell Yenchew to take it  easy. He is used to  being on watch alone, and Moving about...this way , Yenchew  can heal a bit.
Clair Brandywhine
 GM, 1080 posts
Sat 31 Aug 2013
at 21:19
Re: The next day to the Gypsies camp
In reply to Kree Quickshadow (msg # 256):

Before the night starts, clair casts her cures, one on Senuviel and two on Yenchew.

Clair, after casting kinda looks refreshed and relaxed but either she does not notice or say anything about it.

Status:
Maki is at full hp
Bruga at full hp
Kree down 2, one after a good nights sleep
Senuviel down 1 and at full after a good nights sleep
Clair is down 2, one after a good nights sleep
Yenchew is now at full hp after Clair cures
Clair Brandywhine
 GM, 1081 posts
Sat 31 Aug 2013
at 21:29
Re: The next day to the Gypsies camp
In reply to Clair Brandywhine (msg # 257):

Experience points have been posted.   Some of you have leveled some are close.  I pm those needing to roll hp.   Please adj your character per your new level if you leveled.

Like I said I will post Exp after each encounter/parts.
Clair Brandywhine
 GM, 1088 posts
Sun 8 Sep 2013
at 15:56
Re: The next day to the Gypsies camp
In reply to Clair Brandywhine (msg # 258):

You here foot steps, the kind a person with a bad hip would do kinda gragging a bit one leg maybe, heavy sounding too.  no reply as the sound slowly gets closer.


Bruga? actions - Kree is standing at the bottom of the steps.



The rest of the group still does not see anything as Kree and Bruga are at the porch steps
Bruga Honeyfinder
 player, 621 posts
Mon 9 Sep 2013
at 01:52
Re: The next day to the Gypsies camp
Bruga goes to the side of the porch and leans on it as a farmer on a fence with a straw stalk in his mouth.