RolePlay onLine RPoL Logo

, welcome to Sons and Daughters of Fortune (2E d & d)

09:20, 21st May 2024 (GMT+0)

The swamp.

Posted by GMFor group 0
Khorden Stonegrip
player, 63 posts
Dwarf Warrior
Tue 24 May 2011
at 13:31
  • msg #52

Re: The swamp

Khorden stays with the main group, the rock to which the others could anchor themselves should it come to a fight.  His sword hilt looks almost small in his over-sized hands and the scowl on his face is, at least, an improvement over the blank inward introspection that had haunted his eyes of late.

He continues to glance at the gypsy skeletons, "Something about them just don't seem right." he mutters, not considering that the idea of a bunch of skeletons going about camp activities in the style of gypsy's would not seem right under any circumstances.
Bruga Honeyfinder
player, 146 posts
Tue 24 May 2011
at 19:23
  • msg #53

Re: The swamp

So Bruga, loaded sling in hand, goes on ahead—trying to look like he knows what he is doing...stopping to listen, sniffing the air, looking all around. He follows what may be a path if there's something that looks like such.
GM
GM, 258 posts
Sat 28 May 2011
at 12:46
  • msg #54

Re: The swamp

For the rest of the day the party has no luck finding skeltons they finally find a large enough island to set the hut on for the night just as dark falls in the distance they can see the fire and hear the eerie music from the gypsy camp.
Kree Quickshadow
player, 211 posts
Hunter of the Dark
Sat 28 May 2011
at 13:17
  • msg #55

Re: The swamp

 As they set up, Kree waits outside, watching the  fire in the distance. Wondering how they were trapped into the mockery of life...and what would happen, should the salt like be broken.
Clair Brandywhine
player, 259 posts
Mon 30 May 2011
at 01:17
  • msg #56

Re: The swamp

In reply to Kree Quickshadow (msg #55):

Looks to Kree as he looks at the salt line - magic has many forms and power, crossing it could break the spell, ensnare us, make them see us as saviors or make them attack us as we look to be evil in some way.  stretches then scratches Snare, We should set the wolverine watch again and see what morning brings. 
Kree Quickshadow
player, 212 posts
Hunter of the Dark
Mon 30 May 2011
at 02:14
  • msg #57

Re: The swamp

Aye...but i know this, once tht lie is broken, the magic that if made will break..we do not know if that magic , is what made them..it may only contain them...
Bruga Honeyfinder
player, 147 posts
Mon 30 May 2011
at 02:36
  • msg #58

Re: The swamp

Well, better luck tomorrow...though we may find we were quite lucky today.
Kree Quickshadow
player, 213 posts
Hunter of the Dark
Mon 30 May 2011
at 02:46
  • msg #59

Re: The swamp

Perhaps, But i hope Tymora  and beshaba see clear...to make things..clear to us..we are poor tools indeed. thus  far...
Clair Brandywhine
player, 260 posts
Mon 30 May 2011
at 02:52
  • msg #60

Re: The swamp

In reply to Kree Quickshadow (msg #59):

True as we are not the best possibly to handle the situation, but I will pray that Tymora guides me with good choices but either way, tomorrow we will see what game we are brought forth to play. 
Kree Quickshadow
player, 214 posts
Hunter of the Dark
Mon 30 May 2011
at 02:57
  • msg #61

Re: The swamp

    as he stands  there with her, his eyes moving as if they had  a mind of thier own,,,be nice to catch a rabbit,,and drop it over the line, to see what happens to it...
Clair Brandywhine
player, 261 posts
Mon 30 May 2011
at 03:18
  • msg #62

Re: The swamp

In reply to Kree Quickshadow (msg #61):

chuckling, maybe we could do that but night brings out the best of the dead and daylight drives them underground.  The rabbit would be good for the morning I think.  grins at Kree, pets Snare, maybe we try that in the morning.
Kree Quickshadow
player, 215 posts
Hunter of the Dark
Mon 30 May 2011
at 03:23
  • msg #63

Re: The swamp

 Taking one  last look at the fire in the  distance , he motions to the  Tent,..After you, good  lady....
Clair Brandywhine
player, 262 posts
Mon 30 May 2011
at 03:26
  • msg #64

Re: The swamp

In reply to Kree Quickshadow (msg #63):

Thanks, rabbit in the morning then.  and heads inside with Snare and Kree.  Finds her spot with Bruga.  Tomorrow we shall see what game we play with salt, sounds and singers.
Khorden Stonegrip
player, 64 posts
Dwarf Warrior
Wed 1 Jun 2011
at 00:48
  • msg #65

Re: The swamp

Khorden hears the crosstalk of Kree and Clair with a deepening scowl.  "Best be leavin' well 'nough alone if ye ask me."

The Dwarf has had terrible trouble taking his mind off the gypsies, still thinking there's something he ought to be seeing, but isn't.
Clair Brandywhine
player, 264 posts
Wed 1 Jun 2011
at 01:07
  • msg #66

Re: The swamp

In reply to Khorden Stonegrip (msg #65):

Ok, we can come back to the Gypsies another day or even let our higher ups in our church know.

Bones and bat dung plus those other pieces we still need to get so times a wasting.

Bruga Honeyfinder
player, 149 posts
Wed 1 Jun 2011
at 03:29
  • msg #67

Re: The swamp

Something...is the night the best time for encountering skeletons? If so, maybe a time before dawn?
Gosric the Full
player, 54 posts
Wed 1 Jun 2011
at 11:27
  • msg #68

Re: The swamp

"Yeah, let's get these ingredients and go.  The faster we do, the sooner we'll inform the authorities who can come do something for these poor folks."  If the party wasn't going to send the gypsies to their rest, Gosric was itching to find someone who would.
Clair Brandywhine
player, 265 posts
Thu 2 Jun 2011
at 00:08
  • msg #69

Re: The swamp

In reply to Gosric the Full (msg #68):

Yea, we will wake up extra early and see what we can find,
chuckles though I think Skeletons do not fear daylight.

Goseric, yup, since we not be able to help them right off, I was planning on getting some help from higher up
:)
Gosric the Full
player, 55 posts
Fri 3 Jun 2011
at 18:24
  • msg #70

Re: The swamp

Gosric lies down in the magicians hut and covers his eyes, hoping he'll be able to sleep with the memory of those poor gypsies in his mind.
Bruga Honeyfinder
player, 154 posts
Sat 4 Jun 2011
at 04:27
  • msg #71

Re: The swamp

I'm wondering if we should go back, deliver what we have, report the bone-gypsies,and return...or just go about ot task.
Kree Quickshadow
player, 222 posts
Hunter of the Dark
Sat 4 Jun 2011
at 20:40
  • msg #72

Re: The swamp

  WEith  a shrug the  elf says,we can take  back what we have found, report the gypsies, then come hunting for the rest...if those Gypsies  are not  true undead..thier  bones  will not  aid us, but we can still aid them, should we choose...
Khorden Stonegrip
player, 65 posts
Dwarf Warrior
Sat 4 Jun 2011
at 22:25
  • msg #73

Re: The swamp

"We haven't finished what we were hired to do.  Let's get the rest, then we can head back and turn in what we has found."
Clair Brandywhine
player, 270 posts
Sun 5 Jun 2011
at 02:00
  • msg #74

Re: The swamp

In reply to Khorden Stonegrip (msg #73):

Scratches her head, we have one vote for keep looking/getting the stuff and one to go report the gypsies and then go back for more stuff?     Loks for others to chime in
Bruga Honeyfinder
player, 155 posts
Sun 5 Jun 2011
at 04:36
  • msg #75

Re: The swamp

As you wish, so shall I do Bruga says to the young female 1/2ling standing all of 38" high with Sandy brown hair, blue eyes, bright complexion, with a happy smiling face
Clair Brandywhine
player, 271 posts
Sun 5 Jun 2011
at 23:31
  • msg #76

Re: The swamp

In reply to Bruga Honeyfinder (msg #75):

gigles at Bruga then smiles and pets Snare then looks up to the rest of the group - i think we should continue looking for dem bones and might we cross a porcupine too since

we have the Live Toads (10) 1g and
we have the Live Newts (10) 1g but
we need the Bat Guano (4 pounds) 1g and
dem Bones of the Undead (10) 10g and
Hair from a dwarven baby (1) 10g and
Hair from a halfling childs foot (1) 10g plus get
Porcupine Quills (10) 1g and finally in town
Small glass rods (50) 2s

but we will make sure we do not cross the salt line (yet) Maybe, we can get the two sets of hair on our way back to town when we report about those gypsies if all goes well today
Sign In