Re: So it starts a new
In reply to Clair Brandywhine (msg # 48):
Recap for ytou all =
The story reads from the mage women hwho has changed and aged:
Three days ago, time was different around here. I was not as I am now nor was I who I was then. A change has happened, an alter of time has occurred. A chance to right the wrong and wrong the right. Your companion master Bruga gifted me three days, time I need. she takes a long breath and you can definitely hear it fill her lungs like you have heard from dying men taking there last breath before.
She begins speaking again, There are 10 houses in the ally way of time. This is the first house, find the puzzle pieces from each house and finish the puzzle for me, that is your quest, you will have three days less one second to complete the task. If you do not finish in time, what little you saw at the inn will be what is to be and what was suppose to be will not be.
She shudders and takes another long breath, What I do you cannot do, but i can help you out, that is if you trust what I say is right. From the Gypsee camps warlock, a drink was made, it will help you step out of time, but only once. The Gypsee's name was Mulligan, and he gave it to me for he foresaw a time where I would need it. Alas, his time was up before I could get much else out of him.
She takes another long breath and this time you notice she phased to a foggy image then back. Oh, my time is running and so is yours. Senuviel Alantir, if you want to get back to your real time, trust in me, take from the lad the drink to use in dire time and from the other lad the first piece of the puzzle. Go find the other 9 but be careful, others want to stop you now that you have opened up time to them too.
She sits heavy into the chair staring into space, her eyes do not look like they see anymore. The one lad to your left calmly stands and produces a small vial and offers it to you Senuviel while the other lad to the right stands and offers his out. You notice one is larger then the other.
So you have a small bottle with one drink in it and a lad with one larger hand - this came out of building #1. You are in the second building looking for puzzle peices to make somthing. Kree searched one room and found odd items incuding chair legs that looked like roman numbers and this room had a freindly Dwarf willing to help along with his companions which you ahev yet to see.
Actions, do you recheck all the rooms in this building? Go to another building? or waht - remember time is ticking.