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17:35, 28th March 2024 (GMT+0)

LOAD OUTS.

Posted by Admiral HackFor group 0
Admiral Hack
GM, 1679 posts
Sun 16 Mar 2014
at 01:40
  • msg #1

LOAD OUTS

  Post you Character's  Load outs here.

Name

Mission

armor /weapons ect ect.
Kray Shadow
GM, 1170 posts
fighter jock
Sun 16 Mar 2014
at 01:45
  • msg #2

Re: LOAD OUTS

 Kray Shadow

  Mission:...attack on Demon Fleet..Paradise


  Flight suit

  Sanri Blaster  sidearm

  Bootknife, Sanri Hunting Blade

  (8) throwing daggers  ( various parts of  Uniform)

 Standard ESN Pulse Rifle  in Cockpit

 Standard ESN first Aid Kit in cockpit

 (1) Frag Grenade  in cockpit

 1 pair standard ESN Bi-ocs
Roy Spencer
player, 2930 posts
Marine SgtMaj
Security Chief
Sun 16 Mar 2014
at 07:52
  • msg #3

Re: LOAD OUTS

Roy Spencer

Mission: Attack on Demon Siege Vessels ('Island of Death')--Paradise System

Lightweight zero-g/zero-atmo combat armor

Primary weapon--Kalashnikov (latest iteration)
4 magazines each of standard, explosive, and armor piercing rounds

Sidearms--paired Largran machine pistols
2 magazines each of standard and armor piercing rounds

Kukri and standard combat knife

Grenades--5 flash-bangs
          3 high-explosive (door-breaching charges)
          5 fragmentation
          2 anti-Demon-gas

Comm unit

(Optional, pending quartermaster issue--ion-powder canisters.)

Revision, for mid-mission re-arm--

Kalashnikov now has 6 mags each of explosive and AP rounds, NO standard rounds.

Spent frag grenades were replaced.

This message was last edited by the player at 05:18, Sat 29 Mar 2014.
Ickabab bods
player, 89 posts
Papp oft Maintained
Mamma oft Said
Sun 16 Mar 2014
at 09:25
  • msg #4

Re: LOAD OUTS

Standard load with x 5 ammo & usable's, for an prolonged/extended mission

Ongoing Loadout

Explosives
MMG with drums + grenades
MP with mags
Standard issue ESN Battle suite, webbing, backpack + accessories
This message was last edited by the player at 23:12, Fri 08 Apr 2016.
Koos Van Der Merwe
player, 280 posts
Sun 16 Mar 2014
at 12:57
  • msg #5

Re: LOAD OUTS

Koos van der Merve

Mission:...attack on Demon Fleet..Paradise

Flight suit

Monocrystal knife

Standard ESN Pulse Rifle  in Cockpit

Standard ESN first Aid Kit in cockpit

1 pair standard ESN Bi-nocs
Karl Nilsson
player, 25 posts
Marine air-support pilot
Capt, call-sign 'Specter'
Sun 16 Mar 2014
at 17:42
  • msg #6

Re: LOAD OUTS

Karl Nilsson

Mission: Astra assault

Flight suit

H&K MP12 Submachine gun with AP rounds (in cockpit)
     --3 Extra magazines

.40 cal automatic pistol (sidearm)
     ---2 extra magazines

Marine Corps combat knife
Hardened steel tomahawk

Emergency comm unit

Survival kit (first aid, emergency shelter, concentrated food rations, water, etc) (in cockpit).

Exposure suit--arctic climate (in cockpit, with survival kit).
This message was last edited by the player at 07:42, Tue 19 Aug 2014.
Jesse Dalton
player, 1026 posts
Agt 2nd Class
Mon 17 Mar 2014
at 01:57
  • msg #7

Re: LOAD OUTS

Jesse Dalton

Mission: 'Bura LOADOUT'

Suit: Light weight battle armor under baggy black pants, a tank top and button up semi-loose fitting shirt.

Primary Weapon:  Largran blaster

Secondary Weapons: Angel Knife Dagger( left thigh), Katana (spine holster), grenades (3), morning stars in a belt pouch.

Uni-Com unit

Hack Pack

Glasses (magnify)

Vial (?)
This message was last edited by the player at 00:16, Tue 19 May 2015.
Irina Tatyana
player, 606 posts
Combat Engineer
Marine, Corporal
Mon 17 Mar 2014
at 02:02
  • msg #8

Re: LOAD OUTS

Irina Tatyana

Mission: Attack on Demon Siege Vessels ('Island of Death')--Paradise System

Armor
Light Boarding Suit W/ Magna Boots and O2 tank

Primary Weapon
MK 62A2 Flame Thrower
Type: Self Igniting Jelly
Tank: 25 pound thin type

Side Arm
Hip Holster:
Largran Pulse pistol w/ power cell
Ammo:
        1 Spare cell

Melee
Marine K-bar

Grenades
Bandoleer:
        4 Fragmentation
        4 White Phosphorous Incendiary
        2 Flashbang
        2 Smoke

Explosives
        2 Shape Charges
        1 Block C-10
        1.5 Meters Det-cord
        1 Ounce Thermite Paste
        1 'Fist Full' detonators


Miscellaneous
        Circuit Tracer
        Multi-tool
        Med Kit
        Water
Zobaich
player, 521 posts
The best knife is the
unseen one.
Mon 17 Mar 2014
at 16:46
  • msg #9

Re: LOAD OUTS

Name: Zobiach (Codename Big Red)

Mission: Astra *Episode 2 The Clone Wars*

Armor
Zob's Custom Heavy Angel Assault Armor *Outfitted for bad weather*

Primary Weapon:

1. Zob's Custom *Largarian* Hard Ammo Sniper Rifle (6 Clips)

*With Long Range thermal Scope and 2x Tiny Energy Cells for it*

2. HK416 *Human* Assault Rifle (6 clips Normal 30 round, and 2 Beta C Mags 100 Rounds)

Attachments For HK416
1.Foregrip
2.Pistol Grip
3.Reflex Sight

Secondary Weapon:

1. Zob's Custom Largarian Hard Ammo Pistol (3 clips)

Melee:

1. The Megaton Hammer, (High Powered two handed angel steel warhammer that uses a high powered kinetic storage device to dispense bone crushing fatal force)(4 Energy Cells)

Grenades
Bandoleer:
        3 Fragmentation
        4 Flashbang
        1 Smoke
        1 Demon Melting Gas

Miscellaneous:

1. 4x Blood vials

2. x1 Demon Medical Derma Foam

3. x1 Canteen of fresh water

4. x1 Pack of x30 Nif Root Sticks

5. x1 Lighter.

(Updated 8/10/14)

This message was last edited by the player at 16:02, Sat 16 Aug 2014.
Xyran
player, 759 posts
(Elghasek) *Ranger*
Marine, Corporal
Tue 18 Mar 2014
at 04:30
  • msg #10

Re: LOAD OUTS

Name: (Xyran) (Codename *Stitch*)

Mission: Astra *Episode 2 The Clone Wars*

Armor: Occui *Elghasek* Combat Armor (Outfitted for bad weather conditions)

Weapons:

1. (The Death Machine) (Pulse Machine Gun Version) (Primary Weapon)
(4 Expanded Energy Cells *100 Round Charge*) (7 Standard Energy Cells) (3 Plasma Cells for shotgun underbarrel *10 Shots each*)

2. (Mull Six Barreled Handgun x2) (Emergency Backup Weapons)
(2 Standard Energy Cells a piece so total 4)

3. (Occui Spec Ops Combat Machete)
-----------------------------------------------------------------------
Grenades: *Worn on Grenade Belt*

1. 2 Demon Melting Grenades
2. 4 Flashbang Grenades
3. 1 Smoke Grenades
4. 1 Incendiary Grenades
-----------------------------------------------------------------------
Tools: Stored in Various Places on Armor and Backpack.

1. (Hypra hydrospanner) (With spare bit compartment in the handle sizes range from 2mm to 250mm)

2. (Hypra Handheld fusioncutter/Welding Tool)

3. (Hypra Fusing Pen) *Stored in wrist compartment of armor* used to slice together the wires on control boards and various other electronics)

4. (Hypra Electronic Lockpick and standard Hypra lockpicks for physical locks) *Stored In Wrist Compartment*

5. (Emergency Hypra Multitool) A typical personal multitool with 5-cm vibroblade, a low power hydrospanner, a small hydrogrip, a toothpick and a small set of eating utensils. It was powered by a single energy cell that provided enough power for 50 hours, *Stored in Wrist Compartment*

6. (Universal Duct Tape 1x Roll)

7. (5x Tiny Energy Cells for Tools, *Stored in Wrist Compartment*)

8. (1x Alien Medical Dermafoam)
-----------------------------------------------------------------------

Picked up During mission,

1. 2 Demon Plasma Grenades (Given to him by Hunter)

(Edited 8/10/14)

This message was last edited by the player at 05:12, Wed 10 Sept 2014.
Garrat Wolfrim
player, 663 posts
Wed 19 Mar 2014
at 06:07
  • [deleted]
  • msg #11

Re: LOAD OUTS

This message was deleted by the player at 06:36, Fri 08 Apr 2016.
Kira Ambermoon
player, 115 posts
Xy's Adopted Daughter
Veteran ESN/AP Mechrider
Sun 10 Aug 2014
at 22:00
  • msg #12

Re: LOAD OUTS

Name: Kira Ambermoon

Mission: Astra *Episode 2 The Clone Wars*

Load Out:
-------------------------------------
Primary Weapon,

1. ESN/AP Model FN P90 (Submachine Gun) (50 Round Magazine)(x6 Full Clips)
-------------------------------------
Secondary Weapon,

1. ESN/AP Model FN Five-Seven (Handgun) (x2 Clips)

Attachments.

1. Extended Magazine (30 Round Clip)
-------------------------------------
Close Quarters Melee Weapon.

1. ESN/AP Model Survival Knife *Stored In Boot*
-------------------------------------
Armor.

1. Light ESN/AP Boarding suit *Outfitted for cold weather*
-------------------------------------

x1 Human Derma Foam

x1 Canteen Of Fresh Water

Special Equipment,

1. Kira's ESN Mark 2 Combat Mech

Attachments.

1. *60mm Minigun Cannon*

2. *Shoulder Mounted Grenade Launcher* (3 Volleys Each 24 Grenades launched per volley)

3. *Active Trophy Defensive System* (Protects against incoming missile's and rockets)

(Edited 8/10/14)

This message was last edited by the player at 15:54, Sat 16 Aug 2014.
Irina Tatyana
player, 745 posts
Combat Engineer
Marine, Corporal
Mon 11 Aug 2014
at 20:46
  • msg #13

Re: LOAD OUTS

Irina Tatyana

Mission: Assault on Mark the Mull --ESN Fuji

Armor
Partial Light Boarding Suit/Gas Mask/Civilian Clothes

Primary Weapon
LSAT LMG (5.56mm)
        Short Barrel
        Folding Stock
        Forward Grip/Bipod
        Red Dot Sight
Ammo:
        1 150 round pouch (Loaded)
        2 150 round pouch (Small of back)
           W/ 50/50 mix Explosive/Frangible rounds

Side Arm
Right Thigh Carrier:
Largran Pulse pistol w/ power cell
Ammo:
        2 Spare cell

Melee
Marine K-bar
Collapsible Baton

Grenades
Bandoleer:
        6 Sting/CS Grenades
        6 Flashbang
Chest plate:
        2 Sting/CS Grenade
        2 Flashbang
Left Thigh Carrier
        1 Smoke
        1 White Phosphorous Incendiary

Back Pack
        4 Breaching Charges & Related Gear
        1 Spare Barrel

Miscellaneous
        10 Flex Cuffs
        Multi-tool
        Med Kit
        Water(camel back)

Cargo
RPG-12 x2 [Recoilless Rocket Launch]
        4 Frag Warheads
        1 Thermometric Warhead
        1 Incendiary Warhead
        1 HEAT Warhead
Crate(s)
        Explosives
        Remote Detonators
        Explosives
        Napalm
        Explosives
        Thermite

        LSAT Spare Barrel & Ammo
        Repel Cable

        24 Survival Blankets
        2 Meters Length Metal Pipe
This message was last edited by the player at 02:14, Sat 08 Nov 2014.
Naomi Weske
player, 74 posts
Shuttle Pilot/Gunner
Petty Officer 3rd class
Fri 15 Aug 2014
at 07:43
  • msg #14

Re: LOAD OUTS

Naomi Weske

Mission - Astra

Armor - Winter appropriate Light Boarding armor

Weapon 1 - M & P 45 with red dot attachment in holster to left leg

Weapon 2 - MP7 with red dot attachment in holster to Right leg

Weapon 3 - Standard issued knife in left boot

Ammo- 100 round loaded drum in left cargo pant for M & P 45

Ammo 2 - MP7 ammo in right cargo pant with 3 30 round magazines loaded

Extras - Flexable insulated gloves, Day/Night interchangeable cold weather goggles, a wind resistant lighter, and a reflective small folded poncho in back right pocket.
This message was last edited by the player at 21:41, Fri 15 Aug 2014.
John Hunter
player, 862 posts
Mon 18 Aug 2014
at 22:55
  • msg #15

Re: LOAD OUTS

Hunter 18/08/2014 "astra"
Cold Steel Tanto II (13MBII): in harness left side
 Angel Boot Knife in left boot sheath
 Chris Caine ® Companion Knife On belt at rear
 Heavy rail Pistol Right side belt 3 clips
 Angel Elite Side arm   left      side   belt     1spare battery
 AVIR Mod. III Rifle
 6 spare clips on webbing

 3 Demon Plasma grenades
 3 Frag Grenades

 Cold weather gear
 Armour  Dragon skin SOV-4000

 Back pack.
 Spare ammunition for rifle and rail pistol
 Small demolitions kit
 2 cans of foam explosive. 50 meters det cord, c6 plastic explosive 1KG,  timers and radio controlled detonators
 3 days iron rations
 water bottles2 liter x2
 personal medical kit
 Lighter
 NVGS
Roy Spencer
player, 3210 posts
Marine SgtMaj
Security Chief
Tue 19 Aug 2014
at 07:03
  • msg #16

Re: LOAD OUTS

Mission: Astra Polar Base assault (08/14)

Arctic camo scout-weight winter combat armor

Primary weapon--Kalashnikov (latest iteration)
5 magazines each of explosive, and armor piercing rounds
2 magazines of standard jacketed metal rounds

Sidearms--paired Largran machine pistols
2 magazines each of standard and armor piercing rounds

Kukri and standard combat knife

Grenades--5 flash-bangs
          3 high-explosive (door-breaching charges)
          5 fragmentation
          2 anti-Demon-gas

Comm unit

Emergency aid kit

2 flares
2 smoke canisters
Naomi Weske
player, 127 posts
Shuttle Pilot/Gunner
Petty Officer 3rd class
Fri 7 Nov 2014
at 06:11
  • msg #17

Re: LOAD OUTS

FUJI LOAD OUT

NAOMI WESKE

Armor - Flight Suit

Weapons - M&P 45 pistols and standard issued boot knife

Ammo - 4 - 30 round magazines

Extras - Bomber Jacket and Aviator Sunglasses
John Hunter
player, 944 posts
Fri 7 Nov 2014
at 06:12
  • msg #18

Re: LOAD OUTS

Load out for covert run

Hunter will use a Vest Guard Covert Vest under non descript loose clothing

A light weight throw away gas mask

Cold Steel EMPEROR WAKAZASHI Strapped to side of back pack

Cold Steel Tanto II (13MBII): Leg sheath
 Angel Boot Knife in left boot sheath
 Chris Caine ® Companion Knife On belt at rear

Right side at waist
Heavy rail Pistol Right side belt 3 clips
http://novafox.deviantart.com/...istol-Bane-318046912
LaserLyte Rear Sight Laser RL-1

Shoulder Houlster
VAG-73 -> Which fires tungsten saboted case less rounds 3 extra clips of Ammunition.
LaserLyte Rear Sight Laser RL-1

1 Frag Grenades
3 CS grenades
3 Stun grenades

Back pack.

 Small demolitions kit
 2 cans of foam explosive. 10 meters det cord, c6 plastic explosive 1KG,  timers and radio controlled detonators
 water bottle 2 liter
Ration bars 2 days
 personal medical kit
 Lighter
 NVGS
Roy Spencer
player, 3292 posts
Marine SgtMaj
Security Chief
Fri 7 Nov 2014
at 06:29
  • msg #19

Re: LOAD OUTS

Fuji Rescue Mission:

Generic BDU pants, combat/work boots, plain black t-shirt and leather jacket.

Sniper Rifle--bolt-action, magazine-fed .308
2 boxes each of standard and AP ammo

Largran machine pistols (1 at waist, 1 in shoulder holster)
3 extra magazines for each

Kukri (sheathed behind back)

Comms and first aid kit
Xyran
player, 990 posts
(Elghasek) *Ranger*
Marine, Corporal
Fri 7 Nov 2014
at 06:44
  • msg #20

Re: LOAD OUTS

FUJI LOAD OUT

XYRAN

Armor - Light Weight *Unmarked* armor worn under loose civie clothing.

Weapons - x1 Largarian Machine Pistol, x3 Flashbangs, x2 Stinger Grenades, x3 CS grenades, Combat Machete, Boot Knife.

Ammo - 4 - 30 round Extended magazines

Extras - Civie Clothing, Throw Away Gas Mask, Hat. Occui Derma Foam, Sunglasses. Hypra Multitool.
This message was last edited by the player at 06:59, Fri 07 Nov 2014.
Garrat Wolfrim
player, 1288 posts
Fri 7 Nov 2014
at 08:09
  • [deleted]
  • msg #21

Re: LOAD OUTS

This message was deleted by the player at 06:37, Fri 08 Apr 2016.
Justin Kase
player, 1401 posts
Mon 11 May 2015
at 23:28
  • msg #22

Re: LOAD OUTS

BURA 5/2015
Not sure what long arm he was issued could you clarifiy
This message was last edited by the player at 08:32, Fri 15 May 2015.
Naomi Weske
player, 344 posts
Shuttle Pilot/Gunner
Petty Officer 3rd class
Mon 11 May 2015
at 23:45
  • msg #23

Re: LOAD OUTS

BURA 5/2015

2 - M&P pitsols
1 - Aussie Dagger
1 - Dirk Dagger
1 - Basic First Aid Kit
6 - Magazines (pistols)
1 - Pilot Jumpsuit
1 - pair of black combat boots

extras - ESN Bomber Jacket, Black Tank top, Aviator Sunglasses, Good Luck Signed Spencer Action Figure, pens, small notepad
John Hunter
player, 1196 posts
Mon 11 May 2015
at 23:59
  • msg #24

Re: LOAD OUTS

Hunter

 He has two pistols the Large Rail Pistol and Elite Angel side arm riding on each side of his hips.
 Tucked into the small of his back on the weapons belt is a heavy blade, while the tanto rides upside down on the front webbing
 Across his back rides a Cold Steel Wakazashi, in his boot rides an angel blade

Weapons wise he has a Slug rifle.
 (AVIR Advanced Personal Weapon System)
40mm Underslung GL

 6x50 round clips APAP (armor piercing anti-personnel)
 2x50round clips APEI(Armour Piercing Explosive incendiary)
40MM
On carry vest
        4x High Explosive Dual Purpose (HEDP): M433
4x Airburst: M397
       4xBuckshot: M576 (Twenty 24 gr metal pellets)
       4xThermobaric:

  Two of the new Demon melter grenades ride on his belt
  His last Demon Plasma grenade in a carry bag

He has a 2 litter water bottle and some ration bars, a first aid kit.
 A small demolitions kit, 1KG of c12/ 1 meter of det-cord / dets and trigger device/ 1 can of foam explosive
Small roll of Parachute Cord, & cheese wire garrot


 Under his arm waiting to be put on isa modern Infantry helmet
 The Headgear Subsystem was the situational awareness hub of the system. It was intended to include integrated tactical processing by providing maps, routes, and data with a 180° emissive visor display, high bandwidth wireless communications, microelectronic/optics combat sensor suite that provides 360° situational awareness,

Notes
1. M203 grenadier combat load [Archive] - Military Photos
www.militaryphotos.net › ... › General › Equipment and Gear
7 Nov 2004 - 20 posts - ‎11 authors
You can carry at least 22 40mm grenades in a grenade vest alone; add a grenade bandoleer or packs and additional pouches and you can ...

Amour Dragon skin as per sheet.
2 Claymores capable of being remot detonated
This message was last edited by the player at 17:48, Fri 15 May 2015.
Roy Spencer
player, 3624 posts
Marine SgtMaj
Security Chief
Fri 15 May 2015
at 05:01
  • msg #25

Re: LOAD OUTS

Mission: Bura (revisited)(05/15)

Scout-weight combat armor

Primary weapon--Kalashnikov (latest iteration)
5 magazines each of explosive, and armor piercing rounds
2 magazines of standard jacketed metal rounds

Sidearms--paired Largran machine pistols
2 magazines each of standard and armor piercing rounds

Kukri and standard combat knife

Grenades--3 flash-bangs
          6 fragmentation
          2 anti-Demon-gas

2 Claymore-style anti-personnel charges

Additional weapon: 20mm anti-armor Barrett rifle w/40 rds, in a gear bag for ease of transport.

Comm unit

Emergency aid kit (dermafoam, bandages, topical anesthetics, light stimulants)

Improvised trip-wire detector (10 yds of string with a weight tied at one end, on a spool)
Slick Des Grieux
player, 141 posts
Fri 15 May 2015
at 05:29
  • msg #26

Re: LOAD OUTS

 Bu.       5/15

 (New for me, I'll get the hang of it).

  Personal...
 .45 pistol - right hip
  Ammo - 20 in belt loops, 2 full mags.
 Aussie trench knife, left from hip
  Assault rifle
     1 slingpouch  for  4 mags  3 hard Ammo 1 encap,


 Medic Mech...
    Pulse weapon
    Cutting torch and tank set up
    Hydraulically driven 'shears' for scissor type cutting of metal.
    Welding unit.
    Mech is loaded with spare plating and rod stock on both legs for patching.

 <<<<<<<removed for salvage run>>>>>>>>
    (Ammo Mags of 30mm and .60 cal for the reloads of Morgan and Ajax. (4 each)
   Ammo belt  .60 cal, strapped to mid torso area. X3 )

  Medic tools settings.

  Cutting torch
  Welder
  Hyd. cutter, (jaws of life type)
This message was last edited by the player at 14:27, Wed 03 June 2015.
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