PART 3E: No Mage to Forget.   Posted by The Keep.Group: archive 0
The Keep
 moderator, 253 posts
 Edge of the
 Wildlands
Sat 20 Aug 2011
at 19:42
PART THREE: A Night to Forget

Velena looked to the fire, trying to work it out. she had heard tales and recalled some thigns from magical lessons regarding tricks and tactics of the Darklanders. This green fire was a means of intimidation, and also a way to illuminate the battlefield for the Drakkar. In this particular case, where only undead and giaks seemed fielded, it was likely the first reason alone. Unless there was a hidden Drakkar sniper anywhere...

It was possible, with the subtle nature of the Nadziran's magic, that this flame would have another effect. Was being in it or looking to it dangerous? It was possibly another conduit for his powers. Powers that included raising the dead.

The tall robed figure was surely the Nadziranim. Velena felt unwell even looking in that direction, knew it in her bones somehow. And looking to the fire, she felt that there was a second point to it. That it was stretching from where the robed creature was, to the other side of the gate.

That's when she noticed a small black shape perched on the wall. And then, her concentration was distracted by a scream.


Looking back to the robed figure, she saw it had raise some form of a ward - not strong enough - and had caight Odel's blow dirctly on its hand. The lance smashed, and Odel's horse swerved on the rubble and at the immoveable object, causing Odel to fall painfully to the ground.

The robed magician had not got away freely, its arm hung limply by its side, and the scream had been its.

His.

The robe's cowl fell backwards, and Velena was staring at the face of the one who had sent her hear, the resentful edler wizard.

"You're still alive?" said the elderly wizard with shock. He then sneered. "You'd better hope that you die here. Or that I live. I've left enough evidence of the black arts to bury your pretty young head when you show yourself again in court. Not that you made it difficult. Your mind charms have never gone unnoticed." The wizard pointed at Odel. "Keep the knight away from me, if you wish to walk Sommlund free ever again!"

This message was last edited by the player at 12:51, Wed 05 Oct 2011.

Velena
 player, 515 posts
 Brotherhood Mage
Wed 5 Oct 2011
at 16:48
Re: PART THREE: A Night to Forget
Velena was only dimly aware of how open her mouth was as she stared at the figure of the old man. No, the Nadziran, it had to be - the fire, its power, there was no way it was the stodgy old mage that had sent her here. But still. . . his words infuriated her, "What are you talking about, old fool!" the girl screamed at him, "if you die, your precious accusations die with you!"

If the man standing before her was a Nadziran or an old mage, Velena hoped her next action would disable it regardless. The young mage hoped to disable the man-creatures ability to work his/its own magic. She raised her arms to strengthen the will of her next spell as she shouted the arcane incantation; silence. Rolled a lovely 5.

Oh boy, creative combat I guess. Vel doesn't have anything to directly attack the nasty beastie, just inhibit it a bit. . . bah!

hehe cranky girl, kill the bastard so she's not indebted to him, even if he is who he says he is. This is the time playing a selfish, remorseless bitch pays off, eh?

This message was last edited by the player at 16:49, Wed 05 Oct 2011.

The Keep
 moderator, 346 posts
 Edge of the
 Wildlands
Wed 5 Oct 2011
at 17:13
Re: PART THREE: A Night to Forget

OOC: Lol, nice to see you be able to come full circle with Vel'#s personality and have her initial...'difficult nature'..pay off at the end even as she's grown so much she's actually at the front row now! :D

And silence against another mage works a little bit differently than the normal spell. You nominate an amount of WP to pour in to the spell. That amount of WP becomes the bonus to your roll, and the difficulty yoiu are trying to beat is actually how much WP your opponent has left...

So the question is how weak do you think he is? Considering you can shut him down magically for the rest of the fight, don't feel full WP poured in would be overkill :D

Velena
 player, 517 posts
 Brotherhood Mage
Thu 6 Oct 2011
at 06:10
Re: PART THREE: A Night to Forget
Sorry for the delay. . .so hard to decide. I'll put 4 WP into it. So it basically blocks that would be 9 WP of use? or do I have to put in as much WP as he has to have any effect? Cuase I cant imagine I could even get close to blocking out his WP. . .
edgtheowson
 GM, 918 posts
 Dreamweaver
 Deceiver
Thu 6 Oct 2011
at 06:36
Re: PART THREE: A Night to Forget

OOC: It's an all or nothing gamble, I'm afraid. You have to get above his current Willpower. Since it shuts a spellcaster down for a whole fight, you can see why it's such a do or die effect.

And he has been doing an awful lot - even if you know the magic is subtle - this whole day. And perhaps this whole week as Torygan has been coming here.

Maybe I should just tell you the target number, and you can decide if you wanna pay it or not...

Velena
 player, 518 posts
 Brotherhood Mage
Thu 6 Oct 2011
at 14:38
Re: PART THREE: A Night to Forget
You can.. . . <.<
edgtheowson
 GM, 919 posts
 Dreamweaver
 Deceiver
Thu 6 Oct 2011
at 15:51
Re: PART THREE: A Night to Forget

OOC: Seems more fun than a gotacha. The target number is 10WP. So pay 5 and you can stop him...

This message was last edited by the GM at 18:07, Thu 06 Oct 2011.

Velena
 player, 519 posts
 Brotherhood Mage
Thu 6 Oct 2011
at 16:09
Re: PART THREE: A Night to Forget
Now I almost feel like that's cheating. Ok, 5 WP it is! Which is only 1 off what I was going to spend. . . damn that would have been intereting, raised a Darth Vader worthy "Noooooooo!!!!"

This message was last edited by the player at 16:10, Thu 06 Oct 2011.

edgtheowson
 GM, 921 posts
 Dreamweaver
 Deceiver
Thu 6 Oct 2011
at 18:10
Re: PART THREE: A Night to Forget

OOC; I wouldn't have left you hanging, it would ahve had a temporary effect to get Odel out of trouble, but just seems unsatisfying and cheap a gamble to have to make at the end if it robs you from magic options right when you need them!

I would maybe have given you the target and made you nominate the Wp spend before the roll so it was an informed gamble, but since you rolled before (which is what I always ask for anyway) then don't worry about it!

Anyway, this thread will be locked, and you are back to the main thread again :)